Created
January 3, 2018 22:14
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removeAllWeapons this; | |
removeAllItems this; | |
removeAllAssignedItems this; | |
removeUniform this; | |
removeVest this; | |
removeBackpack this; | |
removeHeadgear this; | |
removeGoggles this; | |
private _uniform = selectRandom [ | |
"U_C_Poloshirt_redwhite", | |
"U_OrestesBody", | |
"U_C_Journalist", | |
"U_C_Poor_1", | |
"U_I_C_Soldier_Bandit_4_F", | |
"U_Afghan03", | |
"U_Afghan01", | |
"U_C_Man_casual_4_F" | |
]; | |
private _headgear = selectRandom [ | |
"H_Hat_checker", | |
"H_Cap_blk", | |
"H_Cap_press", | |
"H_StrawHat_dark", | |
"H_Bandanna_surfer", | |
"H_Bandanna_surfer_grn", | |
"" | |
]; | |
this forceAddUniform _uniform; | |
for "_i" from 1 to 2 do {this addItemToUniform "ACE_fieldDressing";}; | |
this addItemToUniform "ACE_tourniquet"; | |
this addItemToUniform "ACE_morphine"; | |
this addHeadgear _headgear; | |
this linkItem "ItemMap"; | |
this linkItem "ItemCompass"; | |
this linkItem "ItemWatch"; | |
this linkItem "ItemGPS"; | |
if (random 1 < 0.33) then { | |
this addBackpack "B_Kitbag_sgg"; | |
}; | |
if (random 1 < 0.25) then { | |
removeBackpack this; | |
this addBackpack "B_Kitbag_sgg"; | |
for "_i" from 1 to 2 do {this addItemToBackpack "rhsusf_m112_mag";}; | |
}; | |
this selectWeapon primaryWeapon this; |
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