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Jamon Holmgren
jamonholmgren
Founder & CTO @infinitered (http://infinite.red). Twitch code streamer, podcaster @ React Native Radio, Youtuber (quest.jamon.dev), Lutheran, husband, dad to 4
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Really don't want to stir up controversy here, but what impacts are we as a community facing or expecting from React-Native? The React-Native story seems compelling, but I have a deep aversion to JavaScript in all its forms and variants. It's one reason I'm doing RubyMotion rather than Rails. 😏
I confess to being at least slightly concerned/disturbed by the significant interest being shown in it by Infinite Red, who have produced gems I rely on. I'm fairly distanced from the broader reaches of the tech community (the nice way to say I'm narrowly focused, I guess) so have no clue how this is landing in the development world at large. But I'm concerned for RubyMotion as I find it a wonderful platform for iOS development. I'm expecting the same to emerge for Android as the various gems prolife
This is a script in GDScript (Godot 4.2) that allows you to set a Node3D as the parent of several GPUParticles3D effects which are all one-shot effects. When you call `trigger()` on it, it'll start them all. When they are all finished, it kills the node. Remember to add all your effects as children to this node.
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Simplify the monorepo setup; currently using Nx, is there something better? Turborepo? We are using turbo on react-native-mlkit
Potentially move away from semantic-release and toward changeset instead? We are using changesets for react-native-mlkit as well
Simplifying all other configs, like tsconfig, eslint, prettier. There is a lot of copy and paste.
Add a config (or .config?) directory and then put simpler common configuration packages in it so that most of the workspaces just have extends: "reactotron-tsconfig" or
Minecraft, fixing the "Multiplayer is disabled. Please check your Microsoft account settings." frustrating issue
I have a Microsoft Family account and have my daughter as one of the family members.
Whenever she tries to play Minecraft (Java Edition) with us, it pops up something like the following:
"Multiplayer is disabled. Please check your Microsoft account settings."
I tried all kinds of things found online. They kept saying to go to the Xbox Privacy and online safety screen, but I couldn't find the "You can play with people outside of Xbox Live" and "You can join multiplayer games" settings. Well, that's because I needed to click on the "Xbox Series ... and Windows 10 devices Online Safety" tab.
Here's a direct link. You will need to replace the "GAMERTAGHERE" with your child's gamer tag. You need to be logged in under your (parental) account, not the child's.