This is heavily inspired by Lambda School, a startup school where students pay nothing up front, but upon getting a job pay 17% of their income for 2 years capped at 30k USD total.
Lambda Guilds is a generalization of that idea. A marketplace of Guides
can
bid on the right to an Apprentices
future income, and the responsibility to
support their learning.
Once an they've been approved by their Guide
and have passed a set of
assessments, they become Journeymen
and can accept jobs within the guild. A
percentage of the money they earn will be given to their Guide
for a fixed
period. Once their debt is repayed they graduate to Guide
and can accept
Apprentices
of their own. The Guild also collects a tax on all jobs which
gets put into communal coffers to be deployed for shared infrastructure.
Table of Contents
Lambda Guilds will be composed of several smart-contract components:
- Bounties Network for doing work and getting paid
- Fathom Network for getting assessed and measuring knowledge to graduate
- ENS Auctions for setting up an auction of apprenticeships
- A guild is created by a Guildmaster and a set of foundational
fathom concepts
. These are whatApprentices
must learn in order to move up. - The Guildmaster can:
- allocate funds in the Guild Coffers or assign a smart-contract to allocate them
- Assign a new Guildmaster
- Add
Guides
- An
Apprentice
can apply by signing an application form off-chain. This will then be broadcast to currentGuides
. - Any
Master
can start off the auction by placing a secret bid on that Apprentice (identified via their signed application). Placing a bid requires locking up funds >= the amount of the bid. The auction will be open for 1 week. - Once the auction is closed all bidders reveal their bids and the highest
bidder is assigned as the
Guide
to theApprentice
. However they only pay the value of the second highest bid. 90% of this is transferred to theApprentice
and 10% to the guild coffers.
- The structure of the apprenticeship is up to the
Guide
andApprentice
. However they must document their work and structure publicly. - Once the
Guide
thinks they're ready they can give their blessing to theApprentice
via an on-chain transaction. - Next the
Apprentice
must pass a Fathom Assessment in the concepts defined by the Guild.
-
Individuals and organizations can post bounties to a closed bounties pool. Only
Journeymen
of the Guild are allowed to accept these. -
Once a bounty has been completed it's paid out through a smart-contract which sends:
- 80% to the
Journeyman
- 15% to their
Guide
- 5% to the Guild Coffers
- 80% to the
-
Once 2 years have passed the fee to the
Guide
is no longer paid and instead returned to theJourneyman
. If by this time the initial debt has been paid off, they graduate toGuide
. However if it is not, theJourneyman
will have to repay it if they wish to take students of their own.
While the auction mechanism is very valuable (as it raises funds that will
subsidize both the Guild itself and individual learners.) it could be removed at
the start to have a simple first come first serve process. This works well if
the initial Guide
pool is small.
The main goal of the Guild is to align the incentives of Guides
and
Apprentices
to maximize the Apprentices skills and future earnings. This is
accomplished via the portion of earnings distributed to Guides
. It's further
enforced by the requirement to have the Apprentice
pass a Fathom assessment.
This creates an incentive for the Guide
to support the Apprentice
in the
skills they actually signed up to learn, instead of just throwing them into the
market place as a Journeyman
as soon as possible.
On a higher level it's also to create a market around new talent in a given
community. By allowing Guides
to compete for the best students you're
creating an incentive to seek out and engage with underrepresented talent and to
resolve market inefficiencies.
Having a guild in a particular field should be a mechanism to create a liquid marketplace around tasks in that field that maintains standards and trust around the work done. Employers should be able to quickly provision work and have guarantees around the quality.
Instead of having fixed terms for an apprenticeship (i.e 10% of money earned for 2 years) you could allow each apprentice to set their own terms. This has dangers of being exploitative, but allows for more freedom and potentially more complicated schemes (tokenizing future earnings anyone?).
Liberal Radicalism is a process by which individuals can essentially vote with their money on how to allocate a central pot of money.
In a minimal version coffers can be centrally managed, but in order to make this
more self-sustaining you could allow funds to be allocated via an LR process
with Journeymen
and Guides
allowed to participate.
I think this rough outline has a lot of promise. Two thoughts did come to mind:
The success of this system depends heavily on encouraging present action for future ROI (i.e. % of future earned wages).
A realistic assumption can be made that most people will seek full-time employment. Thus, if the system can only capture value earnt via bounties / outside the scope of fiat currency, it would represent a fractional % of an
Apprentices
total future income, requiring more time to pay back the agreed amount and reducing the incentives to theGuides
.Guild
creation, competition is encouraged and a healthy marketplace will emerge with the topGuilds
standing out above the rest. Important social benefits will arise beyond education, such as access to social networks and social value signaling (e.g. "great guilds = great talent").