Created
February 5, 2024 06:31
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A prototype for a MUD where a Door blocks attempts to pass through a Way.
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class ListenerQueue | |
attr_reader :listeners | |
def initialize | |
@listeners = [] | |
end | |
def register(listener) | |
@listeners << listener | |
end | |
def share_message(receiver, method_name, args, kwargs) | |
@listeners.each do |listener| | |
return false unless listener.allow?(receiver, method_name, args, kwargs) | |
end | |
true | |
end | |
end | |
class Door | |
attr_accessor :state | |
def allow?(receiver, method_name, args, kwargs) | |
return true if method_name != :pass | |
if state == :closed | |
puts "The door blocks your way!" | |
return false | |
end | |
true | |
end | |
end | |
module MethodBroadcaster | |
def broadcast_calls_to(*method_names) | |
proxy = Module.new | |
method_names.each do |method_name| | |
proxy.define_method(method_name) do |*args, **kwargs, &block| | |
return false unless listener_queue.share_message(self, method_name, args, kwargs) | |
super(*args, **kwargs, &block) | |
end | |
end | |
self.prepend proxy | |
end | |
end | |
class Thing | |
attr_accessor :name | |
attr_accessor :current_area | |
def initialize(name:, current_area:) | |
@name, @current_area = name, current_area | |
end | |
end | |
class Area | |
attr_accessor :description | |
attr_accessor :things | |
attr_accessor :exits | |
def initialize(description: nil, things: [], exits: []) | |
@description, @things, @exits = description, things, exits | |
end | |
end | |
class Way | |
extend MethodBroadcaster | |
attr_accessor :listener_queue | |
attr_accessor :destination | |
attr_accessor :direction | |
def initialize(destination:, direction:) | |
@destination, @direction = destination, direction | |
end | |
def pass(thing) | |
thing.current_area = destination | |
end | |
broadcast_calls_to :pass | |
end | |
hall = Area.new(description: "hall") | |
room = Area.new(description: "room") | |
way = Way.new(destination: room, direction: "north") | |
way.listener_queue = ListenerQueue.new | |
door = Door.new | |
door.state = :closed | |
way.listener_queue.register(door) | |
player = Thing.new(name: "player", current_area: hall) | |
puts "Currently in #{player.current_area.description}" | |
way.pass(player) | |
puts "Currently in #{player.current_area.description}" | |
door.state = :open | |
way.pass(player) | |
puts "Currently in #{player.current_area.description}" |
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