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@jbenet
Created May 13, 2014 14:17
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(function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);throw new Error("Cannot find module '"+o+"'")}var f=n[o]={exports:{}};t[o][0].call(f.exports,function(e){var n=t[o][1][e];return s(n?n:e)},f,f.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(require,module,exports){
var terminal = require('browser-terminal');
var jsh = require('../');
var js = jsh();
var term = terminal().appendTo('#terminal')
term.pipe(js.createStream()).pipe(term);
var focused = false;
window.addEventListener('keydown', function(e) {
var code = e.which || e.keyCode;
if (focused) {
if (code === 0x1b) { // escape
disable();
} else {
term.keydown.apply(this, arguments);
}
}
});
var termDiv = document.getElementById('terminal');
termDiv.addEventListener('click', enable);
function disable() {
focused = false;
termDiv.className = '';
console.log('disabled');
}
function enable() {
focused = true;
termDiv.className = 'enabled';
console.log('enabled');
}
},{"../":2,"browser-terminal":3}],2:[function(require,module,exports){
var vm = require('vm');
var through = require('through');
var resumer = require('resumer');
var duplexer = require('duplexer');
var EventEmitter = require('events').EventEmitter;
var inherits = require('inherits');
module.exports = JS;
inherits(JS, EventEmitter);
function JS(opts) {
if (!(this instanceof JS)) return new JS(opts);
if (!opts) opts = {};
this.custom = opts.custom || [];
this._cursorX = 0;
this.history = [];
this.historyIndex = 0;
this._historyLast = null;
this.context = {};
}
JS.prototype.createStream = function () {
var self = this;
var line = '';
var mode = null;
var input = through(function write (buf) {
if (typeof buf !== 'string') buf = buf.toString('utf8');
for (var i = 0; i < buf.length; i++) {
var c = buf.charCodeAt(i);
if (c >= 65 && c <= 68) {
var dir = {
A: 'up', B: 'down', C: 'right', D: 'left'
}[String.fromCharCode(c)];
if (dir === 'left' && self._cursorX) {
self._cursorX --;
output.queue('\x1b\x5bD');
}
else if (dir === 'right' && self._cursorX < line.length) {
self._cursorX ++;
output.queue('\x1b\x5bC');
}
else if (dir === 'up') {
if (self._cursorX !== line.length) {
output.queue(
'\x1b[' + (line.length - self._cursorX) + 'C'
);
self._cursorX = line.length;
}
else if (self.historyIndex > 0) {
if (self.historyIndex === self.history.length
&& self._historyLast === null) {
self._historyLast = line;
}
line = self.history[-- self.historyIndex];
if (self._cursorX) {
output.queue(
'\x1b[' + self._cursorX + 'D\x1b[K'
+ line
);
}
else output.queue(line);
self._cursorX = line.length;
}
}
else if (dir === 'down'
&& self.historyIndex <= self.history.length - 1) {
if (self.historyIndex === self.history.length - 1) {
line = self._historyLast || '';
self.historyIndex ++;
}
else line = self.history[++ self.historyIndex];
if (self._cursorX) {
output.queue(
'\x1b[' + self._cursorX + 'D\x1b[K'
+ line
);
}
else output.queue(line)
self._cursorX = line.length;
}
continue;
}
if (c === 3) { // ^C
}
else if (c === 4) {
}
else if (c === 8 || c === 0x7f) {
if (self._cursorX) {
self._cursorX --;
var before = line.slice(0, self._cursorX)
var after = line.slice(self._cursorX + 1)
line = before + after;
if (after.length) {
output.queue(
'\010\x1b[K' + after
+ '\x1b[' + after.length + 'D'
);
}
else output.queue('\010 \010');
}
return write(buf.slice(i + 1));
}
else if (c === 10 || c === 13) {
input.queue(line);
if (line.length) {
self.history.push(line);
self.historyIndex = self.history.length;
self._historyLast = null;
}
self._cursorX = 0;
line = '';
return write(buf.slice(i + 1));
}
else if (c === 0x1b) {
}
else {
var before = line.slice(0, self._cursorX);
var after = line.slice(self._cursorX);
var middle = String.fromCharCode(c);
if (!/\s/.test(middle) && c < 26) {
output.queue('^' + String.fromCharCode(64 + c));
}
line = before + middle + after;
if (after.length && middle === ' ') {
output.queue(
'\x1b[K' + after
+ '\x1b[' + (after.length + 1) + 'D '
);
}
else if (after.length) {
output.queue(
'\x1b[K' + after
+ '\x1b[' + after.length + 'D'
);
}
self._cursorX ++;
}
}
}, inputEnd);
function inputEnd () {
if (line.length) this.queue(line);
input.queue(null);
}
var closed = false;
var output = resumer();
self.on('bgdata', function (buf) {
output.queue(buf);
});
output.queue(self.getPrompt());
self.once('exit', end);
var queue = [];
input.pipe(through(write, end));
return duplexer(input, output);
function write (buf) {
var line = typeof buf === 'string' ? buf : buf.toString('utf8');
if (line === '') {
if (!closed) {
output.queue(self.getPrompt());
}
return;
}
output.queue(self.eval(line));
output.queue(self.getPrompt());
}
function end () {
closed = true;
output.queue(null);
self.emit('exit', 0);
}
};
JS.prototype.emit = function (name) {
var self = this;
var args = [].slice.call(arguments, 1);
var res;
this.listeners(name).forEach(function (fn) {
res = res || fn.apply(self, args);
});
return res;
};
JS.prototype.eval = function (line) {
try {
var output = vm.runInNewContext(line, this.context);
if (output)
return output.toString().trim() + '\n';
return ''
} catch (e) {
return e.toString() + '\n';
}
}
JS.prototype.getPrompt = function () {
return '> ';
};
},{"duplexer":54,"events":55,"inherits":56,"resumer":57,"through":58,"vm":52}],3:[function(require,module,exports){
var through = require('through');
var hypernal = require('hypernal');
var charSizer = require('char-size');
module.exports = function () {
var element = document.createElement('div');
element.style.position = 'relative';
element.style.height = 'inherit';
var term = hypernal();
term.tail = true;
term.term.convertEol = true;
term.appendTo(element);
var cursor = document.createElement('div');
cursor.style.position = 'absolute';
cursor.style.top = '0px';
cursor.style.left = '0px';
cursor.style.height = '1em';
cursor.style.width = '1ex';
cursor.style.color = 'transparent';
element.appendChild(cursor);
var stream = through(function (buf) {
term.write(buf);
stream._reposition();
});
stream._term = term;
stream._cursor = cursor;
stream.element = element;
stream._reposition = reposition;
stream.keydown = function (ev) { return keydown.call(stream, ev) };
stream.appendTo = function (target) {
if (typeof target === 'string') {
target = document.querySelector(target);
}
target.appendChild(element);
var style = window.getComputedStyle(target);
if (style.overflowY !== 'visible') {
element.style.overflowY = style.overflowY;
}
if (style.overflowY === 'scroll') {
target.style.overflowY = 'auto';
}
stream._charSize = charSizer(element);
stream._termStyle = window.getComputedStyle(element);
var nodes = element.childNodes[0].childNodes;
stream._rowHeight = parseInt(window.getComputedStyle(nodes[0]).height);
for (var i = 0; i < nodes.length; i++) {
nodes[i].style.whiteSpace = 'pre-wrap';
nodes[i].style.wordBreak = 'break-word';
}
return stream;
};
stream._cursorMoved = (function () {
var to;
return function () {
cursor.style.backgroundColor = 'white';
cursor.style.color = 'black';
if (to) clearTimeout(to);
to = setTimeout(function f () {
if (cursor.style.backgroundColor === 'white') {
cursor.style.backgroundColor = 'transparent';
cursor.style.color = 'transparent';
}
else {
cursor.style.backgroundColor = 'white';
cursor.style.color = 'black';
}
to = setTimeout(f, 600);
}, 500);
};
})();
return stream;
};
function reposition () {
if (!this._termStyle) return;
var nodes = this.element.childNodes[0].childNodes;
var current = nodes[this._term.term.y];
var lineDiv = this._term.term.element.childNodes[this._term.term.y];
this._cursor.style.top = parseInt(lineDiv.offsetTop)
+ parseInt(this._termStyle.paddingTop)
+ 2
;
this._cursor.style.left = (
this._charSize.width * this._term.term.x
+ parseInt(this._termStyle.paddingLeft)
) + 'px';
this._cursor.textContent = current.textContent.charAt(this._term.term.x);
}
function keydown (ev) {
if (typeof ev === 'number') ev = { which: ev };
var code = ev.which || ev.keyCode;
var c = String.fromCharCode(code);
if (ev.shiftKey && ev.ctrlKey) return;
if (ev.ctrlKey && c === 'R') return; // pass ctrl-r through
if (ev.ctrlKey && c === 'L') return; // pass ctrl-l through
ev.preventDefault();
this._cursorMoved();
if (code < 32 && code !== 8 && !/\s/.test(c)) return;
if (code >= 37 && code <= 40) {
c = '\x1b[' + String.fromCharCode({
38: 65, 40: 66, 39: 67, 37: 68
}[code]);
this.queue(c);
return;
}
else if (code === 33) return this.queue('\x1b[5~'); // pgup
else if (code === 34) return this.queue('\x1b[6~'); // pgdown
else if (code === 35) return this.queue('\x1bOF'); // end
else if (code === 36) return this.queue('\x1bOH'); // home
else if (code === 45) return this.queue('\x1b[2~'); // insert
else if (code === 46) return this.queue('\x1b[3~'); // delete
if (/[A-Z]/.test(c) && ev.shiftKey === false) {
c = c.toLowerCase();
}
else if (/\d/.test(c) && ev.shiftKey) {
c = ')!@#$%^&*('.charAt(parseInt(c));
}
else {
c = ({
186: [ ';', ':' ],
187: [ '=', '+' ],
188: [ ',', '<' ],
189: [ '-', '_' ],
190: [ '.', '>' ],
191: [ '/', '?' ],
192: [ '`', '~' ],
219: [ '[', '{' ],
220: [ '\\', '|' ],
221: [ ']','}' ],
222: [ '\'', '"' ]
}[code] || [ c, c ])[ev.shiftKey ? 1 : 0] || c;
}
if (/^[a-z]$/.test(c) && ev.ctrlKey) {
code = code - 64;
c = String.fromCharCode(code);
}
if (code === 7 || code === 8) {
this.queue(c);
}
else {
if (c === '\r') c = '\n';
if (c === ' ') {
this._term.term.x ++;
}
else this._term.write(c);
this.queue(c);
}
this._reposition();
}
},{"char-size":4,"hypernal":5,"through":33}],4:[function(require,module,exports){
module.exports = function (opts) {
if (opts && typeof opts.appendChild === 'function') {
opts = { target: opts }
}
if (!opts) opts = {};
var target = opts.target || document.body;
var chr = opts.chr || 'x';
var container = document.createElement('div');
container.style.width = '0px';
container.style.height = '0px';
container.style.overflow = 'hidden';
target.appendChild(container);
var div = document.createElement('div');
div.style.display = 'inline-block';
div.appendChild(document.createTextNode(chr));
container.appendChild(div);
var s = window.getComputedStyle(div);
return {
width: parseInt(s.width, 10),
height: parseInt(s.height, 10)
};
};
},{}],5:[function(require,module,exports){
'use strict';
var Terminal = require('./term')
, through = require('through')
;
function style(parentElem) {
var currentStyle = parentElem.getAttribute('style') || '';
// TODO: make white-space work
// white-space: pre has the following problem:
// If applied before the terminal is visible, things break horribly to the point that the output is either
// shifted to the left or not visible at all.
// However when this style is set after the parent element became visible, it works fine.
parentElem.setAttribute('style', currentStyle + 'overflow-y: auto; /* white-space: pre; */');
}
function scroll(elem) {
if (!elem) return;
elem.scrollTop = elem.scrollHeight;
}
module.exports = function (opts) {
var term = new Terminal(opts);
term.open();
var hypernal = through(term.write.bind(term));
hypernal.appendTo = function (parent) {
if (typeof parent === 'string') parent = document.querySelector(parent);
parent.appendChild(term.element);
style(parent);
hypernal.container = parent;
term.element.style.position = 'relative';
};
hypernal.writeln = function (line) {
term.writeln(line);
if (hypernal.tail) scroll(hypernal.container);
};
hypernal.write = function (data) {
term.write(data);
if (hypernal.tail) scroll(hypernal.container);
};
// convenience shortcuts
hypernal.reset = term.reset.bind(term);
hypernal.element = term.element;
// the underlying term for all other needs
hypernal.term = term;
return hypernal;
};
},{"./term":32,"through":33}],6:[function(require,module,exports){
'use strict';
module.exports = function (Terminal) {
Terminal.prototype.blankLine = function(cur) {
var attr = cur ? this.curAttr : this.defAttr;
var ch = [attr, ' '],
line = [],
i = 0;
for (; i < this.cols; i++) {
line[i] = ch;
}
return line;
};
};
},{}],7:[function(require,module,exports){
'use strict';
module.exports = function (Terminal) {
Terminal.charsets = {};
// DEC Special Character and Line Drawing Set.
// http://vt100.net/docs/vt102-ug/table5-13.html
// A lot of curses apps use this if they see TERM=xterm.
// testing: echo -e '\e(0a\e(B'
// The xterm output sometimes seems to conflict with the
// reference above. xterm seems in line with the reference
// when running vttest however.
// The table below now uses xterm's output from vttest.
Terminal.charsets.SCLD = { // (0
'`': '\u25c6', // '◆'
'a': '\u2592', // '▒'
'b': '\u0009', // '\t'
'c': '\u000c', // '\f'
'd': '\u000d', // '\r'
'e': '\u000a', // '\n'
'f': '\u00b0', // '°'
'g': '\u00b1', // '±'
'h': '\u2424', // '\u2424' (NL)
'i': '\u000b', // '\v'
'j': '\u2518', // '┘'
'k': '\u2510', // '┐'
'l': '\u250c', // '┌'
'm': '\u2514', // '└'
'n': '\u253c', // '┼'
'o': '\u23ba', // '⎺'
'p': '\u23bb', // '⎻'
'q': '\u2500', // '─'
'r': '\u23bc', // '⎼'
's': '\u23bd', // '⎽'
't': '\u251c', // '├'
'u': '\u2524', // '┤'
'v': '\u2534', // '┴'
'w': '\u252c', // '┬'
'x': '\u2502', // '│'
'y': '\u2264', // '≤'
'z': '\u2265', // '≥'
'{': '\u03c0', // 'π'
'|': '\u2260', // '≠'
'}': '\u00a3', // '£'
'~': '\u00b7' // '·'
};
Terminal.charsets.UK = null; // (A
Terminal.charsets.US = null; // (B (USASCII)
Terminal.charsets.Dutch = null; // (4
Terminal.charsets.Finnish = null; // (C or (5
Terminal.charsets.French = null; // (R
Terminal.charsets.FrenchCanadian = null; // (Q
Terminal.charsets.German = null; // (K
Terminal.charsets.Italian = null; // (Y
Terminal.charsets.NorwegianDanish = null; // (E or (6
Terminal.charsets.Spanish = null; // (Z
Terminal.charsets.Swedish = null; // (H or (7
Terminal.charsets.Swiss = null; // (=
Terminal.charsets.ISOLatin = null; // /A
};
},{}],8:[function(require,module,exports){
'use strict';
module.exports = function (Terminal) {
// Colors 0-15
Terminal.colors = [
// dark:
'#2e3436', '#cc0000', '#4e9a06', '#c4a000', '#3465a4', '#75507b', '#06989a', '#d3d7cf',
// bright:
'#555753', '#ef2929', '#8ae234', '#fce94f', '#729fcf', '#ad7fa8', '#34e2e2', '#eeeeec'];
// Colors 16-255
// Much thanks to TooTallNate for writing this.
Terminal.colors = (function() {
var colors = Terminal.colors,
r = [0x00, 0x5f, 0x87, 0xaf, 0xd7, 0xff],
i;
// 16-231
i = 0;
for (; i < 216; i++) {
out(r[(i / 36) % 6 | 0], r[(i / 6) % 6 | 0], r[i % 6]);
}
// 232-255 (grey)
i = 0;
for (; i < 24; i++) {
r = 8 + i * 10;
out(r, r, r);
}
function out(r, g, b) {
colors.push('#' + hex(r) + hex(g) + hex(b));
}
function hex(c) {
c = c.toString(16);
return c.length < 2 ? '0' + c : c;
}
return colors;
})();
// Default BG/FG
Terminal.defaultColors = {
bg: '#000000',
fg: '#f0f0f0'
};
Terminal.colors[256] = Terminal.defaultColors.bg;
Terminal.colors[257] = Terminal.defaultColors.fg;
};
},{}],9:[function(require,module,exports){
'use strict';
module.exports = function (Terminal) {
// CSI Pm m Character Attributes (SGR).
// Ps = 0 -> Normal (default).
// Ps = 1 -> Bold.
// Ps = 4 -> Underlined.
// Ps = 5 -> Blink (appears as Bold).
// Ps = 7 -> Inverse.
// Ps = 8 -> Invisible, i.e., hidden (VT300).
// Ps = 2 2 -> Normal (neither bold nor faint).
// Ps = 2 4 -> Not underlined.
// Ps = 2 5 -> Steady (not blinking).
// Ps = 2 7 -> Positive (not inverse).
// Ps = 2 8 -> Visible, i.e., not hidden (VT300).
// Ps = 3 0 -> Set foreground color to Black.
// Ps = 3 1 -> Set foreground color to Red.
// Ps = 3 2 -> Set foreground color to Green.
// Ps = 3 3 -> Set foreground color to Yellow.
// Ps = 3 4 -> Set foreground color to Blue.
// Ps = 3 5 -> Set foreground color to Magenta.
// Ps = 3 6 -> Set foreground color to Cyan.
// Ps = 3 7 -> Set foreground color to White.
// Ps = 3 9 -> Set foreground color to default (original).
// Ps = 4 0 -> Set background color to Black.
// Ps = 4 1 -> Set background color to Red.
// Ps = 4 2 -> Set background color to Green.
// Ps = 4 3 -> Set background color to Yellow.
// Ps = 4 4 -> Set background color to Blue.
// Ps = 4 5 -> Set background color to Magenta.
// Ps = 4 6 -> Set background color to Cyan.
// Ps = 4 7 -> Set background color to White.
// Ps = 4 9 -> Set background color to default (original).
// If 16-color support is compiled, the following apply. Assume
// that xterm's resources are set so that the ISO color codes are
// the first 8 of a set of 16. Then the aixterm colors are the
// bright versions of the ISO colors:
// Ps = 9 0 -> Set foreground color to Black.
// Ps = 9 1 -> Set foreground color to Red.
// Ps = 9 2 -> Set foreground color to Green.
// Ps = 9 3 -> Set foreground color to Yellow.
// Ps = 9 4 -> Set foreground color to Blue.
// Ps = 9 5 -> Set foreground color to Magenta.
// Ps = 9 6 -> Set foreground color to Cyan.
// Ps = 9 7 -> Set foreground color to White.
// Ps = 1 0 0 -> Set background color to Black.
// Ps = 1 0 1 -> Set background color to Red.
// Ps = 1 0 2 -> Set background color to Green.
// Ps = 1 0 3 -> Set background color to Yellow.
// Ps = 1 0 4 -> Set background color to Blue.
// Ps = 1 0 5 -> Set background color to Magenta.
// Ps = 1 0 6 -> Set background color to Cyan.
// Ps = 1 0 7 -> Set background color to White.
// If xterm is compiled with the 16-color support disabled, it
// supports the following, from rxvt:
// Ps = 1 0 0 -> Set foreground and background color to
// default.
// If 88- or 256-color support is compiled, the following apply.
// Ps = 3 8 ; 5 ; Ps -> Set foreground color to the second
// Ps.
// Ps = 4 8 ; 5 ; Ps -> Set background color to the second
// Ps.
Terminal.prototype.charAttributes = function(params) {
var l = params.length,
i = 0,
bg, fg, p;
for (; i < l; i++) {
p = params[i];
if (p >= 30 && p <= 37) {
// fg color 8
this.curAttr = (this.curAttr & ~ (0x1ff << 9)) | ((p - 30) << 9);
} else if (p >= 40 && p <= 47) {
// bg color 8
this.curAttr = (this.curAttr & ~0x1ff) | (p - 40);
} else if (p >= 90 && p <= 97) {
// fg color 16
p += 8;
this.curAttr = (this.curAttr & ~ (0x1ff << 9)) | ((p - 90) << 9);
} else if (p >= 100 && p <= 107) {
// bg color 16
p += 8;
this.curAttr = (this.curAttr & ~0x1ff) | (p - 100);
} else if (p === 0) {
// default
this.curAttr = this.defAttr;
} else if (p === 1) {
// bold text
this.curAttr = this.curAttr | (1 << 18);
} else if (p === 4) {
// underlined text
this.curAttr = this.curAttr | (2 << 18);
} else if (p === 7 || p === 27) {
// inverse and positive
// test with: echo -e '\e[31m\e[42mhello\e[7mworld\e[27mhi\e[m'
if (p === 7) {
if ((this.curAttr >> 18) & 4) continue;
this.curAttr = this.curAttr | (4 << 18);
} else if (p === 27) {
if (~ (this.curAttr >> 18) & 4) continue;
this.curAttr = this.curAttr & ~ (4 << 18);
}
bg = this.curAttr & 0x1ff;
fg = (this.curAttr >> 9) & 0x1ff;
this.curAttr = (this.curAttr & ~0x3ffff) | ((bg << 9) | fg);
} else if (p === 22) {
// not bold
this.curAttr = this.curAttr & ~ (1 << 18);
} else if (p === 24) {
// not underlined
this.curAttr = this.curAttr & ~ (2 << 18);
} else if (p === 39) {
// reset fg
this.curAttr = this.curAttr & ~ (0x1ff << 9);
this.curAttr = this.curAttr | (((this.defAttr >> 9) & 0x1ff) << 9);
} else if (p === 49) {
// reset bg
this.curAttr = this.curAttr & ~0x1ff;
this.curAttr = this.curAttr | (this.defAttr & 0x1ff);
} else if (p === 38) {
// fg color 256
if (params[i + 1] !== 5) continue;
i += 2;
p = params[i] & 0xff;
// convert 88 colors to 256
// if (this.is('rxvt-unicode') && p < 88) p = p * 2.9090 | 0;
this.curAttr = (this.curAttr & ~ (0x1ff << 9)) | (p << 9);
} else if (p === 48) {
// bg color 256
if (params[i + 1] !== 5) continue;
i += 2;
p = params[i] & 0xff;
// convert 88 colors to 256
// if (this.is('rxvt-unicode') && p < 88) p = p * 2.9090 | 0;
this.curAttr = (this.curAttr & ~0x1ff) | p;
}
}
};
};
},{}],10:[function(require,module,exports){
'use strict';
module.exports = function (Terminal) {
// CSI s
// Save cursor (ANSI.SYS).
Terminal.prototype.saveCursor = function(params) {
this.savedX = this.x;
this.savedY = this.y;
};
// CSI u
// Restore cursor (ANSI.SYS).
Terminal.prototype.restoreCursor = function(params) {
this.x = this.savedX || 0;
this.y = this.savedY || 0;
};
// CSI Ps A
// Cursor Up Ps Times (default = 1) (CUU).
Terminal.prototype.cursorUp = function(params) {
var param = params[0];
if (param < 1) param = 1;
this.y -= param;
if (this.y < 0) this.y = 0;
};
// CSI Ps B
// Cursor Down Ps Times (default = 1) (CUD).
Terminal.prototype.cursorDown = function(params) {
var param = params[0];
if (param < 1) param = 1;
this.y += param;
if (this.y >= this.rows) {
this.y = this.rows - 1;
}
};
// CSI Ps C
// Cursor Forward Ps Times (default = 1) (CUF).
Terminal.prototype.cursorForward = function(params) {
var param = params[0];
if (param < 1) param = 1;
this.x += param;
if (this.x >= this.cols) {
this.x = this.cols - 1;
}
};
// CSI Ps D
// Cursor Backward Ps Times (default = 1) (CUB).
Terminal.prototype.cursorBackward = function(params) {
var param = params[0];
if (param < 1) param = 1;
this.x -= param;
if (this.x < 0) this.x = 0;
};
// CSI Ps ; Ps H
// Cursor Position [row;column] (default = [1,1]) (CUP).
Terminal.prototype.cursorPos = function(params) {
var row, col;
row = params[0] - 1;
if (params.length >= 2) {
col = params[1] - 1;
} else {
col = 0;
}
if (row < 0) {
row = 0;
} else if (row >= this.rows) {
row = this.rows - 1;
}
if (col < 0) {
col = 0;
} else if (col >= this.cols) {
col = this.cols - 1;
}
this.x = col;
this.y = row;
};
// CSI Ps E
// Cursor Next Line Ps Times (default = 1) (CNL).
// same as CSI Ps B ?
Terminal.prototype.cursorNextLine = function(params) {
var param = params[0];
if (param < 1) param = 1;
this.y += param;
if (this.y >= this.rows) {
this.y = this.rows - 1;
}
this.x = 0;
};
// CSI Ps F
// Cursor Preceding Line Ps Times (default = 1) (CNL).
// reuse CSI Ps A ?
Terminal.prototype.cursorPrecedingLine = function(params) {
var param = params[0];
if (param < 1) param = 1;
this.y -= param;
if (this.y < 0) this.y = 0;
this.x = 0;
};
// CSI Ps G
// Cursor Character Absolute [column] (default = [row,1]) (CHA).
Terminal.prototype.cursorCharAbsolute = function(params) {
var param = params[0];
if (param < 1) param = 1;
this.x = param - 1;
};
// CSI Ps I
// Cursor Forward Tabulation Ps tab stops (default = 1) (CHT).
Terminal.prototype.cursorForwardTab = function(params) {
var param = params[0] || 1;
while (param--) {
this.x = this.nextStop();
}
};
// CSI Ps Z Cursor Backward Tabulation Ps tab stops (default = 1) (CBT).
Terminal.prototype.cursorBackwardTab = function(params) {
var param = params[0] || 1;
while (param--) {
this.x = this.prevStop();
}
};
};
},{}],11:[function(require,module,exports){
'use strict';
module.exports = function (Terminal) {
// CSI Ps @
// Insert Ps (Blank) Character(s) (default = 1) (ICH).
Terminal.prototype.insertChars = function(params) {
var param, row, j, ch;
param = params[0];
if (param < 1) param = 1;
row = this.y + this.ybase;
j = this.x;
ch = [this.curAttr, ' ']; // xterm
while (param-- && j < this.cols) {
this.lines[row].splice(j++, 0, ch);
this.lines[row].pop();
}
};
// CSI Ps L
// Insert Ps Line(s) (default = 1) (IL).
Terminal.prototype.insertLines = function(params) {
var param, row, j;
param = params[0];
if (param < 1) param = 1;
row = this.y + this.ybase;
j = this.rows - 1 - this.scrollBottom;
j = this.rows - 1 + this.ybase - j + 1;
while (param--) {
// test: echo -e '\e[44m\e[1L\e[0m'
// blankLine(true) - xterm/linux behavior
this.lines.splice(row, 0, this.blankLine(true));
this.lines.splice(j, 1);
}
// this.maxRange();
this.updateRange(this.y);
this.updateRange(this.scrollBottom);
};
// CSI Ps M
// Delete Ps Line(s) (default = 1) (DL).
Terminal.prototype.deleteLines = function(params) {
var param, row, j;
param = params[0];
if (param < 1) param = 1;
row = this.y + this.ybase;
j = this.rows - 1 - this.scrollBottom;
j = this.rows - 1 + this.ybase - j;
while (param--) {
// test: echo -e '\e[44m\e[1M\e[0m'
// blankLine(true) - xterm/linux behavior
this.lines.splice(j + 1, 0, this.blankLine(true));
this.lines.splice(row, 1);
}
// this.maxRange();
this.updateRange(this.y);
this.updateRange(this.scrollBottom);
};
// CSI Ps P
// Delete Ps Character(s) (default = 1) (DCH).
Terminal.prototype.deleteChars = function(params) {
var param, row, ch;
param = params[0];
if (param < 1) param = 1;
row = this.y + this.ybase;
ch = [this.curAttr, ' ']; // xterm
while (param--) {
this.lines[row].splice(this.x, 1);
this.lines[row].push(ch);
}
};
// CSI Ps X
// Erase Ps Character(s) (default = 1) (ECH).
Terminal.prototype.eraseChars = function(params) {
var param, row, j, ch;
param = params[0];
if (param < 1) param = 1;
row = this.y + this.ybase;
j = this.x;
ch = [this.curAttr, ' ']; // xterm
while (param-- && j < this.cols) {
this.lines[row][j++] = ch;
}
};
};
},{}],12:[function(require,module,exports){
'use strict';
module.exports = function (Terminal) {
// CSI Pm ` Character Position Absolute
// [column] (default = [row,1]) (HPA).
Terminal.prototype.charPosAbsolute = function(params) {
var param = params[0];
if (param < 1) param = 1;
this.x = param - 1;
if (this.x >= this.cols) {
this.x = this.cols - 1;
}
};
// 141 61 a * HPR -
// Horizontal Position Relative
// reuse CSI Ps C ?
Terminal.prototype.HPositionRelative = function(params) {
var param = params[0];
if (param < 1) param = 1;
this.x += param;
if (this.x >= this.cols) {
this.x = this.cols - 1;
}
};
// CSI Pm d
// Line Position Absolute [row] (default = [1,column]) (VPA).
Terminal.prototype.linePosAbsolute = function(params) {
var param = params[0];
if (param < 1) param = 1;
this.y = param - 1;
if (this.y >= this.rows) {
this.y = this.rows - 1;
}
};
// 145 65 e * VPR - Vertical Position Relative
// reuse CSI Ps B ?
Terminal.prototype.VPositionRelative = function(params) {
var param = params[0];
if (param < 1) param = 1;
this.y += param;
if (this.y >= this.rows) {
this.y = this.rows - 1;
}
};
// CSI Ps ; Ps f
// Horizontal and Vertical Position [row;column] (default =
// [1,1]) (HVP).
Terminal.prototype.HVPosition = function(params) {
if (params[0] < 1) params[0] = 1;
if (params[1] < 1) params[1] = 1;
this.y = params[0] - 1;
if (this.y >= this.rows) {
this.y = this.rows - 1;
}
this.x = params[1] - 1;
if (this.x >= this.cols) {
this.x = this.cols - 1;
}
};
};
},{}],13:[function(require,module,exports){
'use strict';
module.exports = function (Terminal) {
// CSI Ps b Repeat the preceding graphic character Ps times (REP).
Terminal.prototype.repeatPrecedingCharacter = function(params) {
var param = params[0] || 1,
line = this.lines[this.ybase + this.y],
ch = line[this.x - 1] || [this.defAttr, ' '];
while (param--) line[this.x++] = ch;
};
};
},{}],14:[function(require,module,exports){
'use strict';
module.exports = function (Terminal) {
// CSI ! p Soft terminal reset (DECSTR).
// http://vt100.net/docs/vt220-rm/table4-10.html
Terminal.prototype.softReset = function(params) {
this.cursorHidden = false;
this.insertMode = false;
this.originMode = false;
this.wraparoundMode = false; // autowrap
this.applicationKeypad = false; // ?
this.scrollTop = 0;
this.scrollBottom = this.rows - 1;
this.curAttr = this.defAttr;
this.x = this.y = 0; // ?
this.charset = null;
this.glevel = 0; // ??
this.charsets = [null]; // ??
};
};
},{}],15:[function(require,module,exports){
'use strict';
module.exports = function (Terminal) {
// CSI Ps g Tab Clear (TBC).
// Ps = 0 -> Clear Current Column (default).
// Ps = 3 -> Clear All.
// Potentially:
// Ps = 2 -> Clear Stops on Line.
// http://vt100.net/annarbor/aaa-ug/section6.html
Terminal.prototype.tabClear = function(params) {
var param = params[0];
if (param <= 0) {
delete this.tabs[this.x];
} else if (param === 3) {
this.tabs = {};
}
};
};
},{}],16:[function(require,module,exports){
'use strict';
module.exports = function (Terminal) {
Terminal.prototype.log = function() {
if (!Terminal.debug) return;
if (!window.console || !window.console.log) return;
var args = Array.prototype.slice.call(arguments);
window.console.log.apply(window.console, args);
};
Terminal.prototype.error = function() {
if (!Terminal.debug) return;
if (!window.console || !window.console.error) return;
var args = Array.prototype.slice.call(arguments);
window.console.error.apply(window.console, args);
};
};
},{}],17:[function(require,module,exports){
'use strict';
module.exports = function (Terminal) {
Terminal.prototype.destroy = function() {
this.readable = false;
this.writable = false;
this._events = {};
this.handler = function() {};
this.write = function() {};
};
};
},{}],18:[function(require,module,exports){
'use strict';
module.exports = function (Terminal) {
Terminal.prototype.eraseRight = function(x, y) {
var line = this.lines[this.ybase + y],
ch = [this.curAttr, ' ']; // xterm
for (; x < this.cols; x++) {
line[x] = ch;
}
this.updateRange(y);
};
Terminal.prototype.eraseLeft = function(x, y) {
var line = this.lines[this.ybase + y],
ch = [this.curAttr, ' ']; // xterm
x++;
while (x--) line[x] = ch;
this.updateRange(y);
};
Terminal.prototype.eraseLine = function(y) {
this.eraseRight(0, y);
};
// CSI Ps J Erase in Display (ED).
// Ps = 0 -> Erase Below (default).
// Ps = 1 -> Erase Above.
// Ps = 2 -> Erase All.
// Ps = 3 -> Erase Saved Lines (xterm).
// CSI ? Ps J
// Erase in Display (DECSED).
// Ps = 0 -> Selective Erase Below (default).
// Ps = 1 -> Selective Erase Above.
// Ps = 2 -> Selective Erase All.
Terminal.prototype.eraseInDisplay = function(params) {
var j;
switch (params[0]) {
case 0:
this.eraseRight(this.x, this.y);
j = this.y + 1;
for (; j < this.rows; j++) {
this.eraseLine(j);
}
break;
case 1:
this.eraseLeft(this.x, this.y);
j = this.y;
while (j--) {
this.eraseLine(j);
}
break;
case 2:
j = this.rows;
while (j--) this.eraseLine(j);
break;
case 3:
; // no saved lines
break;
}
};
// CSI Ps K Erase in Line (EL).
// Ps = 0 -> Erase to Right (default).
// Ps = 1 -> Erase to Left.
// Ps = 2 -> Erase All.
// CSI ? Ps K
// Erase in Line (DECSEL).
// Ps = 0 -> Selective Erase to Right (default).
// Ps = 1 -> Selective Erase to Left.
// Ps = 2 -> Selective Erase All.
Terminal.prototype.eraseInLine = function(params) {
switch (params[0]) {
case 0:
this.eraseRight(this.x, this.y);
break;
case 1:
this.eraseLeft(this.x, this.y);
break;
case 2:
this.eraseLine(this.y);
break;
}
};
};
},{}],19:[function(require,module,exports){
'use strict';
var states = require('../states');
module.exports = function (Terminal) {
// ESC D Index (IND is 0x84).
Terminal.prototype.index = function() {
this.y++;
if (this.y > this.scrollBottom) {
this.y--;
this.scroll();
}
this.state = states.normal;
};
// ESC M Reverse Index (RI is 0x8d).
Terminal.prototype.reverseIndex = function() {
var j;
this.y--;
if (this.y < this.scrollTop) {
this.y++;
// possibly move the code below to term.reverseScroll();
// test: echo -ne '\e[1;1H\e[44m\eM\e[0m'
// blankLine(true) is xterm/linux behavior
this.lines.splice(this.y + this.ybase, 0, this.blankLine(true));
j = this.rows - 1 - this.scrollBottom;
this.lines.splice(this.rows - 1 + this.ybase - j + 1, 1);
// this.maxRange();
this.updateRange(this.scrollTop);
this.updateRange(this.scrollBottom);
}
this.state = states.normal;
};
};
},{"../states":28}],20:[function(require,module,exports){
'use strict';
module.exports = function (Terminal) {
// ESC c Full Reset (RIS).
Terminal.prototype.reset = function() {
Terminal.call(this, this.cols, this.rows);
this.refresh(0, this.rows - 1);
};
};
},{}],21:[function(require,module,exports){
'use strict';
var states = require('../states');
module.exports = function (Terminal) {
// ESC H Tab Set (HTS is 0x88).
Terminal.prototype.tabSet = function() {
this.tabs[this.x] = true;
this.state = states.normal;
};
};
},{"../states":28}],22:[function(require,module,exports){
'use strict';
// if bold is broken, we can't
// use it in the terminal.
function isBoldBroken() {
var el = document.createElement('span');
el.innerHTML = 'hello world';
document.body.appendChild(el);
var w1 = el.scrollWidth;
el.style.fontWeight = 'bold';
var w2 = el.scrollWidth;
document.body.removeChild(el);
return w1 !== w2;
}
module.exports = function (Terminal) {
/**
* Open Terminal
*/
Terminal.prototype.open = function() {
var self = this,
i = 0,
div;
this.element = document.createElement('div');
this.element.className = 'terminal';
this.children = [];
for (; i < this.rows; i++) {
div = document.createElement('div');
this.element.appendChild(div);
this.children.push(div);
}
this.refresh(0, this.rows - 1);
// XXX - hack, move this somewhere else.
if (Terminal.brokenBold === null) {
Terminal.brokenBold = isBoldBroken();
}
// sync default bg/fg colors
this.element.style.backgroundColor = Terminal.defaultColors.bg;
this.element.style.color = Terminal.defaultColors.fg;
};
};
},{}],23:[function(require,module,exports){
'use strict';
module.exports = function (Terminal) {
Terminal.termName = 'xterm';
Terminal.geometry = [80, 24];
Terminal.cursorBlink = true;
Terminal.visualBell = false;
Terminal.popOnBell = false;
Terminal.scrollback = 1000;
Terminal.screenKeys = false;
Terminal.programFeatures = false;
Terminal.debug = false;
};
},{}],24:[function(require,module,exports){
'use strict';
function addRowsOnDemand () {
while (this.y >= this.rows) {
this.lines.push(this.blankLine());
var div = document.createElement('div');
this.element.appendChild(div);
this.children.push(div);
this.rows++;
}
}
module.exports = function (Terminal) {
Terminal.prototype.updateRange = function(y) {
if (y < this.refreshStart) this.refreshStart = y;
if (y > this.refreshEnd) this.refreshEnd = y;
addRowsOnDemand.bind(this)();
};
Terminal.prototype.maxRange = function() {
this.refreshStart = 0;
this.refreshEnd = this.rows - 1;
};
};
},{}],25:[function(require,module,exports){
'use strict';
module.exports = function (Terminal) {
/**
* Rendering Engine
*/
// In the screen buffer, each character
// is stored as a an array with a character
// and a 32-bit integer.
// First value: a utf-16 character.
// Second value:
// Next 9 bits: background color (0-511).
// Next 9 bits: foreground color (0-511).
// Next 14 bits: a mask for misc. flags:
// 1=bold, 2=underline, 4=inverse
Terminal.prototype.refresh = function(start, end) {
var x, y, i, line, out, ch, width, data, attr, fgColor, bgColor, flags, row, parent;
width = this.cols;
y = start;
for (; y <= end; y++) {
row = y + this.ydisp;
line = this.lines[row];
if (!line) {
// simple solution in case we have more lines than rows
// could be improved to instead remove first line (and related html element)
return this.reset();
}
out = '';
if (y === this.y && this.cursorState && this.ydisp === this.ybase && !this.cursorHidden) {
x = this.x;
} else {
x = -1;
}
attr = this.defAttr;
i = 0;
for (; i < width; i++) {
data = line[i][0];
ch = line[i][1];
if (i === x) data = -1;
if (data !== attr) {
if (attr !== this.defAttr) {
out += '</span>';
}
if (data !== this.defAttr) {
if (data === -1) {
out += '<span class="reverse-video">';
} else {
out += '<span style="';
bgColor = data & 0x1ff;
fgColor = (data >> 9) & 0x1ff;
flags = data >> 18;
if (flags & 1) {
if (!Terminal.brokenBold) {
out += 'font-weight:bold;';
}
// see: XTerm*boldColors
if (fgColor < 8) fgColor += 8;
}
if (flags & 2) {
out += 'text-decoration:underline;';
}
if (bgColor !== 256) {
out += 'background-color:' + Terminal.colors[bgColor] + ';';
}
if (fgColor !== 257) {
out += 'color:' + Terminal.colors[fgColor] + ';';
}
out += '">';
}
}
}
switch (ch) {
case '&':
out += '&';
break;
case '<':
out += '<';
break;
case '>':
out += '>';
break;
default:
if (ch <= ' ') {
out += ' ';
} else {
out += ch;
}
break;
}
attr = data;
}
if (attr !== this.defAttr) {
out += '</span>';
}
this.children[y].innerHTML = out;
}
if (parent) parent.appendChild(this.element);
};
};
},{}],26:[function(require,module,exports){
'use strict';
module.exports = function (Terminal) {
Terminal.prototype.setgCharset = function(g, charset) {
this.charsets[g] = charset;
if (this.glevel === g) {
this.charset = charset;
}
};
};
},{}],27:[function(require,module,exports){
'use strict';
module.exports = function (Terminal) {
Terminal.prototype.setgLevel = function(g) {
this.glevel = g;
this.charset = this.charsets[g];
};
};
},{}],28:[function(require,module,exports){
'use strict';
module.exports = {
normal : 0
, escaped : 1
, csi : 2
, osc : 3
, charset : 4
, dcs : 5
, ignore : 6
};
},{}],29:[function(require,module,exports){
'use strict';
// ignore warnings regarging == and != (coersion makes things work here appearently)
module.exports = function (Terminal) {
Terminal.prototype.setupStops = function(i) {
if (i != null) {
if (!this.tabs[i]) {
i = this.prevStop(i);
}
} else {
this.tabs = {};
i = 0;
}
for (; i < this.cols; i += 8) {
this.tabs[i] = true;
}
};
Terminal.prototype.prevStop = function(x) {
if (x == null) x = this.x;
while (!this.tabs[--x] && x > 0);
return x >= this.cols ? this.cols - 1 : x < 0 ? 0 : x;
};
Terminal.prototype.nextStop = function(x) {
if (x == null) x = this.x;
while (!this.tabs[++x] && x < this.cols);
return x >= this.cols ? this.cols - 1 : x < 0 ? 0 : x;
};
};
},{}],30:[function(require,module,exports){
'use strict';
module.exports = function (Terminal) {
Terminal.prototype.ch = function(cur) {
return cur ? [this.curAttr, ' '] : [this.defAttr, ' '];
};
Terminal.prototype.is = function(term) {
var name = this.termName || Terminal.termName;
return (name + '')
.indexOf(term) === 0;
};
};
},{}],31:[function(require,module,exports){
'use strict';
var states = require('./states');
function fixLinefeed(data) {
return data.replace(/([^\r])\n/g, '$1\r\n');
}
function fixIndent(data) {
if (!/(^|\n) /.test(data)) return data;
// not very efficient, but works and would only become a problem
// once we render huge amounts of data
return data
.split('\n')
.map(function (line) {
var count = 0;
while(line.charAt(0) === ' '){
line = line.slice(1);
count++;
}
while(count--) {
line = '&nbsp;' + line;
}
return line;
})
.join('\r\n');
}
module.exports = function(Terminal) {
Terminal.prototype.write = function(data) {
data = fixLinefeed(data);
data = fixIndent(data);
var l = data.length,
i = 0,
cs, ch;
this.refreshStart = this.y;
this.refreshEnd = this.y;
if (this.ybase !== this.ydisp) {
this.ydisp = this.ybase;
this.maxRange();
}
// this.log(JSON.stringify(data.replace(/\x1b/g, '^[')));
for (; i < l; i++) {
ch = data[i];
switch (this.state) {
case states.normal:
switch (ch) {
// '\0'
// case '\0':
// break;
// '\a'
case '\x07':
this.bell();
break;
// '\n', '\v', '\f'
case '\n':
case '\x0b':
case '\x0c':
if (this.convertEol) {
this.x = 0;
}
this.y++;
break;
// '\r'
case '\r':
this.x = 0;
break;
// '\b'
case '\x08':
if (this.x > 0) {
this.x--;
}
break;
// '\t'
case '\t':
this.x = this.nextStop();
break;
// shift out
case '\x0e':
this.setgLevel(1);
break;
// shift in
case '\x0f':
this.setgLevel(0);
break;
// '\e'
case '\x1b':
this.state = states.escaped;
break;
default:
// ' '
if (ch >= ' ') {
if (this.charset && this.charset[ch]) {
ch = this.charset[ch];
}
if (this.x >= this.cols) {
this.x = 0;
this.y++;
}
// FIXME: this prevents errors from being thrown, but needs a proper fix
if (this.lines[this.y + this.ybase])
this.lines[this.y + this.ybase][this.x] = [this.curAttr, ch];
this.x++;
this.updateRange(this.y);
}
break;
}
break;
case states.escaped:
switch (ch) {
// ESC [ Control Sequence Introducer ( CSI is 0x9b).
case '[':
this.params = [];
this.currentParam = 0;
this.state = states.csi;
break;
// ESC ] Operating System Command ( OSC is 0x9d).
case ']':
this.params = [];
this.currentParam = 0;
this.state = states.osc;
break;
// ESC P Device Control String ( DCS is 0x90).
case 'P':
this.params = [];
this.currentParam = 0;
this.state = states.dcs;
break;
// ESC _ Application Program Command ( APC is 0x9f).
case '_':
this.stateType = 'apc';
this.state = states.ignore;
break;
// ESC ^ Privacy Message ( PM is 0x9e).
case '^':
this.stateType = 'pm';
this.state = states.ignore;
break;
// ESC c Full Reset (RIS).
case 'c':
this.reset();
break;
// ESC E Next Line ( NEL is 0x85).
// ESC D Index ( IND is 0x84).
case 'E':
this.x = 0;
break;
case 'D':
this.index();
break;
// ESC M Reverse Index ( RI is 0x8d).
case 'M':
this.reverseIndex();
break;
// ESC % Select default/utf-8 character set.
// @ = default, G = utf-8
case '%':
//this.charset = null;
this.setgLevel(0);
this.setgCharset(0, Terminal.charsets.US);
this.state = states.normal;
i++;
break;
// ESC (,),*,+,-,. Designate G0-G2 Character Set.
case '(':
// <-- this seems to get all the attention
case ')':
case '*':
case '+':
case '-':
case '.':
switch (ch) {
case '(':
this.gcharset = 0;
break;
case ')':
this.gcharset = 1;
break;
case '*':
this.gcharset = 2;
break;
case '+':
this.gcharset = 3;
break;
case '-':
this.gcharset = 1;
break;
case '.':
this.gcharset = 2;
break;
}
this.state = states.charset;
break;
// Designate G3 Character Set (VT300).
// A = ISO Latin-1 Supplemental.
// Not implemented.
case '/':
this.gcharset = 3;
this.state = states.charset;
i--;
break;
// ESC N
// Single Shift Select of G2 Character Set
// ( SS2 is 0x8e). This affects next character only.
case 'N':
break;
// ESC O
// Single Shift Select of G3 Character Set
// ( SS3 is 0x8f). This affects next character only.
case 'O':
break;
// ESC n
// Invoke the G2 Character Set as GL (LS2).
case 'n':
this.setgLevel(2);
break;
// ESC o
// Invoke the G3 Character Set as GL (LS3).
case 'o':
this.setgLevel(3);
break;
// ESC |
// Invoke the G3 Character Set as GR (LS3R).
case '|':
this.setgLevel(3);
break;
// ESC }
// Invoke the G2 Character Set as GR (LS2R).
case '}':
this.setgLevel(2);
break;
// ESC ~
// Invoke the G1 Character Set as GR (LS1R).
case '~':
this.setgLevel(1);
break;
// ESC 7 Save Cursor (DECSC).
case '7':
this.saveCursor();
this.state = states.normal;
break;
// ESC 8 Restore Cursor (DECRC).
case '8':
this.restoreCursor();
this.state = states.normal;
break;
// ESC # 3 DEC line height/width
case '#':
this.state = states.normal;
i++;
break;
// ESC H Tab Set (HTS is 0x88).
case 'H':
this.tabSet();
break;
// ESC = Application Keypad (DECPAM).
case '=':
this.log('Serial port requested application keypad.');
this.applicationKeypad = true;
this.state = states.normal;
break;
// ESC > Normal Keypad (DECPNM).
case '>':
this.log('Switching back to normal keypad.');
this.applicationKeypad = false;
this.state = states.normal;
break;
default:
this.state = states.normal;
this.error('Unknown ESC control: %s.', ch);
break;
}
break;
case states.charset:
switch (ch) {
case '0':
// DEC Special Character and Line Drawing Set.
cs = Terminal.charsets.SCLD;
break;
case 'A':
// UK
cs = Terminal.charsets.UK;
break;
case 'B':
// United States (USASCII).
cs = Terminal.charsets.US;
break;
case '4':
// Dutch
cs = Terminal.charsets.Dutch;
break;
case 'C':
// Finnish
case '5':
cs = Terminal.charsets.Finnish;
break;
case 'R':
// French
cs = Terminal.charsets.French;
break;
case 'Q':
// FrenchCanadian
cs = Terminal.charsets.FrenchCanadian;
break;
case 'K':
// German
cs = Terminal.charsets.German;
break;
case 'Y':
// Italian
cs = Terminal.charsets.Italian;
break;
case 'E':
// NorwegianDanish
case '6':
cs = Terminal.charsets.NorwegianDanish;
break;
case 'Z':
// Spanish
cs = Terminal.charsets.Spanish;
break;
case 'H':
// Swedish
case '7':
cs = Terminal.charsets.Swedish;
break;
case '=':
// Swiss
cs = Terminal.charsets.Swiss;
break;
case '/':
// ISOLatin (actually /A)
cs = Terminal.charsets.ISOLatin;
i++;
break;
default:
// Default
cs = Terminal.charsets.US;
break;
}
this.setgCharset(this.gcharset, cs);
this.gcharset = null;
this.state = states.normal;
break;
case states.osc:
// OSC Ps ; Pt ST
// OSC Ps ; Pt BEL
// Set Text Parameters.
if (ch === '\x1b' || ch === '\x07') {
if (ch === '\x1b') i++;
this.params.push(this.currentParam);
switch (this.params[0]) {
case 0:
case 1:
case 2:
if (this.params[1]) {
this.title = this.params[1];
this.handleTitle(this.title);
}
break;
case 3:
// set X property
break;
case 4:
case 5:
// change dynamic colors
break;
case 10:
case 11:
case 12:
case 13:
case 14:
case 15:
case 16:
case 17:
case 18:
case 19:
// change dynamic ui colors
break;
case 46:
// change log file
break;
case 50:
// dynamic font
break;
case 51:
// emacs shell
break;
case 52:
// manipulate selection data
break;
case 104:
case 105:
case 110:
case 111:
case 112:
case 113:
case 114:
case 115:
case 116:
case 117:
case 118:
// reset colors
break;
}
this.params = [];
this.currentParam = 0;
this.state = states.normal;
} else {
if (!this.params.length) {
if (ch >= '0' && ch <= '9') {
this.currentParam = this.currentParam * 10 + ch.charCodeAt(0) - 48;
} else if (ch === ';') {
this.params.push(this.currentParam);
this.currentParam = '';
}
} else {
this.currentParam += ch;
}
}
break;
case states.csi:
// '?', '>', '!'
if (ch === '?' || ch === '>' || ch === '!') {
this.prefix = ch;
break;
}
// 0 - 9
if (ch >= '0' && ch <= '9') {
this.currentParam = this.currentParam * 10 + ch.charCodeAt(0) - 48;
break;
}
// '$', '"', ' ', '\''
if (ch === '$' || ch === '"' || ch === ' ' || ch === '\'') {
this.postfix = ch;
break;
}
this.params.push(this.currentParam);
this.currentParam = 0;
// ';'
if (ch === ';') break;
this.state = states.normal;
switch (ch) {
// CSI Ps A
// Cursor Up Ps Times (default = 1) (CUU).
case 'A':
this.cursorUp(this.params);
break;
// CSI Ps B
// Cursor Down Ps Times (default = 1) (CUD).
case 'B':
this.cursorDown(this.params);
break;
// CSI Ps C
// Cursor Forward Ps Times (default = 1) (CUF).
case 'C':
this.cursorForward(this.params);
break;
// CSI Ps D
// Cursor Backward Ps Times (default = 1) (CUB).
case 'D':
this.cursorBackward(this.params);
break;
// CSI Ps ; Ps H
// Cursor Position [row;column] (default = [1,1]) (CUP).
case 'H':
this.cursorPos(this.params);
break;
// CSI Ps J Erase in Display (ED).
case 'J':
this.eraseInDisplay(this.params);
break;
// CSI Ps K Erase in Line (EL).
case 'K':
this.eraseInLine(this.params);
break;
// CSI Pm m Character Attributes (SGR).
case 'm':
this.charAttributes(this.params);
break;
// CSI Ps n Device Status Report (DSR).
case 'n':
this.deviceStatus(this.params);
break;
/**
* Additions
*/
// CSI Ps @
// Insert Ps (Blank) Character(s) (default = 1) (ICH).
case '@':
this.insertChars(this.params);
break;
// CSI Ps E
// Cursor Next Line Ps Times (default = 1) (CNL).
case 'E':
this.cursorNextLine(this.params);
break;
// CSI Ps F
// Cursor Preceding Line Ps Times (default = 1) (CNL).
case 'F':
this.cursorPrecedingLine(this.params);
break;
// CSI Ps G
// Cursor Character Absolute [column] (default = [row,1]) (CHA).
case 'G':
this.cursorCharAbsolute(this.params);
break;
// CSI Ps L
// Insert Ps Line(s) (default = 1) (IL).
case 'L':
this.insertLines(this.params);
break;
// CSI Ps M
// Delete Ps Line(s) (default = 1) (DL).
case 'M':
this.deleteLines(this.params);
break;
// CSI Ps P
// Delete Ps Character(s) (default = 1) (DCH).
case 'P':
this.deleteChars(this.params);
break;
// CSI Ps X
// Erase Ps Character(s) (default = 1) (ECH).
case 'X':
this.eraseChars(this.params);
break;
// CSI Pm ` Character Position Absolute
// [column] (default = [row,1]) (HPA).
case '`':
this.charPosAbsolute(this.params);
break;
// 141 61 a * HPR -
// Horizontal Position Relative
case 'a':
this.HPositionRelative(this.params);
break;
// CSI P s c
// Send Device Attributes (Primary DA).
// CSI > P s c
// Send Device Attributes (Secondary DA)
case 'c':
//- this.sendDeviceAttributes(this.params);
break;
// CSI Pm d
// Line Position Absolute [row] (default = [1,column]) (VPA).
case 'd':
this.linePosAbsolute(this.params);
break;
// 145 65 e * VPR - Vertical Position Relative
case 'e':
this.VPositionRelative(this.params);
break;
// CSI Ps ; Ps f
// Horizontal and Vertical Position [row;column] (default =
// [1,1]) (HVP).
case 'f':
this.HVPosition(this.params);
break;
// CSI Pm h Set Mode (SM).
// CSI ? Pm h - mouse escape codes, cursor escape codes
case 'h':
//- this.setMode(this.params);
break;
// CSI Pm l Reset Mode (RM).
// CSI ? Pm l
case 'l':
//- this.resetMode(this.params);
break;
// CSI Ps ; Ps r
// Set Scrolling Region [top;bottom] (default = full size of win-
// dow) (DECSTBM).
// CSI ? Pm r
case 'r':
//- this.setScrollRegion(this.params);
break;
// CSI s
// Save cursor (ANSI.SYS).
case 's':
this.saveCursor(this.params);
break;
// CSI u
// Restore cursor (ANSI.SYS).
case 'u':
this.restoreCursor(this.params);
break;
/**
* Lesser Used
*/
// CSI Ps I
// Cursor Forward Tabulation Ps tab stops (default = 1) (CHT).
case 'I':
this.cursorForwardTab(this.params);
break;
// CSI Ps S Scroll up Ps lines (default = 1) (SU).
case 'S':
//- this.scrollUp(this.params);
break;
// CSI Ps T Scroll down Ps lines (default = 1) (SD).
// CSI Ps ; Ps ; Ps ; Ps ; Ps T
// CSI > Ps; Ps T
case 'T':
if (this.params.length < 2 && !this.prefix) {
//- this.scrollDown(this.params);
}
break;
// CSI Ps Z
// Cursor Backward Tabulation Ps tab stops (default = 1) (CBT).
case 'Z':
this.cursorBackwardTab(this.params);
break;
// CSI Ps b Repeat the preceding graphic character Ps times (REP).
case 'b':
this.repeatPrecedingCharacter(this.params);
break;
// CSI Ps g Tab Clear (TBC).
case 'g':
this.tabClear(this.params);
break;
case 'p':
switch (this.prefix) {
case '!':
this.softReset(this.params);
break;
}
break;
default:
this.error('Unknown CSI code: %s.', ch);
break;
}
this.prefix = '';
this.postfix = '';
break;
case states.dcs:
if (ch === '\x1b' || ch === '\x07') {
if (ch === '\x1b') i++;
switch (this.prefix) {
// User-Defined Keys (DECUDK).
case '':
break;
// Request Status String (DECRQSS).
// test: echo -e '\eP$q"p\e\\'
case '$q':
var pt = this.currentParam,
valid = false;
switch (pt) {
// DECSCA
case '"q':
pt = '0"q';
break;
// DECSCL
case '"p':
pt = '61"p';
break;
// DECSTBM
case 'r':
pt = '' + (this.scrollTop + 1) + ';' + (this.scrollBottom + 1) + 'r';
break;
// SGR
case 'm':
pt = '0m';
break;
default:
this.error('Unknown DCS Pt: %s.', pt);
pt = '';
break;
}
//- this.send('\x1bP' + valid + '$r' + pt + '\x1b\\');
break;
// Set Termcap/Terminfo Data (xterm, experimental).
case '+p':
break;
default:
this.error('Unknown DCS prefix: %s.', this.prefix);
break;
}
this.currentParam = 0;
this.prefix = '';
this.state = states.normal;
} else if (!this.currentParam) {
if (!this.prefix && ch !== '$' && ch !== '+') {
this.currentParam = ch;
} else if (this.prefix.length === 2) {
this.currentParam = ch;
} else {
this.prefix += ch;
}
} else {
this.currentParam += ch;
}
break;
case states.ignore:
// For PM and APC.
if (ch === '\x1b' || ch === '\x07') {
if (ch === '\x1b') i++;
this.stateData = '';
this.state = states.normal;
} else {
if (!this.stateData) this.stateData = '';
this.stateData += ch;
}
break;
}
}
this.updateRange(this.y);
this.refresh(this.refreshStart, this.refreshEnd);
};
Terminal.prototype.writeln = function(data) {
// at times spaces appear in between escape chars and fixIndent fails us, so we fix it here
data = data.replace(/ /g, '&nbsp;');
// adding empty char before line break ensures that empty lines render properly
this.write(data + ' \r\n');
};
};
},{"./states":28}],32:[function(require,module,exports){
'use strict';
var states = require('./lib/states');
module.exports = Terminal;
function Terminal(opts) {
opts = opts || {};
if (!(this instanceof Terminal)) return new Terminal(opts);
this.cols = opts.cols || 500;
this.rows = opts.rows || 100;
this.ybase = 0;
this.ydisp = 0;
this.x = 0;
this.y = 0;
this.cursorState = 0;
this.cursorHidden = false;
this.convertEol = false;
this.state = states.normal;
this.queue = '';
this.scrollTop = 0;
this.scrollBottom = this.rows - 1;
// modes
this.applicationKeypad = false;
this.originMode = false;
this.insertMode = false;
this.wraparoundMode = false;
this.normal = null;
// charset
this.charset = null;
this.gcharset = null;
this.glevel = 0;
this.charsets = [null];
// misc
this.element;
this.children;
this.refreshStart;
this.refreshEnd;
this.savedX;
this.savedY;
this.savedCols;
// stream
this.readable = true;
this.writable = true;
this.defAttr = (257 << 9) | 256;
this.curAttr = this.defAttr;
this.params = [];
this.currentParam = 0;
this.prefix = '';
this.postfix = '';
this.lines = [];
var i = this.rows;
while (i--) {
this.lines.push(this.blankLine());
}
this.tabs;
this.setupStops();
}
require('./lib/colors')(Terminal);
require('./lib/options')(Terminal);
require('./lib/open')(Terminal);
require('./lib/destroy')(Terminal);
require('./lib/refresh')(Terminal);
require('./lib/write')(Terminal);
require('./lib/setgLevel');
require('./lib/setgCharset');
require('./lib/debug')(Terminal);
require('./lib/stops')(Terminal);
require('./lib/erase')(Terminal);
require('./lib/blankLine')(Terminal);
require('./lib/range')(Terminal);
require('./lib/util')(Terminal);
require('./lib/esc/index.js')(Terminal);
require('./lib/esc/reset.js')(Terminal);
require('./lib/esc/tabSet.js')(Terminal);
require('./lib/csi/charAttributes')(Terminal);
require('./lib/csi/insert-delete')(Terminal);
require('./lib/csi/position')(Terminal);
require('./lib/csi/cursor')(Terminal);
require('./lib/csi/repeatPrecedingCharacter')(Terminal);
require('./lib/csi/tabClear')(Terminal);
require('./lib/csi/softReset')(Terminal);
require('./lib/charsets.js')(Terminal);
},{"./lib/blankLine":6,"./lib/charsets.js":7,"./lib/colors":8,"./lib/csi/charAttributes":9,"./lib/csi/cursor":10,"./lib/csi/insert-delete":11,"./lib/csi/position":12,"./lib/csi/repeatPrecedingCharacter":13,"./lib/csi/softReset":14,"./lib/csi/tabClear":15,"./lib/debug":16,"./lib/destroy":17,"./lib/erase":18,"./lib/esc/index.js":19,"./lib/esc/reset.js":20,"./lib/esc/tabSet.js":21,"./lib/open":22,"./lib/options":23,"./lib/range":24,"./lib/refresh":25,"./lib/setgCharset":26,"./lib/setgLevel":27,"./lib/states":28,"./lib/stops":29,"./lib/util":30,"./lib/write":31}],33:[function(require,module,exports){
(function (process){
var Stream = require('stream')
// through
//
// a stream that does nothing but re-emit the input.
// useful for aggregating a series of changing but not ending streams into one stream)
exports = module.exports = through
through.through = through
//create a readable writable stream.
function through (write, end, opts) {
write = write || function (data) { this.queue(data) }
end = end || function () { this.queue(null) }
var ended = false, destroyed = false, buffer = [], _ended = false
var stream = new Stream()
stream.readable = stream.writable = true
stream.paused = false
// stream.autoPause = !(opts && opts.autoPause === false)
stream.autoDestroy = !(opts && opts.autoDestroy === false)
stream.write = function (data) {
write.call(this, data)
return !stream.paused
}
function drain() {
while(buffer.length && !stream.paused) {
var data = buffer.shift()
if(null === data)
return stream.emit('end')
else
stream.emit('data', data)
}
}
stream.queue = stream.push = function (data) {
// console.error(ended)
if(_ended) return stream
if(data == null) _ended = true
buffer.push(data)
drain()
return stream
}
//this will be registered as the first 'end' listener
//must call destroy next tick, to make sure we're after any
//stream piped from here.
//this is only a problem if end is not emitted synchronously.
//a nicer way to do this is to make sure this is the last listener for 'end'
stream.on('end', function () {
stream.readable = false
if(!stream.writable && stream.autoDestroy)
process.nextTick(function () {
stream.destroy()
})
})
function _end () {
stream.writable = false
end.call(stream)
if(!stream.readable && stream.autoDestroy)
stream.destroy()
}
stream.end = function (data) {
if(ended) return
ended = true
if(arguments.length) stream.write(data)
_end() // will emit or queue
return stream
}
stream.destroy = function () {
if(destroyed) return
destroyed = true
ended = true
buffer.length = 0
stream.writable = stream.readable = false
stream.emit('close')
return stream
}
stream.pause = function () {
if(stream.paused) return
stream.paused = true
return stream
}
stream.resume = function () {
if(stream.paused) {
stream.paused = false
stream.emit('resume')
}
drain()
//may have become paused again,
//as drain emits 'data'.
if(!stream.paused)
stream.emit('drain')
return stream
}
return stream
}
}).call(this,require("+xKvab"))
},{"+xKvab":37,"stream":51}],34:[function(require,module,exports){
/*!
* The buffer module from node.js, for the browser.
*
* @author Feross Aboukhadijeh <feross@feross.org> <http://feross.org>
* @license MIT
*/
var base64 = require('base64-js')
var ieee754 = require('ieee754')
exports.Buffer = Buffer
exports.SlowBuffer = Buffer
exports.INSPECT_MAX_BYTES = 50
Buffer.poolSize = 8192
/**
* If `Buffer._useTypedArrays`:
* === true Use Uint8Array implementation (fastest)
* === false Use Object implementation (compatible down to IE6)
*/
Buffer._useTypedArrays = (function () {
// Detect if browser supports Typed Arrays. Supported browsers are IE 10+, Firefox 4+,
// Chrome 7+, Safari 5.1+, Opera 11.6+, iOS 4.2+. If the browser does not support adding
// properties to `Uint8Array` instances, then that's the same as no `Uint8Array` support
// because we need to be able to add all the node Buffer API methods. This is an issue
// in Firefox 4-29. Now fixed: https://bugzilla.mozilla.org/show_bug.cgi?id=695438
try {
var buf = new ArrayBuffer(0)
var arr = new Uint8Array(buf)
arr.foo = function () { return 42 }
return 42 === arr.foo() &&
typeof arr.subarray === 'function' // Chrome 9-10 lack `subarray`
} catch (e) {
return false
}
})()
/**
* Class: Buffer
* =============
*
* The Buffer constructor returns instances of `Uint8Array` that are augmented
* with function properties for all the node `Buffer` API functions. We use
* `Uint8Array` so that square bracket notation works as expected -- it returns
* a single octet.
*
* By augmenting the instances, we can avoid modifying the `Uint8Array`
* prototype.
*/
function Buffer (subject, encoding, noZero) {
if (!(this instanceof Buffer))
return new Buffer(subject, encoding, noZero)
var type = typeof subject
// Workaround: node's base64 implementation allows for non-padded strings
// while base64-js does not.
if (encoding === 'base64' && type === 'string') {
subject = stringtrim(subject)
while (subject.length % 4 !== 0) {
subject = subject + '='
}
}
// Find the length
var length
if (type === 'number')
length = coerce(subject)
else if (type === 'string')
length = Buffer.byteLength(subject, encoding)
else if (type === 'object')
length = coerce(subject.length) // assume that object is array-like
else
throw new Error('First argument needs to be a number, array or string.')
var buf
if (Buffer._useTypedArrays) {
// Preferred: Return an augmented `Uint8Array` instance for best performance
buf = Buffer._augment(new Uint8Array(length))
} else {
// Fallback: Return THIS instance of Buffer (created by `new`)
buf = this
buf.length = length
buf._isBuffer = true
}
var i
if (Buffer._useTypedArrays && typeof subject.byteLength === 'number') {
// Speed optimization -- use set if we're copying from a typed array
buf._set(subject)
} else if (isArrayish(subject)) {
// Treat array-ish objects as a byte array
for (i = 0; i < length; i++) {
if (Buffer.isBuffer(subject))
buf[i] = subject.readUInt8(i)
else
buf[i] = subject[i]
}
} else if (type === 'string') {
buf.write(subject, 0, encoding)
} else if (type === 'number' && !Buffer._useTypedArrays && !noZero) {
for (i = 0; i < length; i++) {
buf[i] = 0
}
}
return buf
}
// STATIC METHODS
// ==============
Buffer.isEncoding = function (encoding) {
switch (String(encoding).toLowerCase()) {
case 'hex':
case 'utf8':
case 'utf-8':
case 'ascii':
case 'binary':
case 'base64':
case 'raw':
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
return true
default:
return false
}
}
Buffer.isBuffer = function (b) {
return !!(b !== null && b !== undefined && b._isBuffer)
}
Buffer.byteLength = function (str, encoding) {
var ret
str = str.toString()
switch (encoding || 'utf8') {
case 'hex':
ret = str.length / 2
break
case 'utf8':
case 'utf-8':
ret = utf8ToBytes(str).length
break
case 'ascii':
case 'binary':
case 'raw':
ret = str.length
break
case 'base64':
ret = base64ToBytes(str).length
break
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
ret = str.length * 2
break
default:
throw new Error('Unknown encoding')
}
return ret
}
Buffer.concat = function (list, totalLength) {
assert(isArray(list), 'Usage: Buffer.concat(list[, length])')
if (list.length === 0) {
return new Buffer(0)
} else if (list.length === 1) {
return list[0]
}
var i
if (totalLength === undefined) {
totalLength = 0
for (i = 0; i < list.length; i++) {
totalLength += list[i].length
}
}
var buf = new Buffer(totalLength)
var pos = 0
for (i = 0; i < list.length; i++) {
var item = list[i]
item.copy(buf, pos)
pos += item.length
}
return buf
}
Buffer.compare = function (a, b) {
assert(Buffer.isBuffer(a) && Buffer.isBuffer(b), 'Arguments must be Buffers')
var x = a.length
var y = b.length
for (var i = 0, len = Math.min(x, y); i < len && a[i] === b[i]; i++) {}
if (i !== len) {
x = a[i]
y = b[i]
}
if (x < y) {
return -1
}
if (y < x) {
return 1
}
return 0
}
// BUFFER INSTANCE METHODS
// =======================
function hexWrite (buf, string, offset, length) {
offset = Number(offset) || 0
var remaining = buf.length - offset
if (!length) {
length = remaining
} else {
length = Number(length)
if (length > remaining) {
length = remaining
}
}
// must be an even number of digits
var strLen = string.length
assert(strLen % 2 === 0, 'Invalid hex string')
if (length > strLen / 2) {
length = strLen / 2
}
for (var i = 0; i < length; i++) {
var byte = parseInt(string.substr(i * 2, 2), 16)
assert(!isNaN(byte), 'Invalid hex string')
buf[offset + i] = byte
}
return i
}
function utf8Write (buf, string, offset, length) {
var charsWritten = blitBuffer(utf8ToBytes(string), buf, offset, length)
return charsWritten
}
function asciiWrite (buf, string, offset, length) {
var charsWritten = blitBuffer(asciiToBytes(string), buf, offset, length)
return charsWritten
}
function binaryWrite (buf, string, offset, length) {
return asciiWrite(buf, string, offset, length)
}
function base64Write (buf, string, offset, length) {
var charsWritten = blitBuffer(base64ToBytes(string), buf, offset, length)
return charsWritten
}
function utf16leWrite (buf, string, offset, length) {
var charsWritten = blitBuffer(utf16leToBytes(string), buf, offset, length)
return charsWritten
}
Buffer.prototype.write = function (string, offset, length, encoding) {
// Support both (string, offset, length, encoding)
// and the legacy (string, encoding, offset, length)
if (isFinite(offset)) {
if (!isFinite(length)) {
encoding = length
length = undefined
}
} else { // legacy
var swap = encoding
encoding = offset
offset = length
length = swap
}
offset = Number(offset) || 0
var remaining = this.length - offset
if (!length) {
length = remaining
} else {
length = Number(length)
if (length > remaining) {
length = remaining
}
}
encoding = String(encoding || 'utf8').toLowerCase()
var ret
switch (encoding) {
case 'hex':
ret = hexWrite(this, string, offset, length)
break
case 'utf8':
case 'utf-8':
ret = utf8Write(this, string, offset, length)
break
case 'ascii':
ret = asciiWrite(this, string, offset, length)
break
case 'binary':
ret = binaryWrite(this, string, offset, length)
break
case 'base64':
ret = base64Write(this, string, offset, length)
break
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
ret = utf16leWrite(this, string, offset, length)
break
default:
throw new Error('Unknown encoding')
}
return ret
}
Buffer.prototype.toString = function (encoding, start, end) {
var self = this
encoding = String(encoding || 'utf8').toLowerCase()
start = Number(start) || 0
end = (end === undefined) ? self.length : Number(end)
// Fastpath empty strings
if (end === start)
return ''
var ret
switch (encoding) {
case 'hex':
ret = hexSlice(self, start, end)
break
case 'utf8':
case 'utf-8':
ret = utf8Slice(self, start, end)
break
case 'ascii':
ret = asciiSlice(self, start, end)
break
case 'binary':
ret = binarySlice(self, start, end)
break
case 'base64':
ret = base64Slice(self, start, end)
break
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
ret = utf16leSlice(self, start, end)
break
default:
throw new Error('Unknown encoding')
}
return ret
}
Buffer.prototype.toJSON = function () {
return {
type: 'Buffer',
data: Array.prototype.slice.call(this._arr || this, 0)
}
}
Buffer.prototype.equals = function (b) {
assert(Buffer.isBuffer(b), 'Argument must be a Buffer')
return Buffer.compare(this, b) === 0
}
Buffer.prototype.compare = function (b) {
assert(Buffer.isBuffer(b), 'Argument must be a Buffer')
return Buffer.compare(this, b)
}
// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length)
Buffer.prototype.copy = function (target, target_start, start, end) {
var source = this
if (!start) start = 0
if (!end && end !== 0) end = this.length
if (!target_start) target_start = 0
// Copy 0 bytes; we're done
if (end === start) return
if (target.length === 0 || source.length === 0) return
// Fatal error conditions
assert(end >= start, 'sourceEnd < sourceStart')
assert(target_start >= 0 && target_start < target.length,
'targetStart out of bounds')
assert(start >= 0 && start < source.length, 'sourceStart out of bounds')
assert(end >= 0 && end <= source.length, 'sourceEnd out of bounds')
// Are we oob?
if (end > this.length)
end = this.length
if (target.length - target_start < end - start)
end = target.length - target_start + start
var len = end - start
if (len < 100 || !Buffer._useTypedArrays) {
for (var i = 0; i < len; i++) {
target[i + target_start] = this[i + start]
}
} else {
target._set(this.subarray(start, start + len), target_start)
}
}
function base64Slice (buf, start, end) {
if (start === 0 && end === buf.length) {
return base64.fromByteArray(buf)
} else {
return base64.fromByteArray(buf.slice(start, end))
}
}
function utf8Slice (buf, start, end) {
var res = ''
var tmp = ''
end = Math.min(buf.length, end)
for (var i = start; i < end; i++) {
if (buf[i] <= 0x7F) {
res += decodeUtf8Char(tmp) + String.fromCharCode(buf[i])
tmp = ''
} else {
tmp += '%' + buf[i].toString(16)
}
}
return res + decodeUtf8Char(tmp)
}
function asciiSlice (buf, start, end) {
var ret = ''
end = Math.min(buf.length, end)
for (var i = start; i < end; i++) {
ret += String.fromCharCode(buf[i])
}
return ret
}
function binarySlice (buf, start, end) {
return asciiSlice(buf, start, end)
}
function hexSlice (buf, start, end) {
var len = buf.length
if (!start || start < 0) start = 0
if (!end || end < 0 || end > len) end = len
var out = ''
for (var i = start; i < end; i++) {
out += toHex(buf[i])
}
return out
}
function utf16leSlice (buf, start, end) {
var bytes = buf.slice(start, end)
var res = ''
for (var i = 0; i < bytes.length; i += 2) {
res += String.fromCharCode(bytes[i] + bytes[i + 1] * 256)
}
return res
}
Buffer.prototype.slice = function (start, end) {
var len = this.length
start = clamp(start, len, 0)
end = clamp(end, len, len)
if (Buffer._useTypedArrays) {
return Buffer._augment(this.subarray(start, end))
} else {
var sliceLen = end - start
var newBuf = new Buffer(sliceLen, undefined, true)
for (var i = 0; i < sliceLen; i++) {
newBuf[i] = this[i + start]
}
return newBuf
}
}
// `get` will be removed in Node 0.13+
Buffer.prototype.get = function (offset) {
console.log('.get() is deprecated. Access using array indexes instead.')
return this.readUInt8(offset)
}
// `set` will be removed in Node 0.13+
Buffer.prototype.set = function (v, offset) {
console.log('.set() is deprecated. Access using array indexes instead.')
return this.writeUInt8(v, offset)
}
Buffer.prototype.readUInt8 = function (offset, noAssert) {
if (!noAssert) {
assert(offset !== undefined && offset !== null, 'missing offset')
assert(offset < this.length, 'Trying to read beyond buffer length')
}
if (offset >= this.length)
return
return this[offset]
}
function readUInt16 (buf, offset, littleEndian, noAssert) {
if (!noAssert) {
assert(typeof littleEndian === 'boolean', 'missing or invalid endian')
assert(offset !== undefined && offset !== null, 'missing offset')
assert(offset + 1 < buf.length, 'Trying to read beyond buffer length')
}
var len = buf.length
if (offset >= len)
return
var val
if (littleEndian) {
val = buf[offset]
if (offset + 1 < len)
val |= buf[offset + 1] << 8
} else {
val = buf[offset] << 8
if (offset + 1 < len)
val |= buf[offset + 1]
}
return val
}
Buffer.prototype.readUInt16LE = function (offset, noAssert) {
return readUInt16(this, offset, true, noAssert)
}
Buffer.prototype.readUInt16BE = function (offset, noAssert) {
return readUInt16(this, offset, false, noAssert)
}
function readUInt32 (buf, offset, littleEndian, noAssert) {
if (!noAssert) {
assert(typeof littleEndian === 'boolean', 'missing or invalid endian')
assert(offset !== undefined && offset !== null, 'missing offset')
assert(offset + 3 < buf.length, 'Trying to read beyond buffer length')
}
var len = buf.length
if (offset >= len)
return
var val
if (littleEndian) {
if (offset + 2 < len)
val = buf[offset + 2] << 16
if (offset + 1 < len)
val |= buf[offset + 1] << 8
val |= buf[offset]
if (offset + 3 < len)
val = val + (buf[offset + 3] << 24 >>> 0)
} else {
if (offset + 1 < len)
val = buf[offset + 1] << 16
if (offset + 2 < len)
val |= buf[offset + 2] << 8
if (offset + 3 < len)
val |= buf[offset + 3]
val = val + (buf[offset] << 24 >>> 0)
}
return val
}
Buffer.prototype.readUInt32LE = function (offset, noAssert) {
return readUInt32(this, offset, true, noAssert)
}
Buffer.prototype.readUInt32BE = function (offset, noAssert) {
return readUInt32(this, offset, false, noAssert)
}
Buffer.prototype.readInt8 = function (offset, noAssert) {
if (!noAssert) {
assert(offset !== undefined && offset !== null,
'missing offset')
assert(offset < this.length, 'Trying to read beyond buffer length')
}
if (offset >= this.length)
return
var neg = this[offset] & 0x80
if (neg)
return (0xff - this[offset] + 1) * -1
else
return this[offset]
}
function readInt16 (buf, offset, littleEndian, noAssert) {
if (!noAssert) {
assert(typeof littleEndian === 'boolean', 'missing or invalid endian')
assert(offset !== undefined && offset !== null, 'missing offset')
assert(offset + 1 < buf.length, 'Trying to read beyond buffer length')
}
var len = buf.length
if (offset >= len)
return
var val = readUInt16(buf, offset, littleEndian, true)
var neg = val & 0x8000
if (neg)
return (0xffff - val + 1) * -1
else
return val
}
Buffer.prototype.readInt16LE = function (offset, noAssert) {
return readInt16(this, offset, true, noAssert)
}
Buffer.prototype.readInt16BE = function (offset, noAssert) {
return readInt16(this, offset, false, noAssert)
}
function readInt32 (buf, offset, littleEndian, noAssert) {
if (!noAssert) {
assert(typeof littleEndian === 'boolean', 'missing or invalid endian')
assert(offset !== undefined && offset !== null, 'missing offset')
assert(offset + 3 < buf.length, 'Trying to read beyond buffer length')
}
var len = buf.length
if (offset >= len)
return
var val = readUInt32(buf, offset, littleEndian, true)
var neg = val & 0x80000000
if (neg)
return (0xffffffff - val + 1) * -1
else
return val
}
Buffer.prototype.readInt32LE = function (offset, noAssert) {
return readInt32(this, offset, true, noAssert)
}
Buffer.prototype.readInt32BE = function (offset, noAssert) {
return readInt32(this, offset, false, noAssert)
}
function readFloat (buf, offset, littleEndian, noAssert) {
if (!noAssert) {
assert(typeof littleEndian === 'boolean', 'missing or invalid endian')
assert(offset + 3 < buf.length, 'Trying to read beyond buffer length')
}
return ieee754.read(buf, offset, littleEndian, 23, 4)
}
Buffer.prototype.readFloatLE = function (offset, noAssert) {
return readFloat(this, offset, true, noAssert)
}
Buffer.prototype.readFloatBE = function (offset, noAssert) {
return readFloat(this, offset, false, noAssert)
}
function readDouble (buf, offset, littleEndian, noAssert) {
if (!noAssert) {
assert(typeof littleEndian === 'boolean', 'missing or invalid endian')
assert(offset + 7 < buf.length, 'Trying to read beyond buffer length')
}
return ieee754.read(buf, offset, littleEndian, 52, 8)
}
Buffer.prototype.readDoubleLE = function (offset, noAssert) {
return readDouble(this, offset, true, noAssert)
}
Buffer.prototype.readDoubleBE = function (offset, noAssert) {
return readDouble(this, offset, false, noAssert)
}
Buffer.prototype.writeUInt8 = function (value, offset, noAssert) {
if (!noAssert) {
assert(value !== undefined && value !== null, 'missing value')
assert(offset !== undefined && offset !== null, 'missing offset')
assert(offset < this.length, 'trying to write beyond buffer length')
verifuint(value, 0xff)
}
if (offset >= this.length) return
this[offset] = value
return offset + 1
}
function writeUInt16 (buf, value, offset, littleEndian, noAssert) {
if (!noAssert) {
assert(value !== undefined && value !== null, 'missing value')
assert(typeof littleEndian === 'boolean', 'missing or invalid endian')
assert(offset !== undefined && offset !== null, 'missing offset')
assert(offset + 1 < buf.length, 'trying to write beyond buffer length')
verifuint(value, 0xffff)
}
var len = buf.length
if (offset >= len)
return
for (var i = 0, j = Math.min(len - offset, 2); i < j; i++) {
buf[offset + i] =
(value & (0xff << (8 * (littleEndian ? i : 1 - i)))) >>>
(littleEndian ? i : 1 - i) * 8
}
return offset + 2
}
Buffer.prototype.writeUInt16LE = function (value, offset, noAssert) {
return writeUInt16(this, value, offset, true, noAssert)
}
Buffer.prototype.writeUInt16BE = function (value, offset, noAssert) {
return writeUInt16(this, value, offset, false, noAssert)
}
function writeUInt32 (buf, value, offset, littleEndian, noAssert) {
if (!noAssert) {
assert(value !== undefined && value !== null, 'missing value')
assert(typeof littleEndian === 'boolean', 'missing or invalid endian')
assert(offset !== undefined && offset !== null, 'missing offset')
assert(offset + 3 < buf.length, 'trying to write beyond buffer length')
verifuint(value, 0xffffffff)
}
var len = buf.length
if (offset >= len)
return
for (var i = 0, j = Math.min(len - offset, 4); i < j; i++) {
buf[offset + i] =
(value >>> (littleEndian ? i : 3 - i) * 8) & 0xff
}
return offset + 4
}
Buffer.prototype.writeUInt32LE = function (value, offset, noAssert) {
return writeUInt32(this, value, offset, true, noAssert)
}
Buffer.prototype.writeUInt32BE = function (value, offset, noAssert) {
return writeUInt32(this, value, offset, false, noAssert)
}
Buffer.prototype.writeInt8 = function (value, offset, noAssert) {
if (!noAssert) {
assert(value !== undefined && value !== null, 'missing value')
assert(offset !== undefined && offset !== null, 'missing offset')
assert(offset < this.length, 'Trying to write beyond buffer length')
verifsint(value, 0x7f, -0x80)
}
if (offset >= this.length)
return
if (value >= 0)
this.writeUInt8(value, offset, noAssert)
else
this.writeUInt8(0xff + value + 1, offset, noAssert)
return offset + 1
}
function writeInt16 (buf, value, offset, littleEndian, noAssert) {
if (!noAssert) {
assert(value !== undefined && value !== null, 'missing value')
assert(typeof littleEndian === 'boolean', 'missing or invalid endian')
assert(offset !== undefined && offset !== null, 'missing offset')
assert(offset + 1 < buf.length, 'Trying to write beyond buffer length')
verifsint(value, 0x7fff, -0x8000)
}
var len = buf.length
if (offset >= len)
return
if (value >= 0)
writeUInt16(buf, value, offset, littleEndian, noAssert)
else
writeUInt16(buf, 0xffff + value + 1, offset, littleEndian, noAssert)
return offset + 2
}
Buffer.prototype.writeInt16LE = function (value, offset, noAssert) {
return writeInt16(this, value, offset, true, noAssert)
}
Buffer.prototype.writeInt16BE = function (value, offset, noAssert) {
return writeInt16(this, value, offset, false, noAssert)
}
function writeInt32 (buf, value, offset, littleEndian, noAssert) {
if (!noAssert) {
assert(value !== undefined && value !== null, 'missing value')
assert(typeof littleEndian === 'boolean', 'missing or invalid endian')
assert(offset !== undefined && offset !== null, 'missing offset')
assert(offset + 3 < buf.length, 'Trying to write beyond buffer length')
verifsint(value, 0x7fffffff, -0x80000000)
}
var len = buf.length
if (offset >= len)
return
if (value >= 0)
writeUInt32(buf, value, offset, littleEndian, noAssert)
else
writeUInt32(buf, 0xffffffff + value + 1, offset, littleEndian, noAssert)
return offset + 4
}
Buffer.prototype.writeInt32LE = function (value, offset, noAssert) {
return writeInt32(this, value, offset, true, noAssert)
}
Buffer.prototype.writeInt32BE = function (value, offset, noAssert) {
return writeInt32(this, value, offset, false, noAssert)
}
function writeFloat (buf, value, offset, littleEndian, noAssert) {
if (!noAssert) {
assert(value !== undefined && value !== null, 'missing value')
assert(typeof littleEndian === 'boolean', 'missing or invalid endian')
assert(offset !== undefined && offset !== null, 'missing offset')
assert(offset + 3 < buf.length, 'Trying to write beyond buffer length')
verifIEEE754(value, 3.4028234663852886e+38, -3.4028234663852886e+38)
}
var len = buf.length
if (offset >= len)
return
ieee754.write(buf, value, offset, littleEndian, 23, 4)
return offset + 4
}
Buffer.prototype.writeFloatLE = function (value, offset, noAssert) {
return writeFloat(this, value, offset, true, noAssert)
}
Buffer.prototype.writeFloatBE = function (value, offset, noAssert) {
return writeFloat(this, value, offset, false, noAssert)
}
function writeDouble (buf, value, offset, littleEndian, noAssert) {
if (!noAssert) {
assert(value !== undefined && value !== null, 'missing value')
assert(typeof littleEndian === 'boolean', 'missing or invalid endian')
assert(offset !== undefined && offset !== null, 'missing offset')
assert(offset + 7 < buf.length,
'Trying to write beyond buffer length')
verifIEEE754(value, 1.7976931348623157E+308, -1.7976931348623157E+308)
}
var len = buf.length
if (offset >= len)
return
ieee754.write(buf, value, offset, littleEndian, 52, 8)
return offset + 8
}
Buffer.prototype.writeDoubleLE = function (value, offset, noAssert) {
return writeDouble(this, value, offset, true, noAssert)
}
Buffer.prototype.writeDoubleBE = function (value, offset, noAssert) {
return writeDouble(this, value, offset, false, noAssert)
}
// fill(value, start=0, end=buffer.length)
Buffer.prototype.fill = function (value, start, end) {
if (!value) value = 0
if (!start) start = 0
if (!end) end = this.length
assert(end >= start, 'end < start')
// Fill 0 bytes; we're done
if (end === start) return
if (this.length === 0) return
assert(start >= 0 && start < this.length, 'start out of bounds')
assert(end >= 0 && end <= this.length, 'end out of bounds')
var i
if (typeof value === 'number') {
for (i = start; i < end; i++) {
this[i] = value
}
} else {
var bytes = utf8ToBytes(value.toString())
var len = bytes.length
for (i = start; i < end; i++) {
this[i] = bytes[i % len]
}
}
return this
}
Buffer.prototype.inspect = function () {
var out = []
var len = this.length
for (var i = 0; i < len; i++) {
out[i] = toHex(this[i])
if (i === exports.INSPECT_MAX_BYTES) {
out[i + 1] = '...'
break
}
}
return '<Buffer ' + out.join(' ') + '>'
}
/**
* Creates a new `ArrayBuffer` with the *copied* memory of the buffer instance.
* Added in Node 0.12. Only available in browsers that support ArrayBuffer.
*/
Buffer.prototype.toArrayBuffer = function () {
if (typeof Uint8Array !== 'undefined') {
if (Buffer._useTypedArrays) {
return (new Buffer(this)).buffer
} else {
var buf = new Uint8Array(this.length)
for (var i = 0, len = buf.length; i < len; i += 1) {
buf[i] = this[i]
}
return buf.buffer
}
} else {
throw new Error('Buffer.toArrayBuffer not supported in this browser')
}
}
// HELPER FUNCTIONS
// ================
var BP = Buffer.prototype
/**
* Augment a Uint8Array *instance* (not the Uint8Array class!) with Buffer methods
*/
Buffer._augment = function (arr) {
arr._isBuffer = true
// save reference to original Uint8Array get/set methods before overwriting
arr._get = arr.get
arr._set = arr.set
// deprecated, will be removed in node 0.13+
arr.get = BP.get
arr.set = BP.set
arr.write = BP.write
arr.toString = BP.toString
arr.toLocaleString = BP.toString
arr.toJSON = BP.toJSON
arr.equals = BP.equals
arr.compare = BP.compare
arr.copy = BP.copy
arr.slice = BP.slice
arr.readUInt8 = BP.readUInt8
arr.readUInt16LE = BP.readUInt16LE
arr.readUInt16BE = BP.readUInt16BE
arr.readUInt32LE = BP.readUInt32LE
arr.readUInt32BE = BP.readUInt32BE
arr.readInt8 = BP.readInt8
arr.readInt16LE = BP.readInt16LE
arr.readInt16BE = BP.readInt16BE
arr.readInt32LE = BP.readInt32LE
arr.readInt32BE = BP.readInt32BE
arr.readFloatLE = BP.readFloatLE
arr.readFloatBE = BP.readFloatBE
arr.readDoubleLE = BP.readDoubleLE
arr.readDoubleBE = BP.readDoubleBE
arr.writeUInt8 = BP.writeUInt8
arr.writeUInt16LE = BP.writeUInt16LE
arr.writeUInt16BE = BP.writeUInt16BE
arr.writeUInt32LE = BP.writeUInt32LE
arr.writeUInt32BE = BP.writeUInt32BE
arr.writeInt8 = BP.writeInt8
arr.writeInt16LE = BP.writeInt16LE
arr.writeInt16BE = BP.writeInt16BE
arr.writeInt32LE = BP.writeInt32LE
arr.writeInt32BE = BP.writeInt32BE
arr.writeFloatLE = BP.writeFloatLE
arr.writeFloatBE = BP.writeFloatBE
arr.writeDoubleLE = BP.writeDoubleLE
arr.writeDoubleBE = BP.writeDoubleBE
arr.fill = BP.fill
arr.inspect = BP.inspect
arr.toArrayBuffer = BP.toArrayBuffer
return arr
}
function stringtrim (str) {
if (str.trim) return str.trim()
return str.replace(/^\s+|\s+$/g, '')
}
// slice(start, end)
function clamp (index, len, defaultValue) {
if (typeof index !== 'number') return defaultValue
index = ~~index; // Coerce to integer.
if (index >= len) return len
if (index >= 0) return index
index += len
if (index >= 0) return index
return 0
}
function coerce (length) {
// Coerce length to a number (possibly NaN), round up
// in case it's fractional (e.g. 123.456) then do a
// double negate to coerce a NaN to 0. Easy, right?
length = ~~Math.ceil(+length)
return length < 0 ? 0 : length
}
function isArray (subject) {
return (Array.isArray || function (subject) {
return Object.prototype.toString.call(subject) === '[object Array]'
})(subject)
}
function isArrayish (subject) {
return isArray(subject) || Buffer.isBuffer(subject) ||
subject && typeof subject === 'object' &&
typeof subject.length === 'number'
}
function toHex (n) {
if (n < 16) return '0' + n.toString(16)
return n.toString(16)
}
function utf8ToBytes (str) {
var byteArray = []
for (var i = 0; i < str.length; i++) {
var b = str.charCodeAt(i)
if (b <= 0x7F) {
byteArray.push(b)
} else {
var start = i
if (b >= 0xD800 && b <= 0xDFFF) i++
var h = encodeURIComponent(str.slice(start, i+1)).substr(1).split('%')
for (var j = 0; j < h.length; j++) {
byteArray.push(parseInt(h[j], 16))
}
}
}
return byteArray
}
function asciiToBytes (str) {
var byteArray = []
for (var i = 0; i < str.length; i++) {
// Node's code seems to be doing this and not & 0x7F..
byteArray.push(str.charCodeAt(i) & 0xFF)
}
return byteArray
}
function utf16leToBytes (str) {
var c, hi, lo
var byteArray = []
for (var i = 0; i < str.length; i++) {
c = str.charCodeAt(i)
hi = c >> 8
lo = c % 256
byteArray.push(lo)
byteArray.push(hi)
}
return byteArray
}
function base64ToBytes (str) {
return base64.toByteArray(str)
}
function blitBuffer (src, dst, offset, length) {
for (var i = 0; i < length; i++) {
if ((i + offset >= dst.length) || (i >= src.length))
break
dst[i + offset] = src[i]
}
return i
}
function decodeUtf8Char (str) {
try {
return decodeURIComponent(str)
} catch (err) {
return String.fromCharCode(0xFFFD) // UTF 8 invalid char
}
}
/*
* We have to make sure that the value is a valid integer. This means that it
* is non-negative. It has no fractional component and that it does not
* exceed the maximum allowed value.
*/
function verifuint (value, max) {
assert(typeof value === 'number', 'cannot write a non-number as a number')
assert(value >= 0, 'specified a negative value for writing an unsigned value')
assert(value <= max, 'value is larger than maximum value for type')
assert(Math.floor(value) === value, 'value has a fractional component')
}
function verifsint (value, max, min) {
assert(typeof value === 'number', 'cannot write a non-number as a number')
assert(value <= max, 'value larger than maximum allowed value')
assert(value >= min, 'value smaller than minimum allowed value')
assert(Math.floor(value) === value, 'value has a fractional component')
}
function verifIEEE754 (value, max, min) {
assert(typeof value === 'number', 'cannot write a non-number as a number')
assert(value <= max, 'value larger than maximum allowed value')
assert(value >= min, 'value smaller than minimum allowed value')
}
function assert (test, message) {
if (!test) throw new Error(message || 'Failed assertion')
}
},{"base64-js":35,"ieee754":36}],35:[function(require,module,exports){
var lookup = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';
;(function (exports) {
'use strict';
var Arr = (typeof Uint8Array !== 'undefined')
? Uint8Array
: Array
var ZERO = '0'.charCodeAt(0)
var PLUS = '+'.charCodeAt(0)
var SLASH = '/'.charCodeAt(0)
var NUMBER = '0'.charCodeAt(0)
var LOWER = 'a'.charCodeAt(0)
var UPPER = 'A'.charCodeAt(0)
function decode (elt) {
var code = elt.charCodeAt(0)
if (code === PLUS)
return 62 // '+'
if (code === SLASH)
return 63 // '/'
if (code < NUMBER)
return -1 //no match
if (code < NUMBER + 10)
return code - NUMBER + 26 + 26
if (code < UPPER + 26)
return code - UPPER
if (code < LOWER + 26)
return code - LOWER + 26
}
function b64ToByteArray (b64) {
var i, j, l, tmp, placeHolders, arr
if (b64.length % 4 > 0) {
throw new Error('Invalid string. Length must be a multiple of 4')
}
// the number of equal signs (place holders)
// if there are two placeholders, than the two characters before it
// represent one byte
// if there is only one, then the three characters before it represent 2 bytes
// this is just a cheap hack to not do indexOf twice
var len = b64.length
placeHolders = '=' === b64.charAt(len - 2) ? 2 : '=' === b64.charAt(len - 1) ? 1 : 0
// base64 is 4/3 + up to two characters of the original data
arr = new Arr(b64.length * 3 / 4 - placeHolders)
// if there are placeholders, only get up to the last complete 4 chars
l = placeHolders > 0 ? b64.length - 4 : b64.length
var L = 0
function push (v) {
arr[L++] = v
}
for (i = 0, j = 0; i < l; i += 4, j += 3) {
tmp = (decode(b64.charAt(i)) << 18) | (decode(b64.charAt(i + 1)) << 12) | (decode(b64.charAt(i + 2)) << 6) | decode(b64.charAt(i + 3))
push((tmp & 0xFF0000) >> 16)
push((tmp & 0xFF00) >> 8)
push(tmp & 0xFF)
}
if (placeHolders === 2) {
tmp = (decode(b64.charAt(i)) << 2) | (decode(b64.charAt(i + 1)) >> 4)
push(tmp & 0xFF)
} else if (placeHolders === 1) {
tmp = (decode(b64.charAt(i)) << 10) | (decode(b64.charAt(i + 1)) << 4) | (decode(b64.charAt(i + 2)) >> 2)
push((tmp >> 8) & 0xFF)
push(tmp & 0xFF)
}
return arr
}
function uint8ToBase64 (uint8) {
var i,
extraBytes = uint8.length % 3, // if we have 1 byte left, pad 2 bytes
output = "",
temp, length
function encode (num) {
return lookup.charAt(num)
}
function tripletToBase64 (num) {
return encode(num >> 18 & 0x3F) + encode(num >> 12 & 0x3F) + encode(num >> 6 & 0x3F) + encode(num & 0x3F)
}
// go through the array every three bytes, we'll deal with trailing stuff later
for (i = 0, length = uint8.length - extraBytes; i < length; i += 3) {
temp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2])
output += tripletToBase64(temp)
}
// pad the end with zeros, but make sure to not forget the extra bytes
switch (extraBytes) {
case 1:
temp = uint8[uint8.length - 1]
output += encode(temp >> 2)
output += encode((temp << 4) & 0x3F)
output += '=='
break
case 2:
temp = (uint8[uint8.length - 2] << 8) + (uint8[uint8.length - 1])
output += encode(temp >> 10)
output += encode((temp >> 4) & 0x3F)
output += encode((temp << 2) & 0x3F)
output += '='
break
}
return output
}
module.exports.toByteArray = b64ToByteArray
module.exports.fromByteArray = uint8ToBase64
}())
},{}],36:[function(require,module,exports){
exports.read = function(buffer, offset, isLE, mLen, nBytes) {
var e, m,
eLen = nBytes * 8 - mLen - 1,
eMax = (1 << eLen) - 1,
eBias = eMax >> 1,
nBits = -7,
i = isLE ? (nBytes - 1) : 0,
d = isLE ? -1 : 1,
s = buffer[offset + i];
i += d;
e = s & ((1 << (-nBits)) - 1);
s >>= (-nBits);
nBits += eLen;
for (; nBits > 0; e = e * 256 + buffer[offset + i], i += d, nBits -= 8);
m = e & ((1 << (-nBits)) - 1);
e >>= (-nBits);
nBits += mLen;
for (; nBits > 0; m = m * 256 + buffer[offset + i], i += d, nBits -= 8);
if (e === 0) {
e = 1 - eBias;
} else if (e === eMax) {
return m ? NaN : ((s ? -1 : 1) * Infinity);
} else {
m = m + Math.pow(2, mLen);
e = e - eBias;
}
return (s ? -1 : 1) * m * Math.pow(2, e - mLen);
};
exports.write = function(buffer, value, offset, isLE, mLen, nBytes) {
var e, m, c,
eLen = nBytes * 8 - mLen - 1,
eMax = (1 << eLen) - 1,
eBias = eMax >> 1,
rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0),
i = isLE ? 0 : (nBytes - 1),
d = isLE ? 1 : -1,
s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0;
value = Math.abs(value);
if (isNaN(value) || value === Infinity) {
m = isNaN(value) ? 1 : 0;
e = eMax;
} else {
e = Math.floor(Math.log(value) / Math.LN2);
if (value * (c = Math.pow(2, -e)) < 1) {
e--;
c *= 2;
}
if (e + eBias >= 1) {
value += rt / c;
} else {
value += rt * Math.pow(2, 1 - eBias);
}
if (value * c >= 2) {
e++;
c /= 2;
}
if (e + eBias >= eMax) {
m = 0;
e = eMax;
} else if (e + eBias >= 1) {
m = (value * c - 1) * Math.pow(2, mLen);
e = e + eBias;
} else {
m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen);
e = 0;
}
}
for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8);
e = (e << mLen) | m;
eLen += mLen;
for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8);
buffer[offset + i - d] |= s * 128;
};
},{}],37:[function(require,module,exports){
// shim for using process in browser
var process = module.exports = {};
process.nextTick = (function () {
var canSetImmediate = typeof window !== 'undefined'
&& window.setImmediate;
var canPost = typeof window !== 'undefined'
&& window.postMessage && window.addEventListener
;
if (canSetImmediate) {
return function (f) { return window.setImmediate(f) };
}
if (canPost) {
var queue = [];
window.addEventListener('message', function (ev) {
var source = ev.source;
if ((source === window || source === null) && ev.data === 'process-tick') {
ev.stopPropagation();
if (queue.length > 0) {
var fn = queue.shift();
fn();
}
}
}, true);
return function nextTick(fn) {
queue.push(fn);
window.postMessage('process-tick', '*');
};
}
return function nextTick(fn) {
setTimeout(fn, 0);
};
})();
process.title = 'browser';
process.browser = true;
process.env = {};
process.argv = [];
function noop() {}
process.on = noop;
process.addListener = noop;
process.once = noop;
process.off = noop;
process.removeListener = noop;
process.removeAllListeners = noop;
process.emit = noop;
process.binding = function (name) {
throw new Error('process.binding is not supported');
}
// TODO(shtylman)
process.cwd = function () { return '/' };
process.chdir = function (dir) {
throw new Error('process.chdir is not supported');
};
},{}],38:[function(require,module,exports){
module.exports = require("./lib/_stream_duplex.js")
},{"./lib/_stream_duplex.js":39}],39:[function(require,module,exports){
(function (process){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
// a duplex stream is just a stream that is both readable and writable.
// Since JS doesn't have multiple prototypal inheritance, this class
// prototypally inherits from Readable, and then parasitically from
// Writable.
module.exports = Duplex;
/*<replacement>*/
var objectKeys = Object.keys || function (obj) {
var keys = [];
for (var key in obj) keys.push(key);
return keys;
}
/*</replacement>*/
/*<replacement>*/
var util = require('core-util-is');
util.inherits = require('inherits');
/*</replacement>*/
var Readable = require('./_stream_readable');
var Writable = require('./_stream_writable');
util.inherits(Duplex, Readable);
forEach(objectKeys(Writable.prototype), function(method) {
if (!Duplex.prototype[method])
Duplex.prototype[method] = Writable.prototype[method];
});
function Duplex(options) {
if (!(this instanceof Duplex))
return new Duplex(options);
Readable.call(this, options);
Writable.call(this, options);
if (options && options.readable === false)
this.readable = false;
if (options && options.writable === false)
this.writable = false;
this.allowHalfOpen = true;
if (options && options.allowHalfOpen === false)
this.allowHalfOpen = false;
this.once('end', onend);
}
// the no-half-open enforcer
function onend() {
// if we allow half-open state, or if the writable side ended,
// then we're ok.
if (this.allowHalfOpen || this._writableState.ended)
return;
// no more data can be written.
// But allow more writes to happen in this tick.
process.nextTick(this.end.bind(this));
}
function forEach (xs, f) {
for (var i = 0, l = xs.length; i < l; i++) {
f(xs[i], i);
}
}
}).call(this,require("+xKvab"))
},{"+xKvab":37,"./_stream_readable":41,"./_stream_writable":43,"core-util-is":44,"inherits":56}],40:[function(require,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
// a passthrough stream.
// basically just the most minimal sort of Transform stream.
// Every written chunk gets output as-is.
module.exports = PassThrough;
var Transform = require('./_stream_transform');
/*<replacement>*/
var util = require('core-util-is');
util.inherits = require('inherits');
/*</replacement>*/
util.inherits(PassThrough, Transform);
function PassThrough(options) {
if (!(this instanceof PassThrough))
return new PassThrough(options);
Transform.call(this, options);
}
PassThrough.prototype._transform = function(chunk, encoding, cb) {
cb(null, chunk);
};
},{"./_stream_transform":42,"core-util-is":44,"inherits":56}],41:[function(require,module,exports){
(function (process){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
module.exports = Readable;
/*<replacement>*/
var isArray = require('isarray');
/*</replacement>*/
/*<replacement>*/
var Buffer = require('buffer').Buffer;
/*</replacement>*/
Readable.ReadableState = ReadableState;
var EE = require('events').EventEmitter;
/*<replacement>*/
if (!EE.listenerCount) EE.listenerCount = function(emitter, type) {
return emitter.listeners(type).length;
};
/*</replacement>*/
var Stream = require('stream');
/*<replacement>*/
var util = require('core-util-is');
util.inherits = require('inherits');
/*</replacement>*/
var StringDecoder;
util.inherits(Readable, Stream);
function ReadableState(options, stream) {
options = options || {};
// the point at which it stops calling _read() to fill the buffer
// Note: 0 is a valid value, means "don't call _read preemptively ever"
var hwm = options.highWaterMark;
this.highWaterMark = (hwm || hwm === 0) ? hwm : 16 * 1024;
// cast to ints.
this.highWaterMark = ~~this.highWaterMark;
this.buffer = [];
this.length = 0;
this.pipes = null;
this.pipesCount = 0;
this.flowing = false;
this.ended = false;
this.endEmitted = false;
this.reading = false;
// In streams that never have any data, and do push(null) right away,
// the consumer can miss the 'end' event if they do some I/O before
// consuming the stream. So, we don't emit('end') until some reading
// happens.
this.calledRead = false;
// a flag to be able to tell if the onwrite cb is called immediately,
// or on a later tick. We set this to true at first, becuase any
// actions that shouldn't happen until "later" should generally also
// not happen before the first write call.
this.sync = true;
// whenever we return null, then we set a flag to say
// that we're awaiting a 'readable' event emission.
this.needReadable = false;
this.emittedReadable = false;
this.readableListening = false;
// object stream flag. Used to make read(n) ignore n and to
// make all the buffer merging and length checks go away
this.objectMode = !!options.objectMode;
// Crypto is kind of old and crusty. Historically, its default string
// encoding is 'binary' so we have to make this configurable.
// Everything else in the universe uses 'utf8', though.
this.defaultEncoding = options.defaultEncoding || 'utf8';
// when piping, we only care about 'readable' events that happen
// after read()ing all the bytes and not getting any pushback.
this.ranOut = false;
// the number of writers that are awaiting a drain event in .pipe()s
this.awaitDrain = 0;
// if true, a maybeReadMore has been scheduled
this.readingMore = false;
this.decoder = null;
this.encoding = null;
if (options.encoding) {
if (!StringDecoder)
StringDecoder = require('string_decoder/').StringDecoder;
this.decoder = new StringDecoder(options.encoding);
this.encoding = options.encoding;
}
}
function Readable(options) {
if (!(this instanceof Readable))
return new Readable(options);
this._readableState = new ReadableState(options, this);
// legacy
this.readable = true;
Stream.call(this);
}
// Manually shove something into the read() buffer.
// This returns true if the highWaterMark has not been hit yet,
// similar to how Writable.write() returns true if you should
// write() some more.
Readable.prototype.push = function(chunk, encoding) {
var state = this._readableState;
if (typeof chunk === 'string' && !state.objectMode) {
encoding = encoding || state.defaultEncoding;
if (encoding !== state.encoding) {
chunk = new Buffer(chunk, encoding);
encoding = '';
}
}
return readableAddChunk(this, state, chunk, encoding, false);
};
// Unshift should *always* be something directly out of read()
Readable.prototype.unshift = function(chunk) {
var state = this._readableState;
return readableAddChunk(this, state, chunk, '', true);
};
function readableAddChunk(stream, state, chunk, encoding, addToFront) {
var er = chunkInvalid(state, chunk);
if (er) {
stream.emit('error', er);
} else if (chunk === null || chunk === undefined) {
state.reading = false;
if (!state.ended)
onEofChunk(stream, state);
} else if (state.objectMode || chunk && chunk.length > 0) {
if (state.ended && !addToFront) {
var e = new Error('stream.push() after EOF');
stream.emit('error', e);
} else if (state.endEmitted && addToFront) {
var e = new Error('stream.unshift() after end event');
stream.emit('error', e);
} else {
if (state.decoder && !addToFront && !encoding)
chunk = state.decoder.write(chunk);
// update the buffer info.
state.length += state.objectMode ? 1 : chunk.length;
if (addToFront) {
state.buffer.unshift(chunk);
} else {
state.reading = false;
state.buffer.push(chunk);
}
if (state.needReadable)
emitReadable(stream);
maybeReadMore(stream, state);
}
} else if (!addToFront) {
state.reading = false;
}
return needMoreData(state);
}
// if it's past the high water mark, we can push in some more.
// Also, if we have no data yet, we can stand some
// more bytes. This is to work around cases where hwm=0,
// such as the repl. Also, if the push() triggered a
// readable event, and the user called read(largeNumber) such that
// needReadable was set, then we ought to push more, so that another
// 'readable' event will be triggered.
function needMoreData(state) {
return !state.ended &&
(state.needReadable ||
state.length < state.highWaterMark ||
state.length === 0);
}
// backwards compatibility.
Readable.prototype.setEncoding = function(enc) {
if (!StringDecoder)
StringDecoder = require('string_decoder/').StringDecoder;
this._readableState.decoder = new StringDecoder(enc);
this._readableState.encoding = enc;
};
// Don't raise the hwm > 128MB
var MAX_HWM = 0x800000;
function roundUpToNextPowerOf2(n) {
if (n >= MAX_HWM) {
n = MAX_HWM;
} else {
// Get the next highest power of 2
n--;
for (var p = 1; p < 32; p <<= 1) n |= n >> p;
n++;
}
return n;
}
function howMuchToRead(n, state) {
if (state.length === 0 && state.ended)
return 0;
if (state.objectMode)
return n === 0 ? 0 : 1;
if (isNaN(n) || n === null) {
// only flow one buffer at a time
if (state.flowing && state.buffer.length)
return state.buffer[0].length;
else
return state.length;
}
if (n <= 0)
return 0;
// If we're asking for more than the target buffer level,
// then raise the water mark. Bump up to the next highest
// power of 2, to prevent increasing it excessively in tiny
// amounts.
if (n > state.highWaterMark)
state.highWaterMark = roundUpToNextPowerOf2(n);
// don't have that much. return null, unless we've ended.
if (n > state.length) {
if (!state.ended) {
state.needReadable = true;
return 0;
} else
return state.length;
}
return n;
}
// you can override either this method, or the async _read(n) below.
Readable.prototype.read = function(n) {
var state = this._readableState;
state.calledRead = true;
var nOrig = n;
if (typeof n !== 'number' || n > 0)
state.emittedReadable = false;
// if we're doing read(0) to trigger a readable event, but we
// already have a bunch of data in the buffer, then just trigger
// the 'readable' event and move on.
if (n === 0 &&
state.needReadable &&
(state.length >= state.highWaterMark || state.ended)) {
emitReadable(this);
return null;
}
n = howMuchToRead(n, state);
// if we've ended, and we're now clear, then finish it up.
if (n === 0 && state.ended) {
if (state.length === 0)
endReadable(this);
return null;
}
// All the actual chunk generation logic needs to be
// *below* the call to _read. The reason is that in certain
// synthetic stream cases, such as passthrough streams, _read
// may be a completely synchronous operation which may change
// the state of the read buffer, providing enough data when
// before there was *not* enough.
//
// So, the steps are:
// 1. Figure out what the state of things will be after we do
// a read from the buffer.
//
// 2. If that resulting state will trigger a _read, then call _read.
// Note that this may be asynchronous, or synchronous. Yes, it is
// deeply ugly to write APIs this way, but that still doesn't mean
// that the Readable class should behave improperly, as streams are
// designed to be sync/async agnostic.
// Take note if the _read call is sync or async (ie, if the read call
// has returned yet), so that we know whether or not it's safe to emit
// 'readable' etc.
//
// 3. Actually pull the requested chunks out of the buffer and return.
// if we need a readable event, then we need to do some reading.
var doRead = state.needReadable;
// if we currently have less than the highWaterMark, then also read some
if (state.length - n <= state.highWaterMark)
doRead = true;
// however, if we've ended, then there's no point, and if we're already
// reading, then it's unnecessary.
if (state.ended || state.reading)
doRead = false;
if (doRead) {
state.reading = true;
state.sync = true;
// if the length is currently zero, then we *need* a readable event.
if (state.length === 0)
state.needReadable = true;
// call internal read method
this._read(state.highWaterMark);
state.sync = false;
}
// If _read called its callback synchronously, then `reading`
// will be false, and we need to re-evaluate how much data we
// can return to the user.
if (doRead && !state.reading)
n = howMuchToRead(nOrig, state);
var ret;
if (n > 0)
ret = fromList(n, state);
else
ret = null;
if (ret === null) {
state.needReadable = true;
n = 0;
}
state.length -= n;
// If we have nothing in the buffer, then we want to know
// as soon as we *do* get something into the buffer.
if (state.length === 0 && !state.ended)
state.needReadable = true;
// If we happened to read() exactly the remaining amount in the
// buffer, and the EOF has been seen at this point, then make sure
// that we emit 'end' on the very next tick.
if (state.ended && !state.endEmitted && state.length === 0)
endReadable(this);
return ret;
};
function chunkInvalid(state, chunk) {
var er = null;
if (!Buffer.isBuffer(chunk) &&
'string' !== typeof chunk &&
chunk !== null &&
chunk !== undefined &&
!state.objectMode &&
!er) {
er = new TypeError('Invalid non-string/buffer chunk');
}
return er;
}
function onEofChunk(stream, state) {
if (state.decoder && !state.ended) {
var chunk = state.decoder.end();
if (chunk && chunk.length) {
state.buffer.push(chunk);
state.length += state.objectMode ? 1 : chunk.length;
}
}
state.ended = true;
// if we've ended and we have some data left, then emit
// 'readable' now to make sure it gets picked up.
if (state.length > 0)
emitReadable(stream);
else
endReadable(stream);
}
// Don't emit readable right away in sync mode, because this can trigger
// another read() call => stack overflow. This way, it might trigger
// a nextTick recursion warning, but that's not so bad.
function emitReadable(stream) {
var state = stream._readableState;
state.needReadable = false;
if (state.emittedReadable)
return;
state.emittedReadable = true;
if (state.sync)
process.nextTick(function() {
emitReadable_(stream);
});
else
emitReadable_(stream);
}
function emitReadable_(stream) {
stream.emit('readable');
}
// at this point, the user has presumably seen the 'readable' event,
// and called read() to consume some data. that may have triggered
// in turn another _read(n) call, in which case reading = true if
// it's in progress.
// However, if we're not ended, or reading, and the length < hwm,
// then go ahead and try to read some more preemptively.
function maybeReadMore(stream, state) {
if (!state.readingMore) {
state.readingMore = true;
process.nextTick(function() {
maybeReadMore_(stream, state);
});
}
}
function maybeReadMore_(stream, state) {
var len = state.length;
while (!state.reading && !state.flowing && !state.ended &&
state.length < state.highWaterMark) {
stream.read(0);
if (len === state.length)
// didn't get any data, stop spinning.
break;
else
len = state.length;
}
state.readingMore = false;
}
// abstract method. to be overridden in specific implementation classes.
// call cb(er, data) where data is <= n in length.
// for virtual (non-string, non-buffer) streams, "length" is somewhat
// arbitrary, and perhaps not very meaningful.
Readable.prototype._read = function(n) {
this.emit('error', new Error('not implemented'));
};
Readable.prototype.pipe = function(dest, pipeOpts) {
var src = this;
var state = this._readableState;
switch (state.pipesCount) {
case 0:
state.pipes = dest;
break;
case 1:
state.pipes = [state.pipes, dest];
break;
default:
state.pipes.push(dest);
break;
}
state.pipesCount += 1;
var doEnd = (!pipeOpts || pipeOpts.end !== false) &&
dest !== process.stdout &&
dest !== process.stderr;
var endFn = doEnd ? onend : cleanup;
if (state.endEmitted)
process.nextTick(endFn);
else
src.once('end', endFn);
dest.on('unpipe', onunpipe);
function onunpipe(readable) {
if (readable !== src) return;
cleanup();
}
function onend() {
dest.end();
}
// when the dest drains, it reduces the awaitDrain counter
// on the source. This would be more elegant with a .once()
// handler in flow(), but adding and removing repeatedly is
// too slow.
var ondrain = pipeOnDrain(src);
dest.on('drain', ondrain);
function cleanup() {
// cleanup event handlers once the pipe is broken
dest.removeListener('close', onclose);
dest.removeListener('finish', onfinish);
dest.removeListener('drain', ondrain);
dest.removeListener('error', onerror);
dest.removeListener('unpipe', onunpipe);
src.removeListener('end', onend);
src.removeListener('end', cleanup);
// if the reader is waiting for a drain event from this
// specific writer, then it would cause it to never start
// flowing again.
// So, if this is awaiting a drain, then we just call it now.
// If we don't know, then assume that we are waiting for one.
if (!dest._writableState || dest._writableState.needDrain)
ondrain();
}
// if the dest has an error, then stop piping into it.
// however, don't suppress the throwing behavior for this.
function onerror(er) {
unpipe();
dest.removeListener('error', onerror);
if (EE.listenerCount(dest, 'error') === 0)
dest.emit('error', er);
}
// This is a brutally ugly hack to make sure that our error handler
// is attached before any userland ones. NEVER DO THIS.
if (!dest._events || !dest._events.error)
dest.on('error', onerror);
else if (isArray(dest._events.error))
dest._events.error.unshift(onerror);
else
dest._events.error = [onerror, dest._events.error];
// Both close and finish should trigger unpipe, but only once.
function onclose() {
dest.removeListener('finish', onfinish);
unpipe();
}
dest.once('close', onclose);
function onfinish() {
dest.removeListener('close', onclose);
unpipe();
}
dest.once('finish', onfinish);
function unpipe() {
src.unpipe(dest);
}
// tell the dest that it's being piped to
dest.emit('pipe', src);
// start the flow if it hasn't been started already.
if (!state.flowing) {
// the handler that waits for readable events after all
// the data gets sucked out in flow.
// This would be easier to follow with a .once() handler
// in flow(), but that is too slow.
this.on('readable', pipeOnReadable);
state.flowing = true;
process.nextTick(function() {
flow(src);
});
}
return dest;
};
function pipeOnDrain(src) {
return function() {
var dest = this;
var state = src._readableState;
state.awaitDrain--;
if (state.awaitDrain === 0)
flow(src);
};
}
function flow(src) {
var state = src._readableState;
var chunk;
state.awaitDrain = 0;
function write(dest, i, list) {
var written = dest.write(chunk);
if (false === written) {
state.awaitDrain++;
}
}
while (state.pipesCount && null !== (chunk = src.read())) {
if (state.pipesCount === 1)
write(state.pipes, 0, null);
else
forEach(state.pipes, write);
src.emit('data', chunk);
// if anyone needs a drain, then we have to wait for that.
if (state.awaitDrain > 0)
return;
}
// if every destination was unpiped, either before entering this
// function, or in the while loop, then stop flowing.
//
// NB: This is a pretty rare edge case.
if (state.pipesCount === 0) {
state.flowing = false;
// if there were data event listeners added, then switch to old mode.
if (EE.listenerCount(src, 'data') > 0)
emitDataEvents(src);
return;
}
// at this point, no one needed a drain, so we just ran out of data
// on the next readable event, start it over again.
state.ranOut = true;
}
function pipeOnReadable() {
if (this._readableState.ranOut) {
this._readableState.ranOut = false;
flow(this);
}
}
Readable.prototype.unpipe = function(dest) {
var state = this._readableState;
// if we're not piping anywhere, then do nothing.
if (state.pipesCount === 0)
return this;
// just one destination. most common case.
if (state.pipesCount === 1) {
// passed in one, but it's not the right one.
if (dest && dest !== state.pipes)
return this;
if (!dest)
dest = state.pipes;
// got a match.
state.pipes = null;
state.pipesCount = 0;
this.removeListener('readable', pipeOnReadable);
state.flowing = false;
if (dest)
dest.emit('unpipe', this);
return this;
}
// slow case. multiple pipe destinations.
if (!dest) {
// remove all.
var dests = state.pipes;
var len = state.pipesCount;
state.pipes = null;
state.pipesCount = 0;
this.removeListener('readable', pipeOnReadable);
state.flowing = false;
for (var i = 0; i < len; i++)
dests[i].emit('unpipe', this);
return this;
}
// try to find the right one.
var i = indexOf(state.pipes, dest);
if (i === -1)
return this;
state.pipes.splice(i, 1);
state.pipesCount -= 1;
if (state.pipesCount === 1)
state.pipes = state.pipes[0];
dest.emit('unpipe', this);
return this;
};
// set up data events if they are asked for
// Ensure readable listeners eventually get something
Readable.prototype.on = function(ev, fn) {
var res = Stream.prototype.on.call(this, ev, fn);
if (ev === 'data' && !this._readableState.flowing)
emitDataEvents(this);
if (ev === 'readable' && this.readable) {
var state = this._readableState;
if (!state.readableListening) {
state.readableListening = true;
state.emittedReadable = false;
state.needReadable = true;
if (!state.reading) {
this.read(0);
} else if (state.length) {
emitReadable(this, state);
}
}
}
return res;
};
Readable.prototype.addListener = Readable.prototype.on;
// pause() and resume() are remnants of the legacy readable stream API
// If the user uses them, then switch into old mode.
Readable.prototype.resume = function() {
emitDataEvents(this);
this.read(0);
this.emit('resume');
};
Readable.prototype.pause = function() {
emitDataEvents(this, true);
this.emit('pause');
};
function emitDataEvents(stream, startPaused) {
var state = stream._readableState;
if (state.flowing) {
// https://github.com/isaacs/readable-stream/issues/16
throw new Error('Cannot switch to old mode now.');
}
var paused = startPaused || false;
var readable = false;
// convert to an old-style stream.
stream.readable = true;
stream.pipe = Stream.prototype.pipe;
stream.on = stream.addListener = Stream.prototype.on;
stream.on('readable', function() {
readable = true;
var c;
while (!paused && (null !== (c = stream.read())))
stream.emit('data', c);
if (c === null) {
readable = false;
stream._readableState.needReadable = true;
}
});
stream.pause = function() {
paused = true;
this.emit('pause');
};
stream.resume = function() {
paused = false;
if (readable)
process.nextTick(function() {
stream.emit('readable');
});
else
this.read(0);
this.emit('resume');
};
// now make it start, just in case it hadn't already.
stream.emit('readable');
}
// wrap an old-style stream as the async data source.
// This is *not* part of the readable stream interface.
// It is an ugly unfortunate mess of history.
Readable.prototype.wrap = function(stream) {
var state = this._readableState;
var paused = false;
var self = this;
stream.on('end', function() {
if (state.decoder && !state.ended) {
var chunk = state.decoder.end();
if (chunk && chunk.length)
self.push(chunk);
}
self.push(null);
});
stream.on('data', function(chunk) {
if (state.decoder)
chunk = state.decoder.write(chunk);
if (!chunk || !state.objectMode && !chunk.length)
return;
var ret = self.push(chunk);
if (!ret) {
paused = true;
stream.pause();
}
});
// proxy all the other methods.
// important when wrapping filters and duplexes.
for (var i in stream) {
if (typeof stream[i] === 'function' &&
typeof this[i] === 'undefined') {
this[i] = function(method) { return function() {
return stream[method].apply(stream, arguments);
}}(i);
}
}
// proxy certain important events.
var events = ['error', 'close', 'destroy', 'pause', 'resume'];
forEach(events, function(ev) {
stream.on(ev, self.emit.bind(self, ev));
});
// when we try to consume some more bytes, simply unpause the
// underlying stream.
self._read = function(n) {
if (paused) {
paused = false;
stream.resume();
}
};
return self;
};
// exposed for testing purposes only.
Readable._fromList = fromList;
// Pluck off n bytes from an array of buffers.
// Length is the combined lengths of all the buffers in the list.
function fromList(n, state) {
var list = state.buffer;
var length = state.length;
var stringMode = !!state.decoder;
var objectMode = !!state.objectMode;
var ret;
// nothing in the list, definitely empty.
if (list.length === 0)
return null;
if (length === 0)
ret = null;
else if (objectMode)
ret = list.shift();
else if (!n || n >= length) {
// read it all, truncate the array.
if (stringMode)
ret = list.join('');
else
ret = Buffer.concat(list, length);
list.length = 0;
} else {
// read just some of it.
if (n < list[0].length) {
// just take a part of the first list item.
// slice is the same for buffers and strings.
var buf = list[0];
ret = buf.slice(0, n);
list[0] = buf.slice(n);
} else if (n === list[0].length) {
// first list is a perfect match
ret = list.shift();
} else {
// complex case.
// we have enough to cover it, but it spans past the first buffer.
if (stringMode)
ret = '';
else
ret = new Buffer(n);
var c = 0;
for (var i = 0, l = list.length; i < l && c < n; i++) {
var buf = list[0];
var cpy = Math.min(n - c, buf.length);
if (stringMode)
ret += buf.slice(0, cpy);
else
buf.copy(ret, c, 0, cpy);
if (cpy < buf.length)
list[0] = buf.slice(cpy);
else
list.shift();
c += cpy;
}
}
}
return ret;
}
function endReadable(stream) {
var state = stream._readableState;
// If we get here before consuming all the bytes, then that is a
// bug in node. Should never happen.
if (state.length > 0)
throw new Error('endReadable called on non-empty stream');
if (!state.endEmitted && state.calledRead) {
state.ended = true;
process.nextTick(function() {
// Check that we didn't get one last unshift.
if (!state.endEmitted && state.length === 0) {
state.endEmitted = true;
stream.readable = false;
stream.emit('end');
}
});
}
}
function forEach (xs, f) {
for (var i = 0, l = xs.length; i < l; i++) {
f(xs[i], i);
}
}
function indexOf (xs, x) {
for (var i = 0, l = xs.length; i < l; i++) {
if (xs[i] === x) return i;
}
return -1;
}
}).call(this,require("+xKvab"))
},{"+xKvab":37,"buffer":34,"core-util-is":44,"events":55,"inherits":56,"isarray":45,"stream":51,"string_decoder/":46}],42:[function(require,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
// a transform stream is a readable/writable stream where you do
// something with the data. Sometimes it's called a "filter",
// but that's not a great name for it, since that implies a thing where
// some bits pass through, and others are simply ignored. (That would
// be a valid example of a transform, of course.)
//
// While the output is causally related to the input, it's not a
// necessarily symmetric or synchronous transformation. For example,
// a zlib stream might take multiple plain-text writes(), and then
// emit a single compressed chunk some time in the future.
//
// Here's how this works:
//
// The Transform stream has all the aspects of the readable and writable
// stream classes. When you write(chunk), that calls _write(chunk,cb)
// internally, and returns false if there's a lot of pending writes
// buffered up. When you call read(), that calls _read(n) until
// there's enough pending readable data buffered up.
//
// In a transform stream, the written data is placed in a buffer. When
// _read(n) is called, it transforms the queued up data, calling the
// buffered _write cb's as it consumes chunks. If consuming a single
// written chunk would result in multiple output chunks, then the first
// outputted bit calls the readcb, and subsequent chunks just go into
// the read buffer, and will cause it to emit 'readable' if necessary.
//
// This way, back-pressure is actually determined by the reading side,
// since _read has to be called to start processing a new chunk. However,
// a pathological inflate type of transform can cause excessive buffering
// here. For example, imagine a stream where every byte of input is
// interpreted as an integer from 0-255, and then results in that many
// bytes of output. Writing the 4 bytes {ff,ff,ff,ff} would result in
// 1kb of data being output. In this case, you could write a very small
// amount of input, and end up with a very large amount of output. In
// such a pathological inflating mechanism, there'd be no way to tell
// the system to stop doing the transform. A single 4MB write could
// cause the system to run out of memory.
//
// However, even in such a pathological case, only a single written chunk
// would be consumed, and then the rest would wait (un-transformed) until
// the results of the previous transformed chunk were consumed.
module.exports = Transform;
var Duplex = require('./_stream_duplex');
/*<replacement>*/
var util = require('core-util-is');
util.inherits = require('inherits');
/*</replacement>*/
util.inherits(Transform, Duplex);
function TransformState(options, stream) {
this.afterTransform = function(er, data) {
return afterTransform(stream, er, data);
};
this.needTransform = false;
this.transforming = false;
this.writecb = null;
this.writechunk = null;
}
function afterTransform(stream, er, data) {
var ts = stream._transformState;
ts.transforming = false;
var cb = ts.writecb;
if (!cb)
return stream.emit('error', new Error('no writecb in Transform class'));
ts.writechunk = null;
ts.writecb = null;
if (data !== null && data !== undefined)
stream.push(data);
if (cb)
cb(er);
var rs = stream._readableState;
rs.reading = false;
if (rs.needReadable || rs.length < rs.highWaterMark) {
stream._read(rs.highWaterMark);
}
}
function Transform(options) {
if (!(this instanceof Transform))
return new Transform(options);
Duplex.call(this, options);
var ts = this._transformState = new TransformState(options, this);
// when the writable side finishes, then flush out anything remaining.
var stream = this;
// start out asking for a readable event once data is transformed.
this._readableState.needReadable = true;
// we have implemented the _read method, and done the other things
// that Readable wants before the first _read call, so unset the
// sync guard flag.
this._readableState.sync = false;
this.once('finish', function() {
if ('function' === typeof this._flush)
this._flush(function(er) {
done(stream, er);
});
else
done(stream);
});
}
Transform.prototype.push = function(chunk, encoding) {
this._transformState.needTransform = false;
return Duplex.prototype.push.call(this, chunk, encoding);
};
// This is the part where you do stuff!
// override this function in implementation classes.
// 'chunk' is an input chunk.
//
// Call `push(newChunk)` to pass along transformed output
// to the readable side. You may call 'push' zero or more times.
//
// Call `cb(err)` when you are done with this chunk. If you pass
// an error, then that'll put the hurt on the whole operation. If you
// never call cb(), then you'll never get another chunk.
Transform.prototype._transform = function(chunk, encoding, cb) {
throw new Error('not implemented');
};
Transform.prototype._write = function(chunk, encoding, cb) {
var ts = this._transformState;
ts.writecb = cb;
ts.writechunk = chunk;
ts.writeencoding = encoding;
if (!ts.transforming) {
var rs = this._readableState;
if (ts.needTransform ||
rs.needReadable ||
rs.length < rs.highWaterMark)
this._read(rs.highWaterMark);
}
};
// Doesn't matter what the args are here.
// _transform does all the work.
// That we got here means that the readable side wants more data.
Transform.prototype._read = function(n) {
var ts = this._transformState;
if (ts.writechunk !== null && ts.writecb && !ts.transforming) {
ts.transforming = true;
this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform);
} else {
// mark that we need a transform, so that any data that comes in
// will get processed, now that we've asked for it.
ts.needTransform = true;
}
};
function done(stream, er) {
if (er)
return stream.emit('error', er);
// if there's nothing in the write buffer, then that means
// that nothing more will ever be provided
var ws = stream._writableState;
var rs = stream._readableState;
var ts = stream._transformState;
if (ws.length)
throw new Error('calling transform done when ws.length != 0');
if (ts.transforming)
throw new Error('calling transform done when still transforming');
return stream.push(null);
}
},{"./_stream_duplex":39,"core-util-is":44,"inherits":56}],43:[function(require,module,exports){
(function (process){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
// A bit simpler than readable streams.
// Implement an async ._write(chunk, cb), and it'll handle all
// the drain event emission and buffering.
module.exports = Writable;
/*<replacement>*/
var Buffer = require('buffer').Buffer;
/*</replacement>*/
Writable.WritableState = WritableState;
/*<replacement>*/
var util = require('core-util-is');
util.inherits = require('inherits');
/*</replacement>*/
var Stream = require('stream');
util.inherits(Writable, Stream);
function WriteReq(chunk, encoding, cb) {
this.chunk = chunk;
this.encoding = encoding;
this.callback = cb;
}
function WritableState(options, stream) {
options = options || {};
// the point at which write() starts returning false
// Note: 0 is a valid value, means that we always return false if
// the entire buffer is not flushed immediately on write()
var hwm = options.highWaterMark;
this.highWaterMark = (hwm || hwm === 0) ? hwm : 16 * 1024;
// object stream flag to indicate whether or not this stream
// contains buffers or objects.
this.objectMode = !!options.objectMode;
// cast to ints.
this.highWaterMark = ~~this.highWaterMark;
this.needDrain = false;
// at the start of calling end()
this.ending = false;
// when end() has been called, and returned
this.ended = false;
// when 'finish' is emitted
this.finished = false;
// should we decode strings into buffers before passing to _write?
// this is here so that some node-core streams can optimize string
// handling at a lower level.
var noDecode = options.decodeStrings === false;
this.decodeStrings = !noDecode;
// Crypto is kind of old and crusty. Historically, its default string
// encoding is 'binary' so we have to make this configurable.
// Everything else in the universe uses 'utf8', though.
this.defaultEncoding = options.defaultEncoding || 'utf8';
// not an actual buffer we keep track of, but a measurement
// of how much we're waiting to get pushed to some underlying
// socket or file.
this.length = 0;
// a flag to see when we're in the middle of a write.
this.writing = false;
// a flag to be able to tell if the onwrite cb is called immediately,
// or on a later tick. We set this to true at first, becuase any
// actions that shouldn't happen until "later" should generally also
// not happen before the first write call.
this.sync = true;
// a flag to know if we're processing previously buffered items, which
// may call the _write() callback in the same tick, so that we don't
// end up in an overlapped onwrite situation.
this.bufferProcessing = false;
// the callback that's passed to _write(chunk,cb)
this.onwrite = function(er) {
onwrite(stream, er);
};
// the callback that the user supplies to write(chunk,encoding,cb)
this.writecb = null;
// the amount that is being written when _write is called.
this.writelen = 0;
this.buffer = [];
// True if the error was already emitted and should not be thrown again
this.errorEmitted = false;
}
function Writable(options) {
var Duplex = require('./_stream_duplex');
// Writable ctor is applied to Duplexes, though they're not
// instanceof Writable, they're instanceof Readable.
if (!(this instanceof Writable) && !(this instanceof Duplex))
return new Writable(options);
this._writableState = new WritableState(options, this);
// legacy.
this.writable = true;
Stream.call(this);
}
// Otherwise people can pipe Writable streams, which is just wrong.
Writable.prototype.pipe = function() {
this.emit('error', new Error('Cannot pipe. Not readable.'));
};
function writeAfterEnd(stream, state, cb) {
var er = new Error('write after end');
// TODO: defer error events consistently everywhere, not just the cb
stream.emit('error', er);
process.nextTick(function() {
cb(er);
});
}
// If we get something that is not a buffer, string, null, or undefined,
// and we're not in objectMode, then that's an error.
// Otherwise stream chunks are all considered to be of length=1, and the
// watermarks determine how many objects to keep in the buffer, rather than
// how many bytes or characters.
function validChunk(stream, state, chunk, cb) {
var valid = true;
if (!Buffer.isBuffer(chunk) &&
'string' !== typeof chunk &&
chunk !== null &&
chunk !== undefined &&
!state.objectMode) {
var er = new TypeError('Invalid non-string/buffer chunk');
stream.emit('error', er);
process.nextTick(function() {
cb(er);
});
valid = false;
}
return valid;
}
Writable.prototype.write = function(chunk, encoding, cb) {
var state = this._writableState;
var ret = false;
if (typeof encoding === 'function') {
cb = encoding;
encoding = null;
}
if (Buffer.isBuffer(chunk))
encoding = 'buffer';
else if (!encoding)
encoding = state.defaultEncoding;
if (typeof cb !== 'function')
cb = function() {};
if (state.ended)
writeAfterEnd(this, state, cb);
else if (validChunk(this, state, chunk, cb))
ret = writeOrBuffer(this, state, chunk, encoding, cb);
return ret;
};
function decodeChunk(state, chunk, encoding) {
if (!state.objectMode &&
state.decodeStrings !== false &&
typeof chunk === 'string') {
chunk = new Buffer(chunk, encoding);
}
return chunk;
}
// if we're already writing something, then just put this
// in the queue, and wait our turn. Otherwise, call _write
// If we return false, then we need a drain event, so set that flag.
function writeOrBuffer(stream, state, chunk, encoding, cb) {
chunk = decodeChunk(state, chunk, encoding);
if (Buffer.isBuffer(chunk))
encoding = 'buffer';
var len = state.objectMode ? 1 : chunk.length;
state.length += len;
var ret = state.length < state.highWaterMark;
// we must ensure that previous needDrain will not be reset to false.
if (!ret)
state.needDrain = true;
if (state.writing)
state.buffer.push(new WriteReq(chunk, encoding, cb));
else
doWrite(stream, state, len, chunk, encoding, cb);
return ret;
}
function doWrite(stream, state, len, chunk, encoding, cb) {
state.writelen = len;
state.writecb = cb;
state.writing = true;
state.sync = true;
stream._write(chunk, encoding, state.onwrite);
state.sync = false;
}
function onwriteError(stream, state, sync, er, cb) {
if (sync)
process.nextTick(function() {
cb(er);
});
else
cb(er);
stream._writableState.errorEmitted = true;
stream.emit('error', er);
}
function onwriteStateUpdate(state) {
state.writing = false;
state.writecb = null;
state.length -= state.writelen;
state.writelen = 0;
}
function onwrite(stream, er) {
var state = stream._writableState;
var sync = state.sync;
var cb = state.writecb;
onwriteStateUpdate(state);
if (er)
onwriteError(stream, state, sync, er, cb);
else {
// Check if we're actually ready to finish, but don't emit yet
var finished = needFinish(stream, state);
if (!finished && !state.bufferProcessing && state.buffer.length)
clearBuffer(stream, state);
if (sync) {
process.nextTick(function() {
afterWrite(stream, state, finished, cb);
});
} else {
afterWrite(stream, state, finished, cb);
}
}
}
function afterWrite(stream, state, finished, cb) {
if (!finished)
onwriteDrain(stream, state);
cb();
if (finished)
finishMaybe(stream, state);
}
// Must force callback to be called on nextTick, so that we don't
// emit 'drain' before the write() consumer gets the 'false' return
// value, and has a chance to attach a 'drain' listener.
function onwriteDrain(stream, state) {
if (state.length === 0 && state.needDrain) {
state.needDrain = false;
stream.emit('drain');
}
}
// if there's something in the buffer waiting, then process it
function clearBuffer(stream, state) {
state.bufferProcessing = true;
for (var c = 0; c < state.buffer.length; c++) {
var entry = state.buffer[c];
var chunk = entry.chunk;
var encoding = entry.encoding;
var cb = entry.callback;
var len = state.objectMode ? 1 : chunk.length;
doWrite(stream, state, len, chunk, encoding, cb);
// if we didn't call the onwrite immediately, then
// it means that we need to wait until it does.
// also, that means that the chunk and cb are currently
// being processed, so move the buffer counter past them.
if (state.writing) {
c++;
break;
}
}
state.bufferProcessing = false;
if (c < state.buffer.length)
state.buffer = state.buffer.slice(c);
else
state.buffer.length = 0;
}
Writable.prototype._write = function(chunk, encoding, cb) {
cb(new Error('not implemented'));
};
Writable.prototype.end = function(chunk, encoding, cb) {
var state = this._writableState;
if (typeof chunk === 'function') {
cb = chunk;
chunk = null;
encoding = null;
} else if (typeof encoding === 'function') {
cb = encoding;
encoding = null;
}
if (typeof chunk !== 'undefined' && chunk !== null)
this.write(chunk, encoding);
// ignore unnecessary end() calls.
if (!state.ending && !state.finished)
endWritable(this, state, cb);
};
function needFinish(stream, state) {
return (state.ending &&
state.length === 0 &&
!state.finished &&
!state.writing);
}
function finishMaybe(stream, state) {
var need = needFinish(stream, state);
if (need) {
state.finished = true;
stream.emit('finish');
}
return need;
}
function endWritable(stream, state, cb) {
state.ending = true;
finishMaybe(stream, state);
if (cb) {
if (state.finished)
process.nextTick(cb);
else
stream.once('finish', cb);
}
state.ended = true;
}
}).call(this,require("+xKvab"))
},{"+xKvab":37,"./_stream_duplex":39,"buffer":34,"core-util-is":44,"inherits":56,"stream":51}],44:[function(require,module,exports){
(function (Buffer){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
// NOTE: These type checking functions intentionally don't use `instanceof`
// because it is fragile and can be easily faked with `Object.create()`.
function isArray(ar) {
return Array.isArray(ar);
}
exports.isArray = isArray;
function isBoolean(arg) {
return typeof arg === 'boolean';
}
exports.isBoolean = isBoolean;
function isNull(arg) {
return arg === null;
}
exports.isNull = isNull;
function isNullOrUndefined(arg) {
return arg == null;
}
exports.isNullOrUndefined = isNullOrUndefined;
function isNumber(arg) {
return typeof arg === 'number';
}
exports.isNumber = isNumber;
function isString(arg) {
return typeof arg === 'string';
}
exports.isString = isString;
function isSymbol(arg) {
return typeof arg === 'symbol';
}
exports.isSymbol = isSymbol;
function isUndefined(arg) {
return arg === void 0;
}
exports.isUndefined = isUndefined;
function isRegExp(re) {
return isObject(re) && objectToString(re) === '[object RegExp]';
}
exports.isRegExp = isRegExp;
function isObject(arg) {
return typeof arg === 'object' && arg !== null;
}
exports.isObject = isObject;
function isDate(d) {
return isObject(d) && objectToString(d) === '[object Date]';
}
exports.isDate = isDate;
function isError(e) {
return isObject(e) &&
(objectToString(e) === '[object Error]' || e instanceof Error);
}
exports.isError = isError;
function isFunction(arg) {
return typeof arg === 'function';
}
exports.isFunction = isFunction;
function isPrimitive(arg) {
return arg === null ||
typeof arg === 'boolean' ||
typeof arg === 'number' ||
typeof arg === 'string' ||
typeof arg === 'symbol' || // ES6 symbol
typeof arg === 'undefined';
}
exports.isPrimitive = isPrimitive;
function isBuffer(arg) {
return Buffer.isBuffer(arg);
}
exports.isBuffer = isBuffer;
function objectToString(o) {
return Object.prototype.toString.call(o);
}
}).call(this,require("buffer").Buffer)
},{"buffer":34}],45:[function(require,module,exports){
module.exports = Array.isArray || function (arr) {
return Object.prototype.toString.call(arr) == '[object Array]';
};
},{}],46:[function(require,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
var Buffer = require('buffer').Buffer;
var isBufferEncoding = Buffer.isEncoding
|| function(encoding) {
switch (encoding && encoding.toLowerCase()) {
case 'hex': case 'utf8': case 'utf-8': case 'ascii': case 'binary': case 'base64': case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': case 'raw': return true;
default: return false;
}
}
function assertEncoding(encoding) {
if (encoding && !isBufferEncoding(encoding)) {
throw new Error('Unknown encoding: ' + encoding);
}
}
var StringDecoder = exports.StringDecoder = function(encoding) {
this.encoding = (encoding || 'utf8').toLowerCase().replace(/[-_]/, '');
assertEncoding(encoding);
switch (this.encoding) {
case 'utf8':
// CESU-8 represents each of Surrogate Pair by 3-bytes
this.surrogateSize = 3;
break;
case 'ucs2':
case 'utf16le':
// UTF-16 represents each of Surrogate Pair by 2-bytes
this.surrogateSize = 2;
this.detectIncompleteChar = utf16DetectIncompleteChar;
break;
case 'base64':
// Base-64 stores 3 bytes in 4 chars, and pads the remainder.
this.surrogateSize = 3;
this.detectIncompleteChar = base64DetectIncompleteChar;
break;
default:
this.write = passThroughWrite;
return;
}
this.charBuffer = new Buffer(6);
this.charReceived = 0;
this.charLength = 0;
};
StringDecoder.prototype.write = function(buffer) {
var charStr = '';
var offset = 0;
// if our last write ended with an incomplete multibyte character
while (this.charLength) {
// determine how many remaining bytes this buffer has to offer for this char
var i = (buffer.length >= this.charLength - this.charReceived) ?
this.charLength - this.charReceived :
buffer.length;
// add the new bytes to the char buffer
buffer.copy(this.charBuffer, this.charReceived, offset, i);
this.charReceived += (i - offset);
offset = i;
if (this.charReceived < this.charLength) {
// still not enough chars in this buffer? wait for more ...
return '';
}
// get the character that was split
charStr = this.charBuffer.slice(0, this.charLength).toString(this.encoding);
// lead surrogate (D800-DBFF) is also the incomplete character
var charCode = charStr.charCodeAt(charStr.length - 1);
if (charCode >= 0xD800 && charCode <= 0xDBFF) {
this.charLength += this.surrogateSize;
charStr = '';
continue;
}
this.charReceived = this.charLength = 0;
// if there are no more bytes in this buffer, just emit our char
if (i == buffer.length) return charStr;
// otherwise cut off the characters end from the beginning of this buffer
buffer = buffer.slice(i, buffer.length);
break;
}
var lenIncomplete = this.detectIncompleteChar(buffer);
var end = buffer.length;
if (this.charLength) {
// buffer the incomplete character bytes we got
buffer.copy(this.charBuffer, 0, buffer.length - lenIncomplete, end);
this.charReceived = lenIncomplete;
end -= lenIncomplete;
}
charStr += buffer.toString(this.encoding, 0, end);
var end = charStr.length - 1;
var charCode = charStr.charCodeAt(end);
// lead surrogate (D800-DBFF) is also the incomplete character
if (charCode >= 0xD800 && charCode <= 0xDBFF) {
var size = this.surrogateSize;
this.charLength += size;
this.charReceived += size;
this.charBuffer.copy(this.charBuffer, size, 0, size);
this.charBuffer.write(charStr.charAt(charStr.length - 1), this.encoding);
return charStr.substring(0, end);
}
// or just emit the charStr
return charStr;
};
StringDecoder.prototype.detectIncompleteChar = function(buffer) {
// determine how many bytes we have to check at the end of this buffer
var i = (buffer.length >= 3) ? 3 : buffer.length;
// Figure out if one of the last i bytes of our buffer announces an
// incomplete char.
for (; i > 0; i--) {
var c = buffer[buffer.length - i];
// See http://en.wikipedia.org/wiki/UTF-8#Description
// 110XXXXX
if (i == 1 && c >> 5 == 0x06) {
this.charLength = 2;
break;
}
// 1110XXXX
if (i <= 2 && c >> 4 == 0x0E) {
this.charLength = 3;
break;
}
// 11110XXX
if (i <= 3 && c >> 3 == 0x1E) {
this.charLength = 4;
break;
}
}
return i;
};
StringDecoder.prototype.end = function(buffer) {
var res = '';
if (buffer && buffer.length)
res = this.write(buffer);
if (this.charReceived) {
var cr = this.charReceived;
var buf = this.charBuffer;
var enc = this.encoding;
res += buf.slice(0, cr).toString(enc);
}
return res;
};
function passThroughWrite(buffer) {
return buffer.toString(this.encoding);
}
function utf16DetectIncompleteChar(buffer) {
var incomplete = this.charReceived = buffer.length % 2;
this.charLength = incomplete ? 2 : 0;
return incomplete;
}
function base64DetectIncompleteChar(buffer) {
var incomplete = this.charReceived = buffer.length % 3;
this.charLength = incomplete ? 3 : 0;
return incomplete;
}
},{"buffer":34}],47:[function(require,module,exports){
module.exports = require("./lib/_stream_passthrough.js")
},{"./lib/_stream_passthrough.js":40}],48:[function(require,module,exports){
exports = module.exports = require('./lib/_stream_readable.js');
exports.Readable = exports;
exports.Writable = require('./lib/_stream_writable.js');
exports.Duplex = require('./lib/_stream_duplex.js');
exports.Transform = require('./lib/_stream_transform.js');
exports.PassThrough = require('./lib/_stream_passthrough.js');
},{"./lib/_stream_duplex.js":39,"./lib/_stream_passthrough.js":40,"./lib/_stream_readable.js":41,"./lib/_stream_transform.js":42,"./lib/_stream_writable.js":43}],49:[function(require,module,exports){
module.exports = require("./lib/_stream_transform.js")
},{"./lib/_stream_transform.js":42}],50:[function(require,module,exports){
module.exports = require("./lib/_stream_writable.js")
},{"./lib/_stream_writable.js":43}],51:[function(require,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
module.exports = Stream;
var EE = require('events').EventEmitter;
var inherits = require('inherits');
inherits(Stream, EE);
Stream.Readable = require('readable-stream/readable.js');
Stream.Writable = require('readable-stream/writable.js');
Stream.Duplex = require('readable-stream/duplex.js');
Stream.Transform = require('readable-stream/transform.js');
Stream.PassThrough = require('readable-stream/passthrough.js');
// Backwards-compat with node 0.4.x
Stream.Stream = Stream;
// old-style streams. Note that the pipe method (the only relevant
// part of this class) is overridden in the Readable class.
function Stream() {
EE.call(this);
}
Stream.prototype.pipe = function(dest, options) {
var source = this;
function ondata(chunk) {
if (dest.writable) {
if (false === dest.write(chunk) && source.pause) {
source.pause();
}
}
}
source.on('data', ondata);
function ondrain() {
if (source.readable && source.resume) {
source.resume();
}
}
dest.on('drain', ondrain);
// If the 'end' option is not supplied, dest.end() will be called when
// source gets the 'end' or 'close' events. Only dest.end() once.
if (!dest._isStdio && (!options || options.end !== false)) {
source.on('end', onend);
source.on('close', onclose);
}
var didOnEnd = false;
function onend() {
if (didOnEnd) return;
didOnEnd = true;
dest.end();
}
function onclose() {
if (didOnEnd) return;
didOnEnd = true;
if (typeof dest.destroy === 'function') dest.destroy();
}
// don't leave dangling pipes when there are errors.
function onerror(er) {
cleanup();
if (EE.listenerCount(this, 'error') === 0) {
throw er; // Unhandled stream error in pipe.
}
}
source.on('error', onerror);
dest.on('error', onerror);
// remove all the event listeners that were added.
function cleanup() {
source.removeListener('data', ondata);
dest.removeListener('drain', ondrain);
source.removeListener('end', onend);
source.removeListener('close', onclose);
source.removeListener('error', onerror);
dest.removeListener('error', onerror);
source.removeListener('end', cleanup);
source.removeListener('close', cleanup);
dest.removeListener('close', cleanup);
}
source.on('end', cleanup);
source.on('close', cleanup);
dest.on('close', cleanup);
dest.emit('pipe', source);
// Allow for unix-like usage: A.pipe(B).pipe(C)
return dest;
};
},{"events":55,"inherits":56,"readable-stream/duplex.js":38,"readable-stream/passthrough.js":47,"readable-stream/readable.js":48,"readable-stream/transform.js":49,"readable-stream/writable.js":50}],52:[function(require,module,exports){
var indexOf = require('indexof');
var Object_keys = function (obj) {
if (Object.keys) return Object.keys(obj)
else {
var res = [];
for (var key in obj) res.push(key)
return res;
}
};
var forEach = function (xs, fn) {
if (xs.forEach) return xs.forEach(fn)
else for (var i = 0; i < xs.length; i++) {
fn(xs[i], i, xs);
}
};
var defineProp = (function() {
try {
Object.defineProperty({}, '_', {});
return function(obj, name, value) {
Object.defineProperty(obj, name, {
writable: true,
enumerable: false,
configurable: true,
value: value
})
};
} catch(e) {
return function(obj, name, value) {
obj[name] = value;
};
}
}());
var globals = ['Array', 'Boolean', 'Date', 'Error', 'EvalError', 'Function',
'Infinity', 'JSON', 'Math', 'NaN', 'Number', 'Object', 'RangeError',
'ReferenceError', 'RegExp', 'String', 'SyntaxError', 'TypeError', 'URIError',
'decodeURI', 'decodeURIComponent', 'encodeURI', 'encodeURIComponent', 'escape',
'eval', 'isFinite', 'isNaN', 'parseFloat', 'parseInt', 'undefined', 'unescape'];
function Context() {}
Context.prototype = {};
var Script = exports.Script = function NodeScript (code) {
if (!(this instanceof Script)) return new Script(code);
this.code = code;
};
Script.prototype.runInContext = function (context) {
if (!(context instanceof Context)) {
throw new TypeError("needs a 'context' argument.");
}
var iframe = document.createElement('iframe');
if (!iframe.style) iframe.style = {};
iframe.style.display = 'none';
document.body.appendChild(iframe);
var win = iframe.contentWindow;
var wEval = win.eval, wExecScript = win.execScript;
if (!wEval && wExecScript) {
// win.eval() magically appears when this is called in IE:
wExecScript.call(win, 'null');
wEval = win.eval;
}
forEach(Object_keys(context), function (key) {
win[key] = context[key];
});
forEach(globals, function (key) {
if (context[key]) {
win[key] = context[key];
}
});
var winKeys = Object_keys(win);
var res = wEval.call(win, this.code);
forEach(Object_keys(win), function (key) {
// Avoid copying circular objects like `top` and `window` by only
// updating existing context properties or new properties in the `win`
// that was only introduced after the eval.
if (key in context || indexOf(winKeys, key) === -1) {
context[key] = win[key];
}
});
forEach(globals, function (key) {
if (!(key in context)) {
defineProp(context, key, win[key]);
}
});
document.body.removeChild(iframe);
return res;
};
Script.prototype.runInThisContext = function () {
return eval(this.code); // maybe...
};
Script.prototype.runInNewContext = function (context) {
var ctx = Script.createContext(context);
var res = this.runInContext(ctx);
forEach(Object_keys(ctx), function (key) {
context[key] = ctx[key];
});
return res;
};
forEach(Object_keys(Script.prototype), function (name) {
exports[name] = Script[name] = function (code) {
var s = Script(code);
return s[name].apply(s, [].slice.call(arguments, 1));
};
});
exports.createScript = function (code) {
return exports.Script(code);
};
exports.createContext = Script.createContext = function (context) {
var copy = new Context();
if(typeof context === 'object') {
forEach(Object_keys(context), function (key) {
copy[key] = context[key];
});
}
return copy;
};
},{"indexof":53}],53:[function(require,module,exports){
var indexOf = [].indexOf;
module.exports = function(arr, obj){
if (indexOf) return arr.indexOf(obj);
for (var i = 0; i < arr.length; ++i) {
if (arr[i] === obj) return i;
}
return -1;
};
},{}],54:[function(require,module,exports){
var Stream = require("stream")
var writeMethods = ["write", "end", "destroy"]
var readMethods = ["resume", "pause"]
var readEvents = ["data", "close"]
var slice = Array.prototype.slice
module.exports = duplex
function forEach (arr, fn) {
if (arr.forEach) {
return arr.forEach(fn)
}
for (var i = 0; i < arr.length; i++) {
fn(arr[i], i)
}
}
function duplex(writer, reader) {
var stream = new Stream()
var ended = false
forEach(writeMethods, proxyWriter)
forEach(readMethods, proxyReader)
forEach(readEvents, proxyStream)
reader.on("end", handleEnd)
writer.on("drain", function() {
stream.emit("drain")
})
writer.on("error", reemit)
reader.on("error", reemit)
stream.writable = writer.writable
stream.readable = reader.readable
return stream
function proxyWriter(methodName) {
stream[methodName] = method
function method() {
return writer[methodName].apply(writer, arguments)
}
}
function proxyReader(methodName) {
stream[methodName] = method
function method() {
stream.emit(methodName)
var func = reader[methodName]
if (func) {
return func.apply(reader, arguments)
}
reader.emit(methodName)
}
}
function proxyStream(methodName) {
reader.on(methodName, reemit)
function reemit() {
var args = slice.call(arguments)
args.unshift(methodName)
stream.emit.apply(stream, args)
}
}
function handleEnd() {
if (ended) {
return
}
ended = true
var args = slice.call(arguments)
args.unshift("end")
stream.emit.apply(stream, args)
}
function reemit(err) {
stream.emit("error", err)
}
}
},{"stream":51}],55:[function(require,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
function EventEmitter() {
this._events = this._events || {};
this._maxListeners = this._maxListeners || undefined;
}
module.exports = EventEmitter;
// Backwards-compat with node 0.10.x
EventEmitter.EventEmitter = EventEmitter;
EventEmitter.prototype._events = undefined;
EventEmitter.prototype._maxListeners = undefined;
// By default EventEmitters will print a warning if more than 10 listeners are
// added to it. This is a useful default which helps finding memory leaks.
EventEmitter.defaultMaxListeners = 10;
// Obviously not all Emitters should be limited to 10. This function allows
// that to be increased. Set to zero for unlimited.
EventEmitter.prototype.setMaxListeners = function(n) {
if (!isNumber(n) || n < 0 || isNaN(n))
throw TypeError('n must be a positive number');
this._maxListeners = n;
return this;
};
EventEmitter.prototype.emit = function(type) {
var er, handler, len, args, i, listeners;
if (!this._events)
this._events = {};
// If there is no 'error' event listener then throw.
if (type === 'error') {
if (!this._events.error ||
(isObject(this._events.error) && !this._events.error.length)) {
er = arguments[1];
if (er instanceof Error) {
throw er; // Unhandled 'error' event
} else {
throw TypeError('Uncaught, unspecified "error" event.');
}
return false;
}
}
handler = this._events[type];
if (isUndefined(handler))
return false;
if (isFunction(handler)) {
switch (arguments.length) {
// fast cases
case 1:
handler.call(this);
break;
case 2:
handler.call(this, arguments[1]);
break;
case 3:
handler.call(this, arguments[1], arguments[2]);
break;
// slower
default:
len = arguments.length;
args = new Array(len - 1);
for (i = 1; i < len; i++)
args[i - 1] = arguments[i];
handler.apply(this, args);
}
} else if (isObject(handler)) {
len = arguments.length;
args = new Array(len - 1);
for (i = 1; i < len; i++)
args[i - 1] = arguments[i];
listeners = handler.slice();
len = listeners.length;
for (i = 0; i < len; i++)
listeners[i].apply(this, args);
}
return true;
};
EventEmitter.prototype.addListener = function(type, listener) {
var m;
if (!isFunction(listener))
throw TypeError('listener must be a function');
if (!this._events)
this._events = {};
// To avoid recursion in the case that type === "newListener"! Before
// adding it to the listeners, first emit "newListener".
if (this._events.newListener)
this.emit('newListener', type,
isFunction(listener.listener) ?
listener.listener : listener);
if (!this._events[type])
// Optimize the case of one listener. Don't need the extra array object.
this._events[type] = listener;
else if (isObject(this._events[type]))
// If we've already got an array, just append.
this._events[type].push(listener);
else
// Adding the second element, need to change to array.
this._events[type] = [this._events[type], listener];
// Check for listener leak
if (isObject(this._events[type]) && !this._events[type].warned) {
var m;
if (!isUndefined(this._maxListeners)) {
m = this._maxListeners;
} else {
m = EventEmitter.defaultMaxListeners;
}
if (m && m > 0 && this._events[type].length > m) {
this._events[type].warned = true;
console.error('(node) warning: possible EventEmitter memory ' +
'leak detected. %d listeners added. ' +
'Use emitter.setMaxListeners() to increase limit.',
this._events[type].length);
if (typeof console.trace === 'function') {
// not supported in IE 10
console.trace();
}
}
}
return this;
};
EventEmitter.prototype.on = EventEmitter.prototype.addListener;
EventEmitter.prototype.once = function(type, listener) {
if (!isFunction(listener))
throw TypeError('listener must be a function');
var fired = false;
function g() {
this.removeListener(type, g);
if (!fired) {
fired = true;
listener.apply(this, arguments);
}
}
g.listener = listener;
this.on(type, g);
return this;
};
// emits a 'removeListener' event iff the listener was removed
EventEmitter.prototype.removeListener = function(type, listener) {
var list, position, length, i;
if (!isFunction(listener))
throw TypeError('listener must be a function');
if (!this._events || !this._events[type])
return this;
list = this._events[type];
length = list.length;
position = -1;
if (list === listener ||
(isFunction(list.listener) && list.listener === listener)) {
delete this._events[type];
if (this._events.removeListener)
this.emit('removeListener', type, listener);
} else if (isObject(list)) {
for (i = length; i-- > 0;) {
if (list[i] === listener ||
(list[i].listener && list[i].listener === listener)) {
position = i;
break;
}
}
if (position < 0)
return this;
if (list.length === 1) {
list.length = 0;
delete this._events[type];
} else {
list.splice(position, 1);
}
if (this._events.removeListener)
this.emit('removeListener', type, listener);
}
return this;
};
EventEmitter.prototype.removeAllListeners = function(type) {
var key, listeners;
if (!this._events)
return this;
// not listening for removeListener, no need to emit
if (!this._events.removeListener) {
if (arguments.length === 0)
this._events = {};
else if (this._events[type])
delete this._events[type];
return this;
}
// emit removeListener for all listeners on all events
if (arguments.length === 0) {
for (key in this._events) {
if (key === 'removeListener') continue;
this.removeAllListeners(key);
}
this.removeAllListeners('removeListener');
this._events = {};
return this;
}
listeners = this._events[type];
if (isFunction(listeners)) {
this.removeListener(type, listeners);
} else {
// LIFO order
while (listeners.length)
this.removeListener(type, listeners[listeners.length - 1]);
}
delete this._events[type];
return this;
};
EventEmitter.prototype.listeners = function(type) {
var ret;
if (!this._events || !this._events[type])
ret = [];
else if (isFunction(this._events[type]))
ret = [this._events[type]];
else
ret = this._events[type].slice();
return ret;
};
EventEmitter.listenerCount = function(emitter, type) {
var ret;
if (!emitter._events || !emitter._events[type])
ret = 0;
else if (isFunction(emitter._events[type]))
ret = 1;
else
ret = emitter._events[type].length;
return ret;
};
function isFunction(arg) {
return typeof arg === 'function';
}
function isNumber(arg) {
return typeof arg === 'number';
}
function isObject(arg) {
return typeof arg === 'object' && arg !== null;
}
function isUndefined(arg) {
return arg === void 0;
}
},{}],56:[function(require,module,exports){
if (typeof Object.create === 'function') {
// implementation from standard node.js 'util' module
module.exports = function inherits(ctor, superCtor) {
ctor.super_ = superCtor
ctor.prototype = Object.create(superCtor.prototype, {
constructor: {
value: ctor,
enumerable: false,
writable: true,
configurable: true
}
});
};
} else {
// old school shim for old browsers
module.exports = function inherits(ctor, superCtor) {
ctor.super_ = superCtor
var TempCtor = function () {}
TempCtor.prototype = superCtor.prototype
ctor.prototype = new TempCtor()
ctor.prototype.constructor = ctor
}
}
},{}],57:[function(require,module,exports){
(function (process){
var through = require('through');
var nextTick = typeof setImmediate !== 'undefined'
? setImmediate
: process.nextTick
;
module.exports = function (write, end) {
var tr = through(write, end);
tr.pause();
var resume = tr.resume;
var pause = tr.pause;
var paused = false;
tr.pause = function () {
paused = true;
return pause.apply(this, arguments);
};
tr.resume = function () {
paused = false;
return resume.apply(this, arguments);
};
nextTick(function () {
if (!paused) tr.resume();
});
return tr;
};
}).call(this,require("+xKvab"))
},{"+xKvab":37,"through":58}],58:[function(require,module,exports){
module.exports=require(33)
},{"+xKvab":37,"stream":51}]},{},[1])
<html>
<head>
<title>terminal</title>
<style>
#terminal {
position: absolute;
left: 0px;
top: 0px;
bottom: 0px;
right: 0px;
padding: 10px 15px 10px 15px;
background: black;
opacity: 0.8;
font-family: monaco, monospace;
font-size: 16px;
}
#terminal.enabled {
opacity: 1.0;
}
</style>
</head>
<body>
<div id="terminal"></div>
<script src="bundle.js"></script>
</body>
</html>
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