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@vasanthk
vasanthk / System Design.md
Last active May 13, 2024 13:03
System Design Cheatsheet

System Design Cheatsheet

Picking the right architecture = Picking the right battles + Managing trade-offs

Basic Steps

  1. Clarify and agree on the scope of the system
  • User cases (description of sequences of events that, taken together, lead to a system doing something useful)
    • Who is going to use it?
    • How are they going to use it?
@jboner
jboner / latency.txt
Last active May 13, 2024 12:48
Latency Numbers Every Programmer Should Know
Latency Comparison Numbers (~2012)
----------------------------------
L1 cache reference 0.5 ns
Branch mispredict 5 ns
L2 cache reference 7 ns 14x L1 cache
Mutex lock/unlock 25 ns
Main memory reference 100 ns 20x L2 cache, 200x L1 cache
Compress 1K bytes with Zippy 3,000 ns 3 us
Send 1K bytes over 1 Gbps network 10,000 ns 10 us
Read 4K randomly from SSD* 150,000 ns 150 us ~1GB/sec SSD
@paulirish
paulirish / what-forces-layout.md
Last active May 12, 2024 13:20
What forces layout/reflow. The comprehensive list.

What forces layout / reflow

All of the below properties or methods, when requested/called in JavaScript, will trigger the browser to synchronously calculate the style and layout*. This is also called reflow or layout thrashing, and is common performance bottleneck.

Generally, all APIs that synchronously provide layout metrics will trigger forced reflow / layout. Read on for additional cases and details.

Element APIs

Getting box metrics
  • elem.offsetLeft, elem.offsetTop, elem.offsetWidth, elem.offsetHeight, elem.offsetParent
@MohamedAlaa
MohamedAlaa / tmux-cheatsheet.markdown
Last active May 11, 2024 07:10
tmux shortcuts & cheatsheet

tmux shortcuts & cheatsheet

start new:

tmux

start new with session name:

tmux new -s myname
@aparrish
aparrish / understanding-word-vectors.ipynb
Last active May 10, 2024 14:19
Understanding word vectors: A tutorial for "Reading and Writing Electronic Text," a class I teach at ITP. (Python 2.7) Code examples released under CC0 https://creativecommons.org/choose/zero/, other text released under CC BY 4.0 https://creativecommons.org/licenses/by/4.0/
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# Hello, and welcome to makefile basics.
#
# You will learn why `make` is so great, and why, despite its "weird" syntax,
# it is actually a highly expressive, efficient, and powerful way to build
# programs.
#
# Once you're done here, go to
# http://www.gnu.org/software/make/manual/make.html
# to learn SOOOO much more.
@piscisaureus
piscisaureus / pr.md
Created August 13, 2012 16:12
Checkout github pull requests locally

Locate the section for your github remote in the .git/config file. It looks like this:

[remote "origin"]
	fetch = +refs/heads/*:refs/remotes/origin/*
	url = git@github.com:joyent/node.git

Now add the line fetch = +refs/pull/*/head:refs/remotes/origin/pr/* to this section. Obviously, change the github url to match your project's URL. It ends up looking like this:

@Starefossen
Starefossen / tmux-cheats.md
Last active April 23, 2024 11:47
My personal tmux cheat sheet for working with sessions, windows, and panes. `NB` I have remapped the command prefix to `ctrl` + `a`.

Sessions

New Session

  • tmux new [-s name] [cmd] (:new) - new session

Switch Session

  • tmux ls (:ls) - list sessions
  • tmux switch [-t name] (:switch) - switches to an existing session
#=Navigating=
visit('/projects')
visit(post_comments_path(post))
#=Clicking links and buttons=
click_link('id-of-link')
click_link('Link Text')
click_button('Save')
click('Link Text') # Click either a link or a button
click_on('Button Value')
@chenglou
chenglou / gist:40b75d820123a9ed53d8
Last active March 13, 2024 12:14
Thoughts on Animation

Interesting part (unmounting & API) is at the end if you're not interested in the rest =).

Stress Tests

This animation proposal is just an attempt. In case it doesn't work out, I've gathered a few examples that can test the power of a future animation system.

  1. Parent is an infinitely spinning ball, and has a child ball that is also spinning. Clicking on the parent causes child to reverse spinning direction. This tests the ability of the animation system to compose animation, not in the sense of applying multiple interpolations to one or more variables passed onto the child (this should be trivial), but in the sense that the parent's constantly updating at the same time as the child, and has to ensure that it passes the animation commands correctly to it. This also tests that we can still intercept these animations (the clicking) and immediately change their configuration instead of queueing them.

  2. Typing letters and let them fly in concurrently. This tests concurrency, coordination of an array of ch