- Download maple seed http://www.majorgeeks.com/files/details/wii_u_usb_helper.html
- Create emulation and games directory
(Documents/CEMU/Games)
- Download CEMU http://cemu.info/ and extract to emulation directory
(Documents/CEMU/cemu)
- Download CEMUhook and extract to the same directory https://cemuhook.sshnuke.net/
- Launch wii usb helper and give
wiiu.titlekeys.gq
as the title key site (database) - Search Breath Of the Wild and select
Add, Add Update, and Add DLC
then click download on the bottom left - Download the Cache from here and move it to the folder
cemu/shaderCache/transferable
- Launch the cemu executable. Click input and Xinput then select the controller and map buttons. Set CPU -> triple core recompiler in the top bar settings.
- Click prepare game for emulation in Wii USB Helper then "Play this game on PC" (you can also add a steam shortcut)
- The first launch shader compilation will take up
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//Based on http://www.samliew.com/icval/ | |
function validateNRIC(str) { | |
if (str.length != 9) | |
return false; | |
str = str.toUpperCase(); | |
var i, | |
icArray = []; | |
for(i = 0; i < 9; i++) { |
Generate the kubeconfig file for your cluster using the Kubeconfig File
button in the Cluster view of your cluster.
Save the generated file as $HOME/.kube/config
and run kubectl get nodes
to verify it works.
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import boto3 | |
import logging | |
#setup simple logging for INFO | |
logger = logging.getLogger() | |
logger.setLevel(logging.INFO) | |
#define the connection | |
ec2 = boto3.resource('ec2') |
This gist has been created to document one successful way I have found to use Declarative pipeline + nodeJS + Ionic Framework and preview the work through the Ionic SaaS Platform. More on this can be found on the Ionic website
- Jenkins/Jenkins:LTS
- Amazon EC2 plugin:1.38
- NodeJS Plugin:1.2.4
- NodeJS 8.9.4
This gist has been created to document one successful way I have found to use Declarative pipeline + nodeJS + Ionic Framework and preview the work through the Ionic SaaS Platform. More on this can be found on the Ionic website
- Jenkins/Jenkins:LTS
- Amazon EC2 plugin:1.38
- NodeJS Plugin:1.2.4
- NodeJS 8.9.4
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#!/usr/bin/env bash | |
# https://developers.supportbee.com/blog/setting-up-cucumber-to-run-with-Chrome-on-Linux/ | |
# https://gist.github.com/curtismcmullan/7be1a8c1c841a9d8db2c | |
# http://stackoverflow.com/questions/10792403/how-do-i-get-chrome-working-with-selenium-using-php-webdriver | |
# http://stackoverflow.com/questions/26133486/how-to-specify-binary-path-for-remote-chromedriver-in-codeception | |
# http://stackoverflow.com/questions/40262682/how-to-run-selenium-3-x-with-chrome-driver-through-terminal | |
# http://askubuntu.com/questions/760085/how-do-you-install-google-chrome-on-ubuntu-16-04 | |
# Versions | |
CHROME_DRIVER_VERSION=`curl -sS chromedriver.storage.googleapis.com/LATEST_RELEASE` |