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Nintendo Switch Fuse Blown Count
System version Expected number of burnt fuses (retail) Expected number of burnt fuses (non-retail)
1.0.0 1 0
2.0.0-2.3.0 2 0
3.0.0 3 1
3.0.1-3.0.2 4 1
4.0.0-4.1.0 5 1
5.0.0-5.1.0 6 1
6.0.0-6.1.0 7 1
6.2.0 8 1
7.0.0-8.0.1 9 1
8.1.0 10 1
9.0.0-9.0.1 11 1
9.1.0-9.2.0 12 1
10.0.0-10.0.4 13 1
@Resilixia

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@Resilixia Resilixia commented Jun 26, 2019

System version,Expected number of burnt fuses
1.0.0,1
2.0.0-2.3.0,2
3.0.0,3
3.0.1-3.0.2,4
4.0.0-4.1.0,5
5.0.0-5.1.0,6
6.0.0-6.1.0,7
6.2.0,8
7.0.0-8.0.1,9
8.1.0,10

@jonluca

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@jonluca jonluca commented Jun 26, 2019

Great! I'll update it. Thanks!

@Rameshyele

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@Rameshyele Rameshyele commented Nov 6, 2019

How much fuse count does a out of the box patched swith has
For example I got brand new nintendo switch which has 9.x.x firmware version
How much burnt fuse it has (1 or 10)

@OverRide604

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@OverRide604 OverRide604 commented Nov 8, 2019

How much fuse count does a out of the box patched swith has
For example I got brand new nintendo switch which has 9.x.x firmware version
How much burnt fuse it has (1 or 10)

Version 9.xxx shows 11 fuses burnt (11 out of 64).

But it doesn't matter anyway, as using cfw you're bypassing fuse check, launching code before console has a chance to check it. You may have a problem if you upgrade/downgrade firmware and launch official firmware, but this is obvious thing.

@0xCCD

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@0xCCD 0xCCD commented Dec 23, 2020

I have an Erista Retail on Firmware v11.0.1
with burnt fuses 15 - 10

Is it normal or not ?

@NarakuYume

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@NarakuYume NarakuYume commented Dec 25, 2020

I have the same issue with 15 - 10 burnt fuses on my patched erista. The only difference is I'm on firmware 11.0.0. Somehow there isn't any solution for it cause I searched the whole internet for this issue and found nothing.

@0xCCD

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@0xCCD 0xCCD commented Dec 26, 2020

@NarakuYume You could join here: https://discord.gg/7h2z9RFQy7 #sx-core channel in case you use sx-core there are 5 other cases with 15-10 issue atm

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