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No one asked for that very ugly and keyboard unfriendly Align editor in the Object Inspector and it is even not documented. - Uwe Schuster - Google+
library DisableAlignPropertyEditor;
{
Originally only as jpg image by Uwe Schuster.
https://web.archive.org/web/20161117154454/https://pbs.twimg.com/media/Cxaoi-DXEAAMF03.jpg:large
https://web.archive.org/web/20161117154450/https:/twitter.com/UScLE/status/799011392703647744
https://web.archive.org/web/20161117154501/https://plus.google.com/107811538224738992137/posts/hTXUwkCe1TV
}
uses
System.SysUtils,
System.TypInfo,
DesignIntf,
ToolsAPI;
var
LastRegisterPropertyEditorProc: TRegisterPropertyEditorProc = nil;
procedure NewRegisterPropertyEditor(PropertyType: PTypeInfo; ComponentClass: TClass; const PropertyName: string; EditorClass: TPropertyEditorClass);
begin
if Assigned(EditorClass) then
begin
if SameText('TAlignProperty', EditorClass.ClassName) then
Exit;
end;
LastRegisterPropertyEditorProc(PropertyType, ComponentClass, PropertyName, EditorClass);
end;
procedure wizardTerminate;
begin
RegisterPropertyEditorProc := LastRegisterPropertyEditorProc;
end;
function wizardInit(const BorlandIDEServices: IBorlandIDEServices; RegisterProc: TWizardRegisterProc; var Terminate: TWizardTerminateProc): Boolean; stdcall;
begin
LastRegisterPropertyEditorProc := RegisterPropertyEditorProc;
RegisterPropertyEditorProc := NewRegisterPropertyEditor;
Terminate := wizardTerminate;
Result := True;
end;
exports
wizardInit name WizardEntryPoint;
begin
end.
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<MainSource>DisableAlignPropertyEditor.dpr</MainSource>
<Base>True</Base>
<Config Condition="'$(Config)'==''">Debug</Config>
<Platform Condition="'$(Platform)'==''">Win32</Platform>
<TargetedPlatforms>1</TargetedPlatforms>
<AppType>Library</AppType>
</PropertyGroup>
<PropertyGroup Condition="'$(Config)'=='Base' or '$(Base)'!=''">
<Base>true</Base>
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<Base_OSX32>true</Base_OSX32>
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<Base_Win64>true</Base_Win64>
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<Base>true</Base>
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<DCC_UsePackage>designide;$(DCC_UsePackage)</DCC_UsePackage>
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<DCC_GenerateStackFrames>true</DCC_GenerateStackFrames>
<DCC_DebugInfoInExe>true</DCC_DebugInfoInExe>
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<DCC_LocalDebugSymbols>false</DCC_LocalDebugSymbols>
<DCC_Define>RELEASE;$(DCC_Define)</DCC_Define>
<DCC_SymbolReferenceInfo>0</DCC_SymbolReferenceInfo>
<DCC_DebugInformation>0</DCC_DebugInformation>
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<MainSource>MainSource</MainSource>
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