- Children of Light in Iyen-Oursta - Sinq Laison
- space oddity
- EVE Gate - New Eden - Genesis
- Malkalen V - Moon 1 - Ishukone Corporation Factory; Dented Station
- Choonka’s Ship wash Ashab II Moon 1 - Domain
- Devil's Dig Site Otitoh
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package main | |
// for Project Zomboid Dedicated Server | |
// converts a ModManager load order string to a map mod name load order | |
// your own client doesn't need the map names since it loads them via the mod load order anyway | |
// however, hosting a server requires this specific Map load directive in servertest.ini | |
// this will output a Map= load order in the same order as the mod load order | |
// the idea is that getting a stable mod load order is way easier in the game client mod manager | |
// then you can export and use this on a dedicated server instance to host a mp game with your mod order |
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<meta-runner name="localdeploy"> | |
<description>builds docker image and deploys to local machine</description> | |
<settings> | |
<parameters> | |
<param name="env.ASSIGNED_PORT" value="8888" /> | |
</parameters> | |
<build-runners> | |
<runner name="build" type="DockerCommand"> | |
<parameters> | |
<param name="command.args" value="--pull" /> |
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A=1000 n=1000 pr=0 sp=0 div=(9.6+2.4*pr)*n so=1-sp o=160000 e=8*o c="" | |
z="origin_" mr=z+"north" br=z+"south" cr=z+"east" z+="west" sm="\nS: " | |
u=e*3/13 l=2*o mm=l*13/19 k=e*3/19 x/=so sm=c s=c sl="\nsignal lost" | |
rr="ISAN2 :_\n " xm="\nX: " ym="\nY: " zm="\nZ: " nn=l*13/3 | |
ej=16*sp h="Q" pj=14-pr b=0.5 p=1000000 :at=mr :bt=br :ct=cr :dt=z x=0 | |
t=p-:a t*=t i=p-:b i*=i g=p-:c g*=g f=p-:d f*=f x/=:a*:b*:c*:d goto14 | |
h="M" t=p-:a t*=t er=(t-el)/4 el=t x/=:a :at=br x=8 gotopj// ISAN | |
i=p-:a i*=i fr=(i-fl)/4 fl=i x/=:a :at=cr x=9 gotopj// From Collective | |
g=p-:a g*=g gr=(g-gl)/4 gl=g x/=:a :at=z x=10 gotopj// v2.5 - 190821 | |
f=p-:a f*=f hr=(f-hl)/4 hl=f x/=:a :at=mr x=7 gotopj |
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package main | |
/* | |
for some reason my number lock kept getting turned off and i couldn't figure out why | |
so i made this to check every 250ms to see if my number lock is off, and if it is, turn it back on | |
*/ | |
import ( | |
"github.com/gonutz/w32" |
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14:57:37 [252]33 IRC Operators online | |
14:57:37 [253]49 unknown connection(s) | |
14:57:37 [254]41643 channels formed | |
14:57:37 [255]I have 3481 clients and 1 servers | |
14:57:37 [265]3481 3943 Current local users 3481, max 3943 | |
14:57:37 [266]76941 83476 Current global users 76941, max 83476 |
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/* | |
syntax: | |
httpserver port path cidr | |
arguments are optional but expected in the above order | |
current directory via just . works | |
*/ | |
package main |
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use warnings; | |
use strict; | |
use IPC::Open3; | |
use Irssi; | |
use vars qw($VERSION %IRSSI); | |
$VERSION = '0.1'; | |
%IRSSI = ( | |
author => 'c|p', | |
name => 'h-ify', |
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ff02::1 all nodes | |
ff02::2 all routers | |
ff02::5 all OSPF (Open Shortest Path First) routers | |
ff02::6 all OSPF DRs (OSPF Designated Routers) | |
ff02::9 all RIP (Routing Information Protocol) routers | |
ff02::a all EIGRP (Enhanced Interior Gateway Routing Protocol) routers | |
ff02::d all PIM (Protocol Independent Multicast) routers | |
ff02::f UPNP (Universal Plug and Play) devices | |
ff02::11 all homenet nodes | |
ff02::12 VRRP (Virtual Router Redundancy Protocol) |
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root at summit in ~ | |
# lspci -nn | ag VGA | |
00:02.0 VGA compatible controller [0300]: Intel Corporation HD Graphics P630 [8086:3e96] | |
05:00.0 VGA compatible controller [0300]: ASPEED Technology, Inc. ASPEED Graphics Family [1a03:2000] (rev 41) | |
root at summit in ~ | |
# vainfo | |
libva info: VA-API version 1.8.0 | |
libva info: Trying to open /usr/lib/dri/iHD_drv_video.so | |
libva info: Found init function __vaDriverInit_1_8 |
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