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@bradmontgomery
bradmontgomery / python_projects.md
Last active January 22, 2021 20:27
How I start and manage my python projects.

How I organize my python projects

This is applicable to both OS X and Linux. I use the same tools on both systems. In this guide, I'm going to set up an environment for a Flask app.

Setup

  1. I start by installing pip, virtualenv, then virtualenvwrapper. I seldom use virtualenv directly; I use the wrapper tools instead.
  2. I create a virtualenv for my project:
@lukehefson
lukehefson / uninstall-GHfM.sh
Created November 27, 2013 13:48
Completely uninstall GitHub for Mac
#!/bin/bash
function remove_dir () {
rm -rf "$1_"
if [ -d "$1" ]
then
mv "$1" "$1_"
fi
}
@landonf
landonf / xcode-gripes.md
Last active August 21, 2020 09:06
Every time I hit something that annoys me in Xcode, I add the feature/UX improvement/change I'd like to the list.

Xcode Wish List:

Legacy Support

  • Additional optional downloads:
    • Older SDKs, eg, for building ancient projects.
    • Older compilers (for same).
  • Either ship gcc/llvm-gcc or don't. Don't ship clang and call it 'gcc', that just breaks anyone who actually needs GCC and finds your not-gcc in the PATH.

UX

Project/File Navigation

@nicklockwood
nicklockwood / gist:21495c2015fd2dda56cf
Last active August 13, 2020 13:57
Thoughts on Swift 2 Errors

Thoughts on Swift 2 Errors

When Swift was first announced, I was gratified to see that one of the (few) philosophies that it shared with Objective-C was that exceptions should not be used for control flow, only for highlighting fatal programming errors at development time.

So it came as a surprise to me when Swift 2 brought (What appeared to be) traditional exception handling to the language.

Similarly surprised were the functional Swift programmers, who had put their faith in the Haskell-style approach to error handling, where every function returns an enum (or monad, if you like) containing either a valid result or an error. This seemed like a natural fit for Swift, so why did Apple instead opt for a solution originally designed for clumsy imperative languages?

I'm going to cover three things in this post:

Your goals are to reduce the number of things that you have to keep in your head at any given moment, and to rely as little as possible on your own ability to consistently do things right.
If you make a thing immutable ('let' in swift), you never have to think about what happens if it changes, or what other parts of the code you'll effect if you change it.
If you split complex functions into several smaller functions that only interact by passing arguments or getting return values, then you limit the amount of code you need to consider when hunting for a bug, and you can test each small piece separately.
If you understand what things must be true in your code (aka invariants, for example "a person's age must be greater than 0"), and either provide no function that can cause them to be untrue, or check and crash immediately when they're untrue, then you don't have to debug issues caused by incorrect assumptions.
If you remove possibilities (for example, Swift removes the possibility of things being nil unless
@sebfisch
sebfisch / gist:3757918
Created September 20, 2012 19:43
Comparing Snap's and Yesod's Template Languages Heist and Hamlet

Comparing Snap's and Yesod's Template Languages Heist and Hamlet - and HSP

Currently, Snap and Yesod are the two most active web frameworks for Haskell. In this document, I compare the template languages used by those frameworks for generating HTML.

Both template languages let programmers write markup directly in a markup language rather than generating it from within Haskell. Compared with static HMTL, template languages support substitution to dynamically determine parts of the content of the generated page.

[Heist] and [Hamlet] support different constructs to generate content dynamically. They also differ regarding their syntax for static content.

@chriseidhof
chriseidhof / LICENSE
Last active July 16, 2019 13:14
A tiny networking library
Copyright 2015 Chris Eidhof
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHE
// FILED: rdar://17240493
// Type constraint ignored on function type parameter
//
protocol BoolT {}
class TrueT : BoolT {}
class FalseT : BoolT {}
protocol Nat {
typealias IsZero
@andymatuschak
andymatuschak / gist:2b311461caf740f5726f
Created December 28, 2014 18:17
A pragmatic and intentionally non-abstract solution to JSON decoding / initialization that doesn't require learning about five new operators.
struct User {
let id: Int
let name: String
let email: String?
}
extension User: JSONDecodable {
static func create(id: Int, name: String, email: String?) -> User {
return User(id: id, name: name, email: email)
}
// Only let input Observable fire every 'n' seconds at most
// but unlike Throttle, items fire immediately when they aren't
// rate-limited.
public IObservable<T> RateLimit<T>(this IObservable<T> This, TimeSpan interval, IScheduler scheduler)
{
var slot = default(IObservable<Unit>);
var input = This.Publish().RefCount();
return input.Window(input, _ => {
if (slot != null) return slot;