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Pokemon GO - Game Data Statistics
[ {
"ID": 13,
"Name": "Wrap",
"Move Type": "Charge",
"Animation ID": 5,
"Type": "Normal",
"Power": 15,
"Accuracy Chance": 1,
"Stamina Loss Scalar": 0.06,
"Trainer Level Min": 1,
"Trainer Level Max": 100,
"Duration (ms)": 4000,
"Damage Window Start (ms)": 2800,
"Damage Window End (ms)": 3400,
"Energy Delta": -20
}, {
"ID": 14,
"Name": "Hyper Beam",
"Move Type": "Charge",
"Animation ID": 5,
"Type": "Normal",
"Power": 70,
"Accuracy Chance": 1,
"Stamina Loss Scalar": 0.15,
"Trainer Level Min": 1,
"Trainer Level Max": 100,
"Duration (ms)": 5000,
"Damage Window Start (ms)": 4000,
"Damage Window End (ms)": 4800,
"Energy Delta": -100
}, {
"ID": 16,
"Name": "Dark Pulse",
"Move Type": "Charge",
"Animation ID": 5,
"Type": "Dark",
"Power": 45,
"Accuracy Chance": 1,
"Stamina Loss Scalar": 0.08,
"Trainer Level Min": 1,
"Trainer Level Max": 100,
"Duration (ms)": 3500,
"Damage Window Start (ms)": 2300,
"Damage Window End (ms)": 3400,
"Energy Delta": -33
}, {
"ID": 18,
"Name": "Sludge",
"Move Type": "Charge",
"Animation ID": 5,
"Type": "Poison",
"Power": 25,
"Accuracy Chance": 1,
"Stamina Loss Scalar": 0.065,
"Trainer Level Min": 1,
"Trainer Level Max": 100,
"Duration (ms)": 2600,
"Damage Window Start (ms)": 1850,
"Damage Window End (ms)": 2350,
"Energy Delta": -25
}, {
"ID": 20,
"Name": "Vice Grip",
"Move Type": "Charge",
"Animation ID": 5,
"Type": "Normal",
"Power": 15,
"Accuracy Chance": 1,
"Stamina Loss Scalar": 0.055,
"Trainer Level Min": 1,
"Trainer Level Max": 100,
"Duration (ms)": 2100,
"Damage Window Start (ms)": 1850,
"Damage Window End (ms)": 2100,
"Energy Delta": -20
}, {
"ID": 21,
"Name": "Flame Wheel",
"Move Type": "Charge",
"Animation ID": 5,
"Type": "Fire",
"Power": 35,
"Accuracy Chance": 1,
"Stamina Loss Scalar": 0.06,
"Trainer Level Min": 1,
"Trainer Level Max": 100,
"Duration (ms)": 4600,
"Damage Window Start (ms)": 2700,
"Damage Window End (ms)": 3200,
"Energy Delta": -25
}, {
"ID": 22,
"Name": "Megahorn",
"Move Type": "Charge",
"Animation ID": 5,
"Type": "Bug",
"Power": 55,
"Accuracy Chance": 1,
"Stamina Loss Scalar": 0.12,
"Trainer Level Min": 1,
"Trainer Level Max": 100,
"Duration (ms)": 3200,
"Damage Window Start (ms)": 2400,
"Damage Window End (ms)": 2700,
"Energy Delta": -100
}, {
"ID": 24,
"Name": "Flamethrower",
"Move Type": "Charge",
"Animation ID": 5,
"Type": "Fire",
"Power": 50,
"Accuracy Chance": 1,
"Stamina Loss Scalar": 0.09,
"Trainer Level Min": 1,
"Trainer Level Max": 100,
"Duration (ms)": 2900,
"Damage Window Start (ms)": 1700,
"Damage Window End (ms)": 2600,
"Energy Delta": -50
}, {
"ID": 26,
"Name": "Dig",
"Move Type": "Charge",
"Animation ID": 5,
"Type": "Ground",
"Power": 45,
"Accuracy Chance": 1,
"Stamina Loss Scalar": 0.08,
"Trainer Level Min": 1,
"Trainer Level Max": 100,
"Duration (ms)": 5800,
"Damage Window Start (ms)": 4600,
"Damage Window End (ms)": 5000,
"Energy Delta": -33
}, {
"ID": 28,
"Name": "Cross Chop",
"Move Type": "Charge",
"Animation ID": 5,
"Type": "Fighting",
"Power": 55,
"Accuracy Chance": 1,
"Stamina Loss Scalar": 0.1,
"Trainer Level Min": 1,
"Trainer Level Max": 100,
"Duration (ms)": 2000,
"Damage Window Start (ms)": 1500,
"Damage Window End (ms)": 1800,
"Energy Delta": -100
}, {
"ID": 30,
"Name": "Psybeam",
"Move Type": "Charge",
"Animation ID": 5,
"Type": "Psychic",
"Power": 35,
"Accuracy Chance": 1,
"Stamina Loss Scalar": 0.065,
"Trainer Level Min": 1,
"Trainer Level Max": 100,
"Duration (ms)": 3800,
"Damage Window Start (ms)": 2300,
"Damage Window End (ms)": 3600,
"Energy Delta": -25
}, {
"ID": 31,
"Name": "Earthquake",
"Move Type": "Charge",
"Animation ID": 5,
"Type": "Ground",
"Power": 60,
"Accuracy Chance": 1,
"Stamina Loss Scalar": 0.1,
"Trainer Level Min": 1,
"Trainer Level Max": 100,
"Duration (ms)": 4200,
"Damage Window Start (ms)": 2000,
"Damage Window End (ms)": 3950,
"Energy Delta": -100
}, {
"ID": 32,
"Name": "Stone Edge",
"Move Type": "Charge",
"Animation ID": 5,
"Type": "Rock",
"Power": 55,
"Accuracy Chance": 1,
"Stamina Loss Scalar": 0.1,
"Trainer Level Min": 1,
"Trainer Level Max": 100,
"Duration (ms)": 3100,
"Damage Window Start (ms)": 1400,
"Damage Window End (ms)": 1800,
"Energy Delta": -100
}, {
"ID": 33,
"Name": "Ice Punch",
"Move Type": "Charge",
"Animation ID": 5,
"Type": "Ice",
"Power": 45,
"Accuracy Chance": 1,
"Stamina Loss Scalar": 0.075,
"Trainer Level Min": 1,
"Trainer Level Max": 100,
"Duration (ms)": 3500,
"Damage Window Start (ms)": 2100,
"Damage Window End (ms)": 3200,
"Energy Delta": -33
}, {
"ID": 34,
"Name": "Heart Stamp",
"Move Type": "Charge",
"Animation ID": 5,
"Type": "Psychic",
"Power": 20,
"Accuracy Chance": 1,
"Stamina Loss Scalar": 0.06,
"Trainer Level Min": 1,
"Trainer Level Max": 100,
"Duration (ms)": 2550,
"Damage Window Start (ms)": 1950,
"Damage Window End (ms)": 2250,
"Energy Delta": -25
}, {
"ID": 35,
"Name": "Discharge",
"Move Type": "Charge",
"Animation ID": 5,
"Type": "Electric",
"Power": 40,
"Accuracy Chance": 1,
"Stamina Loss Scalar": 0.08,
"Trainer Level Min": 1,
"Trainer Level Max": 100,
"Duration (ms)": 2500,
"Damage Window Start (ms)": 1600,
"Damage Window End (ms)": 2300,
"Energy Delta": -33
}, {
"ID": 36,
"Name": "Flash Cannon",
"Move Type": "Charge",
"Animation ID": 5,
"Type": "Steel",
"Power": 55,
"Accuracy Chance": 1,
"Stamina Loss Scalar": 0.08,
"Trainer Level Min": 1,
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"Duration (ms)": 3900,
"Damage Window Start (ms)": 2400,
"Damage Window End (ms)": 3500,
"Energy Delta": -33
}, {
"ID": 38,
"Name": "Drill Peck",
"Move Type": "Charge",
"Animation ID": 5,
"Type": "Flying",
"Power": 30,
"Accuracy Chance": 1,
"Stamina Loss Scalar": 0.08,
"Trainer Level Min": 1,
"Trainer Level Max": 100,
"Duration (ms)": 2700,
"Damage Window Start (ms)": 1600,
"Damage Window End (ms)": 2500,
"Energy Delta": -33
}, {
"ID": 39,
"Name": "Ice Beam",
"Move Type": "Charge",
"Animation ID": 5,
"Type": "Ice",
"Power": 50,
"Accuracy Chance": 1,
"Stamina Loss Scalar": 0.09,
"Trainer Level Min": 1,
"Trainer Level Max": 100,
"Duration (ms)": 3650,
"Damage Window Start (ms)": 2150,
"Damage Window End (ms)": 3500,
"Energy Delta": -50
}, {
"ID": 40,
"Name": "Blizzard",
"Move Type": "Charge",
"Animation ID": 5,
"Type": "Ice",
"Power": 60,
"Accuracy Chance": 1,
"Stamina Loss Scalar": 0.11,
"Trainer Level Min": 1,
"Trainer Level Max": 100,
"Duration (ms)": 3900,
"Damage Window Start (ms)": 3600,
"Damage Window End (ms)": 3600,
"Energy Delta": -100
}, {
"ID": 42,
"Name": "Heat Wave",
"Move Type": "Charge",
"Animation ID": 5,
"Type": "Fire",
"Power": 60,
"Accuracy Chance": 1,
"Stamina Loss Scalar": 0.095,
"Trainer Level Min": 1,
"Trainer Level Max": 100,
"Duration (ms)": 3800,
"Damage Window Start (ms)": 3000,
"Damage Window End (ms)": 3400,
"Energy Delta": -100
}, {
"ID": 45,
"Name": "Aerial Ace",
"Move Type": "Charge",
"Animation ID": 5,
"Type": "Flying",
"Power": 25,
"Accuracy Chance": 1,
"Stamina Loss Scalar": 0.06,
"Trainer Level Min": 1,
"Trainer Level Max": 100,
"Duration (ms)": 2900,
"Damage Window Start (ms)": 2000,
"Damage Window End (ms)": 2600,
"Energy Delta": -25
}, {
"ID": 46,
"Name": "Drill Run",
"Move Type": "Charge",
"Animation ID": 5,
"Type": "Ground",
"Power": 40,
"Accuracy Chance": 1,
"Stamina Loss Scalar": 0.08,
"Trainer Level Min": 1,
"Trainer Level Max": 100,
"Duration (ms)": 3400,
"Damage Window Start (ms)": 2100,
"Damage Window End (ms)": 2800,
"Energy Delta": -33
}, {
"ID": 47,
"Name": "Petal Blizzard",
"Move Type": "Charge",
"Animation ID": 5,
"Type": "Grass",
"Power": 50,
"Accuracy Chance": 1,
"Stamina Loss Scalar": 0.09,
"Trainer Level Min": 1,
"Trainer Level Max": 100,
"Duration (ms)": 3200,
"Damage Window Start (ms)": 2100,
"Damage Window End (ms)": 3100,
"Energy Delta": -50
}, {
"ID": 48,
"Name": "Mega Drain",
"Move Type": "Charge",
"Animation ID": 5,
"Type": "Grass",
"Power": 15,
"Accuracy Chance": 1,
"Stamina Loss Scalar": 0.04,
"Trainer Level Min": 1,
"Trainer Level Max": 100,
"Duration (ms)": 3200,
"Damage Window Start (ms)": 1400,
"Damage Window End (ms)": 2600,
"Energy Delta": -20
}, {
"ID": 49,
"Name": "Bug Buzz",
"Move Type": "Charge",
"Animation ID": 5,
"Type": "Bug",
"Power": 50,
"Accuracy Chance": 1,
"Stamina Loss Scalar": 0.09,
"Trainer Level Min": 1,
"Trainer Level Max": 100,
"Duration (ms)": 4250,
"Damage Window Start (ms)": 2600,
"Damage Window End (ms)": 4100,
"Energy Delta": -50
}, {
"ID": 50,
"Name": "Poison Fang",
"Move Type": "Charge",
"Animation ID": 5,
"Type": "Poison",
"Power": 15,
"Accuracy Chance": 1,
"Stamina Loss Scalar": 0.05,
"Trainer Level Min": 1,
"Trainer Level Max": 100,
"Duration (ms)": 2400,
"Damage Window Start (ms)": 1650,
"Damage Window End (ms)": 1850,
"Energy Delta": -20
}, {
"ID": 51,
"Name": "Night Slash",
"Move Type": "Charge",
"Animation ID": 5,
"Type": "Dark",
"Power": 25,
"Accuracy Chance": 1,
"Stamina Loss Scalar": 0.07,
"Trainer Level Min": 1,
"Trainer Level Max": 100,
"Duration (ms)": 2700,
"Damage Window Start (ms)": 2400,
"Damage Window End (ms)": 2600,
"Energy Delta": -25
}, {
"ID": 53,
"Name": "Bubble Beam",
"Move Type": "Charge",
"Animation ID": 5,
"Type": "Water",
"Power": 25,
"Accuracy Chance": 1,
"Stamina Loss Scalar": 0.065,
"Trainer Level Min": 1,
"Trainer Level Max": 100,
"Duration (ms)": 2900,
"Damage Window Start (ms)": 2600,
"Damage Window End (ms)": 2800,
"Energy Delta": -25
}, {
"ID": 54,
"Name": "Submission",
"Move Type": "Charge",
"Animation ID": 5,
"Type": "Fighting",
"Power": 30,
"Accuracy Chance": 1,
"Stamina Loss Scalar": 0.08,
"Trainer Level Min": 1,
"Trainer Level Max": 100,
"Duration (ms)": 2100,
"Damage Window Start (ms)": 1850,
"Damage Window End (ms)": 2000,
"Energy Delta": -33
}, {
"ID": 56,
"Name": "Low Sweep",
"Move Type": "Charge",
"Animation ID": 5,
"Type": "Fighting",
"Power": 25,
"Accuracy Chance": 1,
"Stamina Loss Scalar": 0.065,
"Trainer Level Min": 1,
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"Duration (ms)": 2250,
"Damage Window Start (ms)": 2000,
"Damage Window End (ms)": 2150,
"Energy Delta": -25
}, {
"ID": 57,
"Name": "Aqua Jet",
"Move Type": "Charge",
"Animation ID": 5,
"Type": "Water",
"Power": 15,
"Accuracy Chance": 1,
"Stamina Loss Scalar": 0.04,
"Trainer Level Min": 1,
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"Duration (ms)": 2350,
"Damage Window Start (ms)": 1700,
"Damage Window End (ms)": 2100,
"Energy Delta": -20
}, {
"ID": 58,
"Name": "Aqua Tail",
"Move Type": "Charge",
"Animation ID": 5,
"Type": "Water",
"Power": 50,
"Accuracy Chance": 1,
"Stamina Loss Scalar": 0.09,
"Trainer Level Min": 1,
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"Duration (ms)": 2350,
"Damage Window Start (ms)": 2050,
"Damage Window End (ms)": 2250,
"Energy Delta": -50
}, {
"ID": 59,
"Name": "Seed Bomb",
"Move Type": "Charge",
"Animation ID": 5,
"Type": "Grass",
"Power": 30,
"Accuracy Chance": 1,
"Stamina Loss Scalar": 0.08,
"Trainer Level Min": 1,
"Trainer Level Max": 100,
"Duration (ms)": 2400,
"Damage Window Start (ms)": 1300,
"Damage Window End (ms)": 1800,
"Energy Delta": -33
}, {
"ID": 60,
"Name": "Psyshock",
"Move Type": "Charge",
"Animation ID": 5,
"Type": "Psychic",
"Power": 40,
"Accuracy Chance": 1,
"Stamina Loss Scalar": 0.08,
"Trainer Level Min": 1,
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"Duration (ms)": 2700,
"Damage Window Start (ms)": 2200,
"Damage Window End (ms)": 2700,
"Energy Delta": -33
}, {
"ID": 62,
"Name": "Ancient Power",
"Move Type": "Charge",
"Animation ID": 5,
"Type": "Rock",
"Power": 30,
"Accuracy Chance": 1,
"Stamina Loss Scalar": 0.06,
"Trainer Level Min": 1,
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"Duration (ms)": 3600,
"Damage Window Start (ms)": 2900,
"Damage Window End (ms)": 3250,
"Energy Delta": -25
}, {
"ID": 63,
"Name": "Rock Tomb",
"Move Type": "Charge",
"Animation ID": 5,
"Type": "Rock",
"Power": 25,
"Accuracy Chance": 1,
"Stamina Loss Scalar": 0.06,
"Trainer Level Min": 1,
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"Duration (ms)": 3400,
"Damage Window Start (ms)": 2300,
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"Energy Delta": -25
}, {
"ID": 64,
"Name": "Rock Slide",
"Move Type": "Charge",
"Animation ID": 5,
"Type": "Rock",
"Power": 40,
"Accuracy Chance": 1,
"Stamina Loss Scalar": 0.075,
"Trainer Level Min": 1,
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"Duration (ms)": 3200,
"Damage Window Start (ms)": 1500,
"Damage Window End (ms)": 2900,
"Energy Delta": -33
}, {
"ID": 65,
"Name": "Power Gem",
"Move Type": "Charge",
"Animation ID": 5,
"Type": "Rock",
"Power": 40,
"Accuracy Chance": 1,
"Stamina Loss Scalar": 0.08,
"Trainer Level Min": 1,
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"Duration (ms)": 2900,
"Damage Window Start (ms)": 2000,
"Damage Window End (ms)": 2800,
"Energy Delta": -33
}, {
"ID": 66,
"Name": "Shadow Sneak",
"Move Type": "Charge",
"Animation ID": 5,
"Type": "Ghost",
"Power": 15,
"Accuracy Chance": 1,
"Stamina Loss Scalar": 0.04,
"Trainer Level Min": 1,
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"Duration (ms)": 3100,
"Damage Window Start (ms)": 2300,
"Damage Window End (ms)": 2900,
"Energy Delta": -20
}, {
"ID": 67,
"Name": "Shadow Punch",
"Move Type": "Charge",
"Animation ID": 5,
"Type": "Ghost",
"Power": 20,
"Accuracy Chance": 1,
"Stamina Loss Scalar": 0.06,
"Trainer Level Min": 1,
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"Duration (ms)": 2100,
"Damage Window Start (ms)": 1400,
"Damage Window End (ms)": 1700,
"Energy Delta": -25
}, {
"ID": 69,
"Name": "Ominous Wind",
"Move Type": "Charge",
"Animation ID": 5,
"Type": "Ghost",
"Power": 25,
"Accuracy Chance": 1,
"Stamina Loss Scalar": 0.06,
"Trainer Level Min": 1,
"Trainer Level Max": 100,
"Duration (ms)": 3100,
"Damage Window Start (ms)": 1850,
"Damage Window End (ms)": 2100,
"Energy Delta": -25
}, {
"ID": 70,
"Name": "Shadow Ball",
"Move Type": "Charge",
"Animation ID": 5,
"Type": "Ghost",
"Power": 40,
"Accuracy Chance": 1,
"Stamina Loss Scalar": 0.08,
"Trainer Level Min": 1,
"Trainer Level Max": 100,
"Duration (ms)": 3080,
"Damage Window Start (ms)": 2300,
"Damage Window End (ms)": 2600,
"Energy Delta": -33
}, {
"ID": 72,
"Name": "Magnet Bomb",
"Move Type": "Charge",
"Animation ID": 5,
"Type": "Steel",
"Power": 25,
"Accuracy Chance": 1,
"Stamina Loss Scalar": 0.06,
"Trainer Level Min": 1,
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"Duration (ms)": 2800,
"Damage Window Start (ms)": 1750,
"Damage Window End (ms)": 2300,
"Energy Delta": -25
}, {
"ID": 74,
"Name": "Iron Head",
"Move Type": "Charge",
"Animation ID": 5,
"Type": "Steel",
"Power": 40,
"Accuracy Chance": 1,
"Stamina Loss Scalar": 0.08,
"Trainer Level Min": 1,
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"Duration (ms)": 2000,
"Damage Window Start (ms)": 1550,
"Damage Window End (ms)": 1800,
"Energy Delta": -33
}, {
"ID": 75,
"Name": "Parabolic Charge",
"Move Type": "Charge",
"Animation ID": 5,
"Type": "Electric",
"Power": 15,
"Accuracy Chance": 1,
"Stamina Loss Scalar": 0.05,
"Trainer Level Min": 1,
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"Duration (ms)": 2100,
"Damage Window Start (ms)": 1300,
"Damage Window End (ms)": 1700,
"Energy Delta": -20
}, {
"ID": 77,
"Name": "Thunder Punch",
"Move Type": "Charge",
"Animation ID": 5,
"Type": "Electric",
"Power": 40,
"Accuracy Chance": 1,
"Stamina Loss Scalar": 0.075,
"Trainer Level Min": 1,
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"Duration (ms)": 2400,
"Damage Window Start (ms)": 1950,
"Damage Window End (ms)": 2200,
"Energy Delta": -33
}, {
"ID": 78,
"Name": "Thunder",
"Move Type": "Charge",
"Animation ID": 5,
"Type": "Electric",
"Power": 65,
"Accuracy Chance": 1,
"Stamina Loss Scalar": 0.11,
"Trainer Level Min": 1,
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"Duration (ms)": 4300,
"Damage Window Start (ms)": 2550,
"Damage Window End (ms)": 4100,
"Energy Delta": -100
}, {
"ID": 79,
"Name": "Thunderbolt",
"Move Type": "Charge",
"Animation ID": 5,
"Type": "Electric",
"Power": 50,
"Accuracy Chance": 1,
"Stamina Loss Scalar": 0.09,
"Trainer Level Min": 1,
"Trainer Level Max": 100,
"Duration (ms)": 2700,
"Damage Window Start (ms)": 1900,
"Damage Window End (ms)": 2700,
"Energy Delta": -50
}, {
"ID": 80,
"Name": "Twister",
"Move Type": "Charge",
"Animation ID": 5,
"Type": "Dragon",
"Power": 15,
"Accuracy Chance": 1,
"Stamina Loss Scalar": 0.04,
"Trainer Level Min": 1,
"Trainer Level Max": 100,
"Duration (ms)": 2700,
"Damage Window Start (ms)": 850,
"Damage Window End (ms)": 2600,
"Energy Delta": -20
}, {
"ID": 82,
"Name": "Dragon Pulse",
"Move Type": "Charge",
"Animation ID": 5,
"Type": "Dragon",
"Power": 50,
"Accuracy Chance": 1,
"Stamina Loss Scalar": 0.085,
"Trainer Level Min": 1,
"Trainer Level Max": 100,
"Duration (ms)": 3600,
"Damage Window Start (ms)": 2100,
"Damage Window End (ms)": 3300,
"Energy Delta": -50
}, {
"ID": 83,
"Name": "Dragon Claw",
"Move Type": "Charge",
"Animation ID": 5,
"Type": "Dragon",
"Power": 40,
"Accuracy Chance": 1,
"Stamina Loss Scalar": 0.08,
"Trainer Level Min": 1,
"Trainer Level Max": 100,
"Duration (ms)": 1500,
"Damage Window Start (ms)": 1200,
"Damage Window End (ms)": 1400,
"Energy Delta": -50
}, {
"ID": 84,
"Name": "Disarming Voice",
"Move Type": "Charge",
"Animation ID": 5,
"Type": "Fairy",
"Power": 20,
"Accuracy Chance": 1,
"Stamina Loss Scalar": 0.04,
"Trainer Level Min": 1,
"Trainer Level Max": 100,
"Duration (ms)": 3900,
"Damage Window Start (ms)": 1800,
"Damage Window End (ms)": 3600,
"Energy Delta": -20
}, {
"ID": 85,
"Name": "Draining Kiss",
"Move Type": "Charge",
"Animation ID": 5,
"Type": "Fairy",
"Power": 15,
"Accuracy Chance": 1,
"Stamina Loss Scalar": 0.05,
"Trainer Level Min": 1,
"Trainer Level Max": 100,
"Duration (ms)": 2800,
"Damage Window Start (ms)": 1000,
"Damage Window End (ms)": 1100,
"Energy Delta": -20
}, {
"ID": 86,
"Name": "Dazzling Gleam",
"Move Type": "Charge",
"Animation ID": 5,
"Type": "Fairy",
"Power": 45,
"Accuracy Chance": 1,
"Stamina Loss Scalar": 0.08,
"Trainer Level Min": 1,
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"Duration (ms)": 4200,
"Damage Window Start (ms)": 3300,
"Damage Window End (ms)": 4100,
"Energy Delta": -33
}, {
"ID": 87,
"Name": "Moonblast",
"Move Type": "Charge",
"Animation ID": 5,
"Type": "Fairy",
"Power": 60,
"Accuracy Chance": 1,
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}, {
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}, {
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} ]
[ {
"ID" : 1,
"Name": "Normal",
"Effective": [],
"Not Effective": [ 13, 17 ],
"No Effect": [ 14 ]
}, {
"ID" : 2,
"Name": "Fire",
"Effective": [ 5, 6, 12 ],
"Not Effective": [ 2, 3, 13, 15 ],
"No Effect": []
}, {
"ID" : 3,
"Name": "Water",
"Effective": [ 2, 9, 13 ],
"Not Effective": [ 3 5, 15 ],
"No Effect": []
}, {
"ID" : 4,
"Name": "Electric",
"Effective": [ 3, 10 ],
"Not Effective": [ 4, 5, 15 ],
"No Effect": [ 9 ]
}, {
"ID" : 5,
"Name": "Grass",
"Effective": [ 3, 9, 13 ],
"Not Effective": [ 2, 5, 8, 10, 12, 15 ],
"No Effect": []
}, {
"ID" : 6,
"Name": "Ice",
"Effective": [ 5, 9, 10, 15 ],
"Not Effective": [ 2, 3, 6, 17 ],
"No Effect": []
}, {
"ID" : 7,
"Name": "Fighting",
"Effective": [ 1, 6, 13, 16, 17 ],
"Not Effective": [ 8, 10, 11, 12, 18 ],
"No Effect": [ 14 ]
}, {
"ID" : 8,
"Name": "Poison",
"Effective": [ 5, 18 ],
"Not Effective": [ 8, 9, 13, 14 ],
"No Effect": [ 17 ]
}, {
"ID" : 9,
"Name": "Ground",
"Effective": [ 2, 4, 8, 13, 17 ],
"Not Effective": [ 5, 12 ],
"No Effect": [ 10 ]
}, {
"ID" : 10,
"Name": "Flying",
"Effective": [ 5, 7, 12 ],
"Not Effective": [4, 13, 17 ],
"No Effect": []
}, {
"ID" : 11,
"Name": "Psychic",
"Effective": [ 7, 8 ],
"Not Effective": [ 11, 17 ],
"No Effect": [ 16 ]
}, {
"ID" : 12,
"Name": "Bug",
"Effective": [ 5, 11, 16 ],
"Not Effective": [ 2, 7, 8, 14, 17, 18 ],
"No Effect": []
}, {
"ID" : 13,
"Name": "Rock",
"Effective": [ 2, 6, 10, 12 ],
"Not Effective": [ 7, 9, 17 ],
"No Effect": []
}, {
"ID" : 14,
"Name": "Ghost",
"Effective": [ 11, 14 ],
"Not Effective": [ 16 ],
"No Effect": [ 1 ]
}, {
"ID" : 15,
"Name": "Dragon",
"Effective": [ 15 ],
"Not Effective": [ 17 ],
"No Effect": [ 18 ]
}, {
"ID" : 16,
"Name": "Dark",
"Effective": [],
"Not Effective": [],
"No Effect": []
}, {
"ID" : 17,
"Name": "Steel",
"Effective": [ 6, 13, 18 ],
"Not Effective": [ 2, 3, 4, 17 ],
"No Effect": []
}, {
"ID" : 18,
"Name": "Fairy",
"Effective": [ 7, 15, 16 ],
"Not Effective": [ 2, 8, 17 ],
"No Effect": []
} ]
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