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@justinledwards
Last active December 20, 2015 17:29
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Attempting to cycle through different shows using a button
#include <Adafruit_NeoPixel.h>
#define PIN 6
// Attempting to cycle through different shows using a button
// Parameter 1 = number of pixels in strip
// Parameter 2 = pin number (most are valid)
// Parameter 3 = pixel type flags, add together as needed:
// NEO_RGB Pixels are wired for RGB bitstream
// NEO_GRB Pixels are wired for GRB bitstream
// NEO_KHZ400 400 KHz bitstream (e.g. FLORA pixels)
// NEO_KHZ800 800 KHz bitstream (e.g. High Density LED strip)
const int buttonPin = 2;
int buttonState = 0;
int showType = 0;
Adafruit_NeoPixel strip = Adafruit_NeoPixel(8, 6, NEO_GRB + NEO_KHZ800);
void setup() {
pinMode(buttonPin, INPUT);
strip.begin();
strip.show(); // Initialize all pixels to 'off'
}
void loop() {
buttonState = digitalRead(buttonPin);
if (buttonState == HIGH) {
showType++;
if (showType >9) showType=0;
startShow(showType);
}
}
// Fill the dots one after the other with a color
void colorWipe(uint32_t c, uint8_t wait) {
for(uint16_t i=0; i<strip.numPixels(); i++) {
strip.setPixelColor(i, c);
strip.show();
delay(wait);
}
}
void colorTest(uint32_t c, uint16_t n, uint8_t wait) {
strip.setPixelColor(n, c);
strip.show();
delay(wait);
}
void rainbow(uint8_t wait) {
uint16_t i, j;
for(j=0; j<256; j++) {
for(i=0; i<strip.numPixels(); i++) {
strip.setPixelColor(i, Wheel((i+j) & 255));
}
strip.show();
delay(wait);
}
}
// Slightly different, this makes the rainbow equally distributed throughout
void rainbowCycle(uint8_t wait) {
uint16_t i, j;
for(j=0; j<256*5; j++) { // 5 cycles of all colors on wheel
for(i=0; i< strip.numPixels(); i++) {
strip.setPixelColor(i, Wheel(((i * 256 / strip.numPixels()) + j) & 255));
}
strip.show();
delay(wait);
}
}
void startShow(int i) {
switch(i){
case 0: colorWipe(strip.Color(0, 0, 0), 50); break;
case 1: colorTest(strip.Color(255, 0, 0), 0, 150);
colorTest(strip.Color(0, 255, 0), 1, 150);
colorTest(strip.Color(255, 0, 0), 2, 150);
colorTest(strip.Color(0, 255, 0), 3, 150); break;
case 2: colorTest(strip.Color(255, 0, 0), 4, 150);
colorTest(strip.Color(0, 255, 0), 5, 150);
colorTest(strip.Color(255, 0, 0), 6, 150);
colorTest(strip.Color(0, 255, 0), 7, 150); break;
case 3: colorTest(strip.Color(255, 255, 0), 0, 150);
colorTest(strip.Color(0, 255, 255), 1, 150);
colorTest(strip.Color(255, 255, 255), 2, 150);
colorTest(strip.Color(255, 0, 255), 3, 150);
colorTest(strip.Color(100, 20, 150), 4, 150);
colorTest(strip.Color(0, 180, 60), 5, 150);
colorTest(strip.Color(200, 0, 50), 6, 150);
colorTest(strip.Color(255, 255, 255), 7, 150); break;
case 4: colorWipe(strip.Color(255, 0, 0), 50); break;
case 5: colorWipe(strip.Color(0, 255, 0), 50); break;
case 6: colorWipe(strip.Color(0, 0, 255), 50); break;
case 7: rainbow (20); break;
case 8: rainbowCycle (3); break;
}
}
// Input a value 0 to 255 to get a color value.
// The colours are a transition r - g - b - back to r.
uint32_t Wheel(byte WheelPos) {
if(WheelPos < 85) {
return strip.Color(WheelPos * 3, 255 - WheelPos * 3, 0);
} else if(WheelPos < 170) {
WheelPos -= 85;
return strip.Color(255 - WheelPos * 3, 0, WheelPos * 3);
} else {
WheelPos -= 170;
return strip.Color(0, WheelPos * 3, 255 - WheelPos * 3);
}
}
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