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# Rickshawgraph v0.1.2 |
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class Dashing.Rickshawgraph extends Dashing.Widget |
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DIVISORS = [ |
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{number: 100000000000000000000000, label: 'Y'}, |
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{number: 100000000000000000000, label: 'Z'}, |
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{number: 100000000000000000, label: 'E'}, |
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{number: 1000000000000000, label: 'P'}, |
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{number: 1000000000000, label: 'T'}, |
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{number: 1000000000, label: 'G'}, |
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{number: 1000000, label: 'M'}, |
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{number: 1000, label: 'K'} |
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] |
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# Take a long number like "2356352" and turn it into "2.4M" |
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formatNumber = (number) -> |
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for divisior in DIVISORS |
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if number > divisior.number |
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number = "#{Math.round(number / (divisior.number/10))/10}#{divisior.label}" |
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break |
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return number |
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getRenderer: () -> return @get('renderer') or @get('graphtype') or 'area' |
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# Retrieve the `current` value of the graph. |
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@accessor 'current', -> |
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answer = null |
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# Return the value supplied if there is one. |
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if @get('displayedValue') != null and @get('displayedValue') != undefined |
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answer = @get('displayedValue') |
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if answer == null |
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# Compute a value to return based on the summaryMethod |
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series = @_parseData {points: @get('points'), series: @get('series')} |
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if !(series?.length > 0) |
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# No data in series |
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answer = '' |
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else |
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switch @get('summaryMethod') |
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when "sum" |
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answer = 0 |
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answer += (point?.y or 0) for point in s.data for s in series |
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when "sumLast" |
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answer = 0 |
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answer += s.data[s.data.length - 1].y or 0 for s in series |
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when "highest" |
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answer = 0 |
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if @get('unstack') or (@getRenderer() is "line") |
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answer = Math.max(answer, (point?.y or 0)) for point in s.data for s in series |
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else |
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# Compute the sum of values at each point along the graph |
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for index in [0...series[0].data.length] |
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value = 0 |
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for s in series |
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value += s.data[index]?.y or 0 |
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answer = Math.max(answer, value) |
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when "none" |
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answer = '' |
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else |
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# Otherwise if there's only one series, pick the most recent value from the series. |
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if series.length == 1 and series[0].data?.length > 0 |
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data = series[0].data |
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answer = data[data.length - 1].y |
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else |
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# Otherwise just return nothing. |
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answer = '' |
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answer = formatNumber answer |
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return answer |
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ready: -> |
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@assignedColors = @get('colors').split(':') if @get('colors') |
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@strokeColors = @get('strokeColors').split(':') if @get('strokeColors') |
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@graph = @_createGraph() |
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@graph.render() |
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clear: -> |
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# Remove the old graph/legend if there is one. |
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$node = $(@node) |
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$node.find('.rickshaw_graph').remove() |
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if @$legendDiv |
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@$legendDiv.remove() |
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@$legendDiv = null |
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# Handle new data from Dashing. |
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onData: (data) -> |
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series = @_parseData data |
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if @graph |
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# Remove the existing graph if the number of series has changed or any names have changed. |
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needClear = false |
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needClear |= (series.length != @graph.series.length) |
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if @get("legend") then for subseries, index in series |
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needClear |= @graph.series[index]?.name != series[index]?.name |
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if needClear then @graph = @_createGraph() |
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# Copy over the new graph data |
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for subseries, index in series |
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@graph.series[index] = subseries |
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@graph.render() |
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# Create a new Rickshaw graph. |
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_createGraph: -> |
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$node = $(@node) |
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$container = $node.parent() |
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@clear() |
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# Gross hacks. Let's fix this. |
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width = (Dashing.widget_base_dimensions[0] * $container.data("sizex")) + Dashing.widget_margins[0] * 2 * (($container.data("sizex") ? 1) - 1) |
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height = (Dashing.widget_base_dimensions[1] * $container.data("sizey")) + Dashing.widget_margins[1] * 2 * (($container.data("sizey") ? 1) - 1) |
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if @get("legend") |
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# Shave 20px off the bottom of the graph for the legend |
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height -= 20 |
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$graph = $("<div style='height: #{height}px;'></div>") |
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$node.append $graph |
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series = @_parseData {points: @get('points'), series: @get('series')} |
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graphOptions = { |
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element: $graph.get(0), |
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renderer: @getRenderer(), |
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width: width, |
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height: height, |
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series: series |
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} |
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if !!@get('stroke') then graphOptions.stroke = true |
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if @get('min') != null then graphOptions.min = @get('min') |
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if @get('max') != null then graphOptions.max = @get('max') |
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try |
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graph = new Rickshaw.Graph graphOptions |
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catch err |
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nullsFound = false |
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if err.toString() is "x and y properties of points should be numbers instead of number and object" |
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# This will happen with older versions of Rickshaw that don't support nulls in the data set. |
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for s in series |
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for point in s.data |
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if point.y is null |
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nullsFound = true |
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point.y = 0 |
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if nullsFound |
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# Try to create the graph again now that we've patched up the data. |
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graph = new Rickshaw.Graph graphOptions |
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if !@rickshawVersionWarning |
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console.log "#{@get 'id'} - Nulls were found in your data, but Rickshaw didn't like" + |
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" them. Consider upgrading your rickshaw to 1.4.3 or higher." |
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@rickshawVersionWarning = true |
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else |
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# No nulls were found - this is some other problem, so just re-throw the exception. |
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throw err |
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graph.renderer.unstack = !!@get('unstack') |
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xAxisOptions = { |
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graph: graph |
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} |
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if Rickshaw.Fixtures.Time.Local |
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xAxisOptions.timeFixture = new Rickshaw.Fixtures.Time.Local() |
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x_axis = new Rickshaw.Graph.Axis.Time xAxisOptions |
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y_axis = new Rickshaw.Graph.Axis.Y(graph: graph, tickFormat: Rickshaw.Fixtures.Number.formatKMBT) |
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if @get("legend") |
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# Add a legend |
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@$legendDiv = $("<div style='width: #{width}px;'></div>") |
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$node.append(@$legendDiv) |
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legend = new Rickshaw.Graph.Legend { |
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graph: graph |
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element: @$legendDiv.get(0) |
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} |
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return graph |
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# Parse a {series, points} object with new data from Dashing. |
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# |
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_parseData: (data) -> |
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series = [] |
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# Figure out what kind of data we've been passed |
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if data.series |
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dataSeries = if isString(data.series) then JSON.parse data.series else data.series |
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for subseries, index in dataSeries |
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try |
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series.push @_parseSeries subseries |
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catch err |
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console.log "Error while parsing series: #{err}" |
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else if data.points |
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points = data.points |
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if isString(points) then points = JSON.parse points |
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if points[0]? and !points[0].x? |
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# Not already in Rickshaw format; assume graphite data |
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points = graphiteDataToRickshaw(points) |
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series.push {data: points} |
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if series.length is 0 |
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# No data - create a dummy series to keep Rickshaw happy |
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series.push {data: [{x:0, y:0}]} |
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@_updateColors(series) |
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# Fix any missing data in the series. |
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if Rickshaw.Series.fill then Rickshaw.Series.fill(series, null) |
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return series |
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# Parse a series of data from an array passed to `_parseData()`. |
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# This accepts both Graphite and Rickshaw style data sets. |
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_parseSeries: (series) -> |
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if series?.datapoints? |
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# This is a Graphite series |
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answer = { |
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name: series.target |
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data: graphiteDataToRickshaw series.datapoints |
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color: series.color |
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stroke: series.stroke |
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} |
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else if series?.data? |
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# Rickshaw data. Need to clone, otherwise we could end up with multiple graphs sharing |
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# the same data, and Rickshaw really doesn't like that. |
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answer = { |
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name: series.name |
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data: series.data |
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color: series.color |
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stroke: series.stroke |
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} |
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else if !series |
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throw new Error("No data received for #{@get 'id'}") |
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else |
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throw new Error("Unknown data for #{@get 'id'}. series: #{series}") |
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answer.data.sort (a,b) -> a.x - b.x |
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return answer |
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# Update the color assignments for a series. This will assign colors to any data that |
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# doesn't have a color already. |
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_updateColors: (series) -> |
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# If no colors were provided, or of there aren't enough colors, then generate a set of |
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# colors to use. |
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if !@defaultColors or @defaultColors?.length != series.length |
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@defaultColors = computeDefaultColors @, @node, series |
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for subseries, index in series |
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# Preferentially pick supplied colors instead of defaults, but don't overwrite a color |
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# if one was supplied with the data. |
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subseries.color ?= @assignedColors?[index] or @defaultColors[index] |
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subseries.stroke ?= @strokeColors?[index] or "#000" |
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# Convert a collection of Graphite data points into data that Rickshaw will understand. |
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graphiteDataToRickshaw = (datapoints) -> |
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answer = [] |
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for datapoint in datapoints |
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# Need to convert potential nulls from Graphite into a real number for Rickshaw. |
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answer.push {x: datapoint[1], y: (datapoint[0] or 0)} |
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answer |
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# Compute a pleasing set of default colors. This works by starting with the background color, |
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# and picking colors of intermediate luminance between the background and white (or the |
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# background and black, for light colored backgrounds.) We use the brightest color for the |
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# first series, because then multiple series will appear to blend in to the background. |
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computeDefaultColors = (self, node, series) -> |
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defaultColors = [] |
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# Use a neutral color if we can't get the background-color for some reason. |
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backgroundColor = parseColor($(node).css('background-color')) or [50, 50, 50, 1.0] |
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hsl = rgbToHsl backgroundColor |
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alpha = if self.get('defaultAlpha')? then self.get('defaultAlpha') else 1 |
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if self.get('colorScheme') in ['rainbow', 'near-rainbow'] |
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saturation = (interpolate hsl[1], 1.0, 3)[1] |
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luminance = if (hsl[2] < 0.6) then 0.7 else 0.3 |
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hueOffset = 0 |
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if self.get('colorScheme') is 'rainbow' |
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# Note the first and last values in `hues` will both have the same hue as the background, |
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# hence the + 2. |
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hues = interpolate hsl[0], hsl[0] + 1, (series.length + 2) |
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hueOffset = 1 |
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else |
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hues = interpolate hsl[0] - 0.25, hsl[0] + 0.25, series.length |
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for hue, index in hues |
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if hue > 1 then hues[index] -= 1 |
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if hue < 0 then hues[index] += 1 |
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for index in [0...series.length] |
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defaultColors[index] = rgbToColor hslToRgb([hues[index + hueOffset], saturation, luminance, alpha]) |
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else |
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hue = if self.get('colorScheme') is "compliment" then hsl[0] + 0.5 else hsl[0] |
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if hsl[0] > 1 then hsl[0] -= 1 |
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saturation = hsl[1] |
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saturationSource = if (saturation < 0.6) then 0.7 else 0.3 |
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saturations = interpolate saturationSource, saturation, (series.length + 1) |
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luminance = hsl[2] |
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luminanceSource = if (luminance < 0.6) then 0.9 else 0.1 |
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luminances = interpolate luminanceSource, luminance, (series.length + 1) |
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for index in [0...series.length] |
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defaultColors[index] = rgbToColor hslToRgb([hue, saturations[index], luminances[index], alpha]) |
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return defaultColors |
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# Helper functions |
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# ================ |
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isString = (obj) -> |
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return toString.call(obj) is "[object String]" |
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# Parse a `rgb(x,y,z)` or `rgba(x,y,z,a)` string. |
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parseRgbaColor = (colorString) -> |
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match = /^rgb\(\s*([\d]+)\s*,\s*([\d]+)\s*,\s*([\d]+)\s*\)/.exec(colorString) |
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if match |
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return [parseInt(match[1]), parseInt(match[2]), parseInt(match[3]), 1.0] |
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match = /^rgba\(\s*([\d]+)\s*,\s*([\d]+)\s*,\s*([\d]+)\s*,\s*([\d]+)\s*\)/.exec(colorString) |
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if match |
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return [parseInt(match[1]), parseInt(match[2]), parseInt(match[3]), parseInt(match[4])] |
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return null |
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# Parse a color string as RGBA |
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parseColor = (colorString) -> |
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answer = null |
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# Try to use the browser to parse the color for us. |
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div = document.createElement('div') |
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div.style.color = colorString |
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if div.style.color |
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answer = parseRgbaColor div.style.color |
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if !answer |
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match = /^#([\da-fA-F]{2})([\da-fA-F]{2})([\da-fA-F]{2})/.exec(colorString) |
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if match then answer = [parseInt(match[1], 16), parseInt(match[2], 16), parseInt(match[3], 16), 1.0] |
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if !answer |
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match = /^#([\da-fA-F])([\da-fA-F])([\da-fA-F])/.exec(colorString) |
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if match then answer = [parseInt(match[1], 16) * 0x11, parseInt(match[2], 16) * 0x11, parseInt(match[3], 16) * 0x11, 1.0] |
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if !answer then answer = parseRgbaColor colorString |
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return answer |
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# Convert an RGB or RGBA color to a CSS color. |
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rgbToColor = (rgb) -> |
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if (!3 of rgb) or (rgb[3] == 1.0) |
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return "rgb(#{rgb[0]},#{rgb[1]},#{rgb[2]})" |
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else |
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return "rgba(#{rgb[0]},#{rgb[1]},#{rgb[2]},#{rgb[3]})" |
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# Returns an array of size `steps`, where the first value is `source`, the last value is `dest`, |
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# and the intervening values are interpolated. If steps < 2, then returns `[dest]`. |
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# |
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interpolate = (source, dest, steps) -> |
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if steps < 2 |
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answer =[dest] |
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else |
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stepSize = (dest - source) / (steps - 1) |
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answer = (num for num in [source..dest] by stepSize) |
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# Rounding errors can cause us to drop the last value |
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if answer.length < steps then answer.push dest |
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return answer |
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# Adapted from http://axonflux.com/handy-rgb-to-hsl-and-rgb-to-hsv-color-model-c |
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# |
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# Converts an RGBA color value to HSLA. Conversion formula |
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# adapted from http://en.wikipedia.org/wiki/HSL_color_space. |
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# Assumes r, g, and b are contained in the set [0, 255] and |
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# a in [0, 1]. Returns h, s, l, a in the set [0, 1]. |
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# |
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# Returns the HSLA representation as an array. |
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rgbToHsl = (rgba) -> |
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[r,g,b,a] = rgba |
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r /= 255 |
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g /= 255 |
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b /= 255 |
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max = Math.max(r, g, b) |
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min = Math.min(r, g, b) |
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l = (max + min) / 2 |
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if max == min |
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h = s = 0 # achromatic |
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else |
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d = max - min |
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s = if l > 0.5 then d / (2 - max - min) else d / (max + min) |
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switch max |
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when r then h = (g - b) / d + (g < b ? 6 : 0) |
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when g then h = (b - r) / d + 2 |
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when b then h = (r - g) / d + 4 |
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h /= 6; |
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return [h, s, l, a] |
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# Adapted from http://axonflux.com/handy-rgb-to-hsl-and-rgb-to-hsv-color-model-c |
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# |
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# Converts an HSLA color value to RGBA. Conversion formula |
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# adapted from http://en.wikipedia.org/wiki/HSL_color_space. |
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# Assumes h, s, l, and a are contained in the set [0, 1] and |
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# returns r, g, and b in the set [0, 255] and a in [0, 1]. |
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# |
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# Retunrs the RGBA representation as an array. |
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hslToRgb = (hsla) -> |
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[h,s,l,a] = hsla |
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if s is 0 |
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r = g = b = l # achromatic |
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else |
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hue2rgb = (p, q, t) -> |
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if(t < 0) then t += 1 |
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if(t > 1) then t -= 1 |
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if(t < 1/6) then return p + (q - p) * 6 * t |
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if(t < 1/2) then return q |
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if(t < 2/3) then return p + (q - p) * (2/3 - t) * 6 |
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return p |
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q = if l < 0.5 then l * (1 + s) else l + s - l * s |
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p = 2 * l - q; |
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r = hue2rgb(p, q, h + 1/3) |
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g = hue2rgb(p, q, h) |
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b = hue2rgb(p, q, h - 1/3) |
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return [Math.round(r * 255), Math.round(g * 255), Math.round(b * 255), a] |
My fork https://gist.github.com/JC1738/f2677b8680d174cb4087 add in hotness from https://github.com/xdavidson/rickshaw-hotness