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@vasanthk
vasanthk / System Design.md
Last active May 6, 2024 20:21
System Design Cheatsheet

System Design Cheatsheet

Picking the right architecture = Picking the right battles + Managing trade-offs

Basic Steps

  1. Clarify and agree on the scope of the system
  • User cases (description of sequences of events that, taken together, lead to a system doing something useful)
    • Who is going to use it?
    • How are they going to use it?
@ngauthier
ngauthier / timeout_and_tick.go
Created February 10, 2015 18:14
Golang timeout and tick loop
// keepDoingSomething will keep trying to doSomething() until either
// we get a result from doSomething() or the timeout expires
func keepDoingSomething() (bool, error) {
timeout := time.After(5 * time.Second)
tick := time.Tick(500 * time.Millisecond)
// Keep trying until we're timed out or got a result or got an error
for {
select {
// Got a timeout! fail with a timeout error
case <-timeout:
@joecliff
joecliff / cryptojs_base64_encrypt_decrypt.js
Last active March 11, 2024 08:00
An example of base64 usage in cryptojs
var CryptoJS = require("crypto-js");//replace thie with script tag in browser env
//encrypt
var rawStr = "hello world!";
var wordArray = CryptoJS.enc.Utf8.parse(rawStr);
var base64 = CryptoJS.enc.Base64.stringify(wordArray);
console.log('encrypted:', base64);
//decrypt
var parsedWordArray = CryptoJS.enc.Base64.parse(base64);
@jeetsukumaran
jeetsukumaran / custom_iterator.cpp
Created February 18, 2010 02:33
Sample C++/STL custom iterator
// Sample custom iterator.
// By perfectly.insane (http://www.dreamincode.net/forums/index.php?showuser=76558)
// From: http://www.dreamincode.net/forums/index.php?showtopic=58468
#include <iostream>
#include <vector>
#include <algorithm>
#include <iterator>
#include <cassert>
@hallettj
hallettj / global-variables-are-bad.js
Created February 14, 2009 21:15
How and why to avoid global variables in JavaScript
// It is important to declare your variables.
(function() {
var foo = 'Hello, world!';
print(foo); //=> Hello, world!
})();
// Because if you don't, the become global variables.
(function() {