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using UnityEngine;
using UnityEngine.UI;
using UniRx;
public class GridItemSizeSetter : MonoBehaviour
{
[SerializeField]
private int rowCount = 3;
[SerializeField]
@kanchi0914
kanchi0914 / TransformExtensions.cs
Created March 10, 2020 17:40
TransformExtensions.cs
using UnityEngine;
public static class TransformExtensions
{
public static void SetPos(this Transform transform, float x, float y, float z)
{
transform.position = new Vector3(x, y, z);
}
public static void AddPos(this Transform transform, float x, float y, float z)
@kanchi0914
kanchi0914 / GameController.cs
Last active July 19, 2022 07:37
Sample script for adventure games
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class GameController : MonoBehaviour {
[SerializeField]
Text scenarioMessage;
List<Scenario> scenarios = new List<Scenario>();