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01-15 15:04:31.012 18207 18239 I Unity : isValidMeld: False | |
01-15 15:04:31.012 18207 18239 I Unity : Calling isValidRankSequenceWithJokers : plrCards: S3 S8 S9 S10 S6 | |
01-15 15:04:31.012 18207 18239 I Unity : returned isValidRankSequenceWithJokers isValidMeld: False | |
01-15 15:04:31.013 18207 18239 I Unity : isValidValueSequenceWithJokers? : jokers.Count: 0, difference: 3, initialMeldCount: 5, isValidMeld: False | |
01-15 15:04:31.013 18207 18239 I Unity : isValidMeld: False | |
01-15 15:04:31.013 18207 18239 I Unity : Calling isValidRankSequenceWithJokers : plrCards: S8 S9 S10 S6 | |
01-15 15:04:31.013 18207 18239 I Unity : returned isValidRankSequenceWithJokers isValidMeld: False | |
01-15 15:04:31.013 18207 18239 I Unity : isValidValueSequenceWithJokers? : jokers.Count: 0, difference: 1, initialMeldCount: 4, isValidMeld: False | |
01-15 15:04:31.013 18207 18239 I Unity : isValidMeld: False | |
01-15 15:04:31.013 18207 18239 I Unity : Cards List: |
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IndexOutOfRangeException: Index was outside the bounds of the array. | |
GamePlayScript.ShowAllGamePlayersCardsintheUI (System.Int32 playerIndex, System.Boolean isShow) (at <81ab95a87633491884aca0e3196cb0ab>:0) | |
GamePlayScript.HandleGameUISetupToPlayer (System.Int32 prevGameState, System.Single timeInSecs) (at <81ab95a87633491884aca0e3196cb0ab>:0) | |
GamePlayScript.onGamePlayDataInfoFromMasterReceived (System.Int32 playerID, System.String gamePlayData, System.String bidGameplaydata, System.Single timeInSecs) (at <81ab95a87633491884aca0e3196cb0ab>:0) | |
PhotonManager.sendGamePlayInfoToPlayerRPC (System.Int32 playerID, System.String gamePlayData, System.String bidGameplaydata, System.Single timeinSecs) (at <81ab95a87633491884aca0e3196cb0ab>:0) | |
System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <fdedd5ea241c4356a5a965cc305c0fd2>:0) | |
Rethrow as TargetInvocationException: |
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Unity iOS Support: App Tracking Transparency status not checked, because the platform is not iOS. | |
Notification Set 1.00:00:00 : => member name: SetAndroidLocalNotificationWithReward : => source line number: 148 | |
ios more games url : => member name: GetIosMoreGamesURL : => source line number: 788 | |
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updatePlayerCardsDisplayTest | |
cardonscreen: 15 player cards count: 8 | |
Align Cards | |
Sort and swap card positions | |
Sort | |
isCardSorting false | |
isResultShown: False Card Selected: D11 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 17 | |
player.mIsTurn: True,c.mTapable: True player.isCardsSortingStopped: TrueisMeldCompulsive False isJokerPanelShown: False | |
mIsPlayerCard | |
Hide Toast |
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Reset meld points | |
Destroy: Row1 child: H11 S11 D11 | |
Destroy: Row2 child: S4 D4 C4 | |
Destroy: Row3 child: S8 S7 S6 S5 | |
Destroy: Row4 child: C13 C12 C11 | |
New Round | |
Enable hand scroll: False | |
UpdateMeldPoints: 1 | |
updateMeldPoints: Total Score of Player: 1 is : 0 | |
UpdateMeldPoints: 2 |
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fetchAllUsefulDiscards discardedCards: S5 S13 C8 C13 | |
fetchAllUsefulDiscards without any other cards: | |
fetchAllDiscardsUsefulWithPlayerCards: | |
cardsList now: D4 D5 D1 S8 S11 H3 H5 H8 H11 H1 S5 S13 C8 C13 , meldName: NoMeld, meld state: NONE | |
pickUsefulDiscardsFromSequences: meld: NO MELD | |
getAllMySequences : D4 D5 D1 S8 S11 H3 H5 H8 H11 H1 S5 S13 C8 C13 | |
getSequences: D1 H1 H3 D4 D5 H5 S5 S8 H8 C8 S11 H11 S13 C13 | |
getAllMySequences returned with seqs: 0 | |
pickUsefulDiscardsFromSequences: goAhead: True,ogSeqs.Count: 0 | |
pickusefulDiscardsFromSets: |
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Load Level.............. : => member name: LoadGameScene : => source line number: 1198 | |
gameManager Init | |
Test Submit Stat for leaderboard is enabled. Follow the comment and disable it : => member name: InitApp : => source line number: 99 | |
SubmitStats : 547 : => member name: SubmitStatistic : => source line number: 895 |
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isValidMeldGroup:: D11 D9 D8 N15 | |
getSequences: D8 D9 D11 | |
isValidRankSequenceWithJokers:: D11 D9 D8 | |
card: D11, nextCard: D9 | |
card: D9, nextCard: D8 | |
isValidRankSequenceWithJokers jokers.Count: 1, difference: 1, initialMeldCount: 4, cardCount: 4 | |
meld : D8 D9 D11 N15 : SEQUENCE | |
card with lowest Discrd index: D11 (Card) | |
its a sequence and c is : D11 | |
adding: D11 to usefulcards list |
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Iron jaw | |
11:57 AM (0 minutes ago) | |
to me | |
updatePlayerCardsDisplayTest | |
Discard Card: card: S3 | |
addToDiscardCardsList discardedCards.Count: 2 | |
addToDiscardCardsList card.discardCardIndex : 3 | |
Calling MoveCard |
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getAllMySequences : D6 H7 H6 D10 C6 S7 S6 S13 D12 D13 D1 | |
m from pure seqs: D1 D13 D12 | |
getSequences: D1 D6 H6 C6 S6 H7 S7 D10 D12 S13 D13 | |
getAllMySequences returned with seqs: 1 | |
pickUsefulDiscardsFromSequences: goAhead: True,ogSeqs.Count: 1 | |
pickUsefulDiscardsFromSequences in the LOOP: D1 D13 D12 | |
1st fetchUsefulDiscardsInSequences: seq: D1 D13 D12 | |
fetchUsefulDiscardsInSequences: seq: D1 D13 D12 | |
meld : C8 C9 C10 C11 C12 C13 : SEQUENCE | |
meld: C13 C12 C11 C10 C9 C8 , meldState: ms: SEQUENCE |
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