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@kavyak28
kavyak28 / valid cards highlight issue
Created December 27, 2021 10:00
valid cards is not getting highlighted in the Discard pile
cardsList now: H3 H5 C4 C12 S13 D6 D7 D8 D9 D10 , meldName: D6 D7 D8 D9 D10 , meld state: SEQUENCE
pickUsefulDiscardsFromSequences:
getAllMySequences : H3 H5 C4 C12 S13 D6 D7 D8 D9 D10
m from pure seqs: D10 D9 D8 D7 D6
getSequences: H3 C4 H5 D6 D7 D8 D9 D10 C12 S13
m from seqMelds: D10 D9 D8 D7 D6
optimizeSequenceMelds
UnionMeld Sequence: D10 D9 D8 D7 D6
UnionMeld Sequence: D10 D9 D8 D7 D6
getAllMySequences returned with seqs: 1
@kavyak28
kavyak28 / valid highlight issue
Created December 24, 2021 12:29
valid highlight in discard pile is not getting displayed
C:\Users\Kavya>adb logcat -s Unity
--------- beginning of system
--------- beginning of main
12-24 16:51:29.884 23780 23810 I Unity : TogglePauseScreen True state GameplayScreen : => member name: TogglePauseScreen : => source line number: 154
12-24 16:51:31.298 23780 23810 I Unity : Showing Dialog : => member name: Show : => source line number: 96
12-24 16:51:33.977 23780 23810 I Unity : ContinueToMainMenu False : => member name: ContinueToMainMenu : => source line number: 217
12-24 16:51:34.055 23780 23862 W Unity : The referenced script (AppTrackingTransparencyController) on this Behaviour is missing!
12-24 16:51:34.616 23780 23862 W Unity : The referenced script on this Behaviour (Game Object '_AppTrackingTransparencyController') is missing!
12-24 16:51:35.613 23780 23810 I Unity : GameConfig Test dataSample: 1 : => member name: ContinueToMainMenu : => source line number: 548
@kavyak28
kavyak28 / highlight issue
Created December 24, 2021 11:14
valid card in discard pile should get highlighted
C:\Users\Kavya>adb logcat -s Unity
--------- beginning of system
--------- beginning of main
12-24 15:42:39.892 20256 20286 I Unity : TogglePauseScreen True state GameplayScreen : => member name: TogglePauseScreen : => source line number: 154
12-24 15:42:41.407 20256 20286 I Unity : Showing Dialog : => member name: Show : => source line number: 96
12-24 15:42:44.108 20256 20286 I Unity : ContinueToMainMenu False : => member name: ContinueToMainMenu : => source line number: 217
12-24 15:42:44.155 20256 20338 W Unity : The referenced script (AppTrackingTransparencyController) on this Behaviour is missing!
12-24 15:42:44.650 20256 20338 W Unity : The referenced script on this Behaviour (Game Object '_AppTrackingTransparencyController') is missing!
12-24 15:42:45.569 20256 20286 I Unity : GameConfig Test dataSample: 1 : => member name: ContinueToMainMenu : => source line number: 548
@kavyak28
kavyak28 / highlight issue
Created December 24, 2021 10:32
P1_ valid cards are not getting highlighted.
C:\Users\Kavya>adb logcat -s Unity
--------- beginning of system
--------- beginning of main
12-24 15:20:45.186 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: H4 D4 C4 , meld: H4 D4 C4
12-24 15:20:45.186 20256 20286 E Unity : meld.meldOwnerID: 2, m.OwnerID: -5
12-24 15:20:45.187 20256 20286 I Unity : melds of same name, continue
12-24 15:20:45.187 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:20:45.187 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:20:45.187 20256 20286 I Unity : getUsefulCardsFromDiscard: usefulCards:
@kavyak28
kavyak28 / P3_device
Created October 26, 2021 07:20
orange screen is displayed
10-27 12:49:51.567 11980 12022 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEven
10-27 12:49:51.581 11980 12022 I Unity :
10-27 12:49:51.581 11980 12022 I Unity :
10-27 12:49:51.581 11980 12022 I Unity : TogglePlayerCardsTouch True : => member name: TogglePlayerCardsTouch : => source line number: 1766
10-27 12:49:51.581 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
10-27 12:49:51.581 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
10-27 12:49:51.581 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object)
10-27 12:49:51.581 11980 12022 I Unity : UnityEngine.Debug:Log (object)
10-27 12:49:51.581 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scr
@kavyak28
kavyak28 / Room is full
Created September 7, 2021 07:36
Room is full dialog
C:\Users\Kavya>adb logcat -s Unity
--------- beginning of system
--------- beginning of main
09-07 13:07:23.577 29420 29449 I Unity : ShowWindow BetSelectionWindow tweening False : => member name: ShowWindow : => source line number: 38
09-07 13:07:23.577 29420 29449 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
09-07 13:07:23.577 29420 29449 I Unity : UIWindow:ShowWindow(WindowTweenCallback, WindowTweenCallback)
09-07 13:07:23.577 29420 29449 I Unity : UnityEngine.Events.UnityAction:Invoke()
09-07 13:07:23.577 29420 29449 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-07 13:07:23.577 29420 29449 I Unity : UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
@kavyak28
kavyak28 / P1
Created September 7, 2021 07:13
Room is full. You cannot join dialog
C:\Users\Kavya>adb logcat -s Unity
--------- beginning of main
09-07 12:42:36.895 29420 29449 I Unity : ShowWindow BetSelectionWindow tweening False : => member name: ShowWindow : => source line number: 38
09-07 12:42:36.895 29420 29449 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
09-07 12:42:36.895 29420 29449 I Unity : UIWindow:ShowWindow(WindowTweenCallback, WindowTweenCallback)
09-07 12:42:36.895 29420 29449 I Unity : UnityEngine.Events.UnityAction:Invoke()
09-07 12:42:36.895 29420 29449 I Unity : UnityEngine.Events.UnityEvent:Invoke()
09-07 12:42:36.895 29420 29449 I Unity : UnityEngine.EventSystems.EventFunction`1:Invoke(T1, BaseEventData)
09-07 12:42:36.895 29420 29449 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
@kavyak28
kavyak28 / P1_device
Created July 29, 2021 05:56
P1 drops +4 card
07-30 11:14:39.462 27188 27228 I Unity : GameScene:setNextPlayerTurn(Int32, Boolean, Boolean)
07-30 11:14:39.462 27188 27228 I Unity : System.Action:Invoke()
07-30 11:14:39.462 27188 27228 I Unity : <ExecuteAfterTime>d__15:MoveNext()
07-30 11:14:39.462 27188 27228 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
07-30 11:14:39.462 27188 27228 I Unity :
07-30 11:14:39.464 27188 27228 I Unity : PhPlayer: 1 : => member name: isAllOthersAreAI : => source line number: 2060
07-30 11:14:39.464 27188 27228 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32)
07-30 11:14:39.464 27188 27228 I Unity : PhotonManager:isAllOthersAreAI()
07-30 11:14:39.464 27188 27228 I Unity : GameScene:setCurTurn(Int32)
07-30 11:14:39.464 27188 27228 I Unity : PhotonManager:setTurn(Int32)
@kavyak28
kavyak28 / Bug 729_P2
Created April 15, 2021 07:33
Rent card missing in discard pile
Projects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 13:01:41.500 11485 11542 I Unity : IJDV.MonopolyDeal.Utils.Timer:TogglePause(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Utils\Timer.cs:92)
04-15 13:01:41.500 11485 11542 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onPauseTurnTimerEventToView(MonoPlayer) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2135)
04-15 13:01:41.500 11485 11542 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:pauseTurnTimer(MonoPlayer) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\
04-15 13:01:41.507 11485 11542 I Unity :
04-15 13:01:41.507 11485 11542 I Unity :
04-15 13:01:41.507 11485 11542 I Unity : StopTimer _isTimerRunning? False : => member name: StopTimer : => source line number: 81
04-15 13:01:41.507 11485 11542 I Unity :
04-15 13:01:
@kavyak28
kavyak28 / Bug 725_P1's Log
Created April 15, 2021 06:07
Card enlarges and flickers
04-15 11:35:02.931 8650 8700 E Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\EnetPeer.cs:433)
04-15 11:35:02.931 8650 8700 E Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PhotonPeer.cs:1837)
04-15 11:35:02.931 8650 8700 E Unity : Photon.Pun.PhotonHandler:Dispatch() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:2
04-15 11:35:02.936 8650 8700 I Unity :
04-15 11:35:02.936 8650 8700 I Unity :
04-15 11:35:02.936 8650 8700 I Unity : PhotonManager.cs : OnDisconnectedFromPhoton players 0 False isGameStarted True : => member name: OnDisconnected : => source line number: 266
04-15 11:35:02.936 8650 8700 I Unity :
04-15 11:35:02.936 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:02.936 8650 8700 I Unity : UnityEngine.De