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Created April 15, 2021 06:07
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04-15 11:35:02.931 8650 8700 E Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\EnetPeer.cs:433)
04-15 11:35:02.931 8650 8700 E Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PhotonPeer.cs:1837)
04-15 11:35:02.931 8650 8700 E Unity : Photon.Pun.PhotonHandler:Dispatch() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:2
04-15 11:35:02.936 8650 8700 I Unity :
04-15 11:35:02.936 8650 8700 I Unity :
04-15 11:35:02.936 8650 8700 I Unity : PhotonManager.cs : OnDisconnectedFromPhoton players 0 False isGameStarted True : => member name: OnDisconnected : => source line number: 266
04-15 11:35:02.936 8650 8700 I Unity :
04-15 11:35:02.936 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:02.936 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:02.936 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:02.936 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:02.936 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:02.936 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:266)
04-15 11:35:02.936 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:02.936 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBal
04-15 11:35:02.945 8650 8700 I Unity :
04-15 11:35:02.945 8650 8700 I Unity :
04-15 11:35:02.945 8650 8700 I Unity : ReconnectAndRejoin True : => member name: OnDisconnected : => source line number: 283
04-15 11:35:02.945 8650 8700 I Unity :
04-15 11:35:02.945 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:02.945 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:02.945 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:02.945 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:02.945 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:02.945 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:283)
04-15 11:35:02.945 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:02.945 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:3011)
04-15 11:35:02.945 8650 8700 I Unity : ExitGames.Client.Photon.<>c__Disp
04-15 11:35:02.948 8650 8700 E Unity : Failed to connect to server after testing each known IP. Error(s):
04-15 11:35:02.948 8650 8700 E Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:02.948 8650 8700 E Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:02.948 8650 8700 E Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:02.948 8650 8700 E Unity : UnityEngine.Debug:LogError(Object)
04-15 11:35:02.948 8650 8700 E Unity : Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:2509)
04-15 11:35:02.948 8650 8700 E Unity : ExitGames.Client.Photon.<>c__DisplayClass110_0:<EnqueueDebugReturn>b__0() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PeerBase.cs:1141)
04-15 11:35:02.948 8650 8700 E Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\EnetPeer.cs:433)
04-15 11:35:02.948 8650 8700 E Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PhotonPeer.cs:1837)
04-15 11:35:02.948 8650 8700 E Unity : Photon.Pun.PhotonHandler:Dispatch() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:2
04-15 11:35:02.953 8650 8700 I Unity :
04-15 11:35:02.953 8650 8700 I Unity :
04-15 11:35:02.953 8650 8700 I Unity : PhotonManager.cs : OnDisconnectedFromPhoton players 0 False isGameStarted True : => member name: OnDisconnected : => source line number: 266
04-15 11:35:02.953 8650 8700 I Unity :
04-15 11:35:02.953 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:02.953 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:02.953 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:02.953 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:02.953 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:02.953 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:266)
04-15 11:35:02.953 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:02.953 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBal
04-15 11:35:02.959 8650 8700 I Unity :
04-15 11:35:02.959 8650 8700 I Unity :
04-15 11:35:02.959 8650 8700 I Unity : ReconnectAndRejoin True : => member name: OnDisconnected : => source line number: 283
04-15 11:35:02.959 8650 8700 I Unity :
04-15 11:35:02.959 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:02.959 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:02.959 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:02.959 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:02.959 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:02.959 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:283)
04-15 11:35:02.959 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:02.959 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:3011)
04-15 11:35:02.959 8650 8700 I Unity : ExitGames.Client.Photon.<>c__Disp
04-15 11:35:02.963 8650 8700 E Unity : Failed to connect to server after testing each known IP. Error(s):
04-15 11:35:02.963 8650 8700 E Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:02.963 8650 8700 E Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:02.963 8650 8700 E Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:02.963 8650 8700 E Unity : UnityEngine.Debug:LogError(Object)
04-15 11:35:02.963 8650 8700 E Unity : Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:2509)
04-15 11:35:02.963 8650 8700 E Unity : ExitGames.Client.Photon.<>c__DisplayClass110_0:<EnqueueDebugReturn>b__0() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PeerBase.cs:1141)
04-15 11:35:02.963 8650 8700 E Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\EnetPeer.cs:433)
04-15 11:35:02.963 8650 8700 E Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PhotonPeer.cs:1837)
04-15 11:35:02.963 8650 8700 E Unity : Photon.Pun.PhotonHandler:Dispatch() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:2
04-15 11:35:02.968 8650 8700 I Unity :
04-15 11:35:02.968 8650 8700 I Unity :
04-15 11:35:02.968 8650 8700 I Unity : PhotonManager.cs : OnDisconnectedFromPhoton players 0 False isGameStarted True : => member name: OnDisconnected : => source line number: 266
04-15 11:35:02.968 8650 8700 I Unity :
04-15 11:35:02.968 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:02.968 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:02.968 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:02.968 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:02.968 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:02.968 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:266)
04-15 11:35:02.968 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:02.968 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBal
04-15 11:35:02.978 8650 8700 I Unity :
04-15 11:35:02.978 8650 8700 I Unity :
04-15 11:35:02.978 8650 8700 I Unity : ReconnectAndRejoin True : => member name: OnDisconnected : => source line number: 283
04-15 11:35:02.978 8650 8700 I Unity :
04-15 11:35:02.978 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:02.978 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:02.978 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:02.978 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:02.978 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:02.978 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:283)
04-15 11:35:02.978 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:02.978 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:3011)
04-15 11:35:02.978 8650 8700 I Unity : ExitGames.Client.Photon.<>c__Disp
04-15 11:35:02.981 8650 8700 E Unity : Failed to connect to server after testing each known IP. Error(s):
04-15 11:35:02.981 8650 8700 E Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:02.981 8650 8700 E Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:02.981 8650 8700 E Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:02.981 8650 8700 E Unity : UnityEngine.Debug:LogError(Object)
04-15 11:35:02.981 8650 8700 E Unity : Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:2509)
04-15 11:35:02.981 8650 8700 E Unity : ExitGames.Client.Photon.<>c__DisplayClass110_0:<EnqueueDebugReturn>b__0() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PeerBase.cs:1141)
04-15 11:35:02.981 8650 8700 E Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\EnetPeer.cs:433)
04-15 11:35:02.981 8650 8700 E Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PhotonPeer.cs:1837)
04-15 11:35:02.981 8650 8700 E Unity : Photon.Pun.PhotonHandler:Dispatch() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:2
04-15 11:35:02.986 8650 8700 I Unity :
04-15 11:35:02.986 8650 8700 I Unity :
04-15 11:35:02.986 8650 8700 I Unity : PhotonManager.cs : OnDisconnectedFromPhoton players 0 False isGameStarted True : => member name: OnDisconnected : => source line number: 266
04-15 11:35:02.986 8650 8700 I Unity :
04-15 11:35:02.986 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:02.986 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:02.986 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:02.986 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:02.986 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:02.986 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:266)
04-15 11:35:02.986 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:02.986 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBal
04-15 11:35:02.995 8650 8700 I Unity :
04-15 11:35:02.995 8650 8700 I Unity :
04-15 11:35:02.995 8650 8700 I Unity : ReconnectAndRejoin True : => member name: OnDisconnected : => source line number: 283
04-15 11:35:02.995 8650 8700 I Unity :
04-15 11:35:02.995 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:02.995 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:02.995 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:02.995 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:02.995 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:02.995 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:283)
04-15 11:35:02.995 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:02.995 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:3011)
04-15 11:35:02.995 8650 8700 I Unity : ExitGames.Client.Photon.<>c__Disp
04-15 11:35:02.998 8650 8700 E Unity : Failed to connect to server after testing each known IP. Error(s):
04-15 11:35:02.998 8650 8700 E Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:02.998 8650 8700 E Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:02.998 8650 8700 E Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:02.998 8650 8700 E Unity : UnityEngine.Debug:LogError(Object)
04-15 11:35:02.998 8650 8700 E Unity : Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:2509)
04-15 11:35:02.998 8650 8700 E Unity : ExitGames.Client.Photon.<>c__DisplayClass110_0:<EnqueueDebugReturn>b__0() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PeerBase.cs:1141)
04-15 11:35:02.998 8650 8700 E Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\EnetPeer.cs:433)
04-15 11:35:02.998 8650 8700 E Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PhotonPeer.cs:1837)
04-15 11:35:02.998 8650 8700 E Unity : Photon.Pun.PhotonHandler:Dispatch() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:2
04-15 11:35:03.003 8650 8700 I Unity :
04-15 11:35:03.003 8650 8700 I Unity :
04-15 11:35:03.003 8650 8700 I Unity : PhotonManager.cs : OnDisconnectedFromPhoton players 0 False isGameStarted True : => member name: OnDisconnected : => source line number: 266
04-15 11:35:03.003 8650 8700 I Unity :
04-15 11:35:03.003 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.003 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.003 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.003 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.003 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.003 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:266)
04-15 11:35:03.003 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.003 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBal
04-15 11:35:03.009 8650 8700 I Unity :
04-15 11:35:03.009 8650 8700 I Unity :
04-15 11:35:03.009 8650 8700 I Unity : ReconnectAndRejoin True : => member name: OnDisconnected : => source line number: 283
04-15 11:35:03.009 8650 8700 I Unity :
04-15 11:35:03.009 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.009 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.009 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.009 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.009 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.009 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:283)
04-15 11:35:03.009 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.009 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:3011)
04-15 11:35:03.009 8650 8700 I Unity : ExitGames.Client.Photon.<>c__Disp
04-15 11:35:03.013 8650 8700 E Unity : Failed to connect to server after testing each known IP. Error(s):
04-15 11:35:03.013 8650 8700 E Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.013 8650 8700 E Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.013 8650 8700 E Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.013 8650 8700 E Unity : UnityEngine.Debug:LogError(Object)
04-15 11:35:03.013 8650 8700 E Unity : Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:2509)
04-15 11:35:03.013 8650 8700 E Unity : ExitGames.Client.Photon.<>c__DisplayClass110_0:<EnqueueDebugReturn>b__0() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PeerBase.cs:1141)
04-15 11:35:03.013 8650 8700 E Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\EnetPeer.cs:433)
04-15 11:35:03.013 8650 8700 E Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PhotonPeer.cs:1837)
04-15 11:35:03.013 8650 8700 E Unity : Photon.Pun.PhotonHandler:Dispatch() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:2
04-15 11:35:03.018 8650 8700 I Unity :
04-15 11:35:03.018 8650 8700 I Unity :
04-15 11:35:03.018 8650 8700 I Unity : PhotonManager.cs : OnDisconnectedFromPhoton players 0 False isGameStarted True : => member name: OnDisconnected : => source line number: 266
04-15 11:35:03.018 8650 8700 I Unity :
04-15 11:35:03.018 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.018 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.018 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.018 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.018 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.018 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:266)
04-15 11:35:03.018 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.018 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBal
04-15 11:35:03.028 8650 8700 I Unity :
04-15 11:35:03.028 8650 8700 I Unity :
04-15 11:35:03.028 8650 8700 I Unity : ReconnectAndRejoin True : => member name: OnDisconnected : => source line number: 283
04-15 11:35:03.028 8650 8700 I Unity :
04-15 11:35:03.028 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.028 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.028 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.028 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.028 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.028 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:283)
04-15 11:35:03.028 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.028 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:3011)
04-15 11:35:03.028 8650 8700 I Unity : ExitGames.Client.Photon.<>c__Disp
04-15 11:35:03.031 8650 8700 E Unity : Failed to connect to server after testing each known IP. Error(s):
04-15 11:35:03.031 8650 8700 E Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.031 8650 8700 E Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.031 8650 8700 E Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.031 8650 8700 E Unity : UnityEngine.Debug:LogError(Object)
04-15 11:35:03.031 8650 8700 E Unity : Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:2509)
04-15 11:35:03.031 8650 8700 E Unity : ExitGames.Client.Photon.<>c__DisplayClass110_0:<EnqueueDebugReturn>b__0() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PeerBase.cs:1141)
04-15 11:35:03.031 8650 8700 E Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\EnetPeer.cs:433)
04-15 11:35:03.031 8650 8700 E Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PhotonPeer.cs:1837)
04-15 11:35:03.031 8650 8700 E Unity : Photon.Pun.PhotonHandler:Dispatch() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:2
04-15 11:35:03.036 8650 8700 I Unity :
04-15 11:35:03.036 8650 8700 I Unity :
04-15 11:35:03.036 8650 8700 I Unity : PhotonManager.cs : OnDisconnectedFromPhoton players 0 False isGameStarted True : => member name: OnDisconnected : => source line number: 266
04-15 11:35:03.036 8650 8700 I Unity :
04-15 11:35:03.036 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.036 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.036 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.036 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.036 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.036 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:266)
04-15 11:35:03.036 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.036 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBal
04-15 11:35:03.045 8650 8700 I Unity :
04-15 11:35:03.045 8650 8700 I Unity :
04-15 11:35:03.045 8650 8700 I Unity : ReconnectAndRejoin True : => member name: OnDisconnected : => source line number: 283
04-15 11:35:03.045 8650 8700 I Unity :
04-15 11:35:03.045 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.045 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.045 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.045 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.045 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.045 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:283)
04-15 11:35:03.045 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.045 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:3011)
04-15 11:35:03.045 8650 8700 I Unity : ExitGames.Client.Photon.<>c__Disp
04-15 11:35:03.048 8650 8700 E Unity : Failed to connect to server after testing each known IP. Error(s):
04-15 11:35:03.048 8650 8700 E Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.048 8650 8700 E Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.048 8650 8700 E Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.048 8650 8700 E Unity : UnityEngine.Debug:LogError(Object)
04-15 11:35:03.048 8650 8700 E Unity : Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:2509)
04-15 11:35:03.048 8650 8700 E Unity : ExitGames.Client.Photon.<>c__DisplayClass110_0:<EnqueueDebugReturn>b__0() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PeerBase.cs:1141)
04-15 11:35:03.048 8650 8700 E Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\EnetPeer.cs:433)
04-15 11:35:03.048 8650 8700 E Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PhotonPeer.cs:1837)
04-15 11:35:03.048 8650 8700 E Unity : Photon.Pun.PhotonHandler:Dispatch() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:2
04-15 11:35:03.053 8650 8700 I Unity :
04-15 11:35:03.053 8650 8700 I Unity :
04-15 11:35:03.053 8650 8700 I Unity : PhotonManager.cs : OnDisconnectedFromPhoton players 0 False isGameStarted True : => member name: OnDisconnected : => source line number: 266
04-15 11:35:03.053 8650 8700 I Unity :
04-15 11:35:03.053 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.053 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.053 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.053 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.053 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.053 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:266)
04-15 11:35:03.053 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.053 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBal
04-15 11:35:03.060 8650 8700 I Unity :
04-15 11:35:03.060 8650 8700 I Unity :
04-15 11:35:03.060 8650 8700 I Unity : ReconnectAndRejoin True : => member name: OnDisconnected : => source line number: 283
04-15 11:35:03.060 8650 8700 I Unity :
04-15 11:35:03.060 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.060 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.060 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.060 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.060 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.060 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:283)
04-15 11:35:03.060 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.060 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:3011)
04-15 11:35:03.060 8650 8700 I Unity : ExitGames.Client.Photon.<>c__Disp
04-15 11:35:03.063 8650 8700 E Unity : Failed to connect to server after testing each known IP. Error(s):
04-15 11:35:03.063 8650 8700 E Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.063 8650 8700 E Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.063 8650 8700 E Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.063 8650 8700 E Unity : UnityEngine.Debug:LogError(Object)
04-15 11:35:03.063 8650 8700 E Unity : Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:2509)
04-15 11:35:03.063 8650 8700 E Unity : ExitGames.Client.Photon.<>c__DisplayClass110_0:<EnqueueDebugReturn>b__0() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PeerBase.cs:1141)
04-15 11:35:03.063 8650 8700 E Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\EnetPeer.cs:433)
04-15 11:35:03.063 8650 8700 E Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PhotonPeer.cs:1837)
04-15 11:35:03.063 8650 8700 E Unity : Photon.Pun.PhotonHandler:Dispatch() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:2
04-15 11:35:03.068 8650 8700 I Unity :
04-15 11:35:03.068 8650 8700 I Unity :
04-15 11:35:03.068 8650 8700 I Unity : PhotonManager.cs : OnDisconnectedFromPhoton players 0 False isGameStarted True : => member name: OnDisconnected : => source line number: 266
04-15 11:35:03.068 8650 8700 I Unity :
04-15 11:35:03.068 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.068 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.068 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.068 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.068 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.068 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:266)
04-15 11:35:03.068 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.068 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBal
04-15 11:35:03.078 8650 8700 I Unity :
04-15 11:35:03.078 8650 8700 I Unity :
04-15 11:35:03.078 8650 8700 I Unity : ReconnectAndRejoin True : => member name: OnDisconnected : => source line number: 283
04-15 11:35:03.078 8650 8700 I Unity :
04-15 11:35:03.078 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.078 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.078 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.078 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.078 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.078 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:283)
04-15 11:35:03.078 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.078 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:3011)
04-15 11:35:03.078 8650 8700 I Unity : ExitGames.Client.Photon.<>c__Disp
04-15 11:35:03.082 8650 8700 E Unity : Failed to connect to server after testing each known IP. Error(s):
04-15 11:35:03.082 8650 8700 E Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.082 8650 8700 E Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.082 8650 8700 E Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.082 8650 8700 E Unity : UnityEngine.Debug:LogError(Object)
04-15 11:35:03.082 8650 8700 E Unity : Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:2509)
04-15 11:35:03.082 8650 8700 E Unity : ExitGames.Client.Photon.<>c__DisplayClass110_0:<EnqueueDebugReturn>b__0() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PeerBase.cs:1141)
04-15 11:35:03.082 8650 8700 E Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\EnetPeer.cs:433)
04-15 11:35:03.082 8650 8700 E Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PhotonPeer.cs:1837)
04-15 11:35:03.082 8650 8700 E Unity : Photon.Pun.PhotonHandler:Dispatch() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:2
04-15 11:35:03.087 8650 8700 I Unity :
04-15 11:35:03.087 8650 8700 I Unity :
04-15 11:35:03.087 8650 8700 I Unity : PhotonManager.cs : OnDisconnectedFromPhoton players 0 False isGameStarted True : => member name: OnDisconnected : => source line number: 266
04-15 11:35:03.087 8650 8700 I Unity :
04-15 11:35:03.087 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.087 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.087 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.087 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.087 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.087 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:266)
04-15 11:35:03.087 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.087 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBal
04-15 11:35:03.095 8650 8700 I Unity :
04-15 11:35:03.095 8650 8700 I Unity :
04-15 11:35:03.095 8650 8700 I Unity : ReconnectAndRejoin True : => member name: OnDisconnected : => source line number: 283
04-15 11:35:03.095 8650 8700 I Unity :
04-15 11:35:03.095 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.095 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.095 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.095 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.095 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.095 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:283)
04-15 11:35:03.095 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.095 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:3011)
04-15 11:35:03.095 8650 8700 I Unity : ExitGames.Client.Photon.<>c__Disp
04-15 11:35:03.099 8650 8700 E Unity : Failed to connect to server after testing each known IP. Error(s):
04-15 11:35:03.099 8650 8700 E Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.099 8650 8700 E Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.099 8650 8700 E Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.099 8650 8700 E Unity : UnityEngine.Debug:LogError(Object)
04-15 11:35:03.099 8650 8700 E Unity : Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:2509)
04-15 11:35:03.099 8650 8700 E Unity : ExitGames.Client.Photon.<>c__DisplayClass110_0:<EnqueueDebugReturn>b__0() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PeerBase.cs:1141)
04-15 11:35:03.099 8650 8700 E Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\EnetPeer.cs:433)
04-15 11:35:03.099 8650 8700 E Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PhotonPeer.cs:1837)
04-15 11:35:03.099 8650 8700 E Unity : Photon.Pun.PhotonHandler:Dispatch() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:2
04-15 11:35:03.104 8650 8700 I Unity :
04-15 11:35:03.104 8650 8700 I Unity :
04-15 11:35:03.104 8650 8700 I Unity : PhotonManager.cs : OnDisconnectedFromPhoton players 0 False isGameStarted True : => member name: OnDisconnected : => source line number: 266
04-15 11:35:03.104 8650 8700 I Unity :
04-15 11:35:03.104 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.104 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.104 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.104 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.104 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.104 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:266)
04-15 11:35:03.104 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.104 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBal
04-15 11:35:03.110 8650 8700 I Unity :
04-15 11:35:03.110 8650 8700 I Unity :
04-15 11:35:03.110 8650 8700 I Unity : ReconnectAndRejoin True : => member name: OnDisconnected : => source line number: 283
04-15 11:35:03.110 8650 8700 I Unity :
04-15 11:35:03.110 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.110 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.110 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.110 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.110 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.110 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:283)
04-15 11:35:03.110 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.110 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:3011)
04-15 11:35:03.110 8650 8700 I Unity : ExitGames.Client.Photon.<>c__Disp
04-15 11:35:03.114 8650 8700 E Unity : Failed to connect to server after testing each known IP. Error(s):
04-15 11:35:03.114 8650 8700 E Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.114 8650 8700 E Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.114 8650 8700 E Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.114 8650 8700 E Unity : UnityEngine.Debug:LogError(Object)
04-15 11:35:03.114 8650 8700 E Unity : Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:2509)
04-15 11:35:03.114 8650 8700 E Unity : ExitGames.Client.Photon.<>c__DisplayClass110_0:<EnqueueDebugReturn>b__0() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PeerBase.cs:1141)
04-15 11:35:03.114 8650 8700 E Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\EnetPeer.cs:433)
04-15 11:35:03.114 8650 8700 E Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PhotonPeer.cs:1837)
04-15 11:35:03.114 8650 8700 E Unity : Photon.Pun.PhotonHandler:Dispatch() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:2
04-15 11:35:03.119 8650 8700 I Unity :
04-15 11:35:03.119 8650 8700 I Unity :
04-15 11:35:03.119 8650 8700 I Unity : PhotonManager.cs : OnDisconnectedFromPhoton players 0 False isGameStarted True : => member name: OnDisconnected : => source line number: 266
04-15 11:35:03.119 8650 8700 I Unity :
04-15 11:35:03.119 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.119 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.119 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.119 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.119 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.119 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:266)
04-15 11:35:03.119 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.119 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBal
04-15 11:35:03.181 8650 8700 I Unity :
04-15 11:35:03.181 8650 8700 I Unity :
04-15 11:35:03.181 8650 8700 I Unity : ReconnectAndRejoin True : => member name: OnDisconnected : => source line number: 283
04-15 11:35:03.181 8650 8700 I Unity :
04-15 11:35:03.181 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.181 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.181 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.181 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.181 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.181 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:283)
04-15 11:35:03.181 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.181 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:3011)
04-15 11:35:03.181 8650 8700 I Unity : ExitGames.Client.Photon.<>c__Disp
04-15 11:35:03.185 8650 8700 E Unity : Failed to connect to server after testing each known IP. Error(s):
04-15 11:35:03.185 8650 8700 E Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.185 8650 8700 E Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.185 8650 8700 E Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.185 8650 8700 E Unity : UnityEngine.Debug:LogError(Object)
04-15 11:35:03.185 8650 8700 E Unity : Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:2509)
04-15 11:35:03.185 8650 8700 E Unity : ExitGames.Client.Photon.<>c__DisplayClass110_0:<EnqueueDebugReturn>b__0() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PeerBase.cs:1141)
04-15 11:35:03.185 8650 8700 E Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\EnetPeer.cs:433)
04-15 11:35:03.185 8650 8700 E Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PhotonPeer.cs:1837)
04-15 11:35:03.185 8650 8700 E Unity : Photon.Pun.PhotonHandler:Dispatch() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:2
04-15 11:35:03.190 8650 8700 I Unity :
04-15 11:35:03.190 8650 8700 I Unity :
04-15 11:35:03.190 8650 8700 I Unity : PhotonManager.cs : OnDisconnectedFromPhoton players 0 False isGameStarted True : => member name: OnDisconnected : => source line number: 266
04-15 11:35:03.190 8650 8700 I Unity :
04-15 11:35:03.190 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.190 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.190 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.190 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.190 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.190 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:266)
04-15 11:35:03.190 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.190 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBal
04-15 11:35:03.196 8650 8700 I Unity :
04-15 11:35:03.196 8650 8700 I Unity :
04-15 11:35:03.196 8650 8700 I Unity : ReconnectAndRejoin True : => member name: OnDisconnected : => source line number: 283
04-15 11:35:03.196 8650 8700 I Unity :
04-15 11:35:03.196 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.196 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.196 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.196 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.196 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.196 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:283)
04-15 11:35:03.196 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.196 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:3011)
04-15 11:35:03.196 8650 8700 I Unity : ExitGames.Client.Photon.<>c__Disp
04-15 11:35:03.200 8650 8700 E Unity : Failed to connect to server after testing each known IP. Error(s):
04-15 11:35:03.200 8650 8700 E Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.200 8650 8700 E Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.200 8650 8700 E Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.200 8650 8700 E Unity : UnityEngine.Debug:LogError(Object)
04-15 11:35:03.200 8650 8700 E Unity : Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:2509)
04-15 11:35:03.200 8650 8700 E Unity : ExitGames.Client.Photon.<>c__DisplayClass110_0:<EnqueueDebugReturn>b__0() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PeerBase.cs:1141)
04-15 11:35:03.200 8650 8700 E Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\EnetPeer.cs:433)
04-15 11:35:03.200 8650 8700 E Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PhotonPeer.cs:1837)
04-15 11:35:03.200 8650 8700 E Unity : Photon.Pun.PhotonHandler:Dispatch() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:2
04-15 11:35:03.205 8650 8700 I Unity :
04-15 11:35:03.205 8650 8700 I Unity :
04-15 11:35:03.205 8650 8700 I Unity : PhotonManager.cs : OnDisconnectedFromPhoton players 0 False isGameStarted True : => member name: OnDisconnected : => source line number: 266
04-15 11:35:03.205 8650 8700 I Unity :
04-15 11:35:03.205 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.205 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.205 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.205 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.205 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.205 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:266)
04-15 11:35:03.205 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.205 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBal
04-15 11:35:03.211 8650 8700 I Unity :
04-15 11:35:03.211 8650 8700 I Unity :
04-15 11:35:03.211 8650 8700 I Unity : ReconnectAndRejoin True : => member name: OnDisconnected : => source line number: 283
04-15 11:35:03.211 8650 8700 I Unity :
04-15 11:35:03.211 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.211 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.211 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.211 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.211 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.211 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:283)
04-15 11:35:03.211 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.211 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:3011)
04-15 11:35:03.211 8650 8700 I Unity : ExitGames.Client.Photon.<>c__Disp
04-15 11:35:03.215 8650 8700 E Unity : Failed to connect to server after testing each known IP. Error(s):
04-15 11:35:03.215 8650 8700 E Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.215 8650 8700 E Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.215 8650 8700 E Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.215 8650 8700 E Unity : UnityEngine.Debug:LogError(Object)
04-15 11:35:03.215 8650 8700 E Unity : Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:2509)
04-15 11:35:03.215 8650 8700 E Unity : ExitGames.Client.Photon.<>c__DisplayClass110_0:<EnqueueDebugReturn>b__0() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PeerBase.cs:1141)
04-15 11:35:03.215 8650 8700 E Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\EnetPeer.cs:433)
04-15 11:35:03.215 8650 8700 E Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PhotonPeer.cs:1837)
04-15 11:35:03.215 8650 8700 E Unity : Photon.Pun.PhotonHandler:Dispatch() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:2
04-15 11:35:03.223 8650 8700 I Unity :
04-15 11:35:03.223 8650 8700 I Unity :
04-15 11:35:03.223 8650 8700 I Unity : PhotonManager.cs : OnDisconnectedFromPhoton players 0 False isGameStarted True : => member name: OnDisconnected : => source line number: 266
04-15 11:35:03.223 8650 8700 I Unity :
04-15 11:35:03.223 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.223 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.223 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.223 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.223 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.223 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:266)
04-15 11:35:03.223 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.223 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBal
04-15 11:35:03.230 8650 8700 I Unity :
04-15 11:35:03.230 8650 8700 I Unity :
04-15 11:35:03.230 8650 8700 I Unity : ReconnectAndRejoin True : => member name: OnDisconnected : => source line number: 283
04-15 11:35:03.230 8650 8700 I Unity :
04-15 11:35:03.230 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.230 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.230 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.230 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.230 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.230 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:283)
04-15 11:35:03.230 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.230 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:3011)
04-15 11:35:03.230 8650 8700 I Unity : ExitGames.Client.Photon.<>c__Disp
04-15 11:35:03.233 8650 8700 E Unity : Failed to connect to server after testing each known IP. Error(s):
04-15 11:35:03.233 8650 8700 E Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.233 8650 8700 E Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.233 8650 8700 E Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.233 8650 8700 E Unity : UnityEngine.Debug:LogError(Object)
04-15 11:35:03.233 8650 8700 E Unity : Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:2509)
04-15 11:35:03.233 8650 8700 E Unity : ExitGames.Client.Photon.<>c__DisplayClass110_0:<EnqueueDebugReturn>b__0() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PeerBase.cs:1141)
04-15 11:35:03.233 8650 8700 E Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\EnetPeer.cs:433)
04-15 11:35:03.233 8650 8700 E Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PhotonPeer.cs:1837)
04-15 11:35:03.233 8650 8700 E Unity : Photon.Pun.PhotonHandler:Dispatch() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:2
04-15 11:35:03.238 8650 8700 I Unity :
04-15 11:35:03.238 8650 8700 I Unity :
04-15 11:35:03.238 8650 8700 I Unity : PhotonManager.cs : OnDisconnectedFromPhoton players 0 False isGameStarted True : => member name: OnDisconnected : => source line number: 266
04-15 11:35:03.238 8650 8700 I Unity :
04-15 11:35:03.238 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.238 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.238 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.238 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.238 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.238 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:266)
04-15 11:35:03.238 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.238 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBal
04-15 11:35:03.245 8650 8700 I Unity :
04-15 11:35:03.245 8650 8700 I Unity :
04-15 11:35:03.245 8650 8700 I Unity : ReconnectAndRejoin True : => member name: OnDisconnected : => source line number: 283
04-15 11:35:03.245 8650 8700 I Unity :
04-15 11:35:03.245 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.245 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.245 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.245 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.245 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.245 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:283)
04-15 11:35:03.245 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.245 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:3011)
04-15 11:35:03.245 8650 8700 I Unity : ExitGames.Client.Photon.<>c__Disp
04-15 11:35:03.249 8650 8700 E Unity : Failed to connect to server after testing each known IP. Error(s):
04-15 11:35:03.249 8650 8700 E Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.249 8650 8700 E Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.249 8650 8700 E Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.249 8650 8700 E Unity : UnityEngine.Debug:LogError(Object)
04-15 11:35:03.249 8650 8700 E Unity : Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:2509)
04-15 11:35:03.249 8650 8700 E Unity : ExitGames.Client.Photon.<>c__DisplayClass110_0:<EnqueueDebugReturn>b__0() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PeerBase.cs:1141)
04-15 11:35:03.249 8650 8700 E Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\EnetPeer.cs:433)
04-15 11:35:03.249 8650 8700 E Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PhotonPeer.cs:1837)
04-15 11:35:03.249 8650 8700 E Unity : Photon.Pun.PhotonHandler:Dispatch() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:2
04-15 11:35:03.254 8650 8700 I Unity :
04-15 11:35:03.254 8650 8700 I Unity :
04-15 11:35:03.254 8650 8700 I Unity : PhotonManager.cs : OnDisconnectedFromPhoton players 0 False isGameStarted True : => member name: OnDisconnected : => source line number: 266
04-15 11:35:03.254 8650 8700 I Unity :
04-15 11:35:03.254 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.254 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.254 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.254 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.254 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.254 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:266)
04-15 11:35:03.254 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.254 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBal
04-15 11:35:03.262 8650 8700 I Unity :
04-15 11:35:03.262 8650 8700 I Unity :
04-15 11:35:03.262 8650 8700 I Unity : ReconnectAndRejoin True : => member name: OnDisconnected : => source line number: 283
04-15 11:35:03.262 8650 8700 I Unity :
04-15 11:35:03.262 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.262 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.262 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.262 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.262 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.262 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:283)
04-15 11:35:03.262 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.262 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:3011)
04-15 11:35:03.262 8650 8700 I Unity : ExitGames.Client.Photon.<>c__Disp
04-15 11:35:03.266 8650 8700 E Unity : Failed to connect to server after testing each known IP. Error(s):
04-15 11:35:03.266 8650 8700 E Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.266 8650 8700 E Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.266 8650 8700 E Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.266 8650 8700 E Unity : UnityEngine.Debug:LogError(Object)
04-15 11:35:03.266 8650 8700 E Unity : Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:2509)
04-15 11:35:03.266 8650 8700 E Unity : ExitGames.Client.Photon.<>c__DisplayClass110_0:<EnqueueDebugReturn>b__0() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PeerBase.cs:1141)
04-15 11:35:03.266 8650 8700 E Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\EnetPeer.cs:433)
04-15 11:35:03.266 8650 8700 E Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PhotonPeer.cs:1837)
04-15 11:35:03.266 8650 8700 E Unity : Photon.Pun.PhotonHandler:Dispatch() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:2
04-15 11:35:03.271 8650 8700 I Unity :
04-15 11:35:03.271 8650 8700 I Unity :
04-15 11:35:03.271 8650 8700 I Unity : PhotonManager.cs : OnDisconnectedFromPhoton players 0 False isGameStarted True : => member name: OnDisconnected : => source line number: 266
04-15 11:35:03.271 8650 8700 I Unity :
04-15 11:35:03.271 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.271 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.271 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.271 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.271 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.271 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:266)
04-15 11:35:03.271 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.271 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBal
04-15 11:35:03.279 8650 8700 I Unity :
04-15 11:35:03.279 8650 8700 I Unity :
04-15 11:35:03.279 8650 8700 I Unity : ReconnectAndRejoin True : => member name: OnDisconnected : => source line number: 283
04-15 11:35:03.279 8650 8700 I Unity :
04-15 11:35:03.279 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.279 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.279 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.279 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.279 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.279 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:283)
04-15 11:35:03.279 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.279 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:3011)
04-15 11:35:03.279 8650 8700 I Unity : ExitGames.Client.Photon.<>c__Disp
04-15 11:35:03.282 8650 8700 E Unity : Failed to connect to server after testing each known IP. Error(s):
04-15 11:35:03.282 8650 8700 E Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.282 8650 8700 E Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.282 8650 8700 E Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.282 8650 8700 E Unity : UnityEngine.Debug:LogError(Object)
04-15 11:35:03.282 8650 8700 E Unity : Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:2509)
04-15 11:35:03.282 8650 8700 E Unity : ExitGames.Client.Photon.<>c__DisplayClass110_0:<EnqueueDebugReturn>b__0() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PeerBase.cs:1141)
04-15 11:35:03.282 8650 8700 E Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\EnetPeer.cs:433)
04-15 11:35:03.282 8650 8700 E Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PhotonPeer.cs:1837)
04-15 11:35:03.282 8650 8700 E Unity : Photon.Pun.PhotonHandler:Dispatch() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:2
04-15 11:35:03.288 8650 8700 I Unity :
04-15 11:35:03.288 8650 8700 I Unity :
04-15 11:35:03.288 8650 8700 I Unity : PhotonManager.cs : OnDisconnectedFromPhoton players 0 False isGameStarted True : => member name: OnDisconnected : => source line number: 266
04-15 11:35:03.288 8650 8700 I Unity :
04-15 11:35:03.288 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.288 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.288 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.288 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.288 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.288 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:266)
04-15 11:35:03.288 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.288 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBal
04-15 11:35:03.296 8650 8700 I Unity :
04-15 11:35:03.296 8650 8700 I Unity :
04-15 11:35:03.296 8650 8700 I Unity : ReconnectAndRejoin True : => member name: OnDisconnected : => source line number: 283
04-15 11:35:03.296 8650 8700 I Unity :
04-15 11:35:03.296 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.296 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.296 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.296 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.296 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.296 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:283)
04-15 11:35:03.296 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.296 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:3011)
04-15 11:35:03.296 8650 8700 I Unity : ExitGames.Client.Photon.<>c__Disp
04-15 11:35:03.299 8650 8700 E Unity : Failed to connect to server after testing each known IP. Error(s):
04-15 11:35:03.299 8650 8700 E Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.299 8650 8700 E Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.299 8650 8700 E Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.299 8650 8700 E Unity : UnityEngine.Debug:LogError(Object)
04-15 11:35:03.299 8650 8700 E Unity : Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:2509)
04-15 11:35:03.299 8650 8700 E Unity : ExitGames.Client.Photon.<>c__DisplayClass110_0:<EnqueueDebugReturn>b__0() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PeerBase.cs:1141)
04-15 11:35:03.299 8650 8700 E Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\EnetPeer.cs:433)
04-15 11:35:03.299 8650 8700 E Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PhotonPeer.cs:1837)
04-15 11:35:03.299 8650 8700 E Unity : Photon.Pun.PhotonHandler:Dispatch() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:2
04-15 11:35:03.305 8650 8700 I Unity :
04-15 11:35:03.305 8650 8700 I Unity :
04-15 11:35:03.305 8650 8700 I Unity : PhotonManager.cs : OnDisconnectedFromPhoton players 0 False isGameStarted True : => member name: OnDisconnected : => source line number: 266
04-15 11:35:03.305 8650 8700 I Unity :
04-15 11:35:03.305 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.305 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.305 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.305 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.305 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.305 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:266)
04-15 11:35:03.305 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.305 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBal
04-15 11:35:03.311 8650 8700 I Unity :
04-15 11:35:03.311 8650 8700 I Unity :
04-15 11:35:03.311 8650 8700 I Unity : ReconnectAndRejoin True : => member name: OnDisconnected : => source line number: 283
04-15 11:35:03.311 8650 8700 I Unity :
04-15 11:35:03.311 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.311 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.311 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.311 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.311 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.311 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:283)
04-15 11:35:03.311 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.311 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:3011)
04-15 11:35:03.311 8650 8700 I Unity : ExitGames.Client.Photon.<>c__Disp
04-15 11:35:03.314 8650 8700 E Unity : Failed to connect to server after testing each known IP. Error(s):
04-15 11:35:03.314 8650 8700 E Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.314 8650 8700 E Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.314 8650 8700 E Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.314 8650 8700 E Unity : UnityEngine.Debug:LogError(Object)
04-15 11:35:03.314 8650 8700 E Unity : Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:2509)
04-15 11:35:03.314 8650 8700 E Unity : ExitGames.Client.Photon.<>c__DisplayClass110_0:<EnqueueDebugReturn>b__0() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PeerBase.cs:1141)
04-15 11:35:03.314 8650 8700 E Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\EnetPeer.cs:433)
04-15 11:35:03.314 8650 8700 E Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PhotonPeer.cs:1837)
04-15 11:35:03.314 8650 8700 E Unity : Photon.Pun.PhotonHandler:Dispatch() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:2
04-15 11:35:03.319 8650 8700 I Unity :
04-15 11:35:03.319 8650 8700 I Unity :
04-15 11:35:03.319 8650 8700 I Unity : PhotonManager.cs : OnDisconnectedFromPhoton players 0 False isGameStarted True : => member name: OnDisconnected : => source line number: 266
04-15 11:35:03.319 8650 8700 I Unity :
04-15 11:35:03.319 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.319 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.319 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.319 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.319 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.319 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:266)
04-15 11:35:03.319 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.319 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBal
04-15 11:35:03.330 8650 8700 I Unity :
04-15 11:35:03.330 8650 8700 I Unity :
04-15 11:35:03.330 8650 8700 I Unity : ReconnectAndRejoin True : => member name: OnDisconnected : => source line number: 283
04-15 11:35:03.330 8650 8700 I Unity :
04-15 11:35:03.330 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.330 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.330 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.330 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.330 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.330 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:283)
04-15 11:35:03.330 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.330 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:3011)
04-15 11:35:03.330 8650 8700 I Unity : ExitGames.Client.Photon.<>c__Disp
04-15 11:35:03.333 8650 8700 E Unity : Failed to connect to server after testing each known IP. Error(s):
04-15 11:35:03.333 8650 8700 E Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.333 8650 8700 E Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.333 8650 8700 E Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.333 8650 8700 E Unity : UnityEngine.Debug:LogError(Object)
04-15 11:35:03.333 8650 8700 E Unity : Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:2509)
04-15 11:35:03.333 8650 8700 E Unity : ExitGames.Client.Photon.<>c__DisplayClass110_0:<EnqueueDebugReturn>b__0() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PeerBase.cs:1141)
04-15 11:35:03.333 8650 8700 E Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\EnetPeer.cs:433)
04-15 11:35:03.333 8650 8700 E Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PhotonPeer.cs:1837)
04-15 11:35:03.333 8650 8700 E Unity : Photon.Pun.PhotonHandler:Dispatch() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:2
04-15 11:35:03.338 8650 8700 I Unity :
04-15 11:35:03.338 8650 8700 I Unity :
04-15 11:35:03.338 8650 8700 I Unity : PhotonManager.cs : OnDisconnectedFromPhoton players 0 False isGameStarted True : => member name: OnDisconnected : => source line number: 266
04-15 11:35:03.338 8650 8700 I Unity :
04-15 11:35:03.338 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.338 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.338 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.338 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.338 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.338 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:266)
04-15 11:35:03.338 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.338 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBal
04-15 11:35:03.346 8650 8700 I Unity :
04-15 11:35:03.346 8650 8700 I Unity :
04-15 11:35:03.346 8650 8700 I Unity : ReconnectAndRejoin True : => member name: OnDisconnected : => source line number: 283
04-15 11:35:03.346 8650 8700 I Unity :
04-15 11:35:03.346 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.346 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.346 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.346 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.346 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.346 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:283)
04-15 11:35:03.346 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.346 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:3011)
04-15 11:35:03.346 8650 8700 I Unity : ExitGames.Client.Photon.<>c__Disp
04-15 11:35:03.349 8650 8700 E Unity : Failed to connect to server after testing each known IP. Error(s):
04-15 11:35:03.349 8650 8700 E Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.349 8650 8700 E Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.349 8650 8700 E Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.349 8650 8700 E Unity : UnityEngine.Debug:LogError(Object)
04-15 11:35:03.349 8650 8700 E Unity : Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:2509)
04-15 11:35:03.349 8650 8700 E Unity : ExitGames.Client.Photon.<>c__DisplayClass110_0:<EnqueueDebugReturn>b__0() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PeerBase.cs:1141)
04-15 11:35:03.349 8650 8700 E Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\EnetPeer.cs:433)
04-15 11:35:03.349 8650 8700 E Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PhotonPeer.cs:1837)
04-15 11:35:03.349 8650 8700 E Unity : Photon.Pun.PhotonHandler:Dispatch() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:2
04-15 11:35:03.355 8650 8700 I Unity :
04-15 11:35:03.355 8650 8700 I Unity :
04-15 11:35:03.355 8650 8700 I Unity : PhotonManager.cs : OnDisconnectedFromPhoton players 0 False isGameStarted True : => member name: OnDisconnected : => source line number: 266
04-15 11:35:03.355 8650 8700 I Unity :
04-15 11:35:03.355 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.355 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.355 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.355 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.355 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.355 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:266)
04-15 11:35:03.355 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.355 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBal
04-15 11:35:03.360 8650 8700 I Unity :
04-15 11:35:03.360 8650 8700 I Unity :
04-15 11:35:03.360 8650 8700 I Unity : ReconnectAndRejoin True : => member name: OnDisconnected : => source line number: 283
04-15 11:35:03.360 8650 8700 I Unity :
04-15 11:35:03.360 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.360 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.360 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.360 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.360 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.360 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:283)
04-15 11:35:03.360 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.360 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:3011)
04-15 11:35:03.360 8650 8700 I Unity : ExitGames.Client.Photon.<>c__Disp
04-15 11:35:03.364 8650 8700 E Unity : Failed to connect to server after testing each known IP. Error(s):
04-15 11:35:03.364 8650 8700 E Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.364 8650 8700 E Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.364 8650 8700 E Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.364 8650 8700 E Unity : UnityEngine.Debug:LogError(Object)
04-15 11:35:03.364 8650 8700 E Unity : Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:2509)
04-15 11:35:03.364 8650 8700 E Unity : ExitGames.Client.Photon.<>c__DisplayClass110_0:<EnqueueDebugReturn>b__0() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PeerBase.cs:1141)
04-15 11:35:03.364 8650 8700 E Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\EnetPeer.cs:433)
04-15 11:35:03.364 8650 8700 E Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PhotonPeer.cs:1837)
04-15 11:35:03.364 8650 8700 E Unity : Photon.Pun.PhotonHandler:Dispatch() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:2
04-15 11:35:03.369 8650 8700 I Unity :
04-15 11:35:03.369 8650 8700 I Unity :
04-15 11:35:03.369 8650 8700 I Unity : PhotonManager.cs : OnDisconnectedFromPhoton players 0 False isGameStarted True : => member name: OnDisconnected : => source line number: 266
04-15 11:35:03.369 8650 8700 I Unity :
04-15 11:35:03.369 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.369 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.369 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.369 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.369 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.369 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:266)
04-15 11:35:03.369 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.369 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBal
04-15 11:35:03.380 8650 8700 I Unity :
04-15 11:35:03.380 8650 8700 I Unity :
04-15 11:35:03.380 8650 8700 I Unity : ReconnectAndRejoin True : => member name: OnDisconnected : => source line number: 283
04-15 11:35:03.380 8650 8700 I Unity :
04-15 11:35:03.380 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.380 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.380 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.380 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.380 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.380 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:283)
04-15 11:35:03.380 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.380 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:3011)
04-15 11:35:03.380 8650 8700 I Unity : ExitGames.Client.Photon.<>c__Disp
04-15 11:35:03.383 8650 8700 E Unity : Failed to connect to server after testing each known IP. Error(s):
04-15 11:35:03.383 8650 8700 E Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.383 8650 8700 E Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.383 8650 8700 E Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.383 8650 8700 E Unity : UnityEngine.Debug:LogError(Object)
04-15 11:35:03.383 8650 8700 E Unity : Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:2509)
04-15 11:35:03.383 8650 8700 E Unity : ExitGames.Client.Photon.<>c__DisplayClass110_0:<EnqueueDebugReturn>b__0() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PeerBase.cs:1141)
04-15 11:35:03.383 8650 8700 E Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\EnetPeer.cs:433)
04-15 11:35:03.383 8650 8700 E Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PhotonPeer.cs:1837)
04-15 11:35:03.383 8650 8700 E Unity : Photon.Pun.PhotonHandler:Dispatch() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:2
04-15 11:35:03.388 8650 8700 I Unity :
04-15 11:35:03.388 8650 8700 I Unity :
04-15 11:35:03.388 8650 8700 I Unity : PhotonManager.cs : OnDisconnectedFromPhoton players 0 False isGameStarted True : => member name: OnDisconnected : => source line number: 266
04-15 11:35:03.388 8650 8700 I Unity :
04-15 11:35:03.388 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.388 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.388 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.388 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.388 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.388 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:266)
04-15 11:35:03.388 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.388 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBal
04-15 11:35:03.396 8650 8700 I Unity :
04-15 11:35:03.396 8650 8700 I Unity :
04-15 11:35:03.396 8650 8700 I Unity : ReconnectAndRejoin True : => member name: OnDisconnected : => source line number: 283
04-15 11:35:03.396 8650 8700 I Unity :
04-15 11:35:03.396 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.396 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.396 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.396 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.396 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.396 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:283)
04-15 11:35:03.396 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.396 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:3011)
04-15 11:35:03.396 8650 8700 I Unity : ExitGames.Client.Photon.<>c__Disp
04-15 11:35:03.399 8650 8700 E Unity : Failed to connect to server after testing each known IP. Error(s):
04-15 11:35:03.399 8650 8700 E Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.399 8650 8700 E Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.399 8650 8700 E Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.399 8650 8700 E Unity : UnityEngine.Debug:LogError(Object)
04-15 11:35:03.399 8650 8700 E Unity : Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:2509)
04-15 11:35:03.399 8650 8700 E Unity : ExitGames.Client.Photon.<>c__DisplayClass110_0:<EnqueueDebugReturn>b__0() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PeerBase.cs:1141)
04-15 11:35:03.399 8650 8700 E Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\EnetPeer.cs:433)
04-15 11:35:03.399 8650 8700 E Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PhotonPeer.cs:1837)
04-15 11:35:03.399 8650 8700 E Unity : Photon.Pun.PhotonHandler:Dispatch() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:2
04-15 11:35:03.405 8650 8700 I Unity :
04-15 11:35:03.405 8650 8700 I Unity :
04-15 11:35:03.405 8650 8700 I Unity : PhotonManager.cs : OnDisconnectedFromPhoton players 0 False isGameStarted True : => member name: OnDisconnected : => source line number: 266
04-15 11:35:03.405 8650 8700 I Unity :
04-15 11:35:03.405 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.405 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.405 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.405 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.405 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.405 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:266)
04-15 11:35:03.405 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.405 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBal
04-15 11:35:03.411 8650 8700 I Unity :
04-15 11:35:03.411 8650 8700 I Unity :
04-15 11:35:03.411 8650 8700 I Unity : ReconnectAndRejoin True : => member name: OnDisconnected : => source line number: 283
04-15 11:35:03.411 8650 8700 I Unity :
04-15 11:35:03.411 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.411 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.411 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.411 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.411 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.411 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:283)
04-15 11:35:03.411 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.411 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:3011)
04-15 11:35:03.411 8650 8700 I Unity : ExitGames.Client.Photon.<>c__Disp
04-15 11:35:03.414 8650 8700 E Unity : Failed to connect to server after testing each known IP. Error(s):
04-15 11:35:03.414 8650 8700 E Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.414 8650 8700 E Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.414 8650 8700 E Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.414 8650 8700 E Unity : UnityEngine.Debug:LogError(Object)
04-15 11:35:03.414 8650 8700 E Unity : Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:2509)
04-15 11:35:03.414 8650 8700 E Unity : ExitGames.Client.Photon.<>c__DisplayClass110_0:<EnqueueDebugReturn>b__0() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PeerBase.cs:1141)
04-15 11:35:03.414 8650 8700 E Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\EnetPeer.cs:433)
04-15 11:35:03.414 8650 8700 E Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PhotonPeer.cs:1837)
04-15 11:35:03.414 8650 8700 E Unity : Photon.Pun.PhotonHandler:Dispatch() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:2
04-15 11:35:03.419 8650 8700 I Unity :
04-15 11:35:03.419 8650 8700 I Unity :
04-15 11:35:03.419 8650 8700 I Unity : PhotonManager.cs : OnDisconnectedFromPhoton players 0 False isGameStarted True : => member name: OnDisconnected : => source line number: 266
04-15 11:35:03.419 8650 8700 I Unity :
04-15 11:35:03.419 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.419 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.419 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.419 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.419 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.419 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:266)
04-15 11:35:03.419 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.419 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBal
04-15 11:35:03.429 8650 8700 I Unity :
04-15 11:35:03.429 8650 8700 I Unity :
04-15 11:35:03.429 8650 8700 I Unity : ReconnectAndRejoin True : => member name: OnDisconnected : => source line number: 283
04-15 11:35:03.429 8650 8700 I Unity :
04-15 11:35:03.429 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.429 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.429 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.429 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.429 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.429 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:283)
04-15 11:35:03.429 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.429 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:3011)
04-15 11:35:03.429 8650 8700 I Unity : ExitGames.Client.Photon.<>c__Disp
04-15 11:35:03.433 8650 8700 E Unity : Failed to connect to server after testing each known IP. Error(s):
04-15 11:35:03.433 8650 8700 E Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.433 8650 8700 E Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.433 8650 8700 E Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.433 8650 8700 E Unity : UnityEngine.Debug:LogError(Object)
04-15 11:35:03.433 8650 8700 E Unity : Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:2509)
04-15 11:35:03.433 8650 8700 E Unity : ExitGames.Client.Photon.<>c__DisplayClass110_0:<EnqueueDebugReturn>b__0() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PeerBase.cs:1141)
04-15 11:35:03.433 8650 8700 E Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\EnetPeer.cs:433)
04-15 11:35:03.433 8650 8700 E Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PhotonPeer.cs:1837)
04-15 11:35:03.433 8650 8700 E Unity : Photon.Pun.PhotonHandler:Dispatch() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:2
04-15 11:35:03.438 8650 8700 I Unity :
04-15 11:35:03.438 8650 8700 I Unity :
04-15 11:35:03.438 8650 8700 I Unity : PhotonManager.cs : OnDisconnectedFromPhoton players 0 False isGameStarted True : => member name: OnDisconnected : => source line number: 266
04-15 11:35:03.438 8650 8700 I Unity :
04-15 11:35:03.438 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.438 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.438 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.438 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.438 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.438 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:266)
04-15 11:35:03.438 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.438 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBal
04-15 11:35:03.446 8650 8700 I Unity :
04-15 11:35:03.446 8650 8700 I Unity :
04-15 11:35:03.446 8650 8700 I Unity : ReconnectAndRejoin True : => member name: OnDisconnected : => source line number: 283
04-15 11:35:03.446 8650 8700 I Unity :
04-15 11:35:03.446 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.446 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.446 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.446 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.446 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.446 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:283)
04-15 11:35:03.446 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.446 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:3011)
04-15 11:35:03.446 8650 8700 I Unity : ExitGames.Client.Photon.<>c__Disp
04-15 11:35:03.449 8650 8700 E Unity : Failed to connect to server after testing each known IP. Error(s):
04-15 11:35:03.449 8650 8700 E Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.449 8650 8700 E Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.449 8650 8700 E Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.449 8650 8700 E Unity : UnityEngine.Debug:LogError(Object)
04-15 11:35:03.449 8650 8700 E Unity : Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:2509)
04-15 11:35:03.449 8650 8700 E Unity : ExitGames.Client.Photon.<>c__DisplayClass110_0:<EnqueueDebugReturn>b__0() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PeerBase.cs:1141)
04-15 11:35:03.449 8650 8700 E Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\EnetPeer.cs:433)
04-15 11:35:03.449 8650 8700 E Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PhotonPeer.cs:1837)
04-15 11:35:03.449 8650 8700 E Unity : Photon.Pun.PhotonHandler:Dispatch() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:2
04-15 11:35:03.455 8650 8700 I Unity :
04-15 11:35:03.455 8650 8700 I Unity :
04-15 11:35:03.455 8650 8700 I Unity : PhotonManager.cs : OnDisconnectedFromPhoton players 0 False isGameStarted True : => member name: OnDisconnected : => source line number: 266
04-15 11:35:03.455 8650 8700 I Unity :
04-15 11:35:03.455 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.455 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.455 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.455 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.455 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.455 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:266)
04-15 11:35:03.455 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.455 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBal
04-15 11:35:03.461 8650 8700 I Unity :
04-15 11:35:03.461 8650 8700 I Unity :
04-15 11:35:03.461 8650 8700 I Unity : ReconnectAndRejoin True : => member name: OnDisconnected : => source line number: 283
04-15 11:35:03.461 8650 8700 I Unity :
04-15 11:35:03.461 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.461 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.461 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.461 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.461 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.461 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:283)
04-15 11:35:03.461 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.461 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:3011)
04-15 11:35:03.461 8650 8700 I Unity : ExitGames.Client.Photon.<>c__Disp
04-15 11:35:03.464 8650 8700 E Unity : Failed to connect to server after testing each known IP. Error(s):
04-15 11:35:03.464 8650 8700 E Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.464 8650 8700 E Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.464 8650 8700 E Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.464 8650 8700 E Unity : UnityEngine.Debug:LogError(Object)
04-15 11:35:03.464 8650 8700 E Unity : Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:2509)
04-15 11:35:03.464 8650 8700 E Unity : ExitGames.Client.Photon.<>c__DisplayClass110_0:<EnqueueDebugReturn>b__0() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PeerBase.cs:1141)
04-15 11:35:03.464 8650 8700 E Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\EnetPeer.cs:433)
04-15 11:35:03.464 8650 8700 E Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PhotonPeer.cs:1837)
04-15 11:35:03.464 8650 8700 E Unity : Photon.Pun.PhotonHandler:Dispatch() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:2
04-15 11:35:03.469 8650 8700 I Unity :
04-15 11:35:03.469 8650 8700 I Unity :
04-15 11:35:03.469 8650 8700 I Unity : PhotonManager.cs : OnDisconnectedFromPhoton players 0 False isGameStarted True : => member name: OnDisconnected : => source line number: 266
04-15 11:35:03.469 8650 8700 I Unity :
04-15 11:35:03.469 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.469 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.469 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.469 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.469 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.469 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:266)
04-15 11:35:03.469 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.469 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBal
04-15 11:35:03.479 8650 8700 I Unity :
04-15 11:35:03.479 8650 8700 I Unity :
04-15 11:35:03.479 8650 8700 I Unity : ReconnectAndRejoin True : => member name: OnDisconnected : => source line number: 283
04-15 11:35:03.479 8650 8700 I Unity :
04-15 11:35:03.479 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.479 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.479 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.479 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.479 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.479 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:283)
04-15 11:35:03.479 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.479 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:3011)
04-15 11:35:03.479 8650 8700 I Unity : ExitGames.Client.Photon.<>c__Disp
04-15 11:35:03.482 8650 8700 E Unity : Failed to connect to server after testing each known IP. Error(s):
04-15 11:35:03.482 8650 8700 E Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.482 8650 8700 E Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.482 8650 8700 E Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.482 8650 8700 E Unity : UnityEngine.Debug:LogError(Object)
04-15 11:35:03.482 8650 8700 E Unity : Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:2509)
04-15 11:35:03.482 8650 8700 E Unity : ExitGames.Client.Photon.<>c__DisplayClass110_0:<EnqueueDebugReturn>b__0() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PeerBase.cs:1141)
04-15 11:35:03.482 8650 8700 E Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\EnetPeer.cs:433)
04-15 11:35:03.482 8650 8700 E Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PhotonPeer.cs:1837)
04-15 11:35:03.482 8650 8700 E Unity : Photon.Pun.PhotonHandler:Dispatch() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:2
04-15 11:35:03.487 8650 8700 I Unity :
04-15 11:35:03.487 8650 8700 I Unity :
04-15 11:35:03.487 8650 8700 I Unity : PhotonManager.cs : OnDisconnectedFromPhoton players 0 False isGameStarted True : => member name: OnDisconnected : => source line number: 266
04-15 11:35:03.487 8650 8700 I Unity :
04-15 11:35:03.487 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.487 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.487 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.487 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.487 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.487 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:266)
04-15 11:35:03.487 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.487 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBal
04-15 11:35:03.496 8650 8700 I Unity :
04-15 11:35:03.496 8650 8700 I Unity :
04-15 11:35:03.496 8650 8700 I Unity : ReconnectAndRejoin True : => member name: OnDisconnected : => source line number: 283
04-15 11:35:03.496 8650 8700 I Unity :
04-15 11:35:03.496 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.496 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.496 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.496 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.496 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.496 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:283)
04-15 11:35:03.496 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.496 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:3011)
04-15 11:35:03.496 8650 8700 I Unity : ExitGames.Client.Photon.<>c__Disp
04-15 11:35:03.500 8650 8700 E Unity : Failed to connect to server after testing each known IP. Error(s):
04-15 11:35:03.500 8650 8700 E Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.500 8650 8700 E Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.500 8650 8700 E Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.500 8650 8700 E Unity : UnityEngine.Debug:LogError(Object)
04-15 11:35:03.500 8650 8700 E Unity : Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:2509)
04-15 11:35:03.500 8650 8700 E Unity : ExitGames.Client.Photon.<>c__DisplayClass110_0:<EnqueueDebugReturn>b__0() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PeerBase.cs:1141)
04-15 11:35:03.500 8650 8700 E Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\EnetPeer.cs:433)
04-15 11:35:03.500 8650 8700 E Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PhotonPeer.cs:1837)
04-15 11:35:03.500 8650 8700 E Unity : Photon.Pun.PhotonHandler:Dispatch() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:2
04-15 11:35:03.505 8650 8700 I Unity :
04-15 11:35:03.505 8650 8700 I Unity :
04-15 11:35:03.505 8650 8700 I Unity : PhotonManager.cs : OnDisconnectedFromPhoton players 0 False isGameStarted True : => member name: OnDisconnected : => source line number: 266
04-15 11:35:03.505 8650 8700 I Unity :
04-15 11:35:03.505 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.505 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.505 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.505 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.505 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.505 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:266)
04-15 11:35:03.505 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.505 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBal
04-15 11:35:03.511 8650 8700 I Unity :
04-15 11:35:03.511 8650 8700 I Unity :
04-15 11:35:03.511 8650 8700 I Unity : ReconnectAndRejoin True : => member name: OnDisconnected : => source line number: 283
04-15 11:35:03.511 8650 8700 I Unity :
04-15 11:35:03.511 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.511 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.511 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.511 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.511 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.511 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:283)
04-15 11:35:03.511 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.511 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:3011)
04-15 11:35:03.511 8650 8700 I Unity : ExitGames.Client.Photon.<>c__Disp
04-15 11:35:03.514 8650 8700 E Unity : Failed to connect to server after testing each known IP. Error(s):
04-15 11:35:03.514 8650 8700 E Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.514 8650 8700 E Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.514 8650 8700 E Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.514 8650 8700 E Unity : UnityEngine.Debug:LogError(Object)
04-15 11:35:03.514 8650 8700 E Unity : Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:2509)
04-15 11:35:03.514 8650 8700 E Unity : ExitGames.Client.Photon.<>c__DisplayClass110_0:<EnqueueDebugReturn>b__0() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PeerBase.cs:1141)
04-15 11:35:03.514 8650 8700 E Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\EnetPeer.cs:433)
04-15 11:35:03.514 8650 8700 E Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PhotonPeer.cs:1837)
04-15 11:35:03.514 8650 8700 E Unity : Photon.Pun.PhotonHandler:Dispatch() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:2
04-15 11:35:03.519 8650 8700 I Unity :
04-15 11:35:03.519 8650 8700 I Unity :
04-15 11:35:03.519 8650 8700 I Unity : PhotonManager.cs : OnDisconnectedFromPhoton players 0 False isGameStarted True : => member name: OnDisconnected : => source line number: 266
04-15 11:35:03.519 8650 8700 I Unity :
04-15 11:35:03.519 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.519 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.519 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.519 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.519 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.519 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:266)
04-15 11:35:03.519 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.519 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBal
04-15 11:35:03.529 8650 8700 I Unity :
04-15 11:35:03.529 8650 8700 I Unity :
04-15 11:35:03.529 8650 8700 I Unity : ReconnectAndRejoin True : => member name: OnDisconnected : => source line number: 283
04-15 11:35:03.529 8650 8700 I Unity :
04-15 11:35:03.529 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.529 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.529 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.529 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.529 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.529 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:283)
04-15 11:35:03.529 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.529 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:3011)
04-15 11:35:03.529 8650 8700 I Unity : ExitGames.Client.Photon.<>c__Disp
04-15 11:35:03.533 8650 8700 E Unity : Failed to connect to server after testing each known IP. Error(s):
04-15 11:35:03.533 8650 8700 E Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.533 8650 8700 E Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.533 8650 8700 E Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.533 8650 8700 E Unity : UnityEngine.Debug:LogError(Object)
04-15 11:35:03.533 8650 8700 E Unity : Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:2509)
04-15 11:35:03.533 8650 8700 E Unity : ExitGames.Client.Photon.<>c__DisplayClass110_0:<EnqueueDebugReturn>b__0() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PeerBase.cs:1141)
04-15 11:35:03.533 8650 8700 E Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\EnetPeer.cs:433)
04-15 11:35:03.533 8650 8700 E Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PhotonPeer.cs:1837)
04-15 11:35:03.533 8650 8700 E Unity : Photon.Pun.PhotonHandler:Dispatch() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:2
04-15 11:35:03.538 8650 8700 I Unity :
04-15 11:35:03.538 8650 8700 I Unity :
04-15 11:35:03.538 8650 8700 I Unity : PhotonManager.cs : OnDisconnectedFromPhoton players 0 False isGameStarted True : => member name: OnDisconnected : => source line number: 266
04-15 11:35:03.538 8650 8700 I Unity :
04-15 11:35:03.538 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.538 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.538 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.538 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.538 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.538 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:266)
04-15 11:35:03.538 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.538 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBal
04-15 11:35:03.546 8650 8700 I Unity :
04-15 11:35:03.546 8650 8700 I Unity :
04-15 11:35:03.546 8650 8700 I Unity : ReconnectAndRejoin True : => member name: OnDisconnected : => source line number: 283
04-15 11:35:03.546 8650 8700 I Unity :
04-15 11:35:03.546 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.546 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.546 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.546 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.546 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.546 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:283)
04-15 11:35:03.546 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.546 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:3011)
04-15 11:35:03.546 8650 8700 I Unity : ExitGames.Client.Photon.<>c__Disp
04-15 11:35:03.550 8650 8700 E Unity : Failed to connect to server after testing each known IP. Error(s):
04-15 11:35:03.550 8650 8700 E Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.550 8650 8700 E Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.550 8650 8700 E Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.550 8650 8700 E Unity : UnityEngine.Debug:LogError(Object)
04-15 11:35:03.550 8650 8700 E Unity : Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:2509)
04-15 11:35:03.550 8650 8700 E Unity : ExitGames.Client.Photon.<>c__DisplayClass110_0:<EnqueueDebugReturn>b__0() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PeerBase.cs:1141)
04-15 11:35:03.550 8650 8700 E Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\EnetPeer.cs:433)
04-15 11:35:03.550 8650 8700 E Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PhotonPeer.cs:1837)
04-15 11:35:03.550 8650 8700 E Unity : Photon.Pun.PhotonHandler:Dispatch() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:2
04-15 11:35:03.555 8650 8700 I Unity :
04-15 11:35:03.555 8650 8700 I Unity :
04-15 11:35:03.555 8650 8700 I Unity : PhotonManager.cs : OnDisconnectedFromPhoton players 0 False isGameStarted True : => member name: OnDisconnected : => source line number: 266
04-15 11:35:03.555 8650 8700 I Unity :
04-15 11:35:03.555 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.555 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.555 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.555 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.555 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.555 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:266)
04-15 11:35:03.555 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.555 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBal
04-15 11:35:03.561 8650 8700 I Unity :
04-15 11:35:03.561 8650 8700 I Unity :
04-15 11:35:03.561 8650 8700 I Unity : ReconnectAndRejoin True : => member name: OnDisconnected : => source line number: 283
04-15 11:35:03.561 8650 8700 I Unity :
04-15 11:35:03.561 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.561 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.561 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.561 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.561 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.561 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:283)
04-15 11:35:03.561 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.561 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:3011)
04-15 11:35:03.561 8650 8700 I Unity : ExitGames.Client.Photon.<>c__Disp
04-15 11:35:03.564 8650 8700 E Unity : Failed to connect to server after testing each known IP. Error(s):
04-15 11:35:03.564 8650 8700 E Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.564 8650 8700 E Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.564 8650 8700 E Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.564 8650 8700 E Unity : UnityEngine.Debug:LogError(Object)
04-15 11:35:03.564 8650 8700 E Unity : Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:2509)
04-15 11:35:03.564 8650 8700 E Unity : ExitGames.Client.Photon.<>c__DisplayClass110_0:<EnqueueDebugReturn>b__0() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PeerBase.cs:1141)
04-15 11:35:03.564 8650 8700 E Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\EnetPeer.cs:433)
04-15 11:35:03.564 8650 8700 E Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PhotonPeer.cs:1837)
04-15 11:35:03.564 8650 8700 E Unity : Photon.Pun.PhotonHandler:Dispatch() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:2
04-15 11:35:03.569 8650 8700 I Unity :
04-15 11:35:03.569 8650 8700 I Unity :
04-15 11:35:03.569 8650 8700 I Unity : PhotonManager.cs : OnDisconnectedFromPhoton players 0 False isGameStarted True : => member name: OnDisconnected : => source line number: 266
04-15 11:35:03.569 8650 8700 I Unity :
04-15 11:35:03.569 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.569 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.569 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.569 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.569 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.569 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:266)
04-15 11:35:03.569 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.569 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBal
04-15 11:35:03.576 8650 8700 I Unity :
04-15 11:35:03.576 8650 8700 I Unity :
04-15 11:35:03.576 8650 8700 I Unity : ReconnectAndRejoin True : => member name: OnDisconnected : => source line number: 283
04-15 11:35:03.576 8650 8700 I Unity :
04-15 11:35:03.576 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.576 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.576 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.576 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.576 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.576 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:283)
04-15 11:35:03.576 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.576 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:3011)
04-15 11:35:03.576 8650 8700 I Unity : ExitGames.Client.Photon.<>c__Disp
04-15 11:35:03.580 8650 8700 E Unity : Failed to connect to server after testing each known IP. Error(s):
04-15 11:35:03.580 8650 8700 E Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.580 8650 8700 E Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.580 8650 8700 E Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.580 8650 8700 E Unity : UnityEngine.Debug:LogError(Object)
04-15 11:35:03.580 8650 8700 E Unity : Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:2509)
04-15 11:35:03.580 8650 8700 E Unity : ExitGames.Client.Photon.<>c__DisplayClass110_0:<EnqueueDebugReturn>b__0() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PeerBase.cs:1141)
04-15 11:35:03.580 8650 8700 E Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\EnetPeer.cs:433)
04-15 11:35:03.580 8650 8700 E Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PhotonPeer.cs:1837)
04-15 11:35:03.580 8650 8700 E Unity : Photon.Pun.PhotonHandler:Dispatch() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:2
04-15 11:35:03.586 8650 8700 I Unity :
04-15 11:35:03.586 8650 8700 I Unity :
04-15 11:35:03.586 8650 8700 I Unity : PhotonManager.cs : OnDisconnectedFromPhoton players 0 False isGameStarted True : => member name: OnDisconnected : => source line number: 266
04-15 11:35:03.586 8650 8700 I Unity :
04-15 11:35:03.586 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.586 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.586 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.586 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.586 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.586 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:266)
04-15 11:35:03.586 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.586 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBal
04-15 11:35:03.596 8650 8700 I Unity :
04-15 11:35:03.596 8650 8700 I Unity :
04-15 11:35:03.596 8650 8700 I Unity : ReconnectAndRejoin True : => member name: OnDisconnected : => source line number: 283
04-15 11:35:03.596 8650 8700 I Unity :
04-15 11:35:03.596 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.596 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.596 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.596 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.596 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.596 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:283)
04-15 11:35:03.596 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.596 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:3011)
04-15 11:35:03.596 8650 8700 I Unity : ExitGames.Client.Photon.<>c__Disp
04-15 11:35:03.600 8650 8700 E Unity : Failed to connect to server after testing each known IP. Error(s):
04-15 11:35:03.600 8650 8700 E Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.600 8650 8700 E Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.600 8650 8700 E Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.600 8650 8700 E Unity : UnityEngine.Debug:LogError(Object)
04-15 11:35:03.600 8650 8700 E Unity : Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:2509)
04-15 11:35:03.600 8650 8700 E Unity : ExitGames.Client.Photon.<>c__DisplayClass110_0:<EnqueueDebugReturn>b__0() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PeerBase.cs:1141)
04-15 11:35:03.600 8650 8700 E Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\EnetPeer.cs:433)
04-15 11:35:03.600 8650 8700 E Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PhotonPeer.cs:1837)
04-15 11:35:03.600 8650 8700 E Unity : Photon.Pun.PhotonHandler:Dispatch() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:2
04-15 11:35:03.605 8650 8700 I Unity :
04-15 11:35:03.605 8650 8700 I Unity :
04-15 11:35:03.605 8650 8700 I Unity : PhotonManager.cs : OnDisconnectedFromPhoton players 0 False isGameStarted True : => member name: OnDisconnected : => source line number: 266
04-15 11:35:03.605 8650 8700 I Unity :
04-15 11:35:03.605 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.605 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.605 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.605 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.605 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.605 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:266)
04-15 11:35:03.605 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.605 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBal
04-15 11:35:03.611 8650 8700 I Unity :
04-15 11:35:03.611 8650 8700 I Unity :
04-15 11:35:03.611 8650 8700 I Unity : ReconnectAndRejoin True : => member name: OnDisconnected : => source line number: 283
04-15 11:35:03.611 8650 8700 I Unity :
04-15 11:35:03.611 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.611 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.611 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.611 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.611 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.611 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:283)
04-15 11:35:03.611 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.611 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:3011)
04-15 11:35:03.611 8650 8700 I Unity : ExitGames.Client.Photon.<>c__Disp
04-15 11:35:03.614 8650 8700 E Unity : Failed to connect to server after testing each known IP. Error(s):
04-15 11:35:03.614 8650 8700 E Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.614 8650 8700 E Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.614 8650 8700 E Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.614 8650 8700 E Unity : UnityEngine.Debug:LogError(Object)
04-15 11:35:03.614 8650 8700 E Unity : Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:2509)
04-15 11:35:03.614 8650 8700 E Unity : ExitGames.Client.Photon.<>c__DisplayClass110_0:<EnqueueDebugReturn>b__0() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PeerBase.cs:1141)
04-15 11:35:03.614 8650 8700 E Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\EnetPeer.cs:433)
04-15 11:35:03.614 8650 8700 E Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PhotonPeer.cs:1837)
04-15 11:35:03.614 8650 8700 E Unity : Photon.Pun.PhotonHandler:Dispatch() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:2
04-15 11:35:03.619 8650 8700 I Unity :
04-15 11:35:03.619 8650 8700 I Unity :
04-15 11:35:03.619 8650 8700 I Unity : PhotonManager.cs : OnDisconnectedFromPhoton players 0 False isGameStarted True : => member name: OnDisconnected : => source line number: 266
04-15 11:35:03.619 8650 8700 I Unity :
04-15 11:35:03.619 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.619 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.619 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.619 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.619 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.619 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:266)
04-15 11:35:03.619 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.619 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBal
04-15 11:35:03.629 8650 8700 I Unity :
04-15 11:35:03.629 8650 8700 I Unity :
04-15 11:35:03.629 8650 8700 I Unity : ReconnectAndRejoin True : => member name: OnDisconnected : => source line number: 283
04-15 11:35:03.629 8650 8700 I Unity :
04-15 11:35:03.629 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.629 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.629 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.629 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.629 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.629 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:283)
04-15 11:35:03.629 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.629 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:3011)
04-15 11:35:03.629 8650 8700 I Unity : ExitGames.Client.Photon.<>c__Disp
04-15 11:35:03.633 8650 8700 E Unity : Failed to connect to server after testing each known IP. Error(s):
04-15 11:35:03.633 8650 8700 E Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.633 8650 8700 E Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.633 8650 8700 E Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.633 8650 8700 E Unity : UnityEngine.Debug:LogError(Object)
04-15 11:35:03.633 8650 8700 E Unity : Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:2509)
04-15 11:35:03.633 8650 8700 E Unity : ExitGames.Client.Photon.<>c__DisplayClass110_0:<EnqueueDebugReturn>b__0() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PeerBase.cs:1141)
04-15 11:35:03.633 8650 8700 E Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\EnetPeer.cs:433)
04-15 11:35:03.633 8650 8700 E Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PhotonPeer.cs:1837)
04-15 11:35:03.633 8650 8700 E Unity : Photon.Pun.PhotonHandler:Dispatch() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:2
04-15 11:35:03.638 8650 8700 I Unity :
04-15 11:35:03.638 8650 8700 I Unity :
04-15 11:35:03.638 8650 8700 I Unity : PhotonManager.cs : OnDisconnectedFromPhoton players 0 False isGameStarted True : => member name: OnDisconnected : => source line number: 266
04-15 11:35:03.638 8650 8700 I Unity :
04-15 11:35:03.638 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.638 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.638 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.638 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.638 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.638 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:266)
04-15 11:35:03.638 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.638 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBal
04-15 11:35:03.646 8650 8700 I Unity :
04-15 11:35:03.646 8650 8700 I Unity :
04-15 11:35:03.646 8650 8700 I Unity : ReconnectAndRejoin True : => member name: OnDisconnected : => source line number: 283
04-15 11:35:03.646 8650 8700 I Unity :
04-15 11:35:03.646 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.646 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.646 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.646 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.646 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.646 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:283)
04-15 11:35:03.646 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.646 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:3011)
04-15 11:35:03.646 8650 8700 I Unity : ExitGames.Client.Photon.<>c__Disp
04-15 11:35:03.649 8650 8700 E Unity : Failed to connect to server after testing each known IP. Error(s):
04-15 11:35:03.649 8650 8700 E Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.649 8650 8700 E Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.649 8650 8700 E Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.649 8650 8700 E Unity : UnityEngine.Debug:LogError(Object)
04-15 11:35:03.649 8650 8700 E Unity : Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:2509)
04-15 11:35:03.649 8650 8700 E Unity : ExitGames.Client.Photon.<>c__DisplayClass110_0:<EnqueueDebugReturn>b__0() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PeerBase.cs:1141)
04-15 11:35:03.649 8650 8700 E Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\EnetPeer.cs:433)
04-15 11:35:03.649 8650 8700 E Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PhotonPeer.cs:1837)
04-15 11:35:03.649 8650 8700 E Unity : Photon.Pun.PhotonHandler:Dispatch() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:2
04-15 11:35:03.654 8650 8700 I Unity :
04-15 11:35:03.654 8650 8700 I Unity :
04-15 11:35:03.654 8650 8700 I Unity : PhotonManager.cs : OnDisconnectedFromPhoton players 0 False isGameStarted True : => member name: OnDisconnected : => source line number: 266
04-15 11:35:03.654 8650 8700 I Unity :
04-15 11:35:03.654 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.654 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.654 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.654 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.654 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.654 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:266)
04-15 11:35:03.654 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.654 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBal
04-15 11:35:03.661 8650 8700 I Unity :
04-15 11:35:03.661 8650 8700 I Unity :
04-15 11:35:03.661 8650 8700 I Unity : ReconnectAndRejoin True : => member name: OnDisconnected : => source line number: 283
04-15 11:35:03.661 8650 8700 I Unity :
04-15 11:35:03.661 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.661 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.661 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.661 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.661 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.661 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:283)
04-15 11:35:03.661 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.661 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:3011)
04-15 11:35:03.661 8650 8700 I Unity : ExitGames.Client.Photon.<>c__Disp
04-15 11:35:03.664 8650 8700 E Unity : Failed to connect to server after testing each known IP. Error(s):
04-15 11:35:03.664 8650 8700 E Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.664 8650 8700 E Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.664 8650 8700 E Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.664 8650 8700 E Unity : UnityEngine.Debug:LogError(Object)
04-15 11:35:03.664 8650 8700 E Unity : Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:2509)
04-15 11:35:03.664 8650 8700 E Unity : ExitGames.Client.Photon.<>c__DisplayClass110_0:<EnqueueDebugReturn>b__0() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PeerBase.cs:1141)
04-15 11:35:03.664 8650 8700 E Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\EnetPeer.cs:433)
04-15 11:35:03.664 8650 8700 E Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PhotonPeer.cs:1837)
04-15 11:35:03.664 8650 8700 E Unity : Photon.Pun.PhotonHandler:Dispatch() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:2
04-15 11:35:03.670 8650 8700 I Unity :
04-15 11:35:03.670 8650 8700 I Unity :
04-15 11:35:03.670 8650 8700 I Unity : PhotonManager.cs : OnDisconnectedFromPhoton players 0 False isGameStarted True : => member name: OnDisconnected : => source line number: 266
04-15 11:35:03.670 8650 8700 I Unity :
04-15 11:35:03.670 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.670 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.670 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.670 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.670 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.670 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:266)
04-15 11:35:03.670 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.670 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBal
04-15 11:35:03.680 8650 8700 I Unity :
04-15 11:35:03.680 8650 8700 I Unity :
04-15 11:35:03.680 8650 8700 I Unity : ReconnectAndRejoin True : => member name: OnDisconnected : => source line number: 283
04-15 11:35:03.680 8650 8700 I Unity :
04-15 11:35:03.680 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.680 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.680 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.680 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.680 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.680 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:283)
04-15 11:35:03.680 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.680 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:3011)
04-15 11:35:03.680 8650 8700 I Unity : ExitGames.Client.Photon.<>c__Disp
04-15 11:35:03.683 8650 8700 E Unity : Failed to connect to server after testing each known IP. Error(s):
04-15 11:35:03.683 8650 8700 E Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.683 8650 8700 E Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.683 8650 8700 E Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.683 8650 8700 E Unity : UnityEngine.Debug:LogError(Object)
04-15 11:35:03.683 8650 8700 E Unity : Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:2509)
04-15 11:35:03.683 8650 8700 E Unity : ExitGames.Client.Photon.<>c__DisplayClass110_0:<EnqueueDebugReturn>b__0() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PeerBase.cs:1141)
04-15 11:35:03.683 8650 8700 E Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\EnetPeer.cs:433)
04-15 11:35:03.683 8650 8700 E Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PhotonPeer.cs:1837)
04-15 11:35:03.683 8650 8700 E Unity : Photon.Pun.PhotonHandler:Dispatch() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:2
04-15 11:35:03.688 8650 8700 I Unity :
04-15 11:35:03.688 8650 8700 I Unity :
04-15 11:35:03.688 8650 8700 I Unity : PhotonManager.cs : OnDisconnectedFromPhoton players 0 False isGameStarted True : => member name: OnDisconnected : => source line number: 266
04-15 11:35:03.688 8650 8700 I Unity :
04-15 11:35:03.688 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.688 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.688 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.688 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.688 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.688 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:266)
04-15 11:35:03.688 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.688 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBal
04-15 11:35:03.699 8650 8700 I Unity :
04-15 11:35:03.699 8650 8700 I Unity :
04-15 11:35:03.699 8650 8700 I Unity : ReconnectAndRejoin True : => member name: OnDisconnected : => source line number: 283
04-15 11:35:03.699 8650 8700 I Unity :
04-15 11:35:03.699 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.699 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.699 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.699 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.699 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.699 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:283)
04-15 11:35:03.699 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.699 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:3011)
04-15 11:35:03.699 8650 8700 I Unity : ExitGames.Client.Photon.<>c__Disp
04-15 11:35:03.702 8650 8700 E Unity : Failed to connect to server after testing each known IP. Error(s):
04-15 11:35:03.702 8650 8700 E Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.702 8650 8700 E Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.702 8650 8700 E Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.702 8650 8700 E Unity : UnityEngine.Debug:LogError(Object)
04-15 11:35:03.702 8650 8700 E Unity : Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:2509)
04-15 11:35:03.702 8650 8700 E Unity : ExitGames.Client.Photon.<>c__DisplayClass110_0:<EnqueueDebugReturn>b__0() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PeerBase.cs:1141)
04-15 11:35:03.702 8650 8700 E Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\EnetPeer.cs:433)
04-15 11:35:03.702 8650 8700 E Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PhotonPeer.cs:1837)
04-15 11:35:03.702 8650 8700 E Unity : Photon.Pun.PhotonHandler:Dispatch() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:2
04-15 11:35:03.707 8650 8700 I Unity :
04-15 11:35:03.707 8650 8700 I Unity :
04-15 11:35:03.707 8650 8700 I Unity : PhotonManager.cs : OnDisconnectedFromPhoton players 0 False isGameStarted True : => member name: OnDisconnected : => source line number: 266
04-15 11:35:03.707 8650 8700 I Unity :
04-15 11:35:03.707 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.707 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.707 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.707 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.707 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.707 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:266)
04-15 11:35:03.707 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.707 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBal
04-15 11:35:03.713 8650 8700 I Unity :
04-15 11:35:03.713 8650 8700 I Unity :
04-15 11:35:03.713 8650 8700 I Unity : ReconnectAndRejoin True : => member name: OnDisconnected : => source line number: 283
04-15 11:35:03.713 8650 8700 I Unity :
04-15 11:35:03.713 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.713 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.713 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.713 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.713 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.713 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:283)
04-15 11:35:03.713 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.713 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:3011)
04-15 11:35:03.713 8650 8700 I Unity : ExitGames.Client.Photon.<>c__Disp
04-15 11:35:03.717 8650 8700 E Unity : Failed to connect to server after testing each known IP. Error(s):
04-15 11:35:03.717 8650 8700 E Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.717 8650 8700 E Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.717 8650 8700 E Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.717 8650 8700 E Unity : UnityEngine.Debug:LogError(Object)
04-15 11:35:03.717 8650 8700 E Unity : Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:2509)
04-15 11:35:03.717 8650 8700 E Unity : ExitGames.Client.Photon.<>c__DisplayClass110_0:<EnqueueDebugReturn>b__0() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PeerBase.cs:1141)
04-15 11:35:03.717 8650 8700 E Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\EnetPeer.cs:433)
04-15 11:35:03.717 8650 8700 E Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PhotonPeer.cs:1837)
04-15 11:35:03.717 8650 8700 E Unity : Photon.Pun.PhotonHandler:Dispatch() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:2
04-15 11:35:03.722 8650 8700 I Unity :
04-15 11:35:03.722 8650 8700 I Unity :
04-15 11:35:03.722 8650 8700 I Unity : PhotonManager.cs : OnDisconnectedFromPhoton players 0 False isGameStarted True : => member name: OnDisconnected : => source line number: 266
04-15 11:35:03.722 8650 8700 I Unity :
04-15 11:35:03.722 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.722 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.722 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.722 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.722 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.722 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:266)
04-15 11:35:03.722 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.722 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBal
04-15 11:35:03.730 8650 8700 I Unity :
04-15 11:35:03.730 8650 8700 I Unity :
04-15 11:35:03.730 8650 8700 I Unity : ReconnectAndRejoin True : => member name: OnDisconnected : => source line number: 283
04-15 11:35:03.730 8650 8700 I Unity :
04-15 11:35:03.730 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.730 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.730 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.730 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.730 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.730 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:283)
04-15 11:35:03.730 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.730 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:3011)
04-15 11:35:03.730 8650 8700 I Unity : ExitGames.Client.Photon.<>c__Disp
04-15 11:35:03.734 8650 8700 E Unity : Failed to connect to server after testing each known IP. Error(s):
04-15 11:35:03.734 8650 8700 E Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.734 8650 8700 E Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.734 8650 8700 E Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.734 8650 8700 E Unity : UnityEngine.Debug:LogError(Object)
04-15 11:35:03.734 8650 8700 E Unity : Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:2509)
04-15 11:35:03.734 8650 8700 E Unity : ExitGames.Client.Photon.<>c__DisplayClass110_0:<EnqueueDebugReturn>b__0() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PeerBase.cs:1141)
04-15 11:35:03.734 8650 8700 E Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\EnetPeer.cs:433)
04-15 11:35:03.734 8650 8700 E Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PhotonPeer.cs:1837)
04-15 11:35:03.734 8650 8700 E Unity : Photon.Pun.PhotonHandler:Dispatch() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:2
04-15 11:35:03.739 8650 8700 I Unity :
04-15 11:35:03.739 8650 8700 I Unity :
04-15 11:35:03.739 8650 8700 I Unity : PhotonManager.cs : OnDisconnectedFromPhoton players 0 False isGameStarted True : => member name: OnDisconnected : => source line number: 266
04-15 11:35:03.739 8650 8700 I Unity :
04-15 11:35:03.739 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.739 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.739 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.739 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.739 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.739 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:266)
04-15 11:35:03.739 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.739 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBal
04-15 11:35:03.747 8650 8700 I Unity :
04-15 11:35:03.747 8650 8700 I Unity :
04-15 11:35:03.747 8650 8700 I Unity : ReconnectAndRejoin True : => member name: OnDisconnected : => source line number: 283
04-15 11:35:03.747 8650 8700 I Unity :
04-15 11:35:03.747 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.747 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.747 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.747 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.747 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.747 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:283)
04-15 11:35:03.747 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.747 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:3011)
04-15 11:35:03.747 8650 8700 I Unity : ExitGames.Client.Photon.<>c__Disp
04-15 11:35:03.751 8650 8700 E Unity : Failed to connect to server after testing each known IP. Error(s):
04-15 11:35:03.751 8650 8700 E Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.751 8650 8700 E Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.751 8650 8700 E Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.751 8650 8700 E Unity : UnityEngine.Debug:LogError(Object)
04-15 11:35:03.751 8650 8700 E Unity : Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:2509)
04-15 11:35:03.751 8650 8700 E Unity : ExitGames.Client.Photon.<>c__DisplayClass110_0:<EnqueueDebugReturn>b__0() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PeerBase.cs:1141)
04-15 11:35:03.751 8650 8700 E Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\EnetPeer.cs:433)
04-15 11:35:03.751 8650 8700 E Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PhotonPeer.cs:1837)
04-15 11:35:03.751 8650 8700 E Unity : Photon.Pun.PhotonHandler:Dispatch() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:2
04-15 11:35:03.756 8650 8700 I Unity :
04-15 11:35:03.756 8650 8700 I Unity :
04-15 11:35:03.756 8650 8700 I Unity : PhotonManager.cs : OnDisconnectedFromPhoton players 0 False isGameStarted True : => member name: OnDisconnected : => source line number: 266
04-15 11:35:03.756 8650 8700 I Unity :
04-15 11:35:03.756 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.756 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.756 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.756 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.756 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.756 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:266)
04-15 11:35:03.756 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.756 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBal
04-15 11:35:03.762 8650 8700 I Unity :
04-15 11:35:03.762 8650 8700 I Unity :
04-15 11:35:03.762 8650 8700 I Unity : ReconnectAndRejoin True : => member name: OnDisconnected : => source line number: 283
04-15 11:35:03.762 8650 8700 I Unity :
04-15 11:35:03.762 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.762 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.762 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.762 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.762 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.762 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:283)
04-15 11:35:03.762 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.762 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:3011)
04-15 11:35:03.762 8650 8700 I Unity : ExitGames.Client.Photon.<>c__Disp
04-15 11:35:03.765 8650 8700 E Unity : Failed to connect to server after testing each known IP. Error(s):
04-15 11:35:03.765 8650 8700 E Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.765 8650 8700 E Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.765 8650 8700 E Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.765 8650 8700 E Unity : UnityEngine.Debug:LogError(Object)
04-15 11:35:03.765 8650 8700 E Unity : Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:2509)
04-15 11:35:03.765 8650 8700 E Unity : ExitGames.Client.Photon.<>c__DisplayClass110_0:<EnqueueDebugReturn>b__0() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PeerBase.cs:1141)
04-15 11:35:03.765 8650 8700 E Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\EnetPeer.cs:433)
04-15 11:35:03.765 8650 8700 E Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PhotonPeer.cs:1837)
04-15 11:35:03.765 8650 8700 E Unity : Photon.Pun.PhotonHandler:Dispatch() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:2
04-15 11:35:03.770 8650 8700 I Unity :
04-15 11:35:03.770 8650 8700 I Unity :
04-15 11:35:03.770 8650 8700 I Unity : PhotonManager.cs : OnDisconnectedFromPhoton players 0 False isGameStarted True : => member name: OnDisconnected : => source line number: 266
04-15 11:35:03.770 8650 8700 I Unity :
04-15 11:35:03.770 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.770 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.770 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.770 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.770 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.770 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:266)
04-15 11:35:03.770 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.770 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBal
04-15 11:35:03.780 8650 8700 I Unity :
04-15 11:35:03.780 8650 8700 I Unity :
04-15 11:35:03.780 8650 8700 I Unity : ReconnectAndRejoin True : => member name: OnDisconnected : => source line number: 283
04-15 11:35:03.780 8650 8700 I Unity :
04-15 11:35:03.780 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.780 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.780 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.780 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.780 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.780 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:283)
04-15 11:35:03.780 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.780 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:3011)
04-15 11:35:03.780 8650 8700 I Unity : ExitGames.Client.Photon.<>c__Disp
04-15 11:35:03.783 8650 8700 E Unity : Failed to connect to server after testing each known IP. Error(s):
04-15 11:35:03.783 8650 8700 E Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.783 8650 8700 E Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.783 8650 8700 E Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.783 8650 8700 E Unity : UnityEngine.Debug:LogError(Object)
04-15 11:35:03.783 8650 8700 E Unity : Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:2509)
04-15 11:35:03.783 8650 8700 E Unity : ExitGames.Client.Photon.<>c__DisplayClass110_0:<EnqueueDebugReturn>b__0() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PeerBase.cs:1141)
04-15 11:35:03.783 8650 8700 E Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\EnetPeer.cs:433)
04-15 11:35:03.783 8650 8700 E Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PhotonPeer.cs:1837)
04-15 11:35:03.783 8650 8700 E Unity : Photon.Pun.PhotonHandler:Dispatch() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:2
04-15 11:35:03.788 8650 8700 I Unity :
04-15 11:35:03.788 8650 8700 I Unity :
04-15 11:35:03.788 8650 8700 I Unity : PhotonManager.cs : OnDisconnectedFromPhoton players 0 False isGameStarted True : => member name: OnDisconnected : => source line number: 266
04-15 11:35:03.788 8650 8700 I Unity :
04-15 11:35:03.788 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.788 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.788 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.788 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.788 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.788 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:266)
04-15 11:35:03.788 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.788 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBal
04-15 11:35:03.797 8650 8700 I Unity :
04-15 11:35:03.797 8650 8700 I Unity :
04-15 11:35:03.797 8650 8700 I Unity : ReconnectAndRejoin True : => member name: OnDisconnected : => source line number: 283
04-15 11:35:03.797 8650 8700 I Unity :
04-15 11:35:03.797 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.797 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.797 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.797 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.797 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.797 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:283)
04-15 11:35:03.797 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.797 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:3011)
04-15 11:35:03.797 8650 8700 I Unity : ExitGames.Client.Photon.<>c__Disp
04-15 11:35:03.800 8650 8700 E Unity : Failed to connect to server after testing each known IP. Error(s):
04-15 11:35:03.800 8650 8700 E Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.800 8650 8700 E Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.800 8650 8700 E Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.800 8650 8700 E Unity : UnityEngine.Debug:LogError(Object)
04-15 11:35:03.800 8650 8700 E Unity : Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:2509)
04-15 11:35:03.800 8650 8700 E Unity : ExitGames.Client.Photon.<>c__DisplayClass110_0:<EnqueueDebugReturn>b__0() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PeerBase.cs:1141)
04-15 11:35:03.800 8650 8700 E Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\EnetPeer.cs:433)
04-15 11:35:03.800 8650 8700 E Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PhotonPeer.cs:1837)
04-15 11:35:03.800 8650 8700 E Unity : Photon.Pun.PhotonHandler:Dispatch() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:2
04-15 11:35:03.805 8650 8700 I Unity :
04-15 11:35:03.805 8650 8700 I Unity :
04-15 11:35:03.805 8650 8700 I Unity : PhotonManager.cs : OnDisconnectedFromPhoton players 0 False isGameStarted True : => member name: OnDisconnected : => source line number: 266
04-15 11:35:03.805 8650 8700 I Unity :
04-15 11:35:03.805 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.805 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.805 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.805 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.805 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.805 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:266)
04-15 11:35:03.805 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.805 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBal
04-15 11:35:03.811 8650 8700 I Unity :
04-15 11:35:03.811 8650 8700 I Unity :
04-15 11:35:03.811 8650 8700 I Unity : ReconnectAndRejoin True : => member name: OnDisconnected : => source line number: 283
04-15 11:35:03.811 8650 8700 I Unity :
04-15 11:35:03.811 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.811 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.811 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.811 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.811 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.811 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:283)
04-15 11:35:03.811 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.811 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:3011)
04-15 11:35:03.811 8650 8700 I Unity : ExitGames.Client.Photon.<>c__Disp
04-15 11:35:03.815 8650 8700 E Unity : Failed to connect to server after testing each known IP. Error(s):
04-15 11:35:03.815 8650 8700 E Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.815 8650 8700 E Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.815 8650 8700 E Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.815 8650 8700 E Unity : UnityEngine.Debug:LogError(Object)
04-15 11:35:03.815 8650 8700 E Unity : Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:2509)
04-15 11:35:03.815 8650 8700 E Unity : ExitGames.Client.Photon.<>c__DisplayClass110_0:<EnqueueDebugReturn>b__0() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PeerBase.cs:1141)
04-15 11:35:03.815 8650 8700 E Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\EnetPeer.cs:433)
04-15 11:35:03.815 8650 8700 E Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PhotonPeer.cs:1837)
04-15 11:35:03.815 8650 8700 E Unity : Photon.Pun.PhotonHandler:Dispatch() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:2
04-15 11:35:03.820 8650 8700 I Unity :
04-15 11:35:03.820 8650 8700 I Unity :
04-15 11:35:03.820 8650 8700 I Unity : PhotonManager.cs : OnDisconnectedFromPhoton players 0 False isGameStarted True : => member name: OnDisconnected : => source line number: 266
04-15 11:35:03.820 8650 8700 I Unity :
04-15 11:35:03.820 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.820 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.820 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.820 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.820 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.820 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:266)
04-15 11:35:03.820 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.820 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBal
04-15 11:35:03.830 8650 8700 I Unity :
04-15 11:35:03.830 8650 8700 I Unity :
04-15 11:35:03.830 8650 8700 I Unity : ReconnectAndRejoin True : => member name: OnDisconnected : => source line number: 283
04-15 11:35:03.830 8650 8700 I Unity :
04-15 11:35:03.830 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.830 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.830 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.830 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.830 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.830 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:283)
04-15 11:35:03.830 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.830 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:3011)
04-15 11:35:03.830 8650 8700 I Unity : ExitGames.Client.Photon.<>c__Disp
04-15 11:35:03.834 8650 8700 E Unity : Failed to connect to server after testing each known IP. Error(s):
04-15 11:35:03.834 8650 8700 E Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.834 8650 8700 E Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.834 8650 8700 E Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.834 8650 8700 E Unity : UnityEngine.Debug:LogError(Object)
04-15 11:35:03.834 8650 8700 E Unity : Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:2509)
04-15 11:35:03.834 8650 8700 E Unity : ExitGames.Client.Photon.<>c__DisplayClass110_0:<EnqueueDebugReturn>b__0() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PeerBase.cs:1141)
04-15 11:35:03.834 8650 8700 E Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\EnetPeer.cs:433)
04-15 11:35:03.834 8650 8700 E Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PhotonPeer.cs:1837)
04-15 11:35:03.834 8650 8700 E Unity : Photon.Pun.PhotonHandler:Dispatch() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:2
04-15 11:35:03.839 8650 8700 I Unity :
04-15 11:35:03.839 8650 8700 I Unity :
04-15 11:35:03.839 8650 8700 I Unity : PhotonManager.cs : OnDisconnectedFromPhoton players 0 False isGameStarted True : => member name: OnDisconnected : => source line number: 266
04-15 11:35:03.839 8650 8700 I Unity :
04-15 11:35:03.839 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.839 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.839 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.839 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.839 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.839 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:266)
04-15 11:35:03.839 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.839 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBal
04-15 11:35:03.846 8650 8700 I Unity :
04-15 11:35:03.846 8650 8700 I Unity :
04-15 11:35:03.846 8650 8700 I Unity : ReconnectAndRejoin True : => member name: OnDisconnected : => source line number: 283
04-15 11:35:03.846 8650 8700 I Unity :
04-15 11:35:03.846 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.846 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.846 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.846 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.846 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.846 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:283)
04-15 11:35:03.846 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.846 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:3011)
04-15 11:35:03.846 8650 8700 I Unity : ExitGames.Client.Photon.<>c__Disp
04-15 11:35:03.850 8650 8700 E Unity : Failed to connect to server after testing each known IP. Error(s):
04-15 11:35:03.850 8650 8700 E Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.850 8650 8700 E Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.850 8650 8700 E Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.850 8650 8700 E Unity : UnityEngine.Debug:LogError(Object)
04-15 11:35:03.850 8650 8700 E Unity : Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:2509)
04-15 11:35:03.850 8650 8700 E Unity : ExitGames.Client.Photon.<>c__DisplayClass110_0:<EnqueueDebugReturn>b__0() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PeerBase.cs:1141)
04-15 11:35:03.850 8650 8700 E Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\EnetPeer.cs:433)
04-15 11:35:03.850 8650 8700 E Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PhotonPeer.cs:1837)
04-15 11:35:03.850 8650 8700 E Unity : Photon.Pun.PhotonHandler:Dispatch() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:2
04-15 11:35:03.855 8650 8700 I Unity :
04-15 11:35:03.855 8650 8700 I Unity :
04-15 11:35:03.855 8650 8700 I Unity : PhotonManager.cs : OnDisconnectedFromPhoton players 0 False isGameStarted True : => member name: OnDisconnected : => source line number: 266
04-15 11:35:03.855 8650 8700 I Unity :
04-15 11:35:03.855 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.855 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.855 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.855 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.855 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.855 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:266)
04-15 11:35:03.855 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.855 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBal
04-15 11:35:03.862 8650 8700 I Unity :
04-15 11:35:03.862 8650 8700 I Unity :
04-15 11:35:03.862 8650 8700 I Unity : ReconnectAndRejoin True : => member name: OnDisconnected : => source line number: 283
04-15 11:35:03.862 8650 8700 I Unity :
04-15 11:35:03.862 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.862 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.862 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.862 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.862 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.862 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:283)
04-15 11:35:03.862 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.862 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:3011)
04-15 11:35:03.862 8650 8700 I Unity : ExitGames.Client.Photon.<>c__Disp
04-15 11:35:03.866 8650 8700 E Unity : Failed to connect to server after testing each known IP. Error(s):
04-15 11:35:03.866 8650 8700 E Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.866 8650 8700 E Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.866 8650 8700 E Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.866 8650 8700 E Unity : UnityEngine.Debug:LogError(Object)
04-15 11:35:03.866 8650 8700 E Unity : Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:2509)
04-15 11:35:03.866 8650 8700 E Unity : ExitGames.Client.Photon.<>c__DisplayClass110_0:<EnqueueDebugReturn>b__0() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PeerBase.cs:1141)
04-15 11:35:03.866 8650 8700 E Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\EnetPeer.cs:433)
04-15 11:35:03.866 8650 8700 E Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PhotonPeer.cs:1837)
04-15 11:35:03.866 8650 8700 E Unity : Photon.Pun.PhotonHandler:Dispatch() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:2
04-15 11:35:03.871 8650 8700 I Unity :
04-15 11:35:03.871 8650 8700 I Unity :
04-15 11:35:03.871 8650 8700 I Unity : PhotonManager.cs : OnDisconnectedFromPhoton players 0 False isGameStarted True : => member name: OnDisconnected : => source line number: 266
04-15 11:35:03.871 8650 8700 I Unity :
04-15 11:35:03.871 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.871 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.871 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.871 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.871 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.871 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:266)
04-15 11:35:03.871 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.871 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBal
04-15 11:35:03.880 8650 8700 I Unity :
04-15 11:35:03.880 8650 8700 I Unity :
04-15 11:35:03.880 8650 8700 I Unity : ReconnectAndRejoin True : => member name: OnDisconnected : => source line number: 283
04-15 11:35:03.880 8650 8700 I Unity :
04-15 11:35:03.880 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.880 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.880 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.880 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.880 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.880 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:283)
04-15 11:35:03.880 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.880 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:3011)
04-15 11:35:03.880 8650 8700 I Unity : ExitGames.Client.Photon.<>c__Disp
04-15 11:35:03.884 8650 8700 E Unity : Failed to connect to server after testing each known IP. Error(s):
04-15 11:35:03.884 8650 8700 E Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.884 8650 8700 E Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.884 8650 8700 E Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.884 8650 8700 E Unity : UnityEngine.Debug:LogError(Object)
04-15 11:35:03.884 8650 8700 E Unity : Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:2509)
04-15 11:35:03.884 8650 8700 E Unity : ExitGames.Client.Photon.<>c__DisplayClass110_0:<EnqueueDebugReturn>b__0() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PeerBase.cs:1141)
04-15 11:35:03.884 8650 8700 E Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\EnetPeer.cs:433)
04-15 11:35:03.884 8650 8700 E Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PhotonPeer.cs:1837)
04-15 11:35:03.884 8650 8700 E Unity : Photon.Pun.PhotonHandler:Dispatch() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:2
04-15 11:35:03.889 8650 8700 I Unity :
04-15 11:35:03.889 8650 8700 I Unity :
04-15 11:35:03.889 8650 8700 I Unity : PhotonManager.cs : OnDisconnectedFromPhoton players 0 False isGameStarted True : => member name: OnDisconnected : => source line number: 266
04-15 11:35:03.889 8650 8700 I Unity :
04-15 11:35:03.889 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.889 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.889 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.889 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.889 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.889 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:266)
04-15 11:35:03.889 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.889 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBal
04-15 11:35:03.897 8650 8700 I Unity :
04-15 11:35:03.897 8650 8700 I Unity :
04-15 11:35:03.897 8650 8700 I Unity : ReconnectAndRejoin True : => member name: OnDisconnected : => source line number: 283
04-15 11:35:03.897 8650 8700 I Unity :
04-15 11:35:03.897 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.897 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.897 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.897 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.897 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.897 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:283)
04-15 11:35:03.897 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.897 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:3011)
04-15 11:35:03.897 8650 8700 I Unity : ExitGames.Client.Photon.<>c__Disp
04-15 11:35:03.901 8650 8700 E Unity : Failed to connect to server after testing each known IP. Error(s):
04-15 11:35:03.901 8650 8700 E Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.901 8650 8700 E Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.901 8650 8700 E Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.901 8650 8700 E Unity : UnityEngine.Debug:LogError(Object)
04-15 11:35:03.901 8650 8700 E Unity : Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:2509)
04-15 11:35:03.901 8650 8700 E Unity : ExitGames.Client.Photon.<>c__DisplayClass110_0:<EnqueueDebugReturn>b__0() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PeerBase.cs:1141)
04-15 11:35:03.901 8650 8700 E Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\EnetPeer.cs:433)
04-15 11:35:03.901 8650 8700 E Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PhotonPeer.cs:1837)
04-15 11:35:03.901 8650 8700 E Unity : Photon.Pun.PhotonHandler:Dispatch() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:2
04-15 11:35:03.906 8650 8700 I Unity :
04-15 11:35:03.906 8650 8700 I Unity :
04-15 11:35:03.906 8650 8700 I Unity : PhotonManager.cs : OnDisconnectedFromPhoton players 0 False isGameStarted True : => member name: OnDisconnected : => source line number: 266
04-15 11:35:03.906 8650 8700 I Unity :
04-15 11:35:03.906 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.906 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.906 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.906 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.906 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.906 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:266)
04-15 11:35:03.906 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.906 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBal
04-15 11:35:03.912 8650 8700 I Unity :
04-15 11:35:03.912 8650 8700 I Unity :
04-15 11:35:03.912 8650 8700 I Unity : ReconnectAndRejoin True : => member name: OnDisconnected : => source line number: 283
04-15 11:35:03.912 8650 8700 I Unity :
04-15 11:35:03.912 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.912 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.912 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.912 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.912 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.912 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:283)
04-15 11:35:03.912 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.912 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:3011)
04-15 11:35:03.912 8650 8700 I Unity : ExitGames.Client.Photon.<>c__Disp
04-15 11:35:03.916 8650 8700 E Unity : Failed to connect to server after testing each known IP. Error(s):
04-15 11:35:03.916 8650 8700 E Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.916 8650 8700 E Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.916 8650 8700 E Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.916 8650 8700 E Unity : UnityEngine.Debug:LogError(Object)
04-15 11:35:03.916 8650 8700 E Unity : Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:2509)
04-15 11:35:03.916 8650 8700 E Unity : ExitGames.Client.Photon.<>c__DisplayClass110_0:<EnqueueDebugReturn>b__0() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PeerBase.cs:1141)
04-15 11:35:03.916 8650 8700 E Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\EnetPeer.cs:433)
04-15 11:35:03.916 8650 8700 E Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PhotonPeer.cs:1837)
04-15 11:35:03.916 8650 8700 E Unity : Photon.Pun.PhotonHandler:Dispatch() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:2
04-15 11:35:03.921 8650 8700 I Unity :
04-15 11:35:03.921 8650 8700 I Unity :
04-15 11:35:03.921 8650 8700 I Unity : PhotonManager.cs : OnDisconnectedFromPhoton players 0 False isGameStarted True : => member name: OnDisconnected : => source line number: 266
04-15 11:35:03.921 8650 8700 I Unity :
04-15 11:35:03.921 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.921 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.921 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.921 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.921 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.921 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:266)
04-15 11:35:03.921 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.921 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBal
04-15 11:35:03.985 8650 8700 I Unity :
04-15 11:35:03.985 8650 8700 I Unity :
04-15 11:35:03.985 8650 8700 I Unity : ReconnectAndRejoin True : => member name: OnDisconnected : => source line number: 283
04-15 11:35:03.985 8650 8700 I Unity :
04-15 11:35:03.985 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.985 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.985 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.985 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.985 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.985 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:283)
04-15 11:35:03.985 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.985 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:3011)
04-15 11:35:03.985 8650 8700 I Unity : ExitGames.Client.Photon.<>c__Disp
04-15 11:35:03.989 8650 8700 E Unity : Failed to connect to server after testing each known IP. Error(s):
04-15 11:35:03.989 8650 8700 E Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.989 8650 8700 E Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.989 8650 8700 E Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.989 8650 8700 E Unity : UnityEngine.Debug:LogError(Object)
04-15 11:35:03.989 8650 8700 E Unity : Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:2509)
04-15 11:35:03.989 8650 8700 E Unity : ExitGames.Client.Photon.<>c__DisplayClass110_0:<EnqueueDebugReturn>b__0() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PeerBase.cs:1141)
04-15 11:35:03.989 8650 8700 E Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\EnetPeer.cs:433)
04-15 11:35:03.989 8650 8700 E Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PhotonPeer.cs:1837)
04-15 11:35:03.989 8650 8700 E Unity : Photon.Pun.PhotonHandler:Dispatch() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:2
04-15 11:35:03.994 8650 8700 I Unity :
04-15 11:35:03.994 8650 8700 I Unity :
04-15 11:35:03.994 8650 8700 I Unity : PhotonManager.cs : OnDisconnectedFromPhoton players 0 False isGameStarted True : => member name: OnDisconnected : => source line number: 266
04-15 11:35:03.994 8650 8700 I Unity :
04-15 11:35:03.994 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:03.994 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:03.994 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:03.994 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:03.994 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:03.994 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:266)
04-15 11:35:03.994 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:03.994 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBal
04-15 11:35:04.000 8650 8700 I Unity :
04-15 11:35:04.000 8650 8700 I Unity :
04-15 11:35:04.000 8650 8700 I Unity : ReconnectAndRejoin True : => member name: OnDisconnected : => source line number: 283
04-15 11:35:04.000 8650 8700 I Unity :
04-15 11:35:04.000 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:04.000 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:04.000 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:04.000 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:04.000 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:04.000 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:283)
04-15 11:35:04.000 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:04.000 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:3011)
04-15 11:35:04.000 8650 8700 I Unity : ExitGames.Client.Photon.<>c__Disp
04-15 11:35:04.004 8650 8700 E Unity : Failed to connect to server after testing each known IP. Error(s):
04-15 11:35:04.004 8650 8700 E Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:04.004 8650 8700 E Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:04.004 8650 8700 E Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:04.004 8650 8700 E Unity : UnityEngine.Debug:LogError(Object)
04-15 11:35:04.004 8650 8700 E Unity : Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:2509)
04-15 11:35:04.004 8650 8700 E Unity : ExitGames.Client.Photon.<>c__DisplayClass110_0:<EnqueueDebugReturn>b__0() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PeerBase.cs:1141)
04-15 11:35:04.004 8650 8700 E Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\EnetPeer.cs:433)
04-15 11:35:04.004 8650 8700 E Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PhotonPeer.cs:1837)
04-15 11:35:04.004 8650 8700 E Unity : Photon.Pun.PhotonHandler:Dispatch() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:2
04-15 11:35:04.009 8650 8700 I Unity :
04-15 11:35:04.009 8650 8700 I Unity :
04-15 11:35:04.009 8650 8700 I Unity : PhotonManager.cs : OnDisconnectedFromPhoton players 0 False isGameStarted True : => member name: OnDisconnected : => source line number: 266
04-15 11:35:04.009 8650 8700 I Unity :
04-15 11:35:04.009 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:04.009 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:04.009 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:04.009 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:04.009 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:04.009 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:266)
04-15 11:35:04.009 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:04.009 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBal
04-15 11:35:04.015 8650 8700 I Unity :
04-15 11:35:04.015 8650 8700 I Unity :
04-15 11:35:04.015 8650 8700 I Unity : ReconnectAndRejoin True : => member name: OnDisconnected : => source line number: 283
04-15 11:35:04.015 8650 8700 I Unity :
04-15 11:35:04.015 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:04.015 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:04.015 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:04.015 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:04.015 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:04.015 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:283)
04-15 11:35:04.015 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:04.015 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:3011)
04-15 11:35:04.015 8650 8700 I Unity : ExitGames.Client.Photon.<>c__Disp
04-15 11:35:04.018 8650 8700 E Unity : Failed to connect to server after testing each known IP. Error(s):
04-15 11:35:04.018 8650 8700 E Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:04.018 8650 8700 E Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:04.018 8650 8700 E Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:04.018 8650 8700 E Unity : UnityEngine.Debug:LogError(Object)
04-15 11:35:04.018 8650 8700 E Unity : Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:2509)
04-15 11:35:04.018 8650 8700 E Unity : ExitGames.Client.Photon.<>c__DisplayClass110_0:<EnqueueDebugReturn>b__0() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PeerBase.cs:1141)
04-15 11:35:04.018 8650 8700 E Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\EnetPeer.cs:433)
04-15 11:35:04.018 8650 8700 E Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PhotonPeer.cs:1837)
04-15 11:35:04.018 8650 8700 E Unity : Photon.Pun.PhotonHandler:Dispatch() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:2
04-15 11:35:04.023 8650 8700 I Unity :
04-15 11:35:04.023 8650 8700 I Unity :
04-15 11:35:04.023 8650 8700 I Unity : PhotonManager.cs : OnDisconnectedFromPhoton players 0 False isGameStarted True : => member name: OnDisconnected : => source line number: 266
04-15 11:35:04.023 8650 8700 I Unity :
04-15 11:35:04.023 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:04.023 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:04.023 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:04.023 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:04.023 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:04.023 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:266)
04-15 11:35:04.023 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:04.023 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBal
04-15 11:35:04.032 8650 8700 I Unity :
04-15 11:35:04.032 8650 8700 I Unity :
04-15 11:35:04.032 8650 8700 I Unity : ReconnectAndRejoin True : => member name: OnDisconnected : => source line number: 283
04-15 11:35:04.032 8650 8700 I Unity :
04-15 11:35:04.032 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:04.032 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:04.032 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:04.032 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:04.032 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:04.032 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:283)
04-15 11:35:04.032 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:04.032 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:3011)
04-15 11:35:04.032 8650 8700 I Unity : ExitGames.Client.Photon.<>c__Disp
04-15 11:35:04.035 8650 8700 E Unity : Failed to connect to server after testing each known IP. Error(s):
04-15 11:35:04.035 8650 8700 E Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:04.035 8650 8700 E Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:04.035 8650 8700 E Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:04.035 8650 8700 E Unity : UnityEngine.Debug:LogError(Object)
04-15 11:35:04.035 8650 8700 E Unity : Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:2509)
04-15 11:35:04.035 8650 8700 E Unity : ExitGames.Client.Photon.<>c__DisplayClass110_0:<EnqueueDebugReturn>b__0() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PeerBase.cs:1141)
04-15 11:35:04.035 8650 8700 E Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\EnetPeer.cs:433)
04-15 11:35:04.035 8650 8700 E Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PhotonPeer.cs:1837)
04-15 11:35:04.035 8650 8700 E Unity : Photon.Pun.PhotonHandler:Dispatch() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:2
04-15 11:35:04.040 8650 8700 I Unity :
04-15 11:35:04.040 8650 8700 I Unity :
04-15 11:35:04.040 8650 8700 I Unity : PhotonManager.cs : OnDisconnectedFromPhoton players 0 False isGameStarted True : => member name: OnDisconnected : => source line number: 266
04-15 11:35:04.040 8650 8700 I Unity :
04-15 11:35:04.040 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:04.040 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:04.040 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:04.040 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:04.040 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:04.040 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:266)
04-15 11:35:04.040 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:04.040 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBal
04-15 11:35:04.049 8650 8700 I Unity :
04-15 11:35:04.049 8650 8700 I Unity :
04-15 11:35:04.049 8650 8700 I Unity : ReconnectAndRejoin True : => member name: OnDisconnected : => source line number: 283
04-15 11:35:04.049 8650 8700 I Unity :
04-15 11:35:04.049 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:04.049 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:04.049 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:04.049 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:04.049 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:04.049 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:283)
04-15 11:35:04.049 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:04.049 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:3011)
04-15 11:35:04.049 8650 8700 I Unity : ExitGames.Client.Photon.<>c__Disp
04-15 11:35:04.052 8650 8700 E Unity : Failed to connect to server after testing each known IP. Error(s):
04-15 11:35:04.052 8650 8700 E Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:04.052 8650 8700 E Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:04.052 8650 8700 E Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:04.052 8650 8700 E Unity : UnityEngine.Debug:LogError(Object)
04-15 11:35:04.052 8650 8700 E Unity : Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:2509)
04-15 11:35:04.052 8650 8700 E Unity : ExitGames.Client.Photon.<>c__DisplayClass110_0:<EnqueueDebugReturn>b__0() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PeerBase.cs:1141)
04-15 11:35:04.052 8650 8700 E Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\EnetPeer.cs:433)
04-15 11:35:04.052 8650 8700 E Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PhotonPeer.cs:1837)
04-15 11:35:04.052 8650 8700 E Unity : Photon.Pun.PhotonHandler:Dispatch() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:2
04-15 11:35:04.057 8650 8700 I Unity :
04-15 11:35:04.057 8650 8700 I Unity :
04-15 11:35:04.057 8650 8700 I Unity : PhotonManager.cs : OnDisconnectedFromPhoton players 0 False isGameStarted True : => member name: OnDisconnected : => source line number: 266
04-15 11:35:04.057 8650 8700 I Unity :
04-15 11:35:04.057 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:04.057 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:04.057 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:04.057 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:04.057 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:04.057 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:266)
04-15 11:35:04.057 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:04.057 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBal
04-15 11:35:04.063 8650 8700 I Unity :
04-15 11:35:04.063 8650 8700 I Unity :
04-15 11:35:04.063 8650 8700 I Unity : ReconnectAndRejoin True : => member name: OnDisconnected : => source line number: 283
04-15 11:35:04.063 8650 8700 I Unity :
04-15 11:35:04.063 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:04.063 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:04.063 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:04.063 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:04.063 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:04.063 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:283)
04-15 11:35:04.063 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:04.063 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:3011)
04-15 11:35:04.063 8650 8700 I Unity : ExitGames.Client.Photon.<>c__Disp
04-15 11:35:04.067 8650 8700 E Unity : Failed to connect to server after testing each known IP. Error(s):
04-15 11:35:04.067 8650 8700 E Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:04.067 8650 8700 E Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:04.067 8650 8700 E Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:04.067 8650 8700 E Unity : UnityEngine.Debug:LogError(Object)
04-15 11:35:04.067 8650 8700 E Unity : Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:2509)
04-15 11:35:04.067 8650 8700 E Unity : ExitGames.Client.Photon.<>c__DisplayClass110_0:<EnqueueDebugReturn>b__0() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PeerBase.cs:1141)
04-15 11:35:04.067 8650 8700 E Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\EnetPeer.cs:433)
04-15 11:35:04.067 8650 8700 E Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PhotonPeer.cs:1837)
04-15 11:35:04.067 8650 8700 E Unity : Photon.Pun.PhotonHandler:Dispatch() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:2
04-15 11:35:04.072 8650 8700 I Unity :
04-15 11:35:04.072 8650 8700 I Unity :
04-15 11:35:04.072 8650 8700 I Unity : PhotonManager.cs : OnDisconnectedFromPhoton players 0 False isGameStarted True : => member name: OnDisconnected : => source line number: 266
04-15 11:35:04.072 8650 8700 I Unity :
04-15 11:35:04.072 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:04.072 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:04.072 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:04.072 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:04.072 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:04.072 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:266)
04-15 11:35:04.072 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:04.072 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBal
04-15 11:35:04.081 8650 8700 I Unity :
04-15 11:35:04.081 8650 8700 I Unity :
04-15 11:35:04.081 8650 8700 I Unity : ReconnectAndRejoin True : => member name: OnDisconnected : => source line number: 283
04-15 11:35:04.081 8650 8700 I Unity :
04-15 11:35:04.081 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:04.081 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:04.081 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:04.081 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:04.081 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:04.081 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:283)
04-15 11:35:04.081 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:04.081 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:3011)
04-15 11:35:04.081 8650 8700 I Unity : ExitGames.Client.Photon.<>c__Disp
04-15 11:35:04.085 8650 8700 E Unity : Failed to connect to server after testing each known IP. Error(s):
04-15 11:35:04.085 8650 8700 E Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:04.085 8650 8700 E Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:04.085 8650 8700 E Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:04.085 8650 8700 E Unity : UnityEngine.Debug:LogError(Object)
04-15 11:35:04.085 8650 8700 E Unity : Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:2509)
04-15 11:35:04.085 8650 8700 E Unity : ExitGames.Client.Photon.<>c__DisplayClass110_0:<EnqueueDebugReturn>b__0() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PeerBase.cs:1141)
04-15 11:35:04.085 8650 8700 E Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\EnetPeer.cs:433)
04-15 11:35:04.085 8650 8700 E Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PhotonPeer.cs:1837)
04-15 11:35:04.085 8650 8700 E Unity : Photon.Pun.PhotonHandler:Dispatch() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:2
04-15 11:35:04.090 8650 8700 I Unity :
04-15 11:35:04.090 8650 8700 I Unity :
04-15 11:35:04.090 8650 8700 I Unity : PhotonManager.cs : OnDisconnectedFromPhoton players 0 False isGameStarted True : => member name: OnDisconnected : => source line number: 266
04-15 11:35:04.090 8650 8700 I Unity :
04-15 11:35:04.090 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:04.090 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:04.090 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:04.090 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:04.090 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:04.090 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:266)
04-15 11:35:04.090 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:04.090 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBal
04-15 11:35:04.099 8650 8700 I Unity :
04-15 11:35:04.099 8650 8700 I Unity :
04-15 11:35:04.099 8650 8700 I Unity : ReconnectAndRejoin True : => member name: OnDisconnected : => source line number: 283
04-15 11:35:04.099 8650 8700 I Unity :
04-15 11:35:04.099 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:04.099 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:04.099 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:04.099 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:04.099 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:04.099 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:283)
04-15 11:35:04.099 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:04.099 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:3011)
04-15 11:35:04.099 8650 8700 I Unity : ExitGames.Client.Photon.<>c__Disp
04-15 11:35:04.103 8650 8700 E Unity : Failed to connect to server after testing each known IP. Error(s):
04-15 11:35:04.103 8650 8700 E Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:04.103 8650 8700 E Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:04.103 8650 8700 E Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:04.103 8650 8700 E Unity : UnityEngine.Debug:LogError(Object)
04-15 11:35:04.103 8650 8700 E Unity : Photon.Realtime.LoadBalancingClient:DebugReturn(DebugLevel, String) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:2509)
04-15 11:35:04.103 8650 8700 E Unity : ExitGames.Client.Photon.<>c__DisplayClass110_0:<EnqueueDebugReturn>b__0() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PeerBase.cs:1141)
04-15 11:35:04.103 8650 8700 E Unity : ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\EnetPeer.cs:433)
04-15 11:35:04.103 8650 8700 E Unity : ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PhotonPeer.cs:1837)
04-15 11:35:04.103 8650 8700 E Unity : Photon.Pun.PhotonHandler:Dispatch() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:2
04-15 11:35:04.108 8650 8700 I Unity :
04-15 11:35:04.108 8650 8700 I Unity :
04-15 11:35:04.108 8650 8700 I Unity : PhotonManager.cs : OnDisconnectedFromPhoton players 0 False isGameStarted True : => member name: OnDisconnected : => source line number: 266
04-15 11:35:04.108 8650 8700 I Unity :
04-15 11:35:04.108 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:04.108 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:04.108 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:04.108 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:04.108 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:04.108 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:266)
04-15 11:35:04.108 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:04.108 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBal
04-15 11:35:04.118 8650 8700 I Unity :
04-15 11:35:04.118 8650 8700 I Unity :
04-15 11:35:04.118 8650 8700 I Unity : ReconnectAndRejoin True : => member name: OnDisconnected : => source line number: 283
04-15 11:35:04.118 8650 8700 I Unity :
04-15 11:35:04.118 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:04.118 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:04.118 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:04.118 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:04.118 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:04.118 8650 8700 I Unity : PhotonManager:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:283)
04-15 11:35:04.118 8650 8700 I Unity : Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4043)
04-15 11:35:04.118 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:3011)
04-15 11:35:04.118 8650 8700 I Unity : ExitGames.Client.Photon.<>c__Disp
04-15 11:35:04.153 8650 8700 W Unity : RPCs can only be sent in rooms. Call of "onPlayerPausedRPC" gets executed locally only, if at all.
04-15 11:35:04.153 8650 8700 W Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:04.153 8650 8700 W Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:04.153 8650 8700 W Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:04.153 8650 8700 W Unity : UnityEngine.Debug:LogWarning(Object)
04-15 11:35:04.153 8650 8700 W Unity : Photon.Pun.PhotonNetwork:RPC(PhotonView, String, RpcTarget, Boolean, Object[]) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonNetwork.cs:2837)
04-15 11:35:04.153 8650 8700 W Unity : Photon.Pun.PhotonView:RPC(String, RpcTarget, Object[]) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonView.cs:676)
04-15 11:35:04.153 8650 8700 W Unity : PhotonManager:notifyResume() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:1065)
04-15 11:35:04.153 8650 8700 W Unity :
04-15 11:35:04.153 8650 8700 W Unity : (Filename: E Line: 0)
04-15 11:35:04.153 8650 8700 W Unity :
04-15 11:35:05.400 8650 8700 I Unity :
04-15 11:35:05.400 8650 8700 I Unity :
04-15 11:35:05.400 8650 8700 I Unity : OnJoinedRoom: True Name 3270 : => member name: OnJoinedRoom : => source line number: 401
04-15 11:35:05.400 8650 8700 I Unity :
04-15 11:35:05.400 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:05.400 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:05.400 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:05.400 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:05.400 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:05.400 8650 8700 I Unity : PhotonManager:OnJoinedRoom() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:401)
04-15 11:35:05.400 8650 8700 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4100)
04-15 11:35:05.400 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:3163)
04-15 11:35:05.400 8650 8700 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuf
04-15 11:35:05.408 8650 8700 I Unity :
04-15 11:35:05.408 8650 8700 I Unity :
04-15 11:35:05.408 8650 8700 I Unity : NUM_OF_PLAYERS : 2 : => member name: OnJoinedRoom : => source line number: 415
04-15 11:35:05.408 8650 8700 I Unity :
04-15 11:35:05.408 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:05.408 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:05.408 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:05.408 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:05.408 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:05.408 8650 8700 I Unity : PhotonManager:OnJoinedRoom() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:415)
04-15 11:35:05.408 8650 8700 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4100)
04-15 11:35:05.408 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:3163)
04-15 11:35:05.408 8650 8700 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer) (at D
04-15 11:35:05.416 8650 8700 I Unity :
04-15 11:35:05.416 8650 8700 I Unity :
04-15 11:35:05.416 8650 8700 I Unity : on re connected... : => member name: onPhotonReconnected : => source line number: 4957
04-15 11:35:05.416 8650 8700 I Unity :
04-15 11:35:05.416 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:05.416 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:05.416 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:05.416 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:05.416 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:05.416 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onPhotonReconnected() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:4957)
04-15 11:35:05.416 8650 8700 I Unity : PhotonManager:OnJoinedRoom() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:445)
04-15 11:35:05.416 8650 8700 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4100)
04-15 11:35:05.416 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData)
04-15 11:35:05.422 8650 8700 I Unity :
04-15 11:35:05.422 8650 8700 I Unity :
04-15 11:35:05.422 8650 8700 I Unity : isMaster: False : => member name: onPhotonReconnected : => source line number: 5024
04-15 11:35:05.422 8650 8700 I Unity :
04-15 11:35:05.422 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:05.422 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:05.422 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:05.422 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:05.422 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:05.422 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onPhotonReconnected() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:5024)
04-15 11:35:05.422 8650 8700 I Unity : PhotonManager:OnJoinedRoom() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:445)
04-15 11:35:05.422 8650 8700 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4100)
04-15 11:35:05.422 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData) (at
04-15 11:35:05.429 8650 8700 I Unity :
04-15 11:35:05.429 8650 8700 I Unity :
04-15 11:35:05.429 8650 8700 I Unity : onUpdatePlayerPlayStateEventToView name: Riya id: 1 seat: 0 type: LOCAL isAi: False playState NONE handsplayed 1 isMyTurn True canPlay True localPlayer id 1 currentPlayerID 1 : => member name: onUpdatePlayerPlayStateEventToView : => source line number: 1938
04-15 11:35:05.429 8650 8700 I Unity :
04-15 11:35:05.429 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:05.429 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:05.429 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:05.429 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:05.429 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:05.429 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdatePlayerPlayStateEventToView(MonoPlayer, PlayState) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:1938)
04-15 11:35:05.429 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onPhotonReconnected() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scri
04-15 11:35:05.439 8650 8700 I Unity :
04-15 11:35:05.439 8650 8700 I Unity :
04-15 11:35:05.439 8650 8700 I Unity : onReqLatestGameDataRPC: 1 : => member name: onReqLatestGameDataRPC : => source line number: 1530
04-15 11:35:05.439 8650 8700 I Unity :
04-15 11:35:05.439 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:05.439 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:05.439 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:05.439 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:05.439 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:05.439 8650 8700 I Unity : PhotonManager:onReqLatestGameDataRPC(Player) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:1530)
04-15 11:35:05.439 8650 8700 I Unity : System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
04-15 11:35:05.439 8650 8700 I Unity : System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
04-15 11:35:05.439 8650 8700 I Unity : System.Reflection.MethodBase:Invoke(Object, Object[])
04-15 11:35:05.439 8650 8700 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonNetworkPart.cs:544)
04-15 11:35:05.439 8650 8700 I Unity : Photon
04-15 11:35:05.449 8650 8700 I Unity :
04-15 11:35:05.449 8650 8700 I Unity :
04-15 11:35:05.449 8650 8700 I Unity : onReqLatestGameDataRPC Request added to Q : => member name: onReqLatestGameDataRPC : => source line number: 1534
04-15 11:35:05.449 8650 8700 I Unity :
04-15 11:35:05.449 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:05.449 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:05.449 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:05.449 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:05.449 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:05.449 8650 8700 I Unity : PhotonManager:onReqLatestGameDataRPC(Player) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:1534)
04-15 11:35:05.449 8650 8700 I Unity : System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
04-15 11:35:05.449 8650 8700 I Unity : System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
04-15 11:35:05.449 8650 8700 I Unity : System.Reflection.MethodBase:Invoke(Object, Object[])
04-15 11:35:05.449 8650 8700 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonNetworkPar
04-15 11:35:05.459 8650 8700 I Unity :
04-15 11:35:05.459 8650 8700 I Unity :
04-15 11:35:05.459 8650 8700 I Unity : onLatestGameStateReqRecvd from 1 : => member name: onLatestGameStateReqRecvd : => source line number: 2599
04-15 11:35:05.459 8650 8700 I Unity :
04-15 11:35:05.459 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:05.459 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:05.459 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:05.459 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:05.459 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:05.459 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onLatestGameStateReqRecvd(Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:2599)
04-15 11:35:05.459 8650 8700 I Unity : PhotonManager:onReqLatestGameDataRPC(Player) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:1535)
04-15 11:35:05.459 8650 8700 I Unity : System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
04-15 11:35:05.459 8650 8700 I Unity : System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
04-15 11:35:05.459 8650 8700 I Unity : System.Reflection.Method
04-15 11:35:05.470 8650 8700 I Unity :
04-15 11:35:05.470 8650 8700 I Unity :
04-15 11:35:05.470 8650 8700 I Unity : NOT AllRealPlayersWaitingForLatestData : => member name: onLatestGameStateReqRecvd : => source line number: 2631
04-15 11:35:05.470 8650 8700 I Unity :
04-15 11:35:05.470 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:05.470 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:05.470 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:05.470 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:05.470 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:05.470 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onLatestGameStateReqRecvd(Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:2631)
04-15 11:35:05.470 8650 8700 I Unity : PhotonManager:onReqLatestGameDataRPC(Player) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:1535)
04-15 11:35:05.470 8650 8700 I Unity : System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
04-15 11:35:05.470 8650 8700 I Unity : System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
04-15 11:35:05.470 8650 8700 I Unity : System.Reflection.
04-15 11:35:05.475 8650 8700 I Unity :
04-15 11:35:05.475 8650 8700 I Unity :
04-15 11:35:05.475 8650 8700 I Unity : isLoggedIn False LoginState LoggedOut playMode ONLINE_PRIVATE : => member name: OnJoinedRoom : => source line number: 452
04-15 11:35:05.475 8650 8700 I Unity :
04-15 11:35:05.475 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:05.475 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:05.475 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:05.475 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:05.475 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:05.475 8650 8700 I Unity : PhotonManager:OnJoinedRoom() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:452)
04-15 11:35:05.475 8650 8700 I Unity : Photon.Realtime.MatchMakingCallbacksContainer:OnJoinedRoom() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4100)
04-15 11:35:05.475 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:3163)
04-15 11:35:05.475 8650 8700 I Unity : ExitGames.Client.Photon.PeerBase:Deseri
04-15 11:35:06.350 8650 8700 I Unity :
04-15 11:35:06.350 8650 8700 I Unity :
04-15 11:35:06.350 8650 8700 I Unity : ToggleEnablePassActionButton True : => member name: ToggleEnablePassActionButton : => source line number: 2913
04-15 11:35:06.350 8650 8700 I Unity :
04-15 11:35:06.350 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:06.350 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:06.350 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:06.350 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:06.350 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:06.350 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:ToggleEnablePassActionButton(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2913)
04-15 11:35:06.350 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:<onUpdatePlayerPlayStateEventToView>b__185_0() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:1951)
04-15 11:35:06.350 8650 8700 I Unity : LeanTween:update() (at E:\UnityProjects\IJS\MonopolyDealsGit\Monopol
04-15 11:35:14.958 8650 8700 I Unity :
04-15 11:35:14.958 8650 8700 I Unity :
04-15 11:35:14.958 8650 8700 I Unity : onRecvLatestGameStateRPC : => member name: onRecvLatestGameDataRPC : => source line number: 1554
04-15 11:35:14.958 8650 8700 I Unity :
04-15 11:35:14.958 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:14.958 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:14.958 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:14.958 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:14.958 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:14.958 8650 8700 I Unity : PhotonManager:onRecvLatestGameDataRPC(Int32[], Int32[], Int32[], Int32, Byte[][], Int32, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:1554)
04-15 11:35:14.958 8650 8700 I Unity : System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
04-15 11:35:14.958 8650 8700 I Unity : System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
04-15 11:35:14.958 8650 8700 I Unity : System.Reflection.MethodBase:Invoke(Object, Object[])
04-15 11:35:14.958 8650 8700 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUn
04-15 11:35:14.966 8650 8700 I Unity :
04-15 11:35:14.966 8650 8700 I Unity :
04-15 11:35:14.966 8650 8700 I Unity : len: 2 : => member name: deserializePlayers : => source line number: 1176
04-15 11:35:14.966 8650 8700 I Unity :
04-15 11:35:14.966 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:14.966 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:14.966 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:14.966 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:14.966 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:14.966 8650 8700 I Unity : PhotonManager:deserializePlayers(Byte[][]) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:1176)
04-15 11:35:14.966 8650 8700 I Unity : PhotonManager:onRecvLatestGameDataRPC(Int32[], Int32[], Int32[], Int32, Byte[][], Int32, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:1568)
04-15 11:35:14.966 8650 8700 I Unity : System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
04-15 11:35:14.966 8650 8700 I Unity : System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
04-15 11:35:14.966 8650 8700 I Unity : System.Reflection.MethodBase:Invoke(Object, Object[])
04-15 11:35:14.966 8650 8700 I Unity : Photon.Pun
04-15 11:35:15.458 8650 8700 I Unity :
04-15 11:35:15.458 8650 8700 I Unity :
04-15 11:35:15.458 8650 8700 I Unity : ================PLAYER LITE==================Id: 2
04-15 11:35:15.458 8650 8700 I Unity : Seat: 0
04-15 11:35:15.458 8650 8700 I Unity : cardsInHand: 1
04-15 11:35:15.458 8650 8700 I Unity : Properties: 0
04-15 11:35:15.458 8650 8700 I Unity : Bank: 0
04-15 11:35:15.458 8650 8700 I Unity : handsPlayed: 0
04-15 11:35:15.458 8650 8700 I Unity : Hand
04-15 11:35:15.458 8650 8700 I Unity : type: ACTION_CARD action: DEBT_COLLECTOR uid: 2 money: 3 isPureWild: False colors: 1 Hash -1241606784
04-15 11:35:15.458 8650 8700 I Unity : Bank
04-15 11:35:15.458 8650 8700 I Unity : Properties================PLAYER LITE END================== : => member name: onRecvLatestGameData : => source line number: 3300
04-15 11:35:15.458 8650 8700 I Unity :
04-15 11:35:15.458 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:15.458 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:15.458 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:15.458 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:15.458 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:15.458 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onRecvLatestGameData(List`1, List`1, List`1, Int32, List`1, Int32, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:3300)
04-15 11:35:15.458 8650 8700 I Unity : <>c__DisplayClass178_0:<onRecvLatestGameDataRPC>
04-15 11:35:15.463 8650 8700 I Unity :
04-15 11:35:15.463 8650 8700 I Unity :
04-15 11:35:15.463 8650 8700 I Unity : ================PLAYER LITE==================Id: 1
04-15 11:35:15.463 8650 8700 I Unity : Seat: 1
04-15 11:35:15.463 8650 8700 I Unity : cardsInHand: 3
04-15 11:35:15.463 8650 8700 I Unity : Properties: 1
04-15 11:35:15.463 8650 8700 I Unity : Bank: 0
04-15 11:35:15.463 8650 8700 I Unity : handsPlayed: 1
04-15 11:35:15.463 8650 8700 I Unity : Hand
04-15 11:35:15.463 8650 8700 I Unity : type: PROPERTY_CARD action: UTILITY uid: 57 money: 2 isPureWild: False colors: 1 Hash 726555392
04-15 11:35:15.463 8650 8700 I Unity : type: ACTION_CARD action: SLY_DEAL uid: 31 money: 3 isPureWild: False colors: 1 Hash -1600249728
04-15 11:35:15.463 8650 8700 I Unity : type: ACTION_CARD action: PASS_GO uid: 29 money: 1 isPureWild: False colors: 1 Hash 367912448
04-15 11:35:15.463 8650 8700 I Unity : Bank
04-15 11:35:15.463 8650 8700 I Unity : Properties
04-15 11:35:15.463 8650 8700 I Unity : =============PROPERTY=============
04-15 11:35:15.463 8650 8700 I Unity : Porperty: 0
04-15 11:35:15.463 8650 8700 I Unity : type: PROPERTY_CARD action: NONE uid: 36 money: 4 isPureWild: False colors: 1 Hash -1958892672
04-15 11:35:15.463 8650 8700 I Unity : =============END OF PROPERTY=============
04-15 11:35:15.463 8650 8700 I Unity : ================PLAYER LITE END================== : => member name: onRecvLatestGameData : => source line number: 3300
04-15 11:35:15.463 8650 8700 I Unity :
04-15 11:35:15.463 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:15.463 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:15.463 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:15.463 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:15.463 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\Unity
04-15 11:35:15.466 8650 8700 I Unity :
04-15 11:35:15.466 8650 8700 I Unity :
04-15 11:35:15.466 8650 8700 I Unity : CenterPileRecvd: 0 : => member name: onRecvLatestGameData : => source line number: 3303
04-15 11:35:15.466 8650 8700 I Unity :
04-15 11:35:15.466 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:15.466 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:15.466 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:15.466 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:15.466 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:15.466 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onRecvLatestGameData(List`1, List`1, List`1, Int32, List`1, Int32, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:3303)
04-15 11:35:15.466 8650 8700 I Unity : <>c__DisplayClass178_0:<onRecvLatestGameDataRPC>b__0() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:1570)
04-15 11:35:15.466 8650 8700 I Unity : <ExecuteAfterTime>d__20:MoveNext() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Msc\ExtensionUtils.cs:262)
04-15 11:35:15.466 8650 8700 I Unity : UnityEngine.SetupCorou
04-15 11:35:15.470 8650 8700 I Unity :
04-15 11:35:15.470 8650 8700 I Unity :
04-15 11:35:15.470 8650 8700 I Unity : bankcards: 0 : => member name: onRecvLatestGameData : => source line number: 3305
04-15 11:35:15.470 8650 8700 I Unity :
04-15 11:35:15.470 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:15.470 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:15.470 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:15.470 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:15.470 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:15.470 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onRecvLatestGameData(List`1, List`1, List`1, Int32, List`1, Int32, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:3305)
04-15 11:35:15.470 8650 8700 I Unity : <>c__DisplayClass178_0:<onRecvLatestGameDataRPC>b__0() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:1570)
04-15 11:35:15.470 8650 8700 I Unity : <ExecuteAfterTime>d__20:MoveNext() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Msc\ExtensionUtils.cs:262)
04-15 11:35:15.470 8650 8700 I Unity : UnityEngine.SetupCoroutine:I
04-15 11:35:15.474 8650 8700 I Unity :
04-15 11:35:15.474 8650 8700 I Unity :
04-15 11:35:15.474 8650 8700 I Unity : CardsData/MonopoloyCards : => member name: LoadJSONFromResource : => source line number: 108
04-15 11:35:15.474 8650 8700 I Unity :
04-15 11:35:15.474 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:15.474 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:15.474 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:15.474 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:15.474 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:15.474 8650 8700 I Unity : JSONHelper:LoadJSONFromResource(String) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Msc\JSONHelper.cs:108)
04-15 11:35:15.474 8650 8700 I Unity : IJDV.MonopolyDeal.Model.Deck:getDeck(Boolean, Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Model\Deck.cs:18)
04-15 11:35:15.474 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onRecvLatestGameData(List`1, List`1, List`1, Int32, List`1, Int32, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:3309)
04-15 11:35:15.474 8650 8700 I Unity : <>c__DisplayClass
04-15 11:35:15.514 8650 8700 I Unity :
04-15 11:35:15.514 8650 8700 I Unity :
04-15 11:35:15.514 8650 8700 I Unity : {
04-15 11:35:15.514 8650 8700 I Unity : "ActionCards": [
04-15 11:35:15.514 8650 8700 I Unity : {
04-15 11:35:15.514 8650 8700 I Unity : "cardType": 1,
04-15 11:35:15.514 8650 8700 I Unity : "action": 1,
04-15 11:35:15.514 8650 8700 I Unity : "secondaryAction": 1,
04-15 11:35:15.514 8650 8700 I Unity : "cardTypeStr": "ACTION CARD",
04-15 11:35:15.514 8650 8700 I Unity : "title": "DEAL BREAKER",
04-15 11:35:15.514 8650 8700 I Unity : "moneyValue": 5,
04-15 11:35:15.514 8650 8700 I Unity : "description": "Steal a complete set of properties from any player.\n<size=26>(Includes any buildings.)</size>",
04-15 11:35:15.514 8650 8700 I Unity : "shortDescription": "Steal a complete set of properties from any player.",
04-15 11:35:15.514 8650 8700 I Unity : "subDescription": "",
04-15 11:35:15.514 8650 8700 I Unity : "setCount": 1,
04-15 11:35:15.514 8650 8700 I Unity : "pureWild": false,
04-15 11:35:15.514 8650 8700 I Unity : "cardCount": 2,
04-15 11:35:15.514 8650 8700 I Unity : "uniqueId": 0,
04-15 11:35:15.514 8650 8700 I Unity : "colors": [
04-15 11:35:15.514 8650 8700 I Unity : {
04-15 11:35:15.514 8650 8700 I Unity : "hasIcon": false,
04-15 11:35:15.514 8650 8700 I Unity : "iconKey": [],
04-15 11:35:15.514 8650 8700 I Unity : "color": "#FFFFFF",
04-15 11:35:15.514 8650 8700 I Unity : "titleTextColor":"#000000",
04-15 11:35:15.514 8650 8700 I Unity : "rent": []
04-15 11:35:15.514 8650 8700 I Unity : }
04-15 11:35:15.514 8650 8700 I Unity : ],
04-15 11:35:15.514 8650 8700 I Unity : "ui": {
04-15 11:35:15.514 8650 8700 I Unity : "hasIcon": false,
04-15 11:35:15.514 8650 8700 I Unity : "iconKey": "",
04-15 11:35:15.514 8650 8700 I Unity : "bgColor": "#8769BE",
04-15 11:35:15.514 8650 8700 I Unity : "bgHeaderColor": "#9577CD"
04-15 11:35:15.514 8650 8700 I Unity : }
04-15 11:35:15.514 8650 8700 I Unity : },
04-15 11:35:15.514 8650 8700 I Unity : {
04-15 11:35:15.514 8650 8700 I Unity : "cardType": 1,
04-15 11:35:15.514 8650 8700 I Unity : "action": 2,
04-15 11:35:15.514 8650 8700 I Unity : "secondaryAction": 2,
04-15 11:35:15.514 8650 8700 I Unity : "cardTypeStr": "ACTION CARD",
04-15 11:35:15.514 8650 8700 I Unity : "title": "DEBT <size=50>COLLECTOR</size>",
04-15 11:35:15.514 8650 8700 I Unity : "moneyValue": 3,
04-15 11:35:15.514 8650 8700 I Unity :
04-15 11:35:15.556 8650 8700 I Unity :
04-15 11:35:15.556 8650 8700 I Unity :
04-15 11:35:15.556 8650 8700 I Unity : _monoPlayers count 2 : => member name: onRecvLatestGameData : => source line number: 3320
04-15 11:35:15.556 8650 8700 I Unity :
04-15 11:35:15.556 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:15.556 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:15.556 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:15.556 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:15.556 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:15.556 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onRecvLatestGameData(List`1, List`1, List`1, Int32, List`1, Int32, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:3320)
04-15 11:35:15.556 8650 8700 I Unity : <>c__DisplayClass178_0:<onRecvLatestGameDataRPC>b__0() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:1570)
04-15 11:35:15.556 8650 8700 I Unity : <ExecuteAfterTime>d__20:MoveNext() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Msc\ExtensionUtils.cs:262)
04-15 11:35:15.556 8650 8700 I Unity : UnityEngine.SetupCor
04-15 11:35:15.560 8650 8700 I Unity :
04-15 11:35:15.560 8650 8700 I Unity :
04-15 11:35:15.560 8650 8700 I Unity : onUpdateToLatestGameDataEventToView players.Count 2 centerPile 0 activeSelf? False : => member name: onUpdateToLatestGameDataEventToView : => source line number: 2183
04-15 11:35:15.560 8650 8700 I Unity :
04-15 11:35:15.560 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:15.560 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:15.560 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:15.560 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:15.560 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:15.560 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdateToLatestGameDataEventToView(List`1, List`1, Int32, List`1, Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2183)
04-15 11:35:15.560 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onRecvLatestGameData(List`1, List`1, List`1, Int32, List`1, Int32, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Contro
04-15 11:35:15.564 8650 8700 I Unity :
04-15 11:35:15.564 8650 8700 I Unity :
04-15 11:35:15.564 8650 8700 I Unity : StopAllCoroutinesNow : => member name: StopAllCoroutinesNow : => source line number: 366
04-15 11:35:15.564 8650 8700 I Unity :
04-15 11:35:15.564 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:15.564 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:15.564 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:15.564 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:15.564 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:15.564 8650 8700 I Unity : UIGameOverPanel:StopAllCoroutinesNow() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\UI\UIGameOverPanel.cs:366)
04-15 11:35:15.564 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdateToLatestGameDataEventToView(List`1, List`1, Int32, List`1, Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2184)
04-15 11:35:15.564 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onRecvLatestGameData(List`1, List`1, List`1, Int32, List`1, Int32, Int32) (at E:\UnityProjects\IJS\Monopo
04-15 11:35:15.568 8650 8700 I Unity :
04-15 11:35:15.568 8650 8700 I Unity :
04-15 11:35:15.568 8650 8700 I Unity : StopTimer _isTimerRunning? True : => member name: StopTimer : => source line number: 81
04-15 11:35:15.568 8650 8700 I Unity :
04-15 11:35:15.568 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:15.568 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:15.568 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:15.568 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:15.568 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:15.568 8650 8700 I Unity : IJDV.MonopolyDeal.Utils.Timer:StopTimer() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Utils\Timer.cs:81)
04-15 11:35:15.568 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdateToLatestGameDataEventToView(List`1, List`1, Int32, List`1, Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2186)
04-15 11:35:15.568 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onRecvLatestGameData(List`1, List`1, List`1, Int32, List`1, Int32, Int32) (at E:\UnityProjects\IJS
04-15 11:35:15.572 8650 8700 I Unity :
04-15 11:35:15.572 8650 8700 I Unity :
04-15 11:35:15.572 8650 8700 I Unity : turnTimer on Timeout False name: Riya : => member name: ShowTurnTimer : => source line number: 927
04-15 11:35:15.572 8650 8700 I Unity :
04-15 11:35:15.572 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:15.572 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:15.572 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:15.572 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:15.572 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:15.572 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:<ShowTurnTimer>b__104_1(Boolean, TimerType) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:927)
04-15 11:35:15.572 8650 8700 I Unity : IJDV.MonopolyDeal.Utils.Timer:StopTimer() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Utils\Timer.cs:85)
04-15 11:35:15.572 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdateToLatestGameDataEventToView(List`1, List`1, Int32, List`1, Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Co
04-15 11:35:15.577 8650 8700 I Unity :
04-15 11:35:15.577 8650 8700 I Unity :
04-15 11:35:15.577 8650 8700 I Unity : ClearCacheCurSelectedUICard : => member name: ClearCacheCurSelectedUICard : => source line number: 2821
04-15 11:35:15.577 8650 8700 I Unity :
04-15 11:35:15.577 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:15.577 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:15.577 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:15.577 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:15.577 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:15.577 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:ClearCacheCurSelectedUICard() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2821)
04-15 11:35:15.577 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdateToLatestGameDataEventToView(List`1, List`1, Int32, List`1, Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2187)
04-15 11:35:15.577 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onRec
04-15 11:35:15.581 8650 8700 I Unity :
04-15 11:35:15.581 8650 8700 I Unity :
04-15 11:35:15.581 8650 8700 I Unity : ResetGame : => member name: ResetGame : => source line number: 4021
04-15 11:35:15.581 8650 8700 I Unity :
04-15 11:35:15.581 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:15.581 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:15.581 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:15.581 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:15.581 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:15.581 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:ResetGame() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:4021)
04-15 11:35:15.581 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdateToLatestGameDataEventToView(List`1, List`1, Int32, List`1, Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2188)
04-15 11:35:15.581 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onRecvLatestGameData(List`1, List`1, List`1, Int32, List`1,
04-15 11:35:15.586 8650 8700 I Unity :
04-15 11:35:15.586 8650 8700 I Unity :
04-15 11:35:15.586 8650 8700 I Unity : ToggleGameSceneBlackoutPanel False : => member name: ToggleGameSceneBlackoutPanel : => source line number: 648
04-15 11:35:15.586 8650 8700 I Unity :
04-15 11:35:15.586 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:15.586 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:15.586 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:15.586 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:15.586 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:15.586 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:ToggleGameSceneBlackoutPanel(Boolean, Boolean, Single, Action) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:648)
04-15 11:35:15.586 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:ResetGame() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:4022)
04-15 11:35:15.586 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdateToLatestGameD
04-15 11:35:15.601 8650 8700 I Unity :
04-15 11:35:15.601 8650 8700 I Unity :
04-15 11:35:15.601 8650 8700 I Unity : UpdateRemainingActionsLabel 1 handsplayed 1 : => member name: UpdateRemainingActionsLabel : => source line number: 585
04-15 11:35:15.601 8650 8700 I Unity :
04-15 11:35:15.601 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:15.601 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:15.601 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:15.601 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:15.601 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:15.601 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:UpdateRemainingActionsLabel(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:585)
04-15 11:35:15.601 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:ResetPlayer() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:2548)
04-15 11:35:15.601 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:ResetGame() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:40
04-15 11:35:15.607 8650 8700 I Unity :
04-15 11:35:15.607 8650 8700 I Unity :
04-15 11:35:15.607 8650 8700 I Unity : UpdateRemainingActionsLabel 2 handsplayed 0 : => member name: UpdateRemainingActionsLabel : => source line number: 585
04-15 11:35:15.607 8650 8700 I Unity :
04-15 11:35:15.607 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:15.607 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:15.607 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:15.607 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:15.607 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:15.607 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:UpdateRemainingActionsLabel(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:585)
04-15 11:35:15.607 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:ResetPlayer() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:2548)
04-15 11:35:15.607 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:ResetGame() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:40
04-15 11:35:15.611 8650 8700 I Unity :
04-15 11:35:15.611 8650 8700 I Unity :
04-15 11:35:15.611 8650 8700 I Unity : StopTimer _isTimerRunning? False : => member name: StopTimer : => source line number: 81
04-15 11:35:15.611 8650 8700 I Unity :
04-15 11:35:15.611 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:15.611 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:15.611 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:15.611 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:15.611 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:15.611 8650 8700 I Unity : IJDV.MonopolyDeal.Utils.Timer:StopTimer() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Utils\Timer.cs:81)
04-15 11:35:15.611 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:ResetGame() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:4035)
04-15 11:35:15.611 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdateToLatestGameDataEventToView(List`1, List`1, Int32, List`1, Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Mono
04-15 11:35:15.616 8650 8700 I Unity :
04-15 11:35:15.616 8650 8700 I Unity :
04-15 11:35:15.616 8650 8700 I Unity : ToggleShowPassButton False : => member name: ToggleShowPassButton : => source line number: 2924
04-15 11:35:15.616 8650 8700 I Unity :
04-15 11:35:15.616 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:15.616 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:15.616 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:15.616 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:15.616 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:15.616 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:ToggleShowPassButton(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2924)
04-15 11:35:15.616 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:ResetGame() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:4041)
04-15 11:35:15.616 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdateToLatestGameDataEventToView(List`1, List`1, Int32, List`1, B
04-15 11:35:15.621 8650 8700 I Unity :
04-15 11:35:15.621 8650 8700 I Unity :
04-15 11:35:15.621 8650 8700 I Unity : HideAllVisiblePanels : => member name: HideAllVisiblePanels : => source line number: 4052
04-15 11:35:15.621 8650 8700 I Unity :
04-15 11:35:15.621 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:15.621 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:15.621 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:15.621 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:15.621 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:15.621 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:HideAllVisiblePanels() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:4052)
04-15 11:35:15.621 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:ResetGame() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:4043)
04-15 11:35:15.621 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdateToLatestGameDataEventToView(List`1, List`1, Int32, List`1, Boolean) (at E
04-15 11:35:15.626 8650 8700 I Unity :
04-15 11:35:15.626 8650 8700 I Unity :
04-15 11:35:15.626 8650 8700 I Unity : IsNullOrEmpty 0 : => member name: IsNullOrEmpty : => source line number: 121
04-15 11:35:15.626 8650 8700 I Unity :
04-15 11:35:15.626 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:15.626 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:15.626 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:15.626 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:15.626 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:15.626 8650 8700 I Unity : ExtensionUtils:IsNullOrEmpty(IEnumerable`1) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Msc\ExtensionUtils.cs:121)
04-15 11:35:15.626 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:HideAllVisiblePanels() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:4059)
04-15 11:35:15.626 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:ResetGame() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:4043)
04-15 11:35:15.626 8650 8700 I Unity : IJDV.Monop
04-15 11:35:15.631 8650 8700 I Unity :
04-15 11:35:15.631 8650 8700 I Unity :
04-15 11:35:15.631 8650 8700 I Unity : IsNullOrEmpty 0 : => member name: IsNullOrEmpty : => source line number: 121
04-15 11:35:15.631 8650 8700 I Unity :
04-15 11:35:15.631 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:15.631 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:15.631 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:15.631 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:15.631 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:15.631 8650 8700 I Unity : ExtensionUtils:IsNullOrEmpty(IEnumerable`1) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Msc\ExtensionUtils.cs:121)
04-15 11:35:15.631 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:HideAllVisiblePanels() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:4065)
04-15 11:35:15.631 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:ResetGame() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:4043)
04-15 11:35:15.631 8650 8700 I Unity : IJDV.Monop
04-15 11:35:15.636 8650 8700 I Unity :
04-15 11:35:15.636 8650 8700 I Unity :
04-15 11:35:15.636 8650 8700 I Unity : _oppAsksMoneyWithLocPlayerPropCards IsNullOrEmpty? True 0 : => member name: HideAllVisiblePanels : => source line number: 4065
04-15 11:35:15.636 8650 8700 I Unity :
04-15 11:35:15.636 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:15.636 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:15.636 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:15.636 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:15.636 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:15.636 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:HideAllVisiblePanels() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:4065)
04-15 11:35:15.636 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:ResetGame() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:4043)
04-15 11:35:15.636 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdateToLatestGameDataEventToView(List`1,
04-15 11:35:15.641 8650 8700 I Unity :
04-15 11:35:15.641 8650 8700 I Unity :
04-15 11:35:15.641 8650 8700 I Unity : IsNullOrEmpty 0 : => member name: IsNullOrEmpty : => source line number: 121
04-15 11:35:15.641 8650 8700 I Unity :
04-15 11:35:15.641 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:15.641 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:15.641 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:15.641 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:15.641 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:15.641 8650 8700 I Unity : ExtensionUtils:IsNullOrEmpty(IEnumerable`1) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Msc\ExtensionUtils.cs:121)
04-15 11:35:15.641 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:HideAllVisiblePanels() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:4066)
04-15 11:35:15.641 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:ResetGame() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:4043)
04-15 11:35:15.641 8650 8700 I Unity : IJDV.Monop
04-15 11:35:15.646 8650 8700 I Unity :
04-15 11:35:15.646 8650 8700 I Unity :
04-15 11:35:15.646 8650 8700 I Unity : IsNullOrEmpty 0 : => member name: IsNullOrEmpty : => source line number: 121
04-15 11:35:15.646 8650 8700 I Unity :
04-15 11:35:15.646 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:15.646 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:15.646 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:15.646 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:15.646 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:15.646 8650 8700 I Unity : ExtensionUtils:IsNullOrEmpty(IEnumerable`1) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Msc\ExtensionUtils.cs:121)
04-15 11:35:15.646 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:HideAllVisiblePanels() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:4074)
04-15 11:35:15.646 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:ResetGame() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:4043)
04-15 11:35:15.646 8650 8700 I Unity : IJDV.Monop
04-15 11:35:15.660 8650 8700 I Unity :
04-15 11:35:15.660 8650 8700 I Unity :
04-15 11:35:15.660 8650 8700 I Unity : ReloadPlayerWithlatestData i 0 timmedName Riya ReloadPlayerWithlatestData id 1 seatId 0 : => member name: onUpdateToLatestGameDataEventToView : => source line number: 2213
04-15 11:35:15.660 8650 8700 I Unity :
04-15 11:35:15.660 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:15.660 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:15.660 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:15.660 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:15.660 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:15.660 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdateToLatestGameDataEventToView(List`1, List`1, Int32, List`1, Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2213)
04-15 11:35:15.660 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onRecvLatestGameData(List`1, List`1, List`1, Int32, List`1, Int32, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\C
04-15 11:35:15.664 8650 8700 I Unity :
04-15 11:35:15.664 8650 8700 I Unity :
04-15 11:35:15.664 8650 8700 I Unity : ReloadPlayerWithlatestData name: Riya id: 1 seat: 0 type: LOCAL isAi: False playfabId 3ED839BD6B10C17D isLocalPlayer True isFullUpdate False : => member name: ReloadPlayerWithlatestData : => source line number: 368
04-15 11:35:15.664 8650 8700 I Unity :
04-15 11:35:15.664 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:15.664 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:15.664 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:15.664 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:15.664 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:15.664 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:ReloadPlayerWithlatestData(MonoPlayer, Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:368)
04-15 11:35:15.664 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdateToLatestGameDataEventToView(List`1, List`1, Int32, List`1, Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIVi
04-15 11:35:15.671 8650 8700 I Unity :
04-15 11:35:15.671 8650 8700 I Unity :
04-15 11:35:15.671 8650 8700 I Unity : UpdateRemainingActionsLabel 1 handsplayed 1 : => member name: UpdateRemainingActionsLabel : => source line number: 585
04-15 11:35:15.671 8650 8700 I Unity :
04-15 11:35:15.671 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:15.671 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:15.671 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:15.671 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:15.671 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:15.671 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:UpdateRemainingActionsLabel(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:585)
04-15 11:35:15.671 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:ReloadPlayerWithlatestData(MonoPlayer, Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:386)
04-15 11:35:15.671 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdateToLatestGameDataEventToView(List`1, List`1, Int32, List`1, Boolean) (at E:\UnityProjects\IJS\Monopol
04-15 11:35:15.675 8650 8700 I Unity :
04-15 11:35:15.675 8650 8700 I Unity :
04-15 11:35:15.675 8650 8700 I Unity : ReloadPlayerWithlatestData getCardsInHand 3 : => member name: ReloadPlayerWithlatestData : => source line number: 394
04-15 11:35:15.675 8650 8700 I Unity :
04-15 11:35:15.675 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:15.675 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:15.675 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:15.675 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:15.675 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:15.675 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:ReloadPlayerWithlatestData(MonoPlayer, Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:394)
04-15 11:35:15.675 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdateToLatestGameDataEventToView(List`1, List`1, Int32, List`1, Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2214)
04-15 11:35:15.675 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onRecvLatestGameData(List`1
04-15 11:35:15.703 8650 8700 I Unity :
04-15 11:35:15.703 8650 8700 I Unity :
04-15 11:35:15.703 8650 8700 I Unity : ReArrangeLocalPlayerhand : => member name: ReArrangeLocalPlayerHand : => source line number: 700
04-15 11:35:15.703 8650 8700 I Unity :
04-15 11:35:15.703 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:15.703 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:15.703 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:15.703 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:15.703 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:15.703 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:ReArrangeLocalPlayerHand(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:700)
04-15 11:35:15.703 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:ReloadPlayerWithlatestData(MonoPlayer, Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:405)
04-15 11:35:15.703 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdateToLatestGameDataEventToView(List`1, List`1, Int32, List`1, Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\A
04-15 11:35:15.708 8650 8700 I Unity :
04-15 11:35:15.708 8650 8700 I Unity :
04-15 11:35:15.708 8650 8700 I Unity : TogglePlayerCardsTouch False : => member name: TogglePlayerHandCardsTouch : => source line number: 629
04-15 11:35:15.708 8650 8700 I Unity :
04-15 11:35:15.708 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:15.708 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:15.708 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:15.708 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:15.708 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:15.708 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:TogglePlayerHandCardsTouch(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:629)
04-15 11:35:15.708 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:ReArrangeLocalPlayerHand(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:701)
04-15 11:35:15.708 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:ReloadPlayerWithlatestData(MonoPlayer, Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:405)
04-15 11:35:15.708 8650 8700 I Unity : IJDV.Monopo
04-15 11:35:15.720 8650 8700 I Unity :
04-15 11:35:15.720 8650 8700 I Unity :
04-15 11:35:15.720 8650 8700 I Unity : ReArrangeLocalPlayerHand playState READY_TO_PLAY canPlay True : => member name: ReArrangeLocalPlayerHand : => source line number: 733
04-15 11:35:15.720 8650 8700 I Unity :
04-15 11:35:15.720 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:15.720 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:15.720 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:15.720 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:15.720 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:15.720 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:ReArrangeLocalPlayerHand(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:733)
04-15 11:35:15.720 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:ReloadPlayerWithlatestData(MonoPlayer, Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:405)
04-15 11:35:15.720 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdateToLatestGameDataEventToView(List`1, List`1, Int32, List`1, Boolean) (at E:\UnityProjects
04-15 11:35:15.725 8650 8700 I Unity :
04-15 11:35:15.725 8650 8700 I Unity :
04-15 11:35:15.725 8650 8700 I Unity : TogglePlayerCardsTouch True : => member name: TogglePlayerHandCardsTouch : => source line number: 629
04-15 11:35:15.725 8650 8700 I Unity :
04-15 11:35:15.725 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:15.725 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:15.725 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:15.725 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:15.725 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:15.725 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:TogglePlayerHandCardsTouch(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:629)
04-15 11:35:15.725 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:ReArrangeLocalPlayerHand(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:736)
04-15 11:35:15.725 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:ReloadPlayerWithlatestData(MonoPlayer, Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:405)
04-15 11:35:15.725 8650 8700 I Unity : IJDV.Monopol
04-15 11:35:15.731 8650 8700 I Unity :
04-15 11:35:15.731 8650 8700 I Unity :
04-15 11:35:15.731 8650 8700 I Unity : ReloadPlayerWithlatestData getBankCards 0 : => member name: ReloadPlayerWithlatestData : => source line number: 410
04-15 11:35:15.731 8650 8700 I Unity :
04-15 11:35:15.731 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:15.731 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:15.731 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:15.731 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:15.731 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:15.731 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:ReloadPlayerWithlatestData(MonoPlayer, Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:410)
04-15 11:35:15.731 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdateToLatestGameDataEventToView(List`1, List`1, Int32, List`1, Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2214)
04-15 11:35:15.731 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onRecvLatestGameData(List`1,
04-15 11:35:15.736 8650 8700 I Unity :
04-15 11:35:15.736 8650 8700 I Unity :
04-15 11:35:15.736 8650 8700 I Unity : ReloadPlayerWithlatestData propertyPile count 1 : => member name: ReloadPlayerWithlatestData : => source line number: 432
04-15 11:35:15.736 8650 8700 I Unity :
04-15 11:35:15.736 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:15.736 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:15.736 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:15.736 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:15.736 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:15.736 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:ReloadPlayerWithlatestData(MonoPlayer, Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:432)
04-15 11:35:15.736 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdateToLatestGameDataEventToView(List`1, List`1, Int32, List`1, Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2214)
04-15 11:35:15.736 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onRecvLatestGameData(Li
04-15 11:35:15.742 8650 8700 I Unity :
04-15 11:35:15.742 8650 8700 I Unity :
04-15 11:35:15.742 8650 8700 I Unity : cards count in prop 1 0 : => member name: ReloadPlayerWithlatestData : => source line number: 440
04-15 11:35:15.742 8650 8700 I Unity :
04-15 11:35:15.742 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:15.742 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:15.742 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:15.742 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:15.742 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:15.742 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:ReloadPlayerWithlatestData(MonoPlayer, Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:440)
04-15 11:35:15.742 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdateToLatestGameDataEventToView(List`1, List`1, Int32, List`1, Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2214)
04-15 11:35:15.742 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onRecvLatestGameData(List`1, List`1, List`1, In
04-15 11:35:15.751 8650 8700 I Unity :
04-15 11:35:15.751 8650 8700 I Unity :
04-15 11:35:15.751 8650 8700 I Unity : UIProperties AddCard type: PROPERTY_CARD action: NONE uid: 36 money: 4 isPureWild: False colors: 1 Hash -1958892672 key 0 : => member name: AddCard : => source line number: 116
04-15 11:35:15.751 8650 8700 I Unity :
04-15 11:35:15.751 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:15.751 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:15.751 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:15.751 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:15.751 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:15.751 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIProperties:AddCard(UICard) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIProperties.cs:116)
04-15 11:35:15.751 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:ReloadPlayerWithlatestData(MonoPlayer, Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:445)
04-15 11:35:15.751 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdateToLatestGameDataEventToView(List`1, List`1, Int32, List
04-15 11:35:15.765 8650 8700 I Unity :
04-15 11:35:15.765 8650 8700 I Unity :
04-15 11:35:15.765 8650 8700 I Unity : ReloadPlayerWithlatestData i 1 timmedName Kavyashr ReloadPlayerWithlatestData id 2 seatId 1 : => member name: onUpdateToLatestGameDataEventToView : => source line number: 2213
04-15 11:35:15.765 8650 8700 I Unity :
04-15 11:35:15.765 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:15.765 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:15.765 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:15.765 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:15.765 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:15.765 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdateToLatestGameDataEventToView(List`1, List`1, Int32, List`1, Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2213)
04-15 11:35:15.765 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onRecvLatestGameData(List`1, List`1, List`1, Int32, List`1, Int32, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDe
04-15 11:35:15.769 8650 8700 I Unity :
04-15 11:35:15.769 8650 8700 I Unity :
04-15 11:35:15.769 8650 8700 I Unity : ReloadPlayerWithlatestData name: Kavyashr id: 2 seat: 1 type: OPPONENT isAi: False playfabId 83491060E1BAE6BF isLocalPlayer False isFullUpdate False : => member name: ReloadPlayerWithlatestData : => source line number: 368
04-15 11:35:15.769 8650 8700 I Unity :
04-15 11:35:15.769 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:15.769 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:15.769 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:15.769 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:15.769 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:15.769 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:ReloadPlayerWithlatestData(MonoPlayer, Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:368)
04-15 11:35:15.769 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdateToLatestGameDataEventToView(List`1, List`1, Int32, List`1, Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\Monopoly
04-15 11:35:15.776 8650 8700 I Unity :
04-15 11:35:15.776 8650 8700 I Unity :
04-15 11:35:15.776 8650 8700 I Unity : UpdateRemainingActionsLabel 2 handsplayed 0 : => member name: UpdateRemainingActionsLabel : => source line number: 585
04-15 11:35:15.776 8650 8700 I Unity :
04-15 11:35:15.776 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:15.776 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:15.776 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:15.776 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:15.776 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:15.776 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:UpdateRemainingActionsLabel(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:585)
04-15 11:35:15.776 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:ReloadPlayerWithlatestData(MonoPlayer, Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:386)
04-15 11:35:15.776 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdateToLatestGameDataEventToView(List`1, List`1, Int32, List`1, Boolean) (at E:\UnityProjects\IJS\Monopol
04-15 11:35:15.780 8650 8700 I Unity :
04-15 11:35:15.780 8650 8700 I Unity :
04-15 11:35:15.780 8650 8700 I Unity : ReloadPlayerWithlatestData propertyPile count 0 : => member name: ReloadPlayerWithlatestData : => source line number: 432
04-15 11:35:15.780 8650 8700 I Unity :
04-15 11:35:15.780 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:15.780 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:15.780 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:15.780 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:15.780 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:15.780 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:ReloadPlayerWithlatestData(MonoPlayer, Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:432)
04-15 11:35:15.780 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdateToLatestGameDataEventToView(List`1, List`1, Int32, List`1, Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2214)
04-15 11:35:15.780 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onRecvLatestGameData(Li
04-15 11:35:15.784 8650 8700 I Unity :
04-15 11:35:15.784 8650 8700 I Unity :
04-15 11:35:15.784 8650 8700 I Unity : ShowOnlyTurnIndicator : => member name: ShowOnlyTurnIndicator : => source line number: 958
04-15 11:35:15.784 8650 8700 I Unity :
04-15 11:35:15.784 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:15.784 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:15.784 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:15.784 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:15.784 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:15.784 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:ShowOnlyTurnIndicator() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:958)
04-15 11:35:15.784 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onShowTurnTimerGlowEventToView(MonoPlayer) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2299)
04-15 11:35:15.784 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onRecvLatestGameData(List`1, List`1, List`1, Int32, List`1, Int32, Int32) (at E:\UnityProjects\IJS\MonopolyDeal
04-15 11:35:15.789 8650 8700 I Unity :
04-15 11:35:15.789 8650 8700 I Unity :
04-15 11:35:15.789 8650 8700 I Unity : UpdateRemainingActionsLabel 2 handsplayed 0 : => member name: UpdateRemainingActionsLabel : => source line number: 585
04-15 11:35:15.789 8650 8700 I Unity :
04-15 11:35:15.789 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:15.789 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:15.789 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:15.789 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:15.789 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:15.789 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:UpdateRemainingActionsLabel(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:585)
04-15 11:35:15.789 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdatesHandsPlayedToView(MonoPlayer) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2078)
04-15 11:35:15.789 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onRecvLatestGameData(List`1, List`1, List`1, Int32, List`1, Int32, Int32)
04-15 11:35:15.792 8650 8700 I Unity :
04-15 11:35:15.792 8650 8700 I Unity :
04-15 11:35:15.792 8650 8700 I Unity : onUpdatesHandsPlayedToView 0 : => member name: onUpdatesHandsPlayedToView : => source line number: 2079
04-15 11:35:15.792 8650 8700 I Unity :
04-15 11:35:15.792 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:15.792 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:15.792 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:15.792 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:15.792 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:15.792 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdatesHandsPlayedToView(MonoPlayer) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2079)
04-15 11:35:15.792 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onRecvLatestGameData(List`1, List`1, List`1, Int32, List`1, Int32, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:3347)
04-15 11:35:15.792 8650 8700 I Unity : <>c__DisplayClass178_0:<onRecvLatestGameDataRPC>b__0() (at E:\Unity
04-15 11:35:15.796 8650 8700 I Unity :
04-15 11:35:15.796 8650 8700 I Unity :
04-15 11:35:15.796 8650 8700 I Unity : onUpdatePlayerPlayStateEventToView name: Riya id: 1 seat: 0 type: LOCAL isAi: False playState NONE handsplayed 1 isMyTurn True canPlay True localPlayer id 1 currentPlayerID 1 : => member name: onUpdatePlayerPlayStateEventToView : => source line number: 1938
04-15 11:35:15.796 8650 8700 I Unity :
04-15 11:35:15.796 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:15.796 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:15.796 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:15.796 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:15.796 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:15.796 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdatePlayerPlayStateEventToView(MonoPlayer, PlayState) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:1938)
04-15 11:35:15.796 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onRecvLatestGameData(List`1, List`1, List`1, Int32, List`1, Int32, Int32) (at E:\UnityPro
04-15 11:35:15.800 8650 8700 I Unity :
04-15 11:35:15.800 8650 8700 I Unity :
04-15 11:35:15.800 8650 8700 I Unity : onUpdatePlayerPlayStateEventToView name: Kavyashr id: 2 seat: 1 type: OPPONENT isAi: False playState NONE handsplayed 1 isMyTurn True canPlay True localPlayer id 1 currentPlayerID 1 : => member name: onUpdatePlayerPlayStateEventToView : => source line number: 1938
04-15 11:35:15.800 8650 8700 I Unity :
04-15 11:35:15.800 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:15.800 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:15.800 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:15.800 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:15.800 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:15.800 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdatePlayerPlayStateEventToView(MonoPlayer, PlayState) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:1938)
04-15 11:35:15.800 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onRecvLatestGameData(List`1, List`1, List`1, Int32, List`1, Int32, Int32) (at E:\U
04-15 11:35:15.870 8650 8700 I Unity :
04-15 11:35:15.870 8650 8700 I Unity :
04-15 11:35:15.870 8650 8700 I Unity : UIPlayer ReArrangeOppPlayerpropertyPiles reArrangeSequenctially True CARDSCOUNT 0 NUM_OF_PLAYERS 2 : => member name: ReArrangeOppPlayerpropertyPiles : => source line number: 1921
04-15 11:35:15.870 8650 8700 I Unity :
04-15 11:35:15.870 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:15.870 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:15.870 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:15.870 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:15.870 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:15.870 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:ReArrangeOppPlayerpropertyPiles(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:1921)
04-15 11:35:15.870 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:<ReloadPlayerWithlatestData>b__85_0() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:459)
04-15 11:35:15.870 8650 8700 I Unity : LeanTween:update() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Library\PackageCache\com.oss.leantwe
04-15 11:35:16.534 8650 8700 I Unity :
04-15 11:35:16.534 8650 8700 I Unity :
04-15 11:35:16.534 8650 8700 I Unity : ToggleEnablePassActionButton True : => member name: ToggleEnablePassActionButton : => source line number: 2913
04-15 11:35:16.534 8650 8700 I Unity :
04-15 11:35:16.534 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:16.534 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:16.534 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:16.534 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:16.534 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:16.534 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:ToggleEnablePassActionButton(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2913)
04-15 11:35:16.534 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:<onUpdatePlayerPlayStateEventToView>b__185_0() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:1951)
04-15 11:35:16.534 8650 8700 I Unity : LeanTween:update() (at E:\UnityProjects\IJS\MonopolyDealsGit\Monopol
04-15 11:35:16.538 8650 8700 I Unity :
04-15 11:35:16.538 8650 8700 I Unity :
04-15 11:35:16.538 8650 8700 I Unity : ToggleEnablePassActionButton True : => member name: ToggleEnablePassActionButton : => source line number: 2913
04-15 11:35:16.538 8650 8700 I Unity :
04-15 11:35:16.538 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:16.538 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:16.538 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:16.538 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:16.538 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:16.538 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:ToggleEnablePassActionButton(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2913)
04-15 11:35:16.538 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:<onUpdatePlayerPlayStateEventToView>b__185_0() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:1951)
04-15 11:35:16.538 8650 8700 I Unity : LeanTween:update() (at E:\UnityProjects\IJS\MonopolyDealsGit\Monopol
04-15 11:35:16.541 8650 8700 I Unity :
04-15 11:35:16.541 8650 8700 I Unity :
04-15 11:35:16.541 8650 8700 I Unity : onHideRejoingEventToView : => member name: onHideRejoingEventToView : => source line number: 2270
04-15 11:35:16.541 8650 8700 I Unity :
04-15 11:35:16.541 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:16.541 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:16.541 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:16.541 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:16.541 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:16.541 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onHideRejoingEventToView(List`1, List`1) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2270)
04-15 11:35:16.541 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:<onRecvLatestGameData>b__127_0() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:3355)
04-15 11:35:16.541 8650 8700 I Unity : <ExecuteAfterTime>d__20:MoveNext() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Msc\Ex
04-15 11:35:17.547 8650 8700 I Unity :
04-15 11:35:17.547 8650 8700 I Unity :
04-15 11:35:17.547 8650 8700 I Unity : HideLoading : => member name: HideLoading : => source line number: 284
04-15 11:35:17.547 8650 8700 I Unity :
04-15 11:35:17.547 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:17.547 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:17.547 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:17.547 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:17.547 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:17.547 8650 8700 I Unity : Dialog:HideLoading() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\UI\DialogBox\Dialog.cs:284)
04-15 11:35:17.547 8650 8700 I Unity : DialogBox:HideLoadingScreen() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\UI\DialogBox\DialogBox.cs:132)
04-15 11:35:17.547 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:<onHideRejoingEventToView>b__203_0() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2273)
04-15 11:35:17.547 8650 8700 I Unity : LeanTween:update() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Library\PackageCache
04-15 11:35:17.551 8650 8700 I Unity :
04-15 11:35:17.551 8650 8700 I Unity :
04-15 11:35:17.551 8650 8700 I Unity : ToggleGameSceneBlackoutPanel False : => member name: ToggleGameSceneBlackoutPanel : => source line number: 648
04-15 11:35:17.551 8650 8700 I Unity :
04-15 11:35:17.551 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:17.551 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:17.551 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:17.551 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:17.551 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:17.551 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:ToggleGameSceneBlackoutPanel(Boolean, Boolean, Single, Action) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:648)
04-15 11:35:17.551 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:<onHideRejoingEventToView>b__203_0() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2274)
04-15 11:35:17.551 8650 8700 I Unity : LeanTween:update() (at E:\UnityProjects\IJS\MonopolyDe
04-15 11:35:17.722 8650 8700 I Unity :
04-15 11:35:17.722 8650 8700 I Unity :
04-15 11:35:17.722 8650 8700 I Unity : onSetTurRPC _canRecvRPC? True : => member name: onSetTurRPC : => source line number: 1586
04-15 11:35:17.722 8650 8700 I Unity :
04-15 11:35:17.722 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:17.722 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:17.722 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:17.722 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:17.722 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:17.722 8650 8700 I Unity : PhotonManager:onSetTurRPC(Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:1586)
04-15 11:35:17.722 8650 8700 I Unity : System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
04-15 11:35:17.722 8650 8700 I Unity : System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
04-15 11:35:17.722 8650 8700 I Unity : System.Reflection.MethodBase:Invoke(Object, Object[])
04-15 11:35:17.722 8650 8700 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonNetworkPart.cs:544)
04-15 11:35:17.722 8650 8700 I Unity : Photon.Pun.PhotonNetwork:
04-15 11:35:17.735 8650 8700 I Unity :
04-15 11:35:17.735 8650 8700 I Unity :
04-15 11:35:17.735 8650 8700 I Unity : All others are NOT paused... : => member name: isAllOthersArePaused : => source line number: 991
04-15 11:35:17.735 8650 8700 I Unity :
04-15 11:35:17.735 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:17.735 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:17.735 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:17.735 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:17.735 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:17.735 8650 8700 I Unity : PhotonManager:isAllOthersArePaused() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:991)
04-15 11:35:17.735 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onSetTurnFromPhoton(Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:2378)
04-15 11:35:17.735 8650 8700 I Unity : PhotonManager:onSetTurRPC(Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:1598)
04-15 11:35:17.735 8650 8700 I Unity : System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
04-15 11:35:17.735 8650 8700 I Unity : Sy
04-15 11:35:17.744 8650 8700 I Unity :
04-15 11:35:17.744 8650 8700 I Unity :
04-15 11:35:17.744 8650 8700 I Unity : UIView on set turn... 2 : => member name: onSetTurn : => source line number: 2622
04-15 11:35:17.744 8650 8700 I Unity :
04-15 11:35:17.744 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:17.744 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:17.744 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:17.744 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:17.744 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:17.744 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onSetTurn(MonoPlayer) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2622)
04-15 11:35:17.744 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onSetTurnFromPhoton(Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:2387)
04-15 11:35:17.744 8650 8700 I Unity : PhotonManager:onSetTurRPC(Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:1598)
04-15 11:35:17.744 8650 8700 I Unity : System.Reflection
04-15 11:35:17.754 8650 8700 I Unity :
04-15 11:35:17.754 8650 8700 I Unity :
04-15 11:35:17.754 8650 8700 I Unity : SetTurn to 2 : => member name: SetTurn : => source line number: 896
04-15 11:35:17.754 8650 8700 I Unity :
04-15 11:35:17.754 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:17.754 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:17.754 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:17.754 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:17.754 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:17.754 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:SetTurn() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:896)
04-15 11:35:17.754 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onSetTurn(MonoPlayer) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2626)
04-15 11:35:17.754 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onSetTurnFromPhoton(Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:2387)
04-15 11:35:17.754 8650 8700 I Unity : PhotonManager:onSet
04-15 11:35:17.772 8650 8700 I Unity :
04-15 11:35:17.772 8650 8700 I Unity :
04-15 11:35:17.772 8650 8700 I Unity : onSetTurn 2 : => member name: onSetTurn : => source line number: 2802
04-15 11:35:17.772 8650 8700 I Unity :
04-15 11:35:17.772 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:17.772 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:17.772 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:17.772 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:17.772 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:17.772 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onSetTurn(MonoPlayer) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:2802)
04-15 11:35:17.772 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onSetTurnFromPhoton(Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:2387)
04-15 11:35:17.772 8650 8700 I Unity : PhotonManager:onSetTurRPC(Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:1598)
04-15 11:35:17.772 8650 8700 I Unity : System.Reflection.MonoMethod:InternalInvoke(Objec
04-15 11:35:17.792 8650 8700 I Unity :
04-15 11:35:17.792 8650 8700 I Unity :
04-15 11:35:17.792 8650 8700 I Unity : ===============CARADS IN HAND=================type: ACTION_CARD action: DEBT_COLLECTOR uid: 2
04-15 11:35:17.792 8650 8700 I Unity : ===============END OF CARADS IN HAND================= : => member name: logCardsInHand : => source line number: 119
04-15 11:35:17.792 8650 8700 I Unity :
04-15 11:35:17.792 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:17.792 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:17.792 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:17.792 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:17.792 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:17.792 8650 8700 I Unity : IJDV.MonopolyDeal.Model.MonoPlayer:logCardsInHand() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Model\MonoPlayer.cs:119)
04-15 11:35:17.792 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onSetTurn(MonoPlayer) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:2808)
04-15 11:35:17.792 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onSetTurnFromPhoton(Int32) (at E:\
04-15 11:35:17.807 8650 8700 I Unity :
04-15 11:35:17.807 8650 8700 I Unity :
04-15 11:35:17.807 8650 8700 I Unity : on set turn... : => member name: onSetTurn : => source line number: 2812
04-15 11:35:17.807 8650 8700 I Unity :
04-15 11:35:17.807 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:17.807 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:17.807 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:17.807 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:17.807 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:17.807 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onSetTurn(MonoPlayer) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:2812)
04-15 11:35:17.807 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onSetTurnFromPhoton(Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:2387)
04-15 11:35:17.807 8650 8700 I Unity : PhotonManager:onSetTurRPC(Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:1598)
04-15 11:35:17.807 8650 8700 I Unity : System.Reflection.MonoMethod:InternalInvoke(Ob
04-15 11:35:17.843 8650 8700 I Unity :
04-15 11:35:17.843 8650 8700 I Unity :
04-15 11:35:17.843 8650 8700 I Unity : onCardMoveFromPhoton... : => member name: onCardMoveFromOppnt : => source line number: 2882
04-15 11:35:17.843 8650 8700 I Unity :
04-15 11:35:17.843 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:17.843 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:17.843 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:17.843 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:17.843 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:17.843 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onCardMoveFromOppnt(SerializablePlayerMove) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:2882)
04-15 11:35:17.843 8650 8700 I Unity : PhotonManager:onOtherPlayerCardMoveRPC(Byte[]) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:1546)
04-15 11:35:17.843 8650 8700 I Unity : System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
04-15 11:35:17.843 8650 8700 I Unity : System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
04-15 11:35:17.843 8650 8700 I Unity : System.Reflection.MethodBa
04-15 11:35:17.851 8650 8700 I Unity :
04-15 11:35:17.851 8650 8700 I Unity :
04-15 11:35:17.851 8650 8700 I Unity : **Cards: 2 : => member name: deSerilaize : => source line number: 33
04-15 11:35:17.851 8650 8700 I Unity :
04-15 11:35:17.851 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:17.851 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:17.851 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:17.851 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:17.851 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:17.851 8650 8700 I Unity : IJDV.MonopolyDeal.Model.SerializablePlayerMove:deSerilaize(List`1, List`1) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Model\SerializablePlayerMove.cs:33)
04-15 11:35:17.851 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onCardMoveFromOppnt(SerializablePlayerMove) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:2886)
04-15 11:35:17.851 8650 8700 I Unity : PhotonManager:onOtherPlayerCardMoveRPC(Byte[]) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:1546)
04-15 11:35:17.851 8650 8700 I Unity : System.Reflection
04-15 11:35:17.860 8650 8700 I Unity :
04-15 11:35:17.860 8650 8700 I Unity :
04-15 11:35:17.860 8650 8700 I Unity : ==============PLAYER MOVE===========
04-15 11:35:17.860 8650 8700 I Unity : From: Kavyashr
04-15 11:35:17.860 8650 8700 I Unity : To: Kavyashr
04-15 11:35:17.860 8650 8700 I Unity : ToPile: HAND_PILE
04-15 11:35:17.860 8650 8700 I Unity : ToProperties:
04-15 11:35:17.860 8650 8700 I Unity : isValidMv: True
04-15 11:35:17.860 8650 8700 I Unity : CardsMoved
04-15 11:35:17.860 8650 8700 I Unity : type: PROPERTY_WILD_CARD action: NONE uid: 66 money: 2 isPureWild: False colors: 2 Hash 1504698112
04-15 11:35:17.860 8650 8700 I Unity : type: ACTION_CARD action: DEAL_BREAKER uid: 0 money: 5 isPureWild: False colors: 1 Hash 9269504
04-15 11:35:17.860 8650 8700 I Unity : ============END OF PLAYER MOVE=========== : => member name: onCardMoveFromOppnt : => source line number: 2890
04-15 11:35:17.860 8650 8700 I Unity :
04-15 11:35:17.860 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:17.860 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:17.860 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:17.860 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:17.860 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:17.860 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onCardMoveFromOppnt(SerializablePlayerMove) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:2890)
04-15 11:35:17.868 8650 8700 I Unity :
04-15 11:35:17.868 8650 8700 I Unity :
04-15 11:35:17.868 8650 8700 I Unity : onOthersCardMove : => member name: onOthersCardMove : => source line number: 1105
04-15 11:35:17.868 8650 8700 I Unity :
04-15 11:35:17.868 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:17.868 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:17.868 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:17.868 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:17.868 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:17.868 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onOthersCardMove(PlayerMoves) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:1105)
04-15 11:35:17.868 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onCardMoveFromOppnt(SerializablePlayerMove) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:2892)
04-15 11:35:17.868 8650 8700 I Unity : PhotonManager:onOtherPlayerCardMoveRPC(Byte[]) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:1546
04-15 11:35:17.878 8650 8700 I Unity :
04-15 11:35:17.878 8650 8700 I Unity :
04-15 11:35:17.878 8650 8700 I Unity : ==============PLAYER MOVE===========
04-15 11:35:17.878 8650 8700 I Unity : From: Kavyashr
04-15 11:35:17.878 8650 8700 I Unity : To: Kavyashr
04-15 11:35:17.878 8650 8700 I Unity : ToPile: HAND_PILE
04-15 11:35:17.878 8650 8700 I Unity : ToProperties:
04-15 11:35:17.878 8650 8700 I Unity : isValidMv: True
04-15 11:35:17.878 8650 8700 I Unity : CardsMoved
04-15 11:35:17.878 8650 8700 I Unity : type: PROPERTY_WILD_CARD action: NONE uid: 66 money: 2 isPureWild: False colors: 2 Hash 1504698112
04-15 11:35:17.878 8650 8700 I Unity : type: ACTION_CARD action: DEAL_BREAKER uid: 0 money: 5 isPureWild: False colors: 1 Hash 9269504
04-15 11:35:17.878 8650 8700 I Unity : ============END OF PLAYER MOVE=========== : => member name: onOthersCardMove : => source line number: 1107
04-15 11:35:17.878 8650 8700 I Unity :
04-15 11:35:17.878 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:17.878 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:17.878 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:17.878 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:17.878 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:17.878 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onOthersCardMove(PlayerMoves) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:1107)
04-15 11:35:17.878 8650 8700 I Unity : IJDV.MonopolyDeal
04-15 11:35:17.887 8650 8700 I Unity :
04-15 11:35:17.887 8650 8700 I Unity :
04-15 11:35:17.887 8650 8700 I Unity : from: Kavyashr to: Kavyashr : => member name: onOthersCardMove : => source line number: 1113
04-15 11:35:17.887 8650 8700 I Unity :
04-15 11:35:17.887 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:17.887 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:17.887 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:17.887 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:17.887 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:17.887 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onOthersCardMove(PlayerMoves) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:1113)
04-15 11:35:17.887 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onCardMoveFromOppnt(SerializablePlayerMove) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:2892)
04-15 11:35:17.887 8650 8700 I Unity : PhotonManager:onOtherPlayerCardMoveRPC(Byte[]) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonMana
04-15 11:35:17.896 8650 8700 I Unity :
04-15 11:35:17.896 8650 8700 I Unity :
04-15 11:35:17.896 8650 8700 I Unity : addCardToHand... 3 : => member name: addCardsToHand : => source line number: 304
04-15 11:35:17.896 8650 8700 I Unity :
04-15 11:35:17.896 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:17.896 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:17.896 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:17.896 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:17.896 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:17.896 8650 8700 I Unity : IJDV.MonopolyDeal.Model.MonoPlayer:addCardsToHand(List`1) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Model\MonoPlayer.cs:304)
04-15 11:35:17.896 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onOthersCardMove(PlayerMoves) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:1174)
04-15 11:35:17.896 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onCardMoveFromOppnt(SerializablePlayerMove) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealCo
04-15 11:35:17.905 8650 8700 I Unity :
04-15 11:35:17.905 8650 8700 I Unity :
04-15 11:35:17.905 8650 8700 I Unity : onOppntPlayerCardMoveEventToView from 2 to 2 toPile HAND_PILE total cards moved 2 : => member name: onOpponentPlayerCardMoveEventToView : => source line number: 947
04-15 11:35:17.905 8650 8700 I Unity :
04-15 11:35:17.905 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:17.905 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:17.905 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:17.905 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:17.905 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:17.905 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onOpponentPlayerCardMoveEventToView(PlayerMoves) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:947)
04-15 11:35:17.905 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onCardMoveFromOppnt(SerializablePlayerMove) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:2894)
04-15 11:35:17.905 8650 8700 I Unity : PhotonManager:onOtherPlayer
04-15 11:35:17.915 8650 8700 I Unity :
04-15 11:35:17.915 8650 8700 I Unity :
04-15 11:35:17.915 8650 8700 I Unity : onOpponentPlayerCardMoveEventToView fromPlayer 2 toPlayer 2 : => member name: onOpponentPlayerCardMoveEventToView : => source line number: 952
04-15 11:35:17.915 8650 8700 I Unity :
04-15 11:35:17.915 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:17.915 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:17.915 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:17.915 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:17.915 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:17.915 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onOpponentPlayerCardMoveEventToView(PlayerMoves) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:952)
04-15 11:35:17.915 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onCardMoveFromOppnt(SerializablePlayerMove) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:2894)
04-15 11:35:17.915 8650 8700 I Unity : PhotonManager:onOtherPlayerCardMoveRPC(Byte[]) (a
04-15 11:35:18.176 8650 8700 I Unity :
04-15 11:35:18.176 8650 8700 I Unity :
04-15 11:35:18.176 8650 8700 I Unity : UpdateRemainingActionsLabel 2 handsplayed 0 : => member name: UpdateRemainingActionsLabel : => source line number: 585
04-15 11:35:18.176 8650 8700 I Unity :
04-15 11:35:18.176 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:18.176 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:18.176 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:18.176 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:18.176 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:18.176 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:UpdateRemainingActionsLabel(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:585)
04-15 11:35:18.176 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:<SetTurn>b__103_0() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:897)
04-15 11:35:18.176 8650 8700 I Unity : LeanTween:update() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Library\PackageCache\com.oss.leantween@36e5f888f7\Framework\LeanTween.cs:444)
04-15 11:35:18.176 8650 8700 I Unity : LeanTween:Update() (at E:\UnityProjects\I
04-15 11:35:18.720 8650 8700 I Unity :
04-15 11:35:18.720 8650 8700 I Unity :
04-15 11:35:18.720 8650 8700 I Unity : onSetTurnTimerEventToView 2 remTimeInSec 30 isLocalPlayerTurn False loc id 1 _currentPlayerID 2 equals? False : => member name: onSetTurnTimerEventToView : => source line number: 1179
04-15 11:35:18.720 8650 8700 I Unity :
04-15 11:35:18.720 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:18.720 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:18.720 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:18.720 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:18.720 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:18.720 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onSetTurnTimerEventToView(MonoPlayer, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:1179)
04-15 11:35:18.720 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.<>c__DisplayClass117_0:<onSetTurn>b__0() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:2857)
04-15 11:35:18.720 8650 8700 I Unity : <ExecuteAfterTime>d__20:MoveNext(
04-15 11:35:18.724 8650 8700 I Unity :
04-15 11:35:18.724 8650 8700 I Unity :
04-15 11:35:18.724 8650 8700 I Unity : ShowTurnTimer 30 isTurnTimerEnabled True isLocalPlayer False : => member name: ShowTurnTimer : => source line number: 904
04-15 11:35:18.724 8650 8700 I Unity :
04-15 11:35:18.724 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:18.724 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:18.724 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:18.724 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:18.724 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:18.724 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:ShowTurnTimer(Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:904)
04-15 11:35:18.724 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onSetTurnTimerEventToView(MonoPlayer, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:1181)
04-15 11:35:18.724 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.<>c__DisplayClass117_0:<onSetTurn>b__0() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Ass
04-15 11:35:18.728 8650 8700 I Unity :
04-15 11:35:18.728 8650 8700 I Unity :
04-15 11:35:18.728 8650 8700 I Unity : StartTimer time 30 _timerType TurnTimer : => member name: StartTimer : => source line number: 53
04-15 11:35:18.728 8650 8700 I Unity :
04-15 11:35:18.728 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:18.728 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:18.728 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:18.728 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:18.728 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:18.728 8650 8700 I Unity : IJDV.MonopolyDeal.Utils.Timer:StartTimer(Single, OnTimerTick, OnTimeout) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Utils\Timer.cs:53)
04-15 11:35:18.728 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:ShowTurnTimer(Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:920)
04-15 11:35:18.728 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onSetTurnTimerEventToView(MonoPlayer, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIVi
04-15 11:35:18.734 8650 8700 I Unity :
04-15 11:35:18.734 8650 8700 I Unity :
04-15 11:35:18.734 8650 8700 I Unity : IStartTimer _remainingTime 29 _onTimeout? False : => member name: IStartTimer : => source line number: 108
04-15 11:35:18.734 8650 8700 I Unity :
04-15 11:35:18.734 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:18.734 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:18.734 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:18.734 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:18.734 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:18.734 8650 8700 I Unity : IJDV.MonopolyDeal.Utils.<IStartTimer>d__26:MoveNext() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Utils\Timer.cs:108)
04-15 11:35:18.734 8650 8700 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
04-15 11:35:18.734 8650 8700 I Unity : UnityEngine.MonoBehaviour:StartCoroutineManaged(String, Object)
04-15 11:35:18.734 8650 8700 I Unity : UnityEngine.MonoBehaviour:StartCoroutine(String, Object) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/MonoBehaviour.bindings.cs:79)
04-15 11:35:18.734 8650 8700 I Unity : UnityEngine.MonoB
04-15 11:35:18.738 8650 8700 I Unity :
04-15 11:35:18.738 8650 8700 I Unity :
04-15 11:35:18.738 8650 8700 I Unity : onUpdatePlayerPlayStateEventToView name: Kavyashr id: 2 seat: 1 type: OPPONENT isAi: False playState READY_TO_PLAY handsplayed 1 isMyTurn False canPlay True localPlayer id 1 currentPlayerID 2 : => member name: onUpdatePlayerPlayStateEventToView : => source line number: 1938
04-15 11:35:18.738 8650 8700 I Unity :
04-15 11:35:18.738 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:18.738 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:18.738 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:18.738 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:18.738 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:18.738 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdatePlayerPlayStateEventToView(MonoPlayer, PlayState) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:1938)
04-15 11:35:18.738 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.<>c__DisplayClass117_0:<onSetTurn>b__0() (at E:\UnityProjects\IJS\MonopolyDealsGit\Monopoly
04-15 11:35:18.742 8650 8700 I Unity :
04-15 11:35:18.742 8650 8700 I Unity :
04-15 11:35:18.742 8650 8700 I Unity : ClearCacheCurSelectedUICard : => member name: ClearCacheCurSelectedUICard : => source line number: 2821
04-15 11:35:18.742 8650 8700 I Unity :
04-15 11:35:18.742 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:18.742 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:18.742 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:18.742 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:18.742 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:18.742 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:ClearCacheCurSelectedUICard() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2821)
04-15 11:35:18.742 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdatePlayerPlayStateEventToView(MonoPlayer, PlayState) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:1955)
04-15 11:35:18.742 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.<>c__DisplayClass117_0:<onSetTurn>b__0() (
04-15 11:35:19.729 8650 8700 I Unity :
04-15 11:35:19.729 8650 8700 I Unity :
04-15 11:35:19.729 8650 8700 I Unity : Show local player waitng for ack panel : => member name: ShowLocalPlayerWaitForOppACKPanel : => source line number: 2197
04-15 11:35:19.729 8650 8700 I Unity :
04-15 11:35:19.729 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:19.729 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:19.729 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:19.729 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:19.729 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:19.729 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:ShowLocalPlayerWaitForOppACKPanel(Boolean, String) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:2197)
04-15 11:35:19.729 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:<onUpdatePlayerPlayStateEventToView>b__185_1() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:1958)
04-15 11:35:19.729 8650 8700 I Unity : LeanTween:update() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Library\PackageCache\c
04-15 11:35:19.732 8650 8700 I Unity :
04-15 11:35:19.732 8650 8700 I Unity :
04-15 11:35:19.732 8650 8700 I Unity : IStartTimer _remainingTime 28 _onTimeout? False : => member name: IStartTimer : => source line number: 108
04-15 11:35:19.732 8650 8700 I Unity :
04-15 11:35:19.732 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:19.732 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:19.732 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:19.732 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:19.732 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:19.732 8650 8700 I Unity : IJDV.MonopolyDeal.Utils.<IStartTimer>d__26:MoveNext() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Utils\Timer.cs:108)
04-15 11:35:19.732 8650 8700 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
04-15 11:35:19.732 8650 8700 I Unity :
04-15 11:35:19.732 8650 8700 I Unity : (Filename: E Line: 0)
04-15 11:35:19.732 8650 8700 I Unity :
04-15 11:35:20.743 8650 8700 I Unity :
04-15 11:35:20.743 8650 8700 I Unity :
04-15 11:35:20.743 8650 8700 I Unity : IStartTimer _remainingTime 27 _onTimeout? False : => member name: IStartTimer : => source line number: 108
04-15 11:35:20.743 8650 8700 I Unity :
04-15 11:35:20.743 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:20.743 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:20.743 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:20.743 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:20.743 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:20.743 8650 8700 I Unity : IJDV.MonopolyDeal.Utils.<IStartTimer>d__26:MoveNext() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Utils\Timer.cs:108)
04-15 11:35:20.743 8650 8700 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
04-15 11:35:20.743 8650 8700 I Unity :
04-15 11:35:20.743 8650 8700 I Unity : (Filename: E Line: 0)
04-15 11:35:20.743 8650 8700 I Unity :
04-15 11:35:21.755 8650 8700 I Unity :
04-15 11:35:21.755 8650 8700 I Unity :
04-15 11:35:21.755 8650 8700 I Unity : IStartTimer _remainingTime 26 _onTimeout? False : => member name: IStartTimer : => source line number: 108
04-15 11:35:21.755 8650 8700 I Unity :
04-15 11:35:21.755 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:21.755 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:21.755 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:21.755 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:21.755 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:21.755 8650 8700 I Unity : IJDV.MonopolyDeal.Utils.<IStartTimer>d__26:MoveNext() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Utils\Timer.cs:108)
04-15 11:35:21.755 8650 8700 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
04-15 11:35:21.755 8650 8700 I Unity :
04-15 11:35:21.755 8650 8700 I Unity : (Filename: E Line: 0)
04-15 11:35:21.755 8650 8700 I Unity :
04-15 11:35:21.794 8650 8700 I Unity :
04-15 11:35:21.794 8650 8700 I Unity :
04-15 11:35:21.794 8650 8700 I Unity : onCardMoveFromPhoton... : => member name: onCardMoveFromOppnt : => source line number: 2882
04-15 11:35:21.794 8650 8700 I Unity :
04-15 11:35:21.794 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:21.794 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:21.794 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:21.794 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:21.794 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:21.794 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onCardMoveFromOppnt(SerializablePlayerMove) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:2882)
04-15 11:35:21.794 8650 8700 I Unity : PhotonManager:onOtherPlayerCardMoveRPC(Byte[]) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:1546)
04-15 11:35:21.794 8650 8700 I Unity : System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
04-15 11:35:21.794 8650 8700 I Unity : System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
04-15 11:35:21.794 8650 8700 I Unity : System.Reflection.MethodBa
04-15 11:35:21.802 8650 8700 I Unity :
04-15 11:35:21.802 8650 8700 I Unity :
04-15 11:35:21.802 8650 8700 I Unity : **Cards: 1 : => member name: deSerilaize : => source line number: 33
04-15 11:35:21.802 8650 8700 I Unity :
04-15 11:35:21.802 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:21.802 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:21.802 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:21.802 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:21.802 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:21.802 8650 8700 I Unity : IJDV.MonopolyDeal.Model.SerializablePlayerMove:deSerilaize(List`1, List`1) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Model\SerializablePlayerMove.cs:33)
04-15 11:35:21.802 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onCardMoveFromOppnt(SerializablePlayerMove) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:2886)
04-15 11:35:21.802 8650 8700 I Unity : PhotonManager:onOtherPlayerCardMoveRPC(Byte[]) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:1546)
04-15 11:35:21.802 8650 8700 I Unity : System.Reflection
04-15 11:35:21.811 8650 8700 I Unity :
04-15 11:35:21.811 8650 8700 I Unity :
04-15 11:35:21.811 8650 8700 I Unity : UID: 66 : => member name: findAndGetCards : => source line number: 405
04-15 11:35:21.811 8650 8700 I Unity :
04-15 11:35:21.811 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:21.811 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:21.811 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:21.811 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:21.811 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:21.811 8650 8700 I Unity : IJDV.MonopolyDeal.Model.MonoPlayer:findAndGetCards(List`1) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Model\MonoPlayer.cs:405)
04-15 11:35:21.811 8650 8700 I Unity : IJDV.MonopolyDeal.Model.MonoPlayer:findAndGetCard(Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Model\MonoPlayer.cs:392)
04-15 11:35:21.811 8650 8700 I Unity : IJDV.MonopolyDeal.Model.SerializablePlayerMove:deSerilaize(List`1, List`1) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Model\SerializablePlayerMove.cs:36)
04-15 11:35:21.811 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealControlle
04-15 11:35:21.820 8650 8700 I Unity :
04-15 11:35:21.820 8650 8700 I Unity :
04-15 11:35:21.820 8650 8700 I Unity : Not in bank... : => member name: findAndGetCards : => source line number: 409
04-15 11:35:21.820 8650 8700 I Unity :
04-15 11:35:21.820 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:21.820 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:21.820 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:21.820 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:21.820 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:21.820 8650 8700 I Unity : IJDV.MonopolyDeal.Model.MonoPlayer:findAndGetCards(List`1) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Model\MonoPlayer.cs:409)
04-15 11:35:21.820 8650 8700 I Unity : IJDV.MonopolyDeal.Model.MonoPlayer:findAndGetCard(Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Model\MonoPlayer.cs:392)
04-15 11:35:21.820 8650 8700 I Unity : IJDV.MonopolyDeal.Model.SerializablePlayerMove:deSerilaize(List`1, List`1) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Model\SerializablePlayerMove.cs:36)
04-15 11:35:21.820 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealC
04-15 11:35:21.829 8650 8700 I Unity :
04-15 11:35:21.829 8650 8700 I Unity :
04-15 11:35:21.829 8650 8700 I Unity : Not in Property... : => member name: findAndGetCards : => source line number: 428
04-15 11:35:21.829 8650 8700 I Unity :
04-15 11:35:21.829 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:21.829 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:21.829 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:21.829 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:21.829 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:21.829 8650 8700 I Unity : IJDV.MonopolyDeal.Model.MonoPlayer:findAndGetCards(List`1) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Model\MonoPlayer.cs:428)
04-15 11:35:21.829 8650 8700 I Unity : IJDV.MonopolyDeal.Model.MonoPlayer:findAndGetCard(Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Model\MonoPlayer.cs:392)
04-15 11:35:21.829 8650 8700 I Unity : IJDV.MonopolyDeal.Model.SerializablePlayerMove:deSerilaize(List`1, List`1) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Model\SerializablePlayerMove.cs:36)
04-15 11:35:21.829 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoD
04-15 11:35:21.838 8650 8700 I Unity :
04-15 11:35:21.838 8650 8700 I Unity :
04-15 11:35:21.838 8650 8700 I Unity : Found in Hand : => member name: findAndGetCards : => source line number: 434
04-15 11:35:21.838 8650 8700 I Unity :
04-15 11:35:21.838 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:21.838 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:21.838 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:21.838 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:21.838 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:21.838 8650 8700 I Unity : IJDV.MonopolyDeal.Model.MonoPlayer:findAndGetCards(List`1) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Model\MonoPlayer.cs:434)
04-15 11:35:21.838 8650 8700 I Unity : IJDV.MonopolyDeal.Model.MonoPlayer:findAndGetCard(Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Model\MonoPlayer.cs:392)
04-15 11:35:21.838 8650 8700 I Unity : IJDV.MonopolyDeal.Model.SerializablePlayerMove:deSerilaize(List`1, List`1) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Model\SerializablePlayerMove.cs:36)
04-15 11:35:21.838 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealCon
04-15 11:35:21.846 8650 8700 I Unity :
04-15 11:35:21.846 8650 8700 I Unity :
04-15 11:35:21.846 8650 8700 I Unity : dzPmv.fromKey: 1 : => member name: deSerilaize : => source line number: 46
04-15 11:35:21.846 8650 8700 I Unity :
04-15 11:35:21.846 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:21.846 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:21.846 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:21.846 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:21.846 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:21.846 8650 8700 I Unity : IJDV.MonopolyDeal.Model.SerializablePlayerMove:deSerilaize(List`1, List`1) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Model\SerializablePlayerMove.cs:46)
04-15 11:35:21.846 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onCardMoveFromOppnt(SerializablePlayerMove) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:2886)
04-15 11:35:21.846 8650 8700 I Unity : PhotonManager:onOtherPlayerCardMoveRPC(Byte[]) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:1546)
04-15 11:35:21.846 8650 8700 I Unity : System.Refl
04-15 11:35:21.854 8650 8700 I Unity :
04-15 11:35:21.854 8650 8700 I Unity :
04-15 11:35:21.854 8650 8700 I Unity : dzPmv.fromPlayerProperties: : => member name: deSerilaize : => source line number: 51
04-15 11:35:21.854 8650 8700 I Unity :
04-15 11:35:21.854 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:21.854 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:21.854 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:21.854 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:21.854 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:21.854 8650 8700 I Unity : IJDV.MonopolyDeal.Model.SerializablePlayerMove:deSerilaize(List`1, List`1) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Model\SerializablePlayerMove.cs:51)
04-15 11:35:21.854 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onCardMoveFromOppnt(SerializablePlayerMove) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:2886)
04-15 11:35:21.854 8650 8700 I Unity : PhotonManager:onOtherPlayerCardMoveRPC(Byte[]) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:1546)
04-15 11:35:21.861 8650 8700 I Unity :
04-15 11:35:21.861 8650 8700 I Unity :
04-15 11:35:21.861 8650 8700 I Unity : ==============PLAYER MOVE===========
04-15 11:35:21.861 8650 8700 I Unity : From: Kavyashr
04-15 11:35:21.861 8650 8700 I Unity : To: Kavyashr
04-15 11:35:21.861 8650 8700 I Unity : ToPile: PROPERTY_PILE
04-15 11:35:21.861 8650 8700 I Unity : ToProperties:
04-15 11:35:21.861 8650 8700 I Unity : isValidMv: True
04-15 11:35:21.861 8650 8700 I Unity : CardsMoved
04-15 11:35:21.861 8650 8700 I Unity : type: PROPERTY_WILD_CARD action: NONE uid: 66 money: 2 isPureWild: False colors: 2 Hash 1504698112
04-15 11:35:21.861 8650 8700 I Unity : ============END OF PLAYER MOVE=========== : => member name: onCardMoveFromOppnt : => source line number: 2890
04-15 11:35:21.861 8650 8700 I Unity :
04-15 11:35:21.861 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:21.861 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:21.861 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:21.861 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:21.861 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:21.861 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onCardMoveFromOppnt(SerializablePlayerMove) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:2890)
04-15 11:35:21.861 8650 8700 I Unity : PhotonManager:onOtherPlayerCardMoveRPC(Byte[]) (at E:\UnityProjects\IJS\MonopolyDealsGit\Mon
04-15 11:35:21.869 8650 8700 I Unity :
04-15 11:35:21.869 8650 8700 I Unity :
04-15 11:35:21.869 8650 8700 I Unity : onOthersCardMove : => member name: onOthersCardMove : => source line number: 1105
04-15 11:35:21.869 8650 8700 I Unity :
04-15 11:35:21.869 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:21.869 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:21.869 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:21.869 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:21.869 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:21.869 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onOthersCardMove(PlayerMoves) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:1105)
04-15 11:35:21.869 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onCardMoveFromOppnt(SerializablePlayerMove) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:2892)
04-15 11:35:21.869 8650 8700 I Unity : PhotonManager:onOtherPlayerCardMoveRPC(Byte[]) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:1546
04-15 11:35:21.878 8650 8700 I Unity :
04-15 11:35:21.878 8650 8700 I Unity :
04-15 11:35:21.878 8650 8700 I Unity : ==============PLAYER MOVE===========
04-15 11:35:21.878 8650 8700 I Unity : From: Kavyashr
04-15 11:35:21.878 8650 8700 I Unity : To: Kavyashr
04-15 11:35:21.878 8650 8700 I Unity : ToPile: PROPERTY_PILE
04-15 11:35:21.878 8650 8700 I Unity : ToProperties:
04-15 11:35:21.878 8650 8700 I Unity : isValidMv: True
04-15 11:35:21.878 8650 8700 I Unity : CardsMoved
04-15 11:35:21.878 8650 8700 I Unity : type: PROPERTY_WILD_CARD action: NONE uid: 66 money: 2 isPureWild: False colors: 2 Hash 1504698112
04-15 11:35:21.878 8650 8700 I Unity : ============END OF PLAYER MOVE=========== : => member name: onOthersCardMove : => source line number: 1107
04-15 11:35:21.878 8650 8700 I Unity :
04-15 11:35:21.878 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:21.878 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:21.878 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:21.878 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:21.878 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:21.878 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onOthersCardMove(PlayerMoves) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:1107)
04-15 11:35:21.878 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onCardMoveFromOppnt(SerializablePlayerMove) (at E:\UnityProje
04-15 11:35:21.886 8650 8700 I Unity :
04-15 11:35:21.886 8650 8700 I Unity :
04-15 11:35:21.886 8650 8700 I Unity : from: Kavyashr to: Kavyashr : => member name: onOthersCardMove : => source line number: 1113
04-15 11:35:21.886 8650 8700 I Unity :
04-15 11:35:21.886 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:21.886 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:21.886 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:21.886 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:21.886 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:21.886 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onOthersCardMove(PlayerMoves) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:1113)
04-15 11:35:21.886 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onCardMoveFromOppnt(SerializablePlayerMove) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:2892)
04-15 11:35:21.886 8650 8700 I Unity : PhotonManager:onOtherPlayerCardMoveRPC(Byte[]) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonMana
04-15 11:35:21.893 8650 8700 I Unity :
04-15 11:35:21.893 8650 8700 I Unity :
04-15 11:35:21.893 8650 8700 I Unity : toProp: : => member name: onOthersCardMove : => source line number: 1146
04-15 11:35:21.893 8650 8700 I Unity :
04-15 11:35:21.893 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:21.893 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:21.893 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:21.893 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:21.893 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:21.893 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onOthersCardMove(PlayerMoves) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:1146)
04-15 11:35:21.893 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onCardMoveFromOppnt(SerializablePlayerMove) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:2892)
04-15 11:35:21.893 8650 8700 I Unity : PhotonManager:onOtherPlayerCardMoveRPC(Byte[]) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:1546)
04-15 11:35:21.893 8650 8700 I Unity : System
04-15 11:35:21.902 8650 8700 I Unity :
04-15 11:35:21.902 8650 8700 I Unity :
04-15 11:35:21.902 8650 8700 I Unity : toProperties? True : => member name: onOthersCardMove : => source line number: 1148
04-15 11:35:21.902 8650 8700 I Unity :
04-15 11:35:21.902 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:21.902 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:21.902 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:21.902 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:21.902 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:21.902 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onOthersCardMove(PlayerMoves) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:1148)
04-15 11:35:21.902 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onCardMoveFromOppnt(SerializablePlayerMove) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:2892)
04-15 11:35:21.902 8650 8700 I Unity : PhotonManager:onOtherPlayerCardMoveRPC(Byte[]) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:15
04-15 11:35:21.910 8650 8700 I Unity :
04-15 11:35:21.910 8650 8700 I Unity :
04-15 11:35:21.910 8650 8700 I Unity : Adding new property : => member name: addNewProperty : => source line number: 649
04-15 11:35:21.910 8650 8700 I Unity :
04-15 11:35:21.910 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:21.910 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:21.910 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:21.910 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:21.910 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:21.910 8650 8700 I Unity : IJDV.MonopolyDeal.Model.MonoPlayer:addNewProperty(Card) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Model\MonoPlayer.cs:649)
04-15 11:35:21.910 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onOthersCardMove(PlayerMoves) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:1151)
04-15 11:35:21.910 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onCardMoveFromOppnt(SerializablePlayerMove) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealCon
04-15 11:35:21.919 8650 8700 I Unity :
04-15 11:35:21.919 8650 8700 I Unity :
04-15 11:35:21.919 8650 8700 I Unity : PrimaryColor: #F57F23 key: 1 : => member name: updatePrimayColorAndKey : => source line number: 232
04-15 11:35:21.919 8650 8700 I Unity :
04-15 11:35:21.919 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:21.919 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:21.919 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:21.919 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:21.919 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:21.919 8650 8700 I Unity : IJDV.MonopolyDeal.Model.Properties:updatePrimayColorAndKey() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Model\Properties.cs:232)
04-15 11:35:21.919 8650 8700 I Unity : IJDV.MonopolyDeal.Model.Properties:addProperty(Card) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Model\Properties.cs:204)
04-15 11:35:21.919 8650 8700 I Unity : IJDV.MonopolyDeal.Model.MonoPlayer:addNewProperty(Card) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Model\MonoPlayer.cs:651)
04-15 11:35:21.919 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:o
04-15 11:35:21.928 8650 8700 I Unity :
04-15 11:35:21.928 8650 8700 I Unity :
04-15 11:35:21.928 8650 8700 I Unity : UpdateRemainingActionsLabel 2 handsplayed 1 : => member name: UpdateRemainingActionsLabel : => source line number: 585
04-15 11:35:21.928 8650 8700 I Unity :
04-15 11:35:21.928 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:21.928 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:21.928 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:21.928 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:21.928 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:21.928 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:UpdateRemainingActionsLabel(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:585)
04-15 11:35:21.928 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdatesHandsPlayedToView(MonoPlayer) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2078)
04-15 11:35:21.928 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onOthersCardMove(PlayerMoves) (at E:\UnityProjects\IJS\MonopolyDealsGit\Mo
04-15 11:35:21.937 8650 8700 I Unity :
04-15 11:35:21.937 8650 8700 I Unity :
04-15 11:35:21.937 8650 8700 I Unity : onUpdatesHandsPlayedToView 1 : => member name: onUpdatesHandsPlayedToView : => source line number: 2079
04-15 11:35:21.937 8650 8700 I Unity :
04-15 11:35:21.937 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:21.937 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:21.937 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:21.937 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:21.937 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:21.937 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdatesHandsPlayedToView(MonoPlayer) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2079)
04-15 11:35:21.937 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onOthersCardMove(PlayerMoves) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:1199)
04-15 11:35:21.937 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onCardMoveFromOppnt(SerializablePlayerMove) (at E:\UnityProject
04-15 11:35:21.945 8650 8700 I Unity :
04-15 11:35:21.945 8650 8700 I Unity :
04-15 11:35:21.945 8650 8700 I Unity : Kavyashr card removed... : => member name: onOthersCardMove : => source line number: 1202
04-15 11:35:21.945 8650 8700 I Unity :
04-15 11:35:21.945 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:21.945 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:21.945 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:21.945 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:21.945 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:21.945 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onOthersCardMove(PlayerMoves) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:1202)
04-15 11:35:21.945 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onCardMoveFromOppnt(SerializablePlayerMove) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:2892)
04-15 11:35:21.945 8650 8700 I Unity : PhotonManager:onOtherPlayerCardMoveRPC(Byte[]) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager
04-15 11:35:21.954 8650 8700 I Unity :
04-15 11:35:21.954 8650 8700 I Unity :
04-15 11:35:21.954 8650 8700 I Unity : type: PROPERTY_WILD_CARD action: NONE uid: 66 money: 2 isPureWild: False colors: 2 Hash 1504698112 : => member name: removeCardFromHand : => source line number: 2533
04-15 11:35:21.954 8650 8700 I Unity :
04-15 11:35:21.954 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:21.954 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:21.954 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:21.954 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:21.954 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:21.954 8650 8700 I Unity : IJDV.MonopolyDeal.Model.MonoPlayer:removeCardFromHand(List`1) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Model\MonoPlayer.cs:2533)
04-15 11:35:21.954 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onOthersCardMove(PlayerMoves) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:1205)
04-15 11:35:21.954 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onCardMoveFromOppnt(SerializablePlayerMove) (at E:\UnityPro
04-15 11:35:21.962 8650 8700 I Unity :
04-15 11:35:21.962 8650 8700 I Unity :
04-15 11:35:21.962 8650 8700 I Unity : onOppntPlayerCardMoveEventToView from 2 to 2 toPile PROPERTY_PILE total cards moved 1 : => member name: onOpponentPlayerCardMoveEventToView : => source line number: 947
04-15 11:35:21.962 8650 8700 I Unity :
04-15 11:35:21.962 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:21.962 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:21.962 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:21.962 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:21.962 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:21.962 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onOpponentPlayerCardMoveEventToView(PlayerMoves) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:947)
04-15 11:35:21.962 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onCardMoveFromOppnt(SerializablePlayerMove) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:2894)
04-15 11:35:21.962 8650 8700 I Unity : PhotonManager:onOtherPl
04-15 11:35:21.972 8650 8700 I Unity :
04-15 11:35:21.972 8650 8700 I Unity :
04-15 11:35:21.972 8650 8700 I Unity : onOpponentPlayerCardMoveEventToView fromPlayer 2 toPlayer 2 : => member name: onOpponentPlayerCardMoveEventToView : => source line number: 952
04-15 11:35:21.972 8650 8700 I Unity :
04-15 11:35:21.972 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:21.972 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:21.972 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:21.972 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:21.972 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:21.972 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onOpponentPlayerCardMoveEventToView(PlayerMoves) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:952)
04-15 11:35:21.972 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onCardMoveFromOppnt(SerializablePlayerMove) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:2894)
04-15 11:35:21.972 8650 8700 I Unity : PhotonManager:onOtherPlayerCardMoveRPC(Byte[]) (a
04-15 11:35:21.980 8650 8700 I Unity :
04-15 11:35:21.980 8650 8700 I Unity :
04-15 11:35:21.980 8650 8700 I Unity : onOppntPlayerCardMoveEventToView moving to PROPERTY_PILE cardsMoved.Count 1 : => member name: onOpponentPlayerCardMoveEventToView : => source line number: 1046
04-15 11:35:21.980 8650 8700 I Unity :
04-15 11:35:21.980 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:21.980 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:21.980 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:21.980 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:21.980 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:21.980 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onOpponentPlayerCardMoveEventToView(PlayerMoves) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:1046)
04-15 11:35:21.980 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onCardMoveFromOppnt(SerializablePlayerMove) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:2894)
04-15 11:35:21.980 8650 8700 I Unity : PhotonManager:onOtherPlayerCard
04-15 11:35:21.991 8650 8700 I Unity :
04-15 11:35:21.991 8650 8700 I Unity :
04-15 11:35:21.991 8650 8700 I Unity : Card to spawn type: PROPERTY_WILD_CARD action: NONE uid: 66 money: 2 isPureWild: False colors: 2 Hash 1504698112 : => member name: onOpponentPlayerCardMoveEventToView : => source line number: 1053
04-15 11:35:21.991 8650 8700 I Unity :
04-15 11:35:21.991 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:21.991 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:21.991 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:21.991 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:21.991 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:21.991 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onOpponentPlayerCardMoveEventToView(PlayerMoves) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:1053)
04-15 11:35:21.991 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onCardMoveFromOppnt(SerializablePlayerMove) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:
04-15 11:35:21.999 8650 8700 I Unity :
04-15 11:35:21.999 8650 8700 I Unity :
04-15 11:35:21.999 8650 8700 I Unity : PROPERTY_PILE toPlayer.isLocalPlayer? False from PROPERTY_PILE tweenFrom P3_HandRect : => member name: onOpponentPlayerCardMoveEventToView : => source line number: 1064
04-15 11:35:21.999 8650 8700 I Unity :
04-15 11:35:21.999 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:21.999 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:21.999 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:21.999 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:21.999 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:21.999 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onOpponentPlayerCardMoveEventToView(PlayerMoves) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:1064)
04-15 11:35:21.999 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onCardMoveFromOppnt(SerializablePlayerMove) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:2894)
04-15 11:35:21.999 8650 8700 I Unity : PhotonManager:onOtherP
04-15 11:35:22.009 8650 8700 I Unity :
04-15 11:35:22.009 8650 8700 I Unity :
04-15 11:35:22.009 8650 8700 I Unity : OnOppPlayerMoveCardToPropertyPile name: Kavyashr id: 2 seat: 1 type: OPPONENT isAi: False uniqueId 66 localScale (1.0, 1.0, 1.0) uiCard activeSelf:? True uiCardScaleState Normal : => member name: OnOppPlayerMoveCardToPropertyPile : => source line number: 1830
04-15 11:35:22.009 8650 8700 I Unity :
04-15 11:35:22.009 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:22.009 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:22.009 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:22.009 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:22.009 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:22.009 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:OnOppPlayerMoveCardToPropertyPile(PlayerMoves, UICard) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:1830)
04-15 11:35:22.009 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onOpponentPlayerCardMoveEventToView(PlayerMoves) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\C
04-15 11:35:22.019 8650 8700 I Unity :
04-15 11:35:22.019 8650 8700 I Unity :
04-15 11:35:22.019 8650 8700 I Unity : RemoveCardFromHand False : => member name: RemoveCardFromHand : => source line number: 1821
04-15 11:35:22.019 8650 8700 I Unity :
04-15 11:35:22.019 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:22.019 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:22.019 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:22.019 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:22.019 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:22.019 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:RemoveCardFromHand(UICard) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:1821)
04-15 11:35:22.019 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:OnOppPlayerMoveCardToPropertyPile(PlayerMoves, UICard) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:1834)
04-15 11:35:22.019 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onOpponentPlayerCardMoveEventToView(PlayerMoves) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Con
04-15 11:35:22.029 8650 8700 I Unity :
04-15 11:35:22.029 8650 8700 I Unity :
04-15 11:35:22.029 8650 8700 I Unity : OnOppPlayerMoveCardToPropertyPile fromPlayerPropertieskey: toPropertieskey: Card: type: PROPERTY_WILD_CARD action: NONE uid: 66 money: 2 isPureWild: False colors: 2 Hash 1504698112 _uiProperties.Count: 0 : => member name: OnOppPlayerMoveCardToPropertyPile : => source line number: 1838
04-15 11:35:22.029 8650 8700 I Unity :
04-15 11:35:22.029 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:22.029 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:22.029 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:22.029 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:22.029 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:22.029 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:OnOppPlayerMoveCardToPropertyPile(PlayerMoves, UICard) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:1838)
04-15 11:35:22.029 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onOpponentPlayerCardMoveEventToView(PlayerMoves) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\A
04-15 11:35:22.038 8650 8700 I Unity :
04-15 11:35:22.038 8650 8700 I Unity :
04-15 11:35:22.038 8650 8700 I Unity : OnOppPlayerMoveCardToPropertyPile found property? 1 : => member name: OnOppPlayerMoveCardToPropertyPile : => source line number: 1842
04-15 11:35:22.038 8650 8700 I Unity :
04-15 11:35:22.038 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:22.038 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:22.038 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:22.038 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:22.038 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:22.038 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:OnOppPlayerMoveCardToPropertyPile(PlayerMoves, UICard) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:1842)
04-15 11:35:22.038 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onOpponentPlayerCardMoveEventToView(PlayerMoves) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:1071)
04-15 11:35:22.038 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onCardMoveFromOppnt(Serializab
04-15 11:35:22.046 8650 8700 I Unity :
04-15 11:35:22.046 8650 8700 I Unity :
04-15 11:35:22.046 8650 8700 I Unity : OnOppPlayerMoveCardToPropertyPile not found existing prop group. Creating new one P2 : => member name: OnOppPlayerMoveCardToPropertyPile : => source line number: 1855
04-15 11:35:22.046 8650 8700 I Unity :
04-15 11:35:22.046 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:22.046 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:22.046 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:22.046 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:22.046 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:22.046 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:OnOppPlayerMoveCardToPropertyPile(PlayerMoves, UICard) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:1855)
04-15 11:35:22.046 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onOpponentPlayerCardMoveEventToView(PlayerMoves) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:1071)
04-15 11:35:22.046 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealControll
04-15 11:35:22.057 8650 8700 I Unity :
04-15 11:35:22.057 8650 8700 I Unity :
04-15 11:35:22.057 8650 8700 I Unity : UIProperties AddCard type: PROPERTY_WILD_CARD action: NONE uid: 66 money: 2 isPureWild: False colors: 2 Hash 1504698112 key 1 : => member name: AddCard : => source line number: 116
04-15 11:35:22.057 8650 8700 I Unity :
04-15 11:35:22.057 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:22.057 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:22.057 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:22.057 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:22.057 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:22.057 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIProperties:AddCard(UICard) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIProperties.cs:116)
04-15 11:35:22.057 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:OnOppPlayerMoveCardToPropertyPile(PlayerMoves, UICard) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:1864)
04-15 11:35:22.057 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onOpponentPlayerCardMoveEventToView(PlayerMoves) (a
04-15 11:35:22.066 8650 8700 I Unity :
04-15 11:35:22.066 8650 8700 I Unity :
04-15 11:35:22.066 8650 8700 I Unity : UIPlayer ReArrangeOppPlayerpropertyPiles reArrangeSequenctially True CARDSCOUNT 1 NUM_OF_PLAYERS 2 : => member name: ReArrangeOppPlayerpropertyPiles : => source line number: 1921
04-15 11:35:22.066 8650 8700 I Unity :
04-15 11:35:22.066 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:22.066 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:22.066 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:22.066 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:22.066 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:22.066 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:ReArrangeOppPlayerpropertyPiles(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:1921)
04-15 11:35:22.066 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:OnOppPlayerMoveCardToPropertyPile(PlayerMoves, UICard) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:1870)
04-15 11:35:22.066 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onOpponentPlayerCardMoveEventToView
04-15 11:35:22.075 8650 8700 I Unity :
04-15 11:35:22.075 8650 8700 I Unity :
04-15 11:35:22.075 8650 8700 I Unity : ReArrangeOppPlayerpropertyPiles cardFirstSpawnPosX -303.5178 cardFirstSpawnPosY 145.4594 cardsCount 1 _OPPPROPPILEPROPSPERROW 6 : => member name: ReArrangeOppPlayerpropertyPiles : => source line number: 1938
04-15 11:35:22.075 8650 8700 I Unity :
04-15 11:35:22.075 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:22.075 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:22.075 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:22.075 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:22.075 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:22.075 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:ReArrangeOppPlayerpropertyPiles(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:1938)
04-15 11:35:22.075 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:OnOppPlayerMoveCardToPropertyPile(PlayerMoves, UICard) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:1870)
04-15 11:35:22.075 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onOppo
04-15 11:35:22.085 8650 8700 I Unity :
04-15 11:35:22.085 8650 8700 I Unity :
04-15 11:35:22.085 8650 8700 I Unity : UIPlayer ReArrangeOppPlayerpropertyPiles reArrangeSequenctially True CARDSCOUNT 1 NUM_OF_PLAYERS 2 : => member name: ReArrangeOppPlayerpropertyPiles : => source line number: 1921
04-15 11:35:22.085 8650 8700 I Unity :
04-15 11:35:22.085 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:22.085 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:22.085 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:22.085 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:22.085 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:22.085 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:ReArrangeOppPlayerpropertyPiles(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:1921)
04-15 11:35:22.085 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onOpponentPlayerCardMoveEventToView(PlayerMoves) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:1078)
04-15 11:35:22.085 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController
04-15 11:35:22.094 8650 8700 I Unity :
04-15 11:35:22.094 8650 8700 I Unity :
04-15 11:35:22.094 8650 8700 I Unity : ReArrangeOppPlayerpropertyPiles cardFirstSpawnPosX -303.5178 cardFirstSpawnPosY 145.4594 cardsCount 1 _OPPPROPPILEPROPSPERROW 6 : => member name: ReArrangeOppPlayerpropertyPiles : => source line number: 1938
04-15 11:35:22.094 8650 8700 I Unity :
04-15 11:35:22.094 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:22.094 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:22.094 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:22.094 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:22.094 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:22.094 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:ReArrangeOppPlayerpropertyPiles(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:1938)
04-15 11:35:22.094 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onOpponentPlayerCardMoveEventToView(PlayerMoves) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:1078)
04-15 11:35:22.094 8650 8700 I Unity : IJDV.MonopolyDeal.
04-15 11:35:22.749 8650 8700 I Unity :
04-15 11:35:22.749 8650 8700 I Unity :
04-15 11:35:22.749 8650 8700 I Unity : IStartTimer _remainingTime 25 _onTimeout? False : => member name: IStartTimer : => source line number: 108
04-15 11:35:22.749 8650 8700 I Unity :
04-15 11:35:22.749 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:22.749 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:22.749 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:22.749 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:22.749 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:22.749 8650 8700 I Unity : IJDV.MonopolyDeal.Utils.<IStartTimer>d__26:MoveNext() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Utils\Timer.cs:108)
04-15 11:35:22.749 8650 8700 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
04-15 11:35:22.749 8650 8700 I Unity :
04-15 11:35:22.749 8650 8700 I Unity : (Filename: E Line: 0)
04-15 11:35:22.749 8650 8700 I Unity :
04-15 11:35:23.645 8650 8700 I Unity :
04-15 11:35:23.645 8650 8700 I Unity :
04-15 11:35:23.645 8650 8700 I Unity : onPlayerWentToBg: 2 : => member name: onPlayerWentToBg : => source line number: 2585
04-15 11:35:23.645 8650 8700 I Unity :
04-15 11:35:23.645 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:23.645 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:23.645 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:23.645 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:23.645 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:23.645 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onPlayerWentToBg(Int32, Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:2585)
04-15 11:35:23.645 8650 8700 I Unity : PhotonManager:onPlayerPausedRPC(Int32, Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:1671)
04-15 11:35:23.645 8650 8700 I Unity : System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
04-15 11:35:23.645 8650 8700 I Unity : System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
04-15 11:35:23.645 8650 8700 I Unity : System.Reflection.MethodBase:Invoke(Object,
04-15 11:35:23.764 8650 8700 I Unity :
04-15 11:35:23.764 8650 8700 I Unity :
04-15 11:35:23.764 8650 8700 I Unity : IStartTimer _remainingTime 24 _onTimeout? False : => member name: IStartTimer : => source line number: 108
04-15 11:35:23.764 8650 8700 I Unity :
04-15 11:35:23.764 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:23.764 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:23.764 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:23.764 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:23.764 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:23.764 8650 8700 I Unity : IJDV.MonopolyDeal.Utils.<IStartTimer>d__26:MoveNext() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Utils\Timer.cs:108)
04-15 11:35:23.764 8650 8700 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
04-15 11:35:23.764 8650 8700 I Unity :
04-15 11:35:23.764 8650 8700 I Unity : (Filename: E Line: 0)
04-15 11:35:23.764 8650 8700 I Unity :
04-15 11:35:24.768 8650 8700 I Unity :
04-15 11:35:24.768 8650 8700 I Unity :
04-15 11:35:24.768 8650 8700 I Unity : IStartTimer _remainingTime 23 _onTimeout? False : => member name: IStartTimer : => source line number: 108
04-15 11:35:24.768 8650 8700 I Unity :
04-15 11:35:24.768 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:24.768 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:24.768 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:24.768 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:24.768 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:24.768 8650 8700 I Unity : IJDV.MonopolyDeal.Utils.<IStartTimer>d__26:MoveNext() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Utils\Timer.cs:108)
04-15 11:35:24.768 8650 8700 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
04-15 11:35:24.768 8650 8700 I Unity :
04-15 11:35:24.768 8650 8700 I Unity : (Filename: E Line: 0)
04-15 11:35:24.768 8650 8700 I Unity :
04-15 11:35:25.778 8650 8700 I Unity :
04-15 11:35:25.778 8650 8700 I Unity :
04-15 11:35:25.778 8650 8700 I Unity : IStartTimer _remainingTime 22 _onTimeout? False : => member name: IStartTimer : => source line number: 108
04-15 11:35:25.778 8650 8700 I Unity :
04-15 11:35:25.778 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:25.778 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:25.778 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:25.778 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:25.778 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:25.778 8650 8700 I Unity : IJDV.MonopolyDeal.Utils.<IStartTimer>d__26:MoveNext() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Utils\Timer.cs:108)
04-15 11:35:25.778 8650 8700 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
04-15 11:35:25.778 8650 8700 I Unity :
04-15 11:35:25.778 8650 8700 I Unity : (Filename: E Line: 0)
04-15 11:35:25.778 8650 8700 I Unity :
04-15 11:35:26.785 8650 8700 I Unity :
04-15 11:35:26.785 8650 8700 I Unity :
04-15 11:35:26.785 8650 8700 I Unity : IStartTimer _remainingTime 21 _onTimeout? False : => member name: IStartTimer : => source line number: 108
04-15 11:35:26.785 8650 8700 I Unity :
04-15 11:35:26.785 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:26.785 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:26.785 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:26.785 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:26.785 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:26.785 8650 8700 I Unity : IJDV.MonopolyDeal.Utils.<IStartTimer>d__26:MoveNext() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Utils\Timer.cs:108)
04-15 11:35:26.785 8650 8700 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
04-15 11:35:26.785 8650 8700 I Unity :
04-15 11:35:26.785 8650 8700 I Unity : (Filename: E Line: 0)
04-15 11:35:26.785 8650 8700 I Unity :
04-15 11:35:27.792 8650 8700 I Unity :
04-15 11:35:27.792 8650 8700 I Unity :
04-15 11:35:27.792 8650 8700 I Unity : IStartTimer _remainingTime 20 _onTimeout? False : => member name: IStartTimer : => source line number: 108
04-15 11:35:27.792 8650 8700 I Unity :
04-15 11:35:27.792 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:27.792 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:27.792 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:27.792 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:27.792 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:27.792 8650 8700 I Unity : IJDV.MonopolyDeal.Utils.<IStartTimer>d__26:MoveNext() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Utils\Timer.cs:108)
04-15 11:35:27.792 8650 8700 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
04-15 11:35:27.792 8650 8700 I Unity :
04-15 11:35:27.792 8650 8700 I Unity : (Filename: E Line: 0)
04-15 11:35:27.792 8650 8700 I Unity :
04-15 11:35:28.800 8650 8700 I Unity :
04-15 11:35:28.800 8650 8700 I Unity :
04-15 11:35:28.800 8650 8700 I Unity : IStartTimer _remainingTime 19 _onTimeout? False : => member name: IStartTimer : => source line number: 108
04-15 11:35:28.800 8650 8700 I Unity :
04-15 11:35:28.800 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:28.800 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:28.800 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:28.800 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:28.800 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:28.800 8650 8700 I Unity : IJDV.MonopolyDeal.Utils.<IStartTimer>d__26:MoveNext() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Utils\Timer.cs:108)
04-15 11:35:28.800 8650 8700 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
04-15 11:35:28.800 8650 8700 I Unity :
04-15 11:35:28.800 8650 8700 I Unity : (Filename: E Line: 0)
04-15 11:35:28.800 8650 8700 I Unity :
04-15 11:35:29.810 8650 8700 I Unity :
04-15 11:35:29.810 8650 8700 I Unity :
04-15 11:35:29.810 8650 8700 I Unity : IStartTimer _remainingTime 18 _onTimeout? False : => member name: IStartTimer : => source line number: 108
04-15 11:35:29.810 8650 8700 I Unity :
04-15 11:35:29.810 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:29.810 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:29.810 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:29.810 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:29.810 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:29.810 8650 8700 I Unity : IJDV.MonopolyDeal.Utils.<IStartTimer>d__26:MoveNext() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Utils\Timer.cs:108)
04-15 11:35:29.810 8650 8700 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
04-15 11:35:29.810 8650 8700 I Unity :
04-15 11:35:29.810 8650 8700 I Unity : (Filename: E Line: 0)
04-15 11:35:29.810 8650 8700 I Unity :
04-15 11:35:30.743 8650 8700 E Unity : It's unexpected that the Master Client rejoins. Someone else should be (and stay) Master Client by now.
04-15 11:35:30.743 8650 8700 E Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:30.743 8650 8700 E Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:30.743 8650 8700 E Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:30.743 8650 8700 E Unity : UnityEngine.Debug:LogError(Object)
04-15 11:35:30.743 8650 8700 E Unity : Photon.Pun.PhotonHandler:OnPlayerEnteredRoom(Player) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:343)
04-15 11:35:30.743 8650 8700 E Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerEnteredRoom(Player) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4178)
04-15 11:35:30.743 8650 8700 E Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:3167)
04-15 11:35:30.743 8650 8700 E Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer) (at D:\Dev\Work\photon-dotnet-sdk\PhotonDotNet\PeerBase.cs:891)
04-15 11:35:30.743 8650 8700 E Unity : ExitGames.Client.Ph
04-15 11:35:30.748 8650 8700 I Unity :
04-15 11:35:30.748 8650 8700 I Unity :
04-15 11:35:30.748 8650 8700 I Unity : PhotonManager : OnPlayerEnteredRoom totalActivePlayers 2 isMC True newPlayer.ActorNumber 2 : => member name: OnPlayerEnteredRoom : => source line number: 578
04-15 11:35:30.748 8650 8700 I Unity :
04-15 11:35:30.748 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:30.748 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:30.748 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:30.748 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:30.748 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:30.748 8650 8700 I Unity : PhotonManager:OnPlayerEnteredRoom(Player) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:578)
04-15 11:35:30.748 8650 8700 I Unity : Photon.Realtime.InRoomCallbacksContainer:OnPlayerEnteredRoom(Player) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:4178)
04-15 11:35:30.748 8650 8700 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent(EventData) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonRealtime\Code\LoadBalanci
04-15 11:35:30.830 8650 8700 I Unity :
04-15 11:35:30.830 8650 8700 I Unity :
04-15 11:35:30.830 8650 8700 I Unity : IStartTimer _remainingTime 17 _onTimeout? False : => member name: IStartTimer : => source line number: 108
04-15 11:35:30.830 8650 8700 I Unity :
04-15 11:35:30.830 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:30.830 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:30.830 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:30.830 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:30.830 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:30.830 8650 8700 I Unity : IJDV.MonopolyDeal.Utils.<IStartTimer>d__26:MoveNext() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Utils\Timer.cs:108)
04-15 11:35:30.830 8650 8700 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
04-15 11:35:30.830 8650 8700 I Unity :
04-15 11:35:30.830 8650 8700 I Unity : (Filename: E Line: 0)
04-15 11:35:30.830 8650 8700 I Unity :
04-15 11:35:31.252 8650 8700 I Unity :
04-15 11:35:31.252 8650 8700 I Unity :
04-15 11:35:31.252 8650 8700 I Unity : onOtherPhotonPlayerJoined playerName Kavyashr avatarID 2 UserId 83491060E1BAE6BF playMode ONLINE_PRIVATE : => member name: onOtherPhotonPlayerJoined : => source line number: 2684
04-15 11:35:31.252 8650 8700 I Unity :
04-15 11:35:31.252 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:31.252 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:31.252 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:31.252 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:31.252 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:31.252 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onOtherPhotonPlayerJoined(Player) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2684)
04-15 11:35:31.252 8650 8700 I Unity : <>c__DisplayClass101_0:<OnPlayerEnteredRoom>b__0() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:583)
04-15 11:35:31.252 8650 8700 I Unity : <ExecuteAfterTime>d__20:MoveNext() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeal
04-15 11:35:31.255 8650 8700 I Unity :
04-15 11:35:31.255 8650 8700 I Unity :
04-15 11:35:31.255 8650 8700 I Unity : onOtherPhotonPlayerJoined: 2 : => member name: onOtherPhotonPlayerJoined : => source line number: 4692
04-15 11:35:31.255 8650 8700 I Unity :
04-15 11:35:31.255 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:31.255 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:31.255 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:31.255 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:31.255 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:31.255 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onOtherPhotonPlayerJoined(Player) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:4692)
04-15 11:35:31.255 8650 8700 I Unity : <>c__DisplayClass101_0:<OnPlayerEnteredRoom>b__0() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:583)
04-15 11:35:31.255 8650 8700 I Unity : <ExecuteAfterTime>d__20:MoveNext() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Msc\ExtensionUtils.cs:262)
04-15 11:35:31.255 8650 8700 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerato
04-15 11:35:31.379 8650 8700 I Unity :
04-15 11:35:31.379 8650 8700 I Unity :
04-15 11:35:31.379 8650 8700 I Unity : onReqLatestGameDataRPC: 2 : => member name: onReqLatestGameDataRPC : => source line number: 1530
04-15 11:35:31.379 8650 8700 I Unity :
04-15 11:35:31.379 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:31.379 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:31.379 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:31.379 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:31.379 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:31.379 8650 8700 I Unity : PhotonManager:onReqLatestGameDataRPC(Player) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:1530)
04-15 11:35:31.379 8650 8700 I Unity : System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
04-15 11:35:31.379 8650 8700 I Unity : System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
04-15 11:35:31.379 8650 8700 I Unity : System.Reflection.MethodBase:Invoke(Object, Object[])
04-15 11:35:31.379 8650 8700 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonNetworkPart.cs:544)
04-15 11:35:31.379 8650 8700 I Unity : Photon
04-15 11:35:31.386 8650 8700 I Unity :
04-15 11:35:31.386 8650 8700 I Unity :
04-15 11:35:31.386 8650 8700 I Unity : onReqLatestGameDataRPC Request added to Q : => member name: onReqLatestGameDataRPC : => source line number: 1534
04-15 11:35:31.386 8650 8700 I Unity :
04-15 11:35:31.386 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:31.386 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:31.386 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:31.386 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:31.386 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:31.386 8650 8700 I Unity : PhotonManager:onReqLatestGameDataRPC(Player) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:1534)
04-15 11:35:31.386 8650 8700 I Unity : System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
04-15 11:35:31.386 8650 8700 I Unity : System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
04-15 11:35:31.386 8650 8700 I Unity : System.Reflection.MethodBase:Invoke(Object, Object[])
04-15 11:35:31.386 8650 8700 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonNetworkPar
04-15 11:35:31.393 8650 8700 I Unity :
04-15 11:35:31.393 8650 8700 I Unity :
04-15 11:35:31.393 8650 8700 I Unity : onLatestGameStateReqRecvd from 2 : => member name: onLatestGameStateReqRecvd : => source line number: 2599
04-15 11:35:31.393 8650 8700 I Unity :
04-15 11:35:31.393 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:31.393 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:31.393 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:31.393 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:31.393 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:31.393 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onLatestGameStateReqRecvd(Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:2599)
04-15 11:35:31.393 8650 8700 I Unity : PhotonManager:onReqLatestGameDataRPC(Player) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:1535)
04-15 11:35:31.393 8650 8700 I Unity : System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
04-15 11:35:31.393 8650 8700 I Unity : System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
04-15 11:35:31.393 8650 8700 I Unity : System.Reflection.Method
04-15 11:35:31.401 8650 8700 I Unity :
04-15 11:35:31.401 8650 8700 I Unity :
04-15 11:35:31.401 8650 8700 I Unity : AllRealPlayersWaitingForLatestData : => member name: onLatestGameStateReqRecvd : => source line number: 2616
04-15 11:35:31.401 8650 8700 I Unity :
04-15 11:35:31.401 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:31.401 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:31.401 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:31.401 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:31.401 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:31.401 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onLatestGameStateReqRecvd(Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:2616)
04-15 11:35:31.401 8650 8700 I Unity : PhotonManager:onReqLatestGameDataRPC(Player) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:1535)
04-15 11:35:31.401 8650 8700 I Unity : System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
04-15 11:35:31.401 8650 8700 I Unity : System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
04-15 11:35:31.401 8650 8700 I Unity : System.Reflection.Meth
04-15 11:35:31.408 8650 8700 I Unity :
04-15 11:35:31.408 8650 8700 I Unity :
04-15 11:35:31.408 8650 8700 I Unity : Current player Kavyashr will resume the game : => member name: onLatestGameStateReqRecvd : => source line number: 2625
04-15 11:35:31.408 8650 8700 I Unity :
04-15 11:35:31.408 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:31.408 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:31.408 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:31.408 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:31.408 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:31.408 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onLatestGameStateReqRecvd(Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:2625)
04-15 11:35:31.408 8650 8700 I Unity : PhotonManager:onReqLatestGameDataRPC(Player) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:1535)
04-15 11:35:31.408 8650 8700 I Unity : System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
04-15 11:35:31.408 8650 8700 I Unity : System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
04-15 11:35:31.408 8650 8700 I Unity : System.Refle
04-15 11:35:31.832 8650 8700 I Unity :
04-15 11:35:31.832 8650 8700 I Unity :
04-15 11:35:31.832 8650 8700 I Unity : IStartTimer _remainingTime 16 _onTimeout? False : => member name: IStartTimer : => source line number: 108
04-15 11:35:31.832 8650 8700 I Unity :
04-15 11:35:31.832 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:31.832 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:31.832 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:31.832 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:31.832 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:31.832 8650 8700 I Unity : IJDV.MonopolyDeal.Utils.<IStartTimer>d__26:MoveNext() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Utils\Timer.cs:108)
04-15 11:35:31.832 8650 8700 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
04-15 11:35:31.832 8650 8700 I Unity :
04-15 11:35:31.832 8650 8700 I Unity : (Filename: E Line: 0)
04-15 11:35:31.832 8650 8700 I Unity :
04-15 11:35:32.840 8650 8700 I Unity :
04-15 11:35:32.840 8650 8700 I Unity :
04-15 11:35:32.840 8650 8700 I Unity : IStartTimer _remainingTime 15 _onTimeout? False : => member name: IStartTimer : => source line number: 108
04-15 11:35:32.840 8650 8700 I Unity :
04-15 11:35:32.840 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:32.840 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:32.840 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:32.840 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:32.840 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:32.840 8650 8700 I Unity : IJDV.MonopolyDeal.Utils.<IStartTimer>d__26:MoveNext() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Utils\Timer.cs:108)
04-15 11:35:32.840 8650 8700 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
04-15 11:35:32.840 8650 8700 I Unity :
04-15 11:35:32.840 8650 8700 I Unity : (Filename: E Line: 0)
04-15 11:35:32.840 8650 8700 I Unity :
04-15 11:35:33.847 8650 8700 I Unity :
04-15 11:35:33.847 8650 8700 I Unity :
04-15 11:35:33.847 8650 8700 I Unity : IStartTimer _remainingTime 14 _onTimeout? False : => member name: IStartTimer : => source line number: 108
04-15 11:35:33.847 8650 8700 I Unity :
04-15 11:35:33.847 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:33.847 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:33.847 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:33.847 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:33.847 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:33.847 8650 8700 I Unity : IJDV.MonopolyDeal.Utils.<IStartTimer>d__26:MoveNext() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Utils\Timer.cs:108)
04-15 11:35:33.847 8650 8700 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
04-15 11:35:33.847 8650 8700 I Unity :
04-15 11:35:33.847 8650 8700 I Unity : (Filename: E Line: 0)
04-15 11:35:33.847 8650 8700 I Unity :
04-15 11:35:34.856 8650 8700 I Unity :
04-15 11:35:34.856 8650 8700 I Unity :
04-15 11:35:34.856 8650 8700 I Unity : IStartTimer _remainingTime 13 _onTimeout? False : => member name: IStartTimer : => source line number: 108
04-15 11:35:34.856 8650 8700 I Unity :
04-15 11:35:34.856 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:34.856 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:34.856 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:34.856 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:34.856 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:34.856 8650 8700 I Unity : IJDV.MonopolyDeal.Utils.<IStartTimer>d__26:MoveNext() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Utils\Timer.cs:108)
04-15 11:35:34.856 8650 8700 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
04-15 11:35:34.856 8650 8700 I Unity :
04-15 11:35:34.856 8650 8700 I Unity : (Filename: E Line: 0)
04-15 11:35:34.856 8650 8700 I Unity :
04-15 11:35:35.216 8650 8700 I Unity :
04-15 11:35:35.216 8650 8700 I Unity :
04-15 11:35:35.216 8650 8700 I Unity : TogglePause pause True isTimerRunning True : => member name: TogglePause : => source line number: 92
04-15 11:35:35.216 8650 8700 I Unity :
04-15 11:35:35.216 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:35.216 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:35.216 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:35.216 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:35.216 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:35.216 8650 8700 I Unity : IJDV.MonopolyDeal.Utils.Timer:TogglePause(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Utils\Timer.cs:92)
04-15 11:35:35.216 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onPauseTurnTimerEventToView(MonoPlayer) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2135)
04-15 11:35:35.216 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:pauseTurnTimer(MonoPlayer) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\C
04-15 11:35:35.224 8650 8700 I Unity :
04-15 11:35:35.224 8650 8700 I Unity :
04-15 11:35:35.224 8650 8700 I Unity : StopTimer _isTimerRunning? True : => member name: StopTimer : => source line number: 81
04-15 11:35:35.224 8650 8700 I Unity :
04-15 11:35:35.224 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:35.224 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:35.224 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:35.224 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:35.224 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:35.224 8650 8700 I Unity : IJDV.MonopolyDeal.Utils.Timer:StopTimer() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Utils\Timer.cs:81)
04-15 11:35:35.224 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onEndPlayerTurnEventToView(MonoPlayer) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:1211)
04-15 11:35:35.224 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onOtherPlayerTurnEnd(Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealCont
04-15 11:35:35.233 8650 8700 I Unity :
04-15 11:35:35.233 8650 8700 I Unity :
04-15 11:35:35.233 8650 8700 I Unity : turnTimer on Timeout False name: Kavyashr : => member name: ShowTurnTimer : => source line number: 927
04-15 11:35:35.233 8650 8700 I Unity :
04-15 11:35:35.233 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:35.233 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:35.233 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:35.233 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:35.233 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:35.233 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:<ShowTurnTimer>b__104_1(Boolean, TimerType) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:927)
04-15 11:35:35.233 8650 8700 I Unity : IJDV.MonopolyDeal.Utils.Timer:StopTimer() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Utils\Timer.cs:85)
04-15 11:35:35.233 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onEndPlayerTurnEventToView(MonoPlayer) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewContro
04-15 11:35:35.241 8650 8700 I Unity :
04-15 11:35:35.241 8650 8700 I Unity :
04-15 11:35:35.241 8650 8700 I Unity : End Trun isLocalPlayer? False id 2 : => member name: EndTurn : => source line number: 1723
04-15 11:35:35.241 8650 8700 I Unity :
04-15 11:35:35.241 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:35.241 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:35.241 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:35.241 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:35.241 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:35.241 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:EndTurn() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:1723)
04-15 11:35:35.241 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:OnEndTurnFromController() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:1751)
04-15 11:35:35.241 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onEndPlayerTurnEventToView(MonoPlayer) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:1212)
04-15 11:35:35.241 8650 8700 I Unity : IJDV.Monopo
04-15 11:35:35.251 8650 8700 I Unity :
04-15 11:35:35.251 8650 8700 I Unity :
04-15 11:35:35.251 8650 8700 I Unity : StopTimer _isTimerRunning? False : => member name: StopTimer : => source line number: 81
04-15 11:35:35.251 8650 8700 I Unity :
04-15 11:35:35.251 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:35.251 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:35.251 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:35.251 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:35.251 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:35.251 8650 8700 I Unity : IJDV.MonopolyDeal.Utils.Timer:StopTimer() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Utils\Timer.cs:81)
04-15 11:35:35.251 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:EndTurn() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:1726)
04-15 11:35:35.251 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:OnEndTurnFromController() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:1751)
04-15 11:35:35.251 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onEndPlayerTurnEventToView(MonoPlayer) (
04-15 11:35:35.260 8650 8700 I Unity :
04-15 11:35:35.260 8650 8700 I Unity :
04-15 11:35:35.260 8650 8700 I Unity : TogglePlayerCardsTouch False : => member name: TogglePlayerHandCardsTouch : => source line number: 629
04-15 11:35:35.260 8650 8700 I Unity :
04-15 11:35:35.260 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:35.260 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:35.260 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:35.260 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:35.260 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:35.260 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:TogglePlayerHandCardsTouch(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:629)
04-15 11:35:35.260 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:EndTurn() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:1729)
04-15 11:35:35.260 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:OnEndTurnFromController() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:1751)
04-15 11:35:35.260 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewControll
04-15 11:35:35.269 8650 8700 I Unity :
04-15 11:35:35.269 8650 8700 I Unity :
04-15 11:35:35.269 8650 8700 I Unity : ToggleShowCardActionsPanel False _showingLocalPlayerActionPanel False : => member name: ToggleShowCardActionsPanel : => source line number: 2853
04-15 11:35:35.269 8650 8700 I Unity :
04-15 11:35:35.269 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:35.269 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:35.269 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:35.269 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:35.269 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:35.269 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:ToggleShowCardActionsPanel(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2853)
04-15 11:35:35.269 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:EndTurn() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:1732)
04-15 11:35:35.269 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:OnEndTurnFromController() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scri
04-15 11:35:35.279 8650 8700 I Unity :
04-15 11:35:35.279 8650 8700 I Unity :
04-15 11:35:35.279 8650 8700 I Unity : ToggleShowPassButton False : => member name: ToggleShowPassButton : => source line number: 2924
04-15 11:35:35.279 8650 8700 I Unity :
04-15 11:35:35.279 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:35.279 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:35.279 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:35.279 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:35.279 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:35.279 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:ToggleShowPassButton(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2924)
04-15 11:35:35.279 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:EndTurn() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:1733)
04-15 11:35:35.279 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:OnEndTurnFromController() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:1751)
04-15 11:35:35.279 8650 8700 I Unity : IJDV.MonopolyDe
04-15 11:35:35.287 8650 8700 I Unity :
04-15 11:35:35.287 8650 8700 I Unity :
04-15 11:35:35.287 8650 8700 I Unity : HideAllVisiblePanels : => member name: HideAllVisiblePanels : => source line number: 4052
04-15 11:35:35.287 8650 8700 I Unity :
04-15 11:35:35.287 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:35.287 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:35.287 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:35.287 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:35.287 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:35.287 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:HideAllVisiblePanels() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:4052)
04-15 11:35:35.287 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onEndPlayerTurnEventToView(MonoPlayer) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:1218)
04-15 11:35:35.287 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onOtherPlayerTurnEnd(Int32) (at E:\UnityProjects\IJS\MonopolyDea
04-15 11:35:35.296 8650 8700 I Unity :
04-15 11:35:35.296 8650 8700 I Unity :
04-15 11:35:35.296 8650 8700 I Unity : IsNullOrEmpty 0 : => member name: IsNullOrEmpty : => source line number: 121
04-15 11:35:35.296 8650 8700 I Unity :
04-15 11:35:35.296 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:35.296 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:35.296 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:35.296 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:35.296 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:35.296 8650 8700 I Unity : ExtensionUtils:IsNullOrEmpty(IEnumerable`1) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Msc\ExtensionUtils.cs:121)
04-15 11:35:35.296 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:HideAllVisiblePanels() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:4059)
04-15 11:35:35.296 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onEndPlayerTurnEventToView(MonoPlayer) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewCon
04-15 11:35:35.304 8650 8700 I Unity :
04-15 11:35:35.304 8650 8700 I Unity :
04-15 11:35:35.304 8650 8700 I Unity : IsNullOrEmpty 0 : => member name: IsNullOrEmpty : => source line number: 121
04-15 11:35:35.304 8650 8700 I Unity :
04-15 11:35:35.304 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:35.304 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:35.304 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:35.304 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:35.304 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:35.304 8650 8700 I Unity : ExtensionUtils:IsNullOrEmpty(IEnumerable`1) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Msc\ExtensionUtils.cs:121)
04-15 11:35:35.304 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:HideAllVisiblePanels() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:4065)
04-15 11:35:35.304 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onEndPlayerTurnEventToView(MonoPlayer) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewCon
04-15 11:35:35.313 8650 8700 I Unity :
04-15 11:35:35.313 8650 8700 I Unity :
04-15 11:35:35.313 8650 8700 I Unity : _oppAsksMoneyWithLocPlayerPropCards IsNullOrEmpty? True 0 : => member name: HideAllVisiblePanels : => source line number: 4065
04-15 11:35:35.313 8650 8700 I Unity :
04-15 11:35:35.313 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:35.313 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:35.313 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:35.313 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:35.313 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:35.313 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:HideAllVisiblePanels() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:4065)
04-15 11:35:35.313 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onEndPlayerTurnEventToView(MonoPlayer) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:1218)
04-15 11:35:35.313 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onOtherPlayerTurnEnd(Int32)
04-15 11:35:35.321 8650 8700 I Unity :
04-15 11:35:35.321 8650 8700 I Unity :
04-15 11:35:35.321 8650 8700 I Unity : IsNullOrEmpty 0 : => member name: IsNullOrEmpty : => source line number: 121
04-15 11:35:35.321 8650 8700 I Unity :
04-15 11:35:35.321 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:35.321 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:35.321 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:35.321 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:35.321 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:35.321 8650 8700 I Unity : ExtensionUtils:IsNullOrEmpty(IEnumerable`1) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Msc\ExtensionUtils.cs:121)
04-15 11:35:35.321 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:HideAllVisiblePanels() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:4066)
04-15 11:35:35.321 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onEndPlayerTurnEventToView(MonoPlayer) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewCon
04-15 11:35:35.330 8650 8700 I Unity :
04-15 11:35:35.330 8650 8700 I Unity :
04-15 11:35:35.330 8650 8700 I Unity : IsNullOrEmpty 0 : => member name: IsNullOrEmpty : => source line number: 121
04-15 11:35:35.330 8650 8700 I Unity :
04-15 11:35:35.330 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:35.330 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:35.330 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:35.330 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:35.330 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:35.330 8650 8700 I Unity : ExtensionUtils:IsNullOrEmpty(IEnumerable`1) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Msc\ExtensionUtils.cs:121)
04-15 11:35:35.330 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:HideAllVisiblePanels() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:4074)
04-15 11:35:35.330 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onEndPlayerTurnEventToView(MonoPlayer) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewCon
04-15 11:35:35.338 8650 8700 I Unity :
04-15 11:35:35.338 8650 8700 I Unity :
04-15 11:35:35.338 8650 8700 I Unity : setNextPlayerTurn False : => member name: setNextPlayerTurn : => source line number: 1523
04-15 11:35:35.338 8650 8700 I Unity :
04-15 11:35:35.338 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:35.338 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:35.338 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:35.338 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:35.338 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:35.338 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:setNextPlayerTurn() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:1523)
04-15 11:35:35.338 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onOtherPlayerTurnEnd(Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:3274)
04-15 11:35:35.338 8650 8700 I Unity : PhotonManager:onEndPlayerTurnRPC(Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:1619)
04-15 11:35:35.338 8650 8700 I Unity : System.Reflection.MonoM
04-15 11:35:35.484 8650 8700 I Unity :
04-15 11:35:35.484 8650 8700 I Unity :
04-15 11:35:35.484 8650 8700 I Unity : onRecvLatestGameStateRPC : => member name: onRecvLatestGameDataRPC : => source line number: 1554
04-15 11:35:35.484 8650 8700 I Unity :
04-15 11:35:35.484 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:35.484 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:35.484 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:35.484 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:35.484 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:35.484 8650 8700 I Unity : PhotonManager:onRecvLatestGameDataRPC(Int32[], Int32[], Int32[], Int32, Byte[][], Int32, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:1554)
04-15 11:35:35.484 8650 8700 I Unity : System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
04-15 11:35:35.484 8650 8700 I Unity : System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
04-15 11:35:35.484 8650 8700 I Unity : System.Reflection.MethodBase:Invoke(Object, Object[])
04-15 11:35:35.484 8650 8700 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUn
04-15 11:35:35.491 8650 8700 I Unity :
04-15 11:35:35.491 8650 8700 I Unity :
04-15 11:35:35.491 8650 8700 I Unity : len: 2 : => member name: deserializePlayers : => source line number: 1176
04-15 11:35:35.491 8650 8700 I Unity :
04-15 11:35:35.491 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:35.491 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:35.491 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:35.491 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:35.491 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:35.491 8650 8700 I Unity : PhotonManager:deserializePlayers(Byte[][]) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:1176)
04-15 11:35:35.491 8650 8700 I Unity : PhotonManager:onRecvLatestGameDataRPC(Int32[], Int32[], Int32[], Int32, Byte[][], Int32, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:1568)
04-15 11:35:35.491 8650 8700 I Unity : System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
04-15 11:35:35.491 8650 8700 I Unity : System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
04-15 11:35:35.491 8650 8700 I Unity : System.Reflection.MethodBase:Invoke(Object, Object[])
04-15 11:35:35.491 8650 8700 I Unity : Photon.Pun
04-15 11:35:35.673 8650 8700 I Unity :
04-15 11:35:35.673 8650 8700 I Unity :
04-15 11:35:35.673 8650 8700 I Unity : UpdateRemainingActionsLabel 2 handsplayed 3 : => member name: UpdateRemainingActionsLabel : => source line number: 585
04-15 11:35:35.673 8650 8700 I Unity :
04-15 11:35:35.673 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:35.673 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:35.673 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:35.673 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:35.673 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:35.673 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:UpdateRemainingActionsLabel(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:585)
04-15 11:35:35.673 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:<EndTurn>b__118_0() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:1724)
04-15 11:35:35.673 8650 8700 I Unity : LeanTween:update() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Library\PackageCache\com.oss.leantween@36e5f888f7\Framework\LeanTween.cs:444)
04-15 11:35:35.673 8650 8700 I Unity : LeanTween:Update() (at E:\UnityProjects\
04-15 11:35:35.990 8650 8700 I Unity :
04-15 11:35:35.990 8650 8700 I Unity :
04-15 11:35:35.990 8650 8700 I Unity : ================PLAYER LITE==================Id: 2
04-15 11:35:35.990 8650 8700 I Unity : Seat: 0
04-15 11:35:35.990 8650 8700 I Unity : cardsInHand: 2
04-15 11:35:35.990 8650 8700 I Unity : Properties: 1
04-15 11:35:35.990 8650 8700 I Unity : Bank: 0
04-15 11:35:35.990 8650 8700 I Unity : handsPlayed: 1
04-15 11:35:35.990 8650 8700 I Unity : Hand
04-15 11:35:35.990 8650 8700 I Unity : type: ACTION_CARD action: DEAL_BREAKER uid: 0 money: 5 isPureWild: False colors: 1 Hash -804426368
04-15 11:35:35.990 8650 8700 I Unity : type: ACTION_CARD action: DEBT_COLLECTOR uid: 2 money: 3 isPureWild: False colors: 1 Hash 1163735808
04-15 11:35:35.990 8650 8700 I Unity : Bank
04-15 11:35:35.990 8650 8700 I Unity : Properties
04-15 11:35:35.990 8650 8700 I Unity : =============PROPERTY=============
04-15 11:35:35.990 8650 8700 I Unity : Porperty: 1
04-15 11:35:35.990 8650 8700 I Unity : type: PROPERTY_WILD_CARD action: NONE uid: 66 money: 2 isPureWild: False colors: 2 Hash -1163069312
04-15 11:35:35.990 8650 8700 I Unity : =============END OF PROPERTY=============
04-15 11:35:35.990 8650 8700 I Unity : ================PLAYER LITE END================== : => member name: onRecvLatestGameData : => source line number: 3300
04-15 11:35:35.990 8650 8700 I Unity :
04-15 11:35:35.990 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:35.990 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:35.990 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:35.990 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:35.990 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:35.990 8650 8700 I Unity : IJDV.
04-15 11:35:35.994 8650 8700 I Unity :
04-15 11:35:35.994 8650 8700 I Unity :
04-15 11:35:35.994 8650 8700 I Unity : ================PLAYER LITE==================Id: 1
04-15 11:35:35.994 8650 8700 I Unity : Seat: 1
04-15 11:35:35.994 8650 8700 I Unity : cardsInHand: 3
04-15 11:35:35.994 8650 8700 I Unity : Properties: 1
04-15 11:35:35.994 8650 8700 I Unity : Bank: 0
04-15 11:35:35.994 8650 8700 I Unity : handsPlayed: 1
04-15 11:35:35.994 8650 8700 I Unity : Hand
04-15 11:35:35.994 8650 8700 I Unity : type: PROPERTY_CARD action: UTILITY uid: 57 money: 2 isPureWild: False colors: 1 Hash 805092864
04-15 11:35:35.994 8650 8700 I Unity : type: ACTION_CARD action: SLY_DEAL uid: 31 money: 3 isPureWild: False colors: 1 Hash -1521712256
04-15 11:35:35.994 8650 8700 I Unity : type: ACTION_CARD action: PASS_GO uid: 29 money: 1 isPureWild: False colors: 1 Hash 446449920
04-15 11:35:35.994 8650 8700 I Unity : Bank
04-15 11:35:35.994 8650 8700 I Unity : Properties
04-15 11:35:35.994 8650 8700 I Unity : =============PROPERTY=============
04-15 11:35:35.994 8650 8700 I Unity : Porperty: 0
04-15 11:35:35.994 8650 8700 I Unity : type: PROPERTY_CARD action: NONE uid: 36 money: 4 isPureWild: False colors: 1 Hash -1880355200
04-15 11:35:35.994 8650 8700 I Unity : =============END OF PROPERTY=============
04-15 11:35:35.994 8650 8700 I Unity : ================PLAYER LITE END================== : => member name: onRecvLatestGameData : => source line number: 3300
04-15 11:35:35.994 8650 8700 I Unity :
04-15 11:35:35.994 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:35.994 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:35.994 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:35.994 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:35.994 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\Unity
04-15 11:35:35.998 8650 8700 I Unity :
04-15 11:35:35.998 8650 8700 I Unity :
04-15 11:35:35.998 8650 8700 I Unity : CenterPileRecvd: 0 : => member name: onRecvLatestGameData : => source line number: 3303
04-15 11:35:35.998 8650 8700 I Unity :
04-15 11:35:35.998 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:35.998 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:35.998 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:35.998 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:35.998 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:35.998 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onRecvLatestGameData(List`1, List`1, List`1, Int32, List`1, Int32, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:3303)
04-15 11:35:35.998 8650 8700 I Unity : <>c__DisplayClass178_0:<onRecvLatestGameDataRPC>b__0() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:1570)
04-15 11:35:35.998 8650 8700 I Unity : <ExecuteAfterTime>d__20:MoveNext() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Msc\ExtensionUtils.cs:262)
04-15 11:35:35.998 8650 8700 I Unity : UnityEngine.SetupCorou
04-15 11:35:36.001 8650 8700 I Unity :
04-15 11:35:36.001 8650 8700 I Unity :
04-15 11:35:36.001 8650 8700 I Unity : bankcards: 0 : => member name: onRecvLatestGameData : => source line number: 3305
04-15 11:35:36.001 8650 8700 I Unity :
04-15 11:35:36.001 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:36.001 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:36.001 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:36.001 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:36.001 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:36.001 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onRecvLatestGameData(List`1, List`1, List`1, Int32, List`1, Int32, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:3305)
04-15 11:35:36.001 8650 8700 I Unity : <>c__DisplayClass178_0:<onRecvLatestGameDataRPC>b__0() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:1570)
04-15 11:35:36.001 8650 8700 I Unity : <ExecuteAfterTime>d__20:MoveNext() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Msc\ExtensionUtils.cs:262)
04-15 11:35:36.001 8650 8700 I Unity : UnityEngine.SetupCoroutine:I
04-15 11:35:36.005 8650 8700 I Unity :
04-15 11:35:36.005 8650 8700 I Unity :
04-15 11:35:36.005 8650 8700 I Unity : CardsData/MonopoloyCards : => member name: LoadJSONFromResource : => source line number: 108
04-15 11:35:36.005 8650 8700 I Unity :
04-15 11:35:36.005 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:36.005 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:36.005 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:36.005 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:36.005 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:36.005 8650 8700 I Unity : JSONHelper:LoadJSONFromResource(String) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Msc\JSONHelper.cs:108)
04-15 11:35:36.005 8650 8700 I Unity : IJDV.MonopolyDeal.Model.Deck:getDeck(Boolean, Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Model\Deck.cs:18)
04-15 11:35:36.005 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onRecvLatestGameData(List`1, List`1, List`1, Int32, List`1, Int32, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:3309)
04-15 11:35:36.005 8650 8700 I Unity : <>c__DisplayClass
04-15 11:35:36.052 8650 8700 I Unity :
04-15 11:35:36.052 8650 8700 I Unity :
04-15 11:35:36.052 8650 8700 I Unity : {
04-15 11:35:36.052 8650 8700 I Unity : "ActionCards": [
04-15 11:35:36.052 8650 8700 I Unity : {
04-15 11:35:36.052 8650 8700 I Unity : "cardType": 1,
04-15 11:35:36.052 8650 8700 I Unity : "action": 1,
04-15 11:35:36.052 8650 8700 I Unity : "secondaryAction": 1,
04-15 11:35:36.052 8650 8700 I Unity : "cardTypeStr": "ACTION CARD",
04-15 11:35:36.052 8650 8700 I Unity : "title": "DEAL BREAKER",
04-15 11:35:36.052 8650 8700 I Unity : "moneyValue": 5,
04-15 11:35:36.052 8650 8700 I Unity : "description": "Steal a complete set of properties from any player.\n<size=26>(Includes any buildings.)</size>",
04-15 11:35:36.052 8650 8700 I Unity : "shortDescription": "Steal a complete set of properties from any player.",
04-15 11:35:36.052 8650 8700 I Unity : "subDescription": "",
04-15 11:35:36.052 8650 8700 I Unity : "setCount": 1,
04-15 11:35:36.052 8650 8700 I Unity : "pureWild": false,
04-15 11:35:36.052 8650 8700 I Unity : "cardCount": 2,
04-15 11:35:36.052 8650 8700 I Unity : "uniqueId": 0,
04-15 11:35:36.052 8650 8700 I Unity : "colors": [
04-15 11:35:36.052 8650 8700 I Unity : {
04-15 11:35:36.052 8650 8700 I Unity : "hasIcon": false,
04-15 11:35:36.052 8650 8700 I Unity : "iconKey": [],
04-15 11:35:36.052 8650 8700 I Unity : "color": "#FFFFFF",
04-15 11:35:36.052 8650 8700 I Unity : "titleTextColor":"#000000",
04-15 11:35:36.052 8650 8700 I Unity : "rent": []
04-15 11:35:36.052 8650 8700 I Unity : }
04-15 11:35:36.052 8650 8700 I Unity : ],
04-15 11:35:36.052 8650 8700 I Unity : "ui": {
04-15 11:35:36.052 8650 8700 I Unity : "hasIcon": false,
04-15 11:35:36.052 8650 8700 I Unity : "iconKey": "",
04-15 11:35:36.052 8650 8700 I Unity : "bgColor": "#8769BE",
04-15 11:35:36.052 8650 8700 I Unity : "bgHeaderColor": "#9577CD"
04-15 11:35:36.052 8650 8700 I Unity : }
04-15 11:35:36.052 8650 8700 I Unity : },
04-15 11:35:36.052 8650 8700 I Unity : {
04-15 11:35:36.052 8650 8700 I Unity : "cardType": 1,
04-15 11:35:36.052 8650 8700 I Unity : "action": 2,
04-15 11:35:36.052 8650 8700 I Unity : "secondaryAction": 2,
04-15 11:35:36.052 8650 8700 I Unity : "cardTypeStr": "ACTION CARD",
04-15 11:35:36.052 8650 8700 I Unity : "title": "DEBT <size=50>COLLECTOR</size>",
04-15 11:35:36.052 8650 8700 I Unity : "moneyValue": 3,
04-15 11:35:36.052 8650 8700 I Unity :
04-15 11:35:36.137 8650 8700 I Unity :
04-15 11:35:36.137 8650 8700 I Unity :
04-15 11:35:36.137 8650 8700 I Unity : _monoPlayers count 2 : => member name: onRecvLatestGameData : => source line number: 3320
04-15 11:35:36.137 8650 8700 I Unity :
04-15 11:35:36.137 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:36.137 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:36.137 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:36.137 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:36.137 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:36.137 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onRecvLatestGameData(List`1, List`1, List`1, Int32, List`1, Int32, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:3320)
04-15 11:35:36.137 8650 8700 I Unity : <>c__DisplayClass178_0:<onRecvLatestGameDataRPC>b__0() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:1570)
04-15 11:35:36.137 8650 8700 I Unity : <ExecuteAfterTime>d__20:MoveNext() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Msc\ExtensionUtils.cs:262)
04-15 11:35:36.137 8650 8700 I Unity : UnityEngine.SetupCor
04-15 11:35:36.141 8650 8700 I Unity :
04-15 11:35:36.141 8650 8700 I Unity :
04-15 11:35:36.141 8650 8700 I Unity : onUpdateToLatestGameDataEventToView players.Count 2 centerPile 0 activeSelf? False : => member name: onUpdateToLatestGameDataEventToView : => source line number: 2183
04-15 11:35:36.141 8650 8700 I Unity :
04-15 11:35:36.141 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:36.141 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:36.141 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:36.141 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:36.141 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:36.141 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdateToLatestGameDataEventToView(List`1, List`1, Int32, List`1, Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2183)
04-15 11:35:36.141 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onRecvLatestGameData(List`1, List`1, List`1, Int32, List`1, Int32, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Contro
04-15 11:35:36.145 8650 8700 I Unity :
04-15 11:35:36.145 8650 8700 I Unity :
04-15 11:35:36.145 8650 8700 I Unity : StopAllCoroutinesNow : => member name: StopAllCoroutinesNow : => source line number: 366
04-15 11:35:36.145 8650 8700 I Unity :
04-15 11:35:36.145 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:36.145 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:36.145 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:36.145 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:36.145 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:36.145 8650 8700 I Unity : UIGameOverPanel:StopAllCoroutinesNow() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\UI\UIGameOverPanel.cs:366)
04-15 11:35:36.145 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdateToLatestGameDataEventToView(List`1, List`1, Int32, List`1, Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2184)
04-15 11:35:36.145 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onRecvLatestGameData(List`1, List`1, List`1, Int32, List`1, Int32, Int32) (at E:\UnityProjects\IJS\Monopo
04-15 11:35:36.150 8650 8700 I Unity :
04-15 11:35:36.150 8650 8700 I Unity :
04-15 11:35:36.150 8650 8700 I Unity : StopTimer _isTimerRunning? False : => member name: StopTimer : => source line number: 81
04-15 11:35:36.150 8650 8700 I Unity :
04-15 11:35:36.150 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:36.150 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:36.150 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:36.150 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:36.150 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:36.150 8650 8700 I Unity : IJDV.MonopolyDeal.Utils.Timer:StopTimer() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Utils\Timer.cs:81)
04-15 11:35:36.150 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdateToLatestGameDataEventToView(List`1, List`1, Int32, List`1, Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2186)
04-15 11:35:36.150 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onRecvLatestGameData(List`1, List`1, List`1, Int32, List`1, Int32, Int32) (at E:\UnityProjects\IJ
04-15 11:35:36.154 8650 8700 I Unity :
04-15 11:35:36.154 8650 8700 I Unity :
04-15 11:35:36.154 8650 8700 I Unity : ClearCacheCurSelectedUICard : => member name: ClearCacheCurSelectedUICard : => source line number: 2821
04-15 11:35:36.154 8650 8700 I Unity :
04-15 11:35:36.154 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:36.154 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:36.154 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:36.154 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:36.154 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:36.154 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:ClearCacheCurSelectedUICard() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2821)
04-15 11:35:36.154 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdateToLatestGameDataEventToView(List`1, List`1, Int32, List`1, Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2187)
04-15 11:35:36.154 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onRec
04-15 11:35:36.158 8650 8700 I Unity :
04-15 11:35:36.158 8650 8700 I Unity :
04-15 11:35:36.158 8650 8700 I Unity : ResetGame : => member name: ResetGame : => source line number: 4021
04-15 11:35:36.158 8650 8700 I Unity :
04-15 11:35:36.158 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:36.158 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:36.158 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:36.158 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:36.158 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:36.158 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:ResetGame() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:4021)
04-15 11:35:36.158 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdateToLatestGameDataEventToView(List`1, List`1, Int32, List`1, Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2188)
04-15 11:35:36.158 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onRecvLatestGameData(List`1, List`1, List`1, Int32, List`1,
04-15 11:35:36.163 8650 8700 I Unity :
04-15 11:35:36.163 8650 8700 I Unity :
04-15 11:35:36.163 8650 8700 I Unity : ToggleGameSceneBlackoutPanel False : => member name: ToggleGameSceneBlackoutPanel : => source line number: 648
04-15 11:35:36.163 8650 8700 I Unity :
04-15 11:35:36.163 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:36.163 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:36.163 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:36.163 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:36.163 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:36.163 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:ToggleGameSceneBlackoutPanel(Boolean, Boolean, Single, Action) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:648)
04-15 11:35:36.163 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:ResetGame() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:4022)
04-15 11:35:36.163 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdateToLatestGameD
04-15 11:35:36.179 8650 8700 I Unity :
04-15 11:35:36.179 8650 8700 I Unity :
04-15 11:35:36.179 8650 8700 I Unity : UpdateRemainingActionsLabel 1 handsplayed 1 : => member name: UpdateRemainingActionsLabel : => source line number: 585
04-15 11:35:36.179 8650 8700 I Unity :
04-15 11:35:36.179 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:36.179 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:36.179 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:36.179 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:36.179 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:36.179 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:UpdateRemainingActionsLabel(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:585)
04-15 11:35:36.179 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:ResetPlayer() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:2548)
04-15 11:35:36.179 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:ResetGame() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:40
04-15 11:35:36.186 8650 8700 I Unity :
04-15 11:35:36.186 8650 8700 I Unity :
04-15 11:35:36.186 8650 8700 I Unity : UpdateRemainingActionsLabel 2 handsplayed 1 : => member name: UpdateRemainingActionsLabel : => source line number: 585
04-15 11:35:36.186 8650 8700 I Unity :
04-15 11:35:36.186 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:36.186 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:36.186 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:36.186 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:36.186 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:36.186 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:UpdateRemainingActionsLabel(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:585)
04-15 11:35:36.186 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:ResetPlayer() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:2548)
04-15 11:35:36.186 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:ResetGame() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:40
04-15 11:35:36.191 8650 8700 I Unity :
04-15 11:35:36.191 8650 8700 I Unity :
04-15 11:35:36.191 8650 8700 I Unity : StopTimer _isTimerRunning? False : => member name: StopTimer : => source line number: 81
04-15 11:35:36.191 8650 8700 I Unity :
04-15 11:35:36.191 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:36.191 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:36.191 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:36.191 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:36.191 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:36.191 8650 8700 I Unity : IJDV.MonopolyDeal.Utils.Timer:StopTimer() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Utils\Timer.cs:81)
04-15 11:35:36.191 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:ResetGame() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:4035)
04-15 11:35:36.191 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdateToLatestGameDataEventToView(List`1, List`1, Int32, List`1, Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Mono
04-15 11:35:36.196 8650 8700 I Unity :
04-15 11:35:36.196 8650 8700 I Unity :
04-15 11:35:36.196 8650 8700 I Unity : ToggleShowPassButton False : => member name: ToggleShowPassButton : => source line number: 2924
04-15 11:35:36.196 8650 8700 I Unity :
04-15 11:35:36.196 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:36.196 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:36.196 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:36.196 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:36.196 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:36.196 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:ToggleShowPassButton(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2924)
04-15 11:35:36.196 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:ResetGame() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:4041)
04-15 11:35:36.196 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdateToLatestGameDataEventToView(List`1, List`1, Int32, List`1, B
04-15 11:35:36.201 8650 8700 I Unity :
04-15 11:35:36.201 8650 8700 I Unity :
04-15 11:35:36.201 8650 8700 I Unity : HideAllVisiblePanels : => member name: HideAllVisiblePanels : => source line number: 4052
04-15 11:35:36.201 8650 8700 I Unity :
04-15 11:35:36.201 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:36.201 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:36.201 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:36.201 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:36.201 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:36.201 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:HideAllVisiblePanels() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:4052)
04-15 11:35:36.201 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:ResetGame() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:4043)
04-15 11:35:36.201 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdateToLatestGameDataEventToView(List`1, List`1, Int32, List`1, Boolean) (at E
04-15 11:35:36.206 8650 8700 I Unity :
04-15 11:35:36.206 8650 8700 I Unity :
04-15 11:35:36.206 8650 8700 I Unity : IsNullOrEmpty 0 : => member name: IsNullOrEmpty : => source line number: 121
04-15 11:35:36.206 8650 8700 I Unity :
04-15 11:35:36.206 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:36.206 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:36.206 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:36.206 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:36.206 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:36.206 8650 8700 I Unity : ExtensionUtils:IsNullOrEmpty(IEnumerable`1) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Msc\ExtensionUtils.cs:121)
04-15 11:35:36.206 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:HideAllVisiblePanels() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:4059)
04-15 11:35:36.206 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:ResetGame() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:4043)
04-15 11:35:36.206 8650 8700 I Unity : IJDV.Monop
04-15 11:35:36.212 8650 8700 I Unity :
04-15 11:35:36.212 8650 8700 I Unity :
04-15 11:35:36.212 8650 8700 I Unity : IsNullOrEmpty 0 : => member name: IsNullOrEmpty : => source line number: 121
04-15 11:35:36.212 8650 8700 I Unity :
04-15 11:35:36.212 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:36.212 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:36.212 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:36.212 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:36.212 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:36.212 8650 8700 I Unity : ExtensionUtils:IsNullOrEmpty(IEnumerable`1) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Msc\ExtensionUtils.cs:121)
04-15 11:35:36.212 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:HideAllVisiblePanels() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:4065)
04-15 11:35:36.212 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:ResetGame() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:4043)
04-15 11:35:36.212 8650 8700 I Unity : IJDV.Monop
04-15 11:35:36.217 8650 8700 I Unity :
04-15 11:35:36.217 8650 8700 I Unity :
04-15 11:35:36.217 8650 8700 I Unity : _oppAsksMoneyWithLocPlayerPropCards IsNullOrEmpty? True 0 : => member name: HideAllVisiblePanels : => source line number: 4065
04-15 11:35:36.217 8650 8700 I Unity :
04-15 11:35:36.217 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:36.217 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:36.217 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:36.217 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:36.217 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:36.217 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:HideAllVisiblePanels() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:4065)
04-15 11:35:36.217 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:ResetGame() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:4043)
04-15 11:35:36.217 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdateToLatestGameDataEventToView(List`1,
04-15 11:35:36.222 8650 8700 I Unity :
04-15 11:35:36.222 8650 8700 I Unity :
04-15 11:35:36.222 8650 8700 I Unity : IsNullOrEmpty 0 : => member name: IsNullOrEmpty : => source line number: 121
04-15 11:35:36.222 8650 8700 I Unity :
04-15 11:35:36.222 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:36.222 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:36.222 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:36.222 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:36.222 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:36.222 8650 8700 I Unity : ExtensionUtils:IsNullOrEmpty(IEnumerable`1) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Msc\ExtensionUtils.cs:121)
04-15 11:35:36.222 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:HideAllVisiblePanels() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:4066)
04-15 11:35:36.222 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:ResetGame() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:4043)
04-15 11:35:36.222 8650 8700 I Unity : IJDV.Monop
04-15 11:35:36.228 8650 8700 I Unity :
04-15 11:35:36.228 8650 8700 I Unity :
04-15 11:35:36.228 8650 8700 I Unity : IsNullOrEmpty 0 : => member name: IsNullOrEmpty : => source line number: 121
04-15 11:35:36.228 8650 8700 I Unity :
04-15 11:35:36.228 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:36.228 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:36.228 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:36.228 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:36.228 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:36.228 8650 8700 I Unity : ExtensionUtils:IsNullOrEmpty(IEnumerable`1) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Msc\ExtensionUtils.cs:121)
04-15 11:35:36.228 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:HideAllVisiblePanels() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:4074)
04-15 11:35:36.228 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:ResetGame() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:4043)
04-15 11:35:36.228 8650 8700 I Unity : IJDV.Monop
04-15 11:35:36.242 8650 8700 I Unity :
04-15 11:35:36.242 8650 8700 I Unity :
04-15 11:35:36.242 8650 8700 I Unity : ReloadPlayerWithlatestData i 0 timmedName Riya ReloadPlayerWithlatestData id 1 seatId 0 : => member name: onUpdateToLatestGameDataEventToView : => source line number: 2213
04-15 11:35:36.242 8650 8700 I Unity :
04-15 11:35:36.242 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:36.242 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:36.242 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:36.242 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:36.242 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:36.242 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdateToLatestGameDataEventToView(List`1, List`1, Int32, List`1, Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2213)
04-15 11:35:36.242 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onRecvLatestGameData(List`1, List`1, List`1, Int32, List`1, Int32, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\C
04-15 11:35:36.247 8650 8700 I Unity :
04-15 11:35:36.247 8650 8700 I Unity :
04-15 11:35:36.247 8650 8700 I Unity : ReloadPlayerWithlatestData name: Riya id: 1 seat: 0 type: LOCAL isAi: False playfabId 3ED839BD6B10C17D isLocalPlayer True isFullUpdate False : => member name: ReloadPlayerWithlatestData : => source line number: 368
04-15 11:35:36.247 8650 8700 I Unity :
04-15 11:35:36.247 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:36.247 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:36.247 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:36.247 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:36.247 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:36.247 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:ReloadPlayerWithlatestData(MonoPlayer, Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:368)
04-15 11:35:36.247 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdateToLatestGameDataEventToView(List`1, List`1, Int32, List`1, Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIVi
04-15 11:35:36.254 8650 8700 I Unity :
04-15 11:35:36.254 8650 8700 I Unity :
04-15 11:35:36.254 8650 8700 I Unity : UpdateRemainingActionsLabel 1 handsplayed 1 : => member name: UpdateRemainingActionsLabel : => source line number: 585
04-15 11:35:36.254 8650 8700 I Unity :
04-15 11:35:36.254 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:36.254 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:36.254 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:36.254 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:36.254 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:36.254 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:UpdateRemainingActionsLabel(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:585)
04-15 11:35:36.254 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:ReloadPlayerWithlatestData(MonoPlayer, Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:386)
04-15 11:35:36.254 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdateToLatestGameDataEventToView(List`1, List`1, Int32, List`1, Boolean) (at E:\UnityProjects\IJS\Monopol
04-15 11:35:36.259 8650 8700 I Unity :
04-15 11:35:36.259 8650 8700 I Unity :
04-15 11:35:36.259 8650 8700 I Unity : ReloadPlayerWithlatestData getCardsInHand 3 : => member name: ReloadPlayerWithlatestData : => source line number: 394
04-15 11:35:36.259 8650 8700 I Unity :
04-15 11:35:36.259 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:36.259 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:36.259 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:36.259 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:36.259 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:36.259 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:ReloadPlayerWithlatestData(MonoPlayer, Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:394)
04-15 11:35:36.259 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdateToLatestGameDataEventToView(List`1, List`1, Int32, List`1, Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2214)
04-15 11:35:36.259 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onRecvLatestGameData(List`1
04-15 11:35:36.290 8650 8700 I Unity :
04-15 11:35:36.290 8650 8700 I Unity :
04-15 11:35:36.290 8650 8700 I Unity : ReArrangeLocalPlayerhand : => member name: ReArrangeLocalPlayerHand : => source line number: 700
04-15 11:35:36.290 8650 8700 I Unity :
04-15 11:35:36.290 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:36.290 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:36.290 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:36.290 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:36.290 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:36.290 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:ReArrangeLocalPlayerHand(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:700)
04-15 11:35:36.290 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:ReloadPlayerWithlatestData(MonoPlayer, Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:405)
04-15 11:35:36.290 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdateToLatestGameDataEventToView(List`1, List`1, Int32, List`1, Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\A
04-15 11:35:36.295 8650 8700 I Unity :
04-15 11:35:36.295 8650 8700 I Unity :
04-15 11:35:36.295 8650 8700 I Unity : TogglePlayerCardsTouch False : => member name: TogglePlayerHandCardsTouch : => source line number: 629
04-15 11:35:36.295 8650 8700 I Unity :
04-15 11:35:36.295 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:36.295 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:36.295 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:36.295 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:36.295 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:36.295 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:TogglePlayerHandCardsTouch(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:629)
04-15 11:35:36.295 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:ReArrangeLocalPlayerHand(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:701)
04-15 11:35:36.295 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:ReloadPlayerWithlatestData(MonoPlayer, Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:405)
04-15 11:35:36.295 8650 8700 I Unity : IJDV.Monopo
04-15 11:35:36.308 8650 8700 I Unity :
04-15 11:35:36.308 8650 8700 I Unity :
04-15 11:35:36.308 8650 8700 I Unity : ReArrangeLocalPlayerHand playState NONE canPlay True : => member name: ReArrangeLocalPlayerHand : => source line number: 733
04-15 11:35:36.308 8650 8700 I Unity :
04-15 11:35:36.308 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:36.308 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:36.308 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:36.308 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:36.308 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:36.308 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:ReArrangeLocalPlayerHand(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:733)
04-15 11:35:36.308 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:ReloadPlayerWithlatestData(MonoPlayer, Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:405)
04-15 11:35:36.308 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdateToLatestGameDataEventToView(List`1, List`1, Int32, List`1, Boolean) (at E:\UnityProjects\IJS\Mono
04-15 11:35:36.313 8650 8700 I Unity :
04-15 11:35:36.313 8650 8700 I Unity :
04-15 11:35:36.313 8650 8700 I Unity : ReloadPlayerWithlatestData getBankCards 0 : => member name: ReloadPlayerWithlatestData : => source line number: 410
04-15 11:35:36.313 8650 8700 I Unity :
04-15 11:35:36.313 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:36.313 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:36.313 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:36.313 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:36.313 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:36.313 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:ReloadPlayerWithlatestData(MonoPlayer, Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:410)
04-15 11:35:36.313 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdateToLatestGameDataEventToView(List`1, List`1, Int32, List`1, Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2214)
04-15 11:35:36.313 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onRecvLatestGameData(List`1,
04-15 11:35:36.320 8650 8700 I Unity :
04-15 11:35:36.320 8650 8700 I Unity :
04-15 11:35:36.320 8650 8700 I Unity : ReloadPlayerWithlatestData propertyPile count 1 : => member name: ReloadPlayerWithlatestData : => source line number: 432
04-15 11:35:36.320 8650 8700 I Unity :
04-15 11:35:36.320 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:36.320 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:36.320 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:36.320 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:36.320 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:36.320 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:ReloadPlayerWithlatestData(MonoPlayer, Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:432)
04-15 11:35:36.320 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdateToLatestGameDataEventToView(List`1, List`1, Int32, List`1, Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2214)
04-15 11:35:36.320 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onRecvLatestGameData(Li
04-15 11:35:36.327 8650 8700 I Unity :
04-15 11:35:36.327 8650 8700 I Unity :
04-15 11:35:36.327 8650 8700 I Unity : cards count in prop 1 0 : => member name: ReloadPlayerWithlatestData : => source line number: 440
04-15 11:35:36.327 8650 8700 I Unity :
04-15 11:35:36.327 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:36.327 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:36.327 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:36.327 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:36.327 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:36.327 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:ReloadPlayerWithlatestData(MonoPlayer, Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:440)
04-15 11:35:36.327 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdateToLatestGameDataEventToView(List`1, List`1, Int32, List`1, Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2214)
04-15 11:35:36.327 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onRecvLatestGameData(List`1, List`1, List`1, In
04-15 11:35:36.337 8650 8700 I Unity :
04-15 11:35:36.337 8650 8700 I Unity :
04-15 11:35:36.337 8650 8700 I Unity : UIProperties AddCard type: PROPERTY_CARD action: NONE uid: 36 money: 4 isPureWild: False colors: 1 Hash -1880355200 key 0 : => member name: AddCard : => source line number: 116
04-15 11:35:36.337 8650 8700 I Unity :
04-15 11:35:36.337 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:36.337 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:36.337 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:36.337 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:36.337 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:36.337 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIProperties:AddCard(UICard) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIProperties.cs:116)
04-15 11:35:36.337 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:ReloadPlayerWithlatestData(MonoPlayer, Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:445)
04-15 11:35:36.337 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdateToLatestGameDataEventToView(List`1, List`1, Int32, List
04-15 11:35:36.352 8650 8700 I Unity :
04-15 11:35:36.352 8650 8700 I Unity :
04-15 11:35:36.352 8650 8700 I Unity : ReloadPlayerWithlatestData i 1 timmedName Kavyashr ReloadPlayerWithlatestData id 2 seatId 1 : => member name: onUpdateToLatestGameDataEventToView : => source line number: 2213
04-15 11:35:36.352 8650 8700 I Unity :
04-15 11:35:36.352 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:36.352 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:36.352 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:36.352 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:36.352 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:36.352 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdateToLatestGameDataEventToView(List`1, List`1, Int32, List`1, Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2213)
04-15 11:35:36.352 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onRecvLatestGameData(List`1, List`1, List`1, Int32, List`1, Int32, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDe
04-15 11:35:36.357 8650 8700 I Unity :
04-15 11:35:36.357 8650 8700 I Unity :
04-15 11:35:36.357 8650 8700 I Unity : ReloadPlayerWithlatestData name: Kavyashr id: 2 seat: 1 type: OPPONENT isAi: False playfabId 83491060E1BAE6BF isLocalPlayer False isFullUpdate False : => member name: ReloadPlayerWithlatestData : => source line number: 368
04-15 11:35:36.357 8650 8700 I Unity :
04-15 11:35:36.357 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:36.357 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:36.357 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:36.357 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:36.357 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:36.357 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:ReloadPlayerWithlatestData(MonoPlayer, Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:368)
04-15 11:35:36.357 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdateToLatestGameDataEventToView(List`1, List`1, Int32, List`1, Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\Monopoly
04-15 11:35:36.364 8650 8700 I Unity :
04-15 11:35:36.364 8650 8700 I Unity :
04-15 11:35:36.364 8650 8700 I Unity : UpdateRemainingActionsLabel 2 handsplayed 1 : => member name: UpdateRemainingActionsLabel : => source line number: 585
04-15 11:35:36.364 8650 8700 I Unity :
04-15 11:35:36.364 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:36.364 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:36.364 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:36.364 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:36.364 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:36.364 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:UpdateRemainingActionsLabel(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:585)
04-15 11:35:36.364 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:ReloadPlayerWithlatestData(MonoPlayer, Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:386)
04-15 11:35:36.364 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdateToLatestGameDataEventToView(List`1, List`1, Int32, List`1, Boolean) (at E:\UnityProjects\IJS\Monopol
04-15 11:35:36.369 8650 8700 I Unity :
04-15 11:35:36.369 8650 8700 I Unity :
04-15 11:35:36.369 8650 8700 I Unity : ReloadPlayerWithlatestData propertyPile count 1 : => member name: ReloadPlayerWithlatestData : => source line number: 432
04-15 11:35:36.369 8650 8700 I Unity :
04-15 11:35:36.369 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:36.369 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:36.369 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:36.369 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:36.369 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:36.369 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:ReloadPlayerWithlatestData(MonoPlayer, Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:432)
04-15 11:35:36.369 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdateToLatestGameDataEventToView(List`1, List`1, Int32, List`1, Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2214)
04-15 11:35:36.369 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onRecvLatestGameData(Li
04-15 11:35:36.375 8650 8700 I Unity :
04-15 11:35:36.375 8650 8700 I Unity :
04-15 11:35:36.375 8650 8700 I Unity : cards count in prop 1 0 : => member name: ReloadPlayerWithlatestData : => source line number: 440
04-15 11:35:36.375 8650 8700 I Unity :
04-15 11:35:36.375 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:36.375 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:36.375 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:36.375 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:36.375 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:36.375 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:ReloadPlayerWithlatestData(MonoPlayer, Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:440)
04-15 11:35:36.375 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdateToLatestGameDataEventToView(List`1, List`1, Int32, List`1, Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2214)
04-15 11:35:36.375 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onRecvLatestGameData(List`1, List`1, List`1, In
04-15 11:35:36.383 8650 8700 I Unity :
04-15 11:35:36.383 8650 8700 I Unity :
04-15 11:35:36.383 8650 8700 I Unity : UIProperties AddCard type: PROPERTY_WILD_CARD action: NONE uid: 66 money: 2 isPureWild: False colors: 2 Hash -1163069312 key 1 : => member name: AddCard : => source line number: 116
04-15 11:35:36.383 8650 8700 I Unity :
04-15 11:35:36.383 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:36.383 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:36.383 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:36.383 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:36.383 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:36.383 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIProperties:AddCard(UICard) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIProperties.cs:116)
04-15 11:35:36.383 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:ReloadPlayerWithlatestData(MonoPlayer, Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:445)
04-15 11:35:36.383 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdateToLatestGameDataEventToView(List`1, List`1, Int32,
04-15 11:35:36.389 8650 8700 I Unity :
04-15 11:35:36.389 8650 8700 I Unity :
04-15 11:35:36.389 8650 8700 I Unity : ShowOnlyTurnIndicator : => member name: ShowOnlyTurnIndicator : => source line number: 958
04-15 11:35:36.389 8650 8700 I Unity :
04-15 11:35:36.389 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:36.389 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:36.389 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:36.389 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:36.389 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:36.389 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:ShowOnlyTurnIndicator() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:958)
04-15 11:35:36.389 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onShowTurnTimerGlowEventToView(MonoPlayer) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2299)
04-15 11:35:36.389 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onRecvLatestGameData(List`1, List`1, List`1, Int32, List`1, Int32, Int32) (at E:\UnityProjects\IJS\MonopolyDeal
04-15 11:35:36.394 8650 8700 I Unity :
04-15 11:35:36.394 8650 8700 I Unity :
04-15 11:35:36.394 8650 8700 I Unity : UpdateRemainingActionsLabel 1 handsplayed 1 : => member name: UpdateRemainingActionsLabel : => source line number: 585
04-15 11:35:36.394 8650 8700 I Unity :
04-15 11:35:36.394 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:36.394 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:36.394 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:36.394 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:36.394 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:36.394 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:UpdateRemainingActionsLabel(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:585)
04-15 11:35:36.394 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdatesHandsPlayedToView(MonoPlayer) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2078)
04-15 11:35:36.394 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onRecvLatestGameData(List`1, List`1, List`1, Int32, List`1, Int32, Int32)
04-15 11:35:36.399 8650 8700 I Unity :
04-15 11:35:36.399 8650 8700 I Unity :
04-15 11:35:36.399 8650 8700 I Unity : onUpdatesHandsPlayedToView 1 : => member name: onUpdatesHandsPlayedToView : => source line number: 2079
04-15 11:35:36.399 8650 8700 I Unity :
04-15 11:35:36.399 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:36.399 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:36.399 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:36.399 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:36.399 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:36.399 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdatesHandsPlayedToView(MonoPlayer) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2079)
04-15 11:35:36.399 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onRecvLatestGameData(List`1, List`1, List`1, Int32, List`1, Int32, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:3347)
04-15 11:35:36.399 8650 8700 I Unity : <>c__DisplayClass178_0:<onRecvLatestGameDataRPC>b__0() (at E:\Unity
04-15 11:35:36.403 8650 8700 I Unity :
04-15 11:35:36.403 8650 8700 I Unity :
04-15 11:35:36.403 8650 8700 I Unity : onUpdatePlayerPlayStateEventToView name: Riya id: 1 seat: 0 type: LOCAL isAi: False playState NONE handsplayed 1 isMyTurn False canPlay True localPlayer id 1 currentPlayerID 2 : => member name: onUpdatePlayerPlayStateEventToView : => source line number: 1938
04-15 11:35:36.403 8650 8700 I Unity :
04-15 11:35:36.403 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:36.403 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:36.403 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:36.403 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:36.403 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:36.403 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdatePlayerPlayStateEventToView(MonoPlayer, PlayState) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:1938)
04-15 11:35:36.403 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onRecvLatestGameData(List`1, List`1, List`1, Int32, List`1, Int32, Int32) (at E:\UnityPr
04-15 11:35:36.408 8650 8700 I Unity :
04-15 11:35:36.408 8650 8700 I Unity :
04-15 11:35:36.408 8650 8700 I Unity : onUpdatePlayerPlayStateEventToView name: Kavyashr id: 2 seat: 1 type: OPPONENT isAi: False playState NONE handsplayed 1 isMyTurn False canPlay True localPlayer id 1 currentPlayerID 2 : => member name: onUpdatePlayerPlayStateEventToView : => source line number: 1938
04-15 11:35:36.408 8650 8700 I Unity :
04-15 11:35:36.408 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:36.408 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:36.408 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:36.408 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:36.408 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:36.408 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdatePlayerPlayStateEventToView(MonoPlayer, PlayState) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:1938)
04-15 11:35:36.408 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onRecvLatestGameData(List`1, List`1, List`1, Int32, List`1, Int32, Int32) (at E:\
04-15 11:35:36.478 8650 8700 I Unity :
04-15 11:35:36.478 8650 8700 I Unity :
04-15 11:35:36.478 8650 8700 I Unity : UIPlayer ReArrangeOppPlayerpropertyPiles reArrangeSequenctially True CARDSCOUNT 1 NUM_OF_PLAYERS 2 : => member name: ReArrangeOppPlayerpropertyPiles : => source line number: 1921
04-15 11:35:36.478 8650 8700 I Unity :
04-15 11:35:36.478 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:36.478 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:36.478 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:36.478 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:36.478 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:36.478 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:ReArrangeOppPlayerpropertyPiles(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:1921)
04-15 11:35:36.478 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:<ReloadPlayerWithlatestData>b__85_0() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:459)
04-15 11:35:36.478 8650 8700 I Unity : LeanTween:update() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Library\PackageCache\com.oss.leantwe
04-15 11:35:36.482 8650 8700 I Unity :
04-15 11:35:36.482 8650 8700 I Unity :
04-15 11:35:36.482 8650 8700 I Unity : ReArrangeOppPlayerpropertyPiles cardFirstSpawnPosX -303.5178 cardFirstSpawnPosY 145.4594 cardsCount 1 _OPPPROPPILEPROPSPERROW 6 : => member name: ReArrangeOppPlayerpropertyPiles : => source line number: 1938
04-15 11:35:36.482 8650 8700 I Unity :
04-15 11:35:36.482 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:36.482 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:36.482 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:36.482 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:36.482 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:36.482 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:ReArrangeOppPlayerpropertyPiles(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:1938)
04-15 11:35:36.482 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:<ReloadPlayerWithlatestData>b__85_0() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:459)
04-15 11:35:36.482 8650 8700 I Unity : LeanTween:update() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Library
04-15 11:35:37.136 8650 8700 I Unity :
04-15 11:35:37.136 8650 8700 I Unity :
04-15 11:35:37.136 8650 8700 I Unity : onHideRejoingEventToView : => member name: onHideRejoingEventToView : => source line number: 2270
04-15 11:35:37.136 8650 8700 I Unity :
04-15 11:35:37.136 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:37.136 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:37.136 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:37.136 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:37.136 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:37.136 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onHideRejoingEventToView(List`1, List`1) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2270)
04-15 11:35:37.136 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:<onRecvLatestGameData>b__127_0() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:3355)
04-15 11:35:37.136 8650 8700 I Unity : <ExecuteAfterTime>d__20:MoveNext() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Msc\Ex
04-15 11:35:38.121 8650 8700 I Unity :
04-15 11:35:38.121 8650 8700 I Unity :
04-15 11:35:38.121 8650 8700 I Unity : onSetTurRPC _canRecvRPC? True : => member name: onSetTurRPC : => source line number: 1586
04-15 11:35:38.121 8650 8700 I Unity :
04-15 11:35:38.121 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:38.121 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:38.121 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:38.121 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:38.121 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:38.121 8650 8700 I Unity : PhotonManager:onSetTurRPC(Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:1586)
04-15 11:35:38.121 8650 8700 I Unity : System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
04-15 11:35:38.121 8650 8700 I Unity : System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
04-15 11:35:38.121 8650 8700 I Unity : System.Reflection.MethodBase:Invoke(Object, Object[])
04-15 11:35:38.121 8650 8700 I Unity : Photon.Pun.PhotonNetwork:ExecuteRpc(Hashtable, Player) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Photon\PhotonUnityNetworking\Code\PhotonNetworkPart.cs:544)
04-15 11:35:38.121 8650 8700 I Unity : Photon.Pun.PhotonNetwork:
04-15 11:35:38.129 8650 8700 I Unity :
04-15 11:35:38.129 8650 8700 I Unity :
04-15 11:35:38.129 8650 8700 I Unity : All others are paused... : => member name: isAllOthersArePaused : => source line number: 986
04-15 11:35:38.129 8650 8700 I Unity :
04-15 11:35:38.129 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:38.129 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:38.129 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:38.129 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:38.129 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:38.129 8650 8700 I Unity : PhotonManager:isAllOthersArePaused() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:986)
04-15 11:35:38.129 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onSetTurnFromPhoton(Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:2378)
04-15 11:35:38.129 8650 8700 I Unity : PhotonManager:onSetTurRPC(Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:1598)
04-15 11:35:38.129 8650 8700 I Unity : System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
04-15 11:35:38.129 8650 8700 I Unity : System
04-15 11:35:38.137 8650 8700 I Unity :
04-15 11:35:38.137 8650 8700 I Unity :
04-15 11:35:38.137 8650 8700 I Unity : UIView on set turn... 1 : => member name: onSetTurn : => source line number: 2622
04-15 11:35:38.137 8650 8700 I Unity :
04-15 11:35:38.137 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:38.137 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:38.137 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:38.137 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:38.137 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:38.137 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onSetTurn(MonoPlayer) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2622)
04-15 11:35:38.137 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onSetTurnFromPhoton(Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:2387)
04-15 11:35:38.137 8650 8700 I Unity : PhotonManager:onSetTurRPC(Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:1598)
04-15 11:35:38.137 8650 8700 I Unity : System.Reflection
04-15 11:35:38.147 8650 8700 I Unity :
04-15 11:35:38.147 8650 8700 I Unity :
04-15 11:35:38.147 8650 8700 I Unity : CloseWindow ChatWindow tweening False : => member name: CloseWindow : => source line number: 91
04-15 11:35:38.147 8650 8700 I Unity :
04-15 11:35:38.147 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:38.147 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:38.147 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:38.147 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:38.147 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:38.147 8650 8700 I Unity : UIWindow:CloseWindow(Boolean, WindowTweenCallback, WindowTweenCallback) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\UI\UIWindow.cs:91)
04-15 11:35:38.147 8650 8700 I Unity : IjsUiFramework.UIController:HideWindow(UIWindows, WindowTweenCallback, WindowTweenCallback) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\UI\UIController.cs:160)
04-15 11:35:38.147 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:SetTurn() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:894)
04-15 11:35:38.147 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewContro
04-15 11:35:38.156 8650 8700 I Unity :
04-15 11:35:38.156 8650 8700 I Unity :
04-15 11:35:38.156 8650 8700 I Unity : SetTurn to 1 : => member name: SetTurn : => source line number: 896
04-15 11:35:38.156 8650 8700 I Unity :
04-15 11:35:38.156 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:38.156 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:38.156 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:38.156 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:38.156 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:38.156 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:SetTurn() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:896)
04-15 11:35:38.156 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onSetTurn(MonoPlayer) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2626)
04-15 11:35:38.156 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onSetTurnFromPhoton(Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:2387)
04-15 11:35:38.156 8650 8700 I Unity : PhotonManager:onSet
04-15 11:35:38.165 8650 8700 I Unity :
04-15 11:35:38.165 8650 8700 I Unity :
04-15 11:35:38.165 8650 8700 I Unity : PlayVoiceSFX VoiceItsYourTurn 1 : => member name: PlayVoiceSFX : => source line number: 148
04-15 11:35:38.165 8650 8700 I Unity :
04-15 11:35:38.165 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:38.165 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:38.165 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:38.165 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:38.165 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:38.165 8650 8700 I Unity : SoundManager:PlayVoiceSFX(AudioClip, Single) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\SoundManager.cs:148)
04-15 11:35:38.165 8650 8700 I Unity : SoundManager:PlayVoiceSFX(AudioClips, Single) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\SoundManager.cs:67)
04-15 11:35:38.165 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:SetTurn() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:899)
04-15 11:35:38.165 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onSetTurn(MonoPlayer) (at E:\UnityProjects\IJS\MonopolyD
04-15 11:35:38.175 8650 8700 I Unity :
04-15 11:35:38.175 8650 8700 I Unity :
04-15 11:35:38.175 8650 8700 I Unity : onSetTurn 1 : => member name: onSetTurn : => source line number: 2802
04-15 11:35:38.175 8650 8700 I Unity :
04-15 11:35:38.175 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:38.175 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:38.175 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:38.175 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:38.175 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:38.175 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onSetTurn(MonoPlayer) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:2802)
04-15 11:35:38.175 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onSetTurnFromPhoton(Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:2387)
04-15 11:35:38.175 8650 8700 I Unity : PhotonManager:onSetTurRPC(Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:1598)
04-15 11:35:38.175 8650 8700 I Unity : System.Reflection.MonoMethod:InternalInvoke(Objec
04-15 11:35:38.184 8650 8700 I Unity :
04-15 11:35:38.184 8650 8700 I Unity :
04-15 11:35:38.184 8650 8700 I Unity : ===============CARADS IN HAND=================type: PROPERTY_CARD action: UTILITY uid: 57
04-15 11:35:38.184 8650 8700 I Unity : type: ACTION_CARD action: SLY_DEAL uid: 31
04-15 11:35:38.184 8650 8700 I Unity : type: ACTION_CARD action: PASS_GO uid: 29
04-15 11:35:38.184 8650 8700 I Unity : ===============END OF CARADS IN HAND================= : => member name: logCardsInHand : => source line number: 119
04-15 11:35:38.184 8650 8700 I Unity :
04-15 11:35:38.184 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:38.184 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:38.184 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:38.184 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:38.184 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:38.184 8650 8700 I Unity : IJDV.MonopolyDeal.Model.MonoPlayer:logCardsInHand() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Model\MonoPlayer.cs:119)
04-15 11:35:38.184 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onSetTurn(MonoPlayer) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:2808)
04-15 11:35:38.184 8650 8700 I Unity : I
04-15 11:35:38.192 8650 8700 I Unity :
04-15 11:35:38.192 8650 8700 I Unity :
04-15 11:35:38.192 8650 8700 I Unity : on set turn... : => member name: onSetTurn : => source line number: 2812
04-15 11:35:38.192 8650 8700 I Unity :
04-15 11:35:38.192 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:38.192 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:38.192 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:38.192 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:38.192 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:38.192 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onSetTurn(MonoPlayer) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:2812)
04-15 11:35:38.192 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onSetTurnFromPhoton(Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:2387)
04-15 11:35:38.192 8650 8700 I Unity : PhotonManager:onSetTurRPC(Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:1598)
04-15 11:35:38.192 8650 8700 I Unity : System.Reflection.MonoMethod:InternalInvoke(Ob
04-15 11:35:38.200 8650 8700 I Unity :
04-15 11:35:38.200 8650 8700 I Unity :
04-15 11:35:38.200 8650 8700 I Unity : onCardMoveFromPhoton... : => member name: onCardMoveFromOppnt : => source line number: 2882
04-15 11:35:38.200 8650 8700 I Unity :
04-15 11:35:38.200 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:38.200 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:38.200 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:38.200 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:38.200 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:38.200 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onCardMoveFromOppnt(SerializablePlayerMove) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:2882)
04-15 11:35:38.200 8650 8700 I Unity : PhotonManager:onOtherPlayerCardMoveRPC(Byte[]) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:1546)
04-15 11:35:38.200 8650 8700 I Unity : System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
04-15 11:35:38.200 8650 8700 I Unity : System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
04-15 11:35:38.200 8650 8700 I Unity : System.Reflection.MethodBa
04-15 11:35:38.208 8650 8700 I Unity :
04-15 11:35:38.208 8650 8700 I Unity :
04-15 11:35:38.208 8650 8700 I Unity : **Cards: 2 : => member name: deSerilaize : => source line number: 33
04-15 11:35:38.208 8650 8700 I Unity :
04-15 11:35:38.208 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:38.208 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:38.208 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:38.208 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:38.208 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:38.208 8650 8700 I Unity : IJDV.MonopolyDeal.Model.SerializablePlayerMove:deSerilaize(List`1, List`1) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Model\SerializablePlayerMove.cs:33)
04-15 11:35:38.208 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onCardMoveFromOppnt(SerializablePlayerMove) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:2886)
04-15 11:35:38.208 8650 8700 I Unity : PhotonManager:onOtherPlayerCardMoveRPC(Byte[]) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:1546)
04-15 11:35:38.208 8650 8700 I Unity : System.Reflection
04-15 11:35:38.216 8650 8700 I Unity :
04-15 11:35:38.216 8650 8700 I Unity :
04-15 11:35:38.216 8650 8700 I Unity : ==============PLAYER MOVE===========
04-15 11:35:38.216 8650 8700 I Unity : From: Riya
04-15 11:35:38.216 8650 8700 I Unity : To: Riya
04-15 11:35:38.216 8650 8700 I Unity : ToPile: HAND_PILE
04-15 11:35:38.216 8650 8700 I Unity : ToProperties:
04-15 11:35:38.216 8650 8700 I Unity : isValidMv: True
04-15 11:35:38.216 8650 8700 I Unity : CardsMoved
04-15 11:35:38.216 8650 8700 I Unity : type: ACTION_CARD action: JUST_SAY_NO uid: 18 money: 4 isPureWild: False colors: 1 Hash -1768556544
04-15 11:35:38.216 8650 8700 I Unity : type: ACTION_CARD action: MY_BIRTHDAY uid: 17 money: 2 isPureWild: False colors: 1 Hash 558248576
04-15 11:35:38.216 8650 8700 I Unity : ============END OF PLAYER MOVE=========== : => member name: onCardMoveFromOppnt : => source line number: 2890
04-15 11:35:38.216 8650 8700 I Unity :
04-15 11:35:38.216 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:38.216 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:38.216 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:38.216 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:38.216 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:38.216 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onCardMoveFromOppnt(SerializablePlayerMove) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:2890)
04-15 11:35:38.216 8650 8700 I Unity : Photo
04-15 11:35:38.224 8650 8700 I Unity :
04-15 11:35:38.224 8650 8700 I Unity :
04-15 11:35:38.224 8650 8700 I Unity : onOthersCardMove : => member name: onOthersCardMove : => source line number: 1105
04-15 11:35:38.224 8650 8700 I Unity :
04-15 11:35:38.224 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:38.224 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:38.224 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:38.224 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:38.224 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:38.224 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onOthersCardMove(PlayerMoves) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:1105)
04-15 11:35:38.224 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onCardMoveFromOppnt(SerializablePlayerMove) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:2892)
04-15 11:35:38.224 8650 8700 I Unity : PhotonManager:onOtherPlayerCardMoveRPC(Byte[]) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:1546
04-15 11:35:38.233 8650 8700 I Unity :
04-15 11:35:38.233 8650 8700 I Unity :
04-15 11:35:38.233 8650 8700 I Unity : ==============PLAYER MOVE===========
04-15 11:35:38.233 8650 8700 I Unity : From: Riya
04-15 11:35:38.233 8650 8700 I Unity : To: Riya
04-15 11:35:38.233 8650 8700 I Unity : ToPile: HAND_PILE
04-15 11:35:38.233 8650 8700 I Unity : ToProperties:
04-15 11:35:38.233 8650 8700 I Unity : isValidMv: True
04-15 11:35:38.233 8650 8700 I Unity : CardsMoved
04-15 11:35:38.233 8650 8700 I Unity : type: ACTION_CARD action: JUST_SAY_NO uid: 18 money: 4 isPureWild: False colors: 1 Hash -1768556544
04-15 11:35:38.233 8650 8700 I Unity : type: ACTION_CARD action: MY_BIRTHDAY uid: 17 money: 2 isPureWild: False colors: 1 Hash 558248576
04-15 11:35:38.233 8650 8700 I Unity : ============END OF PLAYER MOVE=========== : => member name: onOthersCardMove : => source line number: 1107
04-15 11:35:38.233 8650 8700 I Unity :
04-15 11:35:38.233 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:38.233 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:38.233 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:38.233 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:38.233 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:38.233 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onOthersCardMove(PlayerMoves) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:1107)
04-15 11:35:38.233 8650 8700 I Unity : IJDV.MonopolyDeal.Cont
04-15 11:35:38.241 8650 8700 I Unity :
04-15 11:35:38.241 8650 8700 I Unity :
04-15 11:35:38.241 8650 8700 I Unity : from: Riya to: Riya : => member name: onOthersCardMove : => source line number: 1113
04-15 11:35:38.241 8650 8700 I Unity :
04-15 11:35:38.241 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:38.241 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:38.241 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:38.241 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:38.241 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:38.241 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onOthersCardMove(PlayerMoves) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:1113)
04-15 11:35:38.241 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onCardMoveFromOppnt(SerializablePlayerMove) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:2892)
04-15 11:35:38.241 8650 8700 I Unity : PhotonManager:onOtherPlayerCardMoveRPC(Byte[]) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:1
04-15 11:35:38.249 8650 8700 I Unity :
04-15 11:35:38.249 8650 8700 I Unity :
04-15 11:35:38.249 8650 8700 I Unity : addCardToHand... 5 : => member name: addCardsToHand : => source line number: 304
04-15 11:35:38.249 8650 8700 I Unity :
04-15 11:35:38.249 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:38.249 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:38.249 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:38.249 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:38.249 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:38.249 8650 8700 I Unity : IJDV.MonopolyDeal.Model.MonoPlayer:addCardsToHand(List`1) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Model\MonoPlayer.cs:304)
04-15 11:35:38.249 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onOthersCardMove(PlayerMoves) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:1174)
04-15 11:35:38.249 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onCardMoveFromOppnt(SerializablePlayerMove) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealCo
04-15 11:35:38.258 8650 8700 I Unity :
04-15 11:35:38.258 8650 8700 I Unity :
04-15 11:35:38.258 8650 8700 I Unity : onOppntPlayerCardMoveEventToView from 1 to 1 toPile HAND_PILE total cards moved 2 : => member name: onOpponentPlayerCardMoveEventToView : => source line number: 947
04-15 11:35:38.258 8650 8700 I Unity :
04-15 11:35:38.258 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:38.258 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:38.258 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:38.258 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:38.258 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:38.258 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onOpponentPlayerCardMoveEventToView(PlayerMoves) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:947)
04-15 11:35:38.258 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onCardMoveFromOppnt(SerializablePlayerMove) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:2894)
04-15 11:35:38.258 8650 8700 I Unity : PhotonManager:onOtherPlayer
04-15 11:35:38.268 8650 8700 I Unity :
04-15 11:35:38.268 8650 8700 I Unity :
04-15 11:35:38.268 8650 8700 I Unity : onOpponentPlayerCardMoveEventToView fromPlayer 1 toPlayer 1 : => member name: onOpponentPlayerCardMoveEventToView : => source line number: 952
04-15 11:35:38.268 8650 8700 I Unity :
04-15 11:35:38.268 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:38.268 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:38.268 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:38.268 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:38.268 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:38.268 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onOpponentPlayerCardMoveEventToView(PlayerMoves) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:952)
04-15 11:35:38.268 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onCardMoveFromOppnt(SerializablePlayerMove) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:2894)
04-15 11:35:38.268 8650 8700 I Unity : PhotonManager:onOtherPlayerCardMoveRPC(Byte[]) (a
04-15 11:35:38.288 8650 8700 I Unity :
04-15 11:35:38.288 8650 8700 I Unity :
04-15 11:35:38.288 8650 8700 I Unity : HideLoading : => member name: HideLoading : => source line number: 284
04-15 11:35:38.288 8650 8700 I Unity :
04-15 11:35:38.288 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:38.288 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:38.288 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:38.288 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:38.288 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:38.288 8650 8700 I Unity : Dialog:HideLoading() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\UI\DialogBox\Dialog.cs:284)
04-15 11:35:38.288 8650 8700 I Unity : DialogBox:HideLoadingScreen() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\UI\DialogBox\DialogBox.cs:132)
04-15 11:35:38.288 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:<onHideRejoingEventToView>b__203_0() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2273)
04-15 11:35:38.288 8650 8700 I Unity : LeanTween:update() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Library\PackageCache
04-15 11:35:38.291 8650 8700 I Unity :
04-15 11:35:38.291 8650 8700 I Unity :
04-15 11:35:38.291 8650 8700 I Unity : ToggleGameSceneBlackoutPanel False : => member name: ToggleGameSceneBlackoutPanel : => source line number: 648
04-15 11:35:38.291 8650 8700 I Unity :
04-15 11:35:38.291 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:38.291 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:38.291 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:38.291 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:38.291 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:38.291 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:ToggleGameSceneBlackoutPanel(Boolean, Boolean, Single, Action) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:648)
04-15 11:35:38.291 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:<onHideRejoingEventToView>b__203_0() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2274)
04-15 11:35:38.291 8650 8700 I Unity : LeanTween:update() (at E:\UnityProjects\IJS\MonopolyDe
04-15 11:35:38.317 8650 8700 I Unity :
04-15 11:35:38.317 8650 8700 I Unity :
04-15 11:35:38.317 8650 8700 I Unity : ReArrangeLocalPlayerhand : => member name: ReArrangeLocalPlayerHand : => source line number: 700
04-15 11:35:38.317 8650 8700 I Unity :
04-15 11:35:38.317 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:38.317 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:38.317 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:38.317 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:38.317 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:38.317 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:ReArrangeLocalPlayerHand(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:700)
04-15 11:35:38.317 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:<ShowDealCardsAnimation>b__89_0() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:556)
04-15 11:35:38.317 8650 8700 I Unity : <ExecuteAfterTime>d__20:MoveNext() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Msc\ExtensionUtils.cs:262)
04-15 11:35:38.317 8650 8700 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /User
04-15 11:35:38.321 8650 8700 I Unity :
04-15 11:35:38.321 8650 8700 I Unity :
04-15 11:35:38.321 8650 8700 I Unity : TogglePlayerCardsTouch False : => member name: TogglePlayerHandCardsTouch : => source line number: 629
04-15 11:35:38.321 8650 8700 I Unity :
04-15 11:35:38.321 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:38.321 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:38.321 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:38.321 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:38.321 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:38.321 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:TogglePlayerHandCardsTouch(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:629)
04-15 11:35:38.321 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:ReArrangeLocalPlayerHand(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:701)
04-15 11:35:38.321 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:<ShowDealCardsAnimation>b__89_0() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:556)
04-15 11:35:38.321 8650 8700 I Unity : <ExecuteAfterTime>d__20:M
04-15 11:35:38.329 8650 8700 I Unity :
04-15 11:35:38.329 8650 8700 I Unity :
04-15 11:35:38.329 8650 8700 I Unity : ReArrangeLocalPlayerHand playState NONE canPlay True : => member name: ReArrangeLocalPlayerHand : => source line number: 733
04-15 11:35:38.329 8650 8700 I Unity :
04-15 11:35:38.329 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:38.329 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:38.329 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:38.329 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:38.329 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:38.329 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:ReArrangeLocalPlayerHand(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:733)
04-15 11:35:38.329 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:<ShowDealCardsAnimation>b__89_0() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:556)
04-15 11:35:38.329 8650 8700 I Unity : <ExecuteAfterTime>d__20:MoveNext() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Msc\ExtensionUtils.cs:262)
04-15 11:35:38.329 8650 8700 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IE
04-15 11:35:38.545 8650 8700 I Unity :
04-15 11:35:38.545 8650 8700 I Unity :
04-15 11:35:38.545 8650 8700 I Unity : UpdateRemainingActionsLabel 1 handsplayed 0 : => member name: UpdateRemainingActionsLabel : => source line number: 585
04-15 11:35:38.545 8650 8700 I Unity :
04-15 11:35:38.545 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:38.545 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:38.545 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:38.545 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:38.545 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:38.545 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:UpdateRemainingActionsLabel(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:585)
04-15 11:35:38.545 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:<SetTurn>b__103_0() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:897)
04-15 11:35:38.545 8650 8700 I Unity : LeanTween:update() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Library\PackageCache\com.oss.leantween@36e5f888f7\Framework\LeanTween.cs:444)
04-15 11:35:38.545 8650 8700 I Unity : LeanTween:Update() (at E:\UnityProjects\I
04-15 11:35:39.138 8650 8700 I Unity :
04-15 11:35:39.138 8650 8700 I Unity :
04-15 11:35:39.138 8650 8700 I Unity : onSetTurnTimerEventToView 1 remTimeInSec 30 isLocalPlayerTurn True loc id 1 _currentPlayerID 1 equals? True : => member name: onSetTurnTimerEventToView : => source line number: 1179
04-15 11:35:39.138 8650 8700 I Unity :
04-15 11:35:39.138 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:39.138 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:39.138 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:39.138 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:39.138 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:39.138 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onSetTurnTimerEventToView(MonoPlayer, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:1179)
04-15 11:35:39.138 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.<>c__DisplayClass117_0:<onSetTurn>b__0() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:2857)
04-15 11:35:39.138 8650 8700 I Unity : <ExecuteAfterTime>d__20:MoveNext()
04-15 11:35:39.142 8650 8700 I Unity :
04-15 11:35:39.142 8650 8700 I Unity :
04-15 11:35:39.142 8650 8700 I Unity : ShowTurnTimer 30 isTurnTimerEnabled True isLocalPlayer True : => member name: ShowTurnTimer : => source line number: 904
04-15 11:35:39.142 8650 8700 I Unity :
04-15 11:35:39.142 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:39.142 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:39.142 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:39.142 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:39.142 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:39.142 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:ShowTurnTimer(Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:904)
04-15 11:35:39.142 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onSetTurnTimerEventToView(MonoPlayer, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:1181)
04-15 11:35:39.142 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.<>c__DisplayClass117_0:<onSetTurn>b__0() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Asse
04-15 11:35:39.147 8650 8700 I Unity :
04-15 11:35:39.147 8650 8700 I Unity :
04-15 11:35:39.147 8650 8700 I Unity : StartTimer time 30 _timerType TurnTimer : => member name: StartTimer : => source line number: 53
04-15 11:35:39.147 8650 8700 I Unity :
04-15 11:35:39.147 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:39.147 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:39.147 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:39.147 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:39.147 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:39.147 8650 8700 I Unity : IJDV.MonopolyDeal.Utils.Timer:StartTimer(Single, OnTimerTick, OnTimeout) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Utils\Timer.cs:53)
04-15 11:35:39.147 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:ShowTurnTimer(Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:920)
04-15 11:35:39.147 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onSetTurnTimerEventToView(MonoPlayer, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIVi
04-15 11:35:39.153 8650 8700 I Unity :
04-15 11:35:39.153 8650 8700 I Unity :
04-15 11:35:39.153 8650 8700 I Unity : IStartTimer _remainingTime 29 _onTimeout? False : => member name: IStartTimer : => source line number: 108
04-15 11:35:39.153 8650 8700 I Unity :
04-15 11:35:39.153 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:39.153 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:39.153 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:39.153 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:39.153 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:39.153 8650 8700 I Unity : IJDV.MonopolyDeal.Utils.<IStartTimer>d__26:MoveNext() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Utils\Timer.cs:108)
04-15 11:35:39.153 8650 8700 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
04-15 11:35:39.153 8650 8700 I Unity : UnityEngine.MonoBehaviour:StartCoroutineManaged(String, Object)
04-15 11:35:39.153 8650 8700 I Unity : UnityEngine.MonoBehaviour:StartCoroutine(String, Object) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/MonoBehaviour.bindings.cs:79)
04-15 11:35:39.153 8650 8700 I Unity : UnityEngine.MonoB
04-15 11:35:39.157 8650 8700 I Unity :
04-15 11:35:39.157 8650 8700 I Unity :
04-15 11:35:39.157 8650 8700 I Unity : SlideToggleCardActionsPanel True == _showingLocalPlayerActionRootPanel True : => member name: SlideToggleCardActionsPanel : => source line number: 2833
04-15 11:35:39.157 8650 8700 I Unity :
04-15 11:35:39.157 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:39.157 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:39.157 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:39.157 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:39.157 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:39.157 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:SlideToggleCardActionsPanel(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2833)
04-15 11:35:39.157 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:ShowTurnTimer(Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:950)
04-15 11:35:39.157 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onSetTurnTimerEventToView(MonoPlayer, Int32) (at
04-15 11:35:39.160 8650 8700 I Unity :
04-15 11:35:39.160 8650 8700 I Unity :
04-15 11:35:39.160 8650 8700 I Unity : ToggleShowPassButton True : => member name: ToggleShowPassButton : => source line number: 2924
04-15 11:35:39.160 8650 8700 I Unity :
04-15 11:35:39.160 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:39.160 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:39.160 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:39.160 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:39.160 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:39.160 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:ToggleShowPassButton(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2924)
04-15 11:35:39.160 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onSetTurnTimerEventToView(MonoPlayer, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:1184)
04-15 11:35:39.160 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.<>c__DisplayClass117_0:<onSetTurn>b__0() (at E:\UnityProjects\IJS
04-15 11:35:39.164 8650 8700 I Unity :
04-15 11:35:39.164 8650 8700 I Unity :
04-15 11:35:39.164 8650 8700 I Unity : onUpdatePlayerPlayStateEventToView name: Riya id: 1 seat: 0 type: LOCAL isAi: False playState READY_TO_PLAY handsplayed 0 isMyTurn True canPlay True localPlayer id 1 currentPlayerID 1 : => member name: onUpdatePlayerPlayStateEventToView : => source line number: 1938
04-15 11:35:39.164 8650 8700 I Unity :
04-15 11:35:39.164 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:39.164 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:39.164 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:39.164 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:39.164 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:39.164 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdatePlayerPlayStateEventToView(MonoPlayer, PlayState) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:1938)
04-15 11:35:39.164 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.<>c__DisplayClass117_0:<onSetTurn>b__0() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\As
04-15 11:35:39.168 8650 8700 I Unity :
04-15 11:35:39.168 8650 8700 I Unity :
04-15 11:35:39.168 8650 8700 I Unity : ClearCacheCurSelectedUICard : => member name: ClearCacheCurSelectedUICard : => source line number: 2821
04-15 11:35:39.168 8650 8700 I Unity :
04-15 11:35:39.168 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:39.168 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:39.168 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:39.168 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:39.168 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:39.168 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:ClearCacheCurSelectedUICard() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2821)
04-15 11:35:39.168 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdatePlayerPlayStateEventToView(MonoPlayer, PlayState) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:1955)
04-15 11:35:39.168 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.<>c__DisplayClass117_0:<onSetTurn>b__0() (
04-15 11:35:39.172 8650 8700 I Unity :
04-15 11:35:39.172 8650 8700 I Unity :
04-15 11:35:39.172 8650 8700 I Unity : TogglePlayerCardsTouch True : => member name: TogglePlayerHandCardsTouch : => source line number: 629
04-15 11:35:39.172 8650 8700 I Unity :
04-15 11:35:39.172 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:39.172 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:39.172 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:39.172 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:39.172 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:39.172 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:TogglePlayerHandCardsTouch(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:629)
04-15 11:35:39.172 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdatePlayerPlayStateEventToView(MonoPlayer, PlayState) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:1961)
04-15 11:35:39.172 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.<>c__DisplayClass117_0:<onSetTurn>b__0() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyD
04-15 11:35:39.177 8650 8700 I Unity :
04-15 11:35:39.177 8650 8700 I Unity :
04-15 11:35:39.177 8650 8700 I Unity : ReArrangeLocalPlayerhand : => member name: ReArrangeLocalPlayerHand : => source line number: 700
04-15 11:35:39.177 8650 8700 I Unity :
04-15 11:35:39.177 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:39.177 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:39.177 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:39.177 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:39.177 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:39.177 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:ReArrangeLocalPlayerHand(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:700)
04-15 11:35:39.177 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdatePlayerPlayStateEventToView(MonoPlayer, PlayState) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:1964)
04-15 11:35:39.177 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.<>c__DisplayClass117_0:<onSetTurn>b__0() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\As
04-15 11:35:39.182 8650 8700 I Unity :
04-15 11:35:39.182 8650 8700 I Unity :
04-15 11:35:39.182 8650 8700 I Unity : TogglePlayerCardsTouch False : => member name: TogglePlayerHandCardsTouch : => source line number: 629
04-15 11:35:39.182 8650 8700 I Unity :
04-15 11:35:39.182 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:39.182 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:39.182 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:39.182 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:39.182 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:39.182 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:TogglePlayerHandCardsTouch(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:629)
04-15 11:35:39.182 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:ReArrangeLocalPlayerHand(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:701)
04-15 11:35:39.182 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdatePlayerPlayStateEventToView(MonoPlayer, PlayState) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDe
04-15 11:35:39.187 8650 8700 I Unity :
04-15 11:35:39.187 8650 8700 I Unity :
04-15 11:35:39.187 8650 8700 I Unity : ReArrangeLocalPlayerHand playState READY_TO_PLAY canPlay True : => member name: ReArrangeLocalPlayerHand : => source line number: 733
04-15 11:35:39.187 8650 8700 I Unity :
04-15 11:35:39.187 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:39.187 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:39.187 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:39.187 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:39.187 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:39.187 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:ReArrangeLocalPlayerHand(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:733)
04-15 11:35:39.187 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdatePlayerPlayStateEventToView(MonoPlayer, PlayState) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:1964)
04-15 11:35:39.187 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.<>c__DisplayClass117_0:<onSetTurn>b__0() (at E:\UnityProjects\
04-15 11:35:39.191 8650 8700 I Unity :
04-15 11:35:39.191 8650 8700 I Unity :
04-15 11:35:39.191 8650 8700 I Unity : TogglePlayerCardsTouch True : => member name: TogglePlayerHandCardsTouch : => source line number: 629
04-15 11:35:39.191 8650 8700 I Unity :
04-15 11:35:39.191 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:39.191 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:39.191 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:39.191 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:39.191 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:39.191 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:TogglePlayerHandCardsTouch(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:629)
04-15 11:35:39.191 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:ReArrangeLocalPlayerHand(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:736)
04-15 11:35:39.191 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdatePlayerPlayStateEventToView(MonoPlayer, PlayState) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDea
04-15 11:35:40.119 8650 8700 I Unity :
04-15 11:35:40.119 8650 8700 I Unity :
04-15 11:35:40.119 8650 8700 I Unity : Show local player waitng for ack panel : => member name: ShowLocalPlayerWaitForOppACKPanel : => source line number: 2197
04-15 11:35:40.119 8650 8700 I Unity :
04-15 11:35:40.119 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:40.119 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:40.119 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:40.119 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:40.119 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:40.119 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:ShowLocalPlayerWaitForOppACKPanel(Boolean, String) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:2197)
04-15 11:35:40.119 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:<onUpdatePlayerPlayStateEventToView>b__185_1() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:1958)
04-15 11:35:40.119 8650 8700 I Unity : LeanTween:update() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Library\PackageCache\c
04-15 11:35:40.123 8650 8700 I Unity :
04-15 11:35:40.123 8650 8700 I Unity :
04-15 11:35:40.123 8650 8700 I Unity : ToggleEnablePassActionButton True : => member name: ToggleEnablePassActionButton : => source line number: 2913
04-15 11:35:40.123 8650 8700 I Unity :
04-15 11:35:40.123 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:40.123 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:40.123 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:40.123 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:40.123 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:40.123 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:ToggleEnablePassActionButton(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2913)
04-15 11:35:40.123 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:<onUpdatePlayerPlayStateEventToView>b__185_2() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:1972)
04-15 11:35:40.123 8650 8700 I Unity : LeanTween:update() (at E:\UnityProjects\IJS\MonopolyDealsGit\Monopol
04-15 11:35:40.126 8650 8700 I Unity :
04-15 11:35:40.126 8650 8700 I Unity :
04-15 11:35:40.126 8650 8700 I Unity : IStartTimer _remainingTime 28 _onTimeout? False : => member name: IStartTimer : => source line number: 108
04-15 11:35:40.126 8650 8700 I Unity :
04-15 11:35:40.126 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:40.126 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:40.126 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:40.126 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:40.126 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:40.126 8650 8700 I Unity : IJDV.MonopolyDeal.Utils.<IStartTimer>d__26:MoveNext() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Utils\Timer.cs:108)
04-15 11:35:40.126 8650 8700 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
04-15 11:35:40.126 8650 8700 I Unity :
04-15 11:35:40.126 8650 8700 I Unity : (Filename: E Line: 0)
04-15 11:35:40.126 8650 8700 I Unity :
04-15 11:35:41.146 8650 8700 I Unity :
04-15 11:35:41.146 8650 8700 I Unity :
04-15 11:35:41.146 8650 8700 I Unity : IStartTimer _remainingTime 27 _onTimeout? False : => member name: IStartTimer : => source line number: 108
04-15 11:35:41.146 8650 8700 I Unity :
04-15 11:35:41.146 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:41.146 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:41.146 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:41.146 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:41.146 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:41.146 8650 8700 I Unity : IJDV.MonopolyDeal.Utils.<IStartTimer>d__26:MoveNext() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Utils\Timer.cs:108)
04-15 11:35:41.146 8650 8700 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
04-15 11:35:41.146 8650 8700 I Unity :
04-15 11:35:41.146 8650 8700 I Unity : (Filename: E Line: 0)
04-15 11:35:41.146 8650 8700 I Unity :
04-15 11:35:42.121 8650 8700 I Unity :
04-15 11:35:42.121 8650 8700 I Unity :
04-15 11:35:42.121 8650 8700 I Unity : IStartTimer _remainingTime 26 _onTimeout? False : => member name: IStartTimer : => source line number: 108
04-15 11:35:42.121 8650 8700 I Unity :
04-15 11:35:42.121 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:42.121 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:42.121 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:42.121 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:42.121 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:42.121 8650 8700 I Unity : IJDV.MonopolyDeal.Utils.<IStartTimer>d__26:MoveNext() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Utils\Timer.cs:108)
04-15 11:35:42.121 8650 8700 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
04-15 11:35:42.121 8650 8700 I Unity :
04-15 11:35:42.121 8650 8700 I Unity : (Filename: E Line: 0)
04-15 11:35:42.121 8650 8700 I Unity :
04-15 11:35:43.141 8650 8700 I Unity :
04-15 11:35:43.141 8650 8700 I Unity :
04-15 11:35:43.141 8650 8700 I Unity : IStartTimer _remainingTime 25 _onTimeout? False : => member name: IStartTimer : => source line number: 108
04-15 11:35:43.141 8650 8700 I Unity :
04-15 11:35:43.141 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:43.141 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:43.141 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:43.141 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:43.141 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:43.141 8650 8700 I Unity : IJDV.MonopolyDeal.Utils.<IStartTimer>d__26:MoveNext() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Utils\Timer.cs:108)
04-15 11:35:43.141 8650 8700 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
04-15 11:35:43.141 8650 8700 I Unity :
04-15 11:35:43.141 8650 8700 I Unity : (Filename: E Line: 0)
04-15 11:35:43.141 8650 8700 I Unity :
04-15 11:35:43.735 8650 8700 I Unity :
04-15 11:35:43.735 8650 8700 I Unity :
04-15 11:35:43.735 8650 8700 I Unity : OnPointerClick tapMode PropSwap canPlay? True tweeningCard False isMultiSelectEnabled False playState READY_TO_PLAY selectingForCardSwap False for WATER
04-15 11:35:43.735 8650 8700 I Unity : WORKS : => member name: OnPointerClick : => source line number: 617
04-15 11:35:43.735 8650 8700 I Unity :
04-15 11:35:43.735 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:43.735 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:43.735 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:43.735 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:43.735 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:43.735 8650 8700 I Unity : IJDV.MonopolyDeal.View.UICard:OnPointerClick(PointerEventData) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UICard.cs:617)
04-15 11:35:43.735 8650 8700 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at E:\UnityInstalls\2019.4.11f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.ugui\Runtime\EventSystem\ExecuteEvents.cs:50)
04-15 11:35:43.735 8650 8700 I Unity : UnityEngine.EventSystems.Execute
04-15 11:35:43.744 8650 8700 I Unity :
04-15 11:35:43.744 8650 8700 I Unity :
04-15 11:35:43.744 8650 8700 I Unity : ToggleShowCardActionsPanel True _showingLocalPlayerActionPanel False : => member name: ToggleShowCardActionsPanel : => source line number: 2853
04-15 11:35:43.744 8650 8700 I Unity :
04-15 11:35:43.744 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:43.744 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:43.744 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:43.744 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:43.744 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:43.744 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:ToggleShowCardActionsPanel(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2853)
04-15 11:35:43.744 8650 8700 I Unity : IJDV.MonopolyDeal.View.UICard:OnPointerClick(PointerEventData) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UICard.cs:660)
04-15 11:35:43.744 8650 8700 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at E:\UnityInstalls\201
04-15 11:35:43.749 8650 8700 I Unity :
04-15 11:35:43.749 8650 8700 I Unity :
04-15 11:35:43.749 8650 8700 I Unity : SlideToggleCardActionsPanel True == _showingLocalPlayerActionRootPanel True : => member name: SlideToggleCardActionsPanel : => source line number: 2833
04-15 11:35:43.749 8650 8700 I Unity :
04-15 11:35:43.749 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:43.749 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:43.749 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:43.749 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:43.749 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:43.749 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:SlideToggleCardActionsPanel(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2833)
04-15 11:35:43.749 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:ToggleShowCardActionsPanel(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2860)
04-15 11:35:43.749 8650 8700 I Unity : IJDV.MonopolyDeal.View.UICard:OnPointer
04-15 11:35:43.761 8650 8700 I Unity :
04-15 11:35:43.761 8650 8700 I Unity :
04-15 11:35:43.761 8650 8700 I Unity : CacheCurSelectedUICard type: PROPERTY_CARD action: UTILITY uid: 57 money: 2 isPureWild: False colors: 1 Hash 805092864 : => member name: CacheCurSelectedUICard : => source line number: 2812
04-15 11:35:43.761 8650 8700 I Unity :
04-15 11:35:43.761 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:43.761 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:43.761 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:43.761 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:43.761 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:43.761 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:CacheCurSelectedUICard(UICard) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2812)
04-15 11:35:43.761 8650 8700 I Unity : IJDV.MonopolyDeal.View.UICard:OnPointerClick(PointerEventData) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UICard.cs:677)
04-15 11:35:43.761 8650 8700 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler
04-15 11:35:43.767 8650 8700 I Unity :
04-15 11:35:43.767 8650 8700 I Unity :
04-15 11:35:43.767 8650 8700 I Unity : ToggleEnablePlayActionButton True : => member name: ToggleEnablePlayActionButton : => source line number: 2907
04-15 11:35:43.767 8650 8700 I Unity :
04-15 11:35:43.767 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:43.767 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:43.767 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:43.767 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:43.767 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:43.767 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:ToggleEnablePlayActionButton(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2907)
04-15 11:35:43.767 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:OnCardSelected(UICard) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:1512)
04-15 11:35:43.767 8650 8700 I Unity : IJDV.MonopolyDeal.View.UICard:OnPointerClick(PointerEventData) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDe
04-15 11:35:43.772 8650 8700 I Unity :
04-15 11:35:43.772 8650 8700 I Unity :
04-15 11:35:43.772 8650 8700 I Unity : TogglePlayerCardsTouch False : => member name: TogglePlayerHandCardsTouch : => source line number: 629
04-15 11:35:43.772 8650 8700 I Unity :
04-15 11:35:43.772 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:43.772 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:43.772 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:43.772 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:43.772 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:43.772 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:TogglePlayerHandCardsTouch(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:629)
04-15 11:35:43.772 8650 8700 I Unity : IJDV.MonopolyDeal.View.UICard:OnPointerClick(PointerEventData) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UICard.cs:679)
04-15 11:35:43.772 8650 8700 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at E:\UnityInstalls\2019.4.11f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.ugui\Runtime\EventSyst
04-15 11:35:43.920 8650 8700 I Unity :
04-15 11:35:43.920 8650 8700 I Unity :
04-15 11:35:43.920 8650 8700 I Unity : TogglePlayerCardsTouch False : => member name: TogglePlayerHandCardsTouch : => source line number: 629
04-15 11:35:43.920 8650 8700 I Unity :
04-15 11:35:43.920 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:43.920 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:43.920 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:43.920 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:43.920 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:43.920 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:TogglePlayerHandCardsTouch(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:629)
04-15 11:35:43.920 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:ReArrangeLocalPlayerhandRect(Boolean, Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:751)
04-15 11:35:43.920 8650 8700 I Unity : IJDV.MonopolyDeal.View.<>c__DisplayClass127_0:<OnPointerClick>b__2() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UICard.cs:684)
04-15 11:35:43.920 8650 8700 I Unity : LeanTween:u
04-15 11:35:43.924 8650 8700 I Unity :
04-15 11:35:43.924 8650 8700 I Unity :
04-15 11:35:43.924 8650 8700 I Unity : TogglePlayerCardsTouch True : => member name: TogglePlayerHandCardsTouch : => source line number: 629
04-15 11:35:43.924 8650 8700 I Unity :
04-15 11:35:43.924 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:43.924 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:43.924 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:43.924 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:43.924 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:43.924 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:TogglePlayerHandCardsTouch(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:629)
04-15 11:35:43.924 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:ReArrangeLocalPlayerhandRect(Boolean, Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:796)
04-15 11:35:43.924 8650 8700 I Unity : IJDV.MonopolyDeal.View.<>c__DisplayClass127_0:<OnPointerClick>b__2() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UICard.cs:684)
04-15 11:35:43.924 8650 8700 I Unity : LeanTween:up
04-15 11:35:44.143 8650 8700 I Unity :
04-15 11:35:44.143 8650 8700 I Unity :
04-15 11:35:44.143 8650 8700 I Unity : IStartTimer _remainingTime 24 _onTimeout? False : => member name: IStartTimer : => source line number: 108
04-15 11:35:44.143 8650 8700 I Unity :
04-15 11:35:44.143 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:44.143 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:44.143 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:44.143 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:44.143 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:44.143 8650 8700 I Unity : IJDV.MonopolyDeal.Utils.<IStartTimer>d__26:MoveNext() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Utils\Timer.cs:108)
04-15 11:35:44.143 8650 8700 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
04-15 11:35:44.143 8650 8700 I Unity :
04-15 11:35:44.143 8650 8700 I Unity : (Filename: E Line: 0)
04-15 11:35:44.143 8650 8700 I Unity :
04-15 11:35:44.527 8650 8700 I Unity :
04-15 11:35:44.527 8650 8700 I Unity :
04-15 11:35:44.527 8650 8700 I Unity : PerformCardTapPlayTheCard True handsplayed 0 : => member name: PerformCardTapPlayTheCard : => source line number: 1018
04-15 11:35:44.527 8650 8700 I Unity :
04-15 11:35:44.527 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:44.527 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:44.527 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:44.527 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:44.527 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:44.527 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:PerformCardTapPlayTheCard() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:1018)
04-15 11:35:44.527 8650 8700 I Unity : UnityEngine.Events.InvokableCall:Invoke() (at /Users/bokken/buildslave/unity/build/Runtime/Export/UnityEvent/UnityEvent.cs:166)
04-15 11:35:44.527 8650 8700 I Unity : UnityEngine.Events.UnityEvent:Invoke() (at /Users/bokken/buildslave/unity/build/Runtime/Export/UnityEvent/UnityEvent/UnityEvent_0.cs:58)
04-15 11:35:44.527 8650 8700 I Unity : IjsUiFramework.UIButton:TriggerClick() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals
04-15 11:35:44.530 8650 8700 I Unity :
04-15 11:35:44.530 8650 8700 I Unity :
04-15 11:35:44.530 8650 8700 I Unity : PerformCardTapPlayTheCard selectedCard Hash 2059530240 type PROPERTY_CARD : => member name: PerformCardTapPlayTheCard : => source line number: 1022
04-15 11:35:44.530 8650 8700 I Unity :
04-15 11:35:44.530 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:44.530 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:44.530 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:44.530 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:44.530 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:44.530 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:PerformCardTapPlayTheCard() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:1022)
04-15 11:35:44.530 8650 8700 I Unity : UnityEngine.Events.InvokableCall:Invoke() (at /Users/bokken/buildslave/unity/build/Runtime/Export/UnityEvent/UnityEvent.cs:166)
04-15 11:35:44.530 8650 8700 I Unity : UnityEngine.Events.UnityEvent:Invoke() (at /Users/bokken/buildslave/unity/build/Runtime/Export/UnityEvent/UnityEvent/UnityEvent_0.cs:58)
04-15 11:35:44.530 8650 8700 I Unity : IjsUiFramework.UIButton:TriggerClick() (at E:\UnityProjects\IJS\M
04-15 11:35:44.534 8650 8700 I Unity :
04-15 11:35:44.534 8650 8700 I Unity :
04-15 11:35:44.534 8650 8700 I Unity : TogglePlayerCardsTouch False : => member name: TogglePlayerHandCardsTouch : => source line number: 629
04-15 11:35:44.534 8650 8700 I Unity :
04-15 11:35:44.534 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:44.534 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:44.534 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:44.534 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:44.534 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:44.534 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:TogglePlayerHandCardsTouch(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:629)
04-15 11:35:44.534 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:PerformCardTapPlayTheCard() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:1125)
04-15 11:35:44.534 8650 8700 I Unity : UnityEngine.Events.InvokableCall:Invoke() (at /Users/bokken/buildslave/unity/build/Runtime/Export/UnityEvent/UnityEvent.cs:166)
04-15 11:35:44.534 8650 8700 I Unity : UnityEngine.Events.UnityEvent:Invoke() (at /Users/bokken/buildslave/unity/
04-15 11:35:44.542 8650 8700 I Unity :
04-15 11:35:44.542 8650 8700 I Unity :
04-15 11:35:44.542 8650 8700 I Unity : ToggleEnablePassActionButton False : => member name: ToggleEnablePassActionButton : => source line number: 2913
04-15 11:35:44.542 8650 8700 I Unity :
04-15 11:35:44.542 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:44.542 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:44.542 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:44.542 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:44.542 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:44.542 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:ToggleEnablePassActionButton(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2913)
04-15 11:35:44.542 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:PerformCardTapPlayTheCard() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:1126)
04-15 11:35:44.542 8650 8700 I Unity : UnityEngine.Events.InvokableCall:Invoke() (at /Users/bokken/buildslave/unity/build/Runtime/Export/UnityEvent/UnityEvent.cs:166)
04-15 11:35:44.542 8650 8700 I Unity : UnityEngin
04-15 11:35:44.545 8650 8700 I Unity :
04-15 11:35:44.545 8650 8700 I Unity :
04-15 11:35:44.545 8650 8700 I Unity : canAddProperty 0 : => member name: PerformCardTapPlayTheCard : => source line number: 1131
04-15 11:35:44.545 8650 8700 I Unity :
04-15 11:35:44.545 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:44.545 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:44.545 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:44.545 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:44.545 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:44.545 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:PerformCardTapPlayTheCard() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:1131)
04-15 11:35:44.545 8650 8700 I Unity : UnityEngine.Events.InvokableCall:Invoke() (at /Users/bokken/buildslave/unity/build/Runtime/Export/UnityEvent/UnityEvent.cs:166)
04-15 11:35:44.545 8650 8700 I Unity : UnityEngine.Events.UnityEvent:Invoke() (at /Users/bokken/buildslave/unity/build/Runtime/Export/UnityEvent/UnityEvent/UnityEvent_0.cs:58)
04-15 11:35:44.545 8650 8700 I Unity : IjsUiFramework.UIButton:TriggerClick() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\UIFramework\UI\UIButt
04-15 11:35:44.549 8650 8700 I Unity :
04-15 11:35:44.549 8650 8700 I Unity :
04-15 11:35:44.549 8650 8700 I Unity : IsNullOrEmpty 0 : => member name: IsNullOrEmpty : => source line number: 121
04-15 11:35:44.549 8650 8700 I Unity :
04-15 11:35:44.549 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:44.549 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:44.549 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:44.549 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:44.549 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:44.549 8650 8700 I Unity : ExtensionUtils:IsNullOrEmpty(IEnumerable`1) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Msc\ExtensionUtils.cs:121)
04-15 11:35:44.549 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:PerformCardTapPlayTheCard() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:1133)
04-15 11:35:44.549 8650 8700 I Unity : UnityEngine.Events.InvokableCall:Invoke() (at /Users/bokken/buildslave/unity/build/Runtime/Export/UnityEvent/UnityEvent.cs:166)
04-15 11:35:44.549 8650 8700 I Unity : UnityEngine.Events.UnityEvent:Invoke() (at /Users/bokken/buildslave/unity/build/Runtime/Export/UnityEvent/UnityEvent/UnityEvent_0.cs
04-15 11:35:44.554 8650 8700 I Unity :
04-15 11:35:44.554 8650 8700 I Unity :
04-15 11:35:44.554 8650 8700 I Unity : onMoveCardToPropPile... Riya player.isRequstingLatestData False : => member name: onMoveCardToPropertyPile : => source line number: 2043
04-15 11:35:44.554 8650 8700 I Unity :
04-15 11:35:44.554 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:44.554 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:44.554 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:44.554 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:44.554 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:44.554 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onMoveCardToPropertyPile(MonoPlayer, MonoPlayer, List`1, Properties, Properties) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:2043)
04-15 11:35:44.554 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:PerformCardTapPlayTheCard() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:1165)
04-15 11:35:44.554 8650 8700 I Unity : UnityEngine.Events.InvokableCall:Invoke() (at /Users/bokken/buildslave/unity/build/Runtime
04-15 11:35:44.559 8650 8700 I Unity :
04-15 11:35:44.559 8650 8700 I Unity :
04-15 11:35:44.559 8650 8700 I Unity : onUpdatePlayerPlayStateEventToView name: Riya id: 1 seat: 0 type: LOCAL isAi: False playState TWEENING_CARD handsplayed 0 isMyTurn True canPlay True localPlayer id 1 currentPlayerID 1 : => member name: onUpdatePlayerPlayStateEventToView : => source line number: 1938
04-15 11:35:44.559 8650 8700 I Unity :
04-15 11:35:44.559 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:44.559 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:44.559 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:44.559 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:44.559 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:44.559 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdatePlayerPlayStateEventToView(MonoPlayer, PlayState) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:1938)
04-15 11:35:44.559 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onMoveCardToPropertyPile(MonoPlayer, MonoPlayer, List`1, Properties, Properties)
04-15 11:35:44.563 8650 8700 I Unity :
04-15 11:35:44.563 8650 8700 I Unity :
04-15 11:35:44.563 8650 8700 I Unity : TogglePlayerCardsTouch False : => member name: TogglePlayerHandCardsTouch : => source line number: 629
04-15 11:35:44.563 8650 8700 I Unity :
04-15 11:35:44.563 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:44.563 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:44.563 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:44.563 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:44.563 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:44.563 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:TogglePlayerHandCardsTouch(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:629)
04-15 11:35:44.563 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdatePlayerPlayStateEventToView(MonoPlayer, PlayState) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:1985)
04-15 11:35:44.563 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onMoveCardToPropertyPile(MonoPlayer, MonoPlayer, List`1, Properties, Pro
04-15 11:35:44.567 8650 8700 I Unity :
04-15 11:35:44.567 8650 8700 I Unity :
04-15 11:35:44.567 8650 8700 I Unity : fromProp NULL... : => member name: onMoveCardToPropertyPile : => source line number: 2069
04-15 11:35:44.567 8650 8700 I Unity :
04-15 11:35:44.567 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:44.567 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:44.567 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:44.567 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:44.567 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:44.567 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onMoveCardToPropertyPile(MonoPlayer, MonoPlayer, List`1, Properties, Properties) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:2069)
04-15 11:35:44.567 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:PerformCardTapPlayTheCard() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:1165)
04-15 11:35:44.567 8650 8700 I Unity : UnityEngine.Events.InvokableCall:Invoke() (at /Users/bokken/buildslave/unity/build/Runtime/Export/UnityEvent/UnityEvent.cs:166)
04-15 11:35:44.567 8650 8700 I Unity : UnityEng
04-15 11:35:44.572 8650 8700 I Unity :
04-15 11:35:44.572 8650 8700 I Unity :
04-15 11:35:44.572 8650 8700 I Unity : Adding new property : => member name: addNewProperty : => source line number: 649
04-15 11:35:44.572 8650 8700 I Unity :
04-15 11:35:44.572 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:44.572 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:44.572 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:44.572 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:44.572 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:44.572 8650 8700 I Unity : IJDV.MonopolyDeal.Model.MonoPlayer:addNewProperty(Card) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Model\MonoPlayer.cs:649)
04-15 11:35:44.572 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onMoveCardToPropertyPile(MonoPlayer, MonoPlayer, List`1, Properties, Properties) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:2073)
04-15 11:35:44.572 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:PerformCardTapPlayTheCard() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Vie
04-15 11:35:44.577 8650 8700 I Unity :
04-15 11:35:44.577 8650 8700 I Unity :
04-15 11:35:44.577 8650 8700 I Unity : PrimaryColor: #A2CEC2 key: 2 : => member name: updatePrimayColorAndKey : => source line number: 232
04-15 11:35:44.577 8650 8700 I Unity :
04-15 11:35:44.577 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:44.577 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:44.577 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:44.577 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:44.577 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:44.577 8650 8700 I Unity : IJDV.MonopolyDeal.Model.Properties:updatePrimayColorAndKey() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Model\Properties.cs:232)
04-15 11:35:44.577 8650 8700 I Unity : IJDV.MonopolyDeal.Model.Properties:addProperty(Card) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Model\Properties.cs:204)
04-15 11:35:44.577 8650 8700 I Unity : IJDV.MonopolyDeal.Model.MonoPlayer:addNewProperty(Card) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Model\MonoPlayer.cs:651)
04-15 11:35:44.577 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:o
04-15 11:35:44.581 8650 8700 I Unity :
04-15 11:35:44.581 8650 8700 I Unity :
04-15 11:35:44.581 8650 8700 I Unity : fromProp: 2 : => member name: onMoveCardToPropertyPile : => source line number: 2083
04-15 11:35:44.581 8650 8700 I Unity :
04-15 11:35:44.581 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:44.581 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:44.581 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:44.581 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:44.581 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:44.581 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onMoveCardToPropertyPile(MonoPlayer, MonoPlayer, List`1, Properties, Properties) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:2083)
04-15 11:35:44.581 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:PerformCardTapPlayTheCard() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:1165)
04-15 11:35:44.581 8650 8700 I Unity : UnityEngine.Events.InvokableCall:Invoke() (at /Users/bokken/buildslave/unity/build/Runtime/Export/UnityEvent/UnityEvent.cs:166)
04-15 11:35:44.581 8650 8700 I Unity : UnityEngine.Ev
04-15 11:35:44.585 8650 8700 I Unity :
04-15 11:35:44.585 8650 8700 I Unity :
04-15 11:35:44.585 8650 8700 I Unity : fromProp: 1 : => member name: onMoveCardToPropertyPile : => source line number: 2096
04-15 11:35:44.585 8650 8700 I Unity :
04-15 11:35:44.585 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:44.585 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:44.585 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:44.585 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:44.585 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:44.585 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onMoveCardToPropertyPile(MonoPlayer, MonoPlayer, List`1, Properties, Properties) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:2096)
04-15 11:35:44.585 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:PerformCardTapPlayTheCard() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:1165)
04-15 11:35:44.585 8650 8700 I Unity : UnityEngine.Events.InvokableCall:Invoke() (at /Users/bokken/buildslave/unity/build/Runtime/Export/UnityEvent/UnityEvent.cs:166)
04-15 11:35:44.585 8650 8700 I Unity : UnityEngine.Ev
04-15 11:35:44.589 8650 8700 I Unity :
04-15 11:35:44.589 8650 8700 I Unity :
04-15 11:35:44.589 8650 8700 I Unity : onMoveCardToPropertyPile: PP count: 1 : => member name: onMoveCardToPropertyPile : => source line number: 2097
04-15 11:35:44.589 8650 8700 I Unity :
04-15 11:35:44.589 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:44.589 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:44.589 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:44.589 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:44.589 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:44.589 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onMoveCardToPropertyPile(MonoPlayer, MonoPlayer, List`1, Properties, Properties) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:2097)
04-15 11:35:44.589 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:PerformCardTapPlayTheCard() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:1165)
04-15 11:35:44.589 8650 8700 I Unity : UnityEngine.Events.InvokableCall:Invoke() (at /Users/bokken/buildslave/unity/build/Runtime/Export/UnityEvent/UnityEv
04-15 11:35:44.594 8650 8700 I Unity :
04-15 11:35:44.594 8650 8700 I Unity :
04-15 11:35:44.594 8650 8700 I Unity : ->...... onCardMoveEventToView _playerCurUIAction DISCARD_CARD from 1 to 1 toPile PROPERTY_PILE total cards moved 1 : => member name: onLocalPlayerCardMoveEventToView : => source line number: 782
04-15 11:35:44.594 8650 8700 I Unity :
04-15 11:35:44.594 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:44.594 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:44.594 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:44.594 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:44.594 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:44.594 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onLocalPlayerCardMoveEventToView(PlayerMoves) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:782)
04-15 11:35:44.594 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onMoveCardToPropertyPile(MonoPlayer, MonoPlayer, List`1, Properties, Properties) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\
04-15 11:35:44.599 8650 8700 I Unity :
04-15 11:35:44.599 8650 8700 I Unity :
04-15 11:35:44.599 8650 8700 I Unity : RemoveCardFromHand True : => member name: RemoveCardFromHand : => source line number: 1821
04-15 11:35:44.599 8650 8700 I Unity :
04-15 11:35:44.599 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:44.599 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:44.599 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:44.599 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:44.599 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:44.599 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:RemoveCardFromHand(UICard) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:1821)
04-15 11:35:44.599 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:OnLocPlayerMoveCardToPropertyPile(PlayerMoves, UICard) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:1759)
04-15 11:35:44.599 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onLocalPlayerCardMoveEventToView(PlayerMoves) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Control
04-15 11:35:44.605 8650 8700 I Unity :
04-15 11:35:44.605 8650 8700 I Unity :
04-15 11:35:44.605 8650 8700 I Unity : OnMoveCardToPropertyPile ==============PLAYER MOVE===========
04-15 11:35:44.605 8650 8700 I Unity : From: Riya
04-15 11:35:44.605 8650 8700 I Unity : To: Riya
04-15 11:35:44.605 8650 8700 I Unity : ToPile: PROPERTY_PILE
04-15 11:35:44.605 8650 8700 I Unity : ToProperties:
04-15 11:35:44.605 8650 8700 I Unity : isValidMv: True
04-15 11:35:44.605 8650 8700 I Unity : CardsMoved
04-15 11:35:44.605 8650 8700 I Unity : type: PROPERTY_CARD action: UTILITY uid: 57 money: 2 isPureWild: False colors: 1 Hash 805092864
04-15 11:35:44.605 8650 8700 I Unity : ============END OF PLAYER MOVE=========== fromPlayerProperties == null? False prop key: 2 fromPlayerProperties False toProperties True _uiProperties.Count: 1 : => member name: OnLocPlayerMoveCardToPropertyPile : => source line number: 1762
04-15 11:35:44.605 8650 8700 I Unity :
04-15 11:35:44.605 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:44.605 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:44.605 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:44.605 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:44.605 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:44.605 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:OnLocPlayerMoveCardToPropertyPile(PlayerMoves, UICard) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Monop
04-15 11:35:44.612 8650 8700 I Unity :
04-15 11:35:44.612 8650 8700 I Unity :
04-15 11:35:44.612 8650 8700 I Unity : OnMoveCardToPropertyPile not found existing prop group. Creating new one : => member name: OnLocPlayerMoveCardToPropertyPile : => source line number: 1773
04-15 11:35:44.612 8650 8700 I Unity :
04-15 11:35:44.612 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:44.612 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:44.612 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:44.612 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:44.612 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:44.612 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:OnLocPlayerMoveCardToPropertyPile(PlayerMoves, UICard) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:1773)
04-15 11:35:44.612 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onLocalPlayerCardMoveEventToView(PlayerMoves) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:908)
04-15 11:35:44.612 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onMoveCardToP
04-15 11:35:44.620 8650 8700 I Unity :
04-15 11:35:44.620 8650 8700 I Unity :
04-15 11:35:44.620 8650 8700 I Unity : UIProperties AddCard type: PROPERTY_CARD action: UTILITY uid: 57 money: 2 isPureWild: False colors: 1 Hash 805092864 key 2 : => member name: AddCard : => source line number: 116
04-15 11:35:44.620 8650 8700 I Unity :
04-15 11:35:44.620 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:44.620 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:44.620 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:44.620 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:44.620 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:44.620 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIProperties:AddCard(UICard) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIProperties.cs:116)
04-15 11:35:44.620 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:OnLocPlayerMoveCardToPropertyPile(PlayerMoves, UICard) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:1780)
04-15 11:35:44.620 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onLocalPlayerCardMoveEventToView(PlayerMoves) (at E:\U
04-15 11:35:44.631 8650 8700 I Unity :
04-15 11:35:44.631 8650 8700 I Unity :
04-15 11:35:44.631 8650 8700 I Unity : ClearCacheCurSelectedUICard type: PROPERTY_CARD action: UTILITY uid: 57 money: 2 isPureWild: False colors: 1 Hash 805092864 : => member name: ClearCacheCurSelectedUICard : => source line number: 2821
04-15 11:35:44.631 8650 8700 I Unity :
04-15 11:35:44.631 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:44.631 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:44.631 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:44.631 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:44.631 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:44.631 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:ClearCacheCurSelectedUICard() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2821)
04-15 11:35:44.631 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:OnLocPlayerMoveCardToPropertyPile(PlayerMoves, UICard) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:1793)
04-15 11:35:44.631 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.Mo
04-15 11:35:44.636 8650 8700 I Unity :
04-15 11:35:44.636 8650 8700 I Unity :
04-15 11:35:44.636 8650 8700 I Unity : ToggleShowCardActionsPanel False _showingLocalPlayerActionPanel True : => member name: ToggleShowCardActionsPanel : => source line number: 2853
04-15 11:35:44.636 8650 8700 I Unity :
04-15 11:35:44.636 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:44.636 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:44.636 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:44.636 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:44.636 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:44.636 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:ToggleShowCardActionsPanel(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2853)
04-15 11:35:44.636 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:PerformCardTapPlayTheCard() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:1167)
04-15 11:35:44.636 8650 8700 I Unity : UnityEngine.Events.InvokableCall:Invoke() (at /Users/bokken/buildslave/unity/build/Runtime/Export/UnityEvent
04-15 11:35:45.047 8650 8700 I Unity :
04-15 11:35:45.047 8650 8700 I Unity :
04-15 11:35:45.047 8650 8700 I Unity : onUpdatePlayerPlayStateEventToView name: Riya id: 1 seat: 0 type: LOCAL isAi: False playState READY_TO_PLAY handsplayed 1 isMyTurn True canPlay True localPlayer id 1 currentPlayerID 1 : => member name: onUpdatePlayerPlayStateEventToView : => source line number: 1938
04-15 11:35:45.047 8650 8700 I Unity :
04-15 11:35:45.047 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:45.047 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:45.047 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:45.047 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:45.047 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:45.047 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdatePlayerPlayStateEventToView(MonoPlayer, PlayState) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:1938)
04-15 11:35:45.047 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onPlayerStateRecvdFromView(MonoPlayer, PlayState) (at E:\UnityProjects\IJS\Monop
04-15 11:35:45.051 8650 8700 I Unity :
04-15 11:35:45.051 8650 8700 I Unity :
04-15 11:35:45.051 8650 8700 I Unity : ClearCacheCurSelectedUICard : => member name: ClearCacheCurSelectedUICard : => source line number: 2821
04-15 11:35:45.051 8650 8700 I Unity :
04-15 11:35:45.051 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:45.051 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:45.051 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:45.051 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:45.051 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:45.051 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:ClearCacheCurSelectedUICard() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2821)
04-15 11:35:45.051 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdatePlayerPlayStateEventToView(MonoPlayer, PlayState) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:1955)
04-15 11:35:45.051 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onPlayerStateRecvdFromV
04-15 11:35:45.056 8650 8700 I Unity :
04-15 11:35:45.056 8650 8700 I Unity :
04-15 11:35:45.056 8650 8700 I Unity : TogglePlayerCardsTouch True : => member name: TogglePlayerHandCardsTouch : => source line number: 629
04-15 11:35:45.056 8650 8700 I Unity :
04-15 11:35:45.056 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:45.056 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:45.056 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:45.056 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:45.056 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:45.056 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:TogglePlayerHandCardsTouch(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:629)
04-15 11:35:45.056 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdatePlayerPlayStateEventToView(MonoPlayer, PlayState) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:1961)
04-15 11:35:45.056 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onPlayerStateRecvdFromView(MonoPlayer, PlayState) (at E:\UnityProjects\IJ
04-15 11:35:45.061 8650 8700 I Unity :
04-15 11:35:45.061 8650 8700 I Unity :
04-15 11:35:45.061 8650 8700 I Unity : ReArrangeLocalPlayerhand : => member name: ReArrangeLocalPlayerHand : => source line number: 700
04-15 11:35:45.061 8650 8700 I Unity :
04-15 11:35:45.061 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:45.061 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:45.061 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:45.061 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:45.061 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:45.061 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:ReArrangeLocalPlayerHand(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:700)
04-15 11:35:45.061 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdatePlayerPlayStateEventToView(MonoPlayer, PlayState) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:1964)
04-15 11:35:45.061 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onPlayerStateRecvdFromView(MonoPlayer, PlayState) (at E:\UnityProjects\IJS\Monop
04-15 11:35:45.065 8650 8700 I Unity :
04-15 11:35:45.065 8650 8700 I Unity :
04-15 11:35:45.065 8650 8700 I Unity : TogglePlayerCardsTouch False : => member name: TogglePlayerHandCardsTouch : => source line number: 629
04-15 11:35:45.065 8650 8700 I Unity :
04-15 11:35:45.065 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:45.065 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:45.065 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:45.065 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:45.065 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:45.065 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:TogglePlayerHandCardsTouch(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:629)
04-15 11:35:45.065 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:ReArrangeLocalPlayerHand(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:701)
04-15 11:35:45.065 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdatePlayerPlayStateEventToView(MonoPlayer, PlayState) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDe
04-15 11:35:45.070 8650 8700 I Unity :
04-15 11:35:45.070 8650 8700 I Unity :
04-15 11:35:45.070 8650 8700 I Unity : ReArrangeLocalPlayerHand playState READY_TO_PLAY canPlay True : => member name: ReArrangeLocalPlayerHand : => source line number: 733
04-15 11:35:45.070 8650 8700 I Unity :
04-15 11:35:45.070 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:45.070 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:45.070 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:45.070 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:45.070 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:45.070 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:ReArrangeLocalPlayerHand(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:733)
04-15 11:35:45.070 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdatePlayerPlayStateEventToView(MonoPlayer, PlayState) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:1964)
04-15 11:35:45.070 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onPlayerStateRecvdFromView(MonoPlayer, Play
04-15 11:35:45.075 8650 8700 I Unity :
04-15 11:35:45.075 8650 8700 I Unity :
04-15 11:35:45.075 8650 8700 I Unity : TogglePlayerCardsTouch True : => member name: TogglePlayerHandCardsTouch : => source line number: 629
04-15 11:35:45.075 8650 8700 I Unity :
04-15 11:35:45.075 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:45.075 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:45.075 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:45.075 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:45.075 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:45.075 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:TogglePlayerHandCardsTouch(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:629)
04-15 11:35:45.075 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:ReArrangeLocalPlayerHand(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:736)
04-15 11:35:45.075 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdatePlayerPlayStateEventToView(MonoPlayer, PlayState) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDea
04-15 11:35:45.164 8650 8700 I Unity :
04-15 11:35:45.164 8650 8700 I Unity :
04-15 11:35:45.164 8650 8700 I Unity : IStartTimer _remainingTime 23 _onTimeout? False : => member name: IStartTimer : => source line number: 108
04-15 11:35:45.164 8650 8700 I Unity :
04-15 11:35:45.164 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:45.164 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:45.164 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:45.164 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:45.164 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:45.164 8650 8700 I Unity : IJDV.MonopolyDeal.Utils.<IStartTimer>d__26:MoveNext() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Utils\Timer.cs:108)
04-15 11:35:45.164 8650 8700 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
04-15 11:35:45.164 8650 8700 I Unity :
04-15 11:35:45.164 8650 8700 I Unity : (Filename: E Line: 0)
04-15 11:35:45.164 8650 8700 I Unity :
04-15 11:35:45.565 8650 8700 I Unity :
04-15 11:35:45.565 8650 8700 I Unity :
04-15 11:35:45.565 8650 8700 I Unity : onCardMoveFromView... True : => member name: onCardMoveFromLocalPlayer : => source line number: 2911
04-15 11:35:45.565 8650 8700 I Unity :
04-15 11:35:45.565 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:45.565 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:45.565 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:45.565 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:45.565 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:45.565 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onCardMoveFromLocalPlayer(PlayerMoves) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:2911)
04-15 11:35:45.565 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.<>c__DisplayClass153_0:<onLocalPlayerCardMoveEventToView>b__0() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:931)
04-15 11:35:45.565 8650 8700 I Unity : <ExecuteAfterTime>d__20:MoveNext() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Msc\
04-15 11:35:45.568 8650 8700 I Unity :
04-15 11:35:45.568 8650 8700 I Unity :
04-15 11:35:45.568 8650 8700 I Unity : ==============PLAYER MOVE===========
04-15 11:35:45.568 8650 8700 I Unity : From: Riya
04-15 11:35:45.568 8650 8700 I Unity : To: Riya
04-15 11:35:45.568 8650 8700 I Unity : ToPile: PROPERTY_PILE
04-15 11:35:45.568 8650 8700 I Unity : ToProperties:
04-15 11:35:45.568 8650 8700 I Unity : isValidMv: True
04-15 11:35:45.568 8650 8700 I Unity : CardsMoved
04-15 11:35:45.568 8650 8700 I Unity : type: PROPERTY_CARD action: UTILITY uid: 57 money: 2 isPureWild: False colors: 1 Hash 805092864
04-15 11:35:45.568 8650 8700 I Unity : ============END OF PLAYER MOVE=========== : => member name: onCardMoveFromLocalPlayer : => source line number: 2913
04-15 11:35:45.568 8650 8700 I Unity :
04-15 11:35:45.568 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:45.568 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:45.568 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:45.568 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:45.568 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:45.568 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onCardMoveFromLocalPlayer(PlayerMoves) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:2913)
04-15 11:35:45.568 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.<>c__DisplayClass153_0:<onLocalPlayerCardMoveEventToView>b__0() (at E:\Un
04-15 11:35:45.573 8650 8700 I Unity :
04-15 11:35:45.573 8650 8700 I Unity :
04-15 11:35:45.573 8650 8700 I Unity : onLocalCardMove ==============PLAYER MOVE===========
04-15 11:35:45.573 8650 8700 I Unity : From: Riya
04-15 11:35:45.573 8650 8700 I Unity : To: Riya
04-15 11:35:45.573 8650 8700 I Unity : ToPile: PROPERTY_PILE
04-15 11:35:45.573 8650 8700 I Unity : ToProperties:
04-15 11:35:45.573 8650 8700 I Unity : isValidMv: True
04-15 11:35:45.573 8650 8700 I Unity : CardsMoved
04-15 11:35:45.573 8650 8700 I Unity : type: PROPERTY_CARD action: UTILITY uid: 57 money: 2 isPureWild: False colors: 1 Hash 805092864
04-15 11:35:45.573 8650 8700 I Unity : ============END OF PLAYER MOVE=========== : => member name: onLocalCardMove : => source line number: 1232
04-15 11:35:45.573 8650 8700 I Unity :
04-15 11:35:45.573 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:45.573 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:45.573 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:45.573 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:45.573 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:45.573 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onLocalCardMove(PlayerMoves) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:1232)
04-15 11:35:45.573 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onCardMoveFromLocalPlayer(PlayerMoves) (at E:\UnityProject
04-15 11:35:45.578 8650 8700 I Unity :
04-15 11:35:45.578 8650 8700 I Unity :
04-15 11:35:45.578 8650 8700 I Unity : UpdateRemainingActionsLabel 1 handsplayed 1 : => member name: UpdateRemainingActionsLabel : => source line number: 585
04-15 11:35:45.578 8650 8700 I Unity :
04-15 11:35:45.578 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:45.578 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:45.578 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:45.578 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:45.578 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:45.578 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:UpdateRemainingActionsLabel(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:585)
04-15 11:35:45.578 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdatesHandsPlayedToView(MonoPlayer) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2078)
04-15 11:35:45.578 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onLocalCardMove(PlayerMoves) (at E:\UnityProjects\IJS\MonopolyDealsGit\Mon
04-15 11:35:45.582 8650 8700 I Unity :
04-15 11:35:45.582 8650 8700 I Unity :
04-15 11:35:45.582 8650 8700 I Unity : onUpdatesHandsPlayedToView 1 : => member name: onUpdatesHandsPlayedToView : => source line number: 2079
04-15 11:35:45.582 8650 8700 I Unity :
04-15 11:35:45.582 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:45.582 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:45.582 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:45.582 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:45.582 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:45.582 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:onUpdatesHandsPlayedToView(MonoPlayer) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2079)
04-15 11:35:45.582 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onLocalCardMove(PlayerMoves) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:1243)
04-15 11:35:45.582 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onCardMoveFromLocalPlayer(PlayerMoves) (at E:\UnityProjects\IJS\
04-15 11:35:45.586 8650 8700 I Unity :
04-15 11:35:45.586 8650 8700 I Unity :
04-15 11:35:45.586 8650 8700 I Unity : _isWaitingForReqAck: False : => member name: onLocalCardMove : => source line number: 1280
04-15 11:35:45.586 8650 8700 I Unity :
04-15 11:35:45.586 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:45.586 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:45.586 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:45.586 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:45.586 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:45.586 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onLocalCardMove(PlayerMoves) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:1280)
04-15 11:35:45.586 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonoDealController:onCardMoveFromLocalPlayer(PlayerMoves) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonoDealController.cs:2950)
04-15 11:35:45.586 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.<>c__DisplayClass153_0:<onLocalPlayerCardMoveEventToView>b__0() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDe
04-15 11:35:45.600 8650 8700 I Unity :
04-15 11:35:45.600 8650 8700 I Unity :
04-15 11:35:45.600 8650 8700 I Unity : onCardMove ==============PLAYER MOVE===========
04-15 11:35:45.600 8650 8700 I Unity : From: Riya
04-15 11:35:45.600 8650 8700 I Unity : To: Riya
04-15 11:35:45.600 8650 8700 I Unity : ToPile: PROPERTY_PILE
04-15 11:35:45.600 8650 8700 I Unity : ToProperties:
04-15 11:35:45.600 8650 8700 I Unity : isValidMv: True
04-15 11:35:45.600 8650 8700 I Unity : CardsMoved
04-15 11:35:45.600 8650 8700 I Unity : type: PROPERTY_CARD action: UTILITY uid: 57 money: 2 isPureWild: False colors: 1 Hash 805092864
04-15 11:35:45.600 8650 8700 I Unity : ============END OF PLAYER MOVE=========== : => member name: onCardMove : => source line number: 1317
04-15 11:35:45.600 8650 8700 I Unity :
04-15 11:35:45.600 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:45.600 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:45.600 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:45.600 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:45.600 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:45.600 8650 8700 I Unity : PhotonManager:onCardMove(PlayerMoves) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Managers\PhotonManager.cs:1317)
04-15 11:35:45.600 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.<>c__DisplayClass119_0:<onCardMoveFromLocalPlayer>b__1() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Contr
04-15 11:35:46.035 8650 8700 I Unity :
04-15 11:35:46.035 8650 8700 I Unity :
04-15 11:35:46.035 8650 8700 I Unity : Show local player waitng for ack panel : => member name: ShowLocalPlayerWaitForOppACKPanel : => source line number: 2197
04-15 11:35:46.035 8650 8700 I Unity :
04-15 11:35:46.035 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:46.035 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:46.035 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:46.035 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:46.035 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:46.035 8650 8700 I Unity : IJDV.MonopolyDeal.View.UIPlayer:ShowLocalPlayerWaitForOppACKPanel(Boolean, String) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\View\UIPlayer.cs:2197)
04-15 11:35:46.035 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:<onUpdatePlayerPlayStateEventToView>b__185_1() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:1958)
04-15 11:35:46.035 8650 8700 I Unity : LeanTween:update() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Library\PackageCache\c
04-15 11:35:46.039 8650 8700 I Unity :
04-15 11:35:46.039 8650 8700 I Unity :
04-15 11:35:46.039 8650 8700 I Unity : ToggleEnablePassActionButton True : => member name: ToggleEnablePassActionButton : => source line number: 2913
04-15 11:35:46.039 8650 8700 I Unity :
04-15 11:35:46.039 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:46.039 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:46.039 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:46.039 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:46.039 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:46.039 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:ToggleEnablePassActionButton(Boolean) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:2913)
04-15 11:35:46.039 8650 8700 I Unity : IJDV.MonopolyDeal.Controller.MonopolyDealUIViewController:<onUpdatePlayerPlayStateEventToView>b__185_2() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Controller\MonopolyDealUIViewController.cs:1972)
04-15 11:35:46.039 8650 8700 I Unity : LeanTween:update() (at E:\UnityProjects\IJS\MonopolyDealsGit\Monopol
04-15 11:35:46.188 8650 8700 I Unity :
04-15 11:35:46.188 8650 8700 I Unity :
04-15 11:35:46.188 8650 8700 I Unity : IStartTimer _remainingTime 22 _onTimeout? False : => member name: IStartTimer : => source line number: 108
04-15 11:35:46.188 8650 8700 I Unity :
04-15 11:35:46.188 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:46.188 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:46.188 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:46.188 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:46.188 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:46.188 8650 8700 I Unity : IJDV.MonopolyDeal.Utils.<IStartTimer>d__26:MoveNext() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Utils\Timer.cs:108)
04-15 11:35:46.188 8650 8700 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
04-15 11:35:46.188 8650 8700 I Unity :
04-15 11:35:46.188 8650 8700 I Unity : (Filename: E Line: 0)
04-15 11:35:46.188 8650 8700 I Unity :
04-15 11:35:47.173 8650 8700 I Unity :
04-15 11:35:47.173 8650 8700 I Unity :
04-15 11:35:47.173 8650 8700 I Unity : IStartTimer _remainingTime 21 _onTimeout? False : => member name: IStartTimer : => source line number: 108
04-15 11:35:47.173 8650 8700 I Unity :
04-15 11:35:47.173 8650 8700 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
04-15 11:35:47.173 8650 8700 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
04-15 11:35:47.173 8650 8700 I Unity : UnityEngine.Logger:Log(LogType, Object)
04-15 11:35:47.173 8650 8700 I Unity : UnityEngine.Debug:Log(Object)
04-15 11:35:47.173 8650 8700 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:383)
04-15 11:35:47.173 8650 8700 I Unity : IJDV.MonopolyDeal.Utils.<IStartTimer>d__26:MoveNext() (at E:\UnityProjects\IJS\MonopolyDealsGit\MonopolyDeals\Assets\Scripts\MonopolyDeal\Utils\Timer.cs:108)
04-15 11:35:47.173 8650 8700 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
04-15 11:35:47.173 8650 8700 I Unity :
04-15 11:35:47.173 8650 8700 I Unity : (Filename: E Line: 0)
04-15 11:35:47.173 8650 8700 I Unity :
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