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October 26, 2021 07:20
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10-27 12:49:51.567 11980 12022 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEven | |
10-27 12:49:51.581 11980 12022 I Unity : | |
10-27 12:49:51.581 11980 12022 I Unity : | |
10-27 12:49:51.581 11980 12022 I Unity : TogglePlayerCardsTouch True : => member name: TogglePlayerCardsTouch : => source line number: 1766 | |
10-27 12:49:51.581 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:49:51.581 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:49:51.581 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:49:51.581 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:49:51.581 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:49:51.581 11980 12022 I Unity : SkipBo.UIPlayer:TogglePlayerCardsTouch (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1766) | |
10-27 12:49:51.581 11980 12022 I Unity : SkipBo.UIPlayer/<ReArrangeHandCards>d__83:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1028) | |
10-27 12:49:51.581 11980 12022 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Co | |
10-27 12:49:52.637 11980 12022 I Unity : | |
10-27 12:49:52.637 11980 12022 I Unity : | |
10-27 12:49:52.637 11980 12022 I Unity : OnDrop***************** _isInteractive True handlingDisconnectedPlayerSync False : => member name: OnDrop : => source line number: 76 | |
10-27 12:49:52.637 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:49:52.637 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:49:52.637 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:49:52.637 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:49:52.637 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:49:52.637 11980 12022 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:76) | |
10-27 12:49:52.637 11980 12022 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute (UnityEngine.EventSystems.IDropHandler,UnityEngine.EventSystems.BaseEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/Ex | |
10-27 12:49:52.639 11980 12022 I Unity : | |
10-27 12:49:52.639 11980 12022 I Unity : | |
10-27 12:49:52.639 11980 12022 I Unity : ValidateDrop False isMyTurn True Card_ Rank 8 _isSkipBoCard False _deckID 0 _discardPileIndex -1 _handPileIndex -1 _cardDragSourceType StockPile uniqueID 43 hash 1140243968 : => member name: ValidateDrop : => source line number: 90 | |
10-27 12:49:52.639 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:49:52.639 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:49:52.639 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:49:52.639 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:49:52.639 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:49:52.639 11980 12022 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:90) | |
10-27 12:49:52.639 11980 12022 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/S | |
10-27 12:49:52.642 11980 12022 I Unity : | |
10-27 12:49:52.642 11980 12022 I Unity : | |
10-27 12:49:52.642 11980 12022 I Unity : SkipBoGame.cs GetTopCardFromTheBuildPile pileID ? 0 : => member name: GetTopCardFromTheBuildPile : => source line number: 137 | |
10-27 12:49:52.642 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:49:52.642 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:49:52.642 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:49:52.642 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:49:52.642 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:49:52.642 11980 12022 I Unity : SkipBo.SkipBoGame:GetTopCardFromTheBuildPile (int,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:137) | |
10-27 12:49:52.642 11980 12022 I Unity : SkipBo.SkipBoGameManager:GetTopCardFromTheBuildPile (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:548) | |
10-27 12:49:52.642 11980 12022 I Unity : SkipBo.UIDropCell:ValidateBuildPileDrop (SkipBo.Card) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Ass | |
10-27 12:49:52.644 11980 12022 I Unity : | |
10-27 12:49:52.644 11980 12022 I Unity : | |
10-27 12:49:52.644 11980 12022 I Unity : ValidateBuildPileDrop found card topCardFromBuildPile Card_ Rank 7 _isSkipBoCard True _deckID 1 _discardPileIndex -1 _handPileIndex 0 _cardDragSourceType Hand uniqueID 316 hash 1806743808 dragged card Card_ Rank 8 _isSkipBoCard False _deckID 0 _discardPileIndex -1 _handPileIndex -1 _cardDragSourceType StockPile uniqueID 43 hash 1140243968 is valid incremental True cellID 0 : => member name: ValidateBuildPileDrop : => source line number: 177 | |
10-27 12:49:52.644 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:49:52.644 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:49:52.644 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:49:52.644 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:49:52.644 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:49:52.644 11980 12022 I Unity : SkipBo.UIDropCell:ValidateBuildPileDrop (SkipBo.Card) (at D:/UnityProjects/Sk | |
10-27 12:49:52.646 11980 12022 I Unity : | |
10-27 12:49:52.646 11980 12022 I Unity : | |
10-27 12:49:52.646 11980 12022 I Unity : UIDropCell.cs ValidateBuildPileDrop ? True : => member name: ValidateBuildPileDrop : => source line number: 187 | |
10-27 12:49:52.646 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:49:52.646 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:49:52.646 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:49:52.646 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:49:52.646 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:49:52.646 11980 12022 I Unity : SkipBo.UIDropCell:ValidateBuildPileDrop (SkipBo.Card) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:187) | |
10-27 12:49:52.646 11980 12022 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:103) | |
10-27 12:49:52.646 11980 12022 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBo | |
10-27 12:49:52.649 11980 12022 I Unity : | |
10-27 12:49:52.649 11980 12022 I Unity : | |
10-27 12:49:52.649 11980 12022 I Unity : ConfirmValidDrop validDrop True dragSource StockPile discardPileIndex -1 : => member name: ConfirmValidDrop : => source line number: 330 | |
10-27 12:49:52.649 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:49:52.649 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:49:52.649 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:49:52.649 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:49:52.649 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:49:52.649 11980 12022 I Unity : SkipBo.UICard:ConfirmValidDrop (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UICard.cs:330) | |
10-27 12:49:52.649 11980 12022 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:107) | |
10-27 12:49:52.649 11980 12022 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/ | |
10-27 12:49:52.651 11980 12022 I Unity : | |
10-27 12:49:52.651 11980 12022 I Unity : | |
10-27 12:49:52.651 11980 12022 I Unity : onValidDrop playerType LocalPlayer : => member name: onValidDrop : => source line number: 314 | |
10-27 12:49:52.651 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:49:52.651 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:49:52.651 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:49:52.651 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:49:52.651 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:49:52.651 11980 12022 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:314) | |
10-27 12:49:52.651 11980 12022 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:114) | |
10-27 12:49:52.651 11980 12022 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityPr | |
10-27 12:49:52.654 11980 12022 I Unity : | |
10-27 12:49:52.654 11980 12022 I Unity : | |
10-27 12:49:52.654 11980 12022 I Unity : Player.cs onValidDrop dropCellID 0 cellType BuildPile cardDragSourceType StockPile hand count 1 card Card_ Rank 8 _isSkipBoCard False _deckID 0 _discardPileIndex -1 _handPileIndex -1 _cardDragSourceType StockPile uniqueID 43 hash 1140243968 : => member name: onValidDrop : => source line number: 326 | |
10-27 12:49:52.654 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:49:52.654 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:49:52.654 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:49:52.654 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:49:52.654 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:49:52.654 11980 12022 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:326) | |
10-27 12:49:52.654 11980 12022 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEng | |
10-27 12:49:52.656 11980 12022 I Unity : | |
10-27 12:49:52.656 11980 12022 I Unity : | |
10-27 12:49:52.656 11980 12022 I Unity : SkipBoGame.cs onValidBuildPileDrop Card_ Rank 8 _isSkipBoCard False _deckID 0 _discardPileIndex -1 _handPileIndex -1 _cardDragSourceType StockPile uniqueID 43 hash 1140243968 buildCellID 0 isSkipBoCard False player ID 2 : => member name: onValidBuildPileDrop : => source line number: 188 | |
10-27 12:49:52.656 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:49:52.656 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:49:52.656 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:49:52.656 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:49:52.656 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:49:52.656 11980 12022 I Unity : SkipBo.SkipBoGame:onValidBuildPileDrop (SkipBo.Card,int,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:188) | |
10-27 12:49:52.656 11980 12022 I Unity : SkipBo.SkipBoGameManager:onValidBuildPileDrop (SkipBo.Card,int,S | |
10-27 12:49:52.658 11980 12022 I Unity : | |
10-27 12:49:52.658 11980 12022 I Unity : | |
10-27 12:49:52.658 11980 12022 I Unity : SkipBoGame.cs onValidBuildPileDrop BuildPileStackOne count 7 isSkipBoCard False : => member name: onValidBuildPileDrop : => source line number: 196 | |
10-27 12:49:52.658 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:49:52.658 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:49:52.658 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:49:52.658 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:49:52.658 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:49:52.658 11980 12022 I Unity : SkipBo.SkipBoGame:onValidBuildPileDrop (SkipBo.Card,int,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:196) | |
10-27 12:49:52.658 11980 12022 I Unity : SkipBo.SkipBoGameManager:onValidBuildPileDrop (SkipBo.Card,int,SkipBo.CardDragSourceType,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:487) | |
10-27 12:49:52.658 11980 12022 I Unity : SkipBo.Player:o | |
10-27 12:49:52.661 11980 12022 I Unity : | |
10-27 12:49:52.661 11980 12022 I Unity : | |
10-27 12:49:52.661 11980 12022 I Unity : #onValidBuildPileDropEvent Invoke id 2 discardedCard Card_ Rank 8 _isSkipBoCard False _deckID 0 _discardPileIndex -1 _handPileIndex -1 _cardDragSourceType StockPile uniqueID 43 hash 1140243968 : => member name: onValidDrop : => source line number: 381 | |
10-27 12:49:52.661 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:49:52.661 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:49:52.661 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:49:52.661 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:49:52.661 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:49:52.661 11980 12022 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:381) | |
10-27 12:49:52.661 11980 12022 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityP | |
10-27 12:49:52.663 11980 12022 I Unity : | |
10-27 12:49:52.663 11980 12022 I Unity : | |
10-27 12:49:52.663 11980 12022 I Unity : Player.cs onValidDrop hand.Count 1 : => member name: onValidDrop : => source line number: 402 | |
10-27 12:49:52.663 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:49:52.663 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:49:52.663 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:49:52.663 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:49:52.663 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:49:52.663 11980 12022 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:402) | |
10-27 12:49:52.663 11980 12022 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:114) | |
10-27 12:49:52.663 11980 12022 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityPr | |
10-27 12:49:52.665 11980 12022 I Unity : | |
10-27 12:49:52.665 11980 12022 I Unity : | |
10-27 12:49:52.665 11980 12022 I Unity : Photon OnValidDrop Card_ Rank 8 _isSkipBoCard False _deckID 0 _discardPileIndex -1 _handPileIndex -1 _cardDragSourceType StockPile uniqueID 43 hash 1140243968 Hash -1835850368 : => member name: OnValidDrop : => source line number: 2699 | |
10-27 12:49:52.665 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:49:52.665 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:49:52.665 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:49:52.665 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:49:52.665 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:49:52.665 11980 12022 I Unity : PhotonManager:OnValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:2699) | |
10-27 12:49:52.665 11980 12022 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Asset | |
10-27 12:49:52.668 11980 12022 I Unity : | |
10-27 12:49:52.668 11980 12022 I Unity : | |
10-27 12:49:52.668 11980 12022 I Unity : ****RaiseEvent **** eventCode 8 Receivers Others : => member name: RaiseEvent : => source line number: 1717 | |
10-27 12:49:52.668 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:49:52.668 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:49:52.668 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:49:52.668 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:49:52.668 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:49:52.668 11980 12022 I Unity : PhotonManager:RaiseEvent (byte,object,Photon.Realtime.RaiseEventOptions) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1717) | |
10-27 12:49:52.668 11980 12022 I Unity : PhotonManager:OnValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:2701) | |
10-27 12:49:52.668 11980 12022 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityP | |
10-27 12:49:52.673 11980 12022 I Unity : | |
10-27 12:49:52.673 11980 12022 I Unity : | |
10-27 12:49:52.673 11980 12022 I Unity : ****RaiseEvent **** eventCode 10 Receivers Others : => member name: RaiseEvent : => source line number: 1717 | |
10-27 12:49:52.673 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:49:52.673 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:49:52.673 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:49:52.673 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:49:52.673 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:49:52.673 11980 12022 I Unity : PhotonManager:RaiseEvent (byte,object,Photon.Realtime.RaiseEventOptions) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1717) | |
10-27 12:49:52.673 11980 12022 I Unity : PhotonManager:SendBuildPilesToOtherPlayers (SkipBo.PUNBuildPilesSyncMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:2713) | |
10-27 12:49:52.673 11980 12022 I Unity : SkipBo.SkipBoGame:SyncBuildPilesWithOtherPlayers () (at D:/UnityProjects/SkipBoGit/S | |
10-27 12:49:52.678 11980 12022 I Unity : | |
10-27 12:49:52.678 11980 12022 I Unity : | |
10-27 12:49:52.678 11980 12022 I Unity : BackupOnlineGame : => member name: BackupOnlineGame : => source line number: 472 | |
10-27 12:49:52.678 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:49:52.678 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:49:52.678 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:49:52.678 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:49:52.678 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:49:52.678 11980 12022 I Unity : SkipBo.SkipBoGameManager:BackupOnlineGame () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:472) | |
10-27 12:49:52.678 11980 12022 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:426) | |
10-27 12:49:52.678 11980 12022 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/A | |
10-27 12:49:52.688 11980 12022 I Unity : | |
10-27 12:49:52.688 11980 12022 I Unity : | |
10-27 12:49:52.688 11980 12022 I Unity : UIPlayer.cs onValidDrop dropCellID 0 id 2 card Card_ Rank 8 _isSkipBoCard False _deckID 0 _discardPileIndex -1 _handPileIndex -1 _cardDragSourceType StockPile uniqueID 43 hash 1140243968 cardDragSourceType StockPile cellType BuildPile id 2 : => member name: onValidDrop : => source line number: 797 | |
10-27 12:49:52.688 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:49:52.688 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:49:52.688 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:49:52.688 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:49:52.688 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:49:52.688 11980 12022 I Unity : SkipBo.UIPlayer:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:797) | |
10-27 12:49:52.688 11980 12022 I Unity : SkipBo.UIDropCell:ValidateDrop (Uni | |
10-27 12:49:52.690 11980 12022 I Unity : | |
10-27 12:49:52.690 11980 12022 I Unity : | |
10-27 12:49:52.690 11980 12022 I Unity : UIPlayer.cs MoveCardToBuildPile Card_ Rank 8 _isSkipBoCard False _deckID 0 _discardPileIndex -1 _handPileIndex -1 _cardDragSourceType StockPile uniqueID 43 hash 1140243968 cardDragSourceType StockPile hash -1835850368 discardPile count 5 : => member name: MoveCardToBuildPile : => source line number: 1235 | |
10-27 12:49:52.690 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:49:52.690 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:49:52.690 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:49:52.690 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:49:52.690 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:49:52.690 11980 12022 I Unity : SkipBo.UIPlayer:MoveCardToBuildPile (SkipBo.UICard,int,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1235) | |
10-27 12:49:52.690 11980 12022 I Unity : SkipBo.UIPlayer:onValidDrop (SkipBo.UIDropCell/C | |
10-27 12:49:52.692 11980 12022 I Unity : | |
10-27 12:49:52.692 11980 12022 I Unity : | |
10-27 12:49:52.692 11980 12022 I Unity : #AddAnUICardOnStockPile Card_ Rank 6 _isSkipBoCard False _deckID 0 _discardPileIndex -1 _handPileIndex -1 _cardDragSourceType Hand uniqueID 113 hash -1758640256 oldCards count 0 : => member name: AddAnUICardOnStockPile : => source line number: 1301 | |
10-27 12:49:52.692 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:49:52.692 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:49:52.692 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:49:52.692 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:49:52.692 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:49:52.692 11980 12022 I Unity : SkipBo.UIPlayer:AddAnUICardOnStockPile () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1301) | |
10-27 12:49:52.692 11980 12022 I Unity : SkipBo.UIPlayer:MoveCardToBuildPile (SkipBo.UICard,int,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipB | |
10-27 12:49:52.696 11980 12022 I Unity : | |
10-27 12:49:52.696 11980 12022 I Unity : | |
10-27 12:49:52.696 11980 12022 I Unity : UIPlayer.cs onValidDrop rank 8 Game.tutorialStep 0 : => member name: onValidDrop : => source line number: 824 | |
10-27 12:49:52.696 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:49:52.696 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:49:52.696 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:49:52.696 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:49:52.696 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:49:52.696 11980 12022 I Unity : SkipBo.UIPlayer:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:824) | |
10-27 12:49:52.696 11980 12022 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:115) | |
10-27 12:49:52.696 11980 12022 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEven | |
10-27 12:49:54.943 11980 12022 I Unity : | |
10-27 12:49:54.943 11980 12022 I Unity : | |
10-27 12:49:54.943 11980 12022 I Unity : OnDrop***************** _isInteractive True handlingDisconnectedPlayerSync False : => member name: OnDrop : => source line number: 76 | |
10-27 12:49:54.943 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:49:54.943 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:49:54.943 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:49:54.943 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:49:54.943 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:49:54.943 11980 12022 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:76) | |
10-27 12:49:54.943 11980 12022 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute (UnityEngine.EventSystems.IDropHandler,UnityEngine.EventSystems.BaseEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/Ex | |
10-27 12:49:54.945 11980 12022 I Unity : | |
10-27 12:49:54.945 11980 12022 I Unity : | |
10-27 12:49:54.945 11980 12022 I Unity : ValidateDrop False isMyTurn True Card_ Rank 1 _isSkipBoCard False _deckID 0 _discardPileIndex -1 _handPileIndex -1 _cardDragSourceType Hand uniqueID 48 hash 410660736 : => member name: ValidateDrop : => source line number: 90 | |
10-27 12:49:54.945 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:49:54.945 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:49:54.945 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:49:54.945 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:49:54.945 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:49:54.945 11980 12022 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:90) | |
10-27 12:49:54.945 11980 12022 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoG | |
10-27 12:49:54.948 11980 12022 I Unity : | |
10-27 12:49:54.948 11980 12022 I Unity : | |
10-27 12:49:54.948 11980 12022 I Unity : ConfirmValidDrop validDrop True dragSource Hand discardPileIndex -1 : => member name: ConfirmValidDrop : => source line number: 330 | |
10-27 12:49:54.948 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:49:54.948 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:49:54.948 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:49:54.948 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:49:54.948 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:49:54.948 11980 12022 I Unity : SkipBo.UICard:ConfirmValidDrop (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UICard.cs:330) | |
10-27 12:49:54.948 11980 12022 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:139) | |
10-27 12:49:54.948 11980 12022 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipB | |
10-27 12:49:54.951 11980 12022 I Unity : | |
10-27 12:49:54.951 11980 12022 I Unity : | |
10-27 12:49:54.951 11980 12022 I Unity : onValidDrop playerType LocalPlayer : => member name: onValidDrop : => source line number: 314 | |
10-27 12:49:54.951 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:49:54.951 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:49:54.951 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:49:54.951 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:49:54.951 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:49:54.951 11980 12022 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:314) | |
10-27 12:49:54.951 11980 12022 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:142) | |
10-27 12:49:54.951 11980 12022 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityPr | |
10-27 12:49:54.953 11980 12022 I Unity : | |
10-27 12:49:54.953 11980 12022 I Unity : | |
10-27 12:49:54.953 11980 12022 I Unity : Player.cs onValidDrop dropCellID 2 cellType DiscardPile cardDragSourceType Hand hand count 1 card Card_ Rank 1 _isSkipBoCard False _deckID 0 _discardPileIndex 2 _handPileIndex 0 _cardDragSourceType DiscardPile uniqueID 48 hash 410660736 : => member name: onValidDrop : => source line number: 326 | |
10-27 12:49:54.953 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:49:54.953 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:49:54.953 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:49:54.953 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:49:54.953 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:49:54.953 11980 12022 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:326) | |
10-27 12:49:54.953 11980 12022 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine. | |
10-27 12:49:54.956 11980 12022 I Unity : | |
10-27 12:49:54.956 11980 12022 I Unity : | |
10-27 12:49:54.956 11980 12022 I Unity : MoveCardToDiscardPile Card_ Rank 1 _isSkipBoCard False _deckID 0 _discardPileIndex 2 _handPileIndex 0 _cardDragSourceType DiscardPile uniqueID 48 hash 410660736 GetHashCode -1835850368 : => member name: MoveCardToDiscardPile : => source line number: 279 | |
10-27 12:49:54.956 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:49:54.956 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:49:54.956 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:49:54.956 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:49:54.956 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:49:54.956 11980 12022 I Unity : SkipBo.Player:MoveCardToDiscardPile (SkipBo.Card,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:279) | |
10-27 12:49:54.956 11980 12022 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/S | |
10-27 12:49:54.959 11980 12022 I Unity : | |
10-27 12:49:54.959 11980 12022 I Unity : | |
10-27 12:49:54.959 11980 12022 I Unity : CancelTurnTimer : => member name: CancelTurnTimer : => source line number: 1550 | |
10-27 12:49:54.959 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:49:54.959 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:49:54.959 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:49:54.959 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:49:54.959 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:49:54.959 11980 12022 I Unity : SkipBo.Player:CancelTurnTimer () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:1550) | |
10-27 12:49:54.959 11980 12022 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:338) | |
10-27 12:49:54.959 11980 12022 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGam | |
10-27 12:49:54.962 11980 12022 I Unity : | |
10-27 12:49:54.962 11980 12022 I Unity : | |
10-27 12:49:54.962 11980 12022 I Unity : HandleTurnTimers A task was canceled. : => member name: HandleTurnTimers : => source line number: 779 | |
10-27 12:49:54.962 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:49:54.962 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:49:54.962 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:49:54.962 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:49:54.962 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:49:54.962 11980 12022 I Unity : SkipBo.Player/<HandleTurnTimers>d__114:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:779) | |
10-27 12:49:54.962 11980 12022 I Unity : System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) | |
10-27 12:49:54.962 11980 12022 I Unity : System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
10-27 12:49:54.962 11980 12022 I Unity : System.Threading.ExecutionContext:Run (System.Threading.Execution | |
10-27 12:49:54.964 11980 12022 I Unity : | |
10-27 12:49:54.964 11980 12022 I Unity : | |
10-27 12:49:54.964 11980 12022 I Unity : Photon OnValidDrop Card_ Rank 1 _isSkipBoCard False _deckID 0 _discardPileIndex 2 _handPileIndex 0 _cardDragSourceType DiscardPile uniqueID 48 hash 410660736 Hash -1835850368 : => member name: OnValidDrop : => source line number: 2699 | |
10-27 12:49:54.964 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:49:54.964 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:49:54.964 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:49:54.964 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:49:54.964 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:49:54.964 11980 12022 I Unity : PhotonManager:OnValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:2699) | |
10-27 12:49:54.964 11980 12022 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets | |
10-27 12:49:54.967 11980 12022 I Unity : | |
10-27 12:49:54.967 11980 12022 I Unity : | |
10-27 12:49:54.967 11980 12022 I Unity : ****RaiseEvent **** eventCode 8 Receivers Others : => member name: RaiseEvent : => source line number: 1717 | |
10-27 12:49:54.967 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:49:54.967 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:49:54.967 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:49:54.967 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:49:54.967 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:49:54.967 11980 12022 I Unity : PhotonManager:RaiseEvent (byte,object,Photon.Realtime.RaiseEventOptions) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1717) | |
10-27 12:49:54.967 11980 12022 I Unity : PhotonManager:OnValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:2701) | |
10-27 12:49:54.967 11980 12022 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityP | |
10-27 12:49:54.972 11980 12022 I Unity : | |
10-27 12:49:54.972 11980 12022 I Unity : | |
10-27 12:49:54.972 11980 12022 I Unity : End turn 2 is AI ? False player count 0 delay 0.0001 isMyTurn True : => member name: EndTurnWithDelay : => source line number: 542 | |
10-27 12:49:54.972 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:49:54.972 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:49:54.972 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:49:54.972 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:49:54.972 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:49:54.972 11980 12022 I Unity : SkipBo.Player/<EndTurnWithDelay>d__108:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:542) | |
10-27 12:49:54.972 11980 12022 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.Player/<EndTurnWithDelay>d__108> (SkipBo.Player/<EndTurnWithDelay>d__108&) | |
10-27 12:49:54.972 11980 12022 I Unity : SkipBo.Player:EndTurnWithDelay (single,System.Threading.CancellationToken) | |
10-27 12:49:54.972 11980 12022 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDro | |
10-27 12:49:54.974 11980 12022 I Unity : | |
10-27 12:49:54.974 11980 12022 I Unity : | |
10-27 12:49:54.974 11980 12022 I Unity : EndTurnWithDelay _playerTurnStarted False _id 2 : => member name: EndTurnWithDelay : => source line number: 554 | |
10-27 12:49:54.974 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:49:54.974 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:49:54.974 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:49:54.974 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:49:54.974 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:49:54.974 11980 12022 I Unity : SkipBo.Player/<EndTurnWithDelay>d__108:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:554) | |
10-27 12:49:54.974 11980 12022 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.Player/<EndTurnWithDelay>d__108> (SkipBo.Player/<EndTurnWithDelay>d__108&) | |
10-27 12:49:54.974 11980 12022 I Unity : SkipBo.Player:EndTurnWithDelay (single,System.Threading.CancellationToken) | |
10-27 12:49:54.974 11980 12022 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int, | |
10-27 12:49:54.977 11980 12022 I Unity : | |
10-27 12:49:54.977 11980 12022 I Unity : | |
10-27 12:49:54.977 11980 12022 I Unity : ****RaiseEvent **** eventCode 9 Receivers All : => member name: RaiseEvent : => source line number: 1717 | |
10-27 12:49:54.977 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:49:54.977 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:49:54.977 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:49:54.977 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:49:54.977 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:49:54.977 11980 12022 I Unity : PhotonManager:RaiseEvent (byte,object,Photon.Realtime.RaiseEventOptions) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1717) | |
10-27 12:49:54.977 11980 12022 I Unity : PhotonManager:OnMyTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:2690) | |
10-27 12:49:54.977 11980 12022 I Unity : SkipBo.Player/<EndTurnWithDelay>d__108:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:557 | |
10-27 12:49:54.980 11980 12022 I Unity : | |
10-27 12:49:54.980 11980 12022 I Unity : | |
10-27 12:49:54.980 11980 12022 I Unity : BackupOnlineGame : => member name: BackupOnlineGame : => source line number: 472 | |
10-27 12:49:54.980 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:49:54.980 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:49:54.980 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:49:54.980 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:49:54.980 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:49:54.980 11980 12022 I Unity : SkipBo.SkipBoGameManager:BackupOnlineGame () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:472) | |
10-27 12:49:54.980 11980 12022 I Unity : SkipBo.Player:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:426) | |
10-27 12:49:54.980 11980 12022 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/A | |
10-27 12:49:54.989 11980 12022 I Unity : | |
10-27 12:49:54.989 11980 12022 I Unity : | |
10-27 12:49:54.989 11980 12022 I Unity : UIPlayer.cs onValidDrop dropCellID 2 id 2 card Card_ Rank 1 _isSkipBoCard False _deckID 0 _discardPileIndex 2 _handPileIndex 0 _cardDragSourceType DiscardPile uniqueID 48 hash 410660736 cardDragSourceType Hand cellType DiscardPile id 2 : => member name: onValidDrop : => source line number: 797 | |
10-27 12:49:54.989 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:49:54.989 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:49:54.989 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:49:54.989 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:49:54.989 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:49:54.989 11980 12022 I Unity : SkipBo.UIPlayer:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:797) | |
10-27 12:49:54.989 11980 12022 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEn | |
10-27 12:49:54.991 11980 12022 I Unity : | |
10-27 12:49:54.991 11980 12022 I Unity : | |
10-27 12:49:54.991 11980 12022 I Unity : MoveCardFromHandToDiscardPile Card_ Rank 1 _isSkipBoCard False _deckID 0 _discardPileIndex 2 _handPileIndex 0 _cardDragSourceType DiscardPile uniqueID 48 hash 410660736 hand count 1 : => member name: MoveCardFromHandToDiscardPile : => source line number: 1211 | |
10-27 12:49:54.991 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:49:54.991 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:49:54.991 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:49:54.991 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:49:54.991 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:49:54.991 11980 12022 I Unity : SkipBo.UIPlayer:MoveCardFromHandToDiscardPile (SkipBo.UICard) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1211) | |
10-27 12:49:54.991 11980 12022 I Unity : SkipBo.UIPlayer:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityP | |
10-27 12:49:54.993 11980 12022 I Unity : | |
10-27 12:49:54.993 11980 12022 I Unity : | |
10-27 12:49:54.993 11980 12022 I Unity : MoveCardFromHandToDiscardPile added to discard pile : => member name: MoveCardFromHandToDiscardPile : => source line number: 1215 | |
10-27 12:49:54.993 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:49:54.993 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:49:54.993 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:49:54.993 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:49:54.993 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:49:54.993 11980 12022 I Unity : SkipBo.UIPlayer:MoveCardFromHandToDiscardPile (SkipBo.UICard) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1215) | |
10-27 12:49:54.993 11980 12022 I Unity : SkipBo.UIPlayer:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:804) | |
10-27 12:49:54.993 11980 12022 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems. | |
10-27 12:49:54.996 11980 12022 I Unity : | |
10-27 12:49:54.996 11980 12022 I Unity : | |
10-27 12:49:54.996 11980 12022 I Unity : TogglePlayerCardsTouch False : => member name: TogglePlayerCardsTouch : => source line number: 1766 | |
10-27 12:49:54.996 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:49:54.996 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:49:54.996 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:49:54.996 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:49:54.996 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:49:54.996 11980 12022 I Unity : SkipBo.UIPlayer:TogglePlayerCardsTouch (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1766) | |
10-27 12:49:54.996 11980 12022 I Unity : SkipBo.UIPlayer/<ReArrangeHandCards>d__83:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:994) | |
10-27 12:49:54.996 11980 12022 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Co | |
10-27 12:49:54.999 11980 12022 I Unity : | |
10-27 12:49:54.999 11980 12022 I Unity : | |
10-27 12:49:54.999 11980 12022 I Unity : ReArrangeHandCards 0 : => member name: ReArrangeHandCards : => source line number: 997 | |
10-27 12:49:54.999 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:49:54.999 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:49:54.999 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:49:54.999 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:49:54.999 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:49:54.999 11980 12022 I Unity : SkipBo.UIPlayer/<ReArrangeHandCards>d__83:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:997) | |
10-27 12:49:54.999 11980 12022 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17) | |
10-27 12:49:54.999 11980 12022 I Unity : UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) (at /Users/bokken/buildslave/unity/build/Runtime/Export/ | |
10-27 12:49:55.004 11980 12022 I Unity : | |
10-27 12:49:55.004 11980 12022 I Unity : | |
10-27 12:49:55.004 11980 12022 I Unity : UIPlayer.cs onValidDrop rank 1 Game.tutorialStep 0 : => member name: onValidDrop : => source line number: 824 | |
10-27 12:49:55.004 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:49:55.004 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:49:55.004 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:49:55.004 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:49:55.004 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:49:55.004 11980 12022 I Unity : SkipBo.UIPlayer:onValidDrop (SkipBo.UIDropCell/CellType,int,SkipBo.UICard,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:824) | |
10-27 12:49:55.004 11980 12022 I Unity : SkipBo.UIDropCell:ValidateDrop (UnityEngine.EventSystems.PointerEventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIDropCell.cs:143) | |
10-27 12:49:55.004 11980 12022 I Unity : SkipBo.UIDropCell:OnDrop (UnityEngine.EventSystems.PointerEven | |
10-27 12:49:55.210 11980 12022 I Unity : | |
10-27 12:49:55.210 11980 12022 I Unity : | |
10-27 12:49:55.210 11980 12022 I Unity : ****OnEvent **** 9 _punGameState GameStarted IsCustomHeavyData False lastReceivedEvent 9 senderId 3 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:49:55.210 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:49:55.210 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:49:55.210 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:49:55.210 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:49:55.210 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:49:55.210 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:49:55.210 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Loa | |
10-27 12:49:55.212 11980 12022 I Unity : | |
10-27 12:49:55.212 11980 12022 I Unity : | |
10-27 12:49:55.212 11980 12022 I Unity : *****OnNetworkPlayerTurnEnd Turn End 2 ***** currentPlayer 2 : => member name: OnNetworkPlayerTurnEnd : => source line number: 1017 | |
10-27 12:49:55.212 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:49:55.212 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:49:55.212 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:49:55.212 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:49:55.212 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:49:55.212 11980 12022 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1017) | |
10-27 12:49:55.212 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:568) | |
10-27 12:49:55.212 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityPro | |
10-27 12:49:55.215 11980 12022 I Unity : | |
10-27 12:49:55.215 11980 12022 I Unity : | |
10-27 12:49:55.215 11980 12022 I Unity : SetTurnStarted _id 2 started False : => member name: SetTurnStarted : => source line number: 819 | |
10-27 12:49:55.215 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:49:55.215 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:49:55.215 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:49:55.215 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:49:55.215 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:49:55.215 11980 12022 I Unity : SkipBo.Player:SetTurnStarted (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:819) | |
10-27 12:49:55.215 11980 12022 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1019) | |
10-27 12:49:55.215 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:568) | |
10-27 12:49:55.215 11980 12022 I Unity : PhotonManager:Photon. | |
10-27 12:49:55.217 11980 12022 I Unity : | |
10-27 12:49:55.217 11980 12022 I Unity : | |
10-27 12:49:55.217 11980 12022 I Unity : SetPlayedCurrentTurn _id 2 played True : => member name: SetPlayedCurrentTurn : => source line number: 813 | |
10-27 12:49:55.217 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:49:55.217 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:49:55.217 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:49:55.217 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:49:55.217 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:49:55.217 11980 12022 I Unity : SkipBo.Player:SetPlayedCurrentTurn (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:813) | |
10-27 12:49:55.217 11980 12022 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1020) | |
10-27 12:49:55.217 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:568) | |
10-27 12:49:55.217 11980 12022 I Unity : Photo | |
10-27 12:49:55.219 11980 12022 I Unity : | |
10-27 12:49:55.219 11980 12022 I Unity : | |
10-27 12:49:55.219 11980 12022 I Unity : ^onMyTurnEnd******************************************* ID : 2 : => member name: onMyTurnEnd : => source line number: 1741 | |
10-27 12:49:55.219 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:49:55.219 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:49:55.219 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:49:55.219 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:49:55.219 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:49:55.219 11980 12022 I Unity : SkipBo.UIPlayer:onMyTurnEnd () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1741) | |
10-27 12:49:55.219 11980 12022 I Unity : SkipBo.Player:InvokeOnTurnEnd () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:841) | |
10-27 12:49:55.219 11980 12022 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1021) | |
10-27 12:49:55.219 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnNe | |
10-27 12:49:55.222 11980 12022 I Unity : | |
10-27 12:49:55.222 11980 12022 I Unity : | |
10-27 12:49:55.222 11980 12022 I Unity : TogglePlayerCardsTouch False : => member name: TogglePlayerCardsTouch : => source line number: 1766 | |
10-27 12:49:55.222 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:49:55.222 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:49:55.222 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:49:55.222 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:49:55.222 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:49:55.222 11980 12022 I Unity : SkipBo.UIPlayer:TogglePlayerCardsTouch (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1766) | |
10-27 12:49:55.222 11980 12022 I Unity : SkipBo.UIPlayer:onMyTurnEnd () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1745) | |
10-27 12:49:55.222 11980 12022 I Unity : SkipBo.Player:InvokeOnTurnEnd () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:841) | |
10-27 12:49:55.222 11980 12022 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/U | |
10-27 12:49:55.226 11980 12022 I Unity : | |
10-27 12:49:55.226 11980 12022 I Unity : | |
10-27 12:49:55.226 11980 12022 I Unity : Despawing discardPile.Count 6 : => member name: DestroyUnlinkedCards : => source line number: 1120 | |
10-27 12:49:55.226 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:49:55.226 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:49:55.226 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:49:55.226 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:49:55.226 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:49:55.226 11980 12022 I Unity : SkipBo.UIPlayer:DestroyUnlinkedCards () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1120) | |
10-27 12:49:55.226 11980 12022 I Unity : SkipBo.UIPlayer:onMyTurnEnd () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1752) | |
10-27 12:49:55.226 11980 12022 I Unity : SkipBo.Player:InvokeOnTurnEnd () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:841) | |
10-27 12:49:55.226 11980 12022 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/UnityPro | |
10-27 12:49:55.229 11980 12022 I Unity : | |
10-27 12:49:55.229 11980 12022 I Unity : | |
10-27 12:49:55.229 11980 12022 I Unity : TogglePlayerCardsTouch False : => member name: TogglePlayerCardsTouch : => source line number: 1766 | |
10-27 12:49:55.229 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:49:55.229 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:49:55.229 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:49:55.229 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:49:55.229 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:49:55.229 11980 12022 I Unity : SkipBo.UIPlayer:TogglePlayerCardsTouch (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1766) | |
10-27 12:49:55.229 11980 12022 I Unity : SkipBo.UIPlayer/<ReArrangeHandCards>d__83:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:994) | |
10-27 12:49:55.229 11980 12022 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Co | |
10-27 12:49:55.232 11980 12022 I Unity : | |
10-27 12:49:55.232 11980 12022 I Unity : | |
10-27 12:49:55.232 11980 12022 I Unity : ReArrangeHandCards 0 : => member name: ReArrangeHandCards : => source line number: 997 | |
10-27 12:49:55.232 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:49:55.232 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:49:55.232 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:49:55.232 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:49:55.232 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:49:55.232 11980 12022 I Unity : SkipBo.UIPlayer/<ReArrangeHandCards>d__83:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:997) | |
10-27 12:49:55.232 11980 12022 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17) | |
10-27 12:49:55.232 11980 12022 I Unity : UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) (at /Users/bokken/buildslave/unity/build/Runtime/Export/ | |
10-27 12:49:56.980 11980 12022 I Unity : | |
10-27 12:49:56.980 11980 12022 I Unity : | |
10-27 12:49:56.980 11980 12022 I Unity : ****OnEvent **** 5 _punGameState GameStarted IsCustomHeavyData False lastReceivedEvent 5 senderId 1 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:49:56.980 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:49:56.980 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:49:56.980 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:49:56.980 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:49:56.980 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:49:56.980 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:49:56.980 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Loa | |
10-27 12:49:56.983 11980 12022 I Unity : | |
10-27 12:49:56.983 11980 12022 I Unity : | |
10-27 12:49:56.983 11980 12022 I Unity : NetworkGameOnSetNextPlayer playerIndex 3 : => member name: NetworkGameOnSetNextPlayer : => source line number: 977 | |
10-27 12:49:56.983 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:49:56.983 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:49:56.983 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:49:56.983 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:49:56.983 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:49:56.983 11980 12022 I Unity : SkipBo.SkipBoGame:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:977) | |
10-27 12:49:56.983 11980 12022 I Unity : SkipBo.SkipBoGameManager:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:582) | |
10-27 12:49:56.983 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/Skip | |
10-27 12:49:56.985 11980 12022 I Unity : | |
10-27 12:49:56.985 11980 12022 I Unity : | |
10-27 12:49:56.985 11980 12022 I Unity : NetworkGameOnSetNextPlayer _currentPlayerIndex 3 is AI False : => member name: NetworkGameOnSetNextPlayer : => source line number: 983 | |
10-27 12:49:56.985 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:49:56.985 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:49:56.985 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:49:56.985 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:49:56.985 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:49:56.985 11980 12022 I Unity : SkipBo.SkipBoGame:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:983) | |
10-27 12:49:56.985 11980 12022 I Unity : SkipBo.SkipBoGameManager:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:582) | |
10-27 12:49:56.985 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D | |
10-27 12:49:56.987 11980 12022 I Unity : | |
10-27 12:49:56.987 11980 12022 I Unity : | |
10-27 12:49:56.987 11980 12022 I Unity : SetTurn____________________3 : => member name: SetTurn : => source line number: 590 | |
10-27 12:49:56.987 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:49:56.987 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:49:56.987 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:49:56.987 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:49:56.987 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:49:56.987 11980 12022 I Unity : SkipBo.Player:SetTurn () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:590) | |
10-27 12:49:56.987 11980 12022 I Unity : SkipBo.SkipBoGame:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:990) | |
10-27 12:49:56.987 11980 12022 I Unity : SkipBo.SkipBoGameManager:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:582) | |
10-27 12:49:56.987 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEvent | |
10-27 12:49:56.989 11980 12022 I Unity : | |
10-27 12:49:56.989 11980 12022 I Unity : | |
10-27 12:49:56.989 11980 12022 I Unity : SetTurn turn 3 is AI ? False handCount 3 cardToGive 2 start turn delay 0.6 isMyTurn True playerTpe Opponent _playerTurnStarted False : => member name: SetTurn : => source line number: 617 | |
10-27 12:49:56.989 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:49:56.989 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:49:56.989 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:49:56.989 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:49:56.989 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:49:56.989 11980 12022 I Unity : SkipBo.Player/<SetTurn>d__110:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:617) | |
10-27 12:49:56.989 11980 12022 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.Player/<SetTurn>d__110> (SkipBo.Player/<SetTurn>d__110&) | |
10-27 12:49:56.989 11980 12022 I Unity : SkipBo.Player:SetTurn (System.Threading.CancellationToken) | |
10-27 12:49:56.989 11980 12022 I Unity : SkipBo.Player:SetTurn () | |
10-27 12:49:56.992 11980 12022 I Unity : | |
10-27 12:49:56.992 11980 12022 I Unity : | |
10-27 12:49:56.992 11980 12022 I Unity : SetTurn in online mode _id 3 isAI False playerType Opponent isMasterClient False : => member name: SetTurn : => source line number: 625 | |
10-27 12:49:56.992 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:49:56.992 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:49:56.992 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:49:56.992 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:49:56.992 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:49:56.992 11980 12022 I Unity : SkipBo.Player/<SetTurn>d__110:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:625) | |
10-27 12:49:56.992 11980 12022 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.Player/<SetTurn>d__110> (SkipBo.Player/<SetTurn>d__110&) | |
10-27 12:49:56.992 11980 12022 I Unity : SkipBo.Player:SetTurn (System.Threading.CancellationToken) | |
10-27 12:49:56.992 11980 12022 I Unity : SkipBo.Player:SetTurn () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Sc | |
10-27 12:49:56.996 11980 12022 I Unity : | |
10-27 12:49:56.996 11980 12022 I Unity : | |
10-27 12:49:56.996 11980 12022 I Unity : SetTurn _playerTurnStarted False _id 3 : => member name: SetTurn : => source line number: 646 | |
10-27 12:49:56.996 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:49:56.996 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:49:56.996 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:49:56.996 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:49:56.996 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:49:56.996 11980 12022 I Unity : SkipBo.Player/<SetTurn>d__110:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:646) | |
10-27 12:49:56.996 11980 12022 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.Player/<SetTurn>d__110> (SkipBo.Player/<SetTurn>d__110&) | |
10-27 12:49:56.996 11980 12022 I Unity : SkipBo.Player:SetTurn (System.Threading.CancellationToken) | |
10-27 12:49:56.996 11980 12022 I Unity : SkipBo.Player:SetTurn () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:594) | |
10-27 12:49:56.996 11980 12022 I Unity : SkipBo.Ski | |
10-27 12:49:56.999 11980 12022 I Unity : | |
10-27 12:49:56.999 11980 12022 I Unity : | |
10-27 12:49:56.999 11980 12022 I Unity : BackupOnlineGame : => member name: BackupOnlineGame : => source line number: 472 | |
10-27 12:49:56.999 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:49:56.999 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:49:56.999 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:49:56.999 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:49:56.999 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:49:56.999 11980 12022 I Unity : SkipBo.SkipBoGameManager:BackupOnlineGame () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:472) | |
10-27 12:49:56.999 11980 12022 I Unity : SkipBo.Player/<SetTurn>d__110:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:689) | |
10-27 12:49:56.999 11980 12022 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.Player/<SetTurn>d__110> (SkipBo.Player/<SetTurn>d__110&) | |
10-27 12:49:56.999 11980 12022 I Unity : SkipBo.Player:SetTurn (System.Threading.Cancellatio | |
10-27 12:49:57.008 11980 12022 I Unity : | |
10-27 12:49:57.008 11980 12022 I Unity : | |
10-27 12:49:57.008 11980 12022 I Unity : ****OnEvent **** 11 _punGameState GameStarted IsCustomHeavyData False lastReceivedEvent 11 senderId 4 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:49:57.008 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:49:57.008 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:49:57.008 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:49:57.008 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:49:57.008 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:49:57.008 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:49:57.008 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/L | |
10-27 12:49:57.010 11980 12022 I Unity : | |
10-27 12:49:57.010 11980 12022 I Unity : | |
10-27 12:49:57.010 11980 12022 I Unity : OnAddCardsToHand 3 : => member name: OnAddCardsToHand : => source line number: 1127 | |
10-27 12:49:57.010 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:49:57.010 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:49:57.010 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:49:57.010 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:49:57.010 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:49:57.010 11980 12022 I Unity : SkipBo.SkipBoGame:OnAddCardsToHand (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1127) | |
10-27 12:49:57.010 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnCardsAddedToHand (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:588) | |
10-27 12:49:57.010 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/Photon | |
10-27 12:49:57.016 11980 12022 I Unity : | |
10-27 12:49:57.016 11980 12022 I Unity : | |
10-27 12:49:57.016 11980 12022 I Unity : ****OnEvent **** 7 _punGameState GameStarted IsCustomHeavyData False lastReceivedEvent 7 senderId 4 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:49:57.016 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:49:57.016 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:49:57.016 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:49:57.016 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:49:57.016 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:49:57.016 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:49:57.016 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Loa | |
10-27 12:49:57.018 11980 12022 I Unity : | |
10-27 12:49:57.018 11980 12022 I Unity : | |
10-27 12:49:57.018 11980 12022 I Unity : ON_MY_TURN_BEGIN 3 : => member name: OnEvent : => source line number: 1893 | |
10-27 12:49:57.018 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:49:57.018 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:49:57.018 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:49:57.018 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:49:57.018 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:49:57.018 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1893) | |
10-27 12:49:57.018 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/LoadBalancingClient.cs:3018) | |
10-27 12:49:57.018 11980 12022 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback (ExitGames.Client. | |
10-27 12:49:57.020 11980 12022 I Unity : | |
10-27 12:49:57.020 11980 12022 I Unity : | |
10-27 12:49:57.020 11980 12022 I Unity : SetPlayedCurrentTurn _id 0 played False : => member name: SetPlayedCurrentTurn : => source line number: 813 | |
10-27 12:49:57.020 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:49:57.020 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:49:57.020 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:49:57.020 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:49:57.020 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:49:57.020 11980 12022 I Unity : SkipBo.Player:SetPlayedCurrentTurn (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:813) | |
10-27 12:49:57.020 11980 12022 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:998) | |
10-27 12:49:57.020 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:556) | |
10-27 12:49:57.020 11980 12022 I Unity : P | |
10-27 12:49:57.022 11980 12022 I Unity : | |
10-27 12:49:57.022 11980 12022 I Unity : | |
10-27 12:49:57.022 11980 12022 I Unity : SetPlayedCurrentTurn _id 1 played False : => member name: SetPlayedCurrentTurn : => source line number: 813 | |
10-27 12:49:57.022 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:49:57.022 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:49:57.022 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:49:57.022 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:49:57.022 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:49:57.022 11980 12022 I Unity : SkipBo.Player:SetPlayedCurrentTurn (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:813) | |
10-27 12:49:57.022 11980 12022 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:998) | |
10-27 12:49:57.022 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:556) | |
10-27 12:49:57.022 11980 12022 I Unity : P | |
10-27 12:49:57.024 11980 12022 I Unity : | |
10-27 12:49:57.024 11980 12022 I Unity : | |
10-27 12:49:57.024 11980 12022 I Unity : SetPlayedCurrentTurn _id 2 played False : => member name: SetPlayedCurrentTurn : => source line number: 813 | |
10-27 12:49:57.024 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:49:57.024 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:49:57.024 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:49:57.024 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:49:57.024 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:49:57.024 11980 12022 I Unity : SkipBo.Player:SetPlayedCurrentTurn (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:813) | |
10-27 12:49:57.024 11980 12022 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:998) | |
10-27 12:49:57.024 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:556) | |
10-27 12:49:57.024 11980 12022 I Unity : P | |
10-27 12:49:57.026 11980 12022 I Unity : | |
10-27 12:49:57.026 11980 12022 I Unity : | |
10-27 12:49:57.026 11980 12022 I Unity : *****OnNetworkPlayerTurnBegin() Turn Begin 3***** currentPlayer 3 : => member name: OnNetworkPlayerTurnBegin : => source line number: 1004 | |
10-27 12:49:57.026 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:49:57.026 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:49:57.026 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:49:57.026 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:49:57.026 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:49:57.026 11980 12022 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1004) | |
10-27 12:49:57.026 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:556) | |
10-27 12:49:57.026 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at | |
10-27 12:49:57.028 11980 12022 I Unity : | |
10-27 12:49:57.028 11980 12022 I Unity : | |
10-27 12:49:57.028 11980 12022 I Unity : ^onMyTurnBegin******************************************* ID : Player id 3 name Dinesh playerType Opponent isAI False isMyTurn True _didTimeout False avatarID 0 Game.tutorialStep 0 gameObject.name Player2 : => member name: onMyTurnBegin : => source line number: 1686 | |
10-27 12:49:57.028 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:49:57.028 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:49:57.028 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:49:57.028 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:49:57.028 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:49:57.028 11980 12022 I Unity : SkipBo.UIPlayer:onMyTurnBegin () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1686) | |
10-27 12:49:57.028 11980 12022 I Unity : SkipBo.Player:InvokeOnTurnBegin () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:826) | |
10-27 12:49:57.028 11980 12022 I Unity : SkipBo.SkipBoG | |
10-27 12:49:57.031 11980 12022 I Unity : | |
10-27 12:49:57.031 11980 12022 I Unity : | |
10-27 12:49:57.031 11980 12022 I Unity : InvokeOnTurnBegin Setting timer useMultiplayerTimer True isMyTurn True playerType Opponent : => member name: InvokeOnTurnBegin : => source line number: 827 | |
10-27 12:49:57.031 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:49:57.031 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:49:57.031 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:49:57.031 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:49:57.031 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:49:57.031 11980 12022 I Unity : SkipBo.Player:InvokeOnTurnBegin () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:827) | |
10-27 12:49:57.031 11980 12022 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1006) | |
10-27 12:49:57.031 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scri | |
10-27 12:50:02.210 11980 12022 I Unity : | |
10-27 12:50:02.210 11980 12022 I Unity : | |
10-27 12:50:02.210 11980 12022 I Unity : ****OnEvent **** 8 _punGameState GameStarted IsCustomHeavyData True lastReceivedEvent 8 senderId 4 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:50:02.210 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:02.210 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:02.210 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:02.210 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:02.210 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:02.210 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:50:02.210 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Load | |
10-27 12:50:02.216 11980 12022 I Unity : | |
10-27 12:50:02.216 11980 12022 I Unity : | |
10-27 12:50:02.216 11980 12022 I Unity : UpdateNetworkPlayerType Dinesh playerType Opponent : => member name: UpdateNetworkPlayerType : => source line number: 184 | |
10-27 12:50:02.216 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:02.216 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:02.216 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:02.216 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:02.216 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:02.216 11980 12022 I Unity : SkipBo.Player:UpdateNetworkPlayerType (PlayerType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:184) | |
10-27 12:50:02.216 11980 12022 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1029) | |
10-27 12:50:02.216 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts | |
10-27 12:50:02.218 11980 12022 I Unity : | |
10-27 12:50:02.218 11980 12022 I Unity : | |
10-27 12:50:02.218 11980 12022 I Unity : *****OnSyncPlayer sync 3 with 3 currentPlayer 3 player.GetHashCode 1780319744 _player.GetHashCode -27765312 : => member name: OnSyncPlayer : => source line number: 1030 | |
10-27 12:50:02.218 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:02.218 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:02.218 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:02.218 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:02.218 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:02.218 11980 12022 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1030) | |
10-27 12:50:02.218 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1154) | |
10-27 12:50:02.218 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMo | |
10-27 12:50:02.222 11980 12022 I Unity : | |
10-27 12:50:02.222 11980 12022 I Unity : | |
10-27 12:50:02.222 11980 12022 I Unity : OnSyncPlayerEntity 3 syncDisconnectedPlayer False : => member name: OnSyncPlayerEntity : => source line number: 532 | |
10-27 12:50:02.222 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:02.222 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:02.222 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:02.222 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:02.222 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:02.222 11980 12022 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:532) | |
10-27 12:50:02.222 11980 12022 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:594) | |
10-27 12:50:02.222 11980 12022 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Asse | |
10-27 12:50:02.226 11980 12022 I Unity : | |
10-27 12:50:02.226 11980 12022 I Unity : | |
10-27 12:50:02.226 11980 12022 I Unity : UpdateNetworkPlayerType Dinesh playerType Opponent : => member name: UpdateNetworkPlayerType : => source line number: 184 | |
10-27 12:50:02.226 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:02.226 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:02.226 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:02.226 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:02.226 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:02.226 11980 12022 I Unity : SkipBo.Player:UpdateNetworkPlayerType (PlayerType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:184) | |
10-27 12:50:02.226 11980 12022 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:534) | |
10-27 12:50:02.226 11980 12022 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scr | |
10-27 12:50:02.230 11980 12022 I Unity : | |
10-27 12:50:02.230 11980 12022 I Unity : | |
10-27 12:50:02.230 11980 12022 I Unity : OnSyncPlayerEntity found player 3 : => member name: OnSyncPlayerEntity : => source line number: 539 | |
10-27 12:50:02.230 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:02.230 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:02.230 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:02.230 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:02.230 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:02.230 11980 12022 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:539) | |
10-27 12:50:02.230 11980 12022 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:594) | |
10-27 12:50:02.230 11980 12022 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipB | |
10-27 12:50:02.234 11980 12022 I Unity : | |
10-27 12:50:02.234 11980 12022 I Unity : | |
10-27 12:50:02.234 11980 12022 I Unity : CancelTurnTimer : => member name: CancelTurnTimer : => source line number: 1550 | |
10-27 12:50:02.234 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:02.234 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:02.234 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:02.234 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:02.234 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:02.234 11980 12022 I Unity : SkipBo.Player:CancelTurnTimer () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:1550) | |
10-27 12:50:02.234 11980 12022 I Unity : SkipBo.Player:CancelAsyncTasks () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:1574) | |
10-27 12:50:02.234 11980 12022 I Unity : SkipBo.UIPlayer:PreparePlayer (SkipBo.Player,int,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:162) | |
10-27 12:50:02.234 11980 12022 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D | |
10-27 12:50:02.237 11980 12022 I Unity : | |
10-27 12:50:02.237 11980 12022 I Unity : | |
10-27 12:50:02.237 11980 12022 I Unity : PreparePlayer createProfile False _micMuted False _participant == null? False : => member name: PreparePlayer : => source line number: 167 | |
10-27 12:50:02.237 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:02.237 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:02.237 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:02.237 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:02.237 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:02.237 11980 12022 I Unity : SkipBo.UIPlayer:PreparePlayer (SkipBo.Player,int,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:167) | |
10-27 12:50:02.237 11980 12022 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:540) | |
10-27 12:50:02.237 11980 12022 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit | |
10-27 12:50:02.240 11980 12022 I Unity : | |
10-27 12:50:02.240 11980 12022 I Unity : | |
10-27 12:50:02.240 11980 12022 I Unity : OnOpponentPlayerValidDrop playedCurrentTurn False playerTurnStarted True : => member name: OnOpponentPlayerValidDrop : => source line number: 1158 | |
10-27 12:50:02.240 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:02.240 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:02.240 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:02.240 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:02.240 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:02.240 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1158) | |
10-27 12:50:02.240 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:554) | |
10-27 12:50:02.240 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (E | |
10-27 12:50:02.243 11980 12022 I Unity : | |
10-27 12:50:02.243 11980 12022 I Unity : | |
10-27 12:50:02.243 11980 12022 I Unity : OnOpponentPlayerValidDrop Card_ Rank 11 _isSkipBoCard False _deckID 0 _discardPileIndex -1 _handPileIndex 0 _cardDragSourceType Hand uniqueID 82 hash 410924416 move.player.GetHashCode 1780319744 found player Hash 1780319744 : => member name: OnOpponentPlayerValidDrop : => source line number: 1159 | |
10-27 12:50:02.243 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:02.243 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:02.243 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:02.243 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:02.243 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:02.243 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1159) | |
10-27 12:50:02.243 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMoveMessage) ( | |
10-27 12:50:02.245 11980 12022 I Unity : | |
10-27 12:50:02.245 11980 12022 I Unity : | |
10-27 12:50:02.245 11980 12022 I Unity : OnOpponentValidDrop PUNMoveMessage Player id 3 cardDropCellType BuildPile dropCellID 3 cardDragSourceType Hand card Card_ Rank 11 _isSkipBoCard False _deckID 0 _discardPileIndex -1 _handPileIndex 0 _cardDragSourceType Hand uniqueID 82 hash 410924416 GetHashCode 1780319744 : => member name: OnOpponentValidDrop : => source line number: 789 | |
10-27 12:50:02.245 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:02.245 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:02.245 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:02.245 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:02.245 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:02.245 11980 12022 I Unity : SkipBo.Player:OnOpponentValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:789) | |
10-27 12:50:02.245 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDr | |
10-27 12:50:02.248 11980 12022 I Unity : | |
10-27 12:50:02.248 11980 12022 I Unity : | |
10-27 12:50:02.248 11980 12022 I Unity : SkipBoGame.cs onValidBuildPileDrop Card_ Rank 11 _isSkipBoCard False _deckID 0 _discardPileIndex -1 _handPileIndex 0 _cardDragSourceType Hand uniqueID 82 hash 410924416 buildCellID 3 isSkipBoCard False player ID 3 : => member name: onValidBuildPileDrop : => source line number: 188 | |
10-27 12:50:02.248 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:02.248 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:02.248 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:02.248 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:02.248 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:02.248 11980 12022 I Unity : SkipBo.SkipBoGame:onValidBuildPileDrop (SkipBo.Card,int,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:188) | |
10-27 12:50:02.248 11980 12022 I Unity : SkipBo.SkipBoGameManager:onValidBuildPileDrop (SkipBo.Card,int,SkipBo. | |
10-27 12:50:02.251 11980 12022 I Unity : | |
10-27 12:50:02.251 11980 12022 I Unity : | |
10-27 12:50:02.251 11980 12022 I Unity : SkipBoGame.cs onValidBuildPileDrop BuildPileStackFour count 10 : => member name: onValidBuildPileDrop : => source line number: 229 | |
10-27 12:50:02.251 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:02.251 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:02.251 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:02.251 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:02.251 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:02.251 11980 12022 I Unity : SkipBo.SkipBoGame:onValidBuildPileDrop (SkipBo.Card,int,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:229) | |
10-27 12:50:02.251 11980 12022 I Unity : SkipBo.SkipBoGameManager:onValidBuildPileDrop (SkipBo.Card,int,SkipBo.CardDragSourceType,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:487) | |
10-27 12:50:02.251 11980 12022 I Unity : SkipBo.Player:OnOpponentValidDro | |
10-27 12:50:02.254 11980 12022 I Unity : | |
10-27 12:50:02.254 11980 12022 I Unity : | |
10-27 12:50:02.254 11980 12022 I Unity : UIPlayer.cs onValidBuildPileDrop_for_opponent id 3 Card_ Rank 11 _isSkipBoCard False _deckID 0 _discardPileIndex -1 _handPileIndex 0 _cardDragSourceType Hand uniqueID 82 hash 410924416 dropCellID 3 cardDragSourceType Hand : => member name: onValidBuildPileDrop : => source line number: 689 | |
10-27 12:50:02.254 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:02.254 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:02.254 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:02.254 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:02.254 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:02.254 11980 12022 I Unity : SkipBo.UIPlayer:onValidBuildPileDrop (SkipBo.Card,int,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:689) | |
10-27 12:50:02.254 11980 12022 I Unity : SkipBo.SkipBoGameManager:onValidBuildPileDrop (SkipBo.Card,int,Sk | |
10-27 12:50:02.260 11980 12022 I Unity : | |
10-27 12:50:02.260 11980 12022 I Unity : | |
10-27 12:50:02.260 11980 12022 I Unity : SetTurnStarted _id 3 started True : => member name: SetTurnStarted : => source line number: 819 | |
10-27 12:50:02.260 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:02.260 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:02.260 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:02.260 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:02.260 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:02.260 11980 12022 I Unity : SkipBo.Player:SetTurnStarted (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:819) | |
10-27 12:50:02.260 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1161) | |
10-27 12:50:02.260 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameMana | |
10-27 12:50:02.262 11980 12022 I Unity : | |
10-27 12:50:02.262 11980 12022 I Unity : | |
10-27 12:50:02.262 11980 12022 I Unity : SetPlayedCurrentTurn _id 3 played False : => member name: SetPlayedCurrentTurn : => source line number: 813 | |
10-27 12:50:02.262 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:02.262 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:02.262 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:02.262 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:02.262 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:02.262 11980 12022 I Unity : SkipBo.Player:SetPlayedCurrentTurn (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:813) | |
10-27 12:50:02.262 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1162) | |
10-27 12:50:02.262 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoG | |
10-27 12:50:02.264 11980 12022 I Unity : | |
10-27 12:50:02.264 11980 12022 I Unity : | |
10-27 12:50:02.264 11980 12022 I Unity : ****OnEvent **** 10 _punGameState GameStarted IsCustomHeavyData True lastReceivedEvent 10 senderId 4 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:50:02.264 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:02.264 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:02.264 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:02.264 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:02.264 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:02.264 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:50:02.264 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Lo | |
10-27 12:50:05.953 11980 12022 I Unity : | |
10-27 12:50:05.953 11980 12022 I Unity : | |
10-27 12:50:05.953 11980 12022 I Unity : ****OnEvent **** 8 _punGameState GameStarted IsCustomHeavyData True lastReceivedEvent 8 senderId 4 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:50:05.953 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:05.953 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:05.953 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:05.953 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:05.953 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:05.953 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:50:05.953 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Load | |
10-27 12:50:05.958 11980 12022 I Unity : | |
10-27 12:50:05.958 11980 12022 I Unity : | |
10-27 12:50:05.958 11980 12022 I Unity : UpdateNetworkPlayerType Dinesh playerType Opponent : => member name: UpdateNetworkPlayerType : => source line number: 184 | |
10-27 12:50:05.958 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:05.958 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:05.958 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:05.958 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:05.958 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:05.958 11980 12022 I Unity : SkipBo.Player:UpdateNetworkPlayerType (PlayerType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:184) | |
10-27 12:50:05.958 11980 12022 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1029) | |
10-27 12:50:05.958 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts | |
10-27 12:50:05.962 11980 12022 I Unity : | |
10-27 12:50:05.962 11980 12022 I Unity : | |
10-27 12:50:05.962 11980 12022 I Unity : *****OnSyncPlayer sync 3 with 3 currentPlayer 3 player.GetHashCode 651031872 _player.GetHashCode 1780319744 : => member name: OnSyncPlayer : => source line number: 1030 | |
10-27 12:50:05.962 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:05.962 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:05.962 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:05.962 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:05.962 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:05.962 11980 12022 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1030) | |
10-27 12:50:05.962 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1154) | |
10-27 12:50:05.962 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMo | |
10-27 12:50:05.964 11980 12022 I Unity : | |
10-27 12:50:05.964 11980 12022 I Unity : | |
10-27 12:50:05.964 11980 12022 I Unity : OnSyncPlayerEntity 3 syncDisconnectedPlayer False : => member name: OnSyncPlayerEntity : => source line number: 532 | |
10-27 12:50:05.964 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:05.964 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:05.964 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:05.964 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:05.964 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:05.964 11980 12022 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:532) | |
10-27 12:50:05.964 11980 12022 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:594) | |
10-27 12:50:05.964 11980 12022 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Asse | |
10-27 12:50:05.966 11980 12022 I Unity : | |
10-27 12:50:05.966 11980 12022 I Unity : | |
10-27 12:50:05.966 11980 12022 I Unity : UpdateNetworkPlayerType Dinesh playerType Opponent : => member name: UpdateNetworkPlayerType : => source line number: 184 | |
10-27 12:50:05.966 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:05.966 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:05.966 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:05.966 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:05.966 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:05.966 11980 12022 I Unity : SkipBo.Player:UpdateNetworkPlayerType (PlayerType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:184) | |
10-27 12:50:05.966 11980 12022 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:534) | |
10-27 12:50:05.966 11980 12022 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scr | |
10-27 12:50:05.969 11980 12022 I Unity : | |
10-27 12:50:05.969 11980 12022 I Unity : | |
10-27 12:50:05.969 11980 12022 I Unity : OnSyncPlayerEntity found player 3 : => member name: OnSyncPlayerEntity : => source line number: 539 | |
10-27 12:50:05.969 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:05.969 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:05.969 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:05.969 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:05.969 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:05.969 11980 12022 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:539) | |
10-27 12:50:05.969 11980 12022 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:594) | |
10-27 12:50:05.969 11980 12022 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipB | |
10-27 12:50:05.971 11980 12022 I Unity : | |
10-27 12:50:05.971 11980 12022 I Unity : | |
10-27 12:50:05.971 11980 12022 I Unity : CancelTurnTimer : => member name: CancelTurnTimer : => source line number: 1550 | |
10-27 12:50:05.971 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:05.971 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:05.971 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:05.971 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:05.971 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:05.971 11980 12022 I Unity : SkipBo.Player:CancelTurnTimer () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:1550) | |
10-27 12:50:05.971 11980 12022 I Unity : SkipBo.Player:CancelAsyncTasks () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:1574) | |
10-27 12:50:05.971 11980 12022 I Unity : SkipBo.UIPlayer:PreparePlayer (SkipBo.Player,int,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:162) | |
10-27 12:50:05.971 11980 12022 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D | |
10-27 12:50:05.975 11980 12022 I Unity : | |
10-27 12:50:05.975 11980 12022 I Unity : | |
10-27 12:50:05.975 11980 12022 I Unity : PreparePlayer createProfile False _micMuted False _participant == null? False : => member name: PreparePlayer : => source line number: 167 | |
10-27 12:50:05.975 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:05.975 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:05.975 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:05.975 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:05.975 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:05.975 11980 12022 I Unity : SkipBo.UIPlayer:PreparePlayer (SkipBo.Player,int,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:167) | |
10-27 12:50:05.975 11980 12022 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:540) | |
10-27 12:50:05.975 11980 12022 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit | |
10-27 12:50:05.978 11980 12022 I Unity : | |
10-27 12:50:05.978 11980 12022 I Unity : | |
10-27 12:50:05.978 11980 12022 I Unity : OnOpponentPlayerValidDrop playedCurrentTurn False playerTurnStarted True : => member name: OnOpponentPlayerValidDrop : => source line number: 1158 | |
10-27 12:50:05.978 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:05.978 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:05.978 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:05.978 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:05.978 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:05.978 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1158) | |
10-27 12:50:05.978 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:554) | |
10-27 12:50:05.978 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (E | |
10-27 12:50:05.980 11980 12022 I Unity : | |
10-27 12:50:05.980 11980 12022 I Unity : | |
10-27 12:50:05.980 11980 12022 I Unity : OnOpponentPlayerValidDrop Card_ Rank 12 _isSkipBoCard True _deckID 1 _discardPileIndex -1 _handPileIndex 3 _cardDragSourceType Hand uniqueID 309 hash -2050479104 move.player.GetHashCode 651031872 found player Hash 651031872 : => member name: OnOpponentPlayerValidDrop : => source line number: 1159 | |
10-27 12:50:05.980 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:05.980 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:05.980 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:05.980 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:05.980 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:05.980 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1159) | |
10-27 12:50:05.980 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMoveMessage) ( | |
10-27 12:50:05.982 11980 12022 I Unity : | |
10-27 12:50:05.982 11980 12022 I Unity : | |
10-27 12:50:05.982 11980 12022 I Unity : OnOpponentValidDrop PUNMoveMessage Player id 3 cardDropCellType BuildPile dropCellID 3 cardDragSourceType Hand card Card_ Rank 12 _isSkipBoCard True _deckID 1 _discardPileIndex -1 _handPileIndex 3 _cardDragSourceType Hand uniqueID 309 hash -2050479104 GetHashCode 651031872 : => member name: OnOpponentValidDrop : => source line number: 789 | |
10-27 12:50:05.982 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:05.982 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:05.982 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:05.982 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:05.982 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:05.982 11980 12022 I Unity : SkipBo.Player:OnOpponentValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:789) | |
10-27 12:50:05.982 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidD | |
10-27 12:50:05.985 11980 12022 I Unity : | |
10-27 12:50:05.985 11980 12022 I Unity : | |
10-27 12:50:05.985 11980 12022 I Unity : SkipBoGame.cs onValidBuildPileDrop Card_ Rank 12 _isSkipBoCard True _deckID 1 _discardPileIndex -1 _handPileIndex 3 _cardDragSourceType Hand uniqueID 309 hash -2050479104 buildCellID 3 isSkipBoCard True player ID 3 : => member name: onValidBuildPileDrop : => source line number: 188 | |
10-27 12:50:05.985 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:05.985 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:05.985 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:05.985 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:05.985 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:05.985 11980 12022 I Unity : SkipBo.SkipBoGame:onValidBuildPileDrop (SkipBo.Card,int,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:188) | |
10-27 12:50:05.985 11980 12022 I Unity : SkipBo.SkipBoGameManager:onValidBuildPileDrop (SkipBo.Card,int,SkipBo | |
10-27 12:50:05.988 11980 12022 I Unity : | |
10-27 12:50:05.988 11980 12022 I Unity : | |
10-27 12:50:05.988 11980 12022 I Unity : SkipBoGame.cs onValidBuildPileDrop BuildPileStackFour count 11 : => member name: onValidBuildPileDrop : => source line number: 229 | |
10-27 12:50:05.988 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:05.988 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:05.988 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:05.988 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:05.988 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:05.988 11980 12022 I Unity : SkipBo.SkipBoGame:onValidBuildPileDrop (SkipBo.Card,int,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:229) | |
10-27 12:50:05.988 11980 12022 I Unity : SkipBo.SkipBoGameManager:onValidBuildPileDrop (SkipBo.Card,int,SkipBo.CardDragSourceType,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:487) | |
10-27 12:50:05.988 11980 12022 I Unity : SkipBo.Player:OnOpponentValidDro | |
10-27 12:50:05.990 11980 12022 I Unity : | |
10-27 12:50:05.990 11980 12022 I Unity : | |
10-27 12:50:05.990 11980 12022 I Unity : UiCard not found : => member name: UpdateSkipBoCardValue : => source line number: 105 | |
10-27 12:50:05.990 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:05.990 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:05.990 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:05.990 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:05.990 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:05.990 11980 12022 I Unity : SkipBo.Card:UpdateSkipBoCardValue (int,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Card.cs:105) | |
10-27 12:50:05.990 11980 12022 I Unity : SkipBo.SkipBoGame:onValidBuildPileDrop (SkipBo.Card,int,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:232) | |
10-27 12:50:05.990 11980 12022 I Unity : SkipBo.SkipBoGameManager:onValidBuildPileDrop (SkipBo.Card,int,SkipBo.CardDragSourceType,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/As | |
10-27 12:50:05.993 11980 12022 I Unity : | |
10-27 12:50:05.993 11980 12022 I Unity : | |
10-27 12:50:05.993 11980 12022 I Unity : UIPlayer.cs onValidBuildPileDrop_for_opponent id 3 Card_ Rank 12 _isSkipBoCard True _deckID 1 _discardPileIndex -1 _handPileIndex 3 _cardDragSourceType Hand uniqueID 309 hash -2050479104 dropCellID 3 cardDragSourceType Hand : => member name: onValidBuildPileDrop : => source line number: 689 | |
10-27 12:50:05.993 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:05.993 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:05.993 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:05.993 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:05.993 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:05.993 11980 12022 I Unity : SkipBo.UIPlayer:onValidBuildPileDrop (SkipBo.Card,int,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:689) | |
10-27 12:50:05.993 11980 12022 I Unity : SkipBo.SkipBoGameManager:onValidBuildPileDrop (SkipBo.Card,int, | |
10-27 12:50:05.999 11980 12022 I Unity : | |
10-27 12:50:05.999 11980 12022 I Unity : | |
10-27 12:50:05.999 11980 12022 I Unity : SetTurnStarted _id 3 started True : => member name: SetTurnStarted : => source line number: 819 | |
10-27 12:50:05.999 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:05.999 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:05.999 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:05.999 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:05.999 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:05.999 11980 12022 I Unity : SkipBo.Player:SetTurnStarted (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:819) | |
10-27 12:50:05.999 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1161) | |
10-27 12:50:05.999 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameMana | |
10-27 12:50:06.001 11980 12022 I Unity : | |
10-27 12:50:06.001 11980 12022 I Unity : | |
10-27 12:50:06.001 11980 12022 I Unity : SetPlayedCurrentTurn _id 3 played False : => member name: SetPlayedCurrentTurn : => source line number: 813 | |
10-27 12:50:06.001 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:06.001 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:06.001 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:06.001 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:06.001 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:06.001 11980 12022 I Unity : SkipBo.Player:SetPlayedCurrentTurn (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:813) | |
10-27 12:50:06.001 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1162) | |
10-27 12:50:06.001 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoG | |
10-27 12:50:06.003 11980 12022 I Unity : | |
10-27 12:50:06.003 11980 12022 I Unity : | |
10-27 12:50:06.003 11980 12022 I Unity : ****OnEvent **** 10 _punGameState GameStarted IsCustomHeavyData True lastReceivedEvent 10 senderId 4 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:50:06.003 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:06.003 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:06.003 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:06.003 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:06.003 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:06.003 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:50:06.003 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Lo | |
10-27 12:50:06.923 11980 12022 I Unity : | |
10-27 12:50:06.923 11980 12022 I Unity : | |
10-27 12:50:06.923 11980 12022 I Unity : ****OnEvent **** 6 _punGameState GameStarted IsCustomHeavyData True lastReceivedEvent 6 senderId 4 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:50:06.923 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:06.923 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:06.923 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:06.923 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:06.923 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:06.923 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:50:06.923 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Load | |
10-27 12:50:06.936 11980 12022 I Unity : | |
10-27 12:50:06.936 11980 12022 I Unity : | |
10-27 12:50:06.936 11980 12022 I Unity : OnSyncDeck deck count before adding 212 : => member name: OnSyncDeck : => source line number: 1102 | |
10-27 12:50:06.936 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:06.936 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:06.936 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:06.936 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:06.936 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:06.936 11980 12022 I Unity : SkipBo.SkipBoGame:OnSyncDeck (SkipBo.Deck) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1102) | |
10-27 12:50:06.936 11980 12022 I Unity : SkipBo.SkipBoGameManager:SyncDeck (SkipBo.Deck) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:586) | |
10-27 12:50:06.936 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/ | |
10-27 12:50:06.938 11980 12022 I Unity : | |
10-27 12:50:06.938 11980 12022 I Unity : | |
10-27 12:50:06.938 11980 12022 I Unity : OnSyncDeck deck count after adding 224 : => member name: OnSyncDeck : => source line number: 1104 | |
10-27 12:50:06.938 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:06.938 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:06.938 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:06.938 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:06.938 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:06.938 11980 12022 I Unity : SkipBo.SkipBoGame:OnSyncDeck (SkipBo.Deck) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1104) | |
10-27 12:50:06.938 11980 12022 I Unity : SkipBo.SkipBoGameManager:SyncDeck (SkipBo.Deck) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:586) | |
10-27 12:50:06.938 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/M | |
10-27 12:50:06.940 11980 12022 I Unity : | |
10-27 12:50:06.940 11980 12022 I Unity : | |
10-27 12:50:06.940 11980 12022 I Unity : ****OnEvent **** 10 _punGameState GameStarted IsCustomHeavyData True lastReceivedEvent 10 senderId 4 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:50:06.940 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:06.940 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:06.940 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:06.940 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:06.940 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:06.940 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:50:06.940 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Lo | |
10-27 12:50:06.945 11980 12022 I Unity : | |
10-27 12:50:06.945 11980 12022 I Unity : | |
10-27 12:50:06.945 11980 12022 I Unity : ****OnEvent **** 13 _punGameState GameStarted IsCustomHeavyData False lastReceivedEvent 13 senderId 4 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:50:06.945 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:06.945 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:06.945 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:06.945 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:06.945 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:06.945 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:50:06.945 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/L | |
10-27 12:50:06.948 11980 12022 I Unity : | |
10-27 12:50:06.948 11980 12022 I Unity : | |
10-27 12:50:06.948 11980 12022 I Unity : UISkipboGame.cs onBuildPileComplete buildPileID 3 GetInstanceID 20198 : => member name: onBuildPileComplete : => source line number: 195 | |
10-27 12:50:06.948 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:06.948 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:06.948 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:06.948 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:06.948 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:06.948 11980 12022 I Unity : SkipBo.UISkipBoGame:onBuildPileComplete (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:195) | |
10-27 12:50:06.948 11980 12022 I Unity : SkipBo.SkipBoGame:OnBuildPileComplete (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1187) | |
10-27 12:50:06.948 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnBuildPileComplete (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGa | |
10-27 12:50:06.950 11980 12022 I Unity : | |
10-27 12:50:06.950 11980 12022 I Unity : | |
10-27 12:50:06.950 11980 12022 I Unity : TweenCardsOutFromCompletedBuildPile tempPileParent == null? False : => member name: TweenCardsOutFromCompletedBuildPile : => source line number: 279 | |
10-27 12:50:06.950 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:06.950 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:06.950 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:06.950 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:06.950 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:06.950 11980 12022 I Unity : SkipBo.UISkipBoGame:TweenCardsOutFromCompletedBuildPile (System.Collections.Generic.List`1<SkipBo.UICard>) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:279) | |
10-27 12:50:06.950 11980 12022 I Unity : SkipBo.UISkipBoGame:onBuildPileComplete (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:201) | |
10-27 12:50:06.950 11980 12022 I Unity : SkipBo.SkipBoGame:OnBuildPileComplete (in | |
10-27 12:50:07.004 11980 12022 I Unity : | |
10-27 12:50:07.004 11980 12022 I Unity : | |
10-27 12:50:07.004 11980 12022 I Unity : SkipBoGame.cs onValidBuildPileDrop Drop Pile completed. Move Them to temp stack buildCellID 3 : => member name: CheckIfBuildPileCompletedWithDelay : => source line number: 300 | |
10-27 12:50:07.004 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:07.004 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:07.004 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:07.004 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:07.004 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:07.004 11980 12022 I Unity : SkipBo.SkipBoGame/<CheckIfBuildPileCompletedWithDelay>d__46:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:300) | |
10-27 12:50:07.004 11980 12022 I Unity : System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) | |
10-27 12:50:07.004 11980 12022 I Unity : System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Thre | |
10-27 12:50:07.005 11980 12022 I Unity : | |
10-27 12:50:07.005 11980 12022 I Unity : | |
10-27 12:50:07.005 11980 12022 I Unity : MoveBuildPileToTempStack buildCellID 3 : => member name: MoveBuildPileToTempStack : => source line number: 347 | |
10-27 12:50:07.005 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:07.005 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:07.005 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:07.005 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:07.005 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:07.005 11980 12022 I Unity : SkipBo.SkipBoGame:MoveBuildPileToTempStack (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:347) | |
10-27 12:50:07.005 11980 12022 I Unity : SkipBo.SkipBoGame/<CheckIfBuildPileCompletedWithDelay>d__46:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:301) | |
10-27 12:50:07.005 11980 12022 I Unity : System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) | |
10-27 12:50:07.005 11980 12022 I Unity : System.Threading.Exec | |
10-27 12:50:07.008 11980 12022 I Unity : | |
10-27 12:50:07.008 11980 12022 I Unity : | |
10-27 12:50:07.008 11980 12022 I Unity : UISkipboGame.cs onBuildPileComplete buildPileID 3 GetInstanceID 20198 : => member name: onBuildPileComplete : => source line number: 195 | |
10-27 12:50:07.008 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:07.008 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:07.008 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:07.008 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:07.008 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:07.008 11980 12022 I Unity : SkipBo.UISkipBoGame:onBuildPileComplete (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:195) | |
10-27 12:50:07.008 11980 12022 I Unity : SkipBo.SkipBoGame:MoveBuildPileToTempStack (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:373) | |
10-27 12:50:07.008 11980 12022 I Unity : SkipBo.SkipBoGame/<CheckIfBuildPileCompletedWithDelay>d__46:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerg | |
10-27 12:50:07.009 11980 12022 I Unity : | |
10-27 12:50:07.009 11980 12022 I Unity : | |
10-27 12:50:07.009 11980 12022 I Unity : TweenCardsOutFromCompletedBuildPile tempPileParent == null? False : => member name: TweenCardsOutFromCompletedBuildPile : => source line number: 279 | |
10-27 12:50:07.009 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:07.009 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:07.009 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:07.009 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:07.009 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:07.009 11980 12022 I Unity : SkipBo.UISkipBoGame:TweenCardsOutFromCompletedBuildPile (System.Collections.Generic.List`1<SkipBo.UICard>) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:279) | |
10-27 12:50:07.009 11980 12022 I Unity : SkipBo.UISkipBoGame:onBuildPileComplete (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:201) | |
10-27 12:50:07.009 11980 12022 I Unity : SkipBo.SkipBoGame:MoveBuildPileToTempStac | |
10-27 12:50:07.017 11980 12022 I Unity : | |
10-27 12:50:07.017 11980 12022 I Unity : | |
10-27 12:50:07.017 11980 12022 I Unity : ****RaiseEvent **** eventCode 6 Receivers Others : => member name: RaiseEvent : => source line number: 1717 | |
10-27 12:50:07.017 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:07.017 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:07.017 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:07.017 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:07.017 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:07.017 11980 12022 I Unity : PhotonManager:RaiseEvent (byte,object,Photon.Realtime.RaiseEventOptions) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1717) | |
10-27 12:50:07.017 11980 12022 I Unity : PhotonManager:SendDeckToOtherPlayers (SkipBo.Deck) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:2707) | |
10-27 12:50:07.017 11980 12022 I Unity : SkipBo.SkipBoGame:SyncDeckWithOtherPlayers () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoG | |
10-27 12:50:07.058 11980 12022 I Unity : | |
10-27 12:50:07.058 11980 12022 I Unity : | |
10-27 12:50:07.058 11980 12022 I Unity : ****RaiseEvent **** eventCode 10 Receivers Others : => member name: RaiseEvent : => source line number: 1717 | |
10-27 12:50:07.058 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:07.058 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:07.058 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:07.058 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:07.058 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:07.058 11980 12022 I Unity : PhotonManager:RaiseEvent (byte,object,Photon.Realtime.RaiseEventOptions) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1717) | |
10-27 12:50:07.058 11980 12022 I Unity : PhotonManager:SendBuildPilesToOtherPlayers (SkipBo.PUNBuildPilesSyncMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:2713) | |
10-27 12:50:07.058 11980 12022 I Unity : SkipBo.SkipBoGame:SyncBuildPilesWithOtherPlayers () (at D:/UnityProjects/SkipBoGit/S | |
10-27 12:50:07.062 11980 12022 I Unity : | |
10-27 12:50:07.062 11980 12022 I Unity : | |
10-27 12:50:07.062 11980 12022 I Unity : ****RaiseEvent **** eventCode 13 Receivers Others : => member name: RaiseEvent : => source line number: 1717 | |
10-27 12:50:07.062 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:07.062 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:07.062 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:07.062 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:07.062 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:07.062 11980 12022 I Unity : PhotonManager:RaiseEvent (byte,object,Photon.Realtime.RaiseEventOptions) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1717) | |
10-27 12:50:07.062 11980 12022 I Unity : PhotonManager:OnBuildPileComplete (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:2740) | |
10-27 12:50:07.062 11980 12022 I Unity : SkipBo.SkipBoGame:ShowBuildPileCompletionAnimationForOthers (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scrip | |
10-27 12:50:07.305 11980 12022 I Unity : | |
10-27 12:50:07.305 11980 12022 I Unity : | |
10-27 12:50:07.305 11980 12022 I Unity : ****OnEvent **** 6 _punGameState GameStarted IsCustomHeavyData True lastReceivedEvent 6 senderId 1 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:50:07.305 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:07.305 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:07.305 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:07.305 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:07.305 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:07.305 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:50:07.305 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Load | |
10-27 12:50:07.318 11980 12022 I Unity : | |
10-27 12:50:07.318 11980 12022 I Unity : | |
10-27 12:50:07.318 11980 12022 I Unity : OnSyncDeck deck count before adding 224 : => member name: OnSyncDeck : => source line number: 1102 | |
10-27 12:50:07.318 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:07.318 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:07.318 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:07.318 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:07.318 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:07.318 11980 12022 I Unity : SkipBo.SkipBoGame:OnSyncDeck (SkipBo.Deck) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1102) | |
10-27 12:50:07.318 11980 12022 I Unity : SkipBo.SkipBoGameManager:SyncDeck (SkipBo.Deck) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:586) | |
10-27 12:50:07.318 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/ | |
10-27 12:50:07.320 11980 12022 I Unity : | |
10-27 12:50:07.320 11980 12022 I Unity : | |
10-27 12:50:07.320 11980 12022 I Unity : OnSyncDeck deck count after adding 224 : => member name: OnSyncDeck : => source line number: 1104 | |
10-27 12:50:07.320 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:07.320 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:07.320 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:07.320 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:07.320 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:07.320 11980 12022 I Unity : SkipBo.SkipBoGame:OnSyncDeck (SkipBo.Deck) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1104) | |
10-27 12:50:07.320 11980 12022 I Unity : SkipBo.SkipBoGameManager:SyncDeck (SkipBo.Deck) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:586) | |
10-27 12:50:07.320 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/M | |
10-27 12:50:07.322 11980 12022 I Unity : | |
10-27 12:50:07.322 11980 12022 I Unity : | |
10-27 12:50:07.322 11980 12022 I Unity : ****OnEvent **** 10 _punGameState GameStarted IsCustomHeavyData True lastReceivedEvent 10 senderId 1 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:50:07.322 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:07.322 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:07.322 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:07.322 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:07.322 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:07.322 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:50:07.322 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Lo | |
10-27 12:50:07.327 11980 12022 I Unity : | |
10-27 12:50:07.327 11980 12022 I Unity : | |
10-27 12:50:07.327 11980 12022 I Unity : ****OnEvent **** 13 _punGameState GameStarted IsCustomHeavyData False lastReceivedEvent 13 senderId 1 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:50:07.327 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:07.327 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:07.327 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:07.327 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:07.327 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:07.327 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:50:07.327 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/L | |
10-27 12:50:07.329 11980 12022 I Unity : | |
10-27 12:50:07.329 11980 12022 I Unity : | |
10-27 12:50:07.329 11980 12022 I Unity : UISkipboGame.cs onBuildPileComplete buildPileID 3 GetInstanceID 20198 : => member name: onBuildPileComplete : => source line number: 195 | |
10-27 12:50:07.329 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:07.329 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:07.329 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:07.329 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:07.329 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:07.329 11980 12022 I Unity : SkipBo.UISkipBoGame:onBuildPileComplete (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:195) | |
10-27 12:50:07.329 11980 12022 I Unity : SkipBo.SkipBoGame:OnBuildPileComplete (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1187) | |
10-27 12:50:07.329 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnBuildPileComplete (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGa | |
10-27 12:50:07.331 11980 12022 I Unity : | |
10-27 12:50:07.331 11980 12022 I Unity : | |
10-27 12:50:07.331 11980 12022 I Unity : TweenCardsOutFromCompletedBuildPile tempPileParent == null? False : => member name: TweenCardsOutFromCompletedBuildPile : => source line number: 279 | |
10-27 12:50:07.331 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:07.331 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:07.331 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:07.331 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:07.331 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:07.331 11980 12022 I Unity : SkipBo.UISkipBoGame:TweenCardsOutFromCompletedBuildPile (System.Collections.Generic.List`1<SkipBo.UICard>) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:279) | |
10-27 12:50:07.331 11980 12022 I Unity : SkipBo.UISkipBoGame:onBuildPileComplete (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:201) | |
10-27 12:50:07.331 11980 12022 I Unity : SkipBo.SkipBoGame:OnBuildPileComplete (in | |
10-27 12:50:07.371 11980 12022 I Unity : | |
10-27 12:50:07.371 11980 12022 I Unity : | |
10-27 12:50:07.371 11980 12022 I Unity : ****OnEvent **** 6 _punGameState GameStarted IsCustomHeavyData True lastReceivedEvent 6 senderId 2 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:50:07.371 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:07.371 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:07.371 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:07.371 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:07.371 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:07.371 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:50:07.371 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Load | |
10-27 12:50:07.384 11980 12022 I Unity : | |
10-27 12:50:07.384 11980 12022 I Unity : | |
10-27 12:50:07.384 11980 12022 I Unity : OnSyncDeck deck count before adding 224 : => member name: OnSyncDeck : => source line number: 1102 | |
10-27 12:50:07.384 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:07.384 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:07.384 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:07.384 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:07.384 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:07.384 11980 12022 I Unity : SkipBo.SkipBoGame:OnSyncDeck (SkipBo.Deck) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1102) | |
10-27 12:50:07.384 11980 12022 I Unity : SkipBo.SkipBoGameManager:SyncDeck (SkipBo.Deck) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:586) | |
10-27 12:50:07.384 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/ | |
10-27 12:50:07.386 11980 12022 I Unity : | |
10-27 12:50:07.386 11980 12022 I Unity : | |
10-27 12:50:07.386 11980 12022 I Unity : OnSyncDeck deck count after adding 224 : => member name: OnSyncDeck : => source line number: 1104 | |
10-27 12:50:07.386 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:07.386 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:07.386 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:07.386 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:07.386 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:07.386 11980 12022 I Unity : SkipBo.SkipBoGame:OnSyncDeck (SkipBo.Deck) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1104) | |
10-27 12:50:07.386 11980 12022 I Unity : SkipBo.SkipBoGameManager:SyncDeck (SkipBo.Deck) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:586) | |
10-27 12:50:07.386 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/M | |
10-27 12:50:07.389 11980 12022 I Unity : | |
10-27 12:50:07.389 11980 12022 I Unity : | |
10-27 12:50:07.389 11980 12022 I Unity : ****OnEvent **** 10 _punGameState GameStarted IsCustomHeavyData True lastReceivedEvent 10 senderId 2 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:50:07.389 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:07.389 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:07.389 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:07.389 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:07.389 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:07.389 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:50:07.389 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Lo | |
10-27 12:50:07.407 11980 12022 I Unity : | |
10-27 12:50:07.407 11980 12022 I Unity : | |
10-27 12:50:07.407 11980 12022 I Unity : ****OnEvent **** 13 _punGameState GameStarted IsCustomHeavyData False lastReceivedEvent 13 senderId 2 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:50:07.407 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:07.407 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:07.407 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:07.407 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:07.407 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:07.407 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:50:07.407 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/L | |
10-27 12:50:07.409 11980 12022 I Unity : | |
10-27 12:50:07.409 11980 12022 I Unity : | |
10-27 12:50:07.409 11980 12022 I Unity : UISkipboGame.cs onBuildPileComplete buildPileID 3 GetInstanceID 20198 : => member name: onBuildPileComplete : => source line number: 195 | |
10-27 12:50:07.409 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:07.409 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:07.409 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:07.409 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:07.409 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:07.409 11980 12022 I Unity : SkipBo.UISkipBoGame:onBuildPileComplete (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:195) | |
10-27 12:50:07.409 11980 12022 I Unity : SkipBo.SkipBoGame:OnBuildPileComplete (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1187) | |
10-27 12:50:07.409 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnBuildPileComplete (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGa | |
10-27 12:50:07.412 11980 12022 I Unity : | |
10-27 12:50:07.412 11980 12022 I Unity : | |
10-27 12:50:07.412 11980 12022 I Unity : TweenCardsOutFromCompletedBuildPile tempPileParent == null? False : => member name: TweenCardsOutFromCompletedBuildPile : => source line number: 279 | |
10-27 12:50:07.412 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:07.412 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:07.412 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:07.412 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:07.412 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:07.412 11980 12022 I Unity : SkipBo.UISkipBoGame:TweenCardsOutFromCompletedBuildPile (System.Collections.Generic.List`1<SkipBo.UICard>) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:279) | |
10-27 12:50:07.412 11980 12022 I Unity : SkipBo.UISkipBoGame:onBuildPileComplete (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:201) | |
10-27 12:50:07.412 11980 12022 I Unity : SkipBo.SkipBoGame:OnBuildPileComplete (in | |
10-27 12:50:08.306 11980 12022 I Unity : | |
10-27 12:50:08.306 11980 12022 I Unity : | |
10-27 12:50:08.306 11980 12022 I Unity : ClearBuildDeckOfJunkCards count 1 : => member name: ClearBuildDeckOfJunkCards : => source line number: 220 | |
10-27 12:50:08.306 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:08.306 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:08.306 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:08.306 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:08.306 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:08.306 11980 12022 I Unity : SkipBo.UISkipBoGame:ClearBuildDeckOfJunkCards (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:220) | |
10-27 12:50:08.306 11980 12022 I Unity : SkipBo.UISkipBoGame/<>c__DisplayClass42_0:<onBuildPileComplete>b__0 () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:209) | |
10-27 12:50:08.306 11980 12022 I Unity : ExtensionUtils/<ExecuteAfterTime>d__12:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Msc/ | |
10-27 12:50:08.308 11980 12022 I Unity : | |
10-27 12:50:08.308 11980 12022 I Unity : | |
10-27 12:50:08.308 11980 12022 I Unity : ClearBuildDeckOfJunkCards buildIndex 3 name CardPlaceHolder4 uiCardNull? True : => member name: ClearBuildDeckOfJunkCards : => source line number: 224 | |
10-27 12:50:08.308 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:08.308 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:08.308 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:08.308 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:08.308 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:08.308 11980 12022 I Unity : SkipBo.UISkipBoGame:ClearBuildDeckOfJunkCards (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:224) | |
10-27 12:50:08.308 11980 12022 I Unity : SkipBo.UISkipBoGame/<>c__DisplayClass42_0:<onBuildPileComplete>b__0 () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:209) | |
10-27 12:50:08.308 11980 12022 I Unity : ExtensionUtils/<ExecuteAfterTime>d__12:MoveNext () (at D:/UnityProjec | |
10-27 12:50:19.066 11980 12022 I Unity : | |
10-27 12:50:19.066 11980 12022 I Unity : | |
10-27 12:50:19.066 11980 12022 I Unity : ****OnEvent **** 8 _punGameState GameStarted IsCustomHeavyData True lastReceivedEvent 8 senderId 4 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:50:19.066 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:19.066 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:19.066 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:19.066 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:19.066 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:19.066 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:50:19.066 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Load | |
10-27 12:50:19.071 11980 12022 I Unity : | |
10-27 12:50:19.071 11980 12022 I Unity : | |
10-27 12:50:19.071 11980 12022 I Unity : UpdateNetworkPlayerType Dinesh playerType Opponent : => member name: UpdateNetworkPlayerType : => source line number: 184 | |
10-27 12:50:19.071 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:19.071 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:19.071 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:19.071 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:19.071 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:19.071 11980 12022 I Unity : SkipBo.Player:UpdateNetworkPlayerType (PlayerType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:184) | |
10-27 12:50:19.071 11980 12022 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1029) | |
10-27 12:50:19.071 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts | |
10-27 12:50:19.073 11980 12022 I Unity : | |
10-27 12:50:19.073 11980 12022 I Unity : | |
10-27 12:50:19.073 11980 12022 I Unity : *****OnSyncPlayer sync 3 with 3 currentPlayer 3 player.GetHashCode 1780319744 _player.GetHashCode 651031872 : => member name: OnSyncPlayer : => source line number: 1030 | |
10-27 12:50:19.073 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:19.073 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:19.073 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:19.073 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:19.073 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:19.073 11980 12022 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1030) | |
10-27 12:50:19.073 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1154) | |
10-27 12:50:19.073 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMo | |
10-27 12:50:19.076 11980 12022 I Unity : | |
10-27 12:50:19.076 11980 12022 I Unity : | |
10-27 12:50:19.076 11980 12022 I Unity : OnSyncPlayerEntity 3 syncDisconnectedPlayer False : => member name: OnSyncPlayerEntity : => source line number: 532 | |
10-27 12:50:19.076 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:19.076 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:19.076 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:19.076 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:19.076 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:19.076 11980 12022 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:532) | |
10-27 12:50:19.076 11980 12022 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:594) | |
10-27 12:50:19.076 11980 12022 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Asse | |
10-27 12:50:19.078 11980 12022 I Unity : | |
10-27 12:50:19.078 11980 12022 I Unity : | |
10-27 12:50:19.078 11980 12022 I Unity : UpdateNetworkPlayerType Dinesh playerType Opponent : => member name: UpdateNetworkPlayerType : => source line number: 184 | |
10-27 12:50:19.078 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:19.078 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:19.078 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:19.078 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:19.078 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:19.078 11980 12022 I Unity : SkipBo.Player:UpdateNetworkPlayerType (PlayerType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:184) | |
10-27 12:50:19.078 11980 12022 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:534) | |
10-27 12:50:19.078 11980 12022 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scr | |
10-27 12:50:19.081 11980 12022 I Unity : | |
10-27 12:50:19.081 11980 12022 I Unity : | |
10-27 12:50:19.081 11980 12022 I Unity : OnSyncPlayerEntity found player 3 : => member name: OnSyncPlayerEntity : => source line number: 539 | |
10-27 12:50:19.081 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:19.081 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:19.081 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:19.081 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:19.081 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:19.081 11980 12022 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:539) | |
10-27 12:50:19.081 11980 12022 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:594) | |
10-27 12:50:19.081 11980 12022 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipB | |
10-27 12:50:19.086 11980 12022 I Unity : | |
10-27 12:50:19.086 11980 12022 I Unity : | |
10-27 12:50:19.086 11980 12022 I Unity : CancelTurnTimer : => member name: CancelTurnTimer : => source line number: 1550 | |
10-27 12:50:19.086 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:19.086 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:19.086 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:19.086 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:19.086 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:19.086 11980 12022 I Unity : SkipBo.Player:CancelTurnTimer () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:1550) | |
10-27 12:50:19.086 11980 12022 I Unity : SkipBo.Player:CancelAsyncTasks () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:1574) | |
10-27 12:50:19.086 11980 12022 I Unity : SkipBo.UIPlayer:PreparePlayer (SkipBo.Player,int,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:162) | |
10-27 12:50:19.086 11980 12022 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D | |
10-27 12:50:19.089 11980 12022 I Unity : | |
10-27 12:50:19.089 11980 12022 I Unity : | |
10-27 12:50:19.089 11980 12022 I Unity : PreparePlayer createProfile False _micMuted False _participant == null? False : => member name: PreparePlayer : => source line number: 167 | |
10-27 12:50:19.089 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:19.089 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:19.089 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:19.089 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:19.089 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:19.089 11980 12022 I Unity : SkipBo.UIPlayer:PreparePlayer (SkipBo.Player,int,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:167) | |
10-27 12:50:19.089 11980 12022 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:540) | |
10-27 12:50:19.089 11980 12022 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit | |
10-27 12:50:19.092 11980 12022 I Unity : | |
10-27 12:50:19.092 11980 12022 I Unity : | |
10-27 12:50:19.092 11980 12022 I Unity : OnOpponentPlayerValidDrop playedCurrentTurn False playerTurnStarted True : => member name: OnOpponentPlayerValidDrop : => source line number: 1158 | |
10-27 12:50:19.092 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:19.092 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:19.092 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:19.092 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:19.092 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:19.092 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1158) | |
10-27 12:50:19.092 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:554) | |
10-27 12:50:19.092 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (E | |
10-27 12:50:19.094 11980 12022 I Unity : | |
10-27 12:50:19.094 11980 12022 I Unity : | |
10-27 12:50:19.094 11980 12022 I Unity : OnOpponentPlayerValidDrop Card_ Rank 2 _isSkipBoCard False _deckID 0 _discardPileIndex 0 _handPileIndex 2 _cardDragSourceType DiscardPile uniqueID 121 hash -29288192 move.player.GetHashCode 1780319744 found player Hash 1780319744 : => member name: OnOpponentPlayerValidDrop : => source line number: 1159 | |
10-27 12:50:19.094 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:19.094 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:19.094 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:19.094 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:19.094 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:19.094 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1159) | |
10-27 12:50:19.094 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMoveMess | |
10-27 12:50:19.099 11980 12022 I Unity : | |
10-27 12:50:19.099 11980 12022 I Unity : | |
10-27 12:50:19.099 11980 12022 I Unity : OnOpponentValidDrop PUNMoveMessage Player id 3 cardDropCellType DiscardPile dropCellID 0 cardDragSourceType Hand card Card_ Rank 2 _isSkipBoCard False _deckID 0 _discardPileIndex 0 _handPileIndex 2 _cardDragSourceType DiscardPile uniqueID 121 hash -29288192 GetHashCode 1780319744 : => member name: OnOpponentValidDrop : => source line number: 789 | |
10-27 12:50:19.099 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:19.099 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:19.099 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:19.099 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:19.099 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:19.099 11980 12022 I Unity : SkipBo.Player:OnOpponentValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:789) | |
10-27 12:50:19.099 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlaye | |
10-27 12:50:19.105 11980 12022 I Unity : | |
10-27 12:50:19.105 11980 12022 I Unity : | |
10-27 12:50:19.105 11980 12022 I Unity : SetTurnStarted _id 3 started False : => member name: SetTurnStarted : => source line number: 819 | |
10-27 12:50:19.105 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:19.105 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:19.105 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:19.105 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:19.105 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:19.105 11980 12022 I Unity : SkipBo.Player:SetTurnStarted (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:819) | |
10-27 12:50:19.105 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1161) | |
10-27 12:50:19.105 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameMan | |
10-27 12:50:19.108 11980 12022 I Unity : | |
10-27 12:50:19.108 11980 12022 I Unity : | |
10-27 12:50:19.108 11980 12022 I Unity : SetPlayedCurrentTurn _id 3 played True : => member name: SetPlayedCurrentTurn : => source line number: 813 | |
10-27 12:50:19.108 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:19.108 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:19.108 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:19.108 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:19.108 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:19.108 11980 12022 I Unity : SkipBo.Player:SetPlayedCurrentTurn (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:813) | |
10-27 12:50:19.108 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1162) | |
10-27 12:50:19.108 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGa | |
10-27 12:50:19.110 11980 12022 I Unity : | |
10-27 12:50:19.110 11980 12022 I Unity : | |
10-27 12:50:19.110 11980 12022 I Unity : ****OnEvent **** 9 _punGameState GameStarted IsCustomHeavyData False lastReceivedEvent 9 senderId 4 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:50:19.110 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:19.110 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:19.110 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:19.110 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:19.110 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:19.110 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:50:19.110 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Loa | |
10-27 12:50:19.114 11980 12022 I Unity : | |
10-27 12:50:19.114 11980 12022 I Unity : | |
10-27 12:50:19.114 11980 12022 I Unity : *****OnNetworkPlayerTurnEnd Turn End 3 ***** currentPlayer 3 : => member name: OnNetworkPlayerTurnEnd : => source line number: 1017 | |
10-27 12:50:19.114 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:19.114 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:19.114 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:19.114 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:19.114 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:19.114 11980 12022 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1017) | |
10-27 12:50:19.114 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:568) | |
10-27 12:50:19.114 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityPro | |
10-27 12:50:19.117 11980 12022 I Unity : | |
10-27 12:50:19.117 11980 12022 I Unity : | |
10-27 12:50:19.117 11980 12022 I Unity : SetTurnStarted _id 3 started False : => member name: SetTurnStarted : => source line number: 819 | |
10-27 12:50:19.117 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:19.117 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:19.117 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:19.117 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:19.117 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:19.117 11980 12022 I Unity : SkipBo.Player:SetTurnStarted (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:819) | |
10-27 12:50:19.117 11980 12022 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1019) | |
10-27 12:50:19.117 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:568) | |
10-27 12:50:19.117 11980 12022 I Unity : PhotonManager:Photon. | |
10-27 12:50:19.120 11980 12022 I Unity : | |
10-27 12:50:19.120 11980 12022 I Unity : | |
10-27 12:50:19.120 11980 12022 I Unity : SetPlayedCurrentTurn _id 3 played True : => member name: SetPlayedCurrentTurn : => source line number: 813 | |
10-27 12:50:19.120 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:19.120 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:19.120 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:19.120 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:19.120 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:19.120 11980 12022 I Unity : SkipBo.Player:SetPlayedCurrentTurn (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:813) | |
10-27 12:50:19.120 11980 12022 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1020) | |
10-27 12:50:19.120 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:568) | |
10-27 12:50:19.120 11980 12022 I Unity : Photo | |
10-27 12:50:19.123 11980 12022 I Unity : | |
10-27 12:50:19.123 11980 12022 I Unity : | |
10-27 12:50:19.123 11980 12022 I Unity : ^onMyTurnEnd******************************************* ID : 3 : => member name: onMyTurnEnd : => source line number: 1741 | |
10-27 12:50:19.123 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:19.123 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:19.123 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:19.123 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:19.123 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:19.123 11980 12022 I Unity : SkipBo.UIPlayer:onMyTurnEnd () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1741) | |
10-27 12:50:19.123 11980 12022 I Unity : SkipBo.Player:InvokeOnTurnEnd () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:841) | |
10-27 12:50:19.123 11980 12022 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1021) | |
10-27 12:50:19.123 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnNe | |
10-27 12:50:19.127 11980 12022 I Unity : | |
10-27 12:50:19.127 11980 12022 I Unity : | |
10-27 12:50:19.127 11980 12022 I Unity : TogglePlayerCardsTouch False : => member name: TogglePlayerCardsTouch : => source line number: 1766 | |
10-27 12:50:19.127 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:19.127 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:19.127 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:19.127 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:19.127 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:19.127 11980 12022 I Unity : SkipBo.UIPlayer:TogglePlayerCardsTouch (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1766) | |
10-27 12:50:19.127 11980 12022 I Unity : SkipBo.UIPlayer:onMyTurnEnd () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1745) | |
10-27 12:50:19.127 11980 12022 I Unity : SkipBo.Player:InvokeOnTurnEnd () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:841) | |
10-27 12:50:19.127 11980 12022 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/U | |
10-27 12:50:19.131 11980 12022 I Unity : | |
10-27 12:50:19.131 11980 12022 I Unity : | |
10-27 12:50:19.131 11980 12022 I Unity : TogglePlayerCardsTouch False : => member name: TogglePlayerCardsTouch : => source line number: 1766 | |
10-27 12:50:19.131 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:19.131 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:19.131 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:19.131 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:19.131 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:19.131 11980 12022 I Unity : SkipBo.UIPlayer:TogglePlayerCardsTouch (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1766) | |
10-27 12:50:19.131 11980 12022 I Unity : SkipBo.UIPlayer/<ReArrangeHandCards>d__83:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:994) | |
10-27 12:50:19.131 11980 12022 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Co | |
10-27 12:50:19.146 11980 12022 I Unity : | |
10-27 12:50:19.146 11980 12022 I Unity : | |
10-27 12:50:19.146 11980 12022 I Unity : ReArrangeHandCards 0 : => member name: ReArrangeHandCards : => source line number: 997 | |
10-27 12:50:19.146 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:19.146 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:19.146 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:19.146 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:19.146 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:19.146 11980 12022 I Unity : SkipBo.UIPlayer/<ReArrangeHandCards>d__83:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:997) | |
10-27 12:50:19.146 11980 12022 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17) | |
10-27 12:50:19.146 11980 12022 I Unity : UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) (at /Users/bokken/buildslave/unity/build/Runtime/Export/ | |
10-27 12:50:20.354 11980 12022 I Unity : | |
10-27 12:50:20.354 11980 12022 I Unity : | |
10-27 12:50:20.354 11980 12022 I Unity : ****OnEvent **** 5 _punGameState GameStarted IsCustomHeavyData False lastReceivedEvent 5 senderId 1 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:50:20.354 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:20.354 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:20.354 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:20.354 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:20.354 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:20.354 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:50:20.354 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Loa | |
10-27 12:50:20.356 11980 12022 I Unity : | |
10-27 12:50:20.356 11980 12022 I Unity : | |
10-27 12:50:20.356 11980 12022 I Unity : NetworkGameOnSetNextPlayer playerIndex 0 : => member name: NetworkGameOnSetNextPlayer : => source line number: 977 | |
10-27 12:50:20.356 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:20.356 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:20.356 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:20.356 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:20.356 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:20.356 11980 12022 I Unity : SkipBo.SkipBoGame:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:977) | |
10-27 12:50:20.356 11980 12022 I Unity : SkipBo.SkipBoGameManager:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:582) | |
10-27 12:50:20.356 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/Skip | |
10-27 12:50:20.359 11980 12022 I Unity : | |
10-27 12:50:20.359 11980 12022 I Unity : | |
10-27 12:50:20.359 11980 12022 I Unity : NetworkGameOnSetNextPlayer _currentPlayerIndex 0 is AI False : => member name: NetworkGameOnSetNextPlayer : => source line number: 983 | |
10-27 12:50:20.359 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:20.359 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:20.359 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:20.359 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:20.359 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:20.359 11980 12022 I Unity : SkipBo.SkipBoGame:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:983) | |
10-27 12:50:20.359 11980 12022 I Unity : SkipBo.SkipBoGameManager:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:582) | |
10-27 12:50:20.359 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D | |
10-27 12:50:20.362 11980 12022 I Unity : | |
10-27 12:50:20.362 11980 12022 I Unity : | |
10-27 12:50:20.362 11980 12022 I Unity : SetTurn____________________0 : => member name: SetTurn : => source line number: 590 | |
10-27 12:50:20.362 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:20.362 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:20.362 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:20.362 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:20.362 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:20.362 11980 12022 I Unity : SkipBo.Player:SetTurn () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:590) | |
10-27 12:50:20.362 11980 12022 I Unity : SkipBo.SkipBoGame:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:990) | |
10-27 12:50:20.362 11980 12022 I Unity : SkipBo.SkipBoGameManager:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:582) | |
10-27 12:50:20.362 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEvent | |
10-27 12:50:20.365 11980 12022 I Unity : | |
10-27 12:50:20.365 11980 12022 I Unity : | |
10-27 12:50:20.365 11980 12022 I Unity : SetTurn turn 0 is AI ? False handCount 3 cardToGive 2 start turn delay 0.6 isMyTurn True playerTpe Opponent _playerTurnStarted False : => member name: SetTurn : => source line number: 617 | |
10-27 12:50:20.365 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:20.365 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:20.365 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:20.365 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:20.365 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:20.365 11980 12022 I Unity : SkipBo.Player/<SetTurn>d__110:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:617) | |
10-27 12:50:20.365 11980 12022 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.Player/<SetTurn>d__110> (SkipBo.Player/<SetTurn>d__110&) | |
10-27 12:50:20.365 11980 12022 I Unity : SkipBo.Player:SetTurn (System.Threading.CancellationToken) | |
10-27 12:50:20.365 11980 12022 I Unity : SkipBo.Player:SetTurn () | |
10-27 12:50:20.367 11980 12022 I Unity : | |
10-27 12:50:20.367 11980 12022 I Unity : | |
10-27 12:50:20.367 11980 12022 I Unity : SetTurn in online mode _id 0 isAI False playerType Opponent isMasterClient False : => member name: SetTurn : => source line number: 625 | |
10-27 12:50:20.367 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:20.367 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:20.367 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:20.367 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:20.367 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:20.367 11980 12022 I Unity : SkipBo.Player/<SetTurn>d__110:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:625) | |
10-27 12:50:20.367 11980 12022 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.Player/<SetTurn>d__110> (SkipBo.Player/<SetTurn>d__110&) | |
10-27 12:50:20.367 11980 12022 I Unity : SkipBo.Player:SetTurn (System.Threading.CancellationToken) | |
10-27 12:50:20.367 11980 12022 I Unity : SkipBo.Player:SetTurn () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Sc | |
10-27 12:50:20.370 11980 12022 I Unity : | |
10-27 12:50:20.370 11980 12022 I Unity : | |
10-27 12:50:20.370 11980 12022 I Unity : SetTurn _playerTurnStarted False _id 0 : => member name: SetTurn : => source line number: 646 | |
10-27 12:50:20.370 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:20.370 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:20.370 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:20.370 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:20.370 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:20.370 11980 12022 I Unity : SkipBo.Player/<SetTurn>d__110:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:646) | |
10-27 12:50:20.370 11980 12022 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.Player/<SetTurn>d__110> (SkipBo.Player/<SetTurn>d__110&) | |
10-27 12:50:20.370 11980 12022 I Unity : SkipBo.Player:SetTurn (System.Threading.CancellationToken) | |
10-27 12:50:20.370 11980 12022 I Unity : SkipBo.Player:SetTurn () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:594) | |
10-27 12:50:20.370 11980 12022 I Unity : SkipBo.Ski | |
10-27 12:50:20.372 11980 12022 I Unity : | |
10-27 12:50:20.372 11980 12022 I Unity : | |
10-27 12:50:20.372 11980 12022 I Unity : BackupOnlineGame : => member name: BackupOnlineGame : => source line number: 472 | |
10-27 12:50:20.372 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:20.372 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:20.372 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:20.372 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:20.372 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:20.372 11980 12022 I Unity : SkipBo.SkipBoGameManager:BackupOnlineGame () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:472) | |
10-27 12:50:20.372 11980 12022 I Unity : SkipBo.Player/<SetTurn>d__110:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:689) | |
10-27 12:50:20.372 11980 12022 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.Player/<SetTurn>d__110> (SkipBo.Player/<SetTurn>d__110&) | |
10-27 12:50:20.372 11980 12022 I Unity : SkipBo.Player:SetTurn (System.Threading.Cancellatio | |
10-27 12:50:20.686 11980 12022 I Unity : | |
10-27 12:50:20.686 11980 12022 I Unity : | |
10-27 12:50:20.686 11980 12022 I Unity : ****OnEvent **** 11 _punGameState GameStarted IsCustomHeavyData False lastReceivedEvent 11 senderId 1 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:50:20.686 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:20.686 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:20.686 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:20.686 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:20.686 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:20.686 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:50:20.686 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/L | |
10-27 12:50:20.689 11980 12022 I Unity : | |
10-27 12:50:20.689 11980 12022 I Unity : | |
10-27 12:50:20.689 11980 12022 I Unity : OnAddCardsToHand 0 : => member name: OnAddCardsToHand : => source line number: 1127 | |
10-27 12:50:20.689 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:20.689 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:20.689 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:20.689 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:20.689 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:20.689 11980 12022 I Unity : SkipBo.SkipBoGame:OnAddCardsToHand (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1127) | |
10-27 12:50:20.689 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnCardsAddedToHand (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:588) | |
10-27 12:50:20.689 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/Photon | |
10-27 12:50:20.695 11980 12022 I Unity : | |
10-27 12:50:20.695 11980 12022 I Unity : | |
10-27 12:50:20.695 11980 12022 I Unity : ****OnEvent **** 7 _punGameState GameStarted IsCustomHeavyData False lastReceivedEvent 7 senderId 1 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:50:20.695 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:20.695 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:20.695 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:20.695 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:20.695 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:20.695 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:50:20.695 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Loa | |
10-27 12:50:20.697 11980 12022 I Unity : | |
10-27 12:50:20.697 11980 12022 I Unity : | |
10-27 12:50:20.697 11980 12022 I Unity : ON_MY_TURN_BEGIN 0 : => member name: OnEvent : => source line number: 1893 | |
10-27 12:50:20.697 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:20.697 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:20.697 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:20.697 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:20.697 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:20.697 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1893) | |
10-27 12:50:20.697 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/LoadBalancingClient.cs:3018) | |
10-27 12:50:20.697 11980 12022 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback (ExitGames.Client. | |
10-27 12:50:20.699 11980 12022 I Unity : | |
10-27 12:50:20.699 11980 12022 I Unity : | |
10-27 12:50:20.699 11980 12022 I Unity : SetPlayedCurrentTurn _id 1 played False : => member name: SetPlayedCurrentTurn : => source line number: 813 | |
10-27 12:50:20.699 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:20.699 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:20.699 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:20.699 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:20.699 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:20.699 11980 12022 I Unity : SkipBo.Player:SetPlayedCurrentTurn (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:813) | |
10-27 12:50:20.699 11980 12022 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:998) | |
10-27 12:50:20.699 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:556) | |
10-27 12:50:20.699 11980 12022 I Unity : P | |
10-27 12:50:20.701 11980 12022 I Unity : | |
10-27 12:50:20.701 11980 12022 I Unity : | |
10-27 12:50:20.701 11980 12022 I Unity : SetPlayedCurrentTurn _id 2 played False : => member name: SetPlayedCurrentTurn : => source line number: 813 | |
10-27 12:50:20.701 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:20.701 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:20.701 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:20.701 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:20.701 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:20.701 11980 12022 I Unity : SkipBo.Player:SetPlayedCurrentTurn (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:813) | |
10-27 12:50:20.701 11980 12022 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:998) | |
10-27 12:50:20.701 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:556) | |
10-27 12:50:20.701 11980 12022 I Unity : P | |
10-27 12:50:20.703 11980 12022 I Unity : | |
10-27 12:50:20.703 11980 12022 I Unity : | |
10-27 12:50:20.703 11980 12022 I Unity : SetPlayedCurrentTurn _id 3 played False : => member name: SetPlayedCurrentTurn : => source line number: 813 | |
10-27 12:50:20.703 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:20.703 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:20.703 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:20.703 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:20.703 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:20.703 11980 12022 I Unity : SkipBo.Player:SetPlayedCurrentTurn (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:813) | |
10-27 12:50:20.703 11980 12022 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:998) | |
10-27 12:50:20.703 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:556) | |
10-27 12:50:20.703 11980 12022 I Unity : P | |
10-27 12:50:20.705 11980 12022 I Unity : | |
10-27 12:50:20.705 11980 12022 I Unity : | |
10-27 12:50:20.705 11980 12022 I Unity : *****OnNetworkPlayerTurnBegin() Turn Begin 0***** currentPlayer 0 : => member name: OnNetworkPlayerTurnBegin : => source line number: 1004 | |
10-27 12:50:20.705 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:20.705 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:20.705 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:20.705 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:20.705 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:20.705 11980 12022 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1004) | |
10-27 12:50:20.705 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:556) | |
10-27 12:50:20.705 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at | |
10-27 12:50:20.708 11980 12022 I Unity : | |
10-27 12:50:20.708 11980 12022 I Unity : | |
10-27 12:50:20.708 11980 12022 I Unity : ^onMyTurnBegin******************************************* ID : Player id 0 name Swathi playerType Opponent isAI False isMyTurn True _didTimeout False avatarID 0 Game.tutorialStep 0 gameObject.name Player3 : => member name: onMyTurnBegin : => source line number: 1686 | |
10-27 12:50:20.708 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:20.708 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:20.708 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:20.708 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:20.708 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:20.708 11980 12022 I Unity : SkipBo.UIPlayer:onMyTurnBegin () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1686) | |
10-27 12:50:20.708 11980 12022 I Unity : SkipBo.Player:InvokeOnTurnBegin () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:826) | |
10-27 12:50:20.708 11980 12022 I Unity : SkipBo.SkipBoG | |
10-27 12:50:20.711 11980 12022 I Unity : | |
10-27 12:50:20.711 11980 12022 I Unity : | |
10-27 12:50:20.711 11980 12022 I Unity : InvokeOnTurnBegin Setting timer useMultiplayerTimer True isMyTurn True playerType Opponent : => member name: InvokeOnTurnBegin : => source line number: 827 | |
10-27 12:50:20.711 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:20.711 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:20.711 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:20.711 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:20.711 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:20.711 11980 12022 I Unity : SkipBo.Player:InvokeOnTurnBegin () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:827) | |
10-27 12:50:20.711 11980 12022 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1006) | |
10-27 12:50:20.711 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scri | |
10-27 12:50:23.495 11980 12022 I Unity : | |
10-27 12:50:23.495 11980 12022 I Unity : | |
10-27 12:50:23.495 11980 12022 I Unity : ****OnEvent **** 8 _punGameState GameStarted IsCustomHeavyData True lastReceivedEvent 8 senderId 1 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:50:23.495 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:23.495 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:23.495 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:23.495 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:23.495 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:23.495 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:50:23.495 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Load | |
10-27 12:50:23.500 11980 12022 I Unity : | |
10-27 12:50:23.500 11980 12022 I Unity : | |
10-27 12:50:23.500 11980 12022 I Unity : UpdateNetworkPlayerType Swathi playerType Opponent : => member name: UpdateNetworkPlayerType : => source line number: 184 | |
10-27 12:50:23.500 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:23.500 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:23.500 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:23.500 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:23.500 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:23.500 11980 12022 I Unity : SkipBo.Player:UpdateNetworkPlayerType (PlayerType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:184) | |
10-27 12:50:23.500 11980 12022 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1029) | |
10-27 12:50:23.500 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts | |
10-27 12:50:23.502 11980 12022 I Unity : | |
10-27 12:50:23.502 11980 12022 I Unity : | |
10-27 12:50:23.502 11980 12022 I Unity : *****OnSyncPlayer sync 0 with 0 currentPlayer 0 player.GetHashCode -1157053184 _player.GetHashCode -706562496 : => member name: OnSyncPlayer : => source line number: 1030 | |
10-27 12:50:23.502 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:23.502 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:23.502 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:23.502 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:23.502 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:23.502 11980 12022 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1030) | |
10-27 12:50:23.502 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1154) | |
10-27 12:50:23.502 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUN | |
10-27 12:50:23.504 11980 12022 I Unity : | |
10-27 12:50:23.504 11980 12022 I Unity : | |
10-27 12:50:23.504 11980 12022 I Unity : OnSyncPlayerEntity 0 syncDisconnectedPlayer False : => member name: OnSyncPlayerEntity : => source line number: 532 | |
10-27 12:50:23.504 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:23.504 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:23.504 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:23.504 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:23.504 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:23.504 11980 12022 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:532) | |
10-27 12:50:23.504 11980 12022 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:594) | |
10-27 12:50:23.504 11980 12022 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Asse | |
10-27 12:50:23.507 11980 12022 I Unity : | |
10-27 12:50:23.507 11980 12022 I Unity : | |
10-27 12:50:23.507 11980 12022 I Unity : UpdateNetworkPlayerType Swathi playerType Opponent : => member name: UpdateNetworkPlayerType : => source line number: 184 | |
10-27 12:50:23.507 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:23.507 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:23.507 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:23.507 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:23.507 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:23.507 11980 12022 I Unity : SkipBo.Player:UpdateNetworkPlayerType (PlayerType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:184) | |
10-27 12:50:23.507 11980 12022 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:534) | |
10-27 12:50:23.507 11980 12022 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scr | |
10-27 12:50:23.510 11980 12022 I Unity : | |
10-27 12:50:23.510 11980 12022 I Unity : | |
10-27 12:50:23.510 11980 12022 I Unity : OnSyncPlayerEntity found player 0 : => member name: OnSyncPlayerEntity : => source line number: 539 | |
10-27 12:50:23.510 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:23.510 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:23.510 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:23.510 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:23.510 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:23.510 11980 12022 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:539) | |
10-27 12:50:23.510 11980 12022 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:594) | |
10-27 12:50:23.510 11980 12022 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipB | |
10-27 12:50:23.513 11980 12022 I Unity : | |
10-27 12:50:23.513 11980 12022 I Unity : | |
10-27 12:50:23.513 11980 12022 I Unity : CancelTurnTimer : => member name: CancelTurnTimer : => source line number: 1550 | |
10-27 12:50:23.513 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:23.513 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:23.513 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:23.513 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:23.513 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:23.513 11980 12022 I Unity : SkipBo.Player:CancelTurnTimer () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:1550) | |
10-27 12:50:23.513 11980 12022 I Unity : SkipBo.Player:CancelAsyncTasks () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:1574) | |
10-27 12:50:23.513 11980 12022 I Unity : SkipBo.UIPlayer:PreparePlayer (SkipBo.Player,int,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:162) | |
10-27 12:50:23.513 11980 12022 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D | |
10-27 12:50:23.516 11980 12022 I Unity : | |
10-27 12:50:23.516 11980 12022 I Unity : | |
10-27 12:50:23.516 11980 12022 I Unity : PreparePlayer createProfile False _micMuted False _participant == null? True : => member name: PreparePlayer : => source line number: 167 | |
10-27 12:50:23.516 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:23.516 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:23.516 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:23.516 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:23.516 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:23.516 11980 12022 I Unity : SkipBo.UIPlayer:PreparePlayer (SkipBo.Player,int,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:167) | |
10-27 12:50:23.516 11980 12022 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:540) | |
10-27 12:50:23.516 11980 12022 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/ | |
10-27 12:50:23.519 11980 12022 I Unity : | |
10-27 12:50:23.519 11980 12022 I Unity : | |
10-27 12:50:23.519 11980 12022 I Unity : OnOpponentPlayerValidDrop playedCurrentTurn False playerTurnStarted True : => member name: OnOpponentPlayerValidDrop : => source line number: 1158 | |
10-27 12:50:23.519 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:23.519 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:23.519 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:23.519 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:23.519 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:23.519 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1158) | |
10-27 12:50:23.519 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:554) | |
10-27 12:50:23.519 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (E | |
10-27 12:50:23.521 11980 12022 I Unity : | |
10-27 12:50:23.521 11980 12022 I Unity : | |
10-27 12:50:23.521 11980 12022 I Unity : OnOpponentPlayerValidDrop Card_ Rank 1 _isSkipBoCard False _deckID 1 _discardPileIndex -1 _handPileIndex 4 _cardDragSourceType Hand uniqueID 186 hash 304206336 move.player.GetHashCode -1157053184 found player Hash -1157053184 : => member name: OnOpponentPlayerValidDrop : => source line number: 1159 | |
10-27 12:50:23.521 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:23.521 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:23.521 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:23.521 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:23.521 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:23.521 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1159) | |
10-27 12:50:23.521 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMoveMessage) | |
10-27 12:50:23.524 11980 12022 I Unity : | |
10-27 12:50:23.524 11980 12022 I Unity : | |
10-27 12:50:23.524 11980 12022 I Unity : OnOpponentValidDrop PUNMoveMessage Player id 0 cardDropCellType BuildPile dropCellID 3 cardDragSourceType Hand card Card_ Rank 1 _isSkipBoCard False _deckID 1 _discardPileIndex -1 _handPileIndex 4 _cardDragSourceType Hand uniqueID 186 hash 304206336 GetHashCode -1157053184 : => member name: OnOpponentValidDrop : => source line number: 789 | |
10-27 12:50:23.524 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:23.524 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:23.524 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:23.524 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:23.524 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:23.524 11980 12022 I Unity : SkipBo.Player:OnOpponentValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:789) | |
10-27 12:50:23.524 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidD | |
10-27 12:50:23.527 11980 12022 I Unity : | |
10-27 12:50:23.527 11980 12022 I Unity : | |
10-27 12:50:23.527 11980 12022 I Unity : SkipBoGame.cs onValidBuildPileDrop Card_ Rank 1 _isSkipBoCard False _deckID 1 _discardPileIndex -1 _handPileIndex 4 _cardDragSourceType Hand uniqueID 186 hash 304206336 buildCellID 3 isSkipBoCard False player ID 0 : => member name: onValidBuildPileDrop : => source line number: 188 | |
10-27 12:50:23.527 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:23.527 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:23.527 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:23.527 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:23.527 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:23.527 11980 12022 I Unity : SkipBo.SkipBoGame:onValidBuildPileDrop (SkipBo.Card,int,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:188) | |
10-27 12:50:23.527 11980 12022 I Unity : SkipBo.SkipBoGameManager:onValidBuildPileDrop (SkipBo.Card,int,SkipBo. | |
10-27 12:50:23.530 11980 12022 I Unity : | |
10-27 12:50:23.530 11980 12022 I Unity : | |
10-27 12:50:23.530 11980 12022 I Unity : SkipBoGame.cs onValidBuildPileDrop BuildPileStackFour count 0 : => member name: onValidBuildPileDrop : => source line number: 229 | |
10-27 12:50:23.530 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:23.530 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:23.530 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:23.530 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:23.530 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:23.530 11980 12022 I Unity : SkipBo.SkipBoGame:onValidBuildPileDrop (SkipBo.Card,int,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:229) | |
10-27 12:50:23.530 11980 12022 I Unity : SkipBo.SkipBoGameManager:onValidBuildPileDrop (SkipBo.Card,int,SkipBo.CardDragSourceType,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:487) | |
10-27 12:50:23.530 11980 12022 I Unity : SkipBo.Player:OnOpponentValidDrop | |
10-27 12:50:23.533 11980 12022 I Unity : | |
10-27 12:50:23.533 11980 12022 I Unity : | |
10-27 12:50:23.533 11980 12022 I Unity : UIPlayer.cs onValidBuildPileDrop_for_opponent id 0 Card_ Rank 1 _isSkipBoCard False _deckID 1 _discardPileIndex -1 _handPileIndex 4 _cardDragSourceType Hand uniqueID 186 hash 304206336 dropCellID 3 cardDragSourceType Hand : => member name: onValidBuildPileDrop : => source line number: 689 | |
10-27 12:50:23.533 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:23.533 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:23.533 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:23.533 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:23.533 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:23.533 11980 12022 I Unity : SkipBo.UIPlayer:onValidBuildPileDrop (SkipBo.Card,int,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:689) | |
10-27 12:50:23.533 11980 12022 I Unity : SkipBo.SkipBoGameManager:onValidBuildPileDrop (SkipBo.Card,int,Sk | |
10-27 12:50:23.539 11980 12022 I Unity : | |
10-27 12:50:23.539 11980 12022 I Unity : | |
10-27 12:50:23.539 11980 12022 I Unity : SetTurnStarted _id 0 started True : => member name: SetTurnStarted : => source line number: 819 | |
10-27 12:50:23.539 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:23.539 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:23.539 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:23.539 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:23.539 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:23.539 11980 12022 I Unity : SkipBo.Player:SetTurnStarted (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:819) | |
10-27 12:50:23.539 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1161) | |
10-27 12:50:23.539 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameMana | |
10-27 12:50:23.541 11980 12022 I Unity : | |
10-27 12:50:23.541 11980 12022 I Unity : | |
10-27 12:50:23.541 11980 12022 I Unity : SetPlayedCurrentTurn _id 0 played False : => member name: SetPlayedCurrentTurn : => source line number: 813 | |
10-27 12:50:23.541 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:23.541 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:23.541 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:23.541 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:23.541 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:23.541 11980 12022 I Unity : SkipBo.Player:SetPlayedCurrentTurn (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:813) | |
10-27 12:50:23.541 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1162) | |
10-27 12:50:23.541 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoG | |
10-27 12:50:23.543 11980 12022 I Unity : | |
10-27 12:50:23.543 11980 12022 I Unity : | |
10-27 12:50:23.543 11980 12022 I Unity : ****OnEvent **** 10 _punGameState GameStarted IsCustomHeavyData True lastReceivedEvent 10 senderId 1 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:50:23.543 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:23.543 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:23.543 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:23.543 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:23.543 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:23.543 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:50:23.543 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Lo | |
10-27 12:50:26.117 11980 12022 I Unity : | |
10-27 12:50:26.117 11980 12022 I Unity : | |
10-27 12:50:26.117 11980 12022 I Unity : ****OnEvent **** 8 _punGameState GameStarted IsCustomHeavyData True lastReceivedEvent 8 senderId 1 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:50:26.117 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:26.117 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:26.117 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:26.117 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:26.117 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:26.117 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:50:26.117 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Load | |
10-27 12:50:26.121 11980 12022 I Unity : | |
10-27 12:50:26.121 11980 12022 I Unity : | |
10-27 12:50:26.121 11980 12022 I Unity : UpdateNetworkPlayerType Swathi playerType Opponent : => member name: UpdateNetworkPlayerType : => source line number: 184 | |
10-27 12:50:26.121 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:26.121 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:26.121 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:26.121 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:26.121 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:26.121 11980 12022 I Unity : SkipBo.Player:UpdateNetworkPlayerType (PlayerType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:184) | |
10-27 12:50:26.121 11980 12022 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1029) | |
10-27 12:50:26.121 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts | |
10-27 12:50:26.123 11980 12022 I Unity : | |
10-27 12:50:26.123 11980 12022 I Unity : | |
10-27 12:50:26.123 11980 12022 I Unity : *****OnSyncPlayer sync 0 with 0 currentPlayer 0 player.GetHashCode -478256000 _player.GetHashCode -1157053184 : => member name: OnSyncPlayer : => source line number: 1030 | |
10-27 12:50:26.123 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:26.123 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:26.123 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:26.123 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:26.123 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:26.123 11980 12022 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1030) | |
10-27 12:50:26.123 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1154) | |
10-27 12:50:26.123 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUN | |
10-27 12:50:26.126 11980 12022 I Unity : | |
10-27 12:50:26.126 11980 12022 I Unity : | |
10-27 12:50:26.126 11980 12022 I Unity : OnSyncPlayerEntity 0 syncDisconnectedPlayer False : => member name: OnSyncPlayerEntity : => source line number: 532 | |
10-27 12:50:26.126 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:26.126 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:26.126 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:26.126 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:26.126 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:26.126 11980 12022 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:532) | |
10-27 12:50:26.126 11980 12022 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:594) | |
10-27 12:50:26.126 11980 12022 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Asse | |
10-27 12:50:26.128 11980 12022 I Unity : | |
10-27 12:50:26.128 11980 12022 I Unity : | |
10-27 12:50:26.128 11980 12022 I Unity : UpdateNetworkPlayerType Swathi playerType Opponent : => member name: UpdateNetworkPlayerType : => source line number: 184 | |
10-27 12:50:26.128 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:26.128 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:26.128 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:26.128 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:26.128 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:26.128 11980 12022 I Unity : SkipBo.Player:UpdateNetworkPlayerType (PlayerType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:184) | |
10-27 12:50:26.128 11980 12022 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:534) | |
10-27 12:50:26.128 11980 12022 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scr | |
10-27 12:50:26.131 11980 12022 I Unity : | |
10-27 12:50:26.131 11980 12022 I Unity : | |
10-27 12:50:26.131 11980 12022 I Unity : OnSyncPlayerEntity found player 0 : => member name: OnSyncPlayerEntity : => source line number: 539 | |
10-27 12:50:26.131 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:26.131 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:26.131 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:26.131 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:26.131 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:26.131 11980 12022 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:539) | |
10-27 12:50:26.131 11980 12022 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:594) | |
10-27 12:50:26.131 11980 12022 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipB | |
10-27 12:50:26.134 11980 12022 I Unity : | |
10-27 12:50:26.134 11980 12022 I Unity : | |
10-27 12:50:26.134 11980 12022 I Unity : CancelTurnTimer : => member name: CancelTurnTimer : => source line number: 1550 | |
10-27 12:50:26.134 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:26.134 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:26.134 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:26.134 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:26.134 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:26.134 11980 12022 I Unity : SkipBo.Player:CancelTurnTimer () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:1550) | |
10-27 12:50:26.134 11980 12022 I Unity : SkipBo.Player:CancelAsyncTasks () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:1574) | |
10-27 12:50:26.134 11980 12022 I Unity : SkipBo.UIPlayer:PreparePlayer (SkipBo.Player,int,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:162) | |
10-27 12:50:26.134 11980 12022 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D | |
10-27 12:50:26.137 11980 12022 I Unity : | |
10-27 12:50:26.137 11980 12022 I Unity : | |
10-27 12:50:26.137 11980 12022 I Unity : PreparePlayer createProfile False _micMuted False _participant == null? True : => member name: PreparePlayer : => source line number: 167 | |
10-27 12:50:26.137 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:26.137 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:26.137 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:26.137 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:26.137 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:26.137 11980 12022 I Unity : SkipBo.UIPlayer:PreparePlayer (SkipBo.Player,int,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:167) | |
10-27 12:50:26.137 11980 12022 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:540) | |
10-27 12:50:26.137 11980 12022 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/ | |
10-27 12:50:26.140 11980 12022 I Unity : | |
10-27 12:50:26.140 11980 12022 I Unity : | |
10-27 12:50:26.140 11980 12022 I Unity : OnOpponentPlayerValidDrop playedCurrentTurn False playerTurnStarted True : => member name: OnOpponentPlayerValidDrop : => source line number: 1158 | |
10-27 12:50:26.140 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:26.140 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:26.140 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:26.140 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:26.140 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:26.140 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1158) | |
10-27 12:50:26.140 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:554) | |
10-27 12:50:26.140 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (E | |
10-27 12:50:26.142 11980 12022 I Unity : | |
10-27 12:50:26.142 11980 12022 I Unity : | |
10-27 12:50:26.142 11980 12022 I Unity : OnOpponentPlayerValidDrop Card_ Rank 2 _isSkipBoCard False _deckID 0 _discardPileIndex -1 _handPileIndex 1 _cardDragSourceType Hand uniqueID 1 hash -1429527040 move.player.GetHashCode -478256000 found player Hash -478256000 : => member name: OnOpponentPlayerValidDrop : => source line number: 1159 | |
10-27 12:50:26.142 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:26.142 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:26.142 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:26.142 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:26.142 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:26.142 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1159) | |
10-27 12:50:26.142 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMoveMessage) ( | |
10-27 12:50:26.145 11980 12022 I Unity : | |
10-27 12:50:26.145 11980 12022 I Unity : | |
10-27 12:50:26.145 11980 12022 I Unity : OnOpponentValidDrop PUNMoveMessage Player id 0 cardDropCellType BuildPile dropCellID 3 cardDragSourceType Hand card Card_ Rank 2 _isSkipBoCard False _deckID 0 _discardPileIndex -1 _handPileIndex 1 _cardDragSourceType Hand uniqueID 1 hash -1429527040 GetHashCode -478256000 : => member name: OnOpponentValidDrop : => source line number: 789 | |
10-27 12:50:26.145 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:26.145 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:26.145 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:26.145 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:26.145 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:26.145 11980 12022 I Unity : SkipBo.Player:OnOpponentValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:789) | |
10-27 12:50:26.145 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDr | |
10-27 12:50:26.148 11980 12022 I Unity : | |
10-27 12:50:26.148 11980 12022 I Unity : | |
10-27 12:50:26.148 11980 12022 I Unity : SkipBoGame.cs onValidBuildPileDrop Card_ Rank 2 _isSkipBoCard False _deckID 0 _discardPileIndex -1 _handPileIndex 1 _cardDragSourceType Hand uniqueID 1 hash -1429527040 buildCellID 3 isSkipBoCard False player ID 0 : => member name: onValidBuildPileDrop : => source line number: 188 | |
10-27 12:50:26.148 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:26.148 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:26.148 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:26.148 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:26.148 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:26.148 11980 12022 I Unity : SkipBo.SkipBoGame:onValidBuildPileDrop (SkipBo.Card,int,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:188) | |
10-27 12:50:26.148 11980 12022 I Unity : SkipBo.SkipBoGameManager:onValidBuildPileDrop (SkipBo.Card,int,SkipBo. | |
10-27 12:50:26.150 11980 12022 I Unity : | |
10-27 12:50:26.150 11980 12022 I Unity : | |
10-27 12:50:26.150 11980 12022 I Unity : SkipBoGame.cs onValidBuildPileDrop BuildPileStackFour count 1 : => member name: onValidBuildPileDrop : => source line number: 229 | |
10-27 12:50:26.150 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:26.150 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:26.150 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:26.150 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:26.150 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:26.150 11980 12022 I Unity : SkipBo.SkipBoGame:onValidBuildPileDrop (SkipBo.Card,int,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:229) | |
10-27 12:50:26.150 11980 12022 I Unity : SkipBo.SkipBoGameManager:onValidBuildPileDrop (SkipBo.Card,int,SkipBo.CardDragSourceType,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:487) | |
10-27 12:50:26.150 11980 12022 I Unity : SkipBo.Player:OnOpponentValidDrop | |
10-27 12:50:26.153 11980 12022 I Unity : | |
10-27 12:50:26.153 11980 12022 I Unity : | |
10-27 12:50:26.153 11980 12022 I Unity : UIPlayer.cs onValidBuildPileDrop_for_opponent id 0 Card_ Rank 2 _isSkipBoCard False _deckID 0 _discardPileIndex -1 _handPileIndex 1 _cardDragSourceType Hand uniqueID 1 hash -1429527040 dropCellID 3 cardDragSourceType Hand : => member name: onValidBuildPileDrop : => source line number: 689 | |
10-27 12:50:26.153 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:26.153 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:26.153 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:26.153 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:26.153 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:26.153 11980 12022 I Unity : SkipBo.UIPlayer:onValidBuildPileDrop (SkipBo.Card,int,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:689) | |
10-27 12:50:26.153 11980 12022 I Unity : SkipBo.SkipBoGameManager:onValidBuildPileDrop (SkipBo.Card,int,Sk | |
10-27 12:50:26.159 11980 12022 I Unity : | |
10-27 12:50:26.159 11980 12022 I Unity : | |
10-27 12:50:26.159 11980 12022 I Unity : SetTurnStarted _id 0 started True : => member name: SetTurnStarted : => source line number: 819 | |
10-27 12:50:26.159 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:26.159 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:26.159 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:26.159 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:26.159 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:26.159 11980 12022 I Unity : SkipBo.Player:SetTurnStarted (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:819) | |
10-27 12:50:26.159 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1161) | |
10-27 12:50:26.159 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameMana | |
10-27 12:50:26.161 11980 12022 I Unity : | |
10-27 12:50:26.161 11980 12022 I Unity : | |
10-27 12:50:26.161 11980 12022 I Unity : SetPlayedCurrentTurn _id 0 played False : => member name: SetPlayedCurrentTurn : => source line number: 813 | |
10-27 12:50:26.161 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:26.161 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:26.161 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:26.161 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:26.161 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:26.161 11980 12022 I Unity : SkipBo.Player:SetPlayedCurrentTurn (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:813) | |
10-27 12:50:26.161 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1162) | |
10-27 12:50:26.161 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoG | |
10-27 12:50:26.163 11980 12022 I Unity : | |
10-27 12:50:26.163 11980 12022 I Unity : | |
10-27 12:50:26.163 11980 12022 I Unity : ****OnEvent **** 10 _punGameState GameStarted IsCustomHeavyData True lastReceivedEvent 10 senderId 1 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:50:26.163 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:26.163 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:26.163 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:26.163 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:26.163 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:26.163 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:50:26.163 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Lo | |
10-27 12:50:31.179 11980 12022 I Unity : | |
10-27 12:50:31.179 11980 12022 I Unity : | |
10-27 12:50:31.179 11980 12022 I Unity : ****OnEvent **** 8 _punGameState GameStarted IsCustomHeavyData True lastReceivedEvent 8 senderId 1 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:50:31.179 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:31.179 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:31.179 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:31.179 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:31.179 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:31.179 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:50:31.179 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Load | |
10-27 12:50:31.184 11980 12022 I Unity : | |
10-27 12:50:31.184 11980 12022 I Unity : | |
10-27 12:50:31.184 11980 12022 I Unity : UpdateNetworkPlayerType Swathi playerType Opponent : => member name: UpdateNetworkPlayerType : => source line number: 184 | |
10-27 12:50:31.184 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:31.184 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:31.184 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:31.184 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:31.184 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:31.184 11980 12022 I Unity : SkipBo.Player:UpdateNetworkPlayerType (PlayerType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:184) | |
10-27 12:50:31.184 11980 12022 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1029) | |
10-27 12:50:31.184 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts | |
10-27 12:50:31.186 11980 12022 I Unity : | |
10-27 12:50:31.186 11980 12022 I Unity : | |
10-27 12:50:31.186 11980 12022 I Unity : *****OnSyncPlayer sync 0 with 0 currentPlayer 0 player.GetHashCode 2008626240 _player.GetHashCode -478256000 : => member name: OnSyncPlayer : => source line number: 1030 | |
10-27 12:50:31.186 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:31.186 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:31.186 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:31.186 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:31.186 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:31.186 11980 12022 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1030) | |
10-27 12:50:31.186 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1154) | |
10-27 12:50:31.186 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNM | |
10-27 12:50:31.190 11980 12022 I Unity : | |
10-27 12:50:31.190 11980 12022 I Unity : | |
10-27 12:50:31.190 11980 12022 I Unity : OnSyncPlayerEntity 0 syncDisconnectedPlayer False : => member name: OnSyncPlayerEntity : => source line number: 532 | |
10-27 12:50:31.190 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:31.190 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:31.190 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:31.190 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:31.190 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:31.190 11980 12022 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:532) | |
10-27 12:50:31.190 11980 12022 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:594) | |
10-27 12:50:31.190 11980 12022 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Asse | |
10-27 12:50:31.192 11980 12022 I Unity : | |
10-27 12:50:31.192 11980 12022 I Unity : | |
10-27 12:50:31.192 11980 12022 I Unity : UpdateNetworkPlayerType Swathi playerType Opponent : => member name: UpdateNetworkPlayerType : => source line number: 184 | |
10-27 12:50:31.192 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:31.192 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:31.192 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:31.192 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:31.192 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:31.192 11980 12022 I Unity : SkipBo.Player:UpdateNetworkPlayerType (PlayerType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:184) | |
10-27 12:50:31.192 11980 12022 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:534) | |
10-27 12:50:31.192 11980 12022 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scr | |
10-27 12:50:31.194 11980 12022 I Unity : | |
10-27 12:50:31.194 11980 12022 I Unity : | |
10-27 12:50:31.194 11980 12022 I Unity : OnSyncPlayerEntity found player 0 : => member name: OnSyncPlayerEntity : => source line number: 539 | |
10-27 12:50:31.194 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:31.194 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:31.194 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:31.194 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:31.194 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:31.194 11980 12022 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:539) | |
10-27 12:50:31.194 11980 12022 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:594) | |
10-27 12:50:31.194 11980 12022 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipB | |
10-27 12:50:31.197 11980 12022 I Unity : | |
10-27 12:50:31.197 11980 12022 I Unity : | |
10-27 12:50:31.197 11980 12022 I Unity : CancelTurnTimer : => member name: CancelTurnTimer : => source line number: 1550 | |
10-27 12:50:31.197 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:31.197 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:31.197 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:31.197 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:31.197 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:31.197 11980 12022 I Unity : SkipBo.Player:CancelTurnTimer () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:1550) | |
10-27 12:50:31.197 11980 12022 I Unity : SkipBo.Player:CancelAsyncTasks () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:1574) | |
10-27 12:50:31.197 11980 12022 I Unity : SkipBo.UIPlayer:PreparePlayer (SkipBo.Player,int,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:162) | |
10-27 12:50:31.197 11980 12022 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D | |
10-27 12:50:31.200 11980 12022 I Unity : | |
10-27 12:50:31.200 11980 12022 I Unity : | |
10-27 12:50:31.200 11980 12022 I Unity : PreparePlayer createProfile False _micMuted False _participant == null? True : => member name: PreparePlayer : => source line number: 167 | |
10-27 12:50:31.200 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:31.200 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:31.200 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:31.200 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:31.200 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:31.200 11980 12022 I Unity : SkipBo.UIPlayer:PreparePlayer (SkipBo.Player,int,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:167) | |
10-27 12:50:31.200 11980 12022 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:540) | |
10-27 12:50:31.200 11980 12022 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/ | |
10-27 12:50:31.203 11980 12022 I Unity : | |
10-27 12:50:31.203 11980 12022 I Unity : | |
10-27 12:50:31.203 11980 12022 I Unity : OnOpponentPlayerValidDrop playedCurrentTurn False playerTurnStarted True : => member name: OnOpponentPlayerValidDrop : => source line number: 1158 | |
10-27 12:50:31.203 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:31.203 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:31.203 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:31.203 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:31.203 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:31.203 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1158) | |
10-27 12:50:31.203 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:554) | |
10-27 12:50:31.203 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (E | |
10-27 12:50:31.205 11980 12022 I Unity : | |
10-27 12:50:31.205 11980 12022 I Unity : | |
10-27 12:50:31.205 11980 12022 I Unity : OnOpponentPlayerValidDrop Card_ Rank 11 _isSkipBoCard False _deckID 1 _discardPileIndex 3 _handPileIndex 1 _cardDragSourceType DiscardPile uniqueID 184 hash 963884416 move.player.GetHashCode 2008626240 found player Hash 2008626240 : => member name: OnOpponentPlayerValidDrop : => source line number: 1159 | |
10-27 12:50:31.205 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:31.205 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:31.205 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:31.205 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:31.205 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:31.205 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1159) | |
10-27 12:50:31.205 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMoveMes | |
10-27 12:50:31.208 11980 12022 I Unity : | |
10-27 12:50:31.208 11980 12022 I Unity : | |
10-27 12:50:31.208 11980 12022 I Unity : OnOpponentValidDrop PUNMoveMessage Player id 0 cardDropCellType DiscardPile dropCellID 3 cardDragSourceType Hand card Card_ Rank 11 _isSkipBoCard False _deckID 1 _discardPileIndex 3 _handPileIndex 1 _cardDragSourceType DiscardPile uniqueID 184 hash 963884416 GetHashCode 2008626240 : => member name: OnOpponentValidDrop : => source line number: 789 | |
10-27 12:50:31.208 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:31.208 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:31.208 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:31.208 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:31.208 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:31.208 11980 12022 I Unity : SkipBo.Player:OnOpponentValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:789) | |
10-27 12:50:31.208 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlay | |
10-27 12:50:31.215 11980 12022 I Unity : | |
10-27 12:50:31.215 11980 12022 I Unity : | |
10-27 12:50:31.215 11980 12022 I Unity : SetTurnStarted _id 0 started False : => member name: SetTurnStarted : => source line number: 819 | |
10-27 12:50:31.215 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:31.215 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:31.215 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:31.215 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:31.215 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:31.215 11980 12022 I Unity : SkipBo.Player:SetTurnStarted (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:819) | |
10-27 12:50:31.215 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1161) | |
10-27 12:50:31.215 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameMan | |
10-27 12:50:31.217 11980 12022 I Unity : | |
10-27 12:50:31.217 11980 12022 I Unity : | |
10-27 12:50:31.217 11980 12022 I Unity : SetPlayedCurrentTurn _id 0 played True : => member name: SetPlayedCurrentTurn : => source line number: 813 | |
10-27 12:50:31.217 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:31.217 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:31.217 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:31.217 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:31.217 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:31.217 11980 12022 I Unity : SkipBo.Player:SetPlayedCurrentTurn (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:813) | |
10-27 12:50:31.217 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1162) | |
10-27 12:50:31.217 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGa | |
10-27 12:50:31.219 11980 12022 I Unity : | |
10-27 12:50:31.219 11980 12022 I Unity : | |
10-27 12:50:31.219 11980 12022 I Unity : ****OnEvent **** 9 _punGameState GameStarted IsCustomHeavyData False lastReceivedEvent 9 senderId 1 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:50:31.219 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:31.219 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:31.219 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:31.219 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:31.219 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:31.219 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:50:31.219 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Loa | |
10-27 12:50:31.221 11980 12022 I Unity : | |
10-27 12:50:31.221 11980 12022 I Unity : | |
10-27 12:50:31.221 11980 12022 I Unity : *****OnNetworkPlayerTurnEnd Turn End 0 ***** currentPlayer 0 : => member name: OnNetworkPlayerTurnEnd : => source line number: 1017 | |
10-27 12:50:31.221 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:31.221 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:31.221 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:31.221 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:31.221 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:31.221 11980 12022 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1017) | |
10-27 12:50:31.221 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:568) | |
10-27 12:50:31.221 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityPro | |
10-27 12:50:31.223 11980 12022 I Unity : | |
10-27 12:50:31.223 11980 12022 I Unity : | |
10-27 12:50:31.223 11980 12022 I Unity : SetTurnStarted _id 0 started False : => member name: SetTurnStarted : => source line number: 819 | |
10-27 12:50:31.223 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:31.223 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:31.223 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:31.223 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:31.223 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:31.223 11980 12022 I Unity : SkipBo.Player:SetTurnStarted (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:819) | |
10-27 12:50:31.223 11980 12022 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1019) | |
10-27 12:50:31.223 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:568) | |
10-27 12:50:31.223 11980 12022 I Unity : PhotonManager:Photon. | |
10-27 12:50:31.225 11980 12022 I Unity : | |
10-27 12:50:31.225 11980 12022 I Unity : | |
10-27 12:50:31.225 11980 12022 I Unity : SetPlayedCurrentTurn _id 0 played True : => member name: SetPlayedCurrentTurn : => source line number: 813 | |
10-27 12:50:31.225 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:31.225 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:31.225 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:31.225 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:31.225 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:31.225 11980 12022 I Unity : SkipBo.Player:SetPlayedCurrentTurn (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:813) | |
10-27 12:50:31.225 11980 12022 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1020) | |
10-27 12:50:31.225 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:568) | |
10-27 12:50:31.225 11980 12022 I Unity : Photo | |
10-27 12:50:31.228 11980 12022 I Unity : | |
10-27 12:50:31.228 11980 12022 I Unity : | |
10-27 12:50:31.228 11980 12022 I Unity : ^onMyTurnEnd******************************************* ID : 0 : => member name: onMyTurnEnd : => source line number: 1741 | |
10-27 12:50:31.228 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:31.228 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:31.228 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:31.228 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:31.228 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:31.228 11980 12022 I Unity : SkipBo.UIPlayer:onMyTurnEnd () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1741) | |
10-27 12:50:31.228 11980 12022 I Unity : SkipBo.Player:InvokeOnTurnEnd () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:841) | |
10-27 12:50:31.228 11980 12022 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1021) | |
10-27 12:50:31.228 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnNe | |
10-27 12:50:31.230 11980 12022 I Unity : | |
10-27 12:50:31.230 11980 12022 I Unity : | |
10-27 12:50:31.230 11980 12022 I Unity : TogglePlayerCardsTouch False : => member name: TogglePlayerCardsTouch : => source line number: 1766 | |
10-27 12:50:31.230 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:31.230 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:31.230 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:31.230 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:31.230 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:31.230 11980 12022 I Unity : SkipBo.UIPlayer:TogglePlayerCardsTouch (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1766) | |
10-27 12:50:31.230 11980 12022 I Unity : SkipBo.UIPlayer:onMyTurnEnd () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1745) | |
10-27 12:50:31.230 11980 12022 I Unity : SkipBo.Player:InvokeOnTurnEnd () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:841) | |
10-27 12:50:31.230 11980 12022 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/U | |
10-27 12:50:31.233 11980 12022 I Unity : | |
10-27 12:50:31.233 11980 12022 I Unity : | |
10-27 12:50:31.233 11980 12022 I Unity : TogglePlayerCardsTouch False : => member name: TogglePlayerCardsTouch : => source line number: 1766 | |
10-27 12:50:31.233 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:31.233 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:31.233 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:31.233 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:31.233 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:31.233 11980 12022 I Unity : SkipBo.UIPlayer:TogglePlayerCardsTouch (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1766) | |
10-27 12:50:31.233 11980 12022 I Unity : SkipBo.UIPlayer/<ReArrangeHandCards>d__83:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:994) | |
10-27 12:50:31.233 11980 12022 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Co | |
10-27 12:50:31.235 11980 12022 I Unity : | |
10-27 12:50:31.235 11980 12022 I Unity : | |
10-27 12:50:31.235 11980 12022 I Unity : ReArrangeHandCards 0 : => member name: ReArrangeHandCards : => source line number: 997 | |
10-27 12:50:31.235 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:31.235 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:31.235 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:31.235 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:31.235 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:31.235 11980 12022 I Unity : SkipBo.UIPlayer/<ReArrangeHandCards>d__83:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:997) | |
10-27 12:50:31.235 11980 12022 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17) | |
10-27 12:50:31.235 11980 12022 I Unity : UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) (at /Users/bokken/buildslave/unity/build/Runtime/Export/ | |
10-27 12:50:32.247 11980 12022 I Unity : | |
10-27 12:50:32.247 11980 12022 I Unity : | |
10-27 12:50:32.247 11980 12022 I Unity : ****OnEvent **** 5 _punGameState GameStarted IsCustomHeavyData False lastReceivedEvent 5 senderId 1 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:50:32.247 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:32.247 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:32.247 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:32.247 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:32.247 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:32.247 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:50:32.247 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Loa | |
10-27 12:50:32.249 11980 12022 I Unity : | |
10-27 12:50:32.249 11980 12022 I Unity : | |
10-27 12:50:32.249 11980 12022 I Unity : NetworkGameOnSetNextPlayer playerIndex 1 : => member name: NetworkGameOnSetNextPlayer : => source line number: 977 | |
10-27 12:50:32.249 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:32.249 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:32.249 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:32.249 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:32.249 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:32.249 11980 12022 I Unity : SkipBo.SkipBoGame:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:977) | |
10-27 12:50:32.249 11980 12022 I Unity : SkipBo.SkipBoGameManager:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:582) | |
10-27 12:50:32.249 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/Skip | |
10-27 12:50:32.252 11980 12022 I Unity : | |
10-27 12:50:32.252 11980 12022 I Unity : | |
10-27 12:50:32.252 11980 12022 I Unity : NetworkGameOnSetNextPlayer _currentPlayerIndex 1 is AI False : => member name: NetworkGameOnSetNextPlayer : => source line number: 983 | |
10-27 12:50:32.252 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:32.252 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:32.252 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:32.252 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:32.252 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:32.252 11980 12022 I Unity : SkipBo.SkipBoGame:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:983) | |
10-27 12:50:32.252 11980 12022 I Unity : SkipBo.SkipBoGameManager:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:582) | |
10-27 12:50:32.252 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D | |
10-27 12:50:32.254 11980 12022 I Unity : | |
10-27 12:50:32.254 11980 12022 I Unity : | |
10-27 12:50:32.254 11980 12022 I Unity : SetTurn____________________1 : => member name: SetTurn : => source line number: 590 | |
10-27 12:50:32.254 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:32.254 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:32.254 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:32.254 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:32.254 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:32.254 11980 12022 I Unity : SkipBo.Player:SetTurn () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:590) | |
10-27 12:50:32.254 11980 12022 I Unity : SkipBo.SkipBoGame:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:990) | |
10-27 12:50:32.254 11980 12022 I Unity : SkipBo.SkipBoGameManager:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:582) | |
10-27 12:50:32.254 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEvent | |
10-27 12:50:32.257 11980 12022 I Unity : | |
10-27 12:50:32.257 11980 12022 I Unity : | |
10-27 12:50:32.257 11980 12022 I Unity : SetTurn turn 1 is AI ? False handCount 2 cardToGive 3 start turn delay 0.9 isMyTurn True playerTpe Opponent _playerTurnStarted False : => member name: SetTurn : => source line number: 617 | |
10-27 12:50:32.257 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:32.257 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:32.257 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:32.257 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:32.257 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:32.257 11980 12022 I Unity : SkipBo.Player/<SetTurn>d__110:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:617) | |
10-27 12:50:32.257 11980 12022 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.Player/<SetTurn>d__110> (SkipBo.Player/<SetTurn>d__110&) | |
10-27 12:50:32.257 11980 12022 I Unity : SkipBo.Player:SetTurn (System.Threading.CancellationToken) | |
10-27 12:50:32.257 11980 12022 I Unity : SkipBo.Player:SetTurn () | |
10-27 12:50:32.259 11980 12022 I Unity : | |
10-27 12:50:32.259 11980 12022 I Unity : | |
10-27 12:50:32.259 11980 12022 I Unity : SetTurn in online mode _id 1 isAI False playerType Opponent isMasterClient False : => member name: SetTurn : => source line number: 625 | |
10-27 12:50:32.259 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:32.259 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:32.259 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:32.259 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:32.259 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:32.259 11980 12022 I Unity : SkipBo.Player/<SetTurn>d__110:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:625) | |
10-27 12:50:32.259 11980 12022 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.Player/<SetTurn>d__110> (SkipBo.Player/<SetTurn>d__110&) | |
10-27 12:50:32.259 11980 12022 I Unity : SkipBo.Player:SetTurn (System.Threading.CancellationToken) | |
10-27 12:50:32.259 11980 12022 I Unity : SkipBo.Player:SetTurn () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Sc | |
10-27 12:50:32.263 11980 12022 I Unity : | |
10-27 12:50:32.263 11980 12022 I Unity : | |
10-27 12:50:32.263 11980 12022 I Unity : SetTurn _playerTurnStarted False _id 1 : => member name: SetTurn : => source line number: 646 | |
10-27 12:50:32.263 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:32.263 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:32.263 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:32.263 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:32.263 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:32.263 11980 12022 I Unity : SkipBo.Player/<SetTurn>d__110:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:646) | |
10-27 12:50:32.263 11980 12022 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.Player/<SetTurn>d__110> (SkipBo.Player/<SetTurn>d__110&) | |
10-27 12:50:32.263 11980 12022 I Unity : SkipBo.Player:SetTurn (System.Threading.CancellationToken) | |
10-27 12:50:32.263 11980 12022 I Unity : SkipBo.Player:SetTurn () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:594) | |
10-27 12:50:32.263 11980 12022 I Unity : SkipBo.Ski | |
10-27 12:50:32.267 11980 12022 I Unity : | |
10-27 12:50:32.267 11980 12022 I Unity : | |
10-27 12:50:32.267 11980 12022 I Unity : BackupOnlineGame : => member name: BackupOnlineGame : => source line number: 472 | |
10-27 12:50:32.267 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:32.267 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:32.267 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:32.267 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:32.267 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:32.267 11980 12022 I Unity : SkipBo.SkipBoGameManager:BackupOnlineGame () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:472) | |
10-27 12:50:32.267 11980 12022 I Unity : SkipBo.Player/<SetTurn>d__110:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:689) | |
10-27 12:50:32.267 11980 12022 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.Player/<SetTurn>d__110> (SkipBo.Player/<SetTurn>d__110&) | |
10-27 12:50:32.267 11980 12022 I Unity : SkipBo.Player:SetTurn (System.Threading.Cancellatio | |
10-27 12:50:32.516 11980 12022 I Unity : | |
10-27 12:50:32.516 11980 12022 I Unity : | |
10-27 12:50:32.516 11980 12022 I Unity : ****OnEvent **** 11 _punGameState GameStarted IsCustomHeavyData False lastReceivedEvent 11 senderId 2 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:50:32.516 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:32.516 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:32.516 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:32.516 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:32.516 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:32.516 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:50:32.516 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/L | |
10-27 12:50:32.518 11980 12022 I Unity : | |
10-27 12:50:32.518 11980 12022 I Unity : | |
10-27 12:50:32.518 11980 12022 I Unity : OnAddCardsToHand 1 : => member name: OnAddCardsToHand : => source line number: 1127 | |
10-27 12:50:32.518 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:32.518 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:32.518 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:32.518 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:32.518 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:32.518 11980 12022 I Unity : SkipBo.SkipBoGame:OnAddCardsToHand (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1127) | |
10-27 12:50:32.518 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnCardsAddedToHand (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:588) | |
10-27 12:50:32.518 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/Photon | |
10-27 12:50:32.526 11980 12022 I Unity : | |
10-27 12:50:32.526 11980 12022 I Unity : | |
10-27 12:50:32.526 11980 12022 I Unity : ****OnEvent **** 7 _punGameState GameStarted IsCustomHeavyData False lastReceivedEvent 7 senderId 2 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:50:32.526 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:32.526 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:32.526 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:32.526 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:32.526 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:32.526 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:50:32.526 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Loa | |
10-27 12:50:32.528 11980 12022 I Unity : | |
10-27 12:50:32.528 11980 12022 I Unity : | |
10-27 12:50:32.528 11980 12022 I Unity : ON_MY_TURN_BEGIN 1 : => member name: OnEvent : => source line number: 1893 | |
10-27 12:50:32.528 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:32.528 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:32.528 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:32.528 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:32.528 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:32.528 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1893) | |
10-27 12:50:32.528 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/LoadBalancingClient.cs:3018) | |
10-27 12:50:32.528 11980 12022 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback (ExitGames.Client. | |
10-27 12:50:32.530 11980 12022 I Unity : | |
10-27 12:50:32.530 11980 12022 I Unity : | |
10-27 12:50:32.530 11980 12022 I Unity : SetPlayedCurrentTurn _id 0 played False : => member name: SetPlayedCurrentTurn : => source line number: 813 | |
10-27 12:50:32.530 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:32.530 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:32.530 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:32.530 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:32.530 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:32.530 11980 12022 I Unity : SkipBo.Player:SetPlayedCurrentTurn (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:813) | |
10-27 12:50:32.530 11980 12022 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:998) | |
10-27 12:50:32.530 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:556) | |
10-27 12:50:32.530 11980 12022 I Unity : P | |
10-27 12:50:32.532 11980 12022 I Unity : | |
10-27 12:50:32.532 11980 12022 I Unity : | |
10-27 12:50:32.532 11980 12022 I Unity : SetPlayedCurrentTurn _id 2 played False : => member name: SetPlayedCurrentTurn : => source line number: 813 | |
10-27 12:50:32.532 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:32.532 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:32.532 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:32.532 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:32.532 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:32.532 11980 12022 I Unity : SkipBo.Player:SetPlayedCurrentTurn (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:813) | |
10-27 12:50:32.532 11980 12022 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:998) | |
10-27 12:50:32.532 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:556) | |
10-27 12:50:32.532 11980 12022 I Unity : P | |
10-27 12:50:32.535 11980 12022 I Unity : | |
10-27 12:50:32.535 11980 12022 I Unity : | |
10-27 12:50:32.535 11980 12022 I Unity : SetPlayedCurrentTurn _id 3 played False : => member name: SetPlayedCurrentTurn : => source line number: 813 | |
10-27 12:50:32.535 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:32.535 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:32.535 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:32.535 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:32.535 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:32.535 11980 12022 I Unity : SkipBo.Player:SetPlayedCurrentTurn (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:813) | |
10-27 12:50:32.535 11980 12022 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:998) | |
10-27 12:50:32.535 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:556) | |
10-27 12:50:32.535 11980 12022 I Unity : P | |
10-27 12:50:32.537 11980 12022 I Unity : | |
10-27 12:50:32.537 11980 12022 I Unity : | |
10-27 12:50:32.537 11980 12022 I Unity : *****OnNetworkPlayerTurnBegin() Turn Begin 1***** currentPlayer 1 : => member name: OnNetworkPlayerTurnBegin : => source line number: 1004 | |
10-27 12:50:32.537 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:32.537 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:32.537 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:32.537 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:32.537 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:32.537 11980 12022 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1004) | |
10-27 12:50:32.537 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:556) | |
10-27 12:50:32.537 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at | |
10-27 12:50:32.539 11980 12022 I Unity : | |
10-27 12:50:32.539 11980 12022 I Unity : | |
10-27 12:50:32.539 11980 12022 I Unity : ^onMyTurnBegin******************************************* ID : Player id 1 name Raji playerType Opponent isAI False isMyTurn True _didTimeout False avatarID 0 Game.tutorialStep 0 gameObject.name Player4 : => member name: onMyTurnBegin : => source line number: 1686 | |
10-27 12:50:32.539 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:32.539 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:32.539 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:32.539 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:32.539 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:32.539 11980 12022 I Unity : SkipBo.UIPlayer:onMyTurnBegin () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1686) | |
10-27 12:50:32.539 11980 12022 I Unity : SkipBo.Player:InvokeOnTurnBegin () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:826) | |
10-27 12:50:32.539 11980 12022 I Unity : SkipBo.SkipBoGam | |
10-27 12:50:32.542 11980 12022 I Unity : | |
10-27 12:50:32.542 11980 12022 I Unity : | |
10-27 12:50:32.542 11980 12022 I Unity : InvokeOnTurnBegin Setting timer useMultiplayerTimer True isMyTurn True playerType Opponent : => member name: InvokeOnTurnBegin : => source line number: 827 | |
10-27 12:50:32.542 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:32.542 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:32.542 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:32.542 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:32.542 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:32.542 11980 12022 I Unity : SkipBo.Player:InvokeOnTurnBegin () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:827) | |
10-27 12:50:32.542 11980 12022 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1006) | |
10-27 12:50:32.542 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scri | |
10-27 12:50:36.190 11980 12022 I Unity : | |
10-27 12:50:36.190 11980 12022 I Unity : | |
10-27 12:50:36.190 11980 12022 I Unity : ****OnEvent **** 8 _punGameState GameStarted IsCustomHeavyData True lastReceivedEvent 8 senderId 2 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:50:36.190 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:36.190 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:36.190 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:36.190 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:36.190 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:36.190 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:50:36.190 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Load | |
10-27 12:50:36.194 11980 12022 I Unity : | |
10-27 12:50:36.194 11980 12022 I Unity : | |
10-27 12:50:36.194 11980 12022 I Unity : UpdateNetworkPlayerType Raji playerType Opponent : => member name: UpdateNetworkPlayerType : => source line number: 184 | |
10-27 12:50:36.194 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:36.194 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:36.194 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:36.194 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:36.194 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:36.194 11980 12022 I Unity : SkipBo.Player:UpdateNetworkPlayerType (PlayerType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:184) | |
10-27 12:50:36.194 11980 12022 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1029) | |
10-27 12:50:36.194 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/S | |
10-27 12:50:36.196 11980 12022 I Unity : | |
10-27 12:50:36.196 11980 12022 I Unity : | |
10-27 12:50:36.196 11980 12022 I Unity : *****OnSyncPlayer sync 1 with 1 currentPlayer 1 player.GetHashCode 200541184 _player.GetHashCode 1329829056 : => member name: OnSyncPlayer : => source line number: 1030 | |
10-27 12:50:36.196 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:36.196 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:36.196 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:36.196 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:36.196 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:36.196 11980 12022 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1030) | |
10-27 12:50:36.196 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1154) | |
10-27 12:50:36.196 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMo | |
10-27 12:50:36.199 11980 12022 I Unity : | |
10-27 12:50:36.199 11980 12022 I Unity : | |
10-27 12:50:36.199 11980 12022 I Unity : OnSyncPlayerEntity 1 syncDisconnectedPlayer False : => member name: OnSyncPlayerEntity : => source line number: 532 | |
10-27 12:50:36.199 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:36.199 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:36.199 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:36.199 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:36.199 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:36.199 11980 12022 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:532) | |
10-27 12:50:36.199 11980 12022 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:594) | |
10-27 12:50:36.199 11980 12022 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Asse | |
10-27 12:50:36.201 11980 12022 I Unity : | |
10-27 12:50:36.201 11980 12022 I Unity : | |
10-27 12:50:36.201 11980 12022 I Unity : UpdateNetworkPlayerType Raji playerType Opponent : => member name: UpdateNetworkPlayerType : => source line number: 184 | |
10-27 12:50:36.201 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:36.201 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:36.201 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:36.201 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:36.201 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:36.201 11980 12022 I Unity : SkipBo.Player:UpdateNetworkPlayerType (PlayerType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:184) | |
10-27 12:50:36.201 11980 12022 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:534) | |
10-27 12:50:36.201 11980 12022 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scrip | |
10-27 12:50:36.204 11980 12022 I Unity : | |
10-27 12:50:36.204 11980 12022 I Unity : | |
10-27 12:50:36.204 11980 12022 I Unity : OnSyncPlayerEntity found player 1 : => member name: OnSyncPlayerEntity : => source line number: 539 | |
10-27 12:50:36.204 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:36.204 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:36.204 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:36.204 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:36.204 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:36.204 11980 12022 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:539) | |
10-27 12:50:36.204 11980 12022 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:594) | |
10-27 12:50:36.204 11980 12022 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipB | |
10-27 12:50:36.208 11980 12022 I Unity : | |
10-27 12:50:36.208 11980 12022 I Unity : | |
10-27 12:50:36.208 11980 12022 I Unity : CancelTurnTimer : => member name: CancelTurnTimer : => source line number: 1550 | |
10-27 12:50:36.208 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:36.208 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:36.208 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:36.208 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:36.208 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:36.208 11980 12022 I Unity : SkipBo.Player:CancelTurnTimer () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:1550) | |
10-27 12:50:36.208 11980 12022 I Unity : SkipBo.Player:CancelAsyncTasks () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:1574) | |
10-27 12:50:36.208 11980 12022 I Unity : SkipBo.UIPlayer:PreparePlayer (SkipBo.Player,int,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:162) | |
10-27 12:50:36.208 11980 12022 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D | |
10-27 12:50:36.210 11980 12022 I Unity : | |
10-27 12:50:36.210 11980 12022 I Unity : | |
10-27 12:50:36.210 11980 12022 I Unity : PreparePlayer createProfile False _micMuted False _participant == null? True : => member name: PreparePlayer : => source line number: 167 | |
10-27 12:50:36.210 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:36.210 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:36.210 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:36.210 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:36.210 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:36.210 11980 12022 I Unity : SkipBo.UIPlayer:PreparePlayer (SkipBo.Player,int,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:167) | |
10-27 12:50:36.210 11980 12022 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:540) | |
10-27 12:50:36.210 11980 12022 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/ | |
10-27 12:50:36.214 11980 12022 I Unity : | |
10-27 12:50:36.214 11980 12022 I Unity : | |
10-27 12:50:36.214 11980 12022 I Unity : OnOpponentPlayerValidDrop playedCurrentTurn False playerTurnStarted True : => member name: OnOpponentPlayerValidDrop : => source line number: 1158 | |
10-27 12:50:36.214 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:36.214 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:36.214 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:36.214 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:36.214 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:36.214 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1158) | |
10-27 12:50:36.214 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:554) | |
10-27 12:50:36.214 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (E | |
10-27 12:50:36.216 11980 12022 I Unity : | |
10-27 12:50:36.216 11980 12022 I Unity : | |
10-27 12:50:36.216 11980 12022 I Unity : OnOpponentPlayerValidDrop Card_ Rank 12 _isSkipBoCard False _deckID 1 _discardPileIndex -1 _handPileIndex 3 _cardDragSourceType Hand uniqueID 185 hash -246616448 move.player.GetHashCode 200541184 found player Hash 200541184 : => member name: OnOpponentPlayerValidDrop : => source line number: 1159 | |
10-27 12:50:36.216 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:36.216 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:36.216 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:36.216 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:36.216 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:36.216 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1159) | |
10-27 12:50:36.216 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMoveMessage) ( | |
10-27 12:50:36.218 11980 12022 I Unity : | |
10-27 12:50:36.218 11980 12022 I Unity : | |
10-27 12:50:36.218 11980 12022 I Unity : OnOpponentValidDrop PUNMoveMessage Player id 1 cardDropCellType BuildPile dropCellID 1 cardDragSourceType Hand card Card_ Rank 12 _isSkipBoCard False _deckID 1 _discardPileIndex -1 _handPileIndex 3 _cardDragSourceType Hand uniqueID 185 hash -246616448 GetHashCode 200541184 : => member name: OnOpponentValidDrop : => source line number: 789 | |
10-27 12:50:36.218 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:36.218 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:36.218 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:36.218 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:36.218 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:36.218 11980 12022 I Unity : SkipBo.Player:OnOpponentValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:789) | |
10-27 12:50:36.218 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidD | |
10-27 12:50:36.221 11980 12022 I Unity : | |
10-27 12:50:36.221 11980 12022 I Unity : | |
10-27 12:50:36.221 11980 12022 I Unity : SkipBoGame.cs onValidBuildPileDrop Card_ Rank 12 _isSkipBoCard False _deckID 1 _discardPileIndex -1 _handPileIndex 3 _cardDragSourceType Hand uniqueID 185 hash -246616448 buildCellID 1 isSkipBoCard False player ID 1 : => member name: onValidBuildPileDrop : => source line number: 188 | |
10-27 12:50:36.221 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:36.221 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:36.221 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:36.221 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:36.221 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:36.221 11980 12022 I Unity : SkipBo.SkipBoGame:onValidBuildPileDrop (SkipBo.Card,int,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:188) | |
10-27 12:50:36.221 11980 12022 I Unity : SkipBo.SkipBoGameManager:onValidBuildPileDrop (SkipBo.Card,int,SkipB | |
10-27 12:50:36.224 11980 12022 I Unity : | |
10-27 12:50:36.224 11980 12022 I Unity : | |
10-27 12:50:36.224 11980 12022 I Unity : SkipBoGame.cs onValidBuildPileDrop BuildPileStackTwo count 11 : => member name: onValidBuildPileDrop : => source line number: 207 | |
10-27 12:50:36.224 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:36.224 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:36.224 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:36.224 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:36.224 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:36.224 11980 12022 I Unity : SkipBo.SkipBoGame:onValidBuildPileDrop (SkipBo.Card,int,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:207) | |
10-27 12:50:36.224 11980 12022 I Unity : SkipBo.SkipBoGameManager:onValidBuildPileDrop (SkipBo.Card,int,SkipBo.CardDragSourceType,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:487) | |
10-27 12:50:36.224 11980 12022 I Unity : SkipBo.Player:OnOpponentValidDrop | |
10-27 12:50:36.227 11980 12022 I Unity : | |
10-27 12:50:36.227 11980 12022 I Unity : | |
10-27 12:50:36.227 11980 12022 I Unity : UIPlayer.cs onValidBuildPileDrop_for_opponent id 1 Card_ Rank 12 _isSkipBoCard False _deckID 1 _discardPileIndex -1 _handPileIndex 3 _cardDragSourceType Hand uniqueID 185 hash -246616448 dropCellID 1 cardDragSourceType Hand : => member name: onValidBuildPileDrop : => source line number: 689 | |
10-27 12:50:36.227 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:36.227 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:36.227 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:36.227 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:36.227 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:36.227 11980 12022 I Unity : SkipBo.UIPlayer:onValidBuildPileDrop (SkipBo.Card,int,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:689) | |
10-27 12:50:36.227 11980 12022 I Unity : SkipBo.SkipBoGameManager:onValidBuildPileDrop (SkipBo.Card,int, | |
10-27 12:50:36.233 11980 12022 I Unity : | |
10-27 12:50:36.233 11980 12022 I Unity : | |
10-27 12:50:36.233 11980 12022 I Unity : SetTurnStarted _id 1 started True : => member name: SetTurnStarted : => source line number: 819 | |
10-27 12:50:36.233 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:36.233 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:36.233 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:36.233 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:36.233 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:36.233 11980 12022 I Unity : SkipBo.Player:SetTurnStarted (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:819) | |
10-27 12:50:36.233 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1161) | |
10-27 12:50:36.233 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameMana | |
10-27 12:50:36.235 11980 12022 I Unity : | |
10-27 12:50:36.235 11980 12022 I Unity : | |
10-27 12:50:36.235 11980 12022 I Unity : SetPlayedCurrentTurn _id 1 played False : => member name: SetPlayedCurrentTurn : => source line number: 813 | |
10-27 12:50:36.235 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:36.235 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:36.235 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:36.235 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:36.235 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:36.235 11980 12022 I Unity : SkipBo.Player:SetPlayedCurrentTurn (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:813) | |
10-27 12:50:36.235 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1162) | |
10-27 12:50:36.235 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoG | |
10-27 12:50:36.237 11980 12022 I Unity : | |
10-27 12:50:36.237 11980 12022 I Unity : | |
10-27 12:50:36.237 11980 12022 I Unity : ****OnEvent **** 10 _punGameState GameStarted IsCustomHeavyData True lastReceivedEvent 10 senderId 2 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:50:36.237 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:36.237 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:36.237 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:36.237 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:36.237 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:36.237 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:50:36.237 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Lo | |
10-27 12:50:37.226 11980 12022 I Unity : | |
10-27 12:50:37.226 11980 12022 I Unity : | |
10-27 12:50:37.226 11980 12022 I Unity : ****OnEvent **** 6 _punGameState GameStarted IsCustomHeavyData True lastReceivedEvent 6 senderId 2 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:50:37.226 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:37.226 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:37.226 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:37.226 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:37.226 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:37.226 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:50:37.226 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Load | |
10-27 12:50:37.239 11980 12022 I Unity : | |
10-27 12:50:37.239 11980 12022 I Unity : | |
10-27 12:50:37.239 11980 12022 I Unity : OnSyncDeck deck count before adding 219 : => member name: OnSyncDeck : => source line number: 1102 | |
10-27 12:50:37.239 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:37.239 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:37.239 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:37.239 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:37.239 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:37.239 11980 12022 I Unity : SkipBo.SkipBoGame:OnSyncDeck (SkipBo.Deck) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1102) | |
10-27 12:50:37.239 11980 12022 I Unity : SkipBo.SkipBoGameManager:SyncDeck (SkipBo.Deck) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:586) | |
10-27 12:50:37.239 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/ | |
10-27 12:50:37.241 11980 12022 I Unity : | |
10-27 12:50:37.241 11980 12022 I Unity : | |
10-27 12:50:37.241 11980 12022 I Unity : OnSyncDeck deck count after adding 231 : => member name: OnSyncDeck : => source line number: 1104 | |
10-27 12:50:37.241 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:37.241 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:37.241 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:37.241 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:37.241 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:37.241 11980 12022 I Unity : SkipBo.SkipBoGame:OnSyncDeck (SkipBo.Deck) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1104) | |
10-27 12:50:37.241 11980 12022 I Unity : SkipBo.SkipBoGameManager:SyncDeck (SkipBo.Deck) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:586) | |
10-27 12:50:37.241 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/M | |
10-27 12:50:37.244 11980 12022 I Unity : | |
10-27 12:50:37.244 11980 12022 I Unity : | |
10-27 12:50:37.244 11980 12022 I Unity : ****OnEvent **** 10 _punGameState GameStarted IsCustomHeavyData True lastReceivedEvent 10 senderId 2 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:50:37.244 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:37.244 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:37.244 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:37.244 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:37.244 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:37.244 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:50:37.244 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Lo | |
10-27 12:50:37.250 11980 12022 I Unity : | |
10-27 12:50:37.250 11980 12022 I Unity : | |
10-27 12:50:37.250 11980 12022 I Unity : ****OnEvent **** 13 _punGameState GameStarted IsCustomHeavyData False lastReceivedEvent 13 senderId 2 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:50:37.250 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:37.250 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:37.250 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:37.250 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:37.250 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:37.250 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:50:37.250 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/L | |
10-27 12:50:37.252 11980 12022 I Unity : | |
10-27 12:50:37.252 11980 12022 I Unity : | |
10-27 12:50:37.252 11980 12022 I Unity : UISkipboGame.cs onBuildPileComplete buildPileID 1 GetInstanceID 20198 : => member name: onBuildPileComplete : => source line number: 195 | |
10-27 12:50:37.252 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:37.252 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:37.252 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:37.252 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:37.252 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:37.252 11980 12022 I Unity : SkipBo.UISkipBoGame:onBuildPileComplete (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:195) | |
10-27 12:50:37.252 11980 12022 I Unity : SkipBo.SkipBoGame:OnBuildPileComplete (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1187) | |
10-27 12:50:37.252 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnBuildPileComplete (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGa | |
10-27 12:50:37.254 11980 12022 I Unity : | |
10-27 12:50:37.254 11980 12022 I Unity : | |
10-27 12:50:37.254 11980 12022 I Unity : TweenCardsOutFromCompletedBuildPile tempPileParent == null? False : => member name: TweenCardsOutFromCompletedBuildPile : => source line number: 279 | |
10-27 12:50:37.254 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:37.254 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:37.254 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:37.254 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:37.254 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:37.254 11980 12022 I Unity : SkipBo.UISkipBoGame:TweenCardsOutFromCompletedBuildPile (System.Collections.Generic.List`1<SkipBo.UICard>) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:279) | |
10-27 12:50:37.254 11980 12022 I Unity : SkipBo.UISkipBoGame:onBuildPileComplete (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:199) | |
10-27 12:50:37.254 11980 12022 I Unity : SkipBo.SkipBoGame:OnBuildPileComplete (in | |
10-27 12:50:37.271 11980 12022 I Unity : | |
10-27 12:50:37.271 11980 12022 I Unity : | |
10-27 12:50:37.271 11980 12022 I Unity : SkipBoGame.cs onValidBuildPileDrop Drop Pile completed. Move Them to temp stack buildCellID 1 : => member name: CheckIfBuildPileCompletedWithDelay : => source line number: 300 | |
10-27 12:50:37.271 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:37.271 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:37.271 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:37.271 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:37.271 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:37.271 11980 12022 I Unity : SkipBo.SkipBoGame/<CheckIfBuildPileCompletedWithDelay>d__46:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:300) | |
10-27 12:50:37.271 11980 12022 I Unity : System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) | |
10-27 12:50:37.271 11980 12022 I Unity : System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Thre | |
10-27 12:50:37.272 11980 12022 I Unity : | |
10-27 12:50:37.272 11980 12022 I Unity : | |
10-27 12:50:37.272 11980 12022 I Unity : MoveBuildPileToTempStack buildCellID 1 : => member name: MoveBuildPileToTempStack : => source line number: 347 | |
10-27 12:50:37.272 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:37.272 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:37.272 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:37.272 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:37.272 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:37.272 11980 12022 I Unity : SkipBo.SkipBoGame:MoveBuildPileToTempStack (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:347) | |
10-27 12:50:37.272 11980 12022 I Unity : SkipBo.SkipBoGame/<CheckIfBuildPileCompletedWithDelay>d__46:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:301) | |
10-27 12:50:37.272 11980 12022 I Unity : System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) | |
10-27 12:50:37.272 11980 12022 I Unity : System.Threading.Exec | |
10-27 12:50:37.275 11980 12022 I Unity : | |
10-27 12:50:37.275 11980 12022 I Unity : | |
10-27 12:50:37.275 11980 12022 I Unity : UISkipboGame.cs onBuildPileComplete buildPileID 1 GetInstanceID 20198 : => member name: onBuildPileComplete : => source line number: 195 | |
10-27 12:50:37.275 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:37.275 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:37.275 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:37.275 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:37.275 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:37.275 11980 12022 I Unity : SkipBo.UISkipBoGame:onBuildPileComplete (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:195) | |
10-27 12:50:37.275 11980 12022 I Unity : SkipBo.SkipBoGame:MoveBuildPileToTempStack (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:373) | |
10-27 12:50:37.275 11980 12022 I Unity : SkipBo.SkipBoGame/<CheckIfBuildPileCompletedWithDelay>d__46:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerg | |
10-27 12:50:37.277 11980 12022 I Unity : | |
10-27 12:50:37.277 11980 12022 I Unity : | |
10-27 12:50:37.277 11980 12022 I Unity : TweenCardsOutFromCompletedBuildPile tempPileParent == null? False : => member name: TweenCardsOutFromCompletedBuildPile : => source line number: 279 | |
10-27 12:50:37.277 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:37.277 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:37.277 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:37.277 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:37.277 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:37.277 11980 12022 I Unity : SkipBo.UISkipBoGame:TweenCardsOutFromCompletedBuildPile (System.Collections.Generic.List`1<SkipBo.UICard>) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:279) | |
10-27 12:50:37.277 11980 12022 I Unity : SkipBo.UISkipBoGame:onBuildPileComplete (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:199) | |
10-27 12:50:37.277 11980 12022 I Unity : SkipBo.SkipBoGame:MoveBuildPileToTempStac | |
10-27 12:50:37.284 11980 12022 I Unity : | |
10-27 12:50:37.284 11980 12022 I Unity : | |
10-27 12:50:37.284 11980 12022 I Unity : ****RaiseEvent **** eventCode 6 Receivers Others : => member name: RaiseEvent : => source line number: 1717 | |
10-27 12:50:37.284 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:37.284 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:37.284 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:37.284 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:37.284 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:37.284 11980 12022 I Unity : PhotonManager:RaiseEvent (byte,object,Photon.Realtime.RaiseEventOptions) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1717) | |
10-27 12:50:37.284 11980 12022 I Unity : PhotonManager:SendDeckToOtherPlayers (SkipBo.Deck) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:2707) | |
10-27 12:50:37.284 11980 12022 I Unity : SkipBo.SkipBoGame:SyncDeckWithOtherPlayers () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoG | |
10-27 12:50:37.303 11980 12022 I Unity : | |
10-27 12:50:37.303 11980 12022 I Unity : | |
10-27 12:50:37.303 11980 12022 I Unity : ****RaiseEvent **** eventCode 10 Receivers Others : => member name: RaiseEvent : => source line number: 1717 | |
10-27 12:50:37.303 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:37.303 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:37.303 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:37.303 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:37.303 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:37.303 11980 12022 I Unity : PhotonManager:RaiseEvent (byte,object,Photon.Realtime.RaiseEventOptions) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1717) | |
10-27 12:50:37.303 11980 12022 I Unity : PhotonManager:SendBuildPilesToOtherPlayers (SkipBo.PUNBuildPilesSyncMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:2713) | |
10-27 12:50:37.303 11980 12022 I Unity : SkipBo.SkipBoGame:SyncBuildPilesWithOtherPlayers () (at D:/UnityProjects/SkipBoGit/S | |
10-27 12:50:37.308 11980 12022 I Unity : | |
10-27 12:50:37.308 11980 12022 I Unity : | |
10-27 12:50:37.308 11980 12022 I Unity : ****RaiseEvent **** eventCode 13 Receivers Others : => member name: RaiseEvent : => source line number: 1717 | |
10-27 12:50:37.308 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:37.308 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:37.308 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:37.308 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:37.308 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:37.308 11980 12022 I Unity : PhotonManager:RaiseEvent (byte,object,Photon.Realtime.RaiseEventOptions) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1717) | |
10-27 12:50:37.308 11980 12022 I Unity : PhotonManager:OnBuildPileComplete (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:2740) | |
10-27 12:50:37.308 11980 12022 I Unity : SkipBo.SkipBoGame:ShowBuildPileCompletionAnimationForOthers (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scrip | |
10-27 12:50:37.495 11980 12022 I Unity : | |
10-27 12:50:37.495 11980 12022 I Unity : | |
10-27 12:50:37.495 11980 12022 I Unity : ****OnEvent **** 6 _punGameState GameStarted IsCustomHeavyData True lastReceivedEvent 6 senderId 1 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:50:37.495 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:37.495 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:37.495 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:37.495 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:37.495 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:37.495 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:50:37.495 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Load | |
10-27 12:50:37.510 11980 12022 I Unity : | |
10-27 12:50:37.510 11980 12022 I Unity : | |
10-27 12:50:37.510 11980 12022 I Unity : OnSyncDeck deck count before adding 231 : => member name: OnSyncDeck : => source line number: 1102 | |
10-27 12:50:37.510 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:37.510 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:37.510 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:37.510 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:37.510 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:37.510 11980 12022 I Unity : SkipBo.SkipBoGame:OnSyncDeck (SkipBo.Deck) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1102) | |
10-27 12:50:37.510 11980 12022 I Unity : SkipBo.SkipBoGameManager:SyncDeck (SkipBo.Deck) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:586) | |
10-27 12:50:37.510 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/ | |
10-27 12:50:37.512 11980 12022 I Unity : | |
10-27 12:50:37.512 11980 12022 I Unity : | |
10-27 12:50:37.512 11980 12022 I Unity : OnSyncDeck deck count after adding 231 : => member name: OnSyncDeck : => source line number: 1104 | |
10-27 12:50:37.512 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:37.512 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:37.512 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:37.512 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:37.512 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:37.512 11980 12022 I Unity : SkipBo.SkipBoGame:OnSyncDeck (SkipBo.Deck) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1104) | |
10-27 12:50:37.512 11980 12022 I Unity : SkipBo.SkipBoGameManager:SyncDeck (SkipBo.Deck) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:586) | |
10-27 12:50:37.512 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/M | |
10-27 12:50:37.516 11980 12022 I Unity : | |
10-27 12:50:37.516 11980 12022 I Unity : | |
10-27 12:50:37.516 11980 12022 I Unity : ****OnEvent **** 10 _punGameState GameStarted IsCustomHeavyData True lastReceivedEvent 10 senderId 1 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:50:37.516 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:37.516 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:37.516 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:37.516 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:37.516 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:37.516 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:50:37.516 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Lo | |
10-27 12:50:37.533 11980 12022 I Unity : | |
10-27 12:50:37.533 11980 12022 I Unity : | |
10-27 12:50:37.533 11980 12022 I Unity : ****OnEvent **** 13 _punGameState GameStarted IsCustomHeavyData False lastReceivedEvent 13 senderId 1 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:50:37.533 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:37.533 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:37.533 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:37.533 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:37.533 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:37.533 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:50:37.533 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/L | |
10-27 12:50:37.536 11980 12022 I Unity : | |
10-27 12:50:37.536 11980 12022 I Unity : | |
10-27 12:50:37.536 11980 12022 I Unity : UISkipboGame.cs onBuildPileComplete buildPileID 1 GetInstanceID 20198 : => member name: onBuildPileComplete : => source line number: 195 | |
10-27 12:50:37.536 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:37.536 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:37.536 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:37.536 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:37.536 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:37.536 11980 12022 I Unity : SkipBo.UISkipBoGame:onBuildPileComplete (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:195) | |
10-27 12:50:37.536 11980 12022 I Unity : SkipBo.SkipBoGame:OnBuildPileComplete (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1187) | |
10-27 12:50:37.536 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnBuildPileComplete (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGa | |
10-27 12:50:37.538 11980 12022 I Unity : | |
10-27 12:50:37.538 11980 12022 I Unity : | |
10-27 12:50:37.538 11980 12022 I Unity : TweenCardsOutFromCompletedBuildPile tempPileParent == null? False : => member name: TweenCardsOutFromCompletedBuildPile : => source line number: 279 | |
10-27 12:50:37.538 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:37.538 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:37.538 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:37.538 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:37.538 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:37.538 11980 12022 I Unity : SkipBo.UISkipBoGame:TweenCardsOutFromCompletedBuildPile (System.Collections.Generic.List`1<SkipBo.UICard>) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:279) | |
10-27 12:50:37.538 11980 12022 I Unity : SkipBo.UISkipBoGame:onBuildPileComplete (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:199) | |
10-27 12:50:37.538 11980 12022 I Unity : SkipBo.SkipBoGame:OnBuildPileComplete (in | |
10-27 12:50:37.541 11980 12022 I Unity : | |
10-27 12:50:37.541 11980 12022 I Unity : | |
10-27 12:50:37.541 11980 12022 I Unity : ****OnEvent **** 6 _punGameState GameStarted IsCustomHeavyData True lastReceivedEvent 6 senderId 4 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:50:37.541 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:37.541 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:37.541 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:37.541 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:37.541 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:37.541 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:50:37.541 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Load | |
10-27 12:50:37.553 11980 12022 I Unity : | |
10-27 12:50:37.553 11980 12022 I Unity : | |
10-27 12:50:37.553 11980 12022 I Unity : OnSyncDeck deck count before adding 231 : => member name: OnSyncDeck : => source line number: 1102 | |
10-27 12:50:37.553 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:37.553 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:37.553 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:37.553 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:37.553 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:37.553 11980 12022 I Unity : SkipBo.SkipBoGame:OnSyncDeck (SkipBo.Deck) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1102) | |
10-27 12:50:37.553 11980 12022 I Unity : SkipBo.SkipBoGameManager:SyncDeck (SkipBo.Deck) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:586) | |
10-27 12:50:37.553 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/ | |
10-27 12:50:37.556 11980 12022 I Unity : | |
10-27 12:50:37.556 11980 12022 I Unity : | |
10-27 12:50:37.556 11980 12022 I Unity : OnSyncDeck deck count after adding 231 : => member name: OnSyncDeck : => source line number: 1104 | |
10-27 12:50:37.556 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:37.556 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:37.556 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:37.556 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:37.556 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:37.556 11980 12022 I Unity : SkipBo.SkipBoGame:OnSyncDeck (SkipBo.Deck) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1104) | |
10-27 12:50:37.556 11980 12022 I Unity : SkipBo.SkipBoGameManager:SyncDeck (SkipBo.Deck) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:586) | |
10-27 12:50:37.556 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/M | |
10-27 12:50:37.558 11980 12022 I Unity : | |
10-27 12:50:37.558 11980 12022 I Unity : | |
10-27 12:50:37.558 11980 12022 I Unity : ****OnEvent **** 10 _punGameState GameStarted IsCustomHeavyData True lastReceivedEvent 10 senderId 4 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:50:37.558 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:37.558 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:37.558 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:37.558 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:37.558 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:37.558 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:50:37.558 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Lo | |
10-27 12:50:37.562 11980 12022 I Unity : | |
10-27 12:50:37.562 11980 12022 I Unity : | |
10-27 12:50:37.562 11980 12022 I Unity : ****OnEvent **** 13 _punGameState GameStarted IsCustomHeavyData False lastReceivedEvent 13 senderId 4 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:50:37.562 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:37.562 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:37.562 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:37.562 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:37.562 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:37.562 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:50:37.562 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/L | |
10-27 12:50:37.564 11980 12022 I Unity : | |
10-27 12:50:37.564 11980 12022 I Unity : | |
10-27 12:50:37.564 11980 12022 I Unity : UISkipboGame.cs onBuildPileComplete buildPileID 1 GetInstanceID 20198 : => member name: onBuildPileComplete : => source line number: 195 | |
10-27 12:50:37.564 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:37.564 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:37.564 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:37.564 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:37.564 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:37.564 11980 12022 I Unity : SkipBo.UISkipBoGame:onBuildPileComplete (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:195) | |
10-27 12:50:37.564 11980 12022 I Unity : SkipBo.SkipBoGame:OnBuildPileComplete (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1187) | |
10-27 12:50:37.564 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnBuildPileComplete (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGa | |
10-27 12:50:37.566 11980 12022 I Unity : | |
10-27 12:50:37.566 11980 12022 I Unity : | |
10-27 12:50:37.566 11980 12022 I Unity : TweenCardsOutFromCompletedBuildPile tempPileParent == null? False : => member name: TweenCardsOutFromCompletedBuildPile : => source line number: 279 | |
10-27 12:50:37.566 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:37.566 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:37.566 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:37.566 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:37.566 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:37.566 11980 12022 I Unity : SkipBo.UISkipBoGame:TweenCardsOutFromCompletedBuildPile (System.Collections.Generic.List`1<SkipBo.UICard>) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:279) | |
10-27 12:50:37.566 11980 12022 I Unity : SkipBo.UISkipBoGame:onBuildPileComplete (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:199) | |
10-27 12:50:37.566 11980 12022 I Unity : SkipBo.SkipBoGame:OnBuildPileComplete (in | |
10-27 12:50:38.612 11980 12022 I Unity : | |
10-27 12:50:38.612 11980 12022 I Unity : | |
10-27 12:50:38.612 11980 12022 I Unity : ClearBuildDeckOfJunkCards count 1 : => member name: ClearBuildDeckOfJunkCards : => source line number: 220 | |
10-27 12:50:38.612 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:38.612 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:38.612 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:38.612 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:38.612 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:38.612 11980 12022 I Unity : SkipBo.UISkipBoGame:ClearBuildDeckOfJunkCards (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:220) | |
10-27 12:50:38.612 11980 12022 I Unity : SkipBo.UISkipBoGame/<>c__DisplayClass42_0:<onBuildPileComplete>b__0 () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:209) | |
10-27 12:50:38.612 11980 12022 I Unity : ExtensionUtils/<ExecuteAfterTime>d__12:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Msc/ | |
10-27 12:50:38.613 11980 12022 I Unity : | |
10-27 12:50:38.613 11980 12022 I Unity : | |
10-27 12:50:38.613 11980 12022 I Unity : ClearBuildDeckOfJunkCards buildIndex 1 name CardPlaceHolder2 uiCardNull? True : => member name: ClearBuildDeckOfJunkCards : => source line number: 224 | |
10-27 12:50:38.613 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:38.613 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:38.613 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:38.613 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:38.613 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:38.613 11980 12022 I Unity : SkipBo.UISkipBoGame:ClearBuildDeckOfJunkCards (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:224) | |
10-27 12:50:38.613 11980 12022 I Unity : SkipBo.UISkipBoGame/<>c__DisplayClass42_0:<onBuildPileComplete>b__0 () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:209) | |
10-27 12:50:38.613 11980 12022 I Unity : ExtensionUtils/<ExecuteAfterTime>d__12:MoveNext () (at D:/UnityProjec | |
10-27 12:50:39.749 11980 12022 I Unity : | |
10-27 12:50:39.749 11980 12022 I Unity : | |
10-27 12:50:39.749 11980 12022 I Unity : ****OnEvent **** 8 _punGameState GameStarted IsCustomHeavyData True lastReceivedEvent 8 senderId 2 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:50:39.749 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:39.749 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:39.749 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:39.749 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:39.749 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:39.749 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:50:39.749 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Load | |
10-27 12:50:39.754 11980 12022 I Unity : | |
10-27 12:50:39.754 11980 12022 I Unity : | |
10-27 12:50:39.754 11980 12022 I Unity : UpdateNetworkPlayerType Raji playerType Opponent : => member name: UpdateNetworkPlayerType : => source line number: 184 | |
10-27 12:50:39.754 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:39.754 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:39.754 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:39.754 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:39.754 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:39.754 11980 12022 I Unity : SkipBo.Player:UpdateNetworkPlayerType (PlayerType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:184) | |
10-27 12:50:39.754 11980 12022 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1029) | |
10-27 12:50:39.754 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/S | |
10-27 12:50:39.757 11980 12022 I Unity : | |
10-27 12:50:39.757 11980 12022 I Unity : | |
10-27 12:50:39.757 11980 12022 I Unity : *****OnSyncPlayer sync 1 with 1 currentPlayer 1 player.GetHashCode -1157053184 _player.GetHashCode 200541184 : => member name: OnSyncPlayer : => source line number: 1030 | |
10-27 12:50:39.757 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:39.757 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:39.757 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:39.757 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:39.757 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:39.757 11980 12022 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1030) | |
10-27 12:50:39.757 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1154) | |
10-27 12:50:39.757 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNM | |
10-27 12:50:39.760 11980 12022 I Unity : | |
10-27 12:50:39.760 11980 12022 I Unity : | |
10-27 12:50:39.760 11980 12022 I Unity : OnSyncPlayerEntity 1 syncDisconnectedPlayer False : => member name: OnSyncPlayerEntity : => source line number: 532 | |
10-27 12:50:39.760 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:39.760 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:39.760 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:39.760 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:39.760 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:39.760 11980 12022 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:532) | |
10-27 12:50:39.760 11980 12022 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:594) | |
10-27 12:50:39.760 11980 12022 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Asse | |
10-27 12:50:39.763 11980 12022 I Unity : | |
10-27 12:50:39.763 11980 12022 I Unity : | |
10-27 12:50:39.763 11980 12022 I Unity : UpdateNetworkPlayerType Raji playerType Opponent : => member name: UpdateNetworkPlayerType : => source line number: 184 | |
10-27 12:50:39.763 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:39.763 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:39.763 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:39.763 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:39.763 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:39.763 11980 12022 I Unity : SkipBo.Player:UpdateNetworkPlayerType (PlayerType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:184) | |
10-27 12:50:39.763 11980 12022 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:534) | |
10-27 12:50:39.763 11980 12022 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scrip | |
10-27 12:50:39.766 11980 12022 I Unity : | |
10-27 12:50:39.766 11980 12022 I Unity : | |
10-27 12:50:39.766 11980 12022 I Unity : OnSyncPlayerEntity found player 1 : => member name: OnSyncPlayerEntity : => source line number: 539 | |
10-27 12:50:39.766 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:39.766 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:39.766 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:39.766 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:39.766 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:39.766 11980 12022 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:539) | |
10-27 12:50:39.766 11980 12022 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:594) | |
10-27 12:50:39.766 11980 12022 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipB | |
10-27 12:50:39.769 11980 12022 I Unity : | |
10-27 12:50:39.769 11980 12022 I Unity : | |
10-27 12:50:39.769 11980 12022 I Unity : CancelTurnTimer : => member name: CancelTurnTimer : => source line number: 1550 | |
10-27 12:50:39.769 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:39.769 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:39.769 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:39.769 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:39.769 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:39.769 11980 12022 I Unity : SkipBo.Player:CancelTurnTimer () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:1550) | |
10-27 12:50:39.769 11980 12022 I Unity : SkipBo.Player:CancelAsyncTasks () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:1574) | |
10-27 12:50:39.769 11980 12022 I Unity : SkipBo.UIPlayer:PreparePlayer (SkipBo.Player,int,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:162) | |
10-27 12:50:39.769 11980 12022 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D | |
10-27 12:50:39.771 11980 12022 I Unity : | |
10-27 12:50:39.771 11980 12022 I Unity : | |
10-27 12:50:39.771 11980 12022 I Unity : PreparePlayer createProfile False _micMuted False _participant == null? True : => member name: PreparePlayer : => source line number: 167 | |
10-27 12:50:39.771 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:39.771 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:39.771 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:39.771 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:39.771 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:39.771 11980 12022 I Unity : SkipBo.UIPlayer:PreparePlayer (SkipBo.Player,int,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:167) | |
10-27 12:50:39.771 11980 12022 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:540) | |
10-27 12:50:39.771 11980 12022 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/ | |
10-27 12:50:39.775 11980 12022 I Unity : | |
10-27 12:50:39.775 11980 12022 I Unity : | |
10-27 12:50:39.775 11980 12022 I Unity : OnOpponentPlayerValidDrop playedCurrentTurn False playerTurnStarted True : => member name: OnOpponentPlayerValidDrop : => source line number: 1158 | |
10-27 12:50:39.775 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:39.775 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:39.775 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:39.775 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:39.775 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:39.775 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1158) | |
10-27 12:50:39.775 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:554) | |
10-27 12:50:39.775 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (E | |
10-27 12:50:39.777 11980 12022 I Unity : | |
10-27 12:50:39.777 11980 12022 I Unity : | |
10-27 12:50:39.777 11980 12022 I Unity : OnOpponentPlayerValidDrop Card_ Rank 12 _isSkipBoCard False _deckID 1 _discardPileIndex -1 _handPileIndex 2 _cardDragSourceType Hand uniqueID 293 hash 789854592 move.player.GetHashCode -1157053184 found player Hash -1157053184 : => member name: OnOpponentPlayerValidDrop : => source line number: 1159 | |
10-27 12:50:39.777 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:39.777 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:39.777 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:39.777 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:39.777 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:39.777 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1159) | |
10-27 12:50:39.777 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMoveMessage | |
10-27 12:50:39.779 11980 12022 I Unity : | |
10-27 12:50:39.779 11980 12022 I Unity : | |
10-27 12:50:39.779 11980 12022 I Unity : OnOpponentValidDrop PUNMoveMessage Player id 1 cardDropCellType BuildPile dropCellID 2 cardDragSourceType Hand card Card_ Rank 12 _isSkipBoCard False _deckID 1 _discardPileIndex -1 _handPileIndex 2 _cardDragSourceType Hand uniqueID 293 hash 789854592 GetHashCode -1157053184 : => member name: OnOpponentValidDrop : => source line number: 789 | |
10-27 12:50:39.779 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:39.779 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:39.779 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:39.779 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:39.779 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:39.779 11980 12022 I Unity : SkipBo.Player:OnOpponentValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:789) | |
10-27 12:50:39.779 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValid | |
10-27 12:50:39.783 11980 12022 I Unity : | |
10-27 12:50:39.783 11980 12022 I Unity : | |
10-27 12:50:39.783 11980 12022 I Unity : SkipBoGame.cs onValidBuildPileDrop Card_ Rank 12 _isSkipBoCard False _deckID 1 _discardPileIndex -1 _handPileIndex 2 _cardDragSourceType Hand uniqueID 293 hash 789854592 buildCellID 2 isSkipBoCard False player ID 1 : => member name: onValidBuildPileDrop : => source line number: 188 | |
10-27 12:50:39.783 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:39.783 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:39.783 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:39.783 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:39.783 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:39.783 11980 12022 I Unity : SkipBo.SkipBoGame:onValidBuildPileDrop (SkipBo.Card,int,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:188) | |
10-27 12:50:39.783 11980 12022 I Unity : SkipBo.SkipBoGameManager:onValidBuildPileDrop (SkipBo.Card,int,SkipBo | |
10-27 12:50:39.788 11980 12022 I Unity : | |
10-27 12:50:39.788 11980 12022 I Unity : | |
10-27 12:50:39.788 11980 12022 I Unity : SkipBoGame.cs onValidBuildPileDrop BuildPileStackThree count 11 : => member name: onValidBuildPileDrop : => source line number: 218 | |
10-27 12:50:39.788 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:39.788 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:39.788 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:39.788 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:39.788 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:39.788 11980 12022 I Unity : SkipBo.SkipBoGame:onValidBuildPileDrop (SkipBo.Card,int,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:218) | |
10-27 12:50:39.788 11980 12022 I Unity : SkipBo.SkipBoGameManager:onValidBuildPileDrop (SkipBo.Card,int,SkipBo.CardDragSourceType,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:487) | |
10-27 12:50:39.788 11980 12022 I Unity : SkipBo.Player:OnOpponentValidDr | |
10-27 12:50:39.792 11980 12022 I Unity : | |
10-27 12:50:39.792 11980 12022 I Unity : | |
10-27 12:50:39.792 11980 12022 I Unity : UIPlayer.cs onValidBuildPileDrop_for_opponent id 1 Card_ Rank 12 _isSkipBoCard False _deckID 1 _discardPileIndex -1 _handPileIndex 2 _cardDragSourceType Hand uniqueID 293 hash 789854592 dropCellID 2 cardDragSourceType Hand : => member name: onValidBuildPileDrop : => source line number: 689 | |
10-27 12:50:39.792 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:39.792 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:39.792 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:39.792 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:39.792 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:39.792 11980 12022 I Unity : SkipBo.UIPlayer:onValidBuildPileDrop (SkipBo.Card,int,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:689) | |
10-27 12:50:39.792 11980 12022 I Unity : SkipBo.SkipBoGameManager:onValidBuildPileDrop (SkipBo.Card,int,S | |
10-27 12:50:39.798 11980 12022 I Unity : | |
10-27 12:50:39.798 11980 12022 I Unity : | |
10-27 12:50:39.798 11980 12022 I Unity : SetTurnStarted _id 1 started True : => member name: SetTurnStarted : => source line number: 819 | |
10-27 12:50:39.798 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:39.798 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:39.798 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:39.798 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:39.798 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:39.798 11980 12022 I Unity : SkipBo.Player:SetTurnStarted (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:819) | |
10-27 12:50:39.798 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1161) | |
10-27 12:50:39.798 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameMana | |
10-27 12:50:39.800 11980 12022 I Unity : | |
10-27 12:50:39.800 11980 12022 I Unity : | |
10-27 12:50:39.800 11980 12022 I Unity : SetPlayedCurrentTurn _id 1 played False : => member name: SetPlayedCurrentTurn : => source line number: 813 | |
10-27 12:50:39.800 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:39.800 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:39.800 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:39.800 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:39.800 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:39.800 11980 12022 I Unity : SkipBo.Player:SetPlayedCurrentTurn (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:813) | |
10-27 12:50:39.800 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1162) | |
10-27 12:50:39.800 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoG | |
10-27 12:50:39.802 11980 12022 I Unity : | |
10-27 12:50:39.802 11980 12022 I Unity : | |
10-27 12:50:39.802 11980 12022 I Unity : ****OnEvent **** 10 _punGameState GameStarted IsCustomHeavyData True lastReceivedEvent 10 senderId 2 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:50:39.802 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:39.802 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:39.802 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:39.802 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:39.802 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:39.802 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:50:39.802 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Lo | |
10-27 12:50:40.751 11980 12022 I Unity : | |
10-27 12:50:40.751 11980 12022 I Unity : | |
10-27 12:50:40.751 11980 12022 I Unity : ****OnEvent **** 6 _punGameState GameStarted IsCustomHeavyData True lastReceivedEvent 6 senderId 2 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:50:40.751 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:40.751 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:40.751 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:40.751 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:40.751 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:40.751 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:50:40.751 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Load | |
10-27 12:50:40.764 11980 12022 I Unity : | |
10-27 12:50:40.764 11980 12022 I Unity : | |
10-27 12:50:40.764 11980 12022 I Unity : OnSyncDeck deck count before adding 231 : => member name: OnSyncDeck : => source line number: 1102 | |
10-27 12:50:40.764 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:40.764 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:40.764 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:40.764 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:40.764 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:40.764 11980 12022 I Unity : SkipBo.SkipBoGame:OnSyncDeck (SkipBo.Deck) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1102) | |
10-27 12:50:40.764 11980 12022 I Unity : SkipBo.SkipBoGameManager:SyncDeck (SkipBo.Deck) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:586) | |
10-27 12:50:40.764 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/ | |
10-27 12:50:40.767 11980 12022 I Unity : | |
10-27 12:50:40.767 11980 12022 I Unity : | |
10-27 12:50:40.767 11980 12022 I Unity : OnSyncDeck deck count after adding 243 : => member name: OnSyncDeck : => source line number: 1104 | |
10-27 12:50:40.767 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:40.767 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:40.767 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:40.767 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:40.767 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:40.767 11980 12022 I Unity : SkipBo.SkipBoGame:OnSyncDeck (SkipBo.Deck) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1104) | |
10-27 12:50:40.767 11980 12022 I Unity : SkipBo.SkipBoGameManager:SyncDeck (SkipBo.Deck) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:586) | |
10-27 12:50:40.767 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/M | |
10-27 12:50:40.769 11980 12022 I Unity : | |
10-27 12:50:40.769 11980 12022 I Unity : | |
10-27 12:50:40.769 11980 12022 I Unity : ****OnEvent **** 10 _punGameState GameStarted IsCustomHeavyData True lastReceivedEvent 10 senderId 2 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:50:40.769 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:40.769 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:40.769 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:40.769 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:40.769 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:40.769 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:50:40.769 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Lo | |
10-27 12:50:40.773 11980 12022 I Unity : | |
10-27 12:50:40.773 11980 12022 I Unity : | |
10-27 12:50:40.773 11980 12022 I Unity : ****OnEvent **** 13 _punGameState GameStarted IsCustomHeavyData False lastReceivedEvent 13 senderId 2 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:50:40.773 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:40.773 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:40.773 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:40.773 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:40.773 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:40.773 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:50:40.773 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/L | |
10-27 12:50:40.775 11980 12022 I Unity : | |
10-27 12:50:40.775 11980 12022 I Unity : | |
10-27 12:50:40.775 11980 12022 I Unity : UISkipboGame.cs onBuildPileComplete buildPileID 2 GetInstanceID 20198 : => member name: onBuildPileComplete : => source line number: 195 | |
10-27 12:50:40.775 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:40.775 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:40.775 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:40.775 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:40.775 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:40.775 11980 12022 I Unity : SkipBo.UISkipBoGame:onBuildPileComplete (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:195) | |
10-27 12:50:40.775 11980 12022 I Unity : SkipBo.SkipBoGame:OnBuildPileComplete (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1187) | |
10-27 12:50:40.775 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnBuildPileComplete (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGa | |
10-27 12:50:40.777 11980 12022 I Unity : | |
10-27 12:50:40.777 11980 12022 I Unity : | |
10-27 12:50:40.777 11980 12022 I Unity : TweenCardsOutFromCompletedBuildPile tempPileParent == null? False : => member name: TweenCardsOutFromCompletedBuildPile : => source line number: 279 | |
10-27 12:50:40.777 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:40.777 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:40.777 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:40.777 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:40.777 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:40.777 11980 12022 I Unity : SkipBo.UISkipBoGame:TweenCardsOutFromCompletedBuildPile (System.Collections.Generic.List`1<SkipBo.UICard>) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:279) | |
10-27 12:50:40.777 11980 12022 I Unity : SkipBo.UISkipBoGame:onBuildPileComplete (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:200) | |
10-27 12:50:40.777 11980 12022 I Unity : SkipBo.SkipBoGame:OnBuildPileComplete (in | |
10-27 12:50:40.799 11980 12022 I Unity : | |
10-27 12:50:40.799 11980 12022 I Unity : | |
10-27 12:50:40.799 11980 12022 I Unity : SkipBoGame.cs onValidBuildPileDrop Drop Pile completed. Move Them to temp stack buildCellID 2 : => member name: CheckIfBuildPileCompletedWithDelay : => source line number: 300 | |
10-27 12:50:40.799 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:40.799 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:40.799 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:40.799 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:40.799 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:40.799 11980 12022 I Unity : SkipBo.SkipBoGame/<CheckIfBuildPileCompletedWithDelay>d__46:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:300) | |
10-27 12:50:40.799 11980 12022 I Unity : System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) | |
10-27 12:50:40.799 11980 12022 I Unity : System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Thre | |
10-27 12:50:40.800 11980 12022 I Unity : | |
10-27 12:50:40.800 11980 12022 I Unity : | |
10-27 12:50:40.800 11980 12022 I Unity : MoveBuildPileToTempStack buildCellID 2 : => member name: MoveBuildPileToTempStack : => source line number: 347 | |
10-27 12:50:40.800 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:40.800 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:40.800 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:40.800 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:40.800 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:40.800 11980 12022 I Unity : SkipBo.SkipBoGame:MoveBuildPileToTempStack (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:347) | |
10-27 12:50:40.800 11980 12022 I Unity : SkipBo.SkipBoGame/<CheckIfBuildPileCompletedWithDelay>d__46:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:301) | |
10-27 12:50:40.800 11980 12022 I Unity : System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) | |
10-27 12:50:40.800 11980 12022 I Unity : System.Threading.Exec | |
10-27 12:50:40.803 11980 12022 I Unity : | |
10-27 12:50:40.803 11980 12022 I Unity : | |
10-27 12:50:40.803 11980 12022 I Unity : UISkipboGame.cs onBuildPileComplete buildPileID 2 GetInstanceID 20198 : => member name: onBuildPileComplete : => source line number: 195 | |
10-27 12:50:40.803 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:40.803 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:40.803 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:40.803 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:40.803 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:40.803 11980 12022 I Unity : SkipBo.UISkipBoGame:onBuildPileComplete (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:195) | |
10-27 12:50:40.803 11980 12022 I Unity : SkipBo.SkipBoGame:MoveBuildPileToTempStack (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:373) | |
10-27 12:50:40.803 11980 12022 I Unity : SkipBo.SkipBoGame/<CheckIfBuildPileCompletedWithDelay>d__46:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerg | |
10-27 12:50:40.805 11980 12022 I Unity : | |
10-27 12:50:40.805 11980 12022 I Unity : | |
10-27 12:50:40.805 11980 12022 I Unity : TweenCardsOutFromCompletedBuildPile tempPileParent == null? False : => member name: TweenCardsOutFromCompletedBuildPile : => source line number: 279 | |
10-27 12:50:40.805 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:40.805 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:40.805 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:40.805 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:40.805 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:40.805 11980 12022 I Unity : SkipBo.UISkipBoGame:TweenCardsOutFromCompletedBuildPile (System.Collections.Generic.List`1<SkipBo.UICard>) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:279) | |
10-27 12:50:40.805 11980 12022 I Unity : SkipBo.UISkipBoGame:onBuildPileComplete (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:200) | |
10-27 12:50:40.805 11980 12022 I Unity : SkipBo.SkipBoGame:MoveBuildPileToTempStac | |
10-27 12:50:40.812 11980 12022 I Unity : | |
10-27 12:50:40.812 11980 12022 I Unity : | |
10-27 12:50:40.812 11980 12022 I Unity : ****RaiseEvent **** eventCode 6 Receivers Others : => member name: RaiseEvent : => source line number: 1717 | |
10-27 12:50:40.812 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:40.812 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:40.812 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:40.812 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:40.812 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:40.812 11980 12022 I Unity : PhotonManager:RaiseEvent (byte,object,Photon.Realtime.RaiseEventOptions) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1717) | |
10-27 12:50:40.812 11980 12022 I Unity : PhotonManager:SendDeckToOtherPlayers (SkipBo.Deck) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:2707) | |
10-27 12:50:40.812 11980 12022 I Unity : SkipBo.SkipBoGame:SyncDeckWithOtherPlayers () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoG | |
10-27 12:50:40.849 11980 12022 I Unity : | |
10-27 12:50:40.849 11980 12022 I Unity : | |
10-27 12:50:40.849 11980 12022 I Unity : ****RaiseEvent **** eventCode 10 Receivers Others : => member name: RaiseEvent : => source line number: 1717 | |
10-27 12:50:40.849 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:40.849 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:40.849 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:40.849 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:40.849 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:40.849 11980 12022 I Unity : PhotonManager:RaiseEvent (byte,object,Photon.Realtime.RaiseEventOptions) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1717) | |
10-27 12:50:40.849 11980 12022 I Unity : PhotonManager:SendBuildPilesToOtherPlayers (SkipBo.PUNBuildPilesSyncMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:2713) | |
10-27 12:50:40.849 11980 12022 I Unity : SkipBo.SkipBoGame:SyncBuildPilesWithOtherPlayers () (at D:/UnityProjects/SkipBoGit/S | |
10-27 12:50:40.853 11980 12022 I Unity : | |
10-27 12:50:40.853 11980 12022 I Unity : | |
10-27 12:50:40.853 11980 12022 I Unity : ****RaiseEvent **** eventCode 13 Receivers Others : => member name: RaiseEvent : => source line number: 1717 | |
10-27 12:50:40.853 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:40.853 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:40.853 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:40.853 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:40.853 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:40.853 11980 12022 I Unity : PhotonManager:RaiseEvent (byte,object,Photon.Realtime.RaiseEventOptions) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1717) | |
10-27 12:50:40.853 11980 12022 I Unity : PhotonManager:OnBuildPileComplete (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:2740) | |
10-27 12:50:40.853 11980 12022 I Unity : SkipBo.SkipBoGame:ShowBuildPileCompletionAnimationForOthers (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scrip | |
10-27 12:50:40.935 11980 12022 I Unity : | |
10-27 12:50:40.935 11980 12022 I Unity : | |
10-27 12:50:40.935 11980 12022 I Unity : ****OnEvent **** 6 _punGameState GameStarted IsCustomHeavyData True lastReceivedEvent 6 senderId 1 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:50:40.935 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:40.935 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:40.935 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:40.935 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:40.935 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:40.935 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:50:40.935 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Load | |
10-27 12:50:40.949 11980 12022 I Unity : | |
10-27 12:50:40.949 11980 12022 I Unity : | |
10-27 12:50:40.949 11980 12022 I Unity : OnSyncDeck deck count before adding 243 : => member name: OnSyncDeck : => source line number: 1102 | |
10-27 12:50:40.949 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:40.949 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:40.949 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:40.949 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:40.949 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:40.949 11980 12022 I Unity : SkipBo.SkipBoGame:OnSyncDeck (SkipBo.Deck) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1102) | |
10-27 12:50:40.949 11980 12022 I Unity : SkipBo.SkipBoGameManager:SyncDeck (SkipBo.Deck) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:586) | |
10-27 12:50:40.949 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/ | |
10-27 12:50:40.951 11980 12022 I Unity : | |
10-27 12:50:40.951 11980 12022 I Unity : | |
10-27 12:50:40.951 11980 12022 I Unity : OnSyncDeck deck count after adding 243 : => member name: OnSyncDeck : => source line number: 1104 | |
10-27 12:50:40.951 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:40.951 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:40.951 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:40.951 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:40.951 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:40.951 11980 12022 I Unity : SkipBo.SkipBoGame:OnSyncDeck (SkipBo.Deck) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1104) | |
10-27 12:50:40.951 11980 12022 I Unity : SkipBo.SkipBoGameManager:SyncDeck (SkipBo.Deck) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:586) | |
10-27 12:50:40.951 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/M | |
10-27 12:50:40.953 11980 12022 I Unity : | |
10-27 12:50:40.953 11980 12022 I Unity : | |
10-27 12:50:40.953 11980 12022 I Unity : ****OnEvent **** 10 _punGameState GameStarted IsCustomHeavyData True lastReceivedEvent 10 senderId 1 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:50:40.953 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:40.953 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:40.953 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:40.953 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:40.953 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:40.953 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:50:40.953 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Lo | |
10-27 12:50:40.957 11980 12022 I Unity : | |
10-27 12:50:40.957 11980 12022 I Unity : | |
10-27 12:50:40.957 11980 12022 I Unity : ****OnEvent **** 13 _punGameState GameStarted IsCustomHeavyData False lastReceivedEvent 13 senderId 1 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:50:40.957 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:40.957 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:40.957 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:40.957 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:40.957 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:40.957 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:50:40.957 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/L | |
10-27 12:50:40.959 11980 12022 I Unity : | |
10-27 12:50:40.959 11980 12022 I Unity : | |
10-27 12:50:40.959 11980 12022 I Unity : UISkipboGame.cs onBuildPileComplete buildPileID 2 GetInstanceID 20198 : => member name: onBuildPileComplete : => source line number: 195 | |
10-27 12:50:40.959 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:40.959 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:40.959 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:40.959 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:40.959 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:40.959 11980 12022 I Unity : SkipBo.UISkipBoGame:onBuildPileComplete (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:195) | |
10-27 12:50:40.959 11980 12022 I Unity : SkipBo.SkipBoGame:OnBuildPileComplete (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1187) | |
10-27 12:50:40.959 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnBuildPileComplete (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGa | |
10-27 12:50:40.961 11980 12022 I Unity : | |
10-27 12:50:40.961 11980 12022 I Unity : | |
10-27 12:50:40.961 11980 12022 I Unity : TweenCardsOutFromCompletedBuildPile tempPileParent == null? False : => member name: TweenCardsOutFromCompletedBuildPile : => source line number: 279 | |
10-27 12:50:40.961 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:40.961 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:40.961 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:40.961 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:40.961 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:40.961 11980 12022 I Unity : SkipBo.UISkipBoGame:TweenCardsOutFromCompletedBuildPile (System.Collections.Generic.List`1<SkipBo.UICard>) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:279) | |
10-27 12:50:40.961 11980 12022 I Unity : SkipBo.UISkipBoGame:onBuildPileComplete (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:200) | |
10-27 12:50:40.961 11980 12022 I Unity : SkipBo.SkipBoGame:OnBuildPileComplete (in | |
10-27 12:50:40.964 11980 12022 I Unity : | |
10-27 12:50:40.964 11980 12022 I Unity : | |
10-27 12:50:40.964 11980 12022 I Unity : ****OnEvent **** 6 _punGameState GameStarted IsCustomHeavyData True lastReceivedEvent 6 senderId 4 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:50:40.964 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:40.964 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:40.964 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:40.964 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:40.964 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:40.964 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:50:40.964 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Load | |
10-27 12:50:40.976 11980 12022 I Unity : | |
10-27 12:50:40.976 11980 12022 I Unity : | |
10-27 12:50:40.976 11980 12022 I Unity : OnSyncDeck deck count before adding 243 : => member name: OnSyncDeck : => source line number: 1102 | |
10-27 12:50:40.976 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:40.976 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:40.976 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:40.976 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:40.976 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:40.976 11980 12022 I Unity : SkipBo.SkipBoGame:OnSyncDeck (SkipBo.Deck) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1102) | |
10-27 12:50:40.976 11980 12022 I Unity : SkipBo.SkipBoGameManager:SyncDeck (SkipBo.Deck) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:586) | |
10-27 12:50:40.976 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/ | |
10-27 12:50:40.978 11980 12022 I Unity : | |
10-27 12:50:40.978 11980 12022 I Unity : | |
10-27 12:50:40.978 11980 12022 I Unity : OnSyncDeck deck count after adding 243 : => member name: OnSyncDeck : => source line number: 1104 | |
10-27 12:50:40.978 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:40.978 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:40.978 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:40.978 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:40.978 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:40.978 11980 12022 I Unity : SkipBo.SkipBoGame:OnSyncDeck (SkipBo.Deck) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1104) | |
10-27 12:50:40.978 11980 12022 I Unity : SkipBo.SkipBoGameManager:SyncDeck (SkipBo.Deck) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:586) | |
10-27 12:50:40.978 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/M | |
10-27 12:50:40.980 11980 12022 I Unity : | |
10-27 12:50:40.980 11980 12022 I Unity : | |
10-27 12:50:40.980 11980 12022 I Unity : ****OnEvent **** 10 _punGameState GameStarted IsCustomHeavyData True lastReceivedEvent 10 senderId 4 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:50:40.980 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:40.980 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:40.980 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:40.980 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:40.980 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:40.980 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:50:40.980 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Lo | |
10-27 12:50:40.984 11980 12022 I Unity : | |
10-27 12:50:40.984 11980 12022 I Unity : | |
10-27 12:50:40.984 11980 12022 I Unity : ****OnEvent **** 13 _punGameState GameStarted IsCustomHeavyData False lastReceivedEvent 13 senderId 4 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:50:40.984 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:40.984 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:40.984 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:40.984 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:40.984 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:40.984 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:50:40.984 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/L | |
10-27 12:50:40.986 11980 12022 I Unity : | |
10-27 12:50:40.986 11980 12022 I Unity : | |
10-27 12:50:40.986 11980 12022 I Unity : UISkipboGame.cs onBuildPileComplete buildPileID 2 GetInstanceID 20198 : => member name: onBuildPileComplete : => source line number: 195 | |
10-27 12:50:40.986 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:40.986 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:40.986 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:40.986 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:40.986 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:40.986 11980 12022 I Unity : SkipBo.UISkipBoGame:onBuildPileComplete (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:195) | |
10-27 12:50:40.986 11980 12022 I Unity : SkipBo.SkipBoGame:OnBuildPileComplete (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1187) | |
10-27 12:50:40.986 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnBuildPileComplete (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGa | |
10-27 12:50:40.989 11980 12022 I Unity : | |
10-27 12:50:40.989 11980 12022 I Unity : | |
10-27 12:50:40.989 11980 12022 I Unity : TweenCardsOutFromCompletedBuildPile tempPileParent == null? False : => member name: TweenCardsOutFromCompletedBuildPile : => source line number: 279 | |
10-27 12:50:40.989 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:40.989 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:40.989 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:40.989 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:40.989 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:40.989 11980 12022 I Unity : SkipBo.UISkipBoGame:TweenCardsOutFromCompletedBuildPile (System.Collections.Generic.List`1<SkipBo.UICard>) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:279) | |
10-27 12:50:40.989 11980 12022 I Unity : SkipBo.UISkipBoGame:onBuildPileComplete (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:200) | |
10-27 12:50:40.989 11980 12022 I Unity : SkipBo.SkipBoGame:OnBuildPileComplete (in | |
10-27 12:50:40.993 11980 12022 W Unity : You're attempting to despawn a gameObject that wasn't spawned from this pool, make sure your Spawn and Despawn calls match | |
10-27 12:50:40.993 11980 12022 W Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:40.993 11980 12022 W Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:40.993 11980 12022 W Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) | |
10-27 12:50:40.993 11980 12022 W Unity : UnityEngine.Debug:LogWarning (object,UnityEngine.Object) | |
10-27 12:50:40.993 11980 12022 W Unity : Lean.Pool.LeanGameObjectPool:DespawnNow (UnityEngine.GameObject) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/OtherPlugins/LeanPool/Scripts/LeanGameObjectPool.cs:397) | |
10-27 12:50:40.993 11980 12022 W Unity : Lean.Pool.LeanGameObjectPool:Despawn (UnityEngine.GameObject,single) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/OtherPlugins/LeanPool/Scripts/LeanGameObjectPool.cs:250) | |
10-27 12:50:40.993 11980 12022 W Unity : SkipBo.UICard/<>c__DisplayClass47_0:<SetParentAndUpdatePosition>b__1 () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UICard.cs:229) | |
10-27 12:50:40.993 11980 12022 W Unity : LeanTween:update () (at D:/UnityProjec | |
10-27 12:50:42.155 11980 12022 I Unity : | |
10-27 12:50:42.155 11980 12022 I Unity : | |
10-27 12:50:42.155 11980 12022 I Unity : ClearBuildDeckOfJunkCards count 1 : => member name: ClearBuildDeckOfJunkCards : => source line number: 220 | |
10-27 12:50:42.155 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:42.155 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:42.155 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:42.155 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:42.155 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:42.155 11980 12022 I Unity : SkipBo.UISkipBoGame:ClearBuildDeckOfJunkCards (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:220) | |
10-27 12:50:42.155 11980 12022 I Unity : SkipBo.UISkipBoGame/<>c__DisplayClass42_0:<onBuildPileComplete>b__0 () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:209) | |
10-27 12:50:42.155 11980 12022 I Unity : ExtensionUtils/<ExecuteAfterTime>d__12:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Msc/ | |
10-27 12:50:42.156 11980 12022 I Unity : | |
10-27 12:50:42.156 11980 12022 I Unity : | |
10-27 12:50:42.156 11980 12022 I Unity : ClearBuildDeckOfJunkCards buildIndex 2 name CardPlaceHolder3 uiCardNull? True : => member name: ClearBuildDeckOfJunkCards : => source line number: 224 | |
10-27 12:50:42.156 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:42.156 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:42.156 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:42.156 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:42.156 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:42.156 11980 12022 I Unity : SkipBo.UISkipBoGame:ClearBuildDeckOfJunkCards (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:224) | |
10-27 12:50:42.156 11980 12022 I Unity : SkipBo.UISkipBoGame/<>c__DisplayClass42_0:<onBuildPileComplete>b__0 () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:209) | |
10-27 12:50:42.156 11980 12022 I Unity : ExtensionUtils/<ExecuteAfterTime>d__12:MoveNext () (at D:/UnityProjec | |
10-27 12:50:44.661 11980 12022 I Unity : | |
10-27 12:50:44.661 11980 12022 I Unity : | |
10-27 12:50:44.661 11980 12022 I Unity : ****OnEvent **** 8 _punGameState GameStarted IsCustomHeavyData True lastReceivedEvent 8 senderId 2 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:50:44.661 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:44.661 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:44.661 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:44.661 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:44.661 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:44.661 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:50:44.661 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Load | |
10-27 12:50:44.667 11980 12022 I Unity : | |
10-27 12:50:44.667 11980 12022 I Unity : | |
10-27 12:50:44.667 11980 12022 I Unity : UpdateNetworkPlayerType Raji playerType Opponent : => member name: UpdateNetworkPlayerType : => source line number: 184 | |
10-27 12:50:44.667 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:44.667 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:44.667 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:44.667 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:44.667 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:44.667 11980 12022 I Unity : SkipBo.Player:UpdateNetworkPlayerType (PlayerType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:184) | |
10-27 12:50:44.667 11980 12022 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1029) | |
10-27 12:50:44.667 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/S | |
10-27 12:50:44.669 11980 12022 I Unity : | |
10-27 12:50:44.669 11980 12022 I Unity : | |
10-27 12:50:44.669 11980 12022 I Unity : *****OnSyncPlayer sync 1 with 1 currentPlayer 1 player.GetHashCode -478256000 _player.GetHashCode -1157053184 : => member name: OnSyncPlayer : => source line number: 1030 | |
10-27 12:50:44.669 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:44.669 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:44.669 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:44.669 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:44.669 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:44.669 11980 12022 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1030) | |
10-27 12:50:44.669 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1154) | |
10-27 12:50:44.669 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUN | |
10-27 12:50:44.671 11980 12022 I Unity : | |
10-27 12:50:44.671 11980 12022 I Unity : | |
10-27 12:50:44.671 11980 12022 I Unity : OnSyncPlayerEntity 1 syncDisconnectedPlayer False : => member name: OnSyncPlayerEntity : => source line number: 532 | |
10-27 12:50:44.671 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:44.671 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:44.671 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:44.671 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:44.671 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:44.671 11980 12022 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:532) | |
10-27 12:50:44.671 11980 12022 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:594) | |
10-27 12:50:44.671 11980 12022 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Asse | |
10-27 12:50:44.674 11980 12022 I Unity : | |
10-27 12:50:44.674 11980 12022 I Unity : | |
10-27 12:50:44.674 11980 12022 I Unity : UpdateNetworkPlayerType Raji playerType Opponent : => member name: UpdateNetworkPlayerType : => source line number: 184 | |
10-27 12:50:44.674 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:44.674 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:44.674 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:44.674 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:44.674 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:44.674 11980 12022 I Unity : SkipBo.Player:UpdateNetworkPlayerType (PlayerType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:184) | |
10-27 12:50:44.674 11980 12022 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:534) | |
10-27 12:50:44.674 11980 12022 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scrip | |
10-27 12:50:44.677 11980 12022 I Unity : | |
10-27 12:50:44.677 11980 12022 I Unity : | |
10-27 12:50:44.677 11980 12022 I Unity : OnSyncPlayerEntity found player 1 : => member name: OnSyncPlayerEntity : => source line number: 539 | |
10-27 12:50:44.677 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:44.677 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:44.677 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:44.677 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:44.677 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:44.677 11980 12022 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:539) | |
10-27 12:50:44.677 11980 12022 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:594) | |
10-27 12:50:44.677 11980 12022 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipB | |
10-27 12:50:44.680 11980 12022 I Unity : | |
10-27 12:50:44.680 11980 12022 I Unity : | |
10-27 12:50:44.680 11980 12022 I Unity : CancelTurnTimer : => member name: CancelTurnTimer : => source line number: 1550 | |
10-27 12:50:44.680 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:44.680 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:44.680 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:44.680 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:44.680 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:44.680 11980 12022 I Unity : SkipBo.Player:CancelTurnTimer () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:1550) | |
10-27 12:50:44.680 11980 12022 I Unity : SkipBo.Player:CancelAsyncTasks () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:1574) | |
10-27 12:50:44.680 11980 12022 I Unity : SkipBo.UIPlayer:PreparePlayer (SkipBo.Player,int,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:162) | |
10-27 12:50:44.680 11980 12022 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D | |
10-27 12:50:44.683 11980 12022 I Unity : | |
10-27 12:50:44.683 11980 12022 I Unity : | |
10-27 12:50:44.683 11980 12022 I Unity : PreparePlayer createProfile False _micMuted False _participant == null? True : => member name: PreparePlayer : => source line number: 167 | |
10-27 12:50:44.683 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:44.683 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:44.683 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:44.683 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:44.683 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:44.683 11980 12022 I Unity : SkipBo.UIPlayer:PreparePlayer (SkipBo.Player,int,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:167) | |
10-27 12:50:44.683 11980 12022 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:540) | |
10-27 12:50:44.683 11980 12022 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/ | |
10-27 12:50:44.686 11980 12022 I Unity : | |
10-27 12:50:44.686 11980 12022 I Unity : | |
10-27 12:50:44.686 11980 12022 I Unity : OnOpponentPlayerValidDrop playedCurrentTurn False playerTurnStarted True : => member name: OnOpponentPlayerValidDrop : => source line number: 1158 | |
10-27 12:50:44.686 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:44.686 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:44.686 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:44.686 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:44.686 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:44.686 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1158) | |
10-27 12:50:44.686 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:554) | |
10-27 12:50:44.686 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (E | |
10-27 12:50:44.689 11980 12022 I Unity : | |
10-27 12:50:44.689 11980 12022 I Unity : | |
10-27 12:50:44.689 11980 12022 I Unity : OnOpponentPlayerValidDrop Card_ Rank 9 _isSkipBoCard False _deckID 1 _discardPileIndex 2 _handPileIndex -1 _cardDragSourceType DiscardPile uniqueID 278 hash -414359808 move.player.GetHashCode -478256000 found player Hash -478256000 : => member name: OnOpponentPlayerValidDrop : => source line number: 1159 | |
10-27 12:50:44.689 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:44.689 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:44.689 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:44.689 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:44.689 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:44.689 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1159) | |
10-27 12:50:44.689 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMoveMe | |
10-27 12:50:44.695 11980 12022 I Unity : | |
10-27 12:50:44.695 11980 12022 I Unity : | |
10-27 12:50:44.695 11980 12022 I Unity : OnOpponentValidDrop PUNMoveMessage Player id 1 cardDropCellType BuildPile dropCellID 0 cardDragSourceType DiscardPile card Card_ Rank 9 _isSkipBoCard False _deckID 1 _discardPileIndex 2 _handPileIndex -1 _cardDragSourceType DiscardPile uniqueID 278 hash -414359808 GetHashCode -478256000 : => member name: OnOpponentValidDrop : => source line number: 789 | |
10-27 12:50:44.695 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:44.695 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:44.695 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:44.695 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:44.695 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:44.695 11980 12022 I Unity : SkipBo.Player:OnOpponentValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:789) | |
10-27 12:50:44.695 11980 12022 I Unity : SkipBo.SkipBoGame:OnOppone | |
10-27 12:50:44.700 11980 12022 I Unity : | |
10-27 12:50:44.700 11980 12022 I Unity : | |
10-27 12:50:44.700 11980 12022 I Unity : SkipBoGame.cs onValidBuildPileDrop Card_ Rank 9 _isSkipBoCard False _deckID 1 _discardPileIndex 2 _handPileIndex -1 _cardDragSourceType DiscardPile uniqueID 278 hash -414359808 buildCellID 0 isSkipBoCard False player ID 1 : => member name: onValidBuildPileDrop : => source line number: 188 | |
10-27 12:50:44.700 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:44.700 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:44.700 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:44.700 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:44.700 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:44.700 11980 12022 I Unity : SkipBo.SkipBoGame:onValidBuildPileDrop (SkipBo.Card,int,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:188) | |
10-27 12:50:44.700 11980 12022 I Unity : SkipBo.SkipBoGameManager:onValidBuildPileDrop (SkipBo.Card,int | |
10-27 12:50:44.704 11980 12022 I Unity : | |
10-27 12:50:44.704 11980 12022 I Unity : | |
10-27 12:50:44.704 11980 12022 I Unity : SkipBoGame.cs onValidBuildPileDrop BuildPileStackOne count 8 isSkipBoCard False : => member name: onValidBuildPileDrop : => source line number: 196 | |
10-27 12:50:44.704 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:44.704 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:44.704 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:44.704 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:44.704 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:44.704 11980 12022 I Unity : SkipBo.SkipBoGame:onValidBuildPileDrop (SkipBo.Card,int,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:196) | |
10-27 12:50:44.704 11980 12022 I Unity : SkipBo.SkipBoGameManager:onValidBuildPileDrop (SkipBo.Card,int,SkipBo.CardDragSourceType,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:487) | |
10-27 12:50:44.704 11980 12022 I Unity : SkipBo.Player:O | |
10-27 12:50:44.708 11980 12022 I Unity : | |
10-27 12:50:44.708 11980 12022 I Unity : | |
10-27 12:50:44.708 11980 12022 I Unity : UIPlayer.cs onValidBuildPileDrop_for_opponent id 1 Card_ Rank 9 _isSkipBoCard False _deckID 1 _discardPileIndex 2 _handPileIndex -1 _cardDragSourceType DiscardPile uniqueID 278 hash -414359808 dropCellID 0 cardDragSourceType DiscardPile : => member name: onValidBuildPileDrop : => source line number: 689 | |
10-27 12:50:44.708 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:44.708 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:44.708 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:44.708 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:44.708 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:44.708 11980 12022 I Unity : SkipBo.UIPlayer:onValidBuildPileDrop (SkipBo.Card,int,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:689) | |
10-27 12:50:44.708 11980 12022 I Unity : SkipBo.SkipBoGameManager:onValidBuildPileDrop (Ski | |
10-27 12:50:44.713 11980 12022 I Unity : | |
10-27 12:50:44.713 11980 12022 I Unity : | |
10-27 12:50:44.713 11980 12022 I Unity : SetTurnStarted _id 1 started True : => member name: SetTurnStarted : => source line number: 819 | |
10-27 12:50:44.713 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:44.713 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:44.713 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:44.713 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:44.713 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:44.713 11980 12022 I Unity : SkipBo.Player:SetTurnStarted (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:819) | |
10-27 12:50:44.713 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1161) | |
10-27 12:50:44.713 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameMana | |
10-27 12:50:44.717 11980 12022 I Unity : | |
10-27 12:50:44.717 11980 12022 I Unity : | |
10-27 12:50:44.717 11980 12022 I Unity : SetPlayedCurrentTurn _id 1 played False : => member name: SetPlayedCurrentTurn : => source line number: 813 | |
10-27 12:50:44.717 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:44.717 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:44.717 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:44.717 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:44.717 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:44.717 11980 12022 I Unity : SkipBo.Player:SetPlayedCurrentTurn (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:813) | |
10-27 12:50:44.717 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1162) | |
10-27 12:50:44.717 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoG | |
10-27 12:50:44.720 11980 12022 I Unity : | |
10-27 12:50:44.720 11980 12022 I Unity : | |
10-27 12:50:44.720 11980 12022 I Unity : ****OnEvent **** 10 _punGameState GameStarted IsCustomHeavyData True lastReceivedEvent 10 senderId 2 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:50:44.720 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:44.720 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:44.720 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:44.720 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:44.720 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:44.720 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:50:44.720 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Lo | |
10-27 12:50:45.446 11980 12022 I Unity : | |
10-27 12:50:45.446 11980 12022 I Unity : | |
10-27 12:50:45.446 11980 12022 I Unity : ****OnEvent **** 8 _punGameState GameStarted IsCustomHeavyData True lastReceivedEvent 8 senderId 2 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:50:45.446 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:45.446 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:45.446 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:45.446 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:45.446 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:45.446 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:50:45.446 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Load | |
10-27 12:50:45.450 11980 12022 I Unity : | |
10-27 12:50:45.450 11980 12022 I Unity : | |
10-27 12:50:45.450 11980 12022 I Unity : UpdateNetworkPlayerType Raji playerType Opponent : => member name: UpdateNetworkPlayerType : => source line number: 184 | |
10-27 12:50:45.450 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:45.450 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:45.450 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:45.450 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:45.450 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:45.450 11980 12022 I Unity : SkipBo.Player:UpdateNetworkPlayerType (PlayerType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:184) | |
10-27 12:50:45.450 11980 12022 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1029) | |
10-27 12:50:45.450 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/S | |
10-27 12:50:45.453 11980 12022 I Unity : | |
10-27 12:50:45.453 11980 12022 I Unity : | |
10-27 12:50:45.453 11980 12022 I Unity : *****OnSyncPlayer sync 1 with 1 currentPlayer 1 player.GetHashCode -706562496 _player.GetHashCode -478256000 : => member name: OnSyncPlayer : => source line number: 1030 | |
10-27 12:50:45.453 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:45.453 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:45.453 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:45.453 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:45.453 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:45.453 11980 12022 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1030) | |
10-27 12:50:45.453 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1154) | |
10-27 12:50:45.453 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNM | |
10-27 12:50:45.455 11980 12022 I Unity : | |
10-27 12:50:45.455 11980 12022 I Unity : | |
10-27 12:50:45.455 11980 12022 I Unity : OnSyncPlayerEntity 1 syncDisconnectedPlayer False : => member name: OnSyncPlayerEntity : => source line number: 532 | |
10-27 12:50:45.455 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:45.455 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:45.455 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:45.455 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:45.455 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:45.455 11980 12022 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:532) | |
10-27 12:50:45.455 11980 12022 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:594) | |
10-27 12:50:45.455 11980 12022 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Asse | |
10-27 12:50:45.458 11980 12022 I Unity : | |
10-27 12:50:45.458 11980 12022 I Unity : | |
10-27 12:50:45.458 11980 12022 I Unity : UpdateNetworkPlayerType Raji playerType Opponent : => member name: UpdateNetworkPlayerType : => source line number: 184 | |
10-27 12:50:45.458 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:45.458 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:45.458 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:45.458 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:45.458 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:45.458 11980 12022 I Unity : SkipBo.Player:UpdateNetworkPlayerType (PlayerType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:184) | |
10-27 12:50:45.458 11980 12022 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:534) | |
10-27 12:50:45.458 11980 12022 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scrip | |
10-27 12:50:45.460 11980 12022 I Unity : | |
10-27 12:50:45.460 11980 12022 I Unity : | |
10-27 12:50:45.460 11980 12022 I Unity : OnSyncPlayerEntity found player 1 : => member name: OnSyncPlayerEntity : => source line number: 539 | |
10-27 12:50:45.460 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:45.460 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:45.460 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:45.460 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:45.460 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:45.460 11980 12022 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:539) | |
10-27 12:50:45.460 11980 12022 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:594) | |
10-27 12:50:45.460 11980 12022 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipB | |
10-27 12:50:45.463 11980 12022 I Unity : | |
10-27 12:50:45.463 11980 12022 I Unity : | |
10-27 12:50:45.463 11980 12022 I Unity : CancelTurnTimer : => member name: CancelTurnTimer : => source line number: 1550 | |
10-27 12:50:45.463 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:45.463 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:45.463 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:45.463 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:45.463 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:45.463 11980 12022 I Unity : SkipBo.Player:CancelTurnTimer () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:1550) | |
10-27 12:50:45.463 11980 12022 I Unity : SkipBo.Player:CancelAsyncTasks () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:1574) | |
10-27 12:50:45.463 11980 12022 I Unity : SkipBo.UIPlayer:PreparePlayer (SkipBo.Player,int,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:162) | |
10-27 12:50:45.463 11980 12022 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D | |
10-27 12:50:45.466 11980 12022 I Unity : | |
10-27 12:50:45.466 11980 12022 I Unity : | |
10-27 12:50:45.466 11980 12022 I Unity : PreparePlayer createProfile False _micMuted False _participant == null? True : => member name: PreparePlayer : => source line number: 167 | |
10-27 12:50:45.466 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:45.466 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:45.466 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:45.466 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:45.466 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:45.466 11980 12022 I Unity : SkipBo.UIPlayer:PreparePlayer (SkipBo.Player,int,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:167) | |
10-27 12:50:45.466 11980 12022 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:540) | |
10-27 12:50:45.466 11980 12022 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/ | |
10-27 12:50:45.469 11980 12022 I Unity : | |
10-27 12:50:45.469 11980 12022 I Unity : | |
10-27 12:50:45.469 11980 12022 I Unity : OnOpponentPlayerValidDrop playedCurrentTurn False playerTurnStarted True : => member name: OnOpponentPlayerValidDrop : => source line number: 1158 | |
10-27 12:50:45.469 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:45.469 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:45.469 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:45.469 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:45.469 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:45.469 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1158) | |
10-27 12:50:45.469 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:554) | |
10-27 12:50:45.469 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (E | |
10-27 12:50:45.471 11980 12022 I Unity : | |
10-27 12:50:45.471 11980 12022 I Unity : | |
10-27 12:50:45.471 11980 12022 I Unity : OnOpponentPlayerValidDrop Card_ Rank 10 _isSkipBoCard False _deckID 1 _discardPileIndex -1 _handPileIndex 2 _cardDragSourceType Hand uniqueID 183 hash 504752384 move.player.GetHashCode -706562496 found player Hash -706562496 : => member name: OnOpponentPlayerValidDrop : => source line number: 1159 | |
10-27 12:50:45.471 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:45.471 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:45.471 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:45.471 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:45.471 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:45.471 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1159) | |
10-27 12:50:45.471 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMoveMessage) | |
10-27 12:50:45.473 11980 12022 I Unity : | |
10-27 12:50:45.473 11980 12022 I Unity : | |
10-27 12:50:45.473 11980 12022 I Unity : OnOpponentValidDrop PUNMoveMessage Player id 1 cardDropCellType BuildPile dropCellID 0 cardDragSourceType Hand card Card_ Rank 10 _isSkipBoCard False _deckID 1 _discardPileIndex -1 _handPileIndex 2 _cardDragSourceType Hand uniqueID 183 hash 504752384 GetHashCode -706562496 : => member name: OnOpponentValidDrop : => source line number: 789 | |
10-27 12:50:45.473 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:45.473 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:45.473 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:45.473 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:45.473 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:45.473 11980 12022 I Unity : SkipBo.Player:OnOpponentValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:789) | |
10-27 12:50:45.473 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidD | |
10-27 12:50:45.476 11980 12022 I Unity : | |
10-27 12:50:45.476 11980 12022 I Unity : | |
10-27 12:50:45.476 11980 12022 I Unity : SkipBoGame.cs onValidBuildPileDrop Card_ Rank 10 _isSkipBoCard False _deckID 1 _discardPileIndex -1 _handPileIndex 2 _cardDragSourceType Hand uniqueID 183 hash 504752384 buildCellID 0 isSkipBoCard False player ID 1 : => member name: onValidBuildPileDrop : => source line number: 188 | |
10-27 12:50:45.476 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:45.476 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:45.476 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:45.476 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:45.476 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:45.476 11980 12022 I Unity : SkipBo.SkipBoGame:onValidBuildPileDrop (SkipBo.Card,int,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:188) | |
10-27 12:50:45.476 11980 12022 I Unity : SkipBo.SkipBoGameManager:onValidBuildPileDrop (SkipBo.Card,int,SkipBo | |
10-27 12:50:45.479 11980 12022 I Unity : | |
10-27 12:50:45.479 11980 12022 I Unity : | |
10-27 12:50:45.479 11980 12022 I Unity : SkipBoGame.cs onValidBuildPileDrop BuildPileStackOne count 9 isSkipBoCard False : => member name: onValidBuildPileDrop : => source line number: 196 | |
10-27 12:50:45.479 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:45.479 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:45.479 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:45.479 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:45.479 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:45.479 11980 12022 I Unity : SkipBo.SkipBoGame:onValidBuildPileDrop (SkipBo.Card,int,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:196) | |
10-27 12:50:45.479 11980 12022 I Unity : SkipBo.SkipBoGameManager:onValidBuildPileDrop (SkipBo.Card,int,SkipBo.CardDragSourceType,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:487) | |
10-27 12:50:45.479 11980 12022 I Unity : SkipBo.Player:O | |
10-27 12:50:45.482 11980 12022 I Unity : | |
10-27 12:50:45.482 11980 12022 I Unity : | |
10-27 12:50:45.482 11980 12022 I Unity : UIPlayer.cs onValidBuildPileDrop_for_opponent id 1 Card_ Rank 10 _isSkipBoCard False _deckID 1 _discardPileIndex -1 _handPileIndex 2 _cardDragSourceType Hand uniqueID 183 hash 504752384 dropCellID 0 cardDragSourceType Hand : => member name: onValidBuildPileDrop : => source line number: 689 | |
10-27 12:50:45.482 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:45.482 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:45.482 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:45.482 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:45.482 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:45.482 11980 12022 I Unity : SkipBo.UIPlayer:onValidBuildPileDrop (SkipBo.Card,int,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:689) | |
10-27 12:50:45.482 11980 12022 I Unity : SkipBo.SkipBoGameManager:onValidBuildPileDrop (SkipBo.Card,int,S | |
10-27 12:50:45.487 11980 12022 I Unity : | |
10-27 12:50:45.487 11980 12022 I Unity : | |
10-27 12:50:45.487 11980 12022 I Unity : SetTurnStarted _id 1 started True : => member name: SetTurnStarted : => source line number: 819 | |
10-27 12:50:45.487 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:45.487 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:45.487 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:45.487 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:45.487 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:45.487 11980 12022 I Unity : SkipBo.Player:SetTurnStarted (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:819) | |
10-27 12:50:45.487 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1161) | |
10-27 12:50:45.487 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameMana | |
10-27 12:50:45.489 11980 12022 I Unity : | |
10-27 12:50:45.489 11980 12022 I Unity : | |
10-27 12:50:45.489 11980 12022 I Unity : SetPlayedCurrentTurn _id 1 played False : => member name: SetPlayedCurrentTurn : => source line number: 813 | |
10-27 12:50:45.489 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:45.489 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:45.489 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:45.489 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:45.489 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:45.489 11980 12022 I Unity : SkipBo.Player:SetPlayedCurrentTurn (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:813) | |
10-27 12:50:45.489 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1162) | |
10-27 12:50:45.489 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoG | |
10-27 12:50:45.491 11980 12022 I Unity : | |
10-27 12:50:45.491 11980 12022 I Unity : | |
10-27 12:50:45.491 11980 12022 I Unity : ****OnEvent **** 10 _punGameState GameStarted IsCustomHeavyData True lastReceivedEvent 10 senderId 2 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:50:45.491 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:45.491 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:45.491 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:45.491 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:45.491 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:45.491 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:50:45.491 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Lo | |
10-27 12:50:46.331 11980 12022 I Unity : | |
10-27 12:50:46.331 11980 12022 I Unity : | |
10-27 12:50:46.331 11980 12022 I Unity : ****OnEvent **** 8 _punGameState GameStarted IsCustomHeavyData True lastReceivedEvent 8 senderId 2 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:50:46.331 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:46.331 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:46.331 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:46.331 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:46.331 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:46.331 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:50:46.331 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Load | |
10-27 12:50:46.337 11980 12022 I Unity : | |
10-27 12:50:46.337 11980 12022 I Unity : | |
10-27 12:50:46.337 11980 12022 I Unity : UpdateNetworkPlayerType Raji playerType Opponent : => member name: UpdateNetworkPlayerType : => source line number: 184 | |
10-27 12:50:46.337 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:46.337 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:46.337 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:46.337 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:46.337 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:46.337 11980 12022 I Unity : SkipBo.Player:UpdateNetworkPlayerType (PlayerType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:184) | |
10-27 12:50:46.337 11980 12022 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1029) | |
10-27 12:50:46.337 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/S | |
10-27 12:50:46.340 11980 12022 I Unity : | |
10-27 12:50:46.340 11980 12022 I Unity : | |
10-27 12:50:46.340 11980 12022 I Unity : *****OnSyncPlayer sync 1 with 1 currentPlayer 1 player.GetHashCode -27765312 _player.GetHashCode -706562496 : => member name: OnSyncPlayer : => source line number: 1030 | |
10-27 12:50:46.340 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:46.340 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:46.340 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:46.340 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:46.340 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:46.340 11980 12022 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1030) | |
10-27 12:50:46.340 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1154) | |
10-27 12:50:46.340 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMo | |
10-27 12:50:46.342 11980 12022 I Unity : | |
10-27 12:50:46.342 11980 12022 I Unity : | |
10-27 12:50:46.342 11980 12022 I Unity : OnSyncPlayerEntity 1 syncDisconnectedPlayer False : => member name: OnSyncPlayerEntity : => source line number: 532 | |
10-27 12:50:46.342 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:46.342 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:46.342 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:46.342 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:46.342 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:46.342 11980 12022 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:532) | |
10-27 12:50:46.342 11980 12022 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:594) | |
10-27 12:50:46.342 11980 12022 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Asse | |
10-27 12:50:46.345 11980 12022 I Unity : | |
10-27 12:50:46.345 11980 12022 I Unity : | |
10-27 12:50:46.345 11980 12022 I Unity : UpdateNetworkPlayerType Raji playerType Opponent : => member name: UpdateNetworkPlayerType : => source line number: 184 | |
10-27 12:50:46.345 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:46.345 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:46.345 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:46.345 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:46.345 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:46.345 11980 12022 I Unity : SkipBo.Player:UpdateNetworkPlayerType (PlayerType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:184) | |
10-27 12:50:46.345 11980 12022 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:534) | |
10-27 12:50:46.345 11980 12022 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scrip | |
10-27 12:50:46.347 11980 12022 I Unity : | |
10-27 12:50:46.347 11980 12022 I Unity : | |
10-27 12:50:46.347 11980 12022 I Unity : OnSyncPlayerEntity found player 1 : => member name: OnSyncPlayerEntity : => source line number: 539 | |
10-27 12:50:46.347 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:46.347 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:46.347 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:46.347 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:46.347 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:46.347 11980 12022 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:539) | |
10-27 12:50:46.347 11980 12022 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:594) | |
10-27 12:50:46.347 11980 12022 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipB | |
10-27 12:50:46.350 11980 12022 I Unity : | |
10-27 12:50:46.350 11980 12022 I Unity : | |
10-27 12:50:46.350 11980 12022 I Unity : CancelTurnTimer : => member name: CancelTurnTimer : => source line number: 1550 | |
10-27 12:50:46.350 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:46.350 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:46.350 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:46.350 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:46.350 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:46.350 11980 12022 I Unity : SkipBo.Player:CancelTurnTimer () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:1550) | |
10-27 12:50:46.350 11980 12022 I Unity : SkipBo.Player:CancelAsyncTasks () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:1574) | |
10-27 12:50:46.350 11980 12022 I Unity : SkipBo.UIPlayer:PreparePlayer (SkipBo.Player,int,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:162) | |
10-27 12:50:46.350 11980 12022 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D | |
10-27 12:50:46.352 11980 12022 I Unity : | |
10-27 12:50:46.352 11980 12022 I Unity : | |
10-27 12:50:46.352 11980 12022 I Unity : PreparePlayer createProfile False _micMuted False _participant == null? True : => member name: PreparePlayer : => source line number: 167 | |
10-27 12:50:46.352 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:46.352 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:46.352 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:46.352 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:46.352 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:46.352 11980 12022 I Unity : SkipBo.UIPlayer:PreparePlayer (SkipBo.Player,int,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:167) | |
10-27 12:50:46.352 11980 12022 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:540) | |
10-27 12:50:46.352 11980 12022 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/ | |
10-27 12:50:46.356 11980 12022 I Unity : | |
10-27 12:50:46.356 11980 12022 I Unity : | |
10-27 12:50:46.356 11980 12022 I Unity : OnOpponentPlayerValidDrop playedCurrentTurn False playerTurnStarted True : => member name: OnOpponentPlayerValidDrop : => source line number: 1158 | |
10-27 12:50:46.356 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:46.356 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:46.356 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:46.356 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:46.356 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:46.356 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1158) | |
10-27 12:50:46.356 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:554) | |
10-27 12:50:46.356 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (E | |
10-27 12:50:46.358 11980 12022 I Unity : | |
10-27 12:50:46.358 11980 12022 I Unity : | |
10-27 12:50:46.358 11980 12022 I Unity : OnOpponentPlayerValidDrop Card_ Rank 11 _isSkipBoCard False _deckID 1 _discardPileIndex 0 _handPileIndex -1 _cardDragSourceType DiscardPile uniqueID 304 hash -2061087488 move.player.GetHashCode -27765312 found player Hash -27765312 : => member name: OnOpponentPlayerValidDrop : => source line number: 1159 | |
10-27 12:50:46.358 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:46.358 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:46.358 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:46.358 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:46.358 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:46.358 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1159) | |
10-27 12:50:46.358 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMoveMe | |
10-27 12:50:46.360 11980 12022 I Unity : | |
10-27 12:50:46.360 11980 12022 I Unity : | |
10-27 12:50:46.360 11980 12022 I Unity : OnOpponentValidDrop PUNMoveMessage Player id 1 cardDropCellType BuildPile dropCellID 0 cardDragSourceType DiscardPile card Card_ Rank 11 _isSkipBoCard False _deckID 1 _discardPileIndex 0 _handPileIndex -1 _cardDragSourceType DiscardPile uniqueID 304 hash -2061087488 GetHashCode -27765312 : => member name: OnOpponentValidDrop : => source line number: 789 | |
10-27 12:50:46.360 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:46.360 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:46.360 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:46.360 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:46.360 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:46.360 11980 12022 I Unity : SkipBo.Player:OnOpponentValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:789) | |
10-27 12:50:46.360 11980 12022 I Unity : SkipBo.SkipBoGame:OnOppon | |
10-27 12:50:46.363 11980 12022 I Unity : | |
10-27 12:50:46.363 11980 12022 I Unity : | |
10-27 12:50:46.363 11980 12022 I Unity : SkipBoGame.cs onValidBuildPileDrop Card_ Rank 11 _isSkipBoCard False _deckID 1 _discardPileIndex 0 _handPileIndex -1 _cardDragSourceType DiscardPile uniqueID 304 hash -2061087488 buildCellID 0 isSkipBoCard False player ID 1 : => member name: onValidBuildPileDrop : => source line number: 188 | |
10-27 12:50:46.363 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:46.363 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:46.363 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:46.363 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:46.363 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:46.363 11980 12022 I Unity : SkipBo.SkipBoGame:onValidBuildPileDrop (SkipBo.Card,int,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:188) | |
10-27 12:50:46.363 11980 12022 I Unity : SkipBo.SkipBoGameManager:onValidBuildPileDrop (SkipBo.Card,i | |
10-27 12:50:46.366 11980 12022 I Unity : | |
10-27 12:50:46.366 11980 12022 I Unity : | |
10-27 12:50:46.366 11980 12022 I Unity : SkipBoGame.cs onValidBuildPileDrop BuildPileStackOne count 10 isSkipBoCard False : => member name: onValidBuildPileDrop : => source line number: 196 | |
10-27 12:50:46.366 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:46.366 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:46.366 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:46.366 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:46.366 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:46.366 11980 12022 I Unity : SkipBo.SkipBoGame:onValidBuildPileDrop (SkipBo.Card,int,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:196) | |
10-27 12:50:46.366 11980 12022 I Unity : SkipBo.SkipBoGameManager:onValidBuildPileDrop (SkipBo.Card,int,SkipBo.CardDragSourceType,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:487) | |
10-27 12:50:46.366 11980 12022 I Unity : SkipBo.Player: | |
10-27 12:50:46.368 11980 12022 I Unity : | |
10-27 12:50:46.368 11980 12022 I Unity : | |
10-27 12:50:46.368 11980 12022 I Unity : UIPlayer.cs onValidBuildPileDrop_for_opponent id 1 Card_ Rank 11 _isSkipBoCard False _deckID 1 _discardPileIndex 0 _handPileIndex -1 _cardDragSourceType DiscardPile uniqueID 304 hash -2061087488 dropCellID 0 cardDragSourceType DiscardPile : => member name: onValidBuildPileDrop : => source line number: 689 | |
10-27 12:50:46.368 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:46.368 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:46.368 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:46.368 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:46.368 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:46.368 11980 12022 I Unity : SkipBo.UIPlayer:onValidBuildPileDrop (SkipBo.Card,int,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:689) | |
10-27 12:50:46.368 11980 12022 I Unity : SkipBo.SkipBoGameManager:onValidBuildPileDrop (S | |
10-27 12:50:46.372 11980 12022 I Unity : | |
10-27 12:50:46.372 11980 12022 I Unity : | |
10-27 12:50:46.372 11980 12022 I Unity : SetTurnStarted _id 1 started True : => member name: SetTurnStarted : => source line number: 819 | |
10-27 12:50:46.372 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:46.372 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:46.372 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:46.372 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:46.372 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:46.372 11980 12022 I Unity : SkipBo.Player:SetTurnStarted (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:819) | |
10-27 12:50:46.372 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1161) | |
10-27 12:50:46.372 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameMana | |
10-27 12:50:46.374 11980 12022 I Unity : | |
10-27 12:50:46.374 11980 12022 I Unity : | |
10-27 12:50:46.374 11980 12022 I Unity : SetPlayedCurrentTurn _id 1 played False : => member name: SetPlayedCurrentTurn : => source line number: 813 | |
10-27 12:50:46.374 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:46.374 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:46.374 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:46.374 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:46.374 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:46.374 11980 12022 I Unity : SkipBo.Player:SetPlayedCurrentTurn (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:813) | |
10-27 12:50:46.374 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1162) | |
10-27 12:50:46.374 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoG | |
10-27 12:50:46.376 11980 12022 I Unity : | |
10-27 12:50:46.376 11980 12022 I Unity : | |
10-27 12:50:46.376 11980 12022 I Unity : ****OnEvent **** 10 _punGameState GameStarted IsCustomHeavyData True lastReceivedEvent 10 senderId 2 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:50:46.376 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:46.376 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:46.376 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:46.376 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:46.376 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:46.376 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:50:46.376 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Lo | |
10-27 12:50:49.321 11980 12022 I Unity : | |
10-27 12:50:49.321 11980 12022 I Unity : | |
10-27 12:50:49.321 11980 12022 I Unity : ****OnEvent **** 8 _punGameState GameStarted IsCustomHeavyData True lastReceivedEvent 8 senderId 2 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:50:49.321 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:49.321 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:49.321 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:49.321 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:49.321 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:49.321 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:50:49.321 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Load | |
10-27 12:50:49.325 11980 12022 I Unity : | |
10-27 12:50:49.325 11980 12022 I Unity : | |
10-27 12:50:49.325 11980 12022 I Unity : UpdateNetworkPlayerType Raji playerType Opponent : => member name: UpdateNetworkPlayerType : => source line number: 184 | |
10-27 12:50:49.325 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:49.325 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:49.325 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:49.325 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:49.325 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:49.325 11980 12022 I Unity : SkipBo.Player:UpdateNetworkPlayerType (PlayerType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:184) | |
10-27 12:50:49.325 11980 12022 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1029) | |
10-27 12:50:49.325 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/S | |
10-27 12:50:49.328 11980 12022 I Unity : | |
10-27 12:50:49.328 11980 12022 I Unity : | |
10-27 12:50:49.328 11980 12022 I Unity : *****OnSyncPlayer sync 1 with 1 currentPlayer 1 player.GetHashCode 651031872 _player.GetHashCode -27765312 : => member name: OnSyncPlayer : => source line number: 1030 | |
10-27 12:50:49.328 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:49.328 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:49.328 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:49.328 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:49.328 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:49.328 11980 12022 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1030) | |
10-27 12:50:49.328 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1154) | |
10-27 12:50:49.328 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMov | |
10-27 12:50:49.331 11980 12022 I Unity : | |
10-27 12:50:49.331 11980 12022 I Unity : | |
10-27 12:50:49.331 11980 12022 I Unity : OnSyncPlayerEntity 1 syncDisconnectedPlayer False : => member name: OnSyncPlayerEntity : => source line number: 532 | |
10-27 12:50:49.331 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:49.331 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:49.331 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:49.331 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:49.331 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:49.331 11980 12022 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:532) | |
10-27 12:50:49.331 11980 12022 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:594) | |
10-27 12:50:49.331 11980 12022 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Asse | |
10-27 12:50:49.334 11980 12022 I Unity : | |
10-27 12:50:49.334 11980 12022 I Unity : | |
10-27 12:50:49.334 11980 12022 I Unity : UpdateNetworkPlayerType Raji playerType Opponent : => member name: UpdateNetworkPlayerType : => source line number: 184 | |
10-27 12:50:49.334 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:49.334 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:49.334 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:49.334 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:49.334 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:49.334 11980 12022 I Unity : SkipBo.Player:UpdateNetworkPlayerType (PlayerType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:184) | |
10-27 12:50:49.334 11980 12022 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:534) | |
10-27 12:50:49.334 11980 12022 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scrip | |
10-27 12:50:49.337 11980 12022 I Unity : | |
10-27 12:50:49.337 11980 12022 I Unity : | |
10-27 12:50:49.337 11980 12022 I Unity : OnSyncPlayerEntity found player 1 : => member name: OnSyncPlayerEntity : => source line number: 539 | |
10-27 12:50:49.337 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:49.337 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:49.337 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:49.337 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:49.337 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:49.337 11980 12022 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:539) | |
10-27 12:50:49.337 11980 12022 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:594) | |
10-27 12:50:49.337 11980 12022 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipB | |
10-27 12:50:49.340 11980 12022 I Unity : | |
10-27 12:50:49.340 11980 12022 I Unity : | |
10-27 12:50:49.340 11980 12022 I Unity : CancelTurnTimer : => member name: CancelTurnTimer : => source line number: 1550 | |
10-27 12:50:49.340 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:49.340 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:49.340 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:49.340 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:49.340 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:49.340 11980 12022 I Unity : SkipBo.Player:CancelTurnTimer () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:1550) | |
10-27 12:50:49.340 11980 12022 I Unity : SkipBo.Player:CancelAsyncTasks () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:1574) | |
10-27 12:50:49.340 11980 12022 I Unity : SkipBo.UIPlayer:PreparePlayer (SkipBo.Player,int,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:162) | |
10-27 12:50:49.340 11980 12022 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D | |
10-27 12:50:49.342 11980 12022 I Unity : | |
10-27 12:50:49.342 11980 12022 I Unity : | |
10-27 12:50:49.342 11980 12022 I Unity : PreparePlayer createProfile False _micMuted False _participant == null? True : => member name: PreparePlayer : => source line number: 167 | |
10-27 12:50:49.342 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:49.342 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:49.342 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:49.342 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:49.342 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:49.342 11980 12022 I Unity : SkipBo.UIPlayer:PreparePlayer (SkipBo.Player,int,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:167) | |
10-27 12:50:49.342 11980 12022 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:540) | |
10-27 12:50:49.342 11980 12022 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/ | |
10-27 12:50:49.345 11980 12022 I Unity : | |
10-27 12:50:49.345 11980 12022 I Unity : | |
10-27 12:50:49.345 11980 12022 I Unity : OnOpponentPlayerValidDrop playedCurrentTurn False playerTurnStarted True : => member name: OnOpponentPlayerValidDrop : => source line number: 1158 | |
10-27 12:50:49.345 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:49.345 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:49.345 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:49.345 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:49.345 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:49.345 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1158) | |
10-27 12:50:49.345 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:554) | |
10-27 12:50:49.345 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (E | |
10-27 12:50:49.347 11980 12022 I Unity : | |
10-27 12:50:49.347 11980 12022 I Unity : | |
10-27 12:50:49.347 11980 12022 I Unity : OnOpponentPlayerValidDrop Card_ Rank 4 _isSkipBoCard False _deckID 1 _discardPileIndex 0 _handPileIndex 1 _cardDragSourceType DiscardPile uniqueID 297 hash 402176384 move.player.GetHashCode 651031872 found player Hash 651031872 : => member name: OnOpponentPlayerValidDrop : => source line number: 1159 | |
10-27 12:50:49.347 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:49.347 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:49.347 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:49.347 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:49.347 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:49.347 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1159) | |
10-27 12:50:49.347 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMoveMessag | |
10-27 12:50:49.349 11980 12022 I Unity : | |
10-27 12:50:49.349 11980 12022 I Unity : | |
10-27 12:50:49.349 11980 12022 I Unity : OnOpponentValidDrop PUNMoveMessage Player id 1 cardDropCellType DiscardPile dropCellID 0 cardDragSourceType Hand card Card_ Rank 4 _isSkipBoCard False _deckID 1 _discardPileIndex 0 _handPileIndex 1 _cardDragSourceType DiscardPile uniqueID 297 hash 402176384 GetHashCode 651031872 : => member name: OnOpponentValidDrop : => source line number: 789 | |
10-27 12:50:49.349 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:49.349 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:49.349 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:49.349 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:49.349 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:49.349 11980 12022 I Unity : SkipBo.Player:OnOpponentValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:789) | |
10-27 12:50:49.349 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayer | |
10-27 12:50:49.356 11980 12022 I Unity : | |
10-27 12:50:49.356 11980 12022 I Unity : | |
10-27 12:50:49.356 11980 12022 I Unity : SetTurnStarted _id 1 started False : => member name: SetTurnStarted : => source line number: 819 | |
10-27 12:50:49.356 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:49.356 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:49.356 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:49.356 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:49.356 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:49.356 11980 12022 I Unity : SkipBo.Player:SetTurnStarted (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:819) | |
10-27 12:50:49.356 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1161) | |
10-27 12:50:49.356 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameMan | |
10-27 12:50:49.358 11980 12022 I Unity : | |
10-27 12:50:49.358 11980 12022 I Unity : | |
10-27 12:50:49.358 11980 12022 I Unity : SetPlayedCurrentTurn _id 1 played True : => member name: SetPlayedCurrentTurn : => source line number: 813 | |
10-27 12:50:49.358 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:49.358 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:49.358 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:49.358 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:49.358 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:49.358 11980 12022 I Unity : SkipBo.Player:SetPlayedCurrentTurn (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:813) | |
10-27 12:50:49.358 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1162) | |
10-27 12:50:49.358 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGa | |
10-27 12:50:49.360 11980 12022 I Unity : | |
10-27 12:50:49.360 11980 12022 I Unity : | |
10-27 12:50:49.360 11980 12022 I Unity : ****OnEvent **** 9 _punGameState GameStarted IsCustomHeavyData False lastReceivedEvent 9 senderId 2 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:50:49.360 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:49.360 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:49.360 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:49.360 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:49.360 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:49.360 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:50:49.360 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Loa | |
10-27 12:50:49.362 11980 12022 I Unity : | |
10-27 12:50:49.362 11980 12022 I Unity : | |
10-27 12:50:49.362 11980 12022 I Unity : *****OnNetworkPlayerTurnEnd Turn End 1 ***** currentPlayer 1 : => member name: OnNetworkPlayerTurnEnd : => source line number: 1017 | |
10-27 12:50:49.362 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:49.362 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:49.362 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:49.362 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:49.362 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:49.362 11980 12022 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1017) | |
10-27 12:50:49.362 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:568) | |
10-27 12:50:49.362 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityPro | |
10-27 12:50:49.364 11980 12022 I Unity : | |
10-27 12:50:49.364 11980 12022 I Unity : | |
10-27 12:50:49.364 11980 12022 I Unity : SetTurnStarted _id 1 started False : => member name: SetTurnStarted : => source line number: 819 | |
10-27 12:50:49.364 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:49.364 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:49.364 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:49.364 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:49.364 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:49.364 11980 12022 I Unity : SkipBo.Player:SetTurnStarted (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:819) | |
10-27 12:50:49.364 11980 12022 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1019) | |
10-27 12:50:49.364 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:568) | |
10-27 12:50:49.364 11980 12022 I Unity : PhotonManager:Photon. | |
10-27 12:50:49.366 11980 12022 I Unity : | |
10-27 12:50:49.366 11980 12022 I Unity : | |
10-27 12:50:49.366 11980 12022 I Unity : SetPlayedCurrentTurn _id 1 played True : => member name: SetPlayedCurrentTurn : => source line number: 813 | |
10-27 12:50:49.366 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:49.366 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:49.366 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:49.366 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:49.366 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:49.366 11980 12022 I Unity : SkipBo.Player:SetPlayedCurrentTurn (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:813) | |
10-27 12:50:49.366 11980 12022 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1020) | |
10-27 12:50:49.366 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:568) | |
10-27 12:50:49.366 11980 12022 I Unity : Photo | |
10-27 12:50:49.368 11980 12022 I Unity : | |
10-27 12:50:49.368 11980 12022 I Unity : | |
10-27 12:50:49.368 11980 12022 I Unity : ^onMyTurnEnd******************************************* ID : 1 : => member name: onMyTurnEnd : => source line number: 1741 | |
10-27 12:50:49.368 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:49.368 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:49.368 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:49.368 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:49.368 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:49.368 11980 12022 I Unity : SkipBo.UIPlayer:onMyTurnEnd () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1741) | |
10-27 12:50:49.368 11980 12022 I Unity : SkipBo.Player:InvokeOnTurnEnd () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:841) | |
10-27 12:50:49.368 11980 12022 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1021) | |
10-27 12:50:49.368 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnNe | |
10-27 12:50:49.371 11980 12022 I Unity : | |
10-27 12:50:49.371 11980 12022 I Unity : | |
10-27 12:50:49.371 11980 12022 I Unity : TogglePlayerCardsTouch False : => member name: TogglePlayerCardsTouch : => source line number: 1766 | |
10-27 12:50:49.371 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:49.371 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:49.371 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:49.371 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:49.371 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:49.371 11980 12022 I Unity : SkipBo.UIPlayer:TogglePlayerCardsTouch (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1766) | |
10-27 12:50:49.371 11980 12022 I Unity : SkipBo.UIPlayer:onMyTurnEnd () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1745) | |
10-27 12:50:49.371 11980 12022 I Unity : SkipBo.Player:InvokeOnTurnEnd () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:841) | |
10-27 12:50:49.371 11980 12022 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/U | |
10-27 12:50:49.374 11980 12022 I Unity : | |
10-27 12:50:49.374 11980 12022 I Unity : | |
10-27 12:50:49.374 11980 12022 I Unity : TogglePlayerCardsTouch False : => member name: TogglePlayerCardsTouch : => source line number: 1766 | |
10-27 12:50:49.374 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:49.374 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:49.374 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:49.374 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:49.374 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:49.374 11980 12022 I Unity : SkipBo.UIPlayer:TogglePlayerCardsTouch (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1766) | |
10-27 12:50:49.374 11980 12022 I Unity : SkipBo.UIPlayer/<ReArrangeHandCards>d__83:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:994) | |
10-27 12:50:49.374 11980 12022 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Co | |
10-27 12:50:49.376 11980 12022 I Unity : | |
10-27 12:50:49.376 11980 12022 I Unity : | |
10-27 12:50:49.376 11980 12022 I Unity : ReArrangeHandCards 0 : => member name: ReArrangeHandCards : => source line number: 997 | |
10-27 12:50:49.376 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:49.376 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:49.376 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:49.376 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:49.376 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:49.376 11980 12022 I Unity : SkipBo.UIPlayer/<ReArrangeHandCards>d__83:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:997) | |
10-27 12:50:49.376 11980 12022 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17) | |
10-27 12:50:49.376 11980 12022 I Unity : UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) (at /Users/bokken/buildslave/unity/build/Runtime/Export/ | |
10-27 12:50:50.724 11980 12022 I Unity : | |
10-27 12:50:50.724 11980 12022 I Unity : | |
10-27 12:50:50.724 11980 12022 I Unity : ****OnEvent **** 5 _punGameState GameStarted IsCustomHeavyData False lastReceivedEvent 5 senderId 1 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:50:50.724 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:50.724 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:50.724 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:50.724 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:50.724 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:50.724 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:50:50.724 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Loa | |
10-27 12:50:50.726 11980 12022 I Unity : | |
10-27 12:50:50.726 11980 12022 I Unity : | |
10-27 12:50:50.726 11980 12022 I Unity : NetworkGameOnSetNextPlayer playerIndex 2 : => member name: NetworkGameOnSetNextPlayer : => source line number: 977 | |
10-27 12:50:50.726 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:50.726 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:50.726 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:50.726 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:50.726 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:50.726 11980 12022 I Unity : SkipBo.SkipBoGame:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:977) | |
10-27 12:50:50.726 11980 12022 I Unity : SkipBo.SkipBoGameManager:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:582) | |
10-27 12:50:50.726 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/Skip | |
10-27 12:50:50.728 11980 12022 I Unity : | |
10-27 12:50:50.728 11980 12022 I Unity : | |
10-27 12:50:50.728 11980 12022 I Unity : NetworkGameOnSetNextPlayer _currentPlayerIndex 2 is AI False : => member name: NetworkGameOnSetNextPlayer : => source line number: 983 | |
10-27 12:50:50.728 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:50.728 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:50.728 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:50.728 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:50.728 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:50.728 11980 12022 I Unity : SkipBo.SkipBoGame:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:983) | |
10-27 12:50:50.728 11980 12022 I Unity : SkipBo.SkipBoGameManager:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:582) | |
10-27 12:50:50.728 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D | |
10-27 12:50:50.730 11980 12022 I Unity : | |
10-27 12:50:50.730 11980 12022 I Unity : | |
10-27 12:50:50.730 11980 12022 I Unity : SetTurn____________________2 : => member name: SetTurn : => source line number: 590 | |
10-27 12:50:50.730 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:50.730 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:50.730 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:50.730 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:50.730 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:50.730 11980 12022 I Unity : SkipBo.Player:SetTurn () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:590) | |
10-27 12:50:50.730 11980 12022 I Unity : SkipBo.SkipBoGame:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:990) | |
10-27 12:50:50.730 11980 12022 I Unity : SkipBo.SkipBoGameManager:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:582) | |
10-27 12:50:50.730 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEvent | |
10-27 12:50:50.734 11980 12022 I Unity : | |
10-27 12:50:50.734 11980 12022 I Unity : | |
10-27 12:50:50.734 11980 12022 I Unity : SetTurn turn 2 is AI ? False handCount 0 cardToGive 5 start turn delay 1.5 isMyTurn True playerTpe LocalPlayer _playerTurnStarted False : => member name: SetTurn : => source line number: 617 | |
10-27 12:50:50.734 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:50.734 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:50.734 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:50.734 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:50.734 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:50.734 11980 12022 I Unity : SkipBo.Player/<SetTurn>d__110:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:617) | |
10-27 12:50:50.734 11980 12022 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.Player/<SetTurn>d__110> (SkipBo.Player/<SetTurn>d__110&) | |
10-27 12:50:50.734 11980 12022 I Unity : SkipBo.Player:SetTurn (System.Threading.CancellationToken) | |
10-27 12:50:50.734 11980 12022 I Unity : SkipBo.Player:SetTurn | |
10-27 12:50:50.737 11980 12022 I Unity : | |
10-27 12:50:50.737 11980 12022 I Unity : | |
10-27 12:50:50.737 11980 12022 I Unity : SetTurn in online mode _id 2 isAI False playerType LocalPlayer isMasterClient False : => member name: SetTurn : => source line number: 625 | |
10-27 12:50:50.737 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:50.737 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:50.737 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:50.737 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:50.737 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:50.737 11980 12022 I Unity : SkipBo.Player/<SetTurn>d__110:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:625) | |
10-27 12:50:50.737 11980 12022 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.Player/<SetTurn>d__110> (SkipBo.Player/<SetTurn>d__110&) | |
10-27 12:50:50.737 11980 12022 I Unity : SkipBo.Player:SetTurn (System.Threading.CancellationToken) | |
10-27 12:50:50.737 11980 12022 I Unity : SkipBo.Player:SetTurn () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets | |
10-27 12:50:50.758 11980 12022 I Unity : | |
10-27 12:50:50.758 11980 12022 I Unity : | |
10-27 12:50:50.758 11980 12022 I Unity : ****RaiseEvent **** eventCode 11 Receivers Others : => member name: RaiseEvent : => source line number: 1717 | |
10-27 12:50:50.758 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:50.758 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:50.758 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:50.758 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:50.758 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:50.758 11980 12022 I Unity : PhotonManager:RaiseEvent (byte,object,Photon.Realtime.RaiseEventOptions) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1717) | |
10-27 12:50:50.758 11980 12022 I Unity : PhotonManager:OnCardAddedToHand (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:2722) | |
10-27 12:50:50.758 11980 12022 I Unity : SkipBo.Player:AddCardsToHand (System.Collections.Generic.List`1<SkipBo.Card>,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMer | |
10-27 12:50:50.761 11980 12022 I Unity : | |
10-27 12:50:50.761 11980 12022 I Unity : | |
10-27 12:50:50.761 11980 12022 I Unity : SetTurn _playerTurnStarted True _id 2 : => member name: SetTurn : => source line number: 646 | |
10-27 12:50:50.761 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:50.761 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:50.761 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:50.761 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:50.761 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:50.761 11980 12022 I Unity : SkipBo.Player/<SetTurn>d__110:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:646) | |
10-27 12:50:50.761 11980 12022 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.Player/<SetTurn>d__110> (SkipBo.Player/<SetTurn>d__110&) | |
10-27 12:50:50.761 11980 12022 I Unity : SkipBo.Player:SetTurn (System.Threading.CancellationToken) | |
10-27 12:50:50.761 11980 12022 I Unity : SkipBo.Player:SetTurn () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:594) | |
10-27 12:50:50.761 11980 12022 I Unity : SkipBo.Skip | |
10-27 12:50:50.764 11980 12022 I Unity : | |
10-27 12:50:50.764 11980 12022 I Unity : | |
10-27 12:50:50.764 11980 12022 I Unity : ****RaiseEvent **** eventCode 7 Receivers All : => member name: RaiseEvent : => source line number: 1717 | |
10-27 12:50:50.764 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:50.764 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:50.764 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:50.764 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:50.764 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:50.764 11980 12022 I Unity : PhotonManager:RaiseEvent (byte,object,Photon.Realtime.RaiseEventOptions) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1717) | |
10-27 12:50:50.764 11980 12022 I Unity : PhotonManager:OnMyTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:2681) | |
10-27 12:50:50.764 11980 12022 I Unity : SkipBo.Player/<SetTurn>d__110:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:652) | |
10-27 12:50:50.764 11980 12022 I Unity : Syste | |
10-27 12:50:50.767 11980 12022 I Unity : | |
10-27 12:50:50.767 11980 12022 I Unity : | |
10-27 12:50:50.767 11980 12022 I Unity : BackupOnlineGame : => member name: BackupOnlineGame : => source line number: 472 | |
10-27 12:50:50.767 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:50.767 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:50.767 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:50.767 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:50.767 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:50.767 11980 12022 I Unity : SkipBo.SkipBoGameManager:BackupOnlineGame () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:472) | |
10-27 12:50:50.767 11980 12022 I Unity : SkipBo.Player/<SetTurn>d__110:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:689) | |
10-27 12:50:50.767 11980 12022 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.Player/<SetTurn>d__110> (SkipBo.Player/<SetTurn>d__110&) | |
10-27 12:50:50.767 11980 12022 I Unity : SkipBo.Player:SetTurn (System.Threading.Cancellatio | |
10-27 12:50:50.959 11980 12022 I Unity : | |
10-27 12:50:50.959 11980 12022 I Unity : | |
10-27 12:50:50.959 11980 12022 I Unity : ****OnEvent **** 7 _punGameState GameStarted IsCustomHeavyData False lastReceivedEvent 7 senderId 3 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:50:50.959 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:50.959 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:50.959 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:50.959 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:50.959 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:50.959 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:50:50.959 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Loa | |
10-27 12:50:50.961 11980 12022 I Unity : | |
10-27 12:50:50.961 11980 12022 I Unity : | |
10-27 12:50:50.961 11980 12022 I Unity : ON_MY_TURN_BEGIN 2 : => member name: OnEvent : => source line number: 1893 | |
10-27 12:50:50.961 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:50.961 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:50.961 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:50.961 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:50.961 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:50.961 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1893) | |
10-27 12:50:50.961 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/LoadBalancingClient.cs:3018) | |
10-27 12:50:50.961 11980 12022 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback (ExitGames.Client. | |
10-27 12:50:50.963 11980 12022 I Unity : | |
10-27 12:50:50.963 11980 12022 I Unity : | |
10-27 12:50:50.963 11980 12022 I Unity : SetPlayedCurrentTurn _id 0 played False : => member name: SetPlayedCurrentTurn : => source line number: 813 | |
10-27 12:50:50.963 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:50.963 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:50.963 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:50.963 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:50.963 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:50.963 11980 12022 I Unity : SkipBo.Player:SetPlayedCurrentTurn (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:813) | |
10-27 12:50:50.963 11980 12022 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:998) | |
10-27 12:50:50.963 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:556) | |
10-27 12:50:50.963 11980 12022 I Unity : P | |
10-27 12:50:50.965 11980 12022 I Unity : | |
10-27 12:50:50.965 11980 12022 I Unity : | |
10-27 12:50:50.965 11980 12022 I Unity : SetPlayedCurrentTurn _id 1 played False : => member name: SetPlayedCurrentTurn : => source line number: 813 | |
10-27 12:50:50.965 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:50.965 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:50.965 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:50.965 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:50.965 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:50.965 11980 12022 I Unity : SkipBo.Player:SetPlayedCurrentTurn (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:813) | |
10-27 12:50:50.965 11980 12022 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:998) | |
10-27 12:50:50.965 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:556) | |
10-27 12:50:50.965 11980 12022 I Unity : P | |
10-27 12:50:50.967 11980 12022 I Unity : | |
10-27 12:50:50.967 11980 12022 I Unity : | |
10-27 12:50:50.967 11980 12022 I Unity : SetPlayedCurrentTurn _id 3 played False : => member name: SetPlayedCurrentTurn : => source line number: 813 | |
10-27 12:50:50.967 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:50.967 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:50.967 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:50.967 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:50.967 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:50.967 11980 12022 I Unity : SkipBo.Player:SetPlayedCurrentTurn (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:813) | |
10-27 12:50:50.967 11980 12022 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:998) | |
10-27 12:50:50.967 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:556) | |
10-27 12:50:50.967 11980 12022 I Unity : P | |
10-27 12:50:50.969 11980 12022 I Unity : | |
10-27 12:50:50.969 11980 12022 I Unity : | |
10-27 12:50:50.969 11980 12022 I Unity : *****OnNetworkPlayerTurnBegin() Turn Begin 2***** currentPlayer 2 : => member name: OnNetworkPlayerTurnBegin : => source line number: 1004 | |
10-27 12:50:50.969 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:50.969 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:50.969 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:50.969 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:50.969 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:50.969 11980 12022 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1004) | |
10-27 12:50:50.969 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:556) | |
10-27 12:50:50.969 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at | |
10-27 12:50:50.971 11980 12022 I Unity : | |
10-27 12:50:50.971 11980 12022 I Unity : | |
10-27 12:50:50.971 11980 12022 I Unity : ^onMyTurnBegin******************************************* ID : Player id 2 name Rakshit playerType LocalPlayer isAI False isMyTurn True _didTimeout False avatarID 0 Game.tutorialStep 0 gameObject.name Player1 : => member name: onMyTurnBegin : => source line number: 1686 | |
10-27 12:50:50.971 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:50.971 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:50.971 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:50.971 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:50.971 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:50.971 11980 12022 I Unity : SkipBo.UIPlayer:onMyTurnBegin () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1686) | |
10-27 12:50:50.971 11980 12022 I Unity : SkipBo.Player:InvokeOnTurnBegin () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:826) | |
10-27 12:50:50.971 11980 12022 I Unity : SkipBo.Ski | |
10-27 12:50:50.974 11980 12022 I Unity : | |
10-27 12:50:50.974 11980 12022 I Unity : | |
10-27 12:50:50.974 11980 12022 I Unity : TogglePlayerCardsTouch True : => member name: TogglePlayerCardsTouch : => source line number: 1766 | |
10-27 12:50:50.974 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:50.974 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:50.974 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:50.974 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:50.974 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:50.974 11980 12022 I Unity : SkipBo.UIPlayer:TogglePlayerCardsTouch (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1766) | |
10-27 12:50:50.974 11980 12022 I Unity : SkipBo.UIPlayer:onMyTurnBegin () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1696) | |
10-27 12:50:50.974 11980 12022 I Unity : SkipBo.Player:InvokeOnTurnBegin () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:826) | |
10-27 12:50:50.974 11980 12022 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnBegin (int) (at | |
10-27 12:50:50.977 11980 12022 I Unity : | |
10-27 12:50:50.977 11980 12022 I Unity : | |
10-27 12:50:50.977 11980 12022 I Unity : InvokeOnTurnBegin Setting timer useMultiplayerTimer True isMyTurn True playerType LocalPlayer : => member name: InvokeOnTurnBegin : => source line number: 827 | |
10-27 12:50:50.977 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:50.977 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:50.977 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:50.977 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:50.977 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:50.977 11980 12022 I Unity : SkipBo.Player:InvokeOnTurnBegin () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:827) | |
10-27 12:50:50.977 11980 12022 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1006) | |
10-27 12:50:50.977 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/S | |
10-27 12:50:50.980 11980 12022 I Unity : | |
10-27 12:50:50.980 11980 12022 I Unity : | |
10-27 12:50:50.980 11980 12022 I Unity : InvokeOnTurnBegin Setting timer useMultiplayerTimer True : => member name: InvokeOnTurnBegin : => source line number: 830 | |
10-27 12:50:50.980 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:50.980 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:50.980 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:50.980 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:50.980 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:50.980 11980 12022 I Unity : SkipBo.Player:InvokeOnTurnBegin () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:830) | |
10-27 12:50:50.980 11980 12022 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1006) | |
10-27 12:50:50.980 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.c | |
10-27 12:50:50.982 11980 12022 I Unity : | |
10-27 12:50:50.982 11980 12022 I Unity : | |
10-27 12:50:50.982 11980 12022 I Unity : CancelTurnTimer : => member name: CancelTurnTimer : => source line number: 1550 | |
10-27 12:50:50.982 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:50.982 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:50.982 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:50.982 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:50.982 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:50.982 11980 12022 I Unity : SkipBo.Player:CancelTurnTimer () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:1550) | |
10-27 12:50:50.982 11980 12022 I Unity : SkipBo.Player:InvokeOnTurnBegin () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:833) | |
10-27 12:50:50.982 11980 12022 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1006) | |
10-27 12:50:50.982 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnBegin (int) (at D:/Unity | |
10-27 12:50:50.985 11980 12022 I Unity : | |
10-27 12:50:50.985 11980 12022 I Unity : | |
10-27 12:50:50.985 11980 12022 I Unity : HandleTurnTimers staring at 20 : => member name: HandleTurnTimers : => source line number: 762 | |
10-27 12:50:50.985 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:50:50.985 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:50:50.985 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:50:50.985 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:50:50.985 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:50:50.985 11980 12022 I Unity : SkipBo.Player/<HandleTurnTimers>d__114:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:762) | |
10-27 12:50:50.985 11980 12022 I Unity : System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<SkipBo.Player/<HandleTurnTimers>d__114> (SkipBo.Player/<HandleTurnTimers>d__114&) | |
10-27 12:50:50.985 11980 12022 I Unity : SkipBo.Player:HandleTurnTimers () | |
10-27 12:50:50.985 11980 12022 I Unity : SkipBo.Player:InvokeOnTurnBegin () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:83 | |
10-27 12:51:11.575 11980 12022 I Unity : | |
10-27 12:51:11.575 11980 12022 I Unity : | |
10-27 12:51:11.575 11980 12022 I Unity : MoveCardToDiscardPile Card_ Rank 9 _isSkipBoCard False _deckID 0 _discardPileIndex 3 _handPileIndex -1 _cardDragSourceType DiscardPile uniqueID 44 hash 686448512 GetHashCode -1835850368 : => member name: MoveCardToDiscardPile : => source line number: 279 | |
10-27 12:51:11.575 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:11.575 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:11.575 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:11.575 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:11.575 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:11.575 11980 12022 I Unity : SkipBo.Player:MoveCardToDiscardPile (SkipBo.Card,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:279) | |
10-27 12:51:11.575 11980 12022 I Unity : SkipBo.Player:DropCardFromHandToDiscardPileAndEndTurn () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Play | |
10-27 12:51:11.577 11980 12022 I Unity : | |
10-27 12:51:11.577 11980 12022 I Unity : | |
10-27 12:51:11.577 11980 12022 I Unity : AIDropCardFromHandToDiscardPileAndEndTurn card to discard Card_ Rank 9 _isSkipBoCard False _deckID 0 _discardPileIndex 3 _handPileIndex -1 _cardDragSourceType DiscardPile uniqueID 44 hash 686448512 discardPileIndexToMove 3 : => member name: DropCardFromHandToDiscardPileAndEndTurn : => source line number: 1172 | |
10-27 12:51:11.577 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:11.577 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:11.577 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:11.577 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:11.577 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:11.577 11980 12022 I Unity : SkipBo.Player:DropCardFromHandToDiscardPileAndEndTurn () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:1172) | |
10-27 12:51:11.577 11980 12022 I Unity : SkipBo.Player/<HandleTurnTimers>d__114:MoveNext () (at D:/UnityProject | |
10-27 12:51:11.579 11980 12022 I Unity : | |
10-27 12:51:11.579 11980 12022 I Unity : | |
10-27 12:51:11.579 11980 12022 I Unity : DropCardFromHandToDiscardPileAndEndTurn HandleTurnTimers timer end : => member name: DropCardFromHandToDiscardPileAndEndTurn : => source line number: 1179 | |
10-27 12:51:11.579 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:11.579 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:11.579 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:11.579 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:11.579 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:11.579 11980 12022 I Unity : SkipBo.Player:DropCardFromHandToDiscardPileAndEndTurn () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:1179) | |
10-27 12:51:11.579 11980 12022 I Unity : SkipBo.Player/<HandleTurnTimers>d__114:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:774) | |
10-27 12:51:11.579 11980 12022 I Unity : System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (objec | |
10-27 12:51:11.581 11980 12022 I Unity : | |
10-27 12:51:11.581 11980 12022 I Unity : | |
10-27 12:51:11.581 11980 12022 I Unity : OnOnlineGameForceDiscard Card_ Rank 9 _isSkipBoCard False _deckID 0 _discardPileIndex 3 _handPileIndex -1 _cardDragSourceType DiscardPile uniqueID 44 hash 686448512 dropCellID 3 cardDragSourceType Hand : => member name: OnOnlineGameForceDiscard : => source line number: 614 | |
10-27 12:51:11.581 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:11.581 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:11.581 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:11.581 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:11.581 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:11.581 11980 12022 I Unity : SkipBo.UIPlayer:OnOnlineGameForceDiscard (SkipBo.Card,int,SkipBo.CardDragSourceType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:614) | |
10-27 12:51:11.581 11980 12022 I Unity : SkipBo.Player:DropCardFromHandToDiscardPileAndEndTurn () (at D:/UnityProjects/ | |
10-27 12:51:11.585 11980 12022 I Unity : | |
10-27 12:51:11.585 11980 12022 I Unity : | |
10-27 12:51:11.585 11980 12022 I Unity : TogglePlayerCardsTouch False : => member name: TogglePlayerCardsTouch : => source line number: 1766 | |
10-27 12:51:11.585 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:11.585 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:11.585 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:11.585 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:11.585 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:11.585 11980 12022 I Unity : SkipBo.UIPlayer:TogglePlayerCardsTouch (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1766) | |
10-27 12:51:11.585 11980 12022 I Unity : SkipBo.UIPlayer/<ReArrangeHandCards>d__83:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:994) | |
10-27 12:51:11.585 11980 12022 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Co | |
10-27 12:51:11.588 11980 12022 I Unity : | |
10-27 12:51:11.588 11980 12022 I Unity : | |
10-27 12:51:11.588 11980 12022 I Unity : ReArrangeHandCards 4 : => member name: ReArrangeHandCards : => source line number: 997 | |
10-27 12:51:11.588 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:11.588 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:11.588 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:11.588 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:11.588 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:11.588 11980 12022 I Unity : SkipBo.UIPlayer/<ReArrangeHandCards>d__83:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:997) | |
10-27 12:51:11.588 11980 12022 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17) | |
10-27 12:51:11.588 11980 12022 I Unity : UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) (at /Users/bokken/buildslave/unity/build/Runtime/Export/ | |
10-27 12:51:11.590 11980 12022 I Unity : | |
10-27 12:51:11.590 11980 12022 I Unity : | |
10-27 12:51:11.590 11980 12022 I Unity : Photon OnValidDrop Card_ Rank 9 _isSkipBoCard False _deckID 0 _discardPileIndex 3 _handPileIndex -1 _cardDragSourceType DiscardPile uniqueID 44 hash 686448512 Hash -1835850368 : => member name: OnValidDrop : => source line number: 2699 | |
10-27 12:51:11.590 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:11.590 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:11.590 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:11.590 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:11.590 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:11.590 11980 12022 I Unity : PhotonManager:OnValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:2699) | |
10-27 12:51:11.590 11980 12022 I Unity : SkipBo.Player:DropCardFromHandToDiscardPileAndEndTurn () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:1189) | |
10-27 12:51:11.590 11980 12022 I Unity : SkipB | |
10-27 12:51:11.592 11980 12022 I Unity : | |
10-27 12:51:11.592 11980 12022 I Unity : | |
10-27 12:51:11.592 11980 12022 I Unity : ****RaiseEvent **** eventCode 8 Receivers Others : => member name: RaiseEvent : => source line number: 1717 | |
10-27 12:51:11.592 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:11.592 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:11.592 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:11.592 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:11.592 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:11.592 11980 12022 I Unity : PhotonManager:RaiseEvent (byte,object,Photon.Realtime.RaiseEventOptions) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1717) | |
10-27 12:51:11.592 11980 12022 I Unity : PhotonManager:OnValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:2701) | |
10-27 12:51:11.592 11980 12022 I Unity : SkipBo.Player:DropCardFromHandToDiscardPileAndEndTurn () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scrip | |
10-27 12:51:11.596 11980 12022 I Unity : | |
10-27 12:51:11.596 11980 12022 I Unity : | |
10-27 12:51:11.596 11980 12022 I Unity : End turn 2 is AI ? False player count 4 delay 0.2 isMyTurn True : => member name: EndTurnWithDelay : => source line number: 542 | |
10-27 12:51:11.596 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:11.596 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:11.596 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:11.596 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:11.596 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:11.596 11980 12022 I Unity : SkipBo.Player/<EndTurnWithDelay>d__108:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:542) | |
10-27 12:51:11.596 11980 12022 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.Player/<EndTurnWithDelay>d__108> (SkipBo.Player/<EndTurnWithDelay>d__108&) | |
10-27 12:51:11.596 11980 12022 I Unity : SkipBo.Player:EndTurnWithDelay (single,System.Threading.CancellationToken) | |
10-27 12:51:11.596 11980 12022 I Unity : SkipBo.Player:DropCardFromHandToDiscardPil | |
10-27 12:51:11.598 11980 12022 I Unity : | |
10-27 12:51:11.598 11980 12022 I Unity : | |
10-27 12:51:11.598 11980 12022 I Unity : CancelTurnTimer : => member name: CancelTurnTimer : => source line number: 1550 | |
10-27 12:51:11.598 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:11.598 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:11.598 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:11.598 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:11.598 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:11.598 11980 12022 I Unity : SkipBo.Player:CancelTurnTimer () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:1550) | |
10-27 12:51:11.598 11980 12022 I Unity : SkipBo.Player/<HandleTurnTimers>d__114:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:775) | |
10-27 12:51:11.598 11980 12022 I Unity : System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) | |
10-27 12:51:11.598 11980 12022 I Unity : System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threadin | |
10-27 12:51:11.808 11980 12022 I Unity : | |
10-27 12:51:11.808 11980 12022 I Unity : | |
10-27 12:51:11.808 11980 12022 I Unity : EndTurnWithDelay _playerTurnStarted False _id 2 : => member name: EndTurnWithDelay : => source line number: 554 | |
10-27 12:51:11.808 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:11.808 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:11.808 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:11.808 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:11.808 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:11.808 11980 12022 I Unity : SkipBo.Player/<EndTurnWithDelay>d__108:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:554) | |
10-27 12:51:11.808 11980 12022 I Unity : System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) | |
10-27 12:51:11.808 11980 12022 I Unity : System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
10-27 12:51:11.808 11980 12022 I Unity : System.Threading.ExecutionContext:Run (System.Threading | |
10-27 12:51:11.810 11980 12022 I Unity : | |
10-27 12:51:11.810 11980 12022 I Unity : | |
10-27 12:51:11.810 11980 12022 I Unity : ****RaiseEvent **** eventCode 9 Receivers All : => member name: RaiseEvent : => source line number: 1717 | |
10-27 12:51:11.810 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:11.810 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:11.810 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:11.810 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:11.810 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:11.810 11980 12022 I Unity : PhotonManager:RaiseEvent (byte,object,Photon.Realtime.RaiseEventOptions) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1717) | |
10-27 12:51:11.810 11980 12022 I Unity : PhotonManager:OnMyTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:2690) | |
10-27 12:51:11.810 11980 12022 I Unity : SkipBo.Player/<EndTurnWithDelay>d__108:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:557 | |
10-27 12:51:12.176 11980 12022 I Unity : | |
10-27 12:51:12.176 11980 12022 I Unity : | |
10-27 12:51:12.176 11980 12022 I Unity : ****OnEvent **** 9 _punGameState GameStarted IsCustomHeavyData False lastReceivedEvent 9 senderId 3 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:51:12.176 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:12.176 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:12.176 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:12.176 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:12.176 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:12.176 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:51:12.176 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Loa | |
10-27 12:51:12.179 11980 12022 I Unity : | |
10-27 12:51:12.179 11980 12022 I Unity : | |
10-27 12:51:12.179 11980 12022 I Unity : *****OnNetworkPlayerTurnEnd Turn End 2 ***** currentPlayer 2 : => member name: OnNetworkPlayerTurnEnd : => source line number: 1017 | |
10-27 12:51:12.179 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:12.179 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:12.179 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:12.179 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:12.179 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:12.179 11980 12022 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1017) | |
10-27 12:51:12.179 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:568) | |
10-27 12:51:12.179 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityPro | |
10-27 12:51:12.181 11980 12022 I Unity : | |
10-27 12:51:12.181 11980 12022 I Unity : | |
10-27 12:51:12.181 11980 12022 I Unity : SetTurnStarted _id 2 started False : => member name: SetTurnStarted : => source line number: 819 | |
10-27 12:51:12.181 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:12.181 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:12.181 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:12.181 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:12.181 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:12.181 11980 12022 I Unity : SkipBo.Player:SetTurnStarted (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:819) | |
10-27 12:51:12.181 11980 12022 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1019) | |
10-27 12:51:12.181 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:568) | |
10-27 12:51:12.181 11980 12022 I Unity : PhotonManager:Photon. | |
10-27 12:51:12.183 11980 12022 I Unity : | |
10-27 12:51:12.183 11980 12022 I Unity : | |
10-27 12:51:12.183 11980 12022 I Unity : SetPlayedCurrentTurn _id 2 played True : => member name: SetPlayedCurrentTurn : => source line number: 813 | |
10-27 12:51:12.183 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:12.183 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:12.183 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:12.183 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:12.183 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:12.183 11980 12022 I Unity : SkipBo.Player:SetPlayedCurrentTurn (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:813) | |
10-27 12:51:12.183 11980 12022 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1020) | |
10-27 12:51:12.183 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:568) | |
10-27 12:51:12.183 11980 12022 I Unity : Photo | |
10-27 12:51:12.185 11980 12022 I Unity : | |
10-27 12:51:12.185 11980 12022 I Unity : | |
10-27 12:51:12.185 11980 12022 I Unity : ^onMyTurnEnd******************************************* ID : 2 : => member name: onMyTurnEnd : => source line number: 1741 | |
10-27 12:51:12.185 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:12.185 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:12.185 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:12.185 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:12.185 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:12.185 11980 12022 I Unity : SkipBo.UIPlayer:onMyTurnEnd () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1741) | |
10-27 12:51:12.185 11980 12022 I Unity : SkipBo.Player:InvokeOnTurnEnd () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:841) | |
10-27 12:51:12.185 11980 12022 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1021) | |
10-27 12:51:12.185 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnNe | |
10-27 12:51:12.188 11980 12022 I Unity : | |
10-27 12:51:12.188 11980 12022 I Unity : | |
10-27 12:51:12.188 11980 12022 I Unity : TogglePlayerCardsTouch False : => member name: TogglePlayerCardsTouch : => source line number: 1766 | |
10-27 12:51:12.188 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:12.188 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:12.188 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:12.188 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:12.188 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:12.188 11980 12022 I Unity : SkipBo.UIPlayer:TogglePlayerCardsTouch (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1766) | |
10-27 12:51:12.188 11980 12022 I Unity : SkipBo.UIPlayer:onMyTurnEnd () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1745) | |
10-27 12:51:12.188 11980 12022 I Unity : SkipBo.Player:InvokeOnTurnEnd () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:841) | |
10-27 12:51:12.188 11980 12022 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/U | |
10-27 12:51:12.191 11980 12022 I Unity : | |
10-27 12:51:12.191 11980 12022 I Unity : | |
10-27 12:51:12.191 11980 12022 I Unity : Despawing discardPile.Count 7 : => member name: DestroyUnlinkedCards : => source line number: 1120 | |
10-27 12:51:12.191 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:12.191 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:12.191 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:12.191 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:12.191 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:12.191 11980 12022 I Unity : SkipBo.UIPlayer:DestroyUnlinkedCards () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1120) | |
10-27 12:51:12.191 11980 12022 I Unity : SkipBo.UIPlayer:onMyTurnEnd () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1752) | |
10-27 12:51:12.191 11980 12022 I Unity : SkipBo.Player:InvokeOnTurnEnd () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:841) | |
10-27 12:51:12.191 11980 12022 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/UnityPro | |
10-27 12:51:12.195 11980 12022 I Unity : | |
10-27 12:51:12.195 11980 12022 I Unity : | |
10-27 12:51:12.195 11980 12022 I Unity : TogglePlayerCardsTouch False : => member name: TogglePlayerCardsTouch : => source line number: 1766 | |
10-27 12:51:12.195 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:12.195 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:12.195 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:12.195 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:12.195 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:12.195 11980 12022 I Unity : SkipBo.UIPlayer:TogglePlayerCardsTouch (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1766) | |
10-27 12:51:12.195 11980 12022 I Unity : SkipBo.UIPlayer/<ReArrangeHandCards>d__83:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:994) | |
10-27 12:51:12.195 11980 12022 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Co | |
10-27 12:51:12.198 11980 12022 I Unity : | |
10-27 12:51:12.198 11980 12022 I Unity : | |
10-27 12:51:12.198 11980 12022 I Unity : ReArrangeHandCards 4 : => member name: ReArrangeHandCards : => source line number: 997 | |
10-27 12:51:12.198 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:12.198 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:12.198 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:12.198 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:12.198 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:12.198 11980 12022 I Unity : SkipBo.UIPlayer/<ReArrangeHandCards>d__83:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:997) | |
10-27 12:51:12.198 11980 12022 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17) | |
10-27 12:51:12.198 11980 12022 I Unity : UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) (at /Users/bokken/buildslave/unity/build/Runtime/Export/ | |
10-27 12:51:13.345 11980 12022 I Unity : | |
10-27 12:51:13.345 11980 12022 I Unity : | |
10-27 12:51:13.345 11980 12022 I Unity : ****OnEvent **** 5 _punGameState GameStarted IsCustomHeavyData False lastReceivedEvent 5 senderId 1 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:51:13.345 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:13.345 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:13.345 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:13.345 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:13.345 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:13.345 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:51:13.345 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Loa | |
10-27 12:51:13.348 11980 12022 I Unity : | |
10-27 12:51:13.348 11980 12022 I Unity : | |
10-27 12:51:13.348 11980 12022 I Unity : NetworkGameOnSetNextPlayer playerIndex 3 : => member name: NetworkGameOnSetNextPlayer : => source line number: 977 | |
10-27 12:51:13.348 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:13.348 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:13.348 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:13.348 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:13.348 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:13.348 11980 12022 I Unity : SkipBo.SkipBoGame:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:977) | |
10-27 12:51:13.348 11980 12022 I Unity : SkipBo.SkipBoGameManager:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:582) | |
10-27 12:51:13.348 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/Skip | |
10-27 12:51:13.352 11980 12022 I Unity : | |
10-27 12:51:13.352 11980 12022 I Unity : | |
10-27 12:51:13.352 11980 12022 I Unity : NetworkGameOnSetNextPlayer _currentPlayerIndex 3 is AI False : => member name: NetworkGameOnSetNextPlayer : => source line number: 983 | |
10-27 12:51:13.352 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:13.352 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:13.352 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:13.352 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:13.352 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:13.352 11980 12022 I Unity : SkipBo.SkipBoGame:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:983) | |
10-27 12:51:13.352 11980 12022 I Unity : SkipBo.SkipBoGameManager:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:582) | |
10-27 12:51:13.352 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D | |
10-27 12:51:13.355 11980 12022 I Unity : | |
10-27 12:51:13.355 11980 12022 I Unity : | |
10-27 12:51:13.355 11980 12022 I Unity : SetTurn____________________3 : => member name: SetTurn : => source line number: 590 | |
10-27 12:51:13.355 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:13.355 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:13.355 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:13.355 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:13.355 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:13.355 11980 12022 I Unity : SkipBo.Player:SetTurn () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:590) | |
10-27 12:51:13.355 11980 12022 I Unity : SkipBo.SkipBoGame:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:990) | |
10-27 12:51:13.355 11980 12022 I Unity : SkipBo.SkipBoGameManager:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:582) | |
10-27 12:51:13.355 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEvent | |
10-27 12:51:13.359 11980 12022 I Unity : | |
10-27 12:51:13.359 11980 12022 I Unity : | |
10-27 12:51:13.359 11980 12022 I Unity : SetTurn turn 3 is AI ? False handCount 2 cardToGive 3 start turn delay 0.9 isMyTurn True playerTpe Opponent _playerTurnStarted False : => member name: SetTurn : => source line number: 617 | |
10-27 12:51:13.359 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:13.359 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:13.359 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:13.359 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:13.359 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:13.359 11980 12022 I Unity : SkipBo.Player/<SetTurn>d__110:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:617) | |
10-27 12:51:13.359 11980 12022 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.Player/<SetTurn>d__110> (SkipBo.Player/<SetTurn>d__110&) | |
10-27 12:51:13.359 11980 12022 I Unity : SkipBo.Player:SetTurn (System.Threading.CancellationToken) | |
10-27 12:51:13.359 11980 12022 I Unity : SkipBo.Player:SetTurn () | |
10-27 12:51:13.363 11980 12022 I Unity : | |
10-27 12:51:13.363 11980 12022 I Unity : | |
10-27 12:51:13.363 11980 12022 I Unity : SetTurn in online mode _id 3 isAI False playerType Opponent isMasterClient False : => member name: SetTurn : => source line number: 625 | |
10-27 12:51:13.363 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:13.363 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:13.363 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:13.363 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:13.363 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:13.363 11980 12022 I Unity : SkipBo.Player/<SetTurn>d__110:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:625) | |
10-27 12:51:13.363 11980 12022 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.Player/<SetTurn>d__110> (SkipBo.Player/<SetTurn>d__110&) | |
10-27 12:51:13.363 11980 12022 I Unity : SkipBo.Player:SetTurn (System.Threading.CancellationToken) | |
10-27 12:51:13.363 11980 12022 I Unity : SkipBo.Player:SetTurn () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Sc | |
10-27 12:51:13.366 11980 12022 I Unity : | |
10-27 12:51:13.366 11980 12022 I Unity : | |
10-27 12:51:13.366 11980 12022 I Unity : SetTurn _playerTurnStarted False _id 3 : => member name: SetTurn : => source line number: 646 | |
10-27 12:51:13.366 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:13.366 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:13.366 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:13.366 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:13.366 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:13.366 11980 12022 I Unity : SkipBo.Player/<SetTurn>d__110:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:646) | |
10-27 12:51:13.366 11980 12022 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.Player/<SetTurn>d__110> (SkipBo.Player/<SetTurn>d__110&) | |
10-27 12:51:13.366 11980 12022 I Unity : SkipBo.Player:SetTurn (System.Threading.CancellationToken) | |
10-27 12:51:13.366 11980 12022 I Unity : SkipBo.Player:SetTurn () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:594) | |
10-27 12:51:13.366 11980 12022 I Unity : SkipBo.Ski | |
10-27 12:51:13.372 11980 12022 I Unity : | |
10-27 12:51:13.372 11980 12022 I Unity : | |
10-27 12:51:13.372 11980 12022 I Unity : BackupOnlineGame : => member name: BackupOnlineGame : => source line number: 472 | |
10-27 12:51:13.372 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:13.372 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:13.372 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:13.372 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:13.372 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:13.372 11980 12022 I Unity : SkipBo.SkipBoGameManager:BackupOnlineGame () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:472) | |
10-27 12:51:13.372 11980 12022 I Unity : SkipBo.Player/<SetTurn>d__110:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:689) | |
10-27 12:51:13.372 11980 12022 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.Player/<SetTurn>d__110> (SkipBo.Player/<SetTurn>d__110&) | |
10-27 12:51:13.372 11980 12022 I Unity : SkipBo.Player:SetTurn (System.Threading.Cancellatio | |
10-27 12:51:13.663 11980 12022 I Unity : | |
10-27 12:51:13.663 11980 12022 I Unity : | |
10-27 12:51:13.663 11980 12022 I Unity : ****OnEvent **** 11 _punGameState GameStarted IsCustomHeavyData False lastReceivedEvent 11 senderId 4 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:51:13.663 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:13.663 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:13.663 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:13.663 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:13.663 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:13.663 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:51:13.663 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/L | |
10-27 12:51:13.665 11980 12022 I Unity : | |
10-27 12:51:13.665 11980 12022 I Unity : | |
10-27 12:51:13.665 11980 12022 I Unity : OnAddCardsToHand 3 : => member name: OnAddCardsToHand : => source line number: 1127 | |
10-27 12:51:13.665 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:13.665 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:13.665 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:13.665 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:13.665 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:13.665 11980 12022 I Unity : SkipBo.SkipBoGame:OnAddCardsToHand (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1127) | |
10-27 12:51:13.665 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnCardsAddedToHand (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:588) | |
10-27 12:51:13.665 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/Photon | |
10-27 12:51:13.696 11980 12022 I Unity : | |
10-27 12:51:13.696 11980 12022 I Unity : | |
10-27 12:51:13.696 11980 12022 I Unity : ****OnEvent **** 7 _punGameState GameStarted IsCustomHeavyData False lastReceivedEvent 7 senderId 4 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:51:13.696 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:13.696 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:13.696 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:13.696 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:13.696 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:13.696 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:51:13.696 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Loa | |
10-27 12:51:13.698 11980 12022 I Unity : | |
10-27 12:51:13.698 11980 12022 I Unity : | |
10-27 12:51:13.698 11980 12022 I Unity : ON_MY_TURN_BEGIN 3 : => member name: OnEvent : => source line number: 1893 | |
10-27 12:51:13.698 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:13.698 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:13.698 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:13.698 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:13.698 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:13.698 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1893) | |
10-27 12:51:13.698 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/LoadBalancingClient.cs:3018) | |
10-27 12:51:13.698 11980 12022 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback (ExitGames.Client. | |
10-27 12:51:13.700 11980 12022 I Unity : | |
10-27 12:51:13.700 11980 12022 I Unity : | |
10-27 12:51:13.700 11980 12022 I Unity : SetPlayedCurrentTurn _id 0 played False : => member name: SetPlayedCurrentTurn : => source line number: 813 | |
10-27 12:51:13.700 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:13.700 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:13.700 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:13.700 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:13.700 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:13.700 11980 12022 I Unity : SkipBo.Player:SetPlayedCurrentTurn (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:813) | |
10-27 12:51:13.700 11980 12022 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:998) | |
10-27 12:51:13.700 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:556) | |
10-27 12:51:13.700 11980 12022 I Unity : P | |
10-27 12:51:13.702 11980 12022 I Unity : | |
10-27 12:51:13.702 11980 12022 I Unity : | |
10-27 12:51:13.702 11980 12022 I Unity : SetPlayedCurrentTurn _id 1 played False : => member name: SetPlayedCurrentTurn : => source line number: 813 | |
10-27 12:51:13.702 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:13.702 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:13.702 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:13.702 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:13.702 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:13.702 11980 12022 I Unity : SkipBo.Player:SetPlayedCurrentTurn (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:813) | |
10-27 12:51:13.702 11980 12022 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:998) | |
10-27 12:51:13.702 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:556) | |
10-27 12:51:13.702 11980 12022 I Unity : P | |
10-27 12:51:13.705 11980 12022 I Unity : | |
10-27 12:51:13.705 11980 12022 I Unity : | |
10-27 12:51:13.705 11980 12022 I Unity : SetPlayedCurrentTurn _id 2 played False : => member name: SetPlayedCurrentTurn : => source line number: 813 | |
10-27 12:51:13.705 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:13.705 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:13.705 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:13.705 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:13.705 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:13.705 11980 12022 I Unity : SkipBo.Player:SetPlayedCurrentTurn (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:813) | |
10-27 12:51:13.705 11980 12022 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:998) | |
10-27 12:51:13.705 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:556) | |
10-27 12:51:13.705 11980 12022 I Unity : P | |
10-27 12:51:13.707 11980 12022 I Unity : | |
10-27 12:51:13.707 11980 12022 I Unity : | |
10-27 12:51:13.707 11980 12022 I Unity : *****OnNetworkPlayerTurnBegin() Turn Begin 3***** currentPlayer 3 : => member name: OnNetworkPlayerTurnBegin : => source line number: 1004 | |
10-27 12:51:13.707 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:13.707 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:13.707 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:13.707 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:13.707 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:13.707 11980 12022 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1004) | |
10-27 12:51:13.707 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:556) | |
10-27 12:51:13.707 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at | |
10-27 12:51:13.709 11980 12022 I Unity : | |
10-27 12:51:13.709 11980 12022 I Unity : | |
10-27 12:51:13.709 11980 12022 I Unity : ^onMyTurnBegin******************************************* ID : Player id 3 name Dinesh playerType Opponent isAI False isMyTurn True _didTimeout False avatarID 0 Game.tutorialStep 0 gameObject.name Player2 : => member name: onMyTurnBegin : => source line number: 1686 | |
10-27 12:51:13.709 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:13.709 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:13.709 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:13.709 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:13.709 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:13.709 11980 12022 I Unity : SkipBo.UIPlayer:onMyTurnBegin () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1686) | |
10-27 12:51:13.709 11980 12022 I Unity : SkipBo.Player:InvokeOnTurnBegin () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:826) | |
10-27 12:51:13.709 11980 12022 I Unity : SkipBo.SkipBoG | |
10-27 12:51:13.712 11980 12022 I Unity : | |
10-27 12:51:13.712 11980 12022 I Unity : | |
10-27 12:51:13.712 11980 12022 I Unity : InvokeOnTurnBegin Setting timer useMultiplayerTimer True isMyTurn True playerType Opponent : => member name: InvokeOnTurnBegin : => source line number: 827 | |
10-27 12:51:13.712 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:13.712 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:13.712 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:13.712 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:13.712 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:13.712 11980 12022 I Unity : SkipBo.Player:InvokeOnTurnBegin () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:827) | |
10-27 12:51:13.712 11980 12022 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1006) | |
10-27 12:51:13.712 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scri | |
10-27 12:51:35.016 11980 12022 I Unity : | |
10-27 12:51:35.016 11980 12022 I Unity : | |
10-27 12:51:35.016 11980 12022 I Unity : ****OnEvent **** 8 _punGameState GameStarted IsCustomHeavyData True lastReceivedEvent 8 senderId 4 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:51:35.016 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:35.016 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:35.016 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:35.016 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:35.016 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:35.016 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:51:35.016 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Load | |
10-27 12:51:35.023 11980 12022 I Unity : | |
10-27 12:51:35.023 11980 12022 I Unity : | |
10-27 12:51:35.023 11980 12022 I Unity : UpdateNetworkPlayerType Dinesh playerType Opponent : => member name: UpdateNetworkPlayerType : => source line number: 184 | |
10-27 12:51:35.023 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:35.023 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:35.023 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:35.023 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:35.023 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:35.023 11980 12022 I Unity : SkipBo.Player:UpdateNetworkPlayerType (PlayerType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:184) | |
10-27 12:51:35.023 11980 12022 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1029) | |
10-27 12:51:35.023 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts | |
10-27 12:51:35.025 11980 12022 I Unity : | |
10-27 12:51:35.025 11980 12022 I Unity : | |
10-27 12:51:35.025 11980 12022 I Unity : *****OnSyncPlayer sync 3 with 3 currentPlayer 3 player.GetHashCode -706562496 _player.GetHashCode 1780319744 : => member name: OnSyncPlayer : => source line number: 1030 | |
10-27 12:51:35.025 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:35.025 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:35.025 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:35.025 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:35.025 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:35.025 11980 12022 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1030) | |
10-27 12:51:35.025 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1154) | |
10-27 12:51:35.025 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNM | |
10-27 12:51:35.027 11980 12022 I Unity : | |
10-27 12:51:35.027 11980 12022 I Unity : | |
10-27 12:51:35.027 11980 12022 I Unity : OnSyncPlayerEntity 3 syncDisconnectedPlayer False : => member name: OnSyncPlayerEntity : => source line number: 532 | |
10-27 12:51:35.027 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:35.027 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:35.027 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:35.027 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:35.027 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:35.027 11980 12022 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:532) | |
10-27 12:51:35.027 11980 12022 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:594) | |
10-27 12:51:35.027 11980 12022 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Asse | |
10-27 12:51:35.030 11980 12022 I Unity : | |
10-27 12:51:35.030 11980 12022 I Unity : | |
10-27 12:51:35.030 11980 12022 I Unity : UpdateNetworkPlayerType Dinesh playerType Opponent : => member name: UpdateNetworkPlayerType : => source line number: 184 | |
10-27 12:51:35.030 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:35.030 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:35.030 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:35.030 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:35.030 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:35.030 11980 12022 I Unity : SkipBo.Player:UpdateNetworkPlayerType (PlayerType) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:184) | |
10-27 12:51:35.030 11980 12022 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:534) | |
10-27 12:51:35.030 11980 12022 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scr | |
10-27 12:51:35.033 11980 12022 I Unity : | |
10-27 12:51:35.033 11980 12022 I Unity : | |
10-27 12:51:35.033 11980 12022 I Unity : OnSyncPlayerEntity found player 3 : => member name: OnSyncPlayerEntity : => source line number: 539 | |
10-27 12:51:35.033 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:35.033 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:35.033 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:35.033 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:35.033 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:35.033 11980 12022 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:539) | |
10-27 12:51:35.033 11980 12022 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:594) | |
10-27 12:51:35.033 11980 12022 I Unity : SkipBo.SkipBoGame:OnSyncPlayer (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipB | |
10-27 12:51:35.036 11980 12022 I Unity : | |
10-27 12:51:35.036 11980 12022 I Unity : | |
10-27 12:51:35.036 11980 12022 I Unity : CancelTurnTimer : => member name: CancelTurnTimer : => source line number: 1550 | |
10-27 12:51:35.036 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:35.036 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:35.036 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:35.036 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:35.036 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:35.036 11980 12022 I Unity : SkipBo.Player:CancelTurnTimer () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:1550) | |
10-27 12:51:35.036 11980 12022 I Unity : SkipBo.Player:CancelAsyncTasks () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:1574) | |
10-27 12:51:35.036 11980 12022 I Unity : SkipBo.UIPlayer:PreparePlayer (SkipBo.Player,int,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:162) | |
10-27 12:51:35.036 11980 12022 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D | |
10-27 12:51:35.039 11980 12022 I Unity : | |
10-27 12:51:35.039 11980 12022 I Unity : | |
10-27 12:51:35.039 11980 12022 I Unity : PreparePlayer createProfile False _micMuted False _participant == null? False : => member name: PreparePlayer : => source line number: 167 | |
10-27 12:51:35.039 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:35.039 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:35.039 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:35.039 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:35.039 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:35.039 11980 12022 I Unity : SkipBo.UIPlayer:PreparePlayer (SkipBo.Player,int,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:167) | |
10-27 12:51:35.039 11980 12022 I Unity : SkipBo.UISkipBoGame:OnSyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UISkipBoGame.cs:540) | |
10-27 12:51:35.039 11980 12022 I Unity : SkipBo.SkipBoGameManager:SyncPlayerEntity (SkipBo.Player,bool) (at D:/UnityProjects/SkipBoGit | |
10-27 12:51:35.043 11980 12022 I Unity : | |
10-27 12:51:35.043 11980 12022 I Unity : | |
10-27 12:51:35.043 11980 12022 I Unity : OnOpponentPlayerValidDrop playedCurrentTurn True playerTurnStarted False : => member name: OnOpponentPlayerValidDrop : => source line number: 1158 | |
10-27 12:51:35.043 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:35.043 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:35.043 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:35.043 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:35.043 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:35.043 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1158) | |
10-27 12:51:35.043 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:554) | |
10-27 12:51:35.043 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (E | |
10-27 12:51:35.045 11980 12022 I Unity : | |
10-27 12:51:35.045 11980 12022 I Unity : | |
10-27 12:51:35.045 11980 12022 I Unity : OnOpponentPlayerValidDrop Card_ Rank 10 _isSkipBoCard False _deckID 0 _discardPileIndex 2 _handPileIndex -1 _cardDragSourceType DiscardPile uniqueID 21 hash -677894528 move.player.GetHashCode -706562496 found player Hash -706562496 : => member name: OnOpponentPlayerValidDrop : => source line number: 1159 | |
10-27 12:51:35.045 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:35.045 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:35.045 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:35.045 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:35.045 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:35.045 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1159) | |
10-27 12:51:35.045 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMoveMe | |
10-27 12:51:35.048 11980 12022 I Unity : | |
10-27 12:51:35.048 11980 12022 I Unity : | |
10-27 12:51:35.048 11980 12022 I Unity : OnOpponentValidDrop PUNMoveMessage Player id 3 cardDropCellType DiscardPile dropCellID 2 cardDragSourceType Hand card Card_ Rank 10 _isSkipBoCard False _deckID 0 _discardPileIndex 2 _handPileIndex -1 _cardDragSourceType DiscardPile uniqueID 21 hash -677894528 GetHashCode -706562496 : => member name: OnOpponentValidDrop : => source line number: 789 | |
10-27 12:51:35.048 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:35.048 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:35.048 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:35.048 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:35.048 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:35.048 11980 12022 I Unity : SkipBo.Player:OnOpponentValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:789) | |
10-27 12:51:35.048 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPla | |
10-27 12:51:35.055 11980 12022 I Unity : | |
10-27 12:51:35.055 11980 12022 I Unity : | |
10-27 12:51:35.055 11980 12022 I Unity : SetTurnStarted _id 3 started False : => member name: SetTurnStarted : => source line number: 819 | |
10-27 12:51:35.055 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:35.055 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:35.055 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:35.055 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:35.055 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:35.055 11980 12022 I Unity : SkipBo.Player:SetTurnStarted (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:819) | |
10-27 12:51:35.055 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1161) | |
10-27 12:51:35.055 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameMan | |
10-27 12:51:35.057 11980 12022 I Unity : | |
10-27 12:51:35.057 11980 12022 I Unity : | |
10-27 12:51:35.057 11980 12022 I Unity : SetPlayedCurrentTurn _id 3 played True : => member name: SetPlayedCurrentTurn : => source line number: 813 | |
10-27 12:51:35.057 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:35.057 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:35.057 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:35.057 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:35.057 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:35.057 11980 12022 I Unity : SkipBo.Player:SetPlayedCurrentTurn (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:813) | |
10-27 12:51:35.057 11980 12022 I Unity : SkipBo.SkipBoGame:OnOpponentPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1162) | |
10-27 12:51:35.057 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnPlayerValidDrop (SkipBo.PUNMoveMessage) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGa | |
10-27 12:51:35.198 11980 12022 I Unity : | |
10-27 12:51:35.198 11980 12022 I Unity : | |
10-27 12:51:35.198 11980 12022 I Unity : ****OnEvent **** 9 _punGameState GameStarted IsCustomHeavyData False lastReceivedEvent 9 senderId 4 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:51:35.198 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:35.198 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:35.198 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:35.198 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:35.198 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:35.198 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:51:35.198 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Loa | |
10-27 12:51:35.201 11980 12022 I Unity : | |
10-27 12:51:35.201 11980 12022 I Unity : | |
10-27 12:51:35.201 11980 12022 I Unity : *****OnNetworkPlayerTurnEnd Turn End 3 ***** currentPlayer 3 : => member name: OnNetworkPlayerTurnEnd : => source line number: 1017 | |
10-27 12:51:35.201 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:35.201 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:35.201 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:35.201 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:35.201 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:35.201 11980 12022 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1017) | |
10-27 12:51:35.201 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:568) | |
10-27 12:51:35.201 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityPro | |
10-27 12:51:35.204 11980 12022 I Unity : | |
10-27 12:51:35.204 11980 12022 I Unity : | |
10-27 12:51:35.204 11980 12022 I Unity : SetTurnStarted _id 3 started False : => member name: SetTurnStarted : => source line number: 819 | |
10-27 12:51:35.204 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:35.204 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:35.204 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:35.204 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:35.204 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:35.204 11980 12022 I Unity : SkipBo.Player:SetTurnStarted (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:819) | |
10-27 12:51:35.204 11980 12022 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1019) | |
10-27 12:51:35.204 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:568) | |
10-27 12:51:35.204 11980 12022 I Unity : PhotonManager:Photon. | |
10-27 12:51:35.206 11980 12022 I Unity : | |
10-27 12:51:35.206 11980 12022 I Unity : | |
10-27 12:51:35.206 11980 12022 I Unity : SetPlayedCurrentTurn _id 3 played True : => member name: SetPlayedCurrentTurn : => source line number: 813 | |
10-27 12:51:35.206 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:35.206 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:35.206 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:35.206 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:35.206 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:35.206 11980 12022 I Unity : SkipBo.Player:SetPlayedCurrentTurn (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:813) | |
10-27 12:51:35.206 11980 12022 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1020) | |
10-27 12:51:35.206 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:568) | |
10-27 12:51:35.206 11980 12022 I Unity : Photo | |
10-27 12:51:35.208 11980 12022 I Unity : | |
10-27 12:51:35.208 11980 12022 I Unity : | |
10-27 12:51:35.208 11980 12022 I Unity : ^onMyTurnEnd******************************************* ID : 3 : => member name: onMyTurnEnd : => source line number: 1741 | |
10-27 12:51:35.208 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:35.208 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:35.208 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:35.208 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:35.208 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:35.208 11980 12022 I Unity : SkipBo.UIPlayer:onMyTurnEnd () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1741) | |
10-27 12:51:35.208 11980 12022 I Unity : SkipBo.Player:InvokeOnTurnEnd () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:841) | |
10-27 12:51:35.208 11980 12022 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1021) | |
10-27 12:51:35.208 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnNe | |
10-27 12:51:35.210 11980 12022 I Unity : | |
10-27 12:51:35.210 11980 12022 I Unity : | |
10-27 12:51:35.210 11980 12022 I Unity : TogglePlayerCardsTouch False : => member name: TogglePlayerCardsTouch : => source line number: 1766 | |
10-27 12:51:35.210 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:35.210 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:35.210 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:35.210 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:35.210 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:35.210 11980 12022 I Unity : SkipBo.UIPlayer:TogglePlayerCardsTouch (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1766) | |
10-27 12:51:35.210 11980 12022 I Unity : SkipBo.UIPlayer:onMyTurnEnd () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1745) | |
10-27 12:51:35.210 11980 12022 I Unity : SkipBo.Player:InvokeOnTurnEnd () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:841) | |
10-27 12:51:35.210 11980 12022 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnEnd (int) (at D:/U | |
10-27 12:51:35.213 11980 12022 I Unity : | |
10-27 12:51:35.213 11980 12022 I Unity : | |
10-27 12:51:35.213 11980 12022 I Unity : TogglePlayerCardsTouch False : => member name: TogglePlayerCardsTouch : => source line number: 1766 | |
10-27 12:51:35.213 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:35.213 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:35.213 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:35.213 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:35.213 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:35.213 11980 12022 I Unity : SkipBo.UIPlayer:TogglePlayerCardsTouch (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1766) | |
10-27 12:51:35.213 11980 12022 I Unity : SkipBo.UIPlayer/<ReArrangeHandCards>d__83:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:994) | |
10-27 12:51:35.213 11980 12022 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Co | |
10-27 12:51:35.216 11980 12022 I Unity : | |
10-27 12:51:35.216 11980 12022 I Unity : | |
10-27 12:51:35.216 11980 12022 I Unity : ReArrangeHandCards 0 : => member name: ReArrangeHandCards : => source line number: 997 | |
10-27 12:51:35.216 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:35.216 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:35.216 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:35.216 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:35.216 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:35.216 11980 12022 I Unity : SkipBo.UIPlayer/<ReArrangeHandCards>d__83:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:997) | |
10-27 12:51:35.216 11980 12022 I Unity : UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17) | |
10-27 12:51:35.216 11980 12022 I Unity : UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) (at /Users/bokken/buildslave/unity/build/Runtime/Export/ | |
10-27 12:51:36.567 11980 12022 I Unity : | |
10-27 12:51:36.567 11980 12022 I Unity : | |
10-27 12:51:36.567 11980 12022 I Unity : ****OnEvent **** 5 _punGameState GameStarted IsCustomHeavyData False lastReceivedEvent 5 senderId 1 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:51:36.567 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:36.567 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:36.567 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:36.567 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:36.567 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:36.567 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:51:36.567 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Loa | |
10-27 12:51:36.570 11980 12022 I Unity : | |
10-27 12:51:36.570 11980 12022 I Unity : | |
10-27 12:51:36.570 11980 12022 I Unity : NetworkGameOnSetNextPlayer playerIndex 0 : => member name: NetworkGameOnSetNextPlayer : => source line number: 977 | |
10-27 12:51:36.570 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:36.570 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:36.570 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:36.570 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:36.570 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:36.570 11980 12022 I Unity : SkipBo.SkipBoGame:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:977) | |
10-27 12:51:36.570 11980 12022 I Unity : SkipBo.SkipBoGameManager:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:582) | |
10-27 12:51:36.570 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/Skip | |
10-27 12:51:36.575 11980 12022 I Unity : | |
10-27 12:51:36.575 11980 12022 I Unity : | |
10-27 12:51:36.575 11980 12022 I Unity : NetworkGameOnSetNextPlayer _currentPlayerIndex 0 is AI False : => member name: NetworkGameOnSetNextPlayer : => source line number: 983 | |
10-27 12:51:36.575 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:36.575 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:36.575 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:36.575 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:36.575 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:36.575 11980 12022 I Unity : SkipBo.SkipBoGame:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:983) | |
10-27 12:51:36.575 11980 12022 I Unity : SkipBo.SkipBoGameManager:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:582) | |
10-27 12:51:36.575 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D | |
10-27 12:51:36.577 11980 12022 I Unity : | |
10-27 12:51:36.577 11980 12022 I Unity : | |
10-27 12:51:36.577 11980 12022 I Unity : SetTurn____________________0 : => member name: SetTurn : => source line number: 590 | |
10-27 12:51:36.577 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:36.577 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:36.577 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:36.577 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:36.577 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:36.577 11980 12022 I Unity : SkipBo.Player:SetTurn () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:590) | |
10-27 12:51:36.577 11980 12022 I Unity : SkipBo.SkipBoGame:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:990) | |
10-27 12:51:36.577 11980 12022 I Unity : SkipBo.SkipBoGameManager:NetworkGameOnSetNextPlayer (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:582) | |
10-27 12:51:36.577 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEvent | |
10-27 12:51:36.580 11980 12022 I Unity : | |
10-27 12:51:36.580 11980 12022 I Unity : | |
10-27 12:51:36.580 11980 12022 I Unity : SetTurn turn 0 is AI ? False handCount 2 cardToGive 3 start turn delay 0.9 isMyTurn True playerTpe Opponent _playerTurnStarted False : => member name: SetTurn : => source line number: 617 | |
10-27 12:51:36.580 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:36.580 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:36.580 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:36.580 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:36.580 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:36.580 11980 12022 I Unity : SkipBo.Player/<SetTurn>d__110:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:617) | |
10-27 12:51:36.580 11980 12022 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.Player/<SetTurn>d__110> (SkipBo.Player/<SetTurn>d__110&) | |
10-27 12:51:36.580 11980 12022 I Unity : SkipBo.Player:SetTurn (System.Threading.CancellationToken) | |
10-27 12:51:36.580 11980 12022 I Unity : SkipBo.Player:SetTurn () | |
10-27 12:51:36.583 11980 12022 I Unity : | |
10-27 12:51:36.583 11980 12022 I Unity : | |
10-27 12:51:36.583 11980 12022 I Unity : SetTurn in online mode _id 0 isAI False playerType Opponent isMasterClient False : => member name: SetTurn : => source line number: 625 | |
10-27 12:51:36.583 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:36.583 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:36.583 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:36.583 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:36.583 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:36.583 11980 12022 I Unity : SkipBo.Player/<SetTurn>d__110:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:625) | |
10-27 12:51:36.583 11980 12022 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.Player/<SetTurn>d__110> (SkipBo.Player/<SetTurn>d__110&) | |
10-27 12:51:36.583 11980 12022 I Unity : SkipBo.Player:SetTurn (System.Threading.CancellationToken) | |
10-27 12:51:36.583 11980 12022 I Unity : SkipBo.Player:SetTurn () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Sc | |
10-27 12:51:36.585 11980 12022 I Unity : | |
10-27 12:51:36.585 11980 12022 I Unity : | |
10-27 12:51:36.585 11980 12022 I Unity : SetTurn _playerTurnStarted False _id 0 : => member name: SetTurn : => source line number: 646 | |
10-27 12:51:36.585 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:36.585 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:36.585 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:36.585 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:36.585 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:36.585 11980 12022 I Unity : SkipBo.Player/<SetTurn>d__110:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:646) | |
10-27 12:51:36.585 11980 12022 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.Player/<SetTurn>d__110> (SkipBo.Player/<SetTurn>d__110&) | |
10-27 12:51:36.585 11980 12022 I Unity : SkipBo.Player:SetTurn (System.Threading.CancellationToken) | |
10-27 12:51:36.585 11980 12022 I Unity : SkipBo.Player:SetTurn () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:594) | |
10-27 12:51:36.585 11980 12022 I Unity : SkipBo.Ski | |
10-27 12:51:36.588 11980 12022 I Unity : | |
10-27 12:51:36.588 11980 12022 I Unity : | |
10-27 12:51:36.588 11980 12022 I Unity : BackupOnlineGame : => member name: BackupOnlineGame : => source line number: 472 | |
10-27 12:51:36.588 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:36.588 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:36.588 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:36.588 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:36.588 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:36.588 11980 12022 I Unity : SkipBo.SkipBoGameManager:BackupOnlineGame () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:472) | |
10-27 12:51:36.588 11980 12022 I Unity : SkipBo.Player/<SetTurn>d__110:MoveNext () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:689) | |
10-27 12:51:36.588 11980 12022 I Unity : System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<SkipBo.Player/<SetTurn>d__110> (SkipBo.Player/<SetTurn>d__110&) | |
10-27 12:51:36.588 11980 12022 I Unity : SkipBo.Player:SetTurn (System.Threading.Cancellatio | |
10-27 12:51:36.834 11980 12022 I Unity : | |
10-27 12:51:36.834 11980 12022 I Unity : | |
10-27 12:51:36.834 11980 12022 I Unity : ****OnEvent **** 11 _punGameState GameStarted IsCustomHeavyData False lastReceivedEvent 11 senderId 1 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:51:36.834 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:36.834 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:36.834 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:36.834 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:36.834 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:36.834 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:51:36.834 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/L | |
10-27 12:51:36.836 11980 12022 I Unity : | |
10-27 12:51:36.836 11980 12022 I Unity : | |
10-27 12:51:36.836 11980 12022 I Unity : OnAddCardsToHand 0 : => member name: OnAddCardsToHand : => source line number: 1127 | |
10-27 12:51:36.836 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:36.836 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:36.836 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:36.836 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:36.836 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:36.836 11980 12022 I Unity : SkipBo.SkipBoGame:OnAddCardsToHand (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1127) | |
10-27 12:51:36.836 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnCardsAddedToHand (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:588) | |
10-27 12:51:36.836 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/Photon | |
10-27 12:51:36.844 11980 12022 I Unity : | |
10-27 12:51:36.844 11980 12022 I Unity : | |
10-27 12:51:36.844 11980 12022 I Unity : ****OnEvent **** 7 _punGameState GameStarted IsCustomHeavyData False lastReceivedEvent 7 senderId 1 contentType System.Byte[] : => member name: OnEvent : => source line number: 1751 | |
10-27 12:51:36.844 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:36.844 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:36.844 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:36.844 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:36.844 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:36.844 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1751) | |
10-27 12:51:36.844 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/Loa | |
10-27 12:51:36.846 11980 12022 I Unity : | |
10-27 12:51:36.846 11980 12022 I Unity : | |
10-27 12:51:36.846 11980 12022 I Unity : ON_MY_TURN_BEGIN 0 : => member name: OnEvent : => source line number: 1893 | |
10-27 12:51:36.846 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:36.846 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:36.846 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:36.846 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:36.846 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:36.846 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Managers/PhotonManager.cs:1893) | |
10-27 12:51:36.846 11980 12022 I Unity : Photon.Realtime.LoadBalancingClient:OnEvent (ExitGames.Client.Photon.EventData) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Photon/PhotonRealtime/Code/LoadBalancingClient.cs:3018) | |
10-27 12:51:36.846 11980 12022 I Unity : ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback (ExitGames.Client. | |
10-27 12:51:36.849 11980 12022 I Unity : | |
10-27 12:51:36.849 11980 12022 I Unity : | |
10-27 12:51:36.849 11980 12022 I Unity : SetPlayedCurrentTurn _id 1 played False : => member name: SetPlayedCurrentTurn : => source line number: 813 | |
10-27 12:51:36.849 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:36.849 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:36.849 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:36.849 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:36.849 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:36.849 11980 12022 I Unity : SkipBo.Player:SetPlayedCurrentTurn (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:813) | |
10-27 12:51:36.849 11980 12022 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:998) | |
10-27 12:51:36.849 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:556) | |
10-27 12:51:36.849 11980 12022 I Unity : P | |
10-27 12:51:36.851 11980 12022 I Unity : | |
10-27 12:51:36.851 11980 12022 I Unity : | |
10-27 12:51:36.851 11980 12022 I Unity : SetPlayedCurrentTurn _id 2 played False : => member name: SetPlayedCurrentTurn : => source line number: 813 | |
10-27 12:51:36.851 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:36.851 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:36.851 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:36.851 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:36.851 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:36.851 11980 12022 I Unity : SkipBo.Player:SetPlayedCurrentTurn (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:813) | |
10-27 12:51:36.851 11980 12022 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:998) | |
10-27 12:51:36.851 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:556) | |
10-27 12:51:36.851 11980 12022 I Unity : P | |
10-27 12:51:36.853 11980 12022 I Unity : | |
10-27 12:51:36.853 11980 12022 I Unity : | |
10-27 12:51:36.853 11980 12022 I Unity : SetPlayedCurrentTurn _id 3 played False : => member name: SetPlayedCurrentTurn : => source line number: 813 | |
10-27 12:51:36.853 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:36.853 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:36.853 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:36.853 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:36.853 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:36.853 11980 12022 I Unity : SkipBo.Player:SetPlayedCurrentTurn (bool) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:813) | |
10-27 12:51:36.853 11980 12022 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:998) | |
10-27 12:51:36.853 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:556) | |
10-27 12:51:36.853 11980 12022 I Unity : P | |
10-27 12:51:36.855 11980 12022 I Unity : | |
10-27 12:51:36.855 11980 12022 I Unity : | |
10-27 12:51:36.855 11980 12022 I Unity : *****OnNetworkPlayerTurnBegin() Turn Begin 0***** currentPlayer 0 : => member name: OnNetworkPlayerTurnBegin : => source line number: 1004 | |
10-27 12:51:36.855 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:36.855 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:36.855 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:36.855 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:36.855 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:36.855 11980 12022 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1004) | |
10-27 12:51:36.855 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGameManager.cs:556) | |
10-27 12:51:36.855 11980 12022 I Unity : PhotonManager:Photon.Realtime.IOnEventCallback.OnEvent (ExitGames.Client.Photon.EventData) (at | |
10-27 12:51:36.857 11980 12022 I Unity : | |
10-27 12:51:36.857 11980 12022 I Unity : | |
10-27 12:51:36.857 11980 12022 I Unity : ^onMyTurnBegin******************************************* ID : Player id 0 name Swathi playerType Opponent isAI False isMyTurn True _didTimeout False avatarID 0 Game.tutorialStep 0 gameObject.name Player3 : => member name: onMyTurnBegin : => source line number: 1686 | |
10-27 12:51:36.857 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:36.857 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:36.857 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:36.857 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:36.857 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:36.857 11980 12022 I Unity : SkipBo.UIPlayer:onMyTurnBegin () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/UIPlayer.cs:1686) | |
10-27 12:51:36.857 11980 12022 I Unity : SkipBo.Player:InvokeOnTurnBegin () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:826) | |
10-27 12:51:36.857 11980 12022 I Unity : SkipBo.SkipBoG | |
10-27 12:51:36.860 11980 12022 I Unity : | |
10-27 12:51:36.860 11980 12022 I Unity : | |
10-27 12:51:36.860 11980 12022 I Unity : InvokeOnTurnBegin Setting timer useMultiplayerTimer True isMyTurn True playerType Opponent : => member name: InvokeOnTurnBegin : => source line number: 827 | |
10-27 12:51:36.860 11980 12022 I Unity : UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) | |
10-27 12:51:36.860 11980 12022 I Unity : UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) | |
10-27 12:51:36.860 11980 12022 I Unity : UnityEngine.Logger:Log (UnityEngine.LogType,object) | |
10-27 12:51:36.860 11980 12022 I Unity : UnityEngine.Debug:Log (object) | |
10-27 12:51:36.860 11980 12022 I Unity : Game:Log (string,UnityEngine.LogType,System.Nullable`1<UnityEngine.Color>,UnityEngine.GameObject,string,int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/Game/Game.cs:515) | |
10-27 12:51:36.860 11980 12022 I Unity : SkipBo.Player:InvokeOnTurnBegin () (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/Player.cs:827) | |
10-27 12:51:36.860 11980 12022 I Unity : SkipBo.SkipBoGame:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scripts/SkipBoGame/SkipBoGame.cs:1006) | |
10-27 12:51:36.860 11980 12022 I Unity : SkipBo.SkipBoGameManager:OnNetworkPlayerTurnBegin (int) (at D:/UnityProjects/SkipBoGit/SkipBoMerge/Assets/Scri | |
C:\Users\Kavya> |
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