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@kavyak28
Created December 24, 2021 12:29
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valid highlight in discard pile is not getting displayed
C:\Users\Kavya>adb logcat -s Unity
--------- beginning of system
--------- beginning of main
12-24 16:51:29.884 23780 23810 I Unity : TogglePauseScreen True state GameplayScreen : => member name: TogglePauseScreen : => source line number: 154
12-24 16:51:31.298 23780 23810 I Unity : Showing Dialog : => member name: Show : => source line number: 96
12-24 16:51:33.977 23780 23810 I Unity : ContinueToMainMenu False : => member name: ContinueToMainMenu : => source line number: 217
12-24 16:51:34.055 23780 23862 W Unity : The referenced script (AppTrackingTransparencyController) on this Behaviour is missing!
12-24 16:51:34.616 23780 23862 W Unity : The referenced script on this Behaviour (Game Object '_AppTrackingTransparencyController') is missing!
12-24 16:51:35.613 23780 23810 I Unity : GameConfig Test dataSample: 1 : => member name: ContinueToMainMenu : => source line number: 548
12-24 16:51:35.614 23780 23810 I Unity : guest avatar id 3 : => member name: GetLocalPlayerProfileImage : => source line number: 1101
12-24 16:51:35.617 23780 23810 I Unity : xp 47600 xpNextLevel 48800 curLevel : 60 normalizedXP : 0.2258064 : => member name: GetPlayerLevel : => source line number: 252
12-24 16:51:35.617 23780 23810 I Unity : OnPlayerXPModified curLevel 60 normalizedXP 0.2258064 didLevelup False : => member name: OnPlayerXPModified : => source line number: 369
12-24 16:51:36.059 23780 23810 I Unity : ios more games url : => member name: GetIosMoreGamesURL : => source line number: 726
12-24 16:51:36.438 23780 23810 I Unity : CheckRewards lastRewardTime 24-12-2021 12:08:51 lastReward 2 : => member name: CheckRewards : => source line number: 87
12-24 16:51:36.438 23780 23810 I Unity : No claim for you. Try tomorrow lastRewardTime: 24-12-2021 12:08:51 lastReward 2 : => member name: CheckRewards : => source line number: 103
12-24 16:51:36.438 23780 23810 I Unity : CheckRewards lastRewardTime 24-12-2021 12:08:51 lastReward 2 : => member name: CheckRewards : => source line number: 87
12-24 16:51:36.438 23780 23810 I Unity : No claim for you. Try tomorrow lastRewardTime: 24-12-2021 12:08:51 lastReward 2 : => member name: CheckRewards : => source line number: 103
12-24 16:51:36.439 23780 23810 I Unity : Ready to claim False : => member name: UpdateUI : => source line number: 224
12-24 16:51:36.972 23780 23810 I Unity : interstitialAdReady False showedInterstitialAdOnlaunch True showInterstitialOnLaunch True launchCount 3 interstitialLaunchFrequncy 1 : => member name: ContinueToMainMenu : => source line number: 645
12-24 16:51:37.357 23780 23810 I Unity : showedTitleNewsOnlaunch True : => member name: ContinueToMainMenu : => source line number: 596
12-24 16:51:39.345 23780 23810 I Unity : Rate......!!!!!3 PlayerPreference.didRate False rem 3 didShowRateUsDialog False
12-24 16:52:11.019 23780 23810 I Unity : Load Level.............. : => member name: LoadGameScene : => source line number: 1198
12-24 16:52:12.169 23780 23810 E Unity : NullReferenceException: Object reference not set to an instance of an object
12-24 16:52:12.169 23780 23810 E Unity : at TutorialCard.Init () [0x000f1] in <ab111dae5aae4f08aaaaa81ecd5682dd>:0
12-24 16:52:12.169 23780 23810 E Unity : at TutorialCard.Awake () [0x00000] in <ab111dae5aae4f08aaaaa81ecd5682dd>:0
12-24 16:52:12.169 23780 23810 E Unity :
12-24 16:52:12.225 23780 23810 I Unity : gameManager Init
12-24 16:52:13.595 23780 23810 I Unity : Test Submit Stat for leaderboard is enabled. Follow the comment and disable it : => member name: InitApp : => source line number: 99
12-24 16:52:13.596 23780 23810 I Unity : SubmitStats : 211 : => member name: SubmitStatistic : => source line number: 895
12-24 16:52:13.600 23780 23810 I Unity : SubmitStats : 535 : => member name: SubmitStatistic : => source line number: 895
12-24 16:52:14.915 23780 23810 I Unity : WeeklyLeaderboard SubmitStats Success : => member name: SubmitStatistic : => source line number: 906
12-24 16:52:14.953 23780 23810 I Unity : HighScoreLeaderboard SubmitStats Success : => member name: SubmitStatistic : => source line number: 906
12-24 16:52:15.534 23780 23810 I Unity : Games Played count modified : 477 : => member name: gamesPlayed : => source line number: 118
12-24 16:52:15.536 23780 23810 I Unity : Player XP Modified : 47700 : => member name: playerXP : => source line number: 97
12-24 16:52:15.537 23780 23810 I Unity : xp 47700 xpNextLevel 48800 curLevel : 60 normalizedXP : 0.2903226 : => member name: GetPlayerLevel : => source line number: 252
12-24 16:52:15.538 23780 23810 I Unity : OnPlayerXPModified curLevel 60 normalizedXP 0.2903226 didLevelup False : => member name: OnPlayerXPModified : => source line number: 77
12-24 16:52:24.586 23780 23810 E Unity : Total players: 2
12-24 16:52:24.586 23780 23810 E Unity : Screen width: 895.5812
12-24 16:52:24.586 23780 23810 E Unity : Width: 895.5812 CARD_SCROLL_OFFSET: 68.89086 /2: 447.7906 width / 6: 149.2635
12-24 16:52:24.586 23780 23810 I Unity : Offline Mode
12-24 16:52:24.586 23780 23810 I Unity : Create Deck
12-24 16:52:24.586 23780 23810 I Unity : createPlayers: 2
12-24 16:52:24.587 23780 23810 E Unity : Player Name: YOU
12-24 16:52:24.587 23780 23810 I Unity : mFakePlayers Name: Lily
12-24 16:52:24.587 23780 23810 I Unity : Player name: LILY Player ID: 2
12-24 16:52:24.588 23780 23810 I Unity : setPlayerPanelForTwo
12-24 16:52:24.876 23780 23810 E Unity : dealCardsEx
12-24 16:52:24.876 23780 23810 I Unity : mTotal : 2 totalCards: 26 NUM: 7 noOfCards: 13
12-24 16:52:26.486 23780 23810 I Unity : getDiscardStartOffset
12-24 16:52:26.486 23780 23810 E Unity : DISCARD_CARD_DISTANCE: 30 x: -266.7906 discardCardPosition X: -236.7906
12-24 16:52:27.496 23780 23810 I Unity : updatePlayerCardsDisplayTest
12-24 16:52:27.496 23780 23810 I Unity : updatePlayerCardsDisplayTest
12-24 16:52:27.588 23780 23810 I Unity : GaMgr:: onSort 13, unsortCards Count: 13
12-24 16:52:46.602 23780 23810 I Unity : Card Selected: S3 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Trueplayer.mIsCardTaken: False Tapable: True cardsInDeck 26
12-24 16:52:46.602 23780 23810 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 16:52:46.602 23780 23810 I Unity : deckCard : S3
12-24 16:52:46.606 23780 23810 I Unity : updatePlayerCardsDisplayTest
12-24 16:53:32.734 23780 23810 I Unity : Card Selected: H10 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Trueplayer.mIsCardTaken: True Tapable: True cardsInDeck 25
12-24 16:53:32.734 23780 23810 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 16:53:35.204 23780 23810 I Unity : Card Selected: S1 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 25
12-24 16:53:35.204 23780 23810 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 16:53:35.204 23780 23810 I Unity : mIsPlayerCard
12-24 16:53:35.204 23780 23810 I Unity : Selected
12-24 16:53:35.204 23780 23810 I Unity : checkForPossibleMelds
12-24 16:53:36.075 23780 23810 I Unity : discardPlayerCard: 1
12-24 16:53:36.075 23780 23810 I Unity : localPlayer.mCards.Count: 14
12-24 16:53:36.075 23780 23810 E Unity : onCardDeselected- discardPlayerCard
12-24 16:53:36.075 23780 23810 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 16:53:36.075 23780 23810 I Unity : Discard Card: card: S1
12-24 16:53:36.076 23780 23810 I Unity : addToDiscardCardsList discardedCards.Count: 1
12-24 16:53:36.076 23780 23810 I Unity : addToDiscardCardsList card.discardCardIndex : 1
12-24 16:53:36.076 23780 23810 E Unity : Calling MoveCard
12-24 16:53:36.076 23780 23810 E Unity : discardPlayerCard: calling changeTurn
12-24 16:53:36.076 23780 23810 I Unity : ChangeTurn : 1
12-24 16:53:36.982 23780 23810 I Unity : ChangeTurn
12-24 16:53:36.983 23780 23810 I Unity : localPlayer mID: 1
12-24 16:53:36.983 23780 23810 I Unity : In change turn line 2817 mTotalPlayers: 2
12-24 16:53:36.983 23780 23810 E Unity : NextPlayer: 2
12-24 16:53:36.983 23780 23810 I Unity : playAiTurn now: 2
12-24 16:53:36.983 23780 23810 I Unity : disableAllMelds
12-24 16:53:36.983 23780 23810 I Unity : playAITurn: calling getUsefulCardsFromDiscard and MELDLIST count is 0
12-24 16:53:36.983 23780 23810 E Unity : getUsefulCardsFromDiscard
12-24 16:53:36.983 23780 23810 I Unity : getHighlightCardsFromPossibleMelds
12-24 16:53:36.983 23780 23810 I Unity : getHighlightCardsFromPossibleMelds: no subMittedMelds
12-24 16:53:36.984 23780 23810 I Unity : getSequences: S1 C2 H2 C5 S5 C6 S6 H7 C8 C9 S11 H11 D12 H12 H13
12-24 16:53:36.984 23780 23810 I Unity : Rummy: H13 H12 H11
12-24 16:53:36.984 23780 23810 I Unity : sequences: H13 H12 H11
12-24 16:53:36.984 23780 23810 I Unity : getAllSequences:: meld: H13 H12 H11
12-24 16:53:36.986 23780 23810 I Unity : getSequences: H11 H12 H13
12-24 16:53:36.986 23780 23810 I Unity : Rummy: H13 H12 H11
12-24 16:53:36.986 23780 23810 I Unity : sequences: H13 H12 H11
12-24 16:53:36.986 23780 23810 I Unity : getAllSequences:: meld: H13 H12 H11
12-24 16:53:36.986 23780 23810 I Unity : getSequences: S5 S6
12-24 16:53:36.987 23780 23810 I Unity : getSequences: C5 C6 C8 C9
12-24 16:53:36.987 23780 23810 I Unity : getSequences: H2 C2
12-24 16:53:36.987 23780 23810 E Unity : I am In getProperMelds: H13 H12 H11
12-24 16:53:36.987 23780 23810 E Unity : getProperMelds Meld: H13 H12 H11
12-24 16:53:36.987 23780 23810 I Unity : mdList m.getCardCount(): 3 jokerCount: 0
12-24 16:53:36.987 23780 23810 E Unity : getUsefulDiscardCards - Meld: H13 H12 H11
12-24 16:53:36.987 23780 23810 E Unity : getUsefulDiscardCards CARDS: H13
12-24 16:53:36.987 23780 23810 I Unity : usefulCardsFromMelds: H13
12-24 16:53:36.987 23780 23810 I Unity : highightCards: highlightCards: H13
12-24 16:53:36.987 23780 23810 I Unity : highightCards: discardedCards: H13 S1
12-24 16:53:36.988 23780 23810 I Unity : Possible melds: H13 H12 H11
12-24 16:53:36.988 23780 23810 I Unity : processUsefulCards : discardedCards.Count:: 2
12-24 16:53:36.988 23780 23810 I Unity : possbleMeld[j]: H13 H12 H11
12-24 16:53:36.988 23780 23810 I Unity : MeldCards: H13 H12 H11
12-24 16:53:36.988 23780 23810 I Unity : c: H13, ismleded: False, c: mIsDiscardCard: True
12-24 16:53:36.988 23780 23810 I Unity : c: H12, ismleded: False, c: mIsDiscardCard: False
12-24 16:53:36.988 23780 23810 I Unity : c: H11, ismleded: False, c: mIsDiscardCard: False
12-24 16:53:36.988 23780 23810 I Unity : possbleMeld[j]: H13 H12 H11
12-24 16:53:36.988 23780 23810 I Unity : MeldCards: H13 H12 H11
12-24 16:53:36.988 23780 23810 I Unity : c: H13, ismleded: False, c: mIsDiscardCard: True
12-24 16:53:36.988 23780 23810 I Unity : c: H12, ismleded: False, c: mIsDiscardCard: False
12-24 16:53:36.988 23780 23810 I Unity : c: H11, ismleded: False, c: mIsDiscardCard: False
12-24 16:53:36.988 23780 23810 I Unity : usefulDiscardCards at this point: H13
12-24 16:53:36.988 23780 23810 I Unity : MeldList count: 0
12-24 16:53:36.988 23780 23810 I Unity : enableHighlightOfCards
12-24 16:53:37.894 23780 23810 I Unity : possible Meld: H13 H12 H11
12-24 16:53:37.895 23780 23810 I Unity : isMeldScoring: True
12-24 16:53:37.896 23780 23810 I Unity : updatePlayerCardsDisplayTest
12-24 16:53:37.899 23780 23810 I Unity : updatePlayerCardsDisplayTest
12-24 16:53:37.899 23780 23810 E Unity : Delay Possible Melds
12-24 16:53:37.900 23780 23810 I Unity : calling checkresult from delayCardAdditionToMeld
12-24 16:53:37.917 23780 23810 I Unity : removeCardsFromDiscardCards: H13 S1
12-24 16:53:37.917 23780 23810 E Unity : checkResult exiting
12-24 16:53:38.808 23780 23810 I Unity : assignValueForJokerCard: PossibleMeld: H13 H12 H11
12-24 16:53:38.808 23780 23810 I Unity : getSequences: H11 H12 H13
12-24 16:53:38.809 23780 23810 I Unity : Rummy: H13 H12 H11
12-24 16:53:38.809 23780 23810 I Unity : sequences: H13 H12 H11
12-24 16:53:38.809 23780 23810 I Unity : getAllSequences:: meld: H13 H12 H11
12-24 16:53:38.820 23780 23810 E Unity : Possible melds in Player Cards: H13 (Card)
12-24 16:53:38.821 23780 23810 E Unity : Possible melds in Player Cards: H12 (Card)
12-24 16:53:38.821 23780 23810 E Unity : Possible melds in Player Cards: H11 (Card)
12-24 16:53:38.821 23780 23810 I Unity : Time: 0CardsCount: 3 possible Meld Cards count: 3 Meld: H13 H12 H11
12-24 16:53:38.821 23780 23810 I Unity : Create Meld for player
12-24 16:53:38.823 23780 23810 E Unity : Player ID of Card: 2
12-24 16:53:38.824 23780 23810 I Unity : updatePlayerCardsDisplayTest
12-24 16:53:38.825 23780 23810 E Unity : Player ID of Card: 2
12-24 16:53:38.827 23780 23810 I Unity : updatePlayerCardsDisplayTest
12-24 16:53:38.828 23780 23810 E Unity : Player ID of Card: 2
12-24 16:53:38.829 23780 23810 I Unity : updatePlayerCardsDisplayTest
12-24 16:53:38.830 23780 23810 I Unity : UpdateMeldPoints: 2
12-24 16:53:38.830 23780 23810 I Unity : updateMeldPoints: Total Score of Player: 2 is : 30
12-24 16:53:39.732 23780 23810 I Unity : compriseCardDistanceOfMeldForOtherPlayers: H11 H12 H13
12-24 16:53:42.041 23780 23810 I Unity : showOrDiscardAI discardAI: 2
12-24 16:53:42.041 23780 23810 I Unity : discardAI routine in RummyGameMgr
12-24 16:53:42.349 23780 23810 I Unity : Calling checkResult from discardAI
12-24 16:53:42.349 23780 23810 I Unity : AI getAiDiscardCard
12-24 16:53:42.349 23780 23810 E Unity : getDiscardCard
12-24 16:53:42.350 23780 23810 I Unity : getSequences: S1 C2 H2 C5 S5 C6 S6 H7 C8 C9 S11 D12
12-24 16:53:42.353 23780 23810 I Unity : getDiscardCard: D12, 0
12-24 16:53:42.353 23780 23810 I Unity : Discard Card: D12 (Card) isJoker: False
12-24 16:53:42.353 23780 23810 I Unity : RummyGameMgr class discardAiCard
12-24 16:53:42.353 23780 23810 I Unity : discardAiCard: 2, card: D12
12-24 16:53:42.353 23780 23810 I Unity : updatePlayerCardsDisplayTest
12-24 16:53:42.354 23780 23810 I Unity : Discard Card: card: D12
12-24 16:53:42.356 23780 23810 I Unity : getDiscardStartOffset
12-24 16:53:42.356 23780 23810 I Unity : addToDiscardCardsList discardedCards.Count: 0
12-24 16:53:42.356 23780 23810 I Unity : addToDiscardCardsList card.discardCardIndex : 2
12-24 16:53:42.356 23780 23810 E Unity : Calling MoveCard
12-24 16:53:42.356 23780 23810 I Unity : discardAiCard: 2, card: D12
12-24 16:53:42.356 23780 23810 I Unity : discardAiCard: calling changeTurn: 2
12-24 16:53:42.356 23780 23810 I Unity : ChangeTurn : 2
12-24 16:53:43.258 23780 23810 I Unity : ChangeTurn
12-24 16:53:43.258 23780 23810 I Unity : localPlayer mID: 1
12-24 16:53:43.258 23780 23810 I Unity : In change turn line 2817 mTotalPlayers: 2
12-24 16:53:43.258 23780 23810 I Unity : ID != localPlayer.mID : 2 , localPlayer.mID: 1, so waiting
12-24 16:53:43.258 23780 23810 E Unity : NextPlayer: 1
12-24 16:53:43.258 23780 23810 I Unity : showUsefulCardsOnDiscardPile
12-24 16:53:43.258 23780 23810 I Unity : discardedCards.Count > 0
12-24 16:53:43.258 23780 23810 I Unity : Calling method fetchAllUsefulDiscards: 1
12-24 16:53:43.258 23780 23810 I Unity : fetchAllUsefulDiscards :
12-24 16:53:43.259 23780 23810 I Unity : fetchAllUsefulDiscards discardedCards: D12
12-24 16:53:43.259 23780 23810 I Unity : fetchAllUsefulDiscards without any other cards:
12-24 16:53:43.259 23780 23810 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 16:53:43.259 23780 23810 I Unity : cardsList now: C4 C10 C1 D3 D7 D8 D9 D10 S9 S10 H3 H6 S3 D12 , meldName: NoMeld, meld state: NONE
12-24 16:53:43.259 23780 23810 I Unity : pickUsefulDiscardsFromSequences:
12-24 16:53:43.259 23780 23810 E Unity : getAllMySequences : C4 C10 C1 D3 D7 D8 D9 D10 S9 S10 H3 H6 S3 D12
12-24 16:53:43.260 23780 23810 I Unity : m from pure seqs: D10 D9 D8 D7
12-24 16:53:43.261 23780 23810 I Unity : getSequences: C1 D3 H3 S3 C4 H6 D7 D8 D9 S9 C10 D10 S10 D12
12-24 16:53:43.261 23780 23810 I Unity : m from seqMelds: D10 D9 D8 D7
12-24 16:53:43.261 23780 23810 I Unity : optimizeSequenceMelds
12-24 16:53:43.261 23780 23810 I Unity : UnionMeld Sequence: D10 D9 D8 D7
12-24 16:53:43.262 23780 23810 I Unity : UnionMeld Sequence: D10 D9 D8 D7
12-24 16:53:43.263 23780 23810 I Unity : getAllMySequences returned with seqs: 1
12-24 16:53:43.263 23780 23810 I Unity : seq from getAllMySequences:
12-24 16:53:43.263 23780 23810 I Unity : pickUsefulDiscardsFromSequences in the LOOP: D10 D9 D8 D7
12-24 16:53:43.263 23780 23810 I Unity : 1st fetchUsefulDiscardsInSequences: seq: D10 D9 D8 D7
12-24 16:53:43.264 23780 23810 I Unity : fetchUsefulDiscardsInSequences: seq: D10 D9 D8 D7
12-24 16:53:43.264 23780 23810 I Unity : pickusefulDiscardsFromSets:
12-24 16:53:43.264 23780 23810 I Unity : calling getallmysets: C4 C10 C1 D3 D7 D8 D9 D10 S9 S10 H3 H6 S3 D12
12-24 16:53:43.264 23780 23810 E Unity : getAllMySets :
12-24 16:53:43.264 23780 23810 E Unity : getAllMySets : C4 C10 C1 D3 D7 D8 D9 D10 S9 S10 H3 H6 S3 D12
12-24 16:53:43.266 23780 23810 I Unity : sets: 2
12-24 16:53:43.266 23780 23810 I Unity : set: S10 D10 C10
12-24 16:53:43.267 23780 23810 I Unity : set: H3 S3 D3
12-24 16:53:43.267 23780 23810 I Unity : Calling fetchUsefulDiscardsInSets
12-24 16:53:43.267 23780 23810 I Unity : fetchAllUsefulDiscards meld Count: 1
12-24 16:53:43.267 23780 23810 I Unity : meld : H11 H12 H13 : SEQUENCE
12-24 16:53:43.267 23780 23810 I Unity : meld: H13 H12 H11 , meldState: ms: SEQUENCE
12-24 16:53:43.267 23780 23810 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: H13 H12 H11
12-24 16:53:43.268 23780 23810 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 16:53:43.268 23780 23810 I Unity : cardsList now: C4 C10 C1 D3 D7 D8 D9 D10 S9 S10 H3 H6 S3 D12 H11 H12 H13 , meldName: H11 H12 H13 , meld state: SEQUENCE
12-24 16:53:43.268 23780 23810 I Unity : pickUsefulDiscardsFromSequences:
12-24 16:53:43.269 23780 23810 E Unity : getAllMySequences : C4 C10 C1 D3 D7 D8 D9 D10 S9 S10 H3 H6 S3 D12 H11 H12 H13
12-24 16:53:43.269 23780 23810 I Unity : m from pure seqs: H13 H12 H11
12-24 16:53:43.270 23780 23810 I Unity : m from pure seqs: D10 D9 D8 D7
12-24 16:53:43.270 23780 23810 I Unity : getSequences: C1 S3 D3 H3 C4 H6 D7 D8 S9 D9 S10 D10 C10 H11 D12 H12 H13
12-24 16:53:43.271 23780 23810 I Unity : m from seqMelds: D10 D9 D8 D7
12-24 16:53:43.271 23780 23810 I Unity : m from seqMelds: H13 H12 H11
12-24 16:53:43.271 23780 23810 I Unity : optimizeSequenceMelds
12-24 16:53:43.271 23780 23810 I Unity : UnionMeld Sequence: H13 H12 H11
12-24 16:53:43.271 23780 23810 I Unity : UnionMeld Sequence: D10 D9 D8 D7
12-24 16:53:43.271 23780 23810 I Unity : UnionMeld Sequence: D10 D9 D8 D7
12-24 16:53:43.271 23780 23810 I Unity : UnionMeld Sequence: H13 H12 H11
12-24 16:53:43.273 23780 23810 I Unity : getAllMySequences returned with seqs: 2
12-24 16:53:43.273 23780 23810 I Unity : seq from getAllMySequences:
12-24 16:53:43.274 23780 23810 I Unity : pickUsefulDiscardsFromSequences in the LOOP: H13 H12 H11
12-24 16:53:43.274 23780 23810 I Unity : 1st fetchUsefulDiscardsInSequences: seq: H13 H12 H11
12-24 16:53:43.274 23780 23810 I Unity : 1st fetchUsefulDiscardsInSequences: seq: D10 D9 D8 D7
12-24 16:53:43.274 23780 23810 I Unity : fetchUsefulDiscardsInSequences: seq: H13 H12 H11
12-24 16:53:43.274 23780 23810 I Unity : fetchUsefulDiscardsInSequences: seq: D10 D9 D8 D7
12-24 16:53:43.275 23780 23810 I Unity : pickUsefulDiscardsFromSequences in the LOOP: D10 D9 D8 D7
12-24 16:53:43.275 23780 23810 I Unity : 1st fetchUsefulDiscardsInSequences: seq: H13 H12 H11
12-24 16:53:43.275 23780 23810 I Unity : 1st fetchUsefulDiscardsInSequences: seq: D10 D9 D8 D7
12-24 16:53:43.275 23780 23810 I Unity : fetchUsefulDiscardsInSequences: seq: H13 H12 H11
12-24 16:53:43.275 23780 23810 I Unity : fetchUsefulDiscardsInSequences: seq: D10 D9 D8 D7
12-24 16:53:46.655 23780 23810 I Unity : Card Selected: H10 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Trueplayer.mIsCardTaken: False Tapable: True cardsInDeck 24
12-24 16:53:46.655 23780 23810 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 16:53:46.655 23780 23810 I Unity : deckCard : H10
12-24 16:53:46.660 23780 23810 I Unity : updatePlayerCardsDisplayTest
12-24 16:54:00.528 23780 23810 I Unity : Card Selected: C1 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 24
12-24 16:54:00.528 23780 23810 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 16:54:00.528 23780 23810 I Unity : mIsPlayerCard
12-24 16:54:00.528 23780 23810 I Unity : Selected
12-24 16:54:00.528 23780 23810 I Unity : checkForPossibleMelds
12-24 16:54:00.528 23780 23810 I Unity : Can't meld... Meld: H11 H12 H13 selectedCards: C1
12-24 16:54:00.528 23780 23810 E Unity : LocalPlayer Meld Count: 0
12-24 16:54:00.529 23780 23810 E Unity : localMelds Count: 0
12-24 16:54:00.529 23780 23810 E Unity : localMelds Count: 0
12-24 16:54:01.382 23780 23810 I Unity : discardPlayerCard: 1
12-24 16:54:01.382 23780 23810 I Unity : localPlayer.mCards.Count: 14
12-24 16:54:01.382 23780 23810 E Unity : onCardDeselected- discardPlayerCard
12-24 16:54:01.382 23780 23810 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 16:54:01.383 23780 23810 I Unity : Discard Card: card: C1
12-24 16:54:01.383 23780 23810 I Unity : addToDiscardCardsList discardedCards.Count: 1
12-24 16:54:01.383 23780 23810 I Unity : addToDiscardCardsList card.discardCardIndex : 3
12-24 16:54:01.383 23780 23810 E Unity : Calling MoveCard
12-24 16:54:01.384 23780 23810 E Unity : discardPlayerCard: calling changeTurn
12-24 16:54:01.384 23780 23810 I Unity : ChangeTurn : 1
12-24 16:54:02.290 23780 23810 I Unity : ChangeTurn
12-24 16:54:02.290 23780 23810 I Unity : localPlayer mID: 1
12-24 16:54:02.290 23780 23810 I Unity : In change turn line 2817 mTotalPlayers: 2
12-24 16:54:02.290 23780 23810 E Unity : NextPlayer: 2
12-24 16:54:02.290 23780 23810 I Unity : playAiTurn now: 2
12-24 16:54:02.291 23780 23810 I Unity : playAiTurn meld: H13 H12 H11
12-24 16:54:02.291 23780 23810 I Unity : disableAllMelds
12-24 16:54:02.291 23780 23810 I Unity : meldList Count is >0
12-24 16:54:02.291 23780 23810 I Unity : getSequences: C1 S1 C2 H2 C5 S5 C6 S6 H7 C8 C9 S11 H11 D12 H12 H13
12-24 16:54:02.291 23780 23810 I Unity : Rummy: H13 H12 H11
12-24 16:54:02.292 23780 23810 I Unity : sequences: H13 H12 H11
12-24 16:54:02.292 23780 23810 I Unity : getAllSequences:: meld: H13 H12 H11
12-24 16:54:02.293 23780 23810 I Unity : getSequences: H11 H12 H13
12-24 16:54:02.294 23780 23810 I Unity : Rummy: H13 H12 H11
12-24 16:54:02.294 23780 23810 I Unity : sequences: H13 H12 H11
12-24 16:54:02.294 23780 23810 I Unity : getAllSequences:: meld: H13 H12 H11
12-24 16:54:02.294 23780 23810 I Unity : getSequences: S5 S6
12-24 16:54:02.294 23780 23810 I Unity : getSequences: C1 C2
12-24 16:54:02.295 23780 23810 I Unity : getSequences: C5 C6 C8 C9
12-24 16:54:02.295 23780 23810 E Unity : I am In getProperMelds: H13 H12 H11
12-24 16:54:02.295 23780 23810 E Unity : Before Calling is Dissimilar from get ProperMelds: H13 H12 H11 , meld: H13 H12 H11
12-24 16:54:02.295 23780 23810 E Unity : meld.meldOwnerID: 2, m.OwnerID: -5
12-24 16:54:02.295 23780 23810 I Unity : melds of same name, continue
12-24 16:54:02.295 23780 23810 E Unity : getUsefulDiscardCards CARDS:
12-24 16:54:02.295 23780 23810 E Unity : getUsefulDiscardCards CARDS:
12-24 16:54:02.295 23780 23810 I Unity : getUsefulCardsFromDiscard: usefulCards:
12-24 16:54:02.295 23780 23810 I Unity : processUsefulCards : discardedCards.Count:: 2
12-24 16:54:02.295 23780 23810 I Unity : usefulDiscardCards at this point:
12-24 16:54:02.295 23780 23810 I Unity : MeldList count: 1
12-24 16:54:02.295 23780 23810 I Unity : enableHighlightOfCards
12-24 16:54:03.211 23780 23810 I Unity : calling checkresult from delayCardAdditionToMeld
12-24 16:54:03.226 23780 23810 E Unity : checkResult meldList != null && meldList.Count: 1
12-24 16:54:03.226 23780 23810 E Unity : checkResult exiting
12-24 16:54:04.114 23780 23810 I Unity : updatePlayerCardsDisplayTest
12-24 16:54:04.115 23780 23810 I Unity : getSequences: S1 C2 H2 C5 S5 C6 S6 C7 H7 C8 C9 S11
12-24 16:54:04.116 23780 23810 I Unity : Rummy: C9 C8 C7 C6 C5
12-24 16:54:04.116 23780 23810 I Unity : sequences: C9 C8 C7 C6 C5
12-24 16:54:04.116 23780 23810 I Unity : getAllSequences:: meld: C9 C8 C7 C6 C5
12-24 16:54:04.118 23780 23810 I Unity : getSequences: C5 C6 C7 C8 C9
12-24 16:54:04.118 23780 23810 I Unity : Rummy: C9 C8 C7 C6 C5
12-24 16:54:04.119 23780 23810 I Unity : sequences: C9 C8 C7 C6 C5
12-24 16:54:04.119 23780 23810 I Unity : getAllSequences:: meld: C9 C8 C7 C6 C5
12-24 16:54:04.119 23780 23810 I Unity : getSequences: S5 S6
12-24 16:54:04.120 23780 23810 I Unity : getSequences: H2 C2
12-24 16:54:04.123 23780 23810 I Unity : assignValueForJokerCard: PossibleMeld: C9 C8 C7 C6 C5
12-24 16:54:04.124 23780 23810 I Unity : getSequences: C5 C6 C7 C8 C9
12-24 16:54:04.124 23780 23810 I Unity : Rummy: C9 C8 C7 C6 C5
12-24 16:54:04.124 23780 23810 I Unity : sequences: C9 C8 C7 C6 C5
12-24 16:54:04.124 23780 23810 I Unity : getAllSequences:: meld: C9 C8 C7 C6 C5
12-24 16:54:04.133 23780 23810 E Unity : Possible melds in Player Cards: C9 (Card)
12-24 16:54:04.133 23780 23810 E Unity : Possible melds in Player Cards: C8 (Card)
12-24 16:54:04.133 23780 23810 E Unity : Possible melds in Player Cards: C7 (Card)
12-24 16:54:04.133 23780 23810 E Unity : Possible melds in Player Cards: C6 (Card)
12-24 16:54:04.134 23780 23810 E Unity : Possible melds in Player Cards: C5 (Card)
12-24 16:54:04.134 23780 23810 I Unity : Time: 0CardsCount: 5 possible Meld Cards count: 5 Meld: C9 C8 C7 C6 C5
12-24 16:54:04.134 23780 23810 I Unity : Create Meld for player
12-24 16:54:04.136 23780 23810 E Unity : Player ID of Card: 2
12-24 16:54:04.137 23780 23810 I Unity : updatePlayerCardsDisplayTest
12-24 16:54:04.138 23780 23810 E Unity : Player ID of Card: 2
12-24 16:54:04.139 23780 23810 I Unity : updatePlayerCardsDisplayTest
12-24 16:54:04.140 23780 23810 E Unity : Player ID of Card: 2
12-24 16:54:04.141 23780 23810 I Unity : updatePlayerCardsDisplayTest
12-24 16:54:04.142 23780 23810 E Unity : Player ID of Card: 2
12-24 16:54:04.143 23780 23810 I Unity : updatePlayerCardsDisplayTest
12-24 16:54:04.143 23780 23810 E Unity : Player ID of Card: 2
12-24 16:54:04.144 23780 23810 I Unity : updatePlayerCardsDisplayTest
12-24 16:54:04.145 23780 23810 I Unity : UpdateMeldPoints: 2
12-24 16:54:04.145 23780 23810 I Unity : updateMeldPoints: Total Score of Player: 2 is : 65
12-24 16:54:05.039 23780 23810 I Unity : compriseCardDistanceOfMeldForOtherPlayers: C5 C6 C7 C8 C9
12-24 16:54:07.350 23780 23810 I Unity : showOrDiscardAI discardAI: 2
12-24 16:54:07.351 23780 23810 I Unity : discardAI routine in RummyGameMgr
12-24 16:54:07.658 23780 23810 I Unity : Calling checkResult from discardAI
12-24 16:54:07.658 23780 23810 I Unity : AI getAiDiscardCard
12-24 16:54:07.658 23780 23810 E Unity : getDiscardCard
12-24 16:54:07.658 23780 23810 I Unity : getSequences: S1 C2 H2 S5 S6 H7 S11
12-24 16:54:07.660 23780 23810 I Unity : getDiscardCard: S11, 0
12-24 16:54:07.660 23780 23810 I Unity : Discard Card: S11 (Card) isJoker: False
12-24 16:54:07.660 23780 23810 I Unity : RummyGameMgr class discardAiCard
12-24 16:54:07.660 23780 23810 I Unity : discardAiCard: 2, card: S11
12-24 16:54:07.660 23780 23810 I Unity : updatePlayerCardsDisplayTest
12-24 16:54:07.661 23780 23810 I Unity : Discard Card: card: S11
12-24 16:54:07.662 23780 23810 I Unity : addToDiscardCardsList discardedCards.Count: 2
12-24 16:54:07.663 23780 23810 I Unity : addToDiscardCardsList card.discardCardIndex : 3
12-24 16:54:07.663 23780 23810 E Unity : Calling MoveCard
12-24 16:54:07.663 23780 23810 I Unity : discardAiCard: 2, card: S11
12-24 16:54:07.663 23780 23810 I Unity : discardAiCard: calling changeTurn: 2
12-24 16:54:07.663 23780 23810 I Unity : ChangeTurn : 2
12-24 16:54:08.566 23780 23810 I Unity : ChangeTurn
12-24 16:54:08.566 23780 23810 I Unity : localPlayer mID: 1
12-24 16:54:08.566 23780 23810 I Unity : In change turn line 2817 mTotalPlayers: 2
12-24 16:54:08.567 23780 23810 I Unity : ID != localPlayer.mID : 2 , localPlayer.mID: 1, so waiting
12-24 16:54:08.567 23780 23810 E Unity : NextPlayer: 1
12-24 16:54:08.567 23780 23810 I Unity : showUsefulCardsOnDiscardPile
12-24 16:54:08.567 23780 23810 I Unity : discardedCards.Count > 0
12-24 16:54:08.567 23780 23810 I Unity : Calling method fetchAllUsefulDiscards: 2
12-24 16:54:08.567 23780 23810 I Unity : fetchAllUsefulDiscards :
12-24 16:54:08.567 23780 23810 I Unity : fetchAllUsefulDiscards discardedCards: D12 C1 S11
12-24 16:54:08.568 23780 23810 I Unity : fetchAllUsefulDiscards without any other cards:
12-24 16:54:08.568 23780 23810 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 16:54:08.568 23780 23810 I Unity : cardsList now: C4 C10 D3 D7 D8 D9 D10 S9 S10 H3 H6 S3 H10 D12 C1 S11 , meldName: NoMeld, meld state: NONE
12-24 16:54:08.568 23780 23810 I Unity : pickUsefulDiscardsFromSequences:
12-24 16:54:08.568 23780 23810 E Unity : getAllMySequences : C4 C10 D3 D7 D8 D9 D10 S9 S10 H3 H6 S3 H10 D12 C1 S11
12-24 16:54:08.569 23780 23810 I Unity : m from pure seqs: S11 S10 S9
12-24 16:54:08.569 23780 23810 I Unity : m from pure seqs: D10 D9 D8 D7
12-24 16:54:08.570 23780 23810 I Unity : getSequences: C1 D3 H3 S3 C4 H6 D7 D8 D9 S9 C10 D10 S10 H10 S11 D12
12-24 16:54:08.570 23780 23810 I Unity : m from seqMelds: D10 D9 D8 D7
12-24 16:54:08.570 23780 23810 I Unity : optimizeSequenceMelds
12-24 16:54:08.570 23780 23810 I Unity : UnionMeld Sequence: S11 S10 S9
12-24 16:54:08.570 23780 23810 I Unity : UnionMeld Sequence: D10 D9 D8 D7
12-24 16:54:08.571 23780 23810 I Unity : UnionMeld Sequence: D10 D9 D8 D7
12-24 16:54:08.572 23780 23810 I Unity : getAllMySequences returned with seqs: 2
12-24 16:54:08.572 23780 23810 I Unity : seq from getAllMySequences:
12-24 16:54:08.572 23780 23810 I Unity : pickUsefulDiscardsFromSequences in the LOOP: S11 S10 S9
12-24 16:54:08.572 23780 23810 I Unity : 1st fetchUsefulDiscardsInSequences: seq: S11 S10 S9
12-24 16:54:08.573 23780 23810 I Unity : 1st fetchUsefulDiscardsInSequences: seq: D10 D9 D8 D7
12-24 16:54:08.573 23780 23810 I Unity : fetchUsefulDiscardsInSequences: seq: S11 S10 S9
12-24 16:54:08.573 23780 23810 I Unity : card with lowest Discrd index: S11 (Card)
12-24 16:54:08.573 23780 23810 I Unity : meld : S11 S10 S9 : SEQUENCE
12-24 16:54:08.573 23780 23810 I Unity : its a sequence and c is : S11 and usefulDiscards: System.Collections.Generic.List`1[Card]
12-24 16:54:08.574 23780 23810 I Unity : fetchUsefulDiscardsInSequences: seq: D10 D9 D8 D7
12-24 16:54:08.574 23780 23810 I Unity : pickUsefulDiscardsFromSequences in the LOOP: D10 D9 D8 D7
12-24 16:54:08.574 23780 23810 I Unity : 1st fetchUsefulDiscardsInSequences: seq: S10 S9
12-24 16:54:08.574 23780 23810 I Unity : 1st fetchUsefulDiscardsInSequences: seq: D10 D9 D8 D7
12-24 16:54:08.574 23780 23810 I Unity : fetchUsefulDiscardsInSequences: seq: S10 S9
12-24 16:54:08.575 23780 23810 I Unity : fetchUsefulDiscardsInSequences: seq: D10 D9 D8 D7
12-24 16:54:08.575 23780 23810 I Unity : pickusefulDiscardsFromSets:
12-24 16:54:08.575 23780 23810 I Unity : calling getallmysets: C4 C10 D3 D7 D8 D9 D10 S9 S10 H3 H6 S3 H10 D12 C1 S11
12-24 16:54:08.575 23780 23810 E Unity : getAllMySets :
12-24 16:54:08.576 23780 23810 E Unity : getAllMySets : C4 C10 D3 D7 D8 D9 D10 S9 S10 H3 H6 S3 H10 D12 C1 S11
12-24 16:54:08.577 23780 23810 I Unity : sets: 2
12-24 16:54:08.577 23780 23810 I Unity : set: H10 S10 D10 C10
12-24 16:54:08.578 23780 23810 I Unity : set: H3 S3 D3
12-24 16:54:08.578 23780 23810 I Unity : Calling fetchUsefulDiscardsInSets
12-24 16:54:08.578 23780 23810 I Unity : fetchAllUsefulDiscards meld Count: 2
12-24 16:54:08.578 23780 23810 I Unity : meld : H11 H12 H13 : SEQUENCE
12-24 16:54:08.579 23780 23810 I Unity : meld: H13 H12 H11 , meldState: ms: SEQUENCE
12-24 16:54:08.579 23780 23810 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: H13 H12 H11
12-24 16:54:08.579 23780 23810 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 16:54:08.579 23780 23810 I Unity : cardsList now: C4 C10 D3 D7 D8 D9 D10 S9 S10 H3 H6 S3 H10 D12 C1 S11 H11 H12 H13 , meldName: H11 H12 H13 , meld state: SEQUENCE
12-24 16:54:08.579 23780 23810 I Unity : pickUsefulDiscardsFromSequences:
12-24 16:54:08.580 23780 23810 E Unity : getAllMySequences : C4 C10 D3 D7 D8 D9 D10 S9 S10 H3 H6 S3 H10 D12 C1 S11 H11 H12 H13
12-24 16:54:08.581 23780 23810 I Unity : m from pure seqs: H13 H12 H11 H10
12-24 16:54:08.581 23780 23810 I Unity : m from pure seqs: S11 S10 S9
12-24 16:54:08.581 23780 23810 I Unity : getSequences: C1 H3 D3 S3 C4 H6 D7 D8 D9 S9 D10 S10 H10 C10 S11 H11 H12 D12 H13
12-24 16:54:08.582 23780 23810 I Unity : m from seqMelds: D10 D9 D8 D7
12-24 16:54:08.582 23780 23810 I Unity : m from seqMelds: H13 H12 H11 H10
12-24 16:54:08.582 23780 23810 I Unity : optimizeSequenceMelds
12-24 16:54:08.582 23780 23810 I Unity : UnionMeld Sequence: H13 H12 H11 H10
12-24 16:54:08.582 23780 23810 I Unity : UnionMeld Sequence: S11 S10 S9
12-24 16:54:08.582 23780 23810 I Unity : UnionMeld Sequence: D10 D9 D8 D7
12-24 16:54:08.583 23780 23810 I Unity : UnionMeld Sequence: H13 H12 H11 H10
12-24 16:54:08.585 23780 23810 I Unity : getAllMySequences returned with seqs: 3
12-24 16:54:08.585 23780 23810 I Unity : seq from getAllMySequences:
12-24 16:54:08.585 23780 23810 I Unity : pickUsefulDiscardsFromSequences in the LOOP: H13 H12 H11 H10
12-24 16:54:08.585 23780 23810 I Unity : 1st fetchUsefulDiscardsInSequences: seq: H13 H12 H11 H10
12-24 16:54:08.585 23780 23810 I Unity : 1st fetchUsefulDiscardsInSequences: seq: S11 S10 S9
12-24 16:54:08.586 23780 23810 I Unity : 1st fetchUsefulDiscardsInSequences: seq: D10 D9 D8 D7
12-24 16:54:08.586 23780 23810 I Unity : fetchUsefulDiscardsInSequences: seq: H13 H12 H11 H10
12-24 16:54:08.586 23780 23810 I Unity : fetchUsefulDiscardsInSequences: seq: S11 S10 S9
12-24 16:54:08.586 23780 23810 I Unity : card with lowest Discrd index: S11 (Card)
12-24 16:54:08.586 23780 23810 I Unity : meld : S11 S10 S9 : SEQUENCE
12-24 16:54:08.587 23780 23810 I Unity : its a sequence and c is : S11 and usefulDiscards: System.Collections.Generic.List`1[Card]
12-24 16:54:08.587 23780 23810 I Unity : fetchUsefulDiscardsInSequences: seq: D10 D9 D8 D7
12-24 16:54:08.587 23780 23810 I Unity : seqUsefulCards != null && meld not NULL : H13 H12 H11
12-24 16:54:08.587 23780 23810 I Unity : pickUsefulDiscardsFromSequences in the LOOP: S10 S9
12-24 16:54:08.587 23780 23810 I Unity : 1st fetchUsefulDiscardsInSequences: seq: H13 H12 H11 H10
12-24 16:54:08.588 23780 23810 I Unity : 1st fetchUsefulDiscardsInSequences: seq: S10 S9
12-24 16:54:08.588 23780 23810 I Unity : 1st fetchUsefulDiscardsInSequences: seq: D10 D9 D8 D7
12-24 16:54:08.588 23780 23810 I Unity : fetchUsefulDiscardsInSequences: seq: H13 H12 H11 H10
12-24 16:54:08.588 23780 23810 I Unity : fetchUsefulDiscardsInSequences: seq: S10 S9
12-24 16:54:08.588 23780 23810 I Unity : fetchUsefulDiscardsInSequences: seq: D10 D9 D8 D7
12-24 16:54:08.589 23780 23810 I Unity : pickUsefulDiscardsFromSequences in the LOOP: D10 D9 D8 D7
12-24 16:54:08.589 23780 23810 I Unity : 1st fetchUsefulDiscardsInSequences: seq: H13 H12 H11 H10
12-24 16:54:08.589 23780 23810 I Unity : 1st fetchUsefulDiscardsInSequences: seq: S10 S9
12-24 16:54:08.589 23780 23810 I Unity : 1st fetchUsefulDiscardsInSequences: seq: D10 D9 D8 D7
12-24 16:54:08.589 23780 23810 I Unity : fetchUsefulDiscardsInSequences: seq: H13 H12 H11 H10
12-24 16:54:08.589 23780 23810 I Unity : fetchUsefulDiscardsInSequences: seq: S10 S9
12-24 16:54:08.590 23780 23810 I Unity : fetchUsefulDiscardsInSequences: seq: D10 D9 D8 D7
12-24 16:54:08.590 23780 23810 I Unity : meld : C5 C6 C7 C8 C9 : SEQUENCE
12-24 16:54:08.590 23780 23810 I Unity : meld: C9 C8 C7 C6 C5 , meldState: ms: SEQUENCE
12-24 16:54:08.590 23780 23810 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: C9 C8 C7 C6 C5
12-24 16:54:08.591 23780 23810 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 16:54:08.591 23780 23810 I Unity : cardsList now: C4 C10 D3 D7 D8 D9 D10 S9 S10 H3 H6 S3 H10 D12 C1 S11 C5 C6 C7 C8 C9 , meldName: C5 C6 C7 C8 C9 , meld state: SEQUENCE
12-24 16:54:08.591 23780 23810 I Unity : pickUsefulDiscardsFromSequences:
12-24 16:54:08.592 23780 23810 E Unity : getAllMySequences : C4 C10 D3 D7 D8 D9 D10 S9 S10 H3 H6 S3 H10 D12 C1 S11 C5 C6 C7 C8 C9
12-24 16:54:08.592 23780 23810 I Unity : m from pure seqs: S11 S10 S9
12-24 16:54:08.592 23780 23810 I Unity : m from pure seqs: D10 D9 D8 D7
12-24 16:54:08.593 23780 23810 I Unity : getSequences: C1 D3 S3 H3 C4 C5 C6 H6 D7 C7 C8 D8 D9 S9 C9 S10 D10 H10 C10 S11 D12
12-24 16:54:08.593 23780 23810 I Unity : m from seqMelds: C10 C9 C8 C7 C6 C5 C4
12-24 16:54:08.593 23780 23810 I Unity : m from seqMelds: D10 D9 D8 D7
12-24 16:54:08.593 23780 23810 I Unity : optimizeSequenceMelds
12-24 16:54:08.594 23780 23810 I Unity : UnionMeld Sequence: S11 S10 S9
12-24 16:54:08.594 23780 23810 I Unity : UnionMeld Sequence: D10 D9 D8 D7
12-24 16:54:08.594 23780 23810 I Unity : UnionMeld Sequence: C10 C9 C8 C7 C6 C5 C4
12-24 16:54:08.594 23780 23810 I Unity : UnionMeld Sequence: D10 D9 D8 D7
12-24 16:54:08.597 23780 23810 I Unity : getAllMySequences returned with seqs: 3
12-24 16:54:08.597 23780 23810 I Unity : seq from getAllMySequences:
12-24 16:54:08.597 23780 23810 I Unity : pickUsefulDiscardsFromSequences in the LOOP: S11 S10 S9
12-24 16:54:08.597 23780 23810 I Unity : 1st fetchUsefulDiscardsInSequences: seq: S11 S10 S9
12-24 16:54:08.598 23780 23810 I Unity : 1st fetchUsefulDiscardsInSequences: seq: D10 D9 D8 D7
12-24 16:54:08.598 23780 23810 I Unity : 1st fetchUsefulDiscardsInSequences: seq: C10 C9 C8 C7 C6 C5 C4
12-24 16:54:08.598 23780 23810 I Unity : fetchUsefulDiscardsInSequences: seq: S11 S10 S9
12-24 16:54:08.598 23780 23810 I Unity : card with lowest Discrd index: S11 (Card)
12-24 16:54:08.599 23780 23810 I Unity : meld : S11 S10 S9 : SEQUENCE
12-24 16:54:08.599 23780 23810 I Unity : its a sequence and c is : S11 and usefulDiscards: System.Collections.Generic.List`1[Card]
12-24 16:54:08.599 23780 23810 I Unity : fetchUsefulDiscardsInSequences: seq: D10 D9 D8 D7
12-24 16:54:08.599 23780 23810 I Unity : fetchUsefulDiscardsInSequences: seq: C10 C9 C8 C7 C6 C5 C4
12-24 16:54:08.599 23780 23810 I Unity : seqUsefulCards != null && meld not NULL : C9 C8 C7 C6 C5
12-24 16:54:08.600 23780 23810 I Unity : pickUsefulDiscardsFromSequences in the LOOP: D10 D9 D8 D7
12-24 16:54:08.600 23780 23810 I Unity : 1st fetchUsefulDiscardsInSequences: seq: S10 S9
12-24 16:54:08.600 23780 23810 I Unity : 1st fetchUsefulDiscardsInSequences: seq: D10 D9 D8 D7
12-24 16:54:08.600 23780 23810 I Unity : 1st fetchUsefulDiscardsInSequences: seq: C10 C9 C8 C7 C6 C5 C4
12-24 16:54:08.601 23780 23810 I Unity : fetchUsefulDiscardsInSequences: seq: S10 S9
12-24 16:54:08.601 23780 23810 I Unity : fetchUsefulDiscardsInSequences: seq: D10 D9 D8 D7
12-24 16:54:08.601 23780 23810 I Unity : fetchUsefulDiscardsInSequences: seq: C10 C9 C8 C7 C6 C5 C4
12-24 16:54:08.601 23780 23810 I Unity : pickUsefulDiscardsFromSequences in the LOOP: C10 C9 C8 C7 C6 C5 C4
12-24 16:54:08.601 23780 23810 I Unity : 1st fetchUsefulDiscardsInSequences: seq: S10 S9
12-24 16:54:08.602 23780 23810 I Unity : 1st fetchUsefulDiscardsInSequences: seq: D10 D9 D8 D7
12-24 16:54:08.602 23780 23810 I Unity : 1st fetchUsefulDiscardsInSequences: seq: C10 C9 C8 C7 C6 C5 C4
12-24 16:54:08.602 23780 23810 I Unity : fetchUsefulDiscardsInSequences: seq: S10 S9
12-24 16:54:08.602 23780 23810 I Unity : fetchUsefulDiscardsInSequences: seq: D10 D9 D8 D7
12-24 16:54:08.602 23780 23810 I Unity : fetchUsefulDiscardsInSequences: seq: C10 C9 C8 C7 C6 C5 C4
12-24 16:54:08.602 23780 23810 E Unity : Final Distinct usefulDiscards + count: 1, cards: S11
12-24 16:54:10.601 23780 23810 I Unity : Card Selected: S11 (Card) c.mIsDiscardCard: True c.mIsDeckCard: Falseplayer.mIsCardTaken: False Tapable: True cardsInDeck 22
12-24 16:54:10.601 23780 23810 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 16:54:10.601 23780 23810 I Unity : is DiscardCard Selected
12-24 16:54:10.602 23780 23810 I Unity : updatePlayerCardsDisplayTest
12-24 16:54:10.602 23780 23810 E Unity : Card: S11 (Card) Last DiscardedCard: S11 (Card)
12-24 16:54:10.602 23780 23810 I Unity : handleSelectedDiscardCard Card: S11 (Card)
12-24 16:54:10.602 23780 23810 I Unity : Calling checkResult from Line 5682
12-24 16:54:10.617 23780 23810 E Unity : checkResult meldList != null && meldList.Count: 2
12-24 16:54:10.617 23780 23810 E Unity : checkResult exiting
12-24 16:54:10.617 23780 23810 I Unity : removeCardsFromDiscardCards: S11
12-24 16:54:13.474 23780 23810 I Unity : Card Selected: C4 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 22
12-24 16:54:13.474 23780 23810 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 16:54:13.475 23780 23810 I Unity : mIsPlayerCard
12-24 16:54:13.475 23780 23810 I Unity : Selected
12-24 16:54:13.475 23780 23810 I Unity : checkForPossibleMelds
12-24 16:54:13.475 23780 23810 I Unity : Can't meld... Meld: H11 H12 H13 selectedCards: C4
12-24 16:54:13.475 23780 23810 I Unity : Meldable!! meld: C5 C6 C7 C8 C9 Meld Owner ID: 2
12-24 16:54:13.476 23780 23810 I Unity : Highlight Meld: C9 C8 C7 C6 C5 isMeldLocal: False
12-24 16:54:13.476 23780 23810 I Unity : Cards Count: 5 Meld Cards: C5 C6 C7 C8 C9
12-24 16:54:13.476 23780 23810 E Unity : LocalPlayer Meld Count: 0
12-24 16:54:13.476 23780 23810 E Unity : localMelds Count: 0
12-24 16:54:13.476 23780 23810 E Unity : localMelds Count: 0
12-24 16:54:14.746 23780 23810 I Unity : assignMeldScaleValue : meld.name: C9 C8 C7 C6 C5
12-24 16:54:14.746 23780 23810 I Unity : addCardsToMeld
12-24 16:54:14.746 23780 23810 I Unity : assignMeldScaleValue : meld.name: C9 C8 C7 C6 C5
12-24 16:54:14.746 23780 23810 I Unity : checkCardsToBeAddedAtBothSidesOfMeld: cards: C4
12-24 16:54:14.746 23780 23810 I Unity : valueDiff: 0
12-24 16:54:14.746 23780 23810 I Unity : meld: C5 C6 C7 C8 C9 LC.mRank: 9 selectedCardRank: 4(lc.mRank < mAceCardRank - selectedCards.Count): True
12-24 16:54:14.746 23780 23810 I Unity : addCardsAtMeldBeginning - meld: C5 C6 C7 C8 C9 Cards: C4
12-24 16:54:14.746 23780 23810 I Unity : Selected Cards: C4 (Card) meld: C5 C6 C7 C8 C9 x: -47.5 y: -28
12-24 16:54:14.746 23780 23810 E Unity : Player ID of Card: 1
12-24 16:54:14.748 23780 23810 I Unity : updatePlayerCardsDisplayTest
12-24 16:54:14.748 23780 23810 I Unity : disableAllMelds
12-24 16:54:14.748 23780 23810 I Unity : handleMeldAfterAdd
12-24 16:54:14.748 23780 23810 E Unity : 1 UpdateMeldScore: 1 meld: C4 C5 C6 C7 C8 C9
12-24 16:54:14.749 23780 23810 I Unity : disableAllMelds
12-24 16:54:14.749 23780 23810 I Unity : calling checkresult from addCardstoMeld
12-24 16:54:14.749 23780 23810 I Unity : called from addCardstoMeld checkresult from addCardstoMeld
12-24 16:54:14.749 23780 23810 I Unity : disableAllMelds
12-24 16:54:15.655 23780 23810 E Unity : 1 UpdateMeldScore: 1 meld: C4 C5 C6 C7 C8 C9 Score: 4
12-24 16:54:15.655 23780 23810 E Unity : Local Player score updated
12-24 16:54:15.656 23780 23810 E Unity : checkResult meldList != null && meldList.Count: 2
12-24 16:54:15.656 23780 23810 E Unity : checkResult exiting
12-24 16:54:15.763 23780 23810 I Unity : Meld Parent: Row2 (UnityEngine.GameObject)
12-24 16:54:15.763 23780 23810 E Unity : Duplicate Melds count: 0
12-24 16:54:15.763 23780 23810 I Unity : Meld: C9 C8 C7 C6 C5 C4
12-24 16:54:15.763 23780 23810 I Unity : Meld Owner ID: 2
12-24 16:54:15.763 23780 23810 I Unity : player: 2
12-24 16:54:15.763 23780 23810 E Unity : melds count: 1
12-24 16:54:16.673 23780 23810 I Unity : compriseCardDistanceOfMeldForOtherPlayers: C4 C5 C6 C7 C8 C9
12-24 16:54:20.509 23780 23810 I Unity : Card Selected: C10 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 22
12-24 16:54:20.509 23780 23810 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 16:54:20.510 23780 23810 I Unity : mIsPlayerCard
12-24 16:54:20.510 23780 23810 I Unity : Selected
12-24 16:54:20.510 23780 23810 I Unity : checkForPossibleMelds
12-24 16:54:20.510 23780 23810 I Unity : Can't meld... Meld: H11 H12 H13 selectedCards: C10
12-24 16:54:20.510 23780 23810 I Unity : Meldable!! meld: C4 C5 C6 C7 C8 C9 Meld Owner ID: 2
12-24 16:54:20.510 23780 23810 I Unity : Highlight Meld: C9 C8 C7 C6 C5 C4 isMeldLocal: False
12-24 16:54:20.510 23780 23810 I Unity : Cards Count: 6 Meld Cards: C4 C5 C6 C7 C8 C9
12-24 16:54:20.511 23780 23810 E Unity : LocalPlayer Meld Count: 0
12-24 16:54:20.511 23780 23810 E Unity : localMelds Count: 0
12-24 16:54:20.511 23780 23810 E Unity : localMelds Count: 0
12-24 16:54:21.691 23780 23810 I Unity : assignMeldScaleValue : meld.name: C9 C8 C7 C6 C5 C4
12-24 16:54:21.691 23780 23810 I Unity : addCardsToMeld
12-24 16:54:21.691 23780 23810 I Unity : assignMeldScaleValue : meld.name: C9 C8 C7 C6 C5 C4
12-24 16:54:21.691 23780 23810 I Unity : checkCardsToBeAddedAtBothSidesOfMeld: cards: C10
12-24 16:54:21.691 23780 23810 I Unity : valueDiff: 0
12-24 16:54:21.691 23780 23810 I Unity : meld: C4 C5 C6 C7 C8 C9 LC.mRank: 9 selectedCardRank: 10(lc.mRank < mAceCardRank - selectedCards.Count): True
12-24 16:54:21.691 23780 23810 I Unity : addCardsAtMeldEnd
12-24 16:54:21.691 23780 23810 I Unity : assignMeldScaleValue : meld.name: C9 C8 C7 C6 C5 C4
12-24 16:54:21.691 23780 23810 I Unity : CARD_ON_SCREEN: 14 player.mCards.Count: 13
12-24 16:54:21.691 23780 23810 E Unity : Player ID of Card: 1
12-24 16:54:21.692 23780 23810 I Unity : updatePlayerCardsDisplayTest
12-24 16:54:21.693 23780 23810 I Unity : disableAllMelds
12-24 16:54:21.693 23780 23810 I Unity : handleMeldAfterAdd
12-24 16:54:21.693 23780 23810 E Unity : 1 UpdateMeldScore: 1 meld: C4 C5 C6 C7 C8 C9 C10
12-24 16:54:21.693 23780 23810 I Unity : disableAllMelds
12-24 16:54:21.694 23780 23810 I Unity : calling checkresult from addCardstoMeld
12-24 16:54:21.694 23780 23810 I Unity : called from addCardstoMeld checkresult from addCardstoMeld
12-24 16:54:21.694 23780 23810 I Unity : disableAllMelds
12-24 16:54:22.600 23780 23810 E Unity : 1 UpdateMeldScore: 1 meld: C4 C5 C6 C7 C8 C9 C10 Score: 14
12-24 16:54:22.600 23780 23810 E Unity : Local Player score updated
12-24 16:54:22.601 23780 23810 E Unity : checkResult meldList != null && meldList.Count: 2
12-24 16:54:22.601 23780 23810 E Unity : checkResult exiting
12-24 16:54:22.691 23780 23810 I Unity : Meld Parent: Row2 (UnityEngine.GameObject)
12-24 16:54:22.691 23780 23810 E Unity : Duplicate Melds count: 0
12-24 16:54:22.691 23780 23810 I Unity : Meld: C10 C9 C8 C7 C6 C5 C4
12-24 16:54:22.691 23780 23810 I Unity : Meld Owner ID: 2
12-24 16:54:22.691 23780 23810 I Unity : player: 2
12-24 16:54:22.691 23780 23810 E Unity : melds count: 1
12-24 16:54:23.600 23780 23810 I Unity : compriseCardDistanceOfMeldForOtherPlayers: C4 C5 C6 C7 C8 C9 C10
12-24 16:54:29.835 23780 23810 I Unity : Card Selected: H6 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 22
12-24 16:54:29.835 23780 23810 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 16:54:29.835 23780 23810 I Unity : mIsPlayerCard
12-24 16:54:29.835 23780 23810 I Unity : Selected
12-24 16:54:29.835 23780 23810 I Unity : checkForPossibleMelds
12-24 16:54:29.835 23780 23810 I Unity : Can't meld... Meld: H11 H12 H13 selectedCards: H6
12-24 16:54:29.836 23780 23810 I Unity : Can't meld... Meld: C4 C5 C6 C7 C8 C9 C10 selectedCards: H6
12-24 16:54:29.836 23780 23810 E Unity : LocalPlayer Meld Count: 0
12-24 16:54:29.836 23780 23810 E Unity : localMelds Count: 0
12-24 16:54:29.836 23780 23810 E Unity : localMelds Count: 0
12-24 16:54:30.744 23780 23810 I Unity : discardPlayerCard: 1
12-24 16:54:30.744 23780 23810 I Unity : localPlayer.mCards.Count: 12
12-24 16:54:30.744 23780 23810 E Unity : onCardDeselected- discardPlayerCard
12-24 16:54:30.744 23780 23810 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 16:54:30.745 23780 23810 I Unity : Discard Card: card: H6
12-24 16:54:30.745 23780 23810 I Unity : addToDiscardCardsList discardedCards.Count: 2
12-24 16:54:30.745 23780 23810 I Unity : addToDiscardCardsList card.discardCardIndex : 3
12-24 16:54:30.745 23780 23810 E Unity : Calling MoveCard
12-24 16:54:30.745 23780 23810 E Unity : discardPlayerCard: calling changeTurn
12-24 16:54:30.746 23780 23810 I Unity : ChangeTurn : 1
12-24 16:54:31.653 23780 23810 I Unity : ChangeTurn
12-24 16:54:31.653 23780 23810 I Unity : localPlayer mID: 1
12-24 16:54:31.653 23780 23810 I Unity : In change turn line 2817 mTotalPlayers: 2
12-24 16:54:31.653 23780 23810 E Unity : NextPlayer: 2
12-24 16:54:31.654 23780 23810 I Unity : playAiTurn now: 2
12-24 16:54:31.654 23780 23810 I Unity : playAiTurn meld: H13 H12 H11
12-24 16:54:31.654 23780 23810 I Unity : playAiTurn meld: C10 C9 C8 C7 C6 C5 C4
12-24 16:54:31.654 23780 23810 I Unity : disableAllMelds
12-24 16:54:31.654 23780 23810 I Unity : meldList Count is >0
12-24 16:54:31.655 23780 23810 I Unity : getSequences: C1 S1 C2 H2 S5 H6 S6 H7 H11 D12 H12 H13
12-24 16:54:31.655 23780 23810 I Unity : Rummy: H13 H12 H11
12-24 16:54:31.655 23780 23810 I Unity : sequences: H13 H12 H11
12-24 16:54:31.655 23780 23810 I Unity : getAllSequences:: meld: H13 H12 H11
12-24 16:54:31.656 23780 23810 I Unity : getSequences: H11 H12 H13
12-24 16:54:31.657 23780 23810 I Unity : Rummy: H13 H12 H11
12-24 16:54:31.657 23780 23810 I Unity : sequences: H13 H12 H11
12-24 16:54:31.657 23780 23810 I Unity : getAllSequences:: meld: H13 H12 H11
12-24 16:54:31.657 23780 23810 I Unity : getSequences: H6 H7
12-24 16:54:31.657 23780 23810 I Unity : getSequences: S5 S6
12-24 16:54:31.658 23780 23810 I Unity : getSequences: C1 C2
12-24 16:54:31.658 23780 23810 E Unity : I am In getProperMelds: H13 H12 H11
12-24 16:54:31.658 23780 23810 E Unity : Before Calling is Dissimilar from get ProperMelds: H13 H12 H11 , meld: H13 H12 H11
12-24 16:54:31.658 23780 23810 E Unity : meld.meldOwnerID: 2, m.OwnerID: -5
12-24 16:54:31.658 23780 23810 I Unity : melds of same name, continue
12-24 16:54:31.658 23780 23810 E Unity : getUsefulDiscardCards CARDS:
12-24 16:54:31.658 23780 23810 E Unity : getUsefulDiscardCards CARDS:
12-24 16:54:31.658 23780 23810 I Unity : getUsefulCardsFromDiscard: usefulCards:
12-24 16:54:31.659 23780 23810 I Unity : getSequences: C1 S1 C2 H2 C4 S5 C5 H6 S6 C6 H7 C7 C8 C9 C10 D12
12-24 16:54:31.659 23780 23810 I Unity : Rummy: C10 C9 C8 C7 C6 C5 C4
12-24 16:54:31.659 23780 23810 I Unity : sequences: C10 C9 C8 C7 C6 C5 C4
12-24 16:54:31.659 23780 23810 I Unity : getAllSequences:: meld: C10 C9 C8 C7 C6 C5 C4
12-24 16:54:31.660 23780 23810 I Unity : getSequences: C4 C5 C6 C7 C8 C9 C10
12-24 16:54:31.661 23780 23810 I Unity : Rummy: C10 C9 C8 C7 C6 C5 C4
12-24 16:54:31.661 23780 23810 I Unity : sequences: C10 C9 C8 C7 C6 C5 C4
12-24 16:54:31.661 23780 23810 I Unity : getAllSequences:: meld: C10 C9 C8 C7 C6 C5 C4
12-24 16:54:31.661 23780 23810 I Unity : getSequences: H6 H7
12-24 16:54:31.661 23780 23810 I Unity : getSequences: S5 S6
12-24 16:54:31.662 23780 23810 I Unity : getSequences: C1 C2
12-24 16:54:31.662 23780 23810 E Unity : I am In getProperMelds: C10 C9 C8 C7 C6 C5 C4
12-24 16:54:31.662 23780 23810 E Unity : Before Calling is Dissimilar from get ProperMelds: C10 C9 C8 C7 C6 C5 C4 , meld: C10 C9 C8 C7 C6 C5 C4
12-24 16:54:31.662 23780 23810 E Unity : meld.meldOwnerID: 2, m.OwnerID: -5
12-24 16:54:31.662 23780 23810 I Unity : melds of same name, continue
12-24 16:54:31.662 23780 23810 E Unity : getUsefulDiscardCards CARDS:
12-24 16:54:31.662 23780 23810 E Unity : getUsefulDiscardCards CARDS:
12-24 16:54:31.662 23780 23810 I Unity : getUsefulCardsFromDiscard: usefulCards:
12-24 16:54:31.662 23780 23810 I Unity : processUsefulCards : discardedCards.Count:: 3
12-24 16:54:31.663 23780 23810 I Unity : usefulDiscardCards at this point:
12-24 16:54:31.663 23780 23810 I Unity : MeldList count: 2
12-24 16:54:31.663 23780 23810 I Unity : enableHighlightOfCards
12-24 16:54:32.574 23780 23810 I Unity : calling checkresult from delayCardAdditionToMeld
12-24 16:54:32.590 23780 23810 E Unity : checkResult meldList != null && meldList.Count: 2
12-24 16:54:32.590 23780 23810 E Unity : checkResult exiting
12-24 16:54:33.495 23780 23810 I Unity : updatePlayerCardsDisplayTest
12-24 16:54:33.497 23780 23810 I Unity : getSequences: S1 C2 H2 S5 S6 H7 D11
12-24 16:54:33.498 23780 23810 I Unity : getSequences: S5 S6
12-24 16:54:33.499 23780 23810 I Unity : getSequences: H2 C2
12-24 16:54:36.204 23780 23810 I Unity : showOrDiscardAI discardAI: 2
12-24 16:54:36.204 23780 23810 I Unity : discardAI routine in RummyGameMgr
12-24 16:54:36.512 23780 23810 I Unity : Calling checkResult from discardAI
12-24 16:54:36.512 23780 23810 I Unity : AI getAiDiscardCard
12-24 16:54:36.512 23780 23810 E Unity : getDiscardCard
12-24 16:54:36.512 23780 23810 I Unity : getSequences: S1 C2 H2 S5 S6 H7 D11
12-24 16:54:36.514 23780 23810 I Unity : getDiscardCard: D11, 0
12-24 16:54:36.514 23780 23810 I Unity : Discard Card: D11 (Card) isJoker: False
12-24 16:54:36.514 23780 23810 I Unity : RummyGameMgr class discardAiCard
12-24 16:54:36.514 23780 23810 I Unity : discardAiCard: 2, card: D11
12-24 16:54:36.514 23780 23810 I Unity : updatePlayerCardsDisplayTest
12-24 16:54:36.514 23780 23810 I Unity : Discard Card: card: D11
12-24 16:54:36.516 23780 23810 I Unity : addToDiscardCardsList discardedCards.Count: 3
12-24 16:54:36.516 23780 23810 I Unity : addToDiscardCardsList card.discardCardIndex : 4
12-24 16:54:36.516 23780 23810 E Unity : Calling MoveCard
12-24 16:54:36.516 23780 23810 I Unity : discardAiCard: 2, card: D11
12-24 16:54:36.516 23780 23810 I Unity : discardAiCard: calling changeTurn: 2
12-24 16:54:36.516 23780 23810 I Unity : ChangeTurn : 2
12-24 16:54:37.420 23780 23810 I Unity : ChangeTurn
12-24 16:54:37.420 23780 23810 I Unity : localPlayer mID: 1
12-24 16:54:37.420 23780 23810 I Unity : In change turn line 2817 mTotalPlayers: 2
12-24 16:54:37.420 23780 23810 I Unity : ID != localPlayer.mID : 2 , localPlayer.mID: 1, so waiting
12-24 16:54:37.420 23780 23810 E Unity : NextPlayer: 1
12-24 16:54:37.421 23780 23810 I Unity : showUsefulCardsOnDiscardPile
12-24 16:54:37.421 23780 23810 I Unity : discardedCards.Count > 0
12-24 16:54:37.421 23780 23810 I Unity : Calling method fetchAllUsefulDiscards: 2
12-24 16:54:37.421 23780 23810 I Unity : fetchAllUsefulDiscards :
12-24 16:54:37.421 23780 23810 I Unity : fetchAllUsefulDiscards discardedCards: D12 C1 H6 D11
12-24 16:54:37.421 23780 23810 I Unity : fetchAllUsefulDiscards without any other cards:
12-24 16:54:37.422 23780 23810 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 16:54:37.422 23780 23810 I Unity : cardsList now: D3 D7 D8 D9 D10 S9 S10 H3 S3 H10 S11 D12 C1 H6 D11 , meldName: NoMeld, meld state: NONE
12-24 16:54:37.422 23780 23810 I Unity : pickUsefulDiscardsFromSequences:
12-24 16:54:37.422 23780 23810 E Unity : getAllMySequences : D3 D7 D8 D9 D10 S9 S10 H3 S3 H10 S11 D12 C1 H6 D11
12-24 16:54:37.423 23780 23810 I Unity : m from pure seqs: D12 D11 D10 D9 D8 D7
12-24 16:54:37.423 23780 23810 I Unity : getSequences: C1 D3 H3 S3 H6 D7 D8 D9 S9 D10 S10 H10 S11 D11 D12
12-24 16:54:37.424 23780 23810 I Unity : m from seqMelds: D12 D11 D10 D9 D8 D7
12-24 16:54:37.424 23780 23810 I Unity : optimizeSequenceMelds
12-24 16:54:37.424 23780 23810 I Unity : UnionMeld Sequence: D12 D11 D10 D9 D8 D7
12-24 16:54:37.424 23780 23810 I Unity : UnionMeld Sequence: D12 D11 D10 D9 D8 D7
12-24 16:54:37.426 23780 23810 I Unity : getAllMySequences returned with seqs: 1
12-24 16:54:37.426 23780 23810 I Unity : seq from getAllMySequences:
12-24 16:54:37.426 23780 23810 I Unity : pickUsefulDiscardsFromSequences in the LOOP: D12 D11 D10 D9 D8 D7
12-24 16:54:37.426 23780 23810 I Unity : 1st fetchUsefulDiscardsInSequences: seq: D12 D11 D10 D9 D8 D7
12-24 16:54:37.427 23780 23810 I Unity : fetchUsefulDiscardsInSequences: seq: D12 D11 D10 D9 D8 D7
12-24 16:54:37.427 23780 23810 I Unity : card with lowest Discrd index: D12 (Card)
12-24 16:54:37.427 23780 23810 I Unity : meld : D12 D11 D10 D9 D8 D7 : SEQUENCE
12-24 16:54:37.427 23780 23810 I Unity : its a sequence and c is : D12 and usefulDiscards: System.Collections.Generic.List`1[Card]
12-24 16:54:37.427 23780 23810 I Unity : card with lowest Discrd index: D11 (Card)
12-24 16:54:37.428 23780 23810 I Unity : meld : D11 D10 D9 D8 D7 : SEQUENCE
12-24 16:54:37.428 23780 23810 I Unity : its a sequence and c is : D11 and usefulDiscards: System.Collections.Generic.List`1[Card]
12-24 16:54:37.428 23780 23810 I Unity : pickusefulDiscardsFromSets:
12-24 16:54:37.428 23780 23810 I Unity : calling getallmysets: D3 D7 D8 D9 D10 S9 S10 H3 S3 H10 S11 D12 C1 H6 D11
12-24 16:54:37.428 23780 23810 E Unity : getAllMySets :
12-24 16:54:37.429 23780 23810 E Unity : getAllMySets : D3 D7 D8 D9 D10 S9 S10 H3 S3 H10 S11 D12 C1 H6 D11
12-24 16:54:37.431 23780 23810 I Unity : sets: 2
12-24 16:54:37.431 23780 23810 I Unity : set: H3 S3 D3
12-24 16:54:37.431 23780 23810 I Unity : set: H10 S10 D10
12-24 16:54:37.431 23780 23810 I Unity : Calling fetchUsefulDiscardsInSets
12-24 16:54:37.431 23780 23810 I Unity : fetchAllUsefulDiscards meld Count: 2
12-24 16:54:37.432 23780 23810 I Unity : meld : H11 H12 H13 : SEQUENCE
12-24 16:54:37.432 23780 23810 I Unity : meld: H13 H12 H11 , meldState: ms: SEQUENCE
12-24 16:54:37.432 23780 23810 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: H13 H12 H11
12-24 16:54:37.432 23780 23810 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 16:54:37.433 23780 23810 I Unity : cardsList now: D3 D7 D8 D9 D10 S9 S10 H3 S3 H10 S11 D12 C1 H6 D11 H11 H12 H13 , meldName: H11 H12 H13 , meld state: SEQUENCE
12-24 16:54:37.433 23780 23810 I Unity : pickUsefulDiscardsFromSequences:
12-24 16:54:37.433 23780 23810 E Unity : getAllMySequences : D3 D7 D8 D9 D10 S9 S10 H3 S3 H10 S11 D12 C1 H6 D11 H11 H12 H13
12-24 16:54:37.434 23780 23810 I Unity : m from pure seqs: H13 H12 H11 H10
12-24 16:54:37.434 23780 23810 I Unity : m from pure seqs: S11 S10 S9
12-24 16:54:37.435 23780 23810 I Unity : getSequences: C1 D3 H3 S3 H6 D7 D8 S9 D9 D10 S10 H10 S11 D11 H11 H12 D12 H13
12-24 16:54:37.435 23780 23810 I Unity : m from seqMelds: D12 D11 D10 D9 D8 D7
12-24 16:54:37.435 23780 23810 I Unity : m from seqMelds: H13 H12 H11 H10
12-24 16:54:37.436 23780 23810 I Unity : optimizeSequenceMelds
12-24 16:54:37.436 23780 23810 I Unity : UnionMeld Sequence: H13 H12 H11 H10
12-24 16:54:37.436 23780 23810 I Unity : UnionMeld Sequence: S11 S10 S9
12-24 16:54:37.436 23780 23810 I Unity : UnionMeld Sequence: D12 D11 D10 D9 D8 D7
12-24 16:54:37.436 23780 23810 I Unity : UnionMeld Sequence: H13 H12 H11 H10
12-24 16:54:37.438 23780 23810 I Unity : getAllMySequences returned with seqs: 3
12-24 16:54:37.438 23780 23810 I Unity : seq from getAllMySequences:
12-24 16:54:37.438 23780 23810 I Unity : pickUsefulDiscardsFromSequences in the LOOP: H13 H12 H11 H10
12-24 16:54:37.439 23780 23810 I Unity : 1st fetchUsefulDiscardsInSequences: seq: H13 H12 H11 H10
12-24 16:54:37.439 23780 23810 I Unity : 1st fetchUsefulDiscardsInSequences: seq: S11 S10 S9
12-24 16:54:37.439 23780 23810 I Unity : 1st fetchUsefulDiscardsInSequences: seq: D12 D11 D10 D9 D8 D7
12-24 16:54:37.439 23780 23810 I Unity : fetchUsefulDiscardsInSequences: seq: H13 H12 H11 H10
12-24 16:54:37.439 23780 23810 I Unity : fetchUsefulDiscardsInSequences: seq: S11 S10 S9
12-24 16:54:37.440 23780 23810 I Unity : fetchUsefulDiscardsInSequences: seq: D12 D11 D10 D9 D8 D7
12-24 16:54:37.440 23780 23810 I Unity : card with lowest Discrd index: D12 (Card)
12-24 16:54:37.440 23780 23810 I Unity : meld : D12 D11 D10 D9 D8 D7 : SEQUENCE
12-24 16:54:37.440 23780 23810 I Unity : its a sequence and c is : D12 and usefulDiscards: System.Collections.Generic.List`1[Card]
12-24 16:54:37.440 23780 23810 I Unity : card with lowest Discrd index: D11 (Card)
12-24 16:54:37.441 23780 23810 I Unity : meld : D11 D10 D9 D8 D7 : SEQUENCE
12-24 16:54:37.441 23780 23810 I Unity : its a sequence and c is : D11 and usefulDiscards: System.Collections.Generic.List`1[Card]
12-24 16:54:37.441 23780 23810 I Unity : seqUsefulCards != null && meld not NULL : H13 H12 H11
12-24 16:54:37.441 23780 23810 I Unity : pickUsefulDiscardsFromSequences in the LOOP: S11 S10 S9
12-24 16:54:37.441 23780 23810 I Unity : 1st fetchUsefulDiscardsInSequences: seq: H13 H12 H11 H10
12-24 16:54:37.441 23780 23810 I Unity : 1st fetchUsefulDiscardsInSequences: seq: S11 S10 S9
12-24 16:54:37.442 23780 23810 I Unity : 1st fetchUsefulDiscardsInSequences: seq: D10 D9 D8 D7
12-24 16:54:37.442 23780 23810 I Unity : fetchUsefulDiscardsInSequences: seq: H13 H12 H11 H10
12-24 16:54:37.442 23780 23810 I Unity : fetchUsefulDiscardsInSequences: seq: S11 S10 S9
12-24 16:54:37.442 23780 23810 I Unity : fetchUsefulDiscardsInSequences: seq: D10 D9 D8 D7
12-24 16:54:37.442 23780 23810 I Unity : pickUsefulDiscardsFromSequences in the LOOP: D10 D9 D8 D7
12-24 16:54:37.443 23780 23810 I Unity : 1st fetchUsefulDiscardsInSequences: seq: H13 H12 H11 H10
12-24 16:54:37.443 23780 23810 I Unity : 1st fetchUsefulDiscardsInSequences: seq: S11 S10 S9
12-24 16:54:37.443 23780 23810 I Unity : 1st fetchUsefulDiscardsInSequences: seq: D10 D9 D8 D7
12-24 16:54:37.443 23780 23810 I Unity : fetchUsefulDiscardsInSequences: seq: H13 H12 H11 H10
12-24 16:54:37.443 23780 23810 I Unity : fetchUsefulDiscardsInSequences: seq: S11 S10 S9
12-24 16:54:37.444 23780 23810 I Unity : fetchUsefulDiscardsInSequences: seq: D10 D9 D8 D7
12-24 16:54:37.444 23780 23810 I Unity : meld : C4 C5 C6 C7 C8 C9 C10 : SEQUENCE
12-24 16:54:37.444 23780 23810 I Unity : meld: C10 C9 C8 C7 C6 C5 C4 , meldState: ms: SEQUENCE
12-24 16:54:37.444 23780 23810 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: C10 C9 C8 C7 C6 C5 C4
12-24 16:54:37.444 23780 23810 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 16:54:37.445 23780 23810 I Unity : cardsList now: D3 D7 D8 D9 D10 S9 S10 H3 S3 H10 S11 D12 C1 H6 D11 C4 C5 C6 C7 C8 C9 C10 , meldName: C4 C5 C6 C7 C8 C9 C10 , meld state: SEQUENCE
12-24 16:54:37.445 23780 23810 I Unity : pickUsefulDiscardsFromSequences:
12-24 16:54:37.446 23780 23810 E Unity : getAllMySequences : D3 D7 D8 D9 D10 S9 S10 H3 S3 H10 S11 D12 C1 H6 D11 C4 C5 C6 C7 C8 C9 C10
12-24 16:54:37.446 23780 23810 I Unity : m from pure seqs: D12 D11 D10 D9 D8 D7
12-24 16:54:37.446 23780 23810 I Unity : m from pure seqs: C10 C9 C8 C7 C6 C5 C4
12-24 16:54:37.447 23780 23810 I Unity : getSequences: C1 D3 H3 S3 C4 C5 C6 H6 D7 C7 D8 C8 D9 S9 C9 C10 H10 S10 D10 D11 S11 D12
12-24 16:54:37.447 23780 23810 I Unity : m from seqMelds: C10 C9 C8 C7 C6 C5 C4
12-24 16:54:37.448 23780 23810 I Unity : m from seqMelds: D12 D11 D10 D9 D8 D7
12-24 16:54:37.448 23780 23810 I Unity : optimizeSequenceMelds
12-24 16:54:37.448 23780 23810 I Unity : UnionMeld Sequence: D12 D11 D10 D9 D8 D7
12-24 16:54:37.448 23780 23810 I Unity : UnionMeld Sequence: C10 C9 C8 C7 C6 C5 C4
12-24 16:54:37.448 23780 23810 I Unity : UnionMeld Sequence: C10 C9 C8 C7 C6 C5 C4
12-24 16:54:37.448 23780 23810 I Unity : UnionMeld Sequence: D12 D11 D10 D9 D8 D7
12-24 16:54:37.450 23780 23810 I Unity : getAllMySequences returned with seqs: 2
12-24 16:54:37.450 23780 23810 I Unity : seq from getAllMySequences:
12-24 16:54:37.451 23780 23810 I Unity : pickUsefulDiscardsFromSequences in the LOOP: D12 D11 D10 D9 D8 D7
12-24 16:54:37.451 23780 23810 I Unity : 1st fetchUsefulDiscardsInSequences: seq: D12 D11 D10 D9 D8 D7
12-24 16:54:37.451 23780 23810 I Unity : 1st fetchUsefulDiscardsInSequences: seq: C10 C9 C8 C7 C6 C5 C4
12-24 16:54:37.451 23780 23810 I Unity : fetchUsefulDiscardsInSequences: seq: D12 D11 D10 D9 D8 D7
12-24 16:54:37.451 23780 23810 I Unity : card with lowest Discrd index: D12 (Card)
12-24 16:54:37.452 23780 23810 I Unity : meld : D12 D11 D10 D9 D8 D7 : SEQUENCE
12-24 16:54:37.452 23780 23810 I Unity : its a sequence and c is : D12 and usefulDiscards: System.Collections.Generic.List`1[Card]
12-24 16:54:37.452 23780 23810 I Unity : card with lowest Discrd index: D11 (Card)
12-24 16:54:37.452 23780 23810 I Unity : meld : D11 D10 D9 D8 D7 : SEQUENCE
12-24 16:54:37.452 23780 23810 I Unity : its a sequence and c is : D11 and usefulDiscards: System.Collections.Generic.List`1[Card]
12-24 16:54:37.452 23780 23810 I Unity : fetchUsefulDiscardsInSequences: seq: C10 C9 C8 C7 C6 C5 C4
12-24 16:54:37.453 23780 23810 I Unity : seqUsefulCards != null && meld not NULL : C10 C9 C8 C7 C6 C5 C4
12-24 16:54:37.453 23780 23810 I Unity : pickUsefulDiscardsFromSequences in the LOOP: C10 C9 C8 C7 C6 C5 C4
12-24 16:54:37.453 23780 23810 I Unity : 1st fetchUsefulDiscardsInSequences: seq: D10 D9 D8 D7
12-24 16:54:37.453 23780 23810 I Unity : 1st fetchUsefulDiscardsInSequences: seq: C10 C9 C8 C7 C6 C5 C4
12-24 16:54:37.454 23780 23810 I Unity : fetchUsefulDiscardsInSequences: seq: D10 D9 D8 D7
12-24 16:54:37.454 23780 23810 I Unity : fetchUsefulDiscardsInSequences: seq: C10 C9 C8 C7 C6 C5 C4
12-24 16:54:37.454 23780 23810 E Unity : Final Distinct usefulDiscards + count: 2, cards: D12 D11
12-24 16:54:39.982 23780 23810 I Unity : Card Selected: D12 (Card) c.mIsDiscardCard: True c.mIsDeckCard: Falseplayer.mIsCardTaken: False Tapable: True cardsInDeck 20
12-24 16:54:39.982 23780 23810 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 16:54:39.982 23780 23810 I Unity : is DiscardCard Selected
12-24 16:54:39.983 23780 23810 I Unity : updatePlayerCardsDisplayTest
12-24 16:54:39.985 23780 23810 I Unity : updatePlayerCardsDisplayTest
12-24 16:54:39.986 23780 23810 E Unity : Card: D12 (Card) Last DiscardedCard: D11 (Card)
12-24 16:54:39.986 23780 23810 I Unity : Calling checkResult from Line 5682
12-24 16:54:40.000 23780 23810 E Unity : checkResult meldList != null && meldList.Count: 2
12-24 16:54:40.001 23780 23810 E Unity : checkResult exiting
12-24 16:54:40.001 23780 23810 I Unity : removeCardsFromDiscardCards: D12 C1 H6 D11
12-24 16:54:41.802 23780 23810 I Unity : handleSelectedDiscardCard
12-24 16:54:41.802 23780 23810 I Unity : checkForPossibleMelds
12-24 16:54:41.803 23780 23810 I Unity : Can't meld... Meld: H11 H12 H13 selectedCards: D12
12-24 16:54:41.803 23780 23810 I Unity : Can't meld... Meld: C4 C5 C6 C7 C8 C9 C10 selectedCards: D12
12-24 16:54:41.804 23780 23810 E Unity : LocalPlayer Meld Count: 0
12-24 16:54:41.804 23780 23810 E Unity : localMelds Count: 0
12-24 16:54:41.804 23780 23810 E Unity : localMelds Count: 0
12-24 16:54:43.054 23780 23810 I Unity : Card Selected: D12 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: False cardsInDeck 20
12-24 16:54:43.054 23780 23810 I Unity : player.mIsTurn: True,c.mTapable: False
12-24 16:54:44.199 23780 23810 I Unity : Card Selected: D12 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: False cardsInDeck 20
12-24 16:54:44.199 23780 23810 I Unity : player.mIsTurn: True,c.mTapable: False
12-24 16:54:44.928 23780 23810 I Unity : Card Selected: D12 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: False cardsInDeck 20
12-24 16:54:44.928 23780 23810 I Unity : player.mIsTurn: True,c.mTapable: False
12-24 16:54:45.892 23780 23810 I Unity : Card Selected: D11 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 20
12-24 16:54:45.892 23780 23810 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 16:54:45.892 23780 23810 I Unity : mIsPlayerCard
12-24 16:54:45.892 23780 23810 I Unity : Selected
12-24 16:54:45.892 23780 23810 I Unity : checkForPossibleMelds
12-24 16:54:45.893 23780 23810 E Unity : Double Diff NextCard: H11 (Card) meld: Meld
12-24 16:54:45.893 23780 23810 E Unity : Meld: H13 H12 H11 nextMeld: H13 H12 H11
12-24 16:54:45.893 23780 23810 E Unity : Cards union: H11 H12 H13
12-24 16:54:45.893 23780 23810 E Unity : Meld: H13 H12 H11 nextMeld: H13 H12 H11
12-24 16:54:45.894 23780 23810 E Unity : Cards union: H11 H12 H13
12-24 16:54:45.894 23780 23810 E Unity : Meld: H13 H12 H11 nextMeld: D12 D11
12-24 16:54:45.894 23780 23810 E Unity : GetHalfSequences: H11 H12 H13
12-24 16:54:45.894 23780 23810 E Unity : GetHalfSequences: H11 H12 H13
12-24 16:54:45.894 23780 23810 I Unity : Can't meld... Meld: H11 H12 H13 selectedCards: D12 D11
12-24 16:54:45.895 23780 23810 E Unity : Double Diff NextCard: C4 (Card) meld: Meld
12-24 16:54:45.895 23780 23810 E Unity : Double Diff NextCard: C5 (Card) meld: Meld
12-24 16:54:45.895 23780 23810 E Unity : Double Diff NextCard: C6 (Card) meld: Meld
12-24 16:54:45.895 23780 23810 E Unity : Double Diff NextCard: C7 (Card) meld: Meld
12-24 16:54:45.896 23780 23810 E Unity : Double Diff NextCard: C8 (Card) meld: Meld
12-24 16:54:45.896 23780 23810 E Unity : Meld: D12 D11 nextMeld: D12 D11
12-24 16:54:45.896 23780 23810 E Unity : Cards union: D11 D12
12-24 16:54:45.896 23780 23810 E Unity : Meld: D12 D11 nextMeld: C10 C9 C8 C7 C6 C5 C4
12-24 16:54:45.897 23780 23810 E Unity : Meld: C10 C9 C8 C7 C6 C5 C4 nextMeld: C10 C9 C8 C7 C6 C5 C4
12-24 16:54:45.897 23780 23810 E Unity : Cards union: C4 C5 C6 C7 C8 C9 C10
12-24 16:54:45.897 23780 23810 E Unity : Meld: C10 C9 C8 C7 C6 C5 C4 nextMeld: C10 C9 C8 C7 C6 C5 C4
12-24 16:54:45.898 23780 23810 E Unity : Cards union: C4 C5 C6 C7 C8 C9 C10
12-24 16:54:45.898 23780 23810 E Unity : Meld: C10 C9 C8 C7 C6 C5 C4 nextMeld: C10 C9 C8 C7 C6 C5
12-24 16:54:45.898 23780 23810 E Unity : Cards union: C4 C5 C6 C7 C8 C9 C10
12-24 16:54:45.898 23780 23810 E Unity : Meld: C10 C9 C8 C7 C6 C5 nextMeld: C10 C9 C8 C7 C6
12-24 16:54:45.899 23780 23810 E Unity : Cards union: C5 C6 C7 C8 C9 C10
12-24 16:54:45.899 23780 23810 E Unity : Meld: C10 C9 C8 C7 C6 nextMeld: C10 C9 C8 C7
12-24 16:54:45.899 23780 23810 E Unity : Cards union: C6 C7 C8 C9 C10
12-24 16:54:45.899 23780 23810 E Unity : GetHalfSequences: D11 D12
12-24 16:54:45.899 23780 23810 E Unity : GetHalfSequences: C4 C5 C6 C7 C8 C9 C10
12-24 16:54:45.900 23780 23810 E Unity : GetHalfSequences: C4 C5 C6 C7 C8 C9 C10
12-24 16:54:45.900 23780 23810 E Unity : GetHalfSequences: C5 C6 C7 C8 C9 C10
12-24 16:54:45.900 23780 23810 E Unity : GetHalfSequences: C6 C7 C8 C9 C10
12-24 16:54:45.900 23780 23810 I Unity : Can't meld... Meld: C4 C5 C6 C7 C8 C9 C10 selectedCards: D12 D11
12-24 16:54:45.900 23780 23810 E Unity : LocalPlayer Meld Count: 0
12-24 16:54:45.900 23780 23810 E Unity : localMelds Count: 0
12-24 16:54:45.900 23780 23810 E Unity : localMelds Count: 0
12-24 16:54:47.092 23780 23810 I Unity : Card Selected: D10 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 20
12-24 16:54:47.092 23780 23810 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 16:54:47.092 23780 23810 I Unity : mIsPlayerCard
12-24 16:54:47.092 23780 23810 I Unity : Selected
12-24 16:54:47.092 23780 23810 I Unity : checkForPossibleMelds
12-24 16:54:47.093 23780 23810 E Unity : Double Diff NextCard: H11 (Card) meld: Meld
12-24 16:54:47.093 23780 23810 E Unity : Double Diff NextCard: D10 (Card) meld: Meld
12-24 16:54:47.093 23780 23810 E Unity : Meld: H13 H12 H11 nextMeld: H13 H12 H11
12-24 16:54:47.093 23780 23810 E Unity : Cards union: H11 H12 H13
12-24 16:54:47.094 23780 23810 E Unity : Meld: H13 H12 H11 nextMeld: H13 H12 H11
12-24 16:54:47.094 23780 23810 E Unity : Cards union: H11 H12 H13
12-24 16:54:47.094 23780 23810 E Unity : Meld: H13 H12 H11 nextMeld: D12 D11 D10
12-24 16:54:47.094 23780 23810 E Unity : Meld: D12 D11 D10 nextMeld: D12 D11 D10
12-24 16:54:47.095 23780 23810 E Unity : Cards union: D10 D11 D12
12-24 16:54:47.095 23780 23810 E Unity : GetHalfSequences: H11 H12 H13
12-24 16:54:47.095 23780 23810 E Unity : GetHalfSequences: H11 H12 H13
12-24 16:54:47.095 23780 23810 E Unity : GetHalfSequences: D10 D11 D12
12-24 16:54:47.095 23780 23810 I Unity : Can't meld... Meld: H11 H12 H13 selectedCards: D12 D11 D10
12-24 16:54:47.095 23780 23810 E Unity : Double Diff NextCard: D10 (Card) meld: Meld
12-24 16:54:47.096 23780 23810 E Unity : Double Diff NextCard: C4 (Card) meld: Meld
12-24 16:54:47.096 23780 23810 E Unity : Double Diff NextCard: C5 (Card) meld: Meld
12-24 16:54:47.096 23780 23810 E Unity : Double Diff NextCard: C6 (Card) meld: Meld
12-24 16:54:47.096 23780 23810 E Unity : Double Diff NextCard: C7 (Card) meld: Meld
12-24 16:54:47.096 23780 23810 E Unity : Double Diff NextCard: C8 (Card) meld: Meld
12-24 16:54:47.097 23780 23810 E Unity : Meld: D12 D11 D10 nextMeld: D12 D11 D10
12-24 16:54:47.097 23780 23810 E Unity : Cards union: D10 D11 D12
12-24 16:54:47.097 23780 23810 E Unity : Meld: D12 D11 D10 nextMeld: D12 D11 D10
12-24 16:54:47.097 23780 23810 E Unity : Cards union: D10 D11 D12
12-24 16:54:47.098 23780 23810 E Unity : Meld: D12 D11 D10 nextMeld: C10 C9 C8 C7 C6 C5 C4
12-24 16:54:47.098 23780 23810 E Unity : Meld: C10 C9 C8 C7 C6 C5 C4 nextMeld: C10 C9 C8 C7 C6 C5 C4
12-24 16:54:47.098 23780 23810 E Unity : Cards union: C4 C5 C6 C7 C8 C9 C10
12-24 16:54:47.099 23780 23810 E Unity : Meld: C10 C9 C8 C7 C6 C5 C4 nextMeld: C10 C9 C8 C7 C6 C5 C4
12-24 16:54:47.099 23780 23810 E Unity : Cards union: C4 C5 C6 C7 C8 C9 C10
12-24 16:54:47.099 23780 23810 E Unity : Meld: C10 C9 C8 C7 C6 C5 C4 nextMeld: C10 C9 C8 C7 C6 C5
12-24 16:54:47.100 23780 23810 E Unity : Cards union: C4 C5 C6 C7 C8 C9 C10
12-24 16:54:47.100 23780 23810 E Unity : Meld: C10 C9 C8 C7 C6 C5 nextMeld: C10 C9 C8 C7 C6
12-24 16:54:47.100 23780 23810 E Unity : Cards union: C5 C6 C7 C8 C9 C10
12-24 16:54:47.100 23780 23810 E Unity : Meld: C10 C9 C8 C7 C6 nextMeld: C10 C9 C8 C7
12-24 16:54:47.101 23780 23810 E Unity : Cards union: C6 C7 C8 C9 C10
12-24 16:54:47.101 23780 23810 E Unity : GetHalfSequences: D10 D11 D12
12-24 16:54:47.101 23780 23810 E Unity : GetHalfSequences: D10 D11 D12
12-24 16:54:47.101 23780 23810 E Unity : GetHalfSequences: C4 C5 C6 C7 C8 C9 C10
12-24 16:54:47.101 23780 23810 E Unity : GetHalfSequences: C4 C5 C6 C7 C8 C9 C10
12-24 16:54:47.101 23780 23810 E Unity : GetHalfSequences: C5 C6 C7 C8 C9 C10
12-24 16:54:47.101 23780 23810 E Unity : GetHalfSequences: C6 C7 C8 C9 C10
12-24 16:54:47.101 23780 23810 I Unity : Can't meld... Meld: C4 C5 C6 C7 C8 C9 C10 selectedCards: D12 D11 D10
12-24 16:54:47.101 23780 23810 E Unity : LocalPlayer Meld Count: 0
12-24 16:54:47.102 23780 23810 E Unity : localMelds Count: 0
12-24 16:54:47.102 23780 23810 E Unity : localMelds Count: 0
12-24 16:54:47.617 23780 23810 I Unity : Card Selected: D9 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 20
12-24 16:54:47.617 23780 23810 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 16:54:47.617 23780 23810 I Unity : mIsPlayerCard
12-24 16:54:47.617 23780 23810 I Unity : Selected
12-24 16:54:47.617 23780 23810 I Unity : checkForPossibleMelds
12-24 16:54:47.617 23780 23810 E Unity : Double Diff NextCard: H11 (Card) meld: Meld
12-24 16:54:47.618 23780 23810 E Unity : Double Diff NextCard: D9 (Card) meld: Meld
12-24 16:54:47.618 23780 23810 E Unity : Double Diff NextCard: D10 (Card) meld: Meld
12-24 16:54:47.618 23780 23810 E Unity : Meld: H13 H12 H11 nextMeld: H13 H12 H11
12-24 16:54:47.618 23780 23810 E Unity : Cards union: H11 H12 H13
12-24 16:54:47.618 23780 23810 E Unity : Meld: H13 H12 H11 nextMeld: H13 H12 H11
12-24 16:54:47.619 23780 23810 E Unity : Cards union: H11 H12 H13
12-24 16:54:47.619 23780 23810 E Unity : Meld: H13 H12 H11 nextMeld: D12 D11 D10 D9
12-24 16:54:47.619 23780 23810 E Unity : Meld: D12 D11 D10 D9 nextMeld: D12 D11 D10 D9
12-24 16:54:47.620 23780 23810 E Unity : Cards union: D9 D10 D11 D12
12-24 16:54:47.620 23780 23810 E Unity : Meld: D12 D11 D10 D9 nextMeld: D12 D11 D10 D9
12-24 16:54:47.620 23780 23810 E Unity : Cards union: D9 D10 D11 D12
12-24 16:54:47.620 23780 23810 E Unity : GetHalfSequences: H11 H12 H13
12-24 16:54:47.620 23780 23810 E Unity : GetHalfSequences: H11 H12 H13
12-24 16:54:47.620 23780 23810 E Unity : GetHalfSequences: D9 D10 D11 D12
12-24 16:54:47.620 23780 23810 E Unity : GetHalfSequences: D9 D10 D11 D12
12-24 16:54:47.620 23780 23810 I Unity : Can't meld... Meld: H11 H12 H13 selectedCards: D12 D11 D10 D9
12-24 16:54:47.621 23780 23810 E Unity : Double Diff NextCard: D9 (Card) meld: Meld
12-24 16:54:47.621 23780 23810 E Unity : Double Diff NextCard: D10 (Card) meld: Meld
12-24 16:54:47.621 23780 23810 E Unity : Double Diff NextCard: C4 (Card) meld: Meld
12-24 16:54:47.622 23780 23810 E Unity : Double Diff NextCard: C5 (Card) meld: Meld
12-24 16:54:47.622 23780 23810 E Unity : Double Diff NextCard: C6 (Card) meld: Meld
12-24 16:54:47.622 23780 23810 E Unity : Double Diff NextCard: C7 (Card) meld: Meld
12-24 16:54:47.622 23780 23810 E Unity : Double Diff NextCard: C8 (Card) meld: Meld
12-24 16:54:47.622 23780 23810 E Unity : Meld: D12 D11 D10 D9 nextMeld: D12 D11 D10 D9
12-24 16:54:47.622 23780 23810 E Unity : Cards union: D9 D10 D11 D12
12-24 16:54:47.623 23780 23810 E Unity : Meld: D12 D11 D10 D9 nextMeld: D12 D11 D10 D9
12-24 16:54:47.623 23780 23810 E Unity : Cards union: D9 D10 D11 D12
12-24 16:54:47.623 23780 23810 E Unity : Meld: D12 D11 D10 D9 nextMeld: D12 D11 D10
12-24 16:54:47.623 23780 23810 E Unity : Cards union: D9 D10 D11 D12
12-24 16:54:47.624 23780 23810 E Unity : Meld: D12 D11 D10 nextMeld: C10 C9 C8 C7 C6 C5 C4
12-24 16:54:47.624 23780 23810 E Unity : Meld: C10 C9 C8 C7 C6 C5 C4 nextMeld: C10 C9 C8 C7 C6 C5 C4
12-24 16:54:47.625 23780 23810 E Unity : Cards union: C4 C5 C6 C7 C8 C9 C10
12-24 16:54:47.625 23780 23810 E Unity : Meld: C10 C9 C8 C7 C6 C5 C4 nextMeld: C10 C9 C8 C7 C6 C5 C4
12-24 16:54:47.625 23780 23810 E Unity : Cards union: C4 C5 C6 C7 C8 C9 C10
12-24 16:54:47.625 23780 23810 E Unity : Meld: C10 C9 C8 C7 C6 C5 C4 nextMeld: C10 C9 C8 C7 C6 C5
12-24 16:54:47.626 23780 23810 E Unity : Cards union: C4 C5 C6 C7 C8 C9 C10
12-24 16:54:47.626 23780 23810 E Unity : Meld: C10 C9 C8 C7 C6 C5 nextMeld: C10 C9 C8 C7 C6
12-24 16:54:47.626 23780 23810 E Unity : Cards union: C5 C6 C7 C8 C9 C10
12-24 16:54:47.626 23780 23810 E Unity : Meld: C10 C9 C8 C7 C6 nextMeld: C10 C9 C8 C7
12-24 16:54:47.626 23780 23810 E Unity : Cards union: C6 C7 C8 C9 C10
12-24 16:54:47.627 23780 23810 E Unity : GetHalfSequences: D9 D10 D11 D12
12-24 16:54:47.627 23780 23810 E Unity : GetHalfSequences: D9 D10 D11 D12
12-24 16:54:47.627 23780 23810 E Unity : GetHalfSequences: C4 C5 C6 C7 C8 C9 C10
12-24 16:54:47.627 23780 23810 E Unity : GetHalfSequences: C4 C5 C6 C7 C8 C9 C10
12-24 16:54:47.627 23780 23810 E Unity : GetHalfSequences: C5 C6 C7 C8 C9 C10
12-24 16:54:47.627 23780 23810 E Unity : GetHalfSequences: C6 C7 C8 C9 C10
12-24 16:54:47.627 23780 23810 I Unity : Can't meld... Meld: C4 C5 C6 C7 C8 C9 C10 selectedCards: D12 D11 D10 D9
12-24 16:54:47.627 23780 23810 E Unity : LocalPlayer Meld Count: 0
12-24 16:54:47.627 23780 23810 E Unity : localMelds Count: 0
12-24 16:54:47.627 23780 23810 E Unity : localMelds Count: 0
12-24 16:54:48.363 23780 23810 I Unity : Card Selected: D8 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 20
12-24 16:54:48.363 23780 23810 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 16:54:48.363 23780 23810 I Unity : mIsPlayerCard
12-24 16:54:48.363 23780 23810 I Unity : Selected
12-24 16:54:48.363 23780 23810 I Unity : checkForPossibleMelds
12-24 16:54:48.363 23780 23810 E Unity : Double Diff NextCard: H11 (Card) meld: Meld
12-24 16:54:48.364 23780 23810 E Unity : Double Diff NextCard: D8 (Card) meld: Meld
12-24 16:54:48.364 23780 23810 E Unity : Double Diff NextCard: D9 (Card) meld: Meld
12-24 16:54:48.364 23780 23810 E Unity : Double Diff NextCard: D10 (Card) meld: Meld
12-24 16:54:48.364 23780 23810 E Unity : Meld: H13 H12 H11 nextMeld: H13 H12 H11
12-24 16:54:48.364 23780 23810 E Unity : Cards union: H11 H12 H13
12-24 16:54:48.365 23780 23810 E Unity : Meld: H13 H12 H11 nextMeld: H13 H12 H11
12-24 16:54:48.365 23780 23810 E Unity : Cards union: H11 H12 H13
12-24 16:54:48.365 23780 23810 E Unity : Meld: H13 H12 H11 nextMeld: D12 D11 D10 D9 D8
12-24 16:54:48.366 23780 23810 E Unity : Meld: D12 D11 D10 D9 D8 nextMeld: D12 D11 D10 D9 D8
12-24 16:54:48.366 23780 23810 E Unity : Cards union: D8 D9 D10 D11 D12
12-24 16:54:48.366 23780 23810 E Unity : Meld: D12 D11 D10 D9 D8 nextMeld: D12 D11 D10 D9 D8
12-24 16:54:48.367 23780 23810 E Unity : Cards union: D8 D9 D10 D11 D12
12-24 16:54:48.367 23780 23810 E Unity : Meld: D12 D11 D10 D9 D8 nextMeld: D12 D11 D10 D9
12-24 16:54:48.367 23780 23810 E Unity : Cards union: D8 D9 D10 D11 D12
12-24 16:54:48.367 23780 23810 E Unity : GetHalfSequences: H11 H12 H13
12-24 16:54:48.367 23780 23810 E Unity : GetHalfSequences: H11 H12 H13
12-24 16:54:48.367 23780 23810 E Unity : GetHalfSequences: D8 D9 D10 D11 D12
12-24 16:54:48.368 23780 23810 E Unity : GetHalfSequences: D8 D9 D10 D11 D12
12-24 16:54:48.368 23780 23810 I Unity : Can't meld... Meld: H11 H12 H13 selectedCards: D12 D11 D10 D9 D8
12-24 16:54:48.368 23780 23810 E Unity : Double Diff NextCard: D8 (Card) meld: Meld
12-24 16:54:48.368 23780 23810 E Unity : Double Diff NextCard: D9 (Card) meld: Meld
12-24 16:54:48.368 23780 23810 E Unity : Double Diff NextCard: D10 (Card) meld: Meld
12-24 16:54:48.369 23780 23810 E Unity : Double Diff NextCard: C4 (Card) meld: Meld
12-24 16:54:48.369 23780 23810 E Unity : Double Diff NextCard: C5 (Card) meld: Meld
12-24 16:54:48.369 23780 23810 E Unity : Double Diff NextCard: C6 (Card) meld: Meld
12-24 16:54:48.369 23780 23810 E Unity : Double Diff NextCard: C7 (Card) meld: Meld
12-24 16:54:48.369 23780 23810 E Unity : Double Diff NextCard: C8 (Card) meld: Meld
12-24 16:54:48.370 23780 23810 E Unity : Meld: D12 D11 D10 D9 D8 nextMeld: D12 D11 D10 D9 D8
12-24 16:54:48.370 23780 23810 E Unity : Cards union: D8 D9 D10 D11 D12
12-24 16:54:48.370 23780 23810 E Unity : Meld: D12 D11 D10 D9 D8 nextMeld: D12 D11 D10 D9 D8
12-24 16:54:48.370 23780 23810 E Unity : Cards union: D8 D9 D10 D11 D12
12-24 16:54:48.370 23780 23810 E Unity : Meld: D12 D11 D10 D9 D8 nextMeld: D12 D11 D10 D9
12-24 16:54:48.371 23780 23810 E Unity : Cards union: D8 D9 D10 D11 D12
12-24 16:54:48.371 23780 23810 E Unity : Meld: D12 D11 D10 D9 nextMeld: D12 D11 D10
12-24 16:54:48.371 23780 23810 E Unity : Cards union: D9 D10 D11 D12
12-24 16:54:48.371 23780 23810 E Unity : Meld: D12 D11 D10 nextMeld: C10 C9 C8 C7 C6 C5 C4
12-24 16:54:48.372 23780 23810 E Unity : Meld: C10 C9 C8 C7 C6 C5 C4 nextMeld: C10 C9 C8 C7 C6 C5 C4
12-24 16:54:48.372 23780 23810 E Unity : Cards union: C4 C5 C6 C7 C8 C9 C10
12-24 16:54:48.372 23780 23810 E Unity : Meld: C10 C9 C8 C7 C6 C5 C4 nextMeld: C10 C9 C8 C7 C6 C5 C4
12-24 16:54:48.373 23780 23810 E Unity : Cards union: C4 C5 C6 C7 C8 C9 C10
12-24 16:54:48.373 23780 23810 E Unity : Meld: C10 C9 C8 C7 C6 C5 C4 nextMeld: C10 C9 C8 C7 C6 C5
12-24 16:54:48.373 23780 23810 E Unity : Cards union: C4 C5 C6 C7 C8 C9 C10
12-24 16:54:48.373 23780 23810 E Unity : Meld: C10 C9 C8 C7 C6 C5 nextMeld: C10 C9 C8 C7 C6
12-24 16:54:48.374 23780 23810 E Unity : Cards union: C5 C6 C7 C8 C9 C10
12-24 16:54:48.374 23780 23810 E Unity : Meld: C10 C9 C8 C7 C6 nextMeld: C10 C9 C8 C7
12-24 16:54:48.374 23780 23810 E Unity : Cards union: C6 C7 C8 C9 C10
12-24 16:54:48.374 23780 23810 E Unity : GetHalfSequences: D8 D9 D10 D11 D12
12-24 16:54:48.374 23780 23810 E Unity : GetHalfSequences: D8 D9 D10 D11 D12
12-24 16:54:48.374 23780 23810 E Unity : GetHalfSequences: D9 D10 D11 D12
12-24 16:54:48.374 23780 23810 E Unity : GetHalfSequences: C4 C5 C6 C7 C8 C9 C10
12-24 16:54:48.375 23780 23810 E Unity : GetHalfSequences: C4 C5 C6 C7 C8 C9 C10
12-24 16:54:48.375 23780 23810 E Unity : GetHalfSequences: C5 C6 C7 C8 C9 C10
12-24 16:54:48.375 23780 23810 E Unity : GetHalfSequences: C6 C7 C8 C9 C10
12-24 16:54:48.375 23780 23810 I Unity : Can't meld... Meld: C4 C5 C6 C7 C8 C9 C10 selectedCards: D12 D11 D10 D9 D8
12-24 16:54:48.375 23780 23810 E Unity : LocalPlayer Meld Count: 0
12-24 16:54:48.375 23780 23810 E Unity : localMelds Count: 0
12-24 16:54:48.375 23780 23810 E Unity : localMelds Count: 0
12-24 16:54:49.309 23780 23810 I Unity : Card Selected: D7 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 20
12-24 16:54:49.309 23780 23810 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 16:54:49.309 23780 23810 I Unity : mIsPlayerCard
12-24 16:54:49.310 23780 23810 I Unity : Selected
12-24 16:54:49.310 23780 23810 I Unity : checkForPossibleMelds
12-24 16:54:49.310 23780 23810 E Unity : Double Diff NextCard: H11 (Card) meld: Meld
12-24 16:54:49.310 23780 23810 E Unity : Double Diff NextCard: D7 (Card) meld: Meld
12-24 16:54:49.311 23780 23810 E Unity : Double Diff NextCard: D8 (Card) meld: Meld
12-24 16:54:49.311 23780 23810 E Unity : Double Diff NextCard: D9 (Card) meld: Meld
12-24 16:54:49.311 23780 23810 E Unity : Double Diff NextCard: D10 (Card) meld: Meld
12-24 16:54:49.311 23780 23810 E Unity : Meld: H13 H12 H11 nextMeld: H13 H12 H11
12-24 16:54:49.311 23780 23810 E Unity : Cards union: H11 H12 H13
12-24 16:54:49.312 23780 23810 E Unity : Meld: H13 H12 H11 nextMeld: H13 H12 H11
12-24 16:54:49.312 23780 23810 E Unity : Cards union: H11 H12 H13
12-24 16:54:49.312 23780 23810 E Unity : Meld: H13 H12 H11 nextMeld: D12 D11 D10 D9 D8 D7
12-24 16:54:49.312 23780 23810 E Unity : Meld: D12 D11 D10 D9 D8 D7 nextMeld: D12 D11 D10 D9 D8 D7
12-24 16:54:49.313 23780 23810 E Unity : Cards union: D7 D8 D9 D10 D11 D12
12-24 16:54:49.313 23780 23810 E Unity : Meld: D12 D11 D10 D9 D8 D7 nextMeld: D12 D11 D10 D9 D8 D7
12-24 16:54:49.313 23780 23810 E Unity : Cards union: D7 D8 D9 D10 D11 D12
12-24 16:54:49.314 23780 23810 E Unity : Meld: D12 D11 D10 D9 D8 D7 nextMeld: D12 D11 D10 D9 D8
12-24 16:54:49.314 23780 23810 E Unity : Cards union: D7 D8 D9 D10 D11 D12
12-24 16:54:49.314 23780 23810 E Unity : Meld: D12 D11 D10 D9 D8 nextMeld: D12 D11 D10 D9
12-24 16:54:49.314 23780 23810 E Unity : Cards union: D8 D9 D10 D11 D12
12-24 16:54:49.314 23780 23810 E Unity : GetHalfSequences: H11 H12 H13
12-24 16:54:49.314 23780 23810 E Unity : GetHalfSequences: H11 H12 H13
12-24 16:54:49.315 23780 23810 E Unity : GetHalfSequences: D7 D8 D9 D10 D11 D12
12-24 16:54:49.315 23780 23810 E Unity : GetHalfSequences: D7 D8 D9 D10 D11 D12
12-24 16:54:49.315 23780 23810 E Unity : GetHalfSequences: D8 D9 D10 D11 D12
12-24 16:54:49.315 23780 23810 I Unity : Can't meld... Meld: H11 H12 H13 selectedCards: D12 D11 D10 D9 D8 D7
12-24 16:54:49.316 23780 23810 E Unity : Double Diff NextCard: D7 (Card) meld: Meld
12-24 16:54:49.316 23780 23810 E Unity : Double Diff NextCard: D8 (Card) meld: Meld
12-24 16:54:49.316 23780 23810 E Unity : Double Diff NextCard: D9 (Card) meld: Meld
12-24 16:54:49.316 23780 23810 E Unity : Double Diff NextCard: D10 (Card) meld: Meld
12-24 16:54:49.317 23780 23810 E Unity : Double Diff NextCard: C4 (Card) meld: Meld
12-24 16:54:49.317 23780 23810 E Unity : Double Diff NextCard: C5 (Card) meld: Meld
12-24 16:54:49.317 23780 23810 E Unity : Double Diff NextCard: C6 (Card) meld: Meld
12-24 16:54:49.317 23780 23810 E Unity : Double Diff NextCard: C7 (Card) meld: Meld
12-24 16:54:49.317 23780 23810 E Unity : Double Diff NextCard: C8 (Card) meld: Meld
12-24 16:54:49.318 23780 23810 E Unity : Meld: D12 D11 D10 D9 D8 D7 nextMeld: D12 D11 D10 D9 D8 D7
12-24 16:54:49.318 23780 23810 E Unity : Cards union: D7 D8 D9 D10 D11 D12
12-24 16:54:49.318 23780 23810 E Unity : Meld: D12 D11 D10 D9 D8 D7 nextMeld: D12 D11 D10 D9 D8 D7
12-24 16:54:49.318 23780 23810 E Unity : Cards union: D7 D8 D9 D10 D11 D12
12-24 16:54:49.319 23780 23810 E Unity : Meld: D12 D11 D10 D9 D8 D7 nextMeld: D12 D11 D10 D9 D8
12-24 16:54:49.319 23780 23810 E Unity : Cards union: D7 D8 D9 D10 D11 D12
12-24 16:54:49.319 23780 23810 E Unity : Meld: D12 D11 D10 D9 D8 nextMeld: D12 D11 D10 D9
12-24 16:54:49.319 23780 23810 E Unity : Cards union: D8 D9 D10 D11 D12
12-24 16:54:49.320 23780 23810 E Unity : Meld: D12 D11 D10 D9 nextMeld: D12 D11 D10
12-24 16:54:49.320 23780 23810 E Unity : Cards union: D9 D10 D11 D12
12-24 16:54:49.320 23780 23810 E Unity : Meld: D12 D11 D10 nextMeld: C10 C9 C8 C7 C6 C5 C4
12-24 16:54:49.321 23780 23810 E Unity : Meld: C10 C9 C8 C7 C6 C5 C4 nextMeld: C10 C9 C8 C7 C6 C5 C4
12-24 16:54:49.321 23780 23810 E Unity : Cards union: C4 C5 C6 C7 C8 C9 C10
12-24 16:54:49.321 23780 23810 E Unity : Meld: C10 C9 C8 C7 C6 C5 C4 nextMeld: C10 C9 C8 C7 C6 C5 C4
12-24 16:54:49.322 23780 23810 E Unity : Cards union: C4 C5 C6 C7 C8 C9 C10
12-24 16:54:49.322 23780 23810 E Unity : Meld: C10 C9 C8 C7 C6 C5 C4 nextMeld: C10 C9 C8 C7 C6 C5
12-24 16:54:49.322 23780 23810 E Unity : Cards union: C4 C5 C6 C7 C8 C9 C10
12-24 16:54:49.322 23780 23810 E Unity : Meld: C10 C9 C8 C7 C6 C5 nextMeld: C10 C9 C8 C7 C6
12-24 16:54:49.323 23780 23810 E Unity : Cards union: C5 C6 C7 C8 C9 C10
12-24 16:54:49.323 23780 23810 E Unity : Meld: C10 C9 C8 C7 C6 nextMeld: C10 C9 C8 C7
12-24 16:54:49.323 23780 23810 E Unity : Cards union: C6 C7 C8 C9 C10
12-24 16:54:49.323 23780 23810 E Unity : GetHalfSequences: D7 D8 D9 D10 D11 D12
12-24 16:54:49.323 23780 23810 E Unity : GetHalfSequences: D7 D8 D9 D10 D11 D12
12-24 16:54:49.324 23780 23810 E Unity : GetHalfSequences: D8 D9 D10 D11 D12
12-24 16:54:49.324 23780 23810 E Unity : GetHalfSequences: D9 D10 D11 D12
12-24 16:54:49.324 23780 23810 E Unity : GetHalfSequences: C4 C5 C6 C7 C8 C9 C10
12-24 16:54:49.324 23780 23810 E Unity : GetHalfSequences: C4 C5 C6 C7 C8 C9 C10
12-24 16:54:49.324 23780 23810 E Unity : GetHalfSequences: C5 C6 C7 C8 C9 C10
12-24 16:54:49.324 23780 23810 E Unity : GetHalfSequences: C6 C7 C8 C9 C10
12-24 16:54:49.325 23780 23810 I Unity : Can't meld... Meld: C4 C5 C6 C7 C8 C9 C10 selectedCards: D12 D11 D10 D9 D8 D7
12-24 16:54:49.325 23780 23810 E Unity : LocalPlayer Meld Count: 0
12-24 16:54:49.325 23780 23810 E Unity : localMelds Count: 0
12-24 16:54:49.325 23780 23810 E Unity : localMelds Count: 0
12-24 16:54:51.654 23780 23810 I Unity : onMeldPanelClicked: mSelectedCards.Count: 6
12-24 16:54:51.654 23780 23810 I Unity : Meld: D12 D11 D10 D9 D8 D7
12-24 16:54:51.654 23780 23810 I Unity : MeldState 0[Seq] || 2[Set] : PURE_SEQ
12-24 16:54:51.654 23780 23810 I Unity : disableAllMelds
12-24 16:54:51.672 23780 23810 I Unity : assignMeldScaleValue : meld.name:
12-24 16:54:51.672 23780 23810 E Unity : localPlayer.melds count: 1
12-24 16:54:51.672 23780 23810 I Unity : index: 0 mselectedCards Count: D7 (Card)
12-24 16:54:51.672 23780 23810 E Unity : Player ID of Card: 1
12-24 16:54:51.673 23780 23810 I Unity : updatePlayerCardsDisplayTest
12-24 16:54:51.673 23780 23810 I Unity : index: 1 mselectedCards Count: D8 (Card)
12-24 16:54:51.673 23780 23810 E Unity : Player ID of Card: 1
12-24 16:54:51.674 23780 23810 I Unity : updatePlayerCardsDisplayTest
12-24 16:54:51.674 23780 23810 I Unity : index: 2 mselectedCards Count: D9 (Card)
12-24 16:54:51.674 23780 23810 E Unity : Player ID of Card: 1
12-24 16:54:51.675 23780 23810 I Unity : updatePlayerCardsDisplayTest
12-24 16:54:51.675 23780 23810 I Unity : index: 3 mselectedCards Count: D10 (Card)
12-24 16:54:51.675 23780 23810 E Unity : Player ID of Card: 1
12-24 16:54:51.676 23780 23810 I Unity : updatePlayerCardsDisplayTest
12-24 16:54:51.676 23780 23810 I Unity : index: 4 mselectedCards Count: D11 (Card)
12-24 16:54:51.676 23780 23810 E Unity : Player ID of Card: 1
12-24 16:54:51.676 23780 23810 I Unity : updatePlayerCardsDisplayTest
12-24 16:54:51.676 23780 23810 I Unity : index: 5 mselectedCards Count: D12 (Card)
12-24 16:54:51.676 23780 23810 E Unity : Player ID of Card: 1
12-24 16:54:51.677 23780 23810 I Unity : updatePlayerCardsDisplayTest
12-24 16:54:51.678 23780 23810 I Unity : compriseCardDistanceOfMeld: False
12-24 16:54:51.678 23780 23810 E Unity : X: 0 cards[i]: D7 (Card) Meld: D7 D8 D9 D10 D11 D12
12-24 16:54:51.678 23780 23810 E Unity : X: -45 cards[i]: D9 (Card) Meld: D7 D8 D9 D10 D11 D12
12-24 16:54:51.678 23780 23810 E Unity : X: -10 cards[i]: D10 (Card) Meld: D7 D8 D9 D10 D11 D12
12-24 16:54:51.678 23780 23810 E Unity : X: 25 cards[i]: D11 (Card) Meld: D7 D8 D9 D10 D11 D12
12-24 16:54:51.678 23780 23810 E Unity : X: 60 cards[i]: D12 (Card) Meld: D7 D8 D9 D10 D11 D12
12-24 16:54:51.678 23780 23810 I Unity : UpdateMeldPoints: 1
12-24 16:54:51.678 23780 23810 I Unity : updateMeldPoints: Total Score of Player: 1 is : 68
12-24 16:54:58.381 23780 23810 I Unity : Card Selected: D3 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 20
12-24 16:54:58.381 23780 23810 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 16:54:58.381 23780 23810 I Unity : mIsPlayerCard
12-24 16:54:58.381 23780 23810 I Unity : Selected
12-24 16:54:58.381 23780 23810 I Unity : checkForPossibleMelds
12-24 16:54:58.381 23780 23810 I Unity : Can't meld... Meld: H11 H12 H13 selectedCards: D3
12-24 16:54:58.382 23780 23810 I Unity : Can't meld... Meld: C4 C5 C6 C7 C8 C9 C10 selectedCards: D3
12-24 16:54:58.382 23780 23810 I Unity : Can't meld... Meld: D7 D8 D9 D10 D11 D12 selectedCards: D3
12-24 16:54:58.382 23780 23810 E Unity : LocalPlayer Meld Count: 0
12-24 16:54:58.382 23780 23810 E Unity : localMelds Count: 1
12-24 16:54:58.382 23780 23810 E Unity : localMelds Count: 1
12-24 16:54:59.109 23780 23810 I Unity : Card Selected: H3 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 20
12-24 16:54:59.109 23780 23810 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 16:54:59.109 23780 23810 I Unity : mIsPlayerCard
12-24 16:54:59.109 23780 23810 I Unity : Selected
12-24 16:54:59.110 23780 23810 I Unity : checkForPossibleMelds
12-24 16:54:59.110 23780 23810 E Unity : Double Diff NextCard: H11 (Card) meld: Meld
12-24 16:54:59.110 23780 23810 E Unity : Meld: H13 H12 H11 nextMeld: H13 H12 H11
12-24 16:54:59.111 23780 23810 E Unity : Cards union: H11 H12 H13
12-24 16:54:59.111 23780 23810 E Unity : GetHalfSequences: H11 H12 H13
12-24 16:54:59.111 23780 23810 I Unity : Can't meld... Meld: H11 H12 H13 selectedCards: D3 H3
12-24 16:54:59.111 23780 23810 E Unity : Double Diff NextCard: C4 (Card) meld: Meld
12-24 16:54:59.112 23780 23810 E Unity : Double Diff NextCard: C5 (Card) meld: Meld
12-24 16:54:59.112 23780 23810 E Unity : Double Diff NextCard: C6 (Card) meld: Meld
12-24 16:54:59.112 23780 23810 E Unity : Double Diff NextCard: C7 (Card) meld: Meld
12-24 16:54:59.112 23780 23810 E Unity : Double Diff NextCard: C8 (Card) meld: Meld
12-24 16:54:59.112 23780 23810 E Unity : Meld: C10 C9 C8 C7 C6 C5 C4 nextMeld: C10 C9 C8 C7 C6 C5 C4
12-24 16:54:59.113 23780 23810 E Unity : Cards union: C4 C5 C6 C7 C8 C9 C10
12-24 16:54:59.113 23780 23810 E Unity : Meld: C10 C9 C8 C7 C6 C5 C4 nextMeld: C10 C9 C8 C7 C6 C5 C4
12-24 16:54:59.113 23780 23810 E Unity : Cards union: C4 C5 C6 C7 C8 C9 C10
12-24 16:54:59.114 23780 23810 E Unity : Meld: C10 C9 C8 C7 C6 C5 C4 nextMeld: C10 C9 C8 C7 C6 C5
12-24 16:54:59.114 23780 23810 E Unity : Cards union: C4 C5 C6 C7 C8 C9 C10
12-24 16:54:59.114 23780 23810 E Unity : Meld: C10 C9 C8 C7 C6 C5 nextMeld: C10 C9 C8 C7 C6
12-24 16:54:59.115 23780 23810 E Unity : Cards union: C5 C6 C7 C8 C9 C10
12-24 16:54:59.115 23780 23810 E Unity : Meld: C10 C9 C8 C7 C6 nextMeld: C10 C9 C8 C7
12-24 16:54:59.115 23780 23810 E Unity : Cards union: C6 C7 C8 C9 C10
12-24 16:54:59.115 23780 23810 E Unity : GetHalfSequences: C4 C5 C6 C7 C8 C9 C10
12-24 16:54:59.115 23780 23810 E Unity : GetHalfSequences: C4 C5 C6 C7 C8 C9 C10
12-24 16:54:59.115 23780 23810 E Unity : GetHalfSequences: C5 C6 C7 C8 C9 C10
12-24 16:54:59.116 23780 23810 E Unity : GetHalfSequences: C6 C7 C8 C9 C10
12-24 16:54:59.116 23780 23810 I Unity : Can't meld... Meld: C4 C5 C6 C7 C8 C9 C10 selectedCards: D3 H3
12-24 16:54:59.116 23780 23810 E Unity : Double Diff NextCard: D7 (Card) meld: Meld
12-24 16:54:59.116 23780 23810 E Unity : Double Diff NextCard: D8 (Card) meld: Meld
12-24 16:54:59.117 23780 23810 E Unity : Double Diff NextCard: D9 (Card) meld: Meld
12-24 16:54:59.117 23780 23810 E Unity : Double Diff NextCard: D10 (Card) meld: Meld
12-24 16:54:59.117 23780 23810 E Unity : Meld: D12 D11 D10 D9 D8 D7 nextMeld: D12 D11 D10 D9 D8 D7
12-24 16:54:59.117 23780 23810 E Unity : Cards union: D7 D8 D9 D10 D11 D12
12-24 16:54:59.117 23780 23810 E Unity : Meld: D12 D11 D10 D9 D8 D7 nextMeld: D12 D11 D10 D9 D8 D7
12-24 16:54:59.118 23780 23810 E Unity : Cards union: D7 D8 D9 D10 D11 D12
12-24 16:54:59.118 23780 23810 E Unity : Meld: D12 D11 D10 D9 D8 D7 nextMeld: D12 D11 D10 D9 D8
12-24 16:54:59.118 23780 23810 E Unity : Cards union: D7 D8 D9 D10 D11 D12
12-24 16:54:59.118 23780 23810 E Unity : Meld: D12 D11 D10 D9 D8 nextMeld: D12 D11 D10 D9
12-24 16:54:59.119 23780 23810 E Unity : Cards union: D8 D9 D10 D11 D12
12-24 16:54:59.119 23780 23810 E Unity : GetHalfSequences: D7 D8 D9 D10 D11 D12
12-24 16:54:59.119 23780 23810 E Unity : GetHalfSequences: D7 D8 D9 D10 D11 D12
12-24 16:54:59.119 23780 23810 E Unity : GetHalfSequences: D8 D9 D10 D11 D12
12-24 16:54:59.119 23780 23810 I Unity : Can't meld... Meld: D7 D8 D9 D10 D11 D12 selectedCards: D3 H3
12-24 16:54:59.119 23780 23810 E Unity : LocalPlayer Meld Count: 0
12-24 16:54:59.119 23780 23810 E Unity : localMelds Count: 1
12-24 16:54:59.119 23780 23810 E Unity : localMelds Count: 1
12-24 16:54:59.781 23780 23810 I Unity : Card Selected: S3 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 20
12-24 16:54:59.781 23780 23810 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 16:54:59.781 23780 23810 I Unity : mIsPlayerCard
12-24 16:54:59.781 23780 23810 I Unity : Selected
12-24 16:54:59.781 23780 23810 I Unity : checkForPossibleMelds
12-24 16:54:59.782 23780 23810 E Unity : Double Diff NextCard: H11 (Card) meld: Meld
12-24 16:54:59.782 23780 23810 E Unity : Meld: H13 H12 H11 nextMeld: H13 H12 H11
12-24 16:54:59.782 23780 23810 E Unity : Cards union: H11 H12 H13
12-24 16:54:59.782 23780 23810 E Unity : GetHalfSequences: H11 H12 H13
12-24 16:54:59.782 23780 23810 I Unity : Can't meld... Meld: H11 H12 H13 selectedCards: D3 H3 S3
12-24 16:54:59.783 23780 23810 E Unity : Double Diff NextCard: C4 (Card) meld: Meld
12-24 16:54:59.783 23780 23810 E Unity : Double Diff NextCard: C5 (Card) meld: Meld
12-24 16:54:59.783 23780 23810 E Unity : Double Diff NextCard: C6 (Card) meld: Meld
12-24 16:54:59.783 23780 23810 E Unity : Double Diff NextCard: C7 (Card) meld: Meld
12-24 16:54:59.784 23780 23810 E Unity : Double Diff NextCard: C8 (Card) meld: Meld
12-24 16:54:59.784 23780 23810 E Unity : Meld: C10 C9 C8 C7 C6 C5 C4 nextMeld: C10 C9 C8 C7 C6 C5 C4
12-24 16:54:59.784 23780 23810 E Unity : Cards union: C4 C5 C6 C7 C8 C9 C10
12-24 16:54:59.784 23780 23810 E Unity : Meld: C10 C9 C8 C7 C6 C5 C4 nextMeld: C10 C9 C8 C7 C6 C5 C4
12-24 16:54:59.785 23780 23810 E Unity : Cards union: C4 C5 C6 C7 C8 C9 C10
12-24 16:54:59.785 23780 23810 E Unity : Meld: C10 C9 C8 C7 C6 C5 C4 nextMeld: C10 C9 C8 C7 C6 C5
12-24 16:54:59.785 23780 23810 E Unity : Cards union: C4 C5 C6 C7 C8 C9 C10
12-24 16:54:59.786 23780 23810 E Unity : Meld: C10 C9 C8 C7 C6 C5 nextMeld: C10 C9 C8 C7 C6
12-24 16:54:59.786 23780 23810 E Unity : Cards union: C5 C6 C7 C8 C9 C10
12-24 16:54:59.786 23780 23810 E Unity : Meld: C10 C9 C8 C7 C6 nextMeld: C10 C9 C8 C7
12-24 16:54:59.786 23780 23810 E Unity : Cards union: C6 C7 C8 C9 C10
12-24 16:54:59.787 23780 23810 E Unity : GetHalfSequences: C4 C5 C6 C7 C8 C9 C10
12-24 16:54:59.787 23780 23810 E Unity : GetHalfSequences: C4 C5 C6 C7 C8 C9 C10
12-24 16:54:59.787 23780 23810 E Unity : GetHalfSequences: C5 C6 C7 C8 C9 C10
12-24 16:54:59.787 23780 23810 E Unity : GetHalfSequences: C6 C7 C8 C9 C10
12-24 16:54:59.787 23780 23810 I Unity : Can't meld... Meld: C4 C5 C6 C7 C8 C9 C10 selectedCards: D3 H3 S3
12-24 16:54:59.788 23780 23810 E Unity : Double Diff NextCard: D7 (Card) meld: Meld
12-24 16:54:59.788 23780 23810 E Unity : Double Diff NextCard: D8 (Card) meld: Meld
12-24 16:54:59.788 23780 23810 E Unity : Double Diff NextCard: D9 (Card) meld: Meld
12-24 16:54:59.788 23780 23810 E Unity : Double Diff NextCard: D10 (Card) meld: Meld
12-24 16:54:59.788 23780 23810 E Unity : Meld: D12 D11 D10 D9 D8 D7 nextMeld: D12 D11 D10 D9 D8 D7
12-24 16:54:59.789 23780 23810 E Unity : Cards union: D7 D8 D9 D10 D11 D12
12-24 16:54:59.789 23780 23810 E Unity : Meld: D12 D11 D10 D9 D8 D7 nextMeld: D12 D11 D10 D9 D8 D7
12-24 16:54:59.789 23780 23810 E Unity : Cards union: D7 D8 D9 D10 D11 D12
12-24 16:54:59.789 23780 23810 E Unity : Meld: D12 D11 D10 D9 D8 D7 nextMeld: D12 D11 D10 D9 D8
12-24 16:54:59.790 23780 23810 E Unity : Cards union: D7 D8 D9 D10 D11 D12
12-24 16:54:59.790 23780 23810 E Unity : Meld: D12 D11 D10 D9 D8 nextMeld: D12 D11 D10 D9
12-24 16:54:59.790 23780 23810 E Unity : Cards union: D8 D9 D10 D11 D12
12-24 16:54:59.790 23780 23810 E Unity : GetHalfSequences: D7 D8 D9 D10 D11 D12
12-24 16:54:59.791 23780 23810 E Unity : GetHalfSequences: D7 D8 D9 D10 D11 D12
12-24 16:54:59.791 23780 23810 E Unity : GetHalfSequences: D8 D9 D10 D11 D12
12-24 16:54:59.791 23780 23810 I Unity : Can't meld... Meld: D7 D8 D9 D10 D11 D12 selectedCards: D3 H3 S3
12-24 16:54:59.791 23780 23810 E Unity : LocalPlayer Meld Count: 0
12-24 16:54:59.791 23780 23810 E Unity : localMelds Count: 1
12-24 16:54:59.791 23780 23810 E Unity : localMelds Count: 1
12-24 16:55:02.889 23780 23810 I Unity : Card Selected: S3 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 20
12-24 16:55:02.890 23780 23810 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 16:55:02.890 23780 23810 I Unity : mIsPlayerCard
12-24 16:55:02.890 23780 23810 I Unity : DeSelected
12-24 16:55:02.890 23780 23810 I Unity : disableAllMelds
12-24 16:55:02.890 23780 23810 E Unity : onCardDeselected- delayMeldAreaTrasition
12-24 16:55:02.890 23780 23810 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 16:55:02.890 23780 23810 E Unity : findOtherPossibleMeldsToHighlight
12-24 16:55:02.890 23780 23810 I Unity : checkForPossibleMelds
12-24 16:55:02.890 23780 23810 E Unity : Double Diff NextCard: H11 (Card) meld: Meld
12-24 16:55:02.891 23780 23810 E Unity : Meld: H13 H12 H11 nextMeld: H13 H12 H11
12-24 16:55:02.891 23780 23810 E Unity : Cards union: H11 H12 H13
12-24 16:55:02.891 23780 23810 E Unity : GetHalfSequences: H11 H12 H13
12-24 16:55:02.891 23780 23810 I Unity : Can't meld... Meld: H11 H12 H13 selectedCards: D3 H3
12-24 16:55:02.892 23780 23810 E Unity : Double Diff NextCard: C4 (Card) meld: Meld
12-24 16:55:02.892 23780 23810 E Unity : Double Diff NextCard: C5 (Card) meld: Meld
12-24 16:55:02.892 23780 23810 E Unity : Double Diff NextCard: C6 (Card) meld: Meld
12-24 16:55:02.892 23780 23810 E Unity : Double Diff NextCard: C7 (Card) meld: Meld
12-24 16:55:02.893 23780 23810 E Unity : Double Diff NextCard: C8 (Card) meld: Meld
12-24 16:55:02.893 23780 23810 E Unity : Meld: C10 C9 C8 C7 C6 C5 C4 nextMeld: C10 C9 C8 C7 C6 C5 C4
12-24 16:55:02.893 23780 23810 E Unity : Cards union: C4 C5 C6 C7 C8 C9 C10
12-24 16:55:02.893 23780 23810 E Unity : Meld: C10 C9 C8 C7 C6 C5 C4 nextMeld: C10 C9 C8 C7 C6 C5 C4
12-24 16:55:02.894 23780 23810 E Unity : Cards union: C4 C5 C6 C7 C8 C9 C10
12-24 16:55:02.894 23780 23810 E Unity : Meld: C10 C9 C8 C7 C6 C5 C4 nextMeld: C10 C9 C8 C7 C6 C5
12-24 16:55:02.894 23780 23810 E Unity : Cards union: C4 C5 C6 C7 C8 C9 C10
12-24 16:55:02.895 23780 23810 E Unity : Meld: C10 C9 C8 C7 C6 C5 nextMeld: C10 C9 C8 C7 C6
12-24 16:55:02.895 23780 23810 E Unity : Cards union: C5 C6 C7 C8 C9 C10
12-24 16:55:02.895 23780 23810 E Unity : Meld: C10 C9 C8 C7 C6 nextMeld: C10 C9 C8 C7
12-24 16:55:02.895 23780 23810 E Unity : Cards union: C6 C7 C8 C9 C10
12-24 16:55:02.896 23780 23810 E Unity : GetHalfSequences: C4 C5 C6 C7 C8 C9 C10
12-24 16:55:02.896 23780 23810 E Unity : GetHalfSequences: C4 C5 C6 C7 C8 C9 C10
12-24 16:55:02.896 23780 23810 E Unity : GetHalfSequences: C5 C6 C7 C8 C9 C10
12-24 16:55:02.896 23780 23810 E Unity : GetHalfSequences: C6 C7 C8 C9 C10
12-24 16:55:02.896 23780 23810 I Unity : Can't meld... Meld: C4 C5 C6 C7 C8 C9 C10 selectedCards: D3 H3
12-24 16:55:02.897 23780 23810 E Unity : Double Diff NextCard: D7 (Card) meld: Meld
12-24 16:55:02.897 23780 23810 E Unity : Double Diff NextCard: D8 (Card) meld: Meld
12-24 16:55:02.897 23780 23810 E Unity : Double Diff NextCard: D9 (Card) meld: Meld
12-24 16:55:02.897 23780 23810 E Unity : Double Diff NextCard: D10 (Card) meld: Meld
12-24 16:55:02.898 23780 23810 E Unity : Meld: D12 D11 D10 D9 D8 D7 nextMeld: D12 D11 D10 D9 D8 D7
12-24 16:55:02.898 23780 23810 E Unity : Cards union: D7 D8 D9 D10 D11 D12
12-24 16:55:02.898 23780 23810 E Unity : Meld: D12 D11 D10 D9 D8 D7 nextMeld: D12 D11 D10 D9 D8 D7
12-24 16:55:02.898 23780 23810 E Unity : Cards union: D7 D8 D9 D10 D11 D12
12-24 16:55:02.899 23780 23810 E Unity : Meld: D12 D11 D10 D9 D8 D7 nextMeld: D12 D11 D10 D9 D8
12-24 16:55:02.899 23780 23810 E Unity : Cards union: D7 D8 D9 D10 D11 D12
12-24 16:55:02.899 23780 23810 E Unity : Meld: D12 D11 D10 D9 D8 nextMeld: D12 D11 D10 D9
12-24 16:55:02.899 23780 23810 E Unity : Cards union: D8 D9 D10 D11 D12
12-24 16:55:02.900 23780 23810 E Unity : GetHalfSequences: D7 D8 D9 D10 D11 D12
12-24 16:55:02.900 23780 23810 E Unity : GetHalfSequences: D7 D8 D9 D10 D11 D12
12-24 16:55:02.900 23780 23810 E Unity : GetHalfSequences: D8 D9 D10 D11 D12
12-24 16:55:02.900 23780 23810 I Unity : Can't meld... Meld: D7 D8 D9 D10 D11 D12 selectedCards: D3 H3
12-24 16:55:02.900 23780 23810 E Unity : LocalPlayer Meld Count: 0
12-24 16:55:02.900 23780 23810 E Unity : localMelds Count: 1
12-24 16:55:02.900 23780 23810 E Unity : localMelds Count: 1
12-24 16:55:03.563 23780 23810 I Unity : Card Selected: S3 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 20
12-24 16:55:03.563 23780 23810 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 16:55:03.563 23780 23810 I Unity : mIsPlayerCard
12-24 16:55:03.563 23780 23810 I Unity : Selected
12-24 16:55:03.563 23780 23810 I Unity : checkForPossibleMelds
12-24 16:55:03.563 23780 23810 E Unity : Double Diff NextCard: H11 (Card) meld: Meld
12-24 16:55:03.564 23780 23810 E Unity : Meld: H13 H12 H11 nextMeld: H13 H12 H11
12-24 16:55:03.564 23780 23810 E Unity : Cards union: H11 H12 H13
12-24 16:55:03.564 23780 23810 E Unity : GetHalfSequences: H11 H12 H13
12-24 16:55:03.564 23780 23810 I Unity : Can't meld... Meld: H11 H12 H13 selectedCards: D3 H3 S3
12-24 16:55:03.565 23780 23810 E Unity : Double Diff NextCard: C4 (Card) meld: Meld
12-24 16:55:03.565 23780 23810 E Unity : Double Diff NextCard: C5 (Card) meld: Meld
12-24 16:55:03.565 23780 23810 E Unity : Double Diff NextCard: C6 (Card) meld: Meld
12-24 16:55:03.565 23780 23810 E Unity : Double Diff NextCard: C7 (Card) meld: Meld
12-24 16:55:03.566 23780 23810 E Unity : Double Diff NextCard: C8 (Card) meld: Meld
12-24 16:55:03.566 23780 23810 E Unity : Meld: C10 C9 C8 C7 C6 C5 C4 nextMeld: C10 C9 C8 C7 C6 C5 C4
12-24 16:55:03.566 23780 23810 E Unity : Cards union: C4 C5 C6 C7 C8 C9 C10
12-24 16:55:03.567 23780 23810 E Unity : Meld: C10 C9 C8 C7 C6 C5 C4 nextMeld: C10 C9 C8 C7 C6 C5 C4
12-24 16:55:03.567 23780 23810 E Unity : Cards union: C4 C5 C6 C7 C8 C9 C10
12-24 16:55:03.567 23780 23810 E Unity : Meld: C10 C9 C8 C7 C6 C5 C4 nextMeld: C10 C9 C8 C7 C6 C5
12-24 16:55:03.568 23780 23810 E Unity : Cards union: C4 C5 C6 C7 C8 C9 C10
12-24 16:55:03.568 23780 23810 E Unity : Meld: C10 C9 C8 C7 C6 C5 nextMeld: C10 C9 C8 C7 C6
12-24 16:55:03.568 23780 23810 E Unity : Cards union: C5 C6 C7 C8 C9 C10
12-24 16:55:03.568 23780 23810 E Unity : Meld: C10 C9 C8 C7 C6 nextMeld: C10 C9 C8 C7
12-24 16:55:03.569 23780 23810 E Unity : Cards union: C6 C7 C8 C9 C10
12-24 16:55:03.569 23780 23810 E Unity : GetHalfSequences: C4 C5 C6 C7 C8 C9 C10
12-24 16:55:03.569 23780 23810 E Unity : GetHalfSequences: C4 C5 C6 C7 C8 C9 C10
12-24 16:55:03.569 23780 23810 E Unity : GetHalfSequences: C5 C6 C7 C8 C9 C10
12-24 16:55:03.569 23780 23810 E Unity : GetHalfSequences: C6 C7 C8 C9 C10
12-24 16:55:03.569 23780 23810 I Unity : Can't meld... Meld: C4 C5 C6 C7 C8 C9 C10 selectedCards: D3 H3 S3
12-24 16:55:03.570 23780 23810 E Unity : Double Diff NextCard: D7 (Card) meld: Meld
12-24 16:55:03.570 23780 23810 E Unity : Double Diff NextCard: D8 (Card) meld: Meld
12-24 16:55:03.570 23780 23810 E Unity : Double Diff NextCard: D9 (Card) meld: Meld
12-24 16:55:03.570 23780 23810 E Unity : Double Diff NextCard: D10 (Card) meld: Meld
12-24 16:55:03.571 23780 23810 E Unity : Meld: D12 D11 D10 D9 D8 D7 nextMeld: D12 D11 D10 D9 D8 D7
12-24 16:55:03.571 23780 23810 E Unity : Cards union: D7 D8 D9 D10 D11 D12
12-24 16:55:03.571 23780 23810 E Unity : Meld: D12 D11 D10 D9 D8 D7 nextMeld: D12 D11 D10 D9 D8 D7
12-24 16:55:03.572 23780 23810 E Unity : Cards union: D7 D8 D9 D10 D11 D12
12-24 16:55:03.572 23780 23810 E Unity : Meld: D12 D11 D10 D9 D8 D7 nextMeld: D12 D11 D10 D9 D8
12-24 16:55:03.572 23780 23810 E Unity : Cards union: D7 D8 D9 D10 D11 D12
12-24 16:55:03.572 23780 23810 E Unity : Meld: D12 D11 D10 D9 D8 nextMeld: D12 D11 D10 D9
12-24 16:55:03.573 23780 23810 E Unity : Cards union: D8 D9 D10 D11 D12
12-24 16:55:03.573 23780 23810 E Unity : GetHalfSequences: D7 D8 D9 D10 D11 D12
12-24 16:55:03.573 23780 23810 E Unity : GetHalfSequences: D7 D8 D9 D10 D11 D12
12-24 16:55:03.573 23780 23810 E Unity : GetHalfSequences: D8 D9 D10 D11 D12
12-24 16:55:03.573 23780 23810 I Unity : Can't meld... Meld: D7 D8 D9 D10 D11 D12 selectedCards: D3 H3 S3
12-24 16:55:03.573 23780 23810 E Unity : LocalPlayer Meld Count: 0
12-24 16:55:03.573 23780 23810 E Unity : localMelds Count: 1
12-24 16:55:03.573 23780 23810 E Unity : localMelds Count: 1
12-24 16:55:04.600 23780 23810 I Unity : onMeldPanelClicked: mSelectedCards.Count: 3
12-24 16:55:04.601 23780 23810 I Unity : getSequences: D3 H3 S3
12-24 16:55:04.601 23780 23810 I Unity : Meld: D3 H3 S3
12-24 16:55:04.601 23780 23810 I Unity : MeldState 0[Seq] || 2[Set] : SET
12-24 16:55:04.601 23780 23810 I Unity : disableAllMelds
12-24 16:55:04.616 23780 23810 I Unity : assignMeldScaleValue : meld.name:
12-24 16:55:04.616 23780 23810 E Unity : localPlayer.melds count: 2
12-24 16:55:04.617 23780 23810 I Unity : PosList[i]: -223.8953 Meld string: D7 D8 D9 D10 D11 D12 Meld Count: 2 CardCount: 6 startPosX: -223.8953
12-24 16:55:04.617 23780 23810 I Unity : PosList[i]: 223.8953 Meld string: Meld Count: 2 CardCount: 0 startPosX: 223.8953
12-24 16:55:04.617 23780 23810 I Unity : index: 0 mselectedCards Count: D3 (Card)
12-24 16:55:04.617 23780 23810 E Unity : Player ID of Card: 1
12-24 16:55:04.618 23780 23810 I Unity : updatePlayerCardsDisplayTest
12-24 16:55:04.618 23780 23810 I Unity : index: 1 mselectedCards Count: H3 (Card)
12-24 16:55:04.618 23780 23810 E Unity : Player ID of Card: 1
12-24 16:55:04.619 23780 23810 I Unity : updatePlayerCardsDisplayTest
12-24 16:55:04.619 23780 23810 I Unity : index: 2 mselectedCards Count: S3 (Card)
12-24 16:55:04.619 23780 23810 E Unity : Player ID of Card: 1
12-24 16:55:04.620 23780 23810 I Unity : updatePlayerCardsDisplayTest
12-24 16:55:04.620 23780 23810 I Unity : compriseCardDistanceOfMeld: False
12-24 16:55:04.620 23780 23810 E Unity : X: 0 cards[i]: D7 (Card) Meld: D7 D8 D9 D10 D11 D12
12-24 16:55:04.620 23780 23810 E Unity : X: -45 cards[i]: D9 (Card) Meld: D7 D8 D9 D10 D11 D12
12-24 16:55:04.620 23780 23810 E Unity : X: -10 cards[i]: D10 (Card) Meld: D7 D8 D9 D10 D11 D12
12-24 16:55:04.620 23780 23810 E Unity : X: 25 cards[i]: D11 (Card) Meld: D7 D8 D9 D10 D11 D12
12-24 16:55:04.620 23780 23810 E Unity : X: 60 cards[i]: D12 (Card) Meld: D7 D8 D9 D10 D11 D12
12-24 16:55:04.621 23780 23810 E Unity : X: 0 cards[i]: D3 (Card) Meld: D3 H3 S3
12-24 16:55:04.621 23780 23810 E Unity : X: 7.5 cards[i]: S3 (Card) Meld: D3 H3 S3
12-24 16:55:04.621 23780 23810 I Unity : UpdateMeldPoints: 1
12-24 16:55:04.621 23780 23810 I Unity : updateMeldPoints: Total Score of Player: 1 is : 77
12-24 16:55:06.489 23780 23810 I Unity : Card Selected: H10 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 20
12-24 16:55:06.489 23780 23810 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 16:55:06.489 23780 23810 I Unity : mIsPlayerCard
12-24 16:55:06.489 23780 23810 I Unity : Selected
12-24 16:55:06.489 23780 23810 I Unity : checkForPossibleMelds
12-24 16:55:06.489 23780 23810 I Unity : Meldable!! meld: H11 H12 H13 Meld Owner ID: 2
12-24 16:55:06.490 23780 23810 I Unity : Can't meld... Meld: C4 C5 C6 C7 C8 C9 C10 selectedCards: H10
12-24 16:55:06.490 23780 23810 I Unity : Can't meld... Meld: D7 D8 D9 D10 D11 D12 selectedCards: H10
12-24 16:55:06.490 23780 23810 I Unity : Can't meld... Meld: D3 H3 S3 selectedCards: H10
12-24 16:55:06.490 23780 23810 I Unity : Highlight Meld: H13 H12 H11 isMeldLocal: False
12-24 16:55:06.491 23780 23810 I Unity : Cards Count: 3 Meld Cards: H11 H12 H13
12-24 16:55:06.491 23780 23810 E Unity : LocalPlayer Meld Count: 0
12-24 16:55:06.491 23780 23810 E Unity : localMelds Count: 2
12-24 16:55:06.491 23780 23810 E Unity : onCardDeselected- handleLocalPlayerMeldHighlight
12-24 16:55:06.491 23780 23810 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 16:55:07.800 23780 23810 I Unity : assignMeldScaleValue : meld.name: H13 H12 H11
12-24 16:55:07.800 23780 23810 I Unity : addCardsToMeld
12-24 16:55:07.800 23780 23810 I Unity : assignMeldScaleValue : meld.name: H13 H12 H11
12-24 16:55:07.800 23780 23810 I Unity : checkCardsToBeAddedAtBothSidesOfMeld: cards: H10
12-24 16:55:07.800 23780 23810 I Unity : valueDiff: 0
12-24 16:55:07.800 23780 23810 I Unity : meld: H11 H12 H13 LC.mRank: 13 selectedCardRank: 10(lc.mRank < mAceCardRank - selectedCards.Count): False
12-24 16:55:07.800 23780 23810 I Unity : addCardsAtMeldBeginning - meld: H11 H12 H13 Cards: H10
12-24 16:55:07.800 23780 23810 I Unity : Selected Cards: H10 (Card) meld: H11 H12 H13 x: -22.5 y: -28
12-24 16:55:07.800 23780 23810 E Unity : Player ID of Card: 1
12-24 16:55:07.801 23780 23810 I Unity : updatePlayerCardsDisplayTest
12-24 16:55:07.802 23780 23810 I Unity : disableAllMelds
12-24 16:55:07.802 23780 23810 I Unity : handleMeldAfterAdd
12-24 16:55:07.802 23780 23810 E Unity : 1 UpdateMeldScore: 1 meld: H10 H11 H12 H13
12-24 16:55:07.802 23780 23810 I Unity : disableAllMelds
12-24 16:55:07.802 23780 23810 I Unity : calling checkresult from addCardstoMeld
12-24 16:55:07.802 23780 23810 I Unity : called from addCardstoMeld checkresult from addCardstoMeld
12-24 16:55:07.802 23780 23810 I Unity : disableAllMelds
12-24 16:55:08.707 23780 23810 E Unity : 1 UpdateMeldScore: 1 meld: H10 H11 H12 H13 Score: 10
12-24 16:55:08.707 23780 23810 E Unity : Local Player score updated
12-24 16:55:08.708 23780 23810 E Unity : checkResult meldList != null && meldList.Count: 4
12-24 16:55:08.708 23780 23810 E Unity : checkResult exiting
12-24 16:55:08.815 23780 23810 I Unity : Meld Parent: Row1 (UnityEngine.GameObject)
12-24 16:55:08.816 23780 23810 E Unity : Duplicate Melds count: 0
12-24 16:55:08.816 23780 23810 I Unity : Meld: H13 H12 H11 H10
12-24 16:55:08.816 23780 23810 I Unity : Meld Owner ID: 2
12-24 16:55:08.816 23780 23810 I Unity : player: 2
12-24 16:55:08.816 23780 23810 E Unity : melds count: 1
12-24 16:55:09.726 23780 23810 I Unity : compriseCardDistanceOfMeldForOtherPlayers: H10 H11 H12 H13
12-24 16:55:10.580 23780 23810 I Unity : Card Selected: S11 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 20
12-24 16:55:10.580 23780 23810 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 16:55:10.580 23780 23810 I Unity : mIsPlayerCard
12-24 16:55:10.580 23780 23810 I Unity : Selected
12-24 16:55:10.580 23780 23810 I Unity : checkForPossibleMelds
12-24 16:55:10.581 23780 23810 I Unity : Can't meld... Meld: H10 H11 H12 H13 selectedCards: S11
12-24 16:55:10.581 23780 23810 I Unity : Can't meld... Meld: C4 C5 C6 C7 C8 C9 C10 selectedCards: S11
12-24 16:55:10.581 23780 23810 I Unity : Can't meld... Meld: D7 D8 D9 D10 D11 D12 selectedCards: S11
12-24 16:55:10.581 23780 23810 I Unity : Can't meld... Meld: D3 H3 S3 selectedCards: S11
12-24 16:55:10.581 23780 23810 E Unity : LocalPlayer Meld Count: 0
12-24 16:55:10.581 23780 23810 E Unity : localMelds Count: 2
12-24 16:55:10.581 23780 23810 E Unity : onCardDeselected- handleLocalPlayerMeldHighlight
12-24 16:55:10.582 23780 23810 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 16:55:11.108 23780 23810 I Unity : Card Selected: S10 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 20
12-24 16:55:11.108 23780 23810 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 16:55:11.108 23780 23810 I Unity : mIsPlayerCard
12-24 16:55:11.108 23780 23810 I Unity : Selected
12-24 16:55:11.108 23780 23810 I Unity : checkForPossibleMelds
12-24 16:55:11.109 23780 23810 E Unity : Double Diff NextCard: H10 (Card) meld: Meld
12-24 16:55:11.109 23780 23810 E Unity : Double Diff NextCard: H11 (Card) meld: Meld
12-24 16:55:11.109 23780 23810 E Unity : Meld: H13 H12 H11 H10 nextMeld: H13 H12 H11 H10
12-24 16:55:11.109 23780 23810 E Unity : Cards union: H10 H11 H12 H13
12-24 16:55:11.110 23780 23810 E Unity : Meld: H13 H12 H11 H10 nextMeld: H13 H12 H11 H10
12-24 16:55:11.110 23780 23810 E Unity : Cards union: H10 H11 H12 H13
12-24 16:55:11.110 23780 23810 E Unity : Meld: H13 H12 H11 H10 nextMeld: H13 H12 H11
12-24 16:55:11.110 23780 23810 E Unity : Cards union: H10 H11 H12 H13
12-24 16:55:11.111 23780 23810 E Unity : Meld: H13 H12 H11 nextMeld: S11 S10
12-24 16:55:11.111 23780 23810 E Unity : GetHalfSequences: H10 H11 H12 H13
12-24 16:55:11.111 23780 23810 E Unity : GetHalfSequences: H10 H11 H12 H13
12-24 16:55:11.111 23780 23810 I Unity : Can't meld... Meld: H10 H11 H12 H13 selectedCards: S11 S10
12-24 16:55:11.112 23780 23810 E Unity : Double Diff NextCard: C4 (Card) meld: Meld
12-24 16:55:11.112 23780 23810 E Unity : Double Diff NextCard: C5 (Card) meld: Meld
12-24 16:55:11.112 23780 23810 E Unity : Double Diff NextCard: C6 (Card) meld: Meld
12-24 16:55:11.112 23780 23810 E Unity : Double Diff NextCard: C7 (Card) meld: Meld
12-24 16:55:11.112 23780 23810 E Unity : Double Diff NextCard: C8 (Card) meld: Meld
12-24 16:55:11.113 23780 23810 E Unity : Meld: S11 S10 nextMeld: S11 S10
12-24 16:55:11.113 23780 23810 E Unity : Cards union: S10 S11
12-24 16:55:11.113 23780 23810 E Unity : Meld: S11 S10 nextMeld: C10 C9 C8 C7 C6 C5 C4
12-24 16:55:11.113 23780 23810 E Unity : Meld: C10 C9 C8 C7 C6 C5 C4 nextMeld: C10 C9 C8 C7 C6 C5 C4
12-24 16:55:11.114 23780 23810 E Unity : Cards union: C4 C5 C6 C7 C8 C9 C10
12-24 16:55:11.114 23780 23810 E Unity : Meld: C10 C9 C8 C7 C6 C5 C4 nextMeld: C10 C9 C8 C7 C6 C5 C4
12-24 16:55:11.114 23780 23810 E Unity : Cards union: C4 C5 C6 C7 C8 C9 C10
12-24 16:55:11.115 23780 23810 E Unity : Meld: C10 C9 C8 C7 C6 C5 C4 nextMeld: C10 C9 C8 C7 C6 C5
12-24 16:55:11.115 23780 23810 E Unity : Cards union: C4 C5 C6 C7 C8 C9 C10
12-24 16:55:11.115 23780 23810 E Unity : Meld: C10 C9 C8 C7 C6 C5 nextMeld: C10 C9 C8 C7 C6
12-24 16:55:11.115 23780 23810 E Unity : Cards union: C5 C6 C7 C8 C9 C10
12-24 16:55:11.116 23780 23810 E Unity : Meld: C10 C9 C8 C7 C6 nextMeld: C10 C9 C8 C7
12-24 16:55:11.116 23780 23810 E Unity : Cards union: C6 C7 C8 C9 C10
12-24 16:55:11.116 23780 23810 E Unity : GetHalfSequences: S10 S11
12-24 16:55:11.116 23780 23810 E Unity : GetHalfSequences: C4 C5 C6 C7 C8 C9 C10
12-24 16:55:11.116 23780 23810 E Unity : GetHalfSequences: C4 C5 C6 C7 C8 C9 C10
12-24 16:55:11.116 23780 23810 E Unity : GetHalfSequences: C5 C6 C7 C8 C9 C10
12-24 16:55:11.116 23780 23810 E Unity : GetHalfSequences: C6 C7 C8 C9 C10
12-24 16:55:11.117 23780 23810 I Unity : Can't meld... Meld: C4 C5 C6 C7 C8 C9 C10 selectedCards: S11 S10
12-24 16:55:11.117 23780 23810 E Unity : Double Diff NextCard: D7 (Card) meld: Meld
12-24 16:55:11.117 23780 23810 E Unity : Double Diff NextCard: D8 (Card) meld: Meld
12-24 16:55:11.118 23780 23810 E Unity : Double Diff NextCard: D9 (Card) meld: Meld
12-24 16:55:11.118 23780 23810 E Unity : Double Diff NextCard: D10 (Card) meld: Meld
12-24 16:55:11.118 23780 23810 E Unity : Meld: S11 S10 nextMeld: S11 S10
12-24 16:55:11.118 23780 23810 E Unity : Cards union: S10 S11
12-24 16:55:11.118 23780 23810 E Unity : Meld: S11 S10 nextMeld: D12 D11 D10 D9 D8 D7
12-24 16:55:11.119 23780 23810 E Unity : Meld: D12 D11 D10 D9 D8 D7 nextMeld: D12 D11 D10 D9 D8 D7
12-24 16:55:11.119 23780 23810 E Unity : Cards union: D7 D8 D9 D10 D11 D12
12-24 16:55:11.119 23780 23810 E Unity : Meld: D12 D11 D10 D9 D8 D7 nextMeld: D12 D11 D10 D9 D8 D7
12-24 16:55:11.119 23780 23810 E Unity : Cards union: D7 D8 D9 D10 D11 D12
12-24 16:55:11.120 23780 23810 E Unity : Meld: D12 D11 D10 D9 D8 D7 nextMeld: D12 D11 D10 D9 D8
12-24 16:55:11.120 23780 23810 E Unity : Cards union: D7 D8 D9 D10 D11 D12
12-24 16:55:11.120 23780 23810 E Unity : Meld: D12 D11 D10 D9 D8 nextMeld: D12 D11 D10 D9
12-24 16:55:11.120 23780 23810 E Unity : Cards union: D8 D9 D10 D11 D12
12-24 16:55:11.121 23780 23810 E Unity : GetHalfSequences: S10 S11
12-24 16:55:11.121 23780 23810 E Unity : GetHalfSequences: D7 D8 D9 D10 D11 D12
12-24 16:55:11.121 23780 23810 E Unity : GetHalfSequences: D7 D8 D9 D10 D11 D12
12-24 16:55:11.121 23780 23810 E Unity : GetHalfSequences: D8 D9 D10 D11 D12
12-24 16:55:11.121 23780 23810 I Unity : Can't meld... Meld: D7 D8 D9 D10 D11 D12 selectedCards: S11 S10
12-24 16:55:11.121 23780 23810 I Unity : Can't meld... Meld: D3 H3 S3 selectedCards: S11 S10
12-24 16:55:11.122 23780 23810 E Unity : LocalPlayer Meld Count: 0
12-24 16:55:11.122 23780 23810 E Unity : localMelds Count: 2
12-24 16:55:11.122 23780 23810 E Unity : onCardDeselected- handleLocalPlayerMeldHighlight
12-24 16:55:11.122 23780 23810 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 16:55:11.527 23780 23810 I Unity : Card Selected: S9 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 20
12-24 16:55:11.527 23780 23810 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 16:55:11.527 23780 23810 I Unity : mIsPlayerCard
12-24 16:55:11.527 23780 23810 I Unity : Selected
12-24 16:55:11.528 23780 23810 I Unity : checkForPossibleMelds
12-24 16:55:11.528 23780 23810 E Unity : Double Diff NextCard: H10 (Card) meld: Meld
12-24 16:55:11.528 23780 23810 E Unity : Double Diff NextCard: H11 (Card) meld: Meld
12-24 16:55:11.528 23780 23810 E Unity : Double Diff NextCard: S9 (Card) meld: Meld
12-24 16:55:11.529 23780 23810 E Unity : Meld: H13 H12 H11 H10 nextMeld: H13 H12 H11 H10
12-24 16:55:11.529 23780 23810 E Unity : Cards union: H10 H11 H12 H13
12-24 16:55:11.529 23780 23810 E Unity : Meld: H13 H12 H11 H10 nextMeld: H13 H12 H11 H10
12-24 16:55:11.530 23780 23810 E Unity : Cards union: H10 H11 H12 H13
12-24 16:55:11.530 23780 23810 E Unity : Meld: H13 H12 H11 H10 nextMeld: H13 H12 H11
12-24 16:55:11.530 23780 23810 E Unity : Cards union: H10 H11 H12 H13
12-24 16:55:11.530 23780 23810 E Unity : Meld: H13 H12 H11 nextMeld: S11 S10 S9
12-24 16:55:11.531 23780 23810 E Unity : Meld: S11 S10 S9 nextMeld: S11 S10 S9
12-24 16:55:11.531 23780 23810 E Unity : Cards union: S9 S10 S11
12-24 16:55:11.531 23780 23810 E Unity : GetHalfSequences: H10 H11 H12 H13
12-24 16:55:11.531 23780 23810 E Unity : GetHalfSequences: H10 H11 H12 H13
12-24 16:55:11.531 23780 23810 E Unity : GetHalfSequences: S9 S10 S11
12-24 16:55:11.532 23780 23810 I Unity : Can't meld... Meld: H10 H11 H12 H13 selectedCards: S11 S10 S9
12-24 16:55:11.532 23780 23810 E Unity : Double Diff NextCard: S9 (Card) meld: Meld
12-24 16:55:11.532 23780 23810 E Unity : Double Diff NextCard: C4 (Card) meld: Meld
12-24 16:55:11.532 23780 23810 E Unity : Double Diff NextCard: C5 (Card) meld: Meld
12-24 16:55:11.533 23780 23810 E Unity : Double Diff NextCard: C6 (Card) meld: Meld
12-24 16:55:11.533 23780 23810 E Unity : Double Diff NextCard: C7 (Card) meld: Meld
12-24 16:55:11.533 23780 23810 E Unity : Double Diff NextCard: C8 (Card) meld: Meld
12-24 16:55:11.533 23780 23810 E Unity : Meld: S11 S10 S9 nextMeld: S11 S10 S9
12-24 16:55:11.533 23780 23810 E Unity : Cards union: S9 S10 S11
12-24 16:55:11.534 23780 23810 E Unity : Meld: S11 S10 S9 nextMeld: S11 S10 S9
12-24 16:55:11.534 23780 23810 E Unity : Cards union: S9 S10 S11
12-24 16:55:11.534 23780 23810 E Unity : Meld: S11 S10 S9 nextMeld: C10 C9 C8 C7 C6 C5 C4
12-24 16:55:11.535 23780 23810 E Unity : Meld: C10 C9 C8 C7 C6 C5 C4 nextMeld: C10 C9 C8 C7 C6 C5 C4
12-24 16:55:11.535 23780 23810 E Unity : Cards union: C4 C5 C6 C7 C8 C9 C10
12-24 16:55:11.535 23780 23810 E Unity : Meld: C10 C9 C8 C7 C6 C5 C4 nextMeld: C10 C9 C8 C7 C6 C5 C4
12-24 16:55:11.535 23780 23810 E Unity : Cards union: C4 C5 C6 C7 C8 C9 C10
12-24 16:55:11.536 23780 23810 E Unity : Meld: C10 C9 C8 C7 C6 C5 C4 nextMeld: C10 C9 C8 C7 C6 C5
12-24 16:55:11.536 23780 23810 E Unity : Cards union: C4 C5 C6 C7 C8 C9 C10
12-24 16:55:11.536 23780 23810 E Unity : Meld: C10 C9 C8 C7 C6 C5 nextMeld: C10 C9 C8 C7 C6
12-24 16:55:11.536 23780 23810 E Unity : Cards union: C5 C6 C7 C8 C9 C10
12-24 16:55:11.536 23780 23810 E Unity : Meld: C10 C9 C8 C7 C6 nextMeld: C10 C9 C8 C7
12-24 16:55:11.537 23780 23810 E Unity : Cards union: C6 C7 C8 C9 C10
12-24 16:55:11.537 23780 23810 E Unity : GetHalfSequences: S9 S10 S11
12-24 16:55:11.537 23780 23810 E Unity : GetHalfSequences: S9 S10 S11
12-24 16:55:11.537 23780 23810 E Unity : GetHalfSequences: C4 C5 C6 C7 C8 C9 C10
12-24 16:55:11.537 23780 23810 E Unity : GetHalfSequences: C4 C5 C6 C7 C8 C9 C10
12-24 16:55:11.537 23780 23810 E Unity : GetHalfSequences: C5 C6 C7 C8 C9 C10
12-24 16:55:11.537 23780 23810 E Unity : GetHalfSequences: C6 C7 C8 C9 C10
12-24 16:55:11.537 23780 23810 I Unity : Can't meld... Meld: C4 C5 C6 C7 C8 C9 C10 selectedCards: S11 S10 S9
12-24 16:55:11.538 23780 23810 E Unity : Double Diff NextCard: S9 (Card) meld: Meld
12-24 16:55:11.538 23780 23810 E Unity : Double Diff NextCard: D7 (Card) meld: Meld
12-24 16:55:11.538 23780 23810 E Unity : Double Diff NextCard: D8 (Card) meld: Meld
12-24 16:55:11.539 23780 23810 E Unity : Double Diff NextCard: D9 (Card) meld: Meld
12-24 16:55:11.539 23780 23810 E Unity : Double Diff NextCard: D10 (Card) meld: Meld
12-24 16:55:11.539 23780 23810 E Unity : Meld: S11 S10 S9 nextMeld: S11 S10 S9
12-24 16:55:11.539 23780 23810 E Unity : Cards union: S9 S10 S11
12-24 16:55:11.539 23780 23810 E Unity : Meld: S11 S10 S9 nextMeld: S11 S10 S9
12-24 16:55:11.540 23780 23810 E Unity : Cards union: S9 S10 S11
12-24 16:55:11.540 23780 23810 E Unity : Meld: S11 S10 S9 nextMeld: D12 D11 D10 D9 D8 D7
12-24 16:55:11.540 23780 23810 E Unity : Meld: D12 D11 D10 D9 D8 D7 nextMeld: D12 D11 D10 D9 D8 D7
12-24 16:55:11.540 23780 23810 E Unity : Cards union: D7 D8 D9 D10 D11 D12
12-24 16:55:11.541 23780 23810 E Unity : Meld: D12 D11 D10 D9 D8 D7 nextMeld: D12 D11 D10 D9 D8 D7
12-24 16:55:11.541 23780 23810 E Unity : Cards union: D7 D8 D9 D10 D11 D12
12-24 16:55:11.541 23780 23810 E Unity : Meld: D12 D11 D10 D9 D8 D7 nextMeld: D12 D11 D10 D9 D8
12-24 16:55:11.541 23780 23810 E Unity : Cards union: D7 D8 D9 D10 D11 D12
12-24 16:55:11.542 23780 23810 E Unity : Meld: D12 D11 D10 D9 D8 nextMeld: D12 D11 D10 D9
12-24 16:55:11.542 23780 23810 E Unity : Cards union: D8 D9 D10 D11 D12
12-24 16:55:11.542 23780 23810 E Unity : GetHalfSequences: S9 S10 S11
12-24 16:55:11.542 23780 23810 E Unity : GetHalfSequences: S9 S10 S11
12-24 16:55:11.542 23780 23810 E Unity : GetHalfSequences: D7 D8 D9 D10 D11 D12
12-24 16:55:11.542 23780 23810 E Unity : GetHalfSequences: D7 D8 D9 D10 D11 D12
12-24 16:55:11.542 23780 23810 E Unity : GetHalfSequences: D8 D9 D10 D11 D12
12-24 16:55:11.542 23780 23810 I Unity : Can't meld... Meld: D7 D8 D9 D10 D11 D12 selectedCards: S11 S10 S9
12-24 16:55:11.543 23780 23810 E Unity : Double Diff NextCard: S9 (Card) meld: Meld
12-24 16:55:11.543 23780 23810 E Unity : Meld: S11 S10 S9 nextMeld: S11 S10 S9
12-24 16:55:11.543 23780 23810 E Unity : Cards union: S9 S10 S11
12-24 16:55:11.543 23780 23810 E Unity : GetHalfSequences: S9 S10 S11
12-24 16:55:11.543 23780 23810 I Unity : Can't meld... Meld: D3 H3 S3 selectedCards: S11 S10 S9
12-24 16:55:11.543 23780 23810 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 16:55:11.544 23780 23810 I Unity : getSequences: S9 S10 S11
12-24 16:55:11.544 23780 23810 I Unity : Rummy: S11 S10 S9
12-24 16:55:11.544 23780 23810 I Unity : sequences: S11 S10 S9
12-24 16:55:11.544 23780 23810 I Unity : getAllSequences:: meld: S11 S10 S9
12-24 16:55:11.544 23780 23810 I Unity : duplicateMeldAreaForNewMeld- isValidMeld: True
12-24 16:55:11.544 23780 23810 I Unity : getSequences: S9 S10 S11
12-24 16:55:11.544 23780 23810 I Unity : Rummy: S11 S10 S9
12-24 16:55:11.545 23780 23810 I Unity : sequences: S11 S10 S9
12-24 16:55:11.545 23780 23810 I Unity : getAllSequences:: meld: S11 S10 S9
12-24 16:55:12.927 23780 23810 I Unity : onMeldPanelClicked: mSelectedCards.Count: 3
12-24 16:55:12.927 23780 23810 I Unity : Meld: S11 S10 S9
12-24 16:55:12.927 23780 23810 I Unity : MeldState 0[Seq] || 2[Set] : PURE_SEQ
12-24 16:55:12.927 23780 23810 I Unity : disableAllMelds
12-24 16:55:12.944 23780 23810 I Unity : assignMeldScaleValue : meld.name:
12-24 16:55:12.944 23780 23810 I Unity : meld.name:
12-24 16:55:12.944 23780 23810 E Unity : Player ID of Card: 1
12-24 16:55:12.945 23780 23810 I Unity : updatePlayerCardsDisplayTest
12-24 16:55:12.945 23780 23810 E Unity : Player ID of Card: 1
12-24 16:55:12.946 23780 23810 I Unity : updatePlayerCardsDisplayTest
12-24 16:55:12.946 23780 23810 E Unity : Player ID of Card: 1
12-24 16:55:12.947 23780 23810 I Unity : updatePlayerCardsDisplayTest
12-24 16:55:12.961 23780 23810 I Unity : assignMeldScaleValue : meld.name:
12-24 16:55:12.961 23780 23810 I Unity : meld.name: S11 S10 S9
12-24 16:55:12.961 23780 23810 E Unity : localPlayer.melds count: 3
12-24 16:55:12.961 23780 23810 I Unity : PosList[i]: -273.8953 Meld string: D7 D8 D9 D10 D11 D12 Meld Count: 3 CardCount: 6 startPosX: -273.8953
12-24 16:55:12.961 23780 23810 I Unity : PosList[i]: 0 Meld string: D3 H3 S3 Meld Count: 3 CardCount: 3 startPosX: 0
12-24 16:55:12.961 23780 23810 I Unity : PosList[i]: 273.8953 Meld string: Meld Count: 3 CardCount: 0 startPosX: 273.8953
12-24 16:55:12.961 23780 23810 I Unity : index: 0 mselectedCards Count: S9 (Card)
12-24 16:55:12.961 23780 23810 E Unity : Player ID of Card: 1
12-24 16:55:12.963 23780 23810 I Unity : index: 1 mselectedCards Count: S10 (Card)
12-24 16:55:12.963 23780 23810 E Unity : Player ID of Card: 1
12-24 16:55:12.965 23780 23810 I Unity : index: 2 mselectedCards Count: S11 (Card)
12-24 16:55:12.965 23780 23810 E Unity : Player ID of Card: 1
12-24 16:55:12.967 23780 23810 I Unity : compriseCardDistanceOfMeld: False
12-24 16:55:12.967 23780 23810 E Unity : X: 0 cards[i]: D7 (Card) Meld: D7 D8 D9 D10 D11 D12
12-24 16:55:12.967 23780 23810 E Unity : X: 5 cards[i]: D9 (Card) Meld: D7 D8 D9 D10 D11 D12
12-24 16:55:12.967 23780 23810 E Unity : X: 15 cards[i]: D10 (Card) Meld: D7 D8 D9 D10 D11 D12
12-24 16:55:12.967 23780 23810 E Unity : X: 25 cards[i]: D11 (Card) Meld: D7 D8 D9 D10 D11 D12
12-24 16:55:12.967 23780 23810 E Unity : X: 35 cards[i]: D12 (Card) Meld: D7 D8 D9 D10 D11 D12
12-24 16:55:12.967 23780 23810 E Unity : X: 0 cards[i]: D3 (Card) Meld: D3 H3 S3
12-24 16:55:12.967 23780 23810 E Unity : X: 20 cards[i]: S3 (Card) Meld: D3 H3 S3
12-24 16:55:12.967 23780 23810 E Unity : X: 0 cards[i]: S9 (Card) Meld: S9 S10 S11
12-24 16:55:12.967 23780 23810 E Unity : X: 20 cards[i]: S11 (Card) Meld: S9 S10 S11
12-24 16:55:12.968 23780 23810 I Unity : CompriseCardDistance call meldTrasition
12-24 16:55:12.968 23780 23810 I Unity : UpdateMeldPoints: 1
12-24 16:55:12.968 23780 23810 I Unity : updateMeldPoints: Total Score of Player: 1 is : 145
12-24 16:55:14.765 23780 23810 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 16:55:15.657 23780 23810 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 16:55:19.108 23780 23810 I Unity : Card Selected: C1 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 20
12-24 16:55:19.108 23780 23810 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 16:55:19.108 23780 23810 I Unity : mIsPlayerCard
12-24 16:55:19.108 23780 23810 I Unity : Selected
12-24 16:55:19.108 23780 23810 I Unity : checkForPossibleMelds
12-24 16:55:19.108 23780 23810 I Unity : Can't meld... Meld: H10 H11 H12 H13 selectedCards: C1
12-24 16:55:19.108 23780 23810 I Unity : Can't meld... Meld: C4 C5 C6 C7 C8 C9 C10 selectedCards: C1
12-24 16:55:19.109 23780 23810 I Unity : Can't meld... Meld: D7 D8 D9 D10 D11 D12 selectedCards: C1
12-24 16:55:19.109 23780 23810 I Unity : Can't meld... Meld: D3 H3 S3 selectedCards: C1
12-24 16:55:19.109 23780 23810 I Unity : Can't meld... Meld: S9 S10 S11 selectedCards: C1
12-24 16:55:19.109 23780 23810 I Unity : Can't meld... Meld: S9 S10 S11 selectedCards: C1
12-24 16:55:19.109 23780 23810 E Unity : LocalPlayer Meld Count: 0
12-24 16:55:19.109 23780 23810 E Unity : localMelds Count: 4
12-24 16:55:19.109 23780 23810 E Unity : onCardDeselected- handleLocalPlayerMeldHighlight
12-24 16:55:19.109 23780 23810 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 16:55:20.362 23780 23810 I Unity : discardPlayerCard: 1
12-24 16:55:20.362 23780 23810 I Unity : localPlayer.mCards.Count: 2
12-24 16:55:20.362 23780 23810 E Unity : onCardDeselected- discardPlayerCard
12-24 16:55:20.362 23780 23810 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 16:55:20.362 23780 23810 I Unity : Discard Card: card: C1
12-24 16:55:20.363 23780 23810 I Unity : getDiscardStartOffset
12-24 16:55:20.363 23780 23810 I Unity : addToDiscardCardsList discardedCards.Count: 0
12-24 16:55:20.363 23780 23810 I Unity : addToDiscardCardsList card.discardCardIndex : 2
12-24 16:55:20.363 23780 23810 E Unity : Calling MoveCard
12-24 16:55:20.363 23780 23810 E Unity : discardPlayerCard: calling changeTurn
12-24 16:55:20.363 23780 23810 I Unity : ChangeTurn : 1
12-24 16:55:21.271 23780 23810 I Unity : ChangeTurn
12-24 16:55:21.272 23780 23810 I Unity : localPlayer mID: 1
12-24 16:55:21.272 23780 23810 I Unity : In change turn line 2817 mTotalPlayers: 2
12-24 16:55:21.272 23780 23810 E Unity : NextPlayer: 2
12-24 16:55:21.272 23780 23810 I Unity : playAiTurn now: 2
12-24 16:55:21.272 23780 23810 I Unity : playAiTurn meld: H13 H12 H11 H10
12-24 16:55:21.272 23780 23810 I Unity : playAiTurn meld: C10 C9 C8 C7 C6 C5 C4
12-24 16:55:21.272 23780 23810 I Unity : playAiTurn meld: D12 D11 D10 D9 D8 D7
12-24 16:55:21.272 23780 23810 I Unity : playAiTurn meld: D3 H3 S3
12-24 16:55:21.273 23780 23810 I Unity : playAiTurn meld: S11 S10 S9
12-24 16:55:21.273 23780 23810 I Unity : playAiTurn meld: S11 S10 S9
12-24 16:55:21.273 23780 23810 I Unity : disableAllMelds
12-24 16:55:21.273 23780 23810 I Unity : meldList Count is >0
12-24 16:55:21.274 23780 23810 I Unity : getSequences: C1 S1 C2 H2 S5 S6 H7 H10 H11 H12 H13
12-24 16:55:21.274 23780 23810 I Unity : Rummy: H13 H12 H11 H10
12-24 16:55:21.274 23780 23810 I Unity : sequences: H13 H12 H11 H10
12-24 16:55:21.274 23780 23810 I Unity : getAllSequences:: meld: H13 H12 H11 H10
12-24 16:55:21.275 23780 23810 I Unity : getSequences: H10 H11 H12 H13
12-24 16:55:21.275 23780 23810 I Unity : Rummy: H13 H12 H11 H10
12-24 16:55:21.275 23780 23810 I Unity : sequences: H13 H12 H11 H10
12-24 16:55:21.275 23780 23810 I Unity : getAllSequences:: meld: H13 H12 H11 H10
12-24 16:55:21.275 23780 23810 I Unity : getSequences: S5 S6
12-24 16:55:21.276 23780 23810 I Unity : getSequences: C1 C2
12-24 16:55:21.276 23780 23810 E Unity : I am In getProperMelds: H13 H12 H11 H10
12-24 16:55:21.276 23780 23810 E Unity : Before Calling is Dissimilar from get ProperMelds: H13 H12 H11 H10 , meld: H13 H12 H11 H10
12-24 16:55:21.276 23780 23810 E Unity : meld.meldOwnerID: 2, m.OwnerID: -5
12-24 16:55:21.276 23780 23810 I Unity : melds of same name, continue
12-24 16:55:21.276 23780 23810 E Unity : getUsefulDiscardCards CARDS:
12-24 16:55:21.276 23780 23810 E Unity : getUsefulDiscardCards CARDS:
12-24 16:55:21.276 23780 23810 I Unity : getUsefulCardsFromDiscard: usefulCards:
12-24 16:55:21.276 23780 23810 I Unity : getSequences: C1 S1 C2 H2 C4 S5 C5 S6 C6 H7 C7 C8 C9 C10
12-24 16:55:21.277 23780 23810 I Unity : Rummy: C10 C9 C8 C7 C6 C5 C4
12-24 16:55:21.277 23780 23810 I Unity : sequences: C10 C9 C8 C7 C6 C5 C4
12-24 16:55:21.277 23780 23810 I Unity : getAllSequences:: meld: C10 C9 C8 C7 C6 C5 C4
12-24 16:55:21.278 23780 23810 I Unity : getSequences: C4 C5 C6 C7 C8 C9 C10
12-24 16:55:21.278 23780 23810 I Unity : Rummy: C10 C9 C8 C7 C6 C5 C4
12-24 16:55:21.278 23780 23810 I Unity : sequences: C10 C9 C8 C7 C6 C5 C4
12-24 16:55:21.278 23780 23810 I Unity : getAllSequences:: meld: C10 C9 C8 C7 C6 C5 C4
12-24 16:55:21.279 23780 23810 I Unity : getSequences: S5 S6
12-24 16:55:21.279 23780 23810 I Unity : getSequences: C1 C2
12-24 16:55:21.279 23780 23810 E Unity : I am In getProperMelds: C10 C9 C8 C7 C6 C5 C4
12-24 16:55:21.279 23780 23810 E Unity : Before Calling is Dissimilar from get ProperMelds: C10 C9 C8 C7 C6 C5 C4 , meld: C10 C9 C8 C7 C6 C5 C4
12-24 16:55:21.279 23780 23810 E Unity : meld.meldOwnerID: 2, m.OwnerID: -5
12-24 16:55:21.279 23780 23810 I Unity : melds of same name, continue
12-24 16:55:21.279 23780 23810 E Unity : getUsefulDiscardCards CARDS:
12-24 16:55:21.279 23780 23810 E Unity : getUsefulDiscardCards CARDS:
12-24 16:55:21.279 23780 23810 I Unity : getUsefulCardsFromDiscard: usefulCards:
12-24 16:55:21.280 23780 23810 I Unity : getSequences: C1 S1 C2 H2 S5 S6 H7 D7 D8 D9 D10 D11 D12
12-24 16:55:21.280 23780 23810 I Unity : Rummy: D12 D11 D10 D9 D8 D7
12-24 16:55:21.280 23780 23810 I Unity : sequences: D12 D11 D10 D9 D8 D7
12-24 16:55:21.280 23780 23810 I Unity : getAllSequences:: meld: D12 D11 D10 D9 D8 D7
12-24 16:55:21.281 23780 23810 I Unity : getSequences: D7 D8 D9 D10 D11 D12
12-24 16:55:21.281 23780 23810 I Unity : Rummy: D12 D11 D10 D9 D8 D7
12-24 16:55:21.281 23780 23810 I Unity : sequences: D12 D11 D10 D9 D8 D7
12-24 16:55:21.282 23780 23810 I Unity : getAllSequences:: meld: D12 D11 D10 D9 D8 D7
12-24 16:55:21.282 23780 23810 I Unity : getSequences: S5 S6
12-24 16:55:21.282 23780 23810 I Unity : getSequences: C1 C2
12-24 16:55:21.282 23780 23810 E Unity : I am In getProperMelds: D12 D11 D10 D9 D8 D7
12-24 16:55:21.282 23780 23810 E Unity : Before Calling is Dissimilar from get ProperMelds: D12 D11 D10 D9 D8 D7 , meld: D12 D11 D10 D9 D8 D7
12-24 16:55:21.282 23780 23810 E Unity : meld.meldOwnerID: 1, m.OwnerID: -5
12-24 16:55:21.282 23780 23810 I Unity : melds of same name, continue
12-24 16:55:21.282 23780 23810 E Unity : getUsefulDiscardCards CARDS:
12-24 16:55:21.282 23780 23810 E Unity : getUsefulDiscardCards CARDS:
12-24 16:55:21.283 23780 23810 I Unity : getUsefulCardsFromDiscard: usefulCards:
12-24 16:55:21.283 23780 23810 I Unity : getSequences: C1 S1 C2 H2 D3 H3 S3 S5 S6 H7
12-24 16:55:21.284 23780 23810 I Unity : getSequences: H3 S3 D3
12-24 16:55:21.284 23780 23810 I Unity : getSequences: S5 S6
12-24 16:55:21.284 23780 23810 I Unity : getSequences: C1 C2
12-24 16:55:21.284 23780 23810 E Unity : I am In getProperMelds: H3 S3 D3
12-24 16:55:21.285 23780 23810 E Unity : Before Calling is Dissimilar from get ProperMelds: H3 S3 D3 , meld: D3 H3 S3
12-24 16:55:21.285 23780 23810 E Unity : meld.meldOwnerID: 1, m.OwnerID: -5
12-24 16:55:21.285 23780 23810 E Unity : getProperMelds Meld: H3 S3 D3
12-24 16:55:21.285 23780 23810 I Unity : calling hasSimilarMeldState?: meld: D3 H3 S3 m: H3 S3 D3
12-24 16:55:21.285 23780 23810 E Unity : compare melds, m1:: H3 S3 D3 , m2: D3 H3 S3
12-24 16:55:21.285 23780 23810 I Unity : getSequences: H3 S3 D3
12-24 16:55:21.286 23780 23810 I Unity : meld : H3 S3 D3 : SET
12-24 16:55:21.286 23780 23810 I Unity : getSequences: D3 H3 S3
12-24 16:55:21.286 23780 23810 I Unity : meld : D3 H3 S3 : SET
12-24 16:55:21.286 23780 23810 I Unity : meld1 : H3 S3 D3 : SET, meld: D3 H3 S3 : SET
12-24 16:55:21.286 23780 23810 I Unity : IsSimilar: True meld: D3 H3 S3 m: H3 S3 D3
12-24 16:55:21.286 23780 23810 I Unity : not similar: D3 H3 S3 m: H3 S3 D3
12-24 16:55:21.287 23780 23810 E Unity : getUsefulDiscardCards - Meld: H3 S3 D3
12-24 16:55:21.287 23780 23810 E Unity : getUsefulDiscardCards CARDS:
12-24 16:55:21.287 23780 23810 E Unity : getUsefulDiscardCards - Meld: H3 S3 D3
12-24 16:55:21.287 23780 23810 E Unity : getUsefulDiscardCards CARDS:
12-24 16:55:21.287 23780 23810 I Unity : getUsefulCardsFromDiscard: usefulCards:
12-24 16:55:21.287 23780 23810 I Unity : getSequences: C1 S1 C2 H2 S5 S6 H7 S9 S10 S11
12-24 16:55:21.287 23780 23810 I Unity : Rummy: S11 S10 S9
12-24 16:55:21.287 23780 23810 I Unity : sequences: S11 S10 S9
12-24 16:55:21.288 23780 23810 I Unity : getAllSequences:: meld: S11 S10 S9
12-24 16:55:21.288 23780 23810 I Unity : getSequences: S9 S10 S11
12-24 16:55:21.289 23780 23810 I Unity : Rummy: S11 S10 S9
12-24 16:55:21.289 23780 23810 I Unity : sequences: S11 S10 S9
12-24 16:55:21.289 23780 23810 I Unity : getAllSequences:: meld: S11 S10 S9
12-24 16:55:21.289 23780 23810 I Unity : getSequences: S5 S6
12-24 16:55:21.289 23780 23810 I Unity : getSequences: C1 C2
12-24 16:55:21.289 23780 23810 E Unity : I am In getProperMelds: S11 S10 S9
12-24 16:55:21.289 23780 23810 E Unity : Before Calling is Dissimilar from get ProperMelds: S11 S10 S9 , meld: S11 S10 S9
12-24 16:55:21.289 23780 23810 E Unity : meld.meldOwnerID: 1, m.OwnerID: -5
12-24 16:55:21.289 23780 23810 I Unity : melds of same name, continue
12-24 16:55:21.290 23780 23810 E Unity : getUsefulDiscardCards CARDS:
12-24 16:55:21.290 23780 23810 E Unity : getUsefulDiscardCards CARDS:
12-24 16:55:21.290 23780 23810 I Unity : getUsefulCardsFromDiscard: usefulCards:
12-24 16:55:21.290 23780 23810 I Unity : getSequences: C1 S1 C2 H2 S5 S6 H7 S9 S10 S11
12-24 16:55:21.290 23780 23810 I Unity : Rummy: S11 S10 S9
12-24 16:55:21.290 23780 23810 I Unity : sequences: S11 S10 S9
12-24 16:55:21.290 23780 23810 I Unity : getAllSequences:: meld: S11 S10 S9
12-24 16:55:21.291 23780 23810 I Unity : getSequences: S9 S10 S11
12-24 16:55:21.291 23780 23810 I Unity : Rummy: S11 S10 S9
12-24 16:55:21.291 23780 23810 I Unity : sequences: S11 S10 S9
12-24 16:55:21.291 23780 23810 I Unity : getAllSequences:: meld: S11 S10 S9
12-24 16:55:21.292 23780 23810 I Unity : getSequences: S5 S6
12-24 16:55:21.292 23780 23810 I Unity : getSequences: C1 C2
12-24 16:55:21.292 23780 23810 E Unity : I am In getProperMelds: S11 S10 S9
12-24 16:55:21.292 23780 23810 E Unity : Before Calling is Dissimilar from get ProperMelds: S11 S10 S9 , meld: S11 S10 S9
12-24 16:55:21.292 23780 23810 E Unity : meld.meldOwnerID: 1, m.OwnerID: -5
12-24 16:55:21.292 23780 23810 I Unity : melds of same name, continue
12-24 16:55:21.292 23780 23810 E Unity : getUsefulDiscardCards CARDS:
12-24 16:55:21.292 23780 23810 E Unity : getUsefulDiscardCards CARDS:
12-24 16:55:21.292 23780 23810 I Unity : getUsefulCardsFromDiscard: usefulCards:
12-24 16:55:21.292 23780 23810 I Unity : Possible melds: H3 S3 D3
12-24 16:55:21.292 23780 23810 I Unity : processUsefulCards : discardedCards.Count:: 1
12-24 16:55:21.293 23780 23810 I Unity : possbleMeld[j]: H3 S3 D3
12-24 16:55:21.293 23780 23810 I Unity : MeldCards: H3 S3 D3
12-24 16:55:21.293 23780 23810 I Unity : c: H3, ismleded: True, c: mIsDiscardCard: False
12-24 16:55:21.293 23780 23810 I Unity : c: S3, ismleded: True, c: mIsDiscardCard: False
12-24 16:55:21.293 23780 23810 I Unity : c: D3, ismleded: True, c: mIsDiscardCard: False
12-24 16:55:21.293 23780 23810 I Unity : usefulDiscardCards at this point:
12-24 16:55:21.293 23780 23810 I Unity : MeldList count: 6
12-24 16:55:21.293 23780 23810 I Unity : enableHighlightOfCards
12-24 16:55:22.183 23780 23810 I Unity : possible Meld: H3 S3 D3
12-24 16:55:22.190 23780 23810 I Unity : calling checkresult from delayCardAdditionToMeld
12-24 16:55:22.209 23780 23810 E Unity : checkResult meldList != null && meldList.Count: 6
12-24 16:55:22.209 23780 23810 E Unity : checkResult exiting
12-24 16:55:23.093 23780 23810 I Unity : updatePlayerCardsDisplayTest
12-24 16:55:23.094 23780 23810 I Unity : getSequences: S1 C2 H2 S5 S6 H7 N15
12-24 16:55:23.124 23780 23810 I Unity : getSequences: S5 S6
12-24 16:55:23.125 23780 23810 I Unity : Meld: S5 S6 N15
12-24 16:55:23.125 23780 23810 I Unity : ms: IMPURE_SEQ
12-24 16:55:23.126 23780 23810 I Unity : handleImpureSequence: S5 S6
12-24 16:55:23.126 23780 23810 E Unity : Meld: S5 S6
12-24 16:55:23.132 23780 23810 I Unity : j: 0, card: S5 (Card), nextCard: S5 (Card)
12-24 16:55:23.132 23780 23810 I Unity : Rank Diff Joker Card: NextCard - 5 card: S5 (Card)
12-24 16:55:23.133 23780 23810 I Unity : RankDiff: 0 valueDiff: 0 faceValueDiff: 0
12-24 16:55:23.133 23780 23810 I Unity : j: 0, card: S5 (Card), nextCard: S6 (Card)
12-24 16:55:23.133 23780 23810 I Unity : Rank Diff Joker Card: NextCard - 6 card: S5 (Card)
12-24 16:55:23.133 23780 23810 I Unity : RankDiff: 1 valueDiff: 1 faceValueDiff: 1
12-24 16:55:23.153 23780 23810 E Unity : MaxValue: 4
12-24 16:55:23.153 23780 23810 E Unity : MaxValue: 7
12-24 16:55:23.155 23780 23810 I Unity : Card : S7 (Card)
12-24 16:55:23.155 23780 23810 I Unity : checkForPossibleMeldsInHand: Meld: S5 S6 S7
12-24 16:55:23.155 23780 23810 I Unity : ******************Joker Card Removed
12-24 16:55:23.155 23780 23810 I Unity : assignValueForJokerCard: PossibleMeld: S5 S6 S7
12-24 16:55:23.156 23780 23810 I Unity : getSequences: S5 S6 S7
12-24 16:55:23.156 23780 23810 I Unity : Rummy: S7 S6 S5
12-24 16:55:23.156 23780 23810 I Unity : sequences: S7 S6 S5
12-24 16:55:23.156 23780 23810 I Unity : getAllSequences:: meld: S7 S6 S5
12-24 16:55:23.156 23780 23810 I Unity : assignValueForJokerCard: PossibleMeld: H2 C2
12-24 16:55:23.156 23780 23810 I Unity : getSequences: H2 C2
12-24 16:55:23.157 23780 23810 E Unity : Removed no joker meld from possible melds: H2 C2
12-24 16:55:23.170 23780 23810 E Unity : Possible melds in Player Cards: S5 (Card)
12-24 16:55:23.170 23780 23810 E Unity : Possible melds in Player Cards: S6 (Card)
12-24 16:55:23.170 23780 23810 E Unity : Possible melds in Player Cards: S7 (Card)
12-24 16:55:23.170 23780 23810 I Unity : Time: 0CardsCount: 3 possible Meld Cards count: 3 Meld: S5 S6 S7
12-24 16:55:23.170 23780 23810 I Unity : Create Meld for player
12-24 16:55:23.171 23780 23810 E Unity : Player ID of Card: 2
12-24 16:55:23.172 23780 23810 I Unity : updatePlayerCardsDisplayTest
12-24 16:55:23.173 23780 23810 E Unity : Player ID of Card: 2
12-24 16:55:23.173 23780 23810 I Unity : updatePlayerCardsDisplayTest
12-24 16:55:23.174 23780 23810 E Unity : Player ID of Card: 2
12-24 16:55:23.175 23780 23810 I Unity : updatePlayerCardsDisplayTest
12-24 16:55:23.175 23780 23810 I Unity : UpdateMeldPoints: 2
12-24 16:55:23.175 23780 23810 I Unity : updateMeldPoints: Total Score of Player: 2 is : 83
12-24 16:55:24.056 23780 23810 I Unity : compriseCardDistanceOfMeldForOtherPlayers: S5 S6 S7
12-24 16:55:26.310 23780 23810 I Unity : showOrDiscardAI discardAI: 2
12-24 16:55:26.311 23780 23810 I Unity : discardAI routine in RummyGameMgr
12-24 16:55:26.621 23780 23810 I Unity : Calling checkResult from discardAI
12-24 16:55:26.621 23780 23810 I Unity : AI getAiDiscardCard
12-24 16:55:26.621 23780 23810 E Unity : getDiscardCard
12-24 16:55:26.621 23780 23810 I Unity : getSequences: S1 C2 H2 H7
12-24 16:55:26.622 23780 23810 I Unity : getDiscardCard: S1, 0
12-24 16:55:26.623 23780 23810 I Unity : Discard Card: S1 (Card) isJoker: False
12-24 16:55:26.623 23780 23810 I Unity : RummyGameMgr class discardAiCard
12-24 16:55:26.623 23780 23810 I Unity : discardAiCard: 2, card: S1
12-24 16:55:26.623 23780 23810 I Unity : updatePlayerCardsDisplayTest
12-24 16:55:26.623 23780 23810 I Unity : Discard Card: card: S1
12-24 16:55:26.625 23780 23810 I Unity : addToDiscardCardsList discardedCards.Count: 1
12-24 16:55:26.625 23780 23810 I Unity : addToDiscardCardsList card.discardCardIndex : 2
12-24 16:55:26.625 23780 23810 E Unity : Calling MoveCard
12-24 16:55:26.625 23780 23810 I Unity : discardAiCard: 2, card: S1
12-24 16:55:26.625 23780 23810 I Unity : discardAiCard: calling changeTurn: 2
12-24 16:55:26.625 23780 23810 I Unity : ChangeTurn : 2
12-24 16:55:27.529 23780 23810 I Unity : ChangeTurn
12-24 16:55:27.529 23780 23810 I Unity : localPlayer mID: 1
12-24 16:55:27.529 23780 23810 I Unity : In change turn line 2817 mTotalPlayers: 2
12-24 16:55:27.529 23780 23810 I Unity : ID != localPlayer.mID : 2 , localPlayer.mID: 1, so waiting
12-24 16:55:27.529 23780 23810 E Unity : NextPlayer: 1
12-24 16:55:27.530 23780 23810 I Unity : showUsefulCardsOnDiscardPile
12-24 16:55:27.530 23780 23810 I Unity : discardedCards.Count > 0
12-24 16:55:27.530 23780 23810 I Unity : Calling method fetchAllUsefulDiscards: 7
12-24 16:55:27.530 23780 23810 I Unity : fetchAllUsefulDiscards :
12-24 16:55:27.530 23780 23810 I Unity : fetchAllUsefulDiscards discardedCards: C1 S1
12-24 16:55:27.530 23780 23810 I Unity : fetchAllUsefulDiscards without any other cards:
12-24 16:55:27.530 23780 23810 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 16:55:27.530 23780 23810 I Unity : cardsList now: H6 C1 S1 , meldName: NoMeld, meld state: NONE
12-24 16:55:27.530 23780 23810 I Unity : pickUsefulDiscardsFromSequences:
12-24 16:55:27.531 23780 23810 E Unity : getAllMySequences : H6 C1 S1
12-24 16:55:27.531 23780 23810 I Unity : getSequences: C1 S1 H6
12-24 16:55:27.531 23780 23810 I Unity : getAllMySequences returned with seqs: 0
12-24 16:55:27.531 23780 23810 I Unity : pickusefulDiscardsFromSets:
12-24 16:55:27.531 23780 23810 I Unity : calling getallmysets: H6 C1 S1
12-24 16:55:27.531 23780 23810 E Unity : getAllMySets :
12-24 16:55:27.531 23780 23810 E Unity : getAllMySets : H6 C1 S1
12-24 16:55:27.532 23780 23810 I Unity : fetchAllUsefulDiscards meld Count: 7
12-24 16:55:27.533 23780 23810 I Unity : meld : H10 H11 H12 H13 : SEQUENCE
12-24 16:55:27.533 23780 23810 I Unity : meld: H13 H12 H11 H10 , meldState: ms: SEQUENCE
12-24 16:55:27.533 23780 23810 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: H13 H12 H11 H10
12-24 16:55:27.533 23780 23810 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 16:55:27.533 23780 23810 I Unity : cardsList now: H6 C1 S1 H10 H11 H12 H13 , meldName: H10 H11 H12 H13 , meld state: SEQUENCE
12-24 16:55:27.533 23780 23810 I Unity : pickUsefulDiscardsFromSequences:
12-24 16:55:27.534 23780 23810 E Unity : getAllMySequences : H6 C1 S1 H10 H11 H12 H13
12-24 16:55:27.534 23780 23810 I Unity : m from pure seqs: H13 H12 H11 H10
12-24 16:55:27.534 23780 23810 I Unity : getSequences: C1 S1 H6 H10 H11 H12 H13
12-24 16:55:27.535 23780 23810 I Unity : m from seqMelds: H13 H12 H11 H10
12-24 16:55:27.535 23780 23810 I Unity : optimizeSequenceMelds
12-24 16:55:27.535 23780 23810 I Unity : UnionMeld Sequence: H13 H12 H11 H10
12-24 16:55:27.535 23780 23810 I Unity : UnionMeld Sequence: H13 H12 H11 H10
12-24 16:55:27.536 23780 23810 I Unity : getAllMySequences returned with seqs: 1
12-24 16:55:27.536 23780 23810 I Unity : seq from getAllMySequences:
12-24 16:55:27.536 23780 23810 I Unity : pickUsefulDiscardsFromSequences in the LOOP: H13 H12 H11 H10
12-24 16:55:27.536 23780 23810 I Unity : 1st fetchUsefulDiscardsInSequences: seq: H13 H12 H11 H10
12-24 16:55:27.536 23780 23810 I Unity : fetchUsefulDiscardsInSequences: seq: H13 H12 H11 H10
12-24 16:55:27.537 23780 23810 I Unity : meld : C4 C5 C6 C7 C8 C9 C10 : SEQUENCE
12-24 16:55:27.537 23780 23810 I Unity : meld: C10 C9 C8 C7 C6 C5 C4 , meldState: ms: SEQUENCE
12-24 16:55:27.537 23780 23810 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: C10 C9 C8 C7 C6 C5 C4
12-24 16:55:27.537 23780 23810 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 16:55:27.538 23780 23810 I Unity : cardsList now: H6 C1 S1 C4 C5 C6 C7 C8 C9 C10 , meldName: C4 C5 C6 C7 C8 C9 C10 , meld state: SEQUENCE
12-24 16:55:27.538 23780 23810 I Unity : pickUsefulDiscardsFromSequences:
12-24 16:55:27.538 23780 23810 E Unity : getAllMySequences : H6 C1 S1 C4 C5 C6 C7 C8 C9 C10
12-24 16:55:27.539 23780 23810 I Unity : m from pure seqs: C10 C9 C8 C7 C6 C5 C4
12-24 16:55:27.539 23780 23810 I Unity : getSequences: C1 S1 C4 C5 H6 C6 C7 C8 C9 C10
12-24 16:55:27.539 23780 23810 I Unity : m from seqMelds: C10 C9 C8 C7 C6 C5 C4
12-24 16:55:27.539 23780 23810 I Unity : optimizeSequenceMelds
12-24 16:55:27.540 23780 23810 I Unity : UnionMeld Sequence: C10 C9 C8 C7 C6 C5 C4
12-24 16:55:27.540 23780 23810 I Unity : UnionMeld Sequence: C10 C9 C8 C7 C6 C5 C4
12-24 16:55:27.541 23780 23810 I Unity : getAllMySequences returned with seqs: 1
12-24 16:55:27.541 23780 23810 I Unity : seq from getAllMySequences:
12-24 16:55:27.541 23780 23810 I Unity : pickUsefulDiscardsFromSequences in the LOOP: C10 C9 C8 C7 C6 C5 C4
12-24 16:55:27.541 23780 23810 I Unity : 1st fetchUsefulDiscardsInSequences: seq: C10 C9 C8 C7 C6 C5 C4
12-24 16:55:27.542 23780 23810 I Unity : fetchUsefulDiscardsInSequences: seq: C10 C9 C8 C7 C6 C5 C4
12-24 16:55:27.542 23780 23810 I Unity : meld : D7 D8 D9 D10 D11 D12 : SEQUENCE
12-24 16:55:27.542 23780 23810 I Unity : meld: D12 D11 D10 D9 D8 D7 , meldState: ms: SEQUENCE
12-24 16:55:27.543 23780 23810 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: D12 D11 D10 D9 D8 D7
12-24 16:55:27.543 23780 23810 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 16:55:27.543 23780 23810 I Unity : cardsList now: H6 C1 S1 D7 D8 D9 D10 D11 D12 , meldName: D7 D8 D9 D10 D11 D12 , meld state: SEQUENCE
12-24 16:55:27.543 23780 23810 I Unity : pickUsefulDiscardsFromSequences:
12-24 16:55:27.543 23780 23810 E Unity : getAllMySequences : H6 C1 S1 D7 D8 D9 D10 D11 D12
12-24 16:55:27.544 23780 23810 I Unity : m from pure seqs: D12 D11 D10 D9 D8 D7
12-24 16:55:27.544 23780 23810 I Unity : getSequences: C1 S1 H6 D7 D8 D9 D10 D11 D12
12-24 16:55:27.544 23780 23810 I Unity : m from seqMelds: D12 D11 D10 D9 D8 D7
12-24 16:55:27.545 23780 23810 I Unity : optimizeSequenceMelds
12-24 16:55:27.545 23780 23810 I Unity : UnionMeld Sequence: D12 D11 D10 D9 D8 D7
12-24 16:55:27.545 23780 23810 I Unity : UnionMeld Sequence: D12 D11 D10 D9 D8 D7
12-24 16:55:27.546 23780 23810 I Unity : getAllMySequences returned with seqs: 1
12-24 16:55:27.546 23780 23810 I Unity : seq from getAllMySequences:
12-24 16:55:27.546 23780 23810 I Unity : pickUsefulDiscardsFromSequences in the LOOP: D12 D11 D10 D9 D8 D7
12-24 16:55:27.546 23780 23810 I Unity : 1st fetchUsefulDiscardsInSequences: seq: D12 D11 D10 D9 D8 D7
12-24 16:55:27.547 23780 23810 I Unity : fetchUsefulDiscardsInSequences: seq: D12 D11 D10 D9 D8 D7
12-24 16:55:27.547 23780 23810 I Unity : getSequences: D3 H3 S3
12-24 16:55:27.548 23780 23810 I Unity : meld : D3 H3 S3 : SET
12-24 16:55:27.548 23780 23810 I Unity : meld: D3 H3 S3 , meldState: ms: SET
12-24 16:55:27.548 23780 23810 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: D3 H3 S3
12-24 16:55:27.548 23780 23810 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 16:55:27.548 23780 23810 I Unity : cardsList now: H6 C1 S1 D3 H3 S3 , meldName: D3 H3 S3 , meld state: SET
12-24 16:55:27.548 23780 23810 I Unity : pickusefulDiscardsFromSets:
12-24 16:55:27.549 23780 23810 I Unity : calling getallmysets: H6 C1 S1 D3 H3 S3
12-24 16:55:27.549 23780 23810 E Unity : getAllMySets :
12-24 16:55:27.549 23780 23810 E Unity : getAllMySets : H6 C1 S1 D3 H3 S3
12-24 16:55:27.550 23780 23810 I Unity : sets: 1
12-24 16:55:27.550 23780 23810 I Unity : set: H3 S3 D3
12-24 16:55:27.550 23780 23810 I Unity : Calling fetchUsefulDiscardsInSets
12-24 16:55:27.550 23780 23810 I Unity : meld : S9 S10 S11 : SEQUENCE
12-24 16:55:27.550 23780 23810 I Unity : meld: S11 S10 S9 , meldState: ms: SEQUENCE
12-24 16:55:27.550 23780 23810 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: S11 S10 S9
12-24 16:55:27.551 23780 23810 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 16:55:27.551 23780 23810 I Unity : cardsList now: H6 C1 S1 S9 S10 S11 , meldName: S9 S10 S11 , meld state: SEQUENCE
12-24 16:55:27.551 23780 23810 I Unity : pickUsefulDiscardsFromSequences:
12-24 16:55:27.551 23780 23810 E Unity : getAllMySequences : H6 C1 S1 S9 S10 S11
12-24 16:55:27.551 23780 23810 I Unity : m from pure seqs: S11 S10 S9
12-24 16:55:27.551 23780 23810 I Unity : getSequences: C1 S1 H6 S9 S10 S11
12-24 16:55:27.552 23780 23810 I Unity : m from seqMelds: S11 S10 S9
12-24 16:55:27.552 23780 23810 I Unity : optimizeSequenceMelds
12-24 16:55:27.552 23780 23810 I Unity : UnionMeld Sequence: S11 S10 S9
12-24 16:55:27.552 23780 23810 I Unity : UnionMeld Sequence: S11 S10 S9
12-24 16:55:27.553 23780 23810 I Unity : getAllMySequences returned with seqs: 1
12-24 16:55:27.553 23780 23810 I Unity : seq from getAllMySequences:
12-24 16:55:27.553 23780 23810 I Unity : pickUsefulDiscardsFromSequences in the LOOP: S11 S10 S9
12-24 16:55:27.553 23780 23810 I Unity : 1st fetchUsefulDiscardsInSequences: seq: S11 S10 S9
12-24 16:55:27.553 23780 23810 I Unity : fetchUsefulDiscardsInSequences: seq: S11 S10 S9
12-24 16:55:27.553 23780 23810 I Unity : meld : S9 S10 S11 : SEQUENCE
12-24 16:55:27.554 23780 23810 I Unity : meld: S11 S10 S9 , meldState: ms: SEQUENCE
12-24 16:55:27.554 23780 23810 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: S11 S10 S9
12-24 16:55:27.554 23780 23810 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 16:55:27.554 23780 23810 I Unity : cardsList now: H6 C1 S1 S9 S10 S11 , meldName: S9 S10 S11 , meld state: SEQUENCE
12-24 16:55:27.554 23780 23810 I Unity : pickUsefulDiscardsFromSequences:
12-24 16:55:27.554 23780 23810 E Unity : getAllMySequences : H6 C1 S1 S9 S10 S11
12-24 16:55:27.555 23780 23810 I Unity : m from pure seqs: S11 S10 S9
12-24 16:55:27.555 23780 23810 I Unity : getSequences: C1 S1 H6 S9 S10 S11
12-24 16:55:27.555 23780 23810 I Unity : m from seqMelds: S11 S10 S9
12-24 16:55:27.555 23780 23810 I Unity : optimizeSequenceMelds
12-24 16:55:27.555 23780 23810 I Unity : UnionMeld Sequence: S11 S10 S9
12-24 16:55:27.555 23780 23810 I Unity : UnionMeld Sequence: S11 S10 S9
12-24 16:55:27.556 23780 23810 I Unity : getAllMySequences returned with seqs: 1
12-24 16:55:27.556 23780 23810 I Unity : seq from getAllMySequences:
12-24 16:55:27.556 23780 23810 I Unity : pickUsefulDiscardsFromSequences in the LOOP: S11 S10 S9
12-24 16:55:27.556 23780 23810 I Unity : 1st fetchUsefulDiscardsInSequences: seq: S11 S10 S9
12-24 16:55:27.557 23780 23810 I Unity : fetchUsefulDiscardsInSequences: seq: S11 S10 S9
12-24 16:55:27.557 23780 23810 I Unity : meld : S5 S6 S7 : SEQUENCE
12-24 16:55:27.557 23780 23810 I Unity : meld: S7 S6 S5 , meldState: ms: SEQUENCE
12-24 16:55:27.557 23780 23810 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: S7 S6 S5
12-24 16:55:27.557 23780 23810 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 16:55:27.557 23780 23810 I Unity : cardsList now: H6 C1 S1 S5 S6 S7 , meldName: S5 S6 S7 , meld state: SEQUENCE
12-24 16:55:27.557 23780 23810 I Unity : pickUsefulDiscardsFromSequences:
12-24 16:55:27.558 23780 23810 E Unity : getAllMySequences : H6 C1 S1 S5 S6 S7
12-24 16:55:27.558 23780 23810 I Unity : m from pure seqs: S7 S6 S5
12-24 16:55:27.558 23780 23810 I Unity : getSequences: C1 S1 S5 H6 S6 S7
12-24 16:55:27.558 23780 23810 I Unity : m from seqMelds: S7 S6 S5
12-24 16:55:27.558 23780 23810 I Unity : optimizeSequenceMelds
12-24 16:55:27.559 23780 23810 I Unity : UnionMeld Sequence: S7 S6 S5
12-24 16:55:27.559 23780 23810 I Unity : UnionMeld Sequence: S7 S6 S5
12-24 16:55:27.559 23780 23810 I Unity : getAllMySequences returned with seqs: 1
12-24 16:55:27.559 23780 23810 I Unity : seq from getAllMySequences:
12-24 16:55:27.559 23780 23810 I Unity : pickUsefulDiscardsFromSequences in the LOOP: S7 S6 S5
12-24 16:55:27.559 23780 23810 I Unity : 1st fetchUsefulDiscardsInSequences: seq: S7 S6 S5
12-24 16:55:27.560 23780 23810 I Unity : fetchUsefulDiscardsInSequences: seq: S7 S6 S5
12-24 16:55:33.910 23780 23810 I Unity : Card Selected: C3 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Trueplayer.mIsCardTaken: False Tapable: True cardsInDeck 18
12-24 16:55:33.910 23780 23810 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 16:55:33.910 23780 23810 I Unity : deckCard : C3
12-24 16:55:33.914 23780 23810 I Unity : updatePlayerCardsDisplayTest
12-24 16:55:36.871 23780 23810 I Unity : Card Selected: C3 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 18
12-24 16:55:36.871 23780 23810 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 16:55:36.871 23780 23810 I Unity : mIsPlayerCard
12-24 16:55:36.871 23780 23810 I Unity : Selected
12-24 16:55:36.872 23780 23810 I Unity : checkForPossibleMelds
12-24 16:55:36.872 23780 23810 I Unity : Can't meld... Meld: H10 H11 H12 H13 selectedCards: C3
12-24 16:55:36.872 23780 23810 I Unity : Meldable!! meld: C4 C5 C6 C7 C8 C9 C10 Meld Owner ID: 2
12-24 16:55:36.872 23780 23810 I Unity : Can't meld... Meld: D7 D8 D9 D10 D11 D12 selectedCards: C3
12-24 16:55:36.873 23780 23810 I Unity : Meldable!! meld: D3 H3 S3 Meld Owner ID: 1
12-24 16:55:36.873 23780 23810 I Unity : Can't meld... Meld: S9 S10 S11 selectedCards: C3
12-24 16:55:36.873 23780 23810 I Unity : Can't meld... Meld: S9 S10 S11 selectedCards: C3
12-24 16:55:36.873 23780 23810 I Unity : Can't meld... Meld: S5 S6 S7 selectedCards: C3
12-24 16:55:36.873 23780 23810 I Unity : Highlight Meld: C10 C9 C8 C7 C6 C5 C4 isMeldLocal: False
12-24 16:55:36.873 23780 23810 I Unity : Cards Count: 7 Meld Cards: C4 C5 C6 C7 C8 C9 C10
12-24 16:55:36.874 23780 23810 E Unity : LocalPlayer Meld Count: 1
12-24 16:55:36.874 23780 23810 E Unity : localMelds Count: 4
12-24 16:55:36.874 23780 23810 I Unity : Show Highlighted panel in a new panel
12-24 16:55:36.874 23780 23810 E Unity : duplicateMelds: 0
12-24 16:55:36.875 23780 23810 E Unity : Meld : D3 H3 S3 createDuplicateMelds new meld::
12-24 16:55:36.887 23780 23810 E Unity : DisplayCardList: D3 H3 S3
12-24 16:55:36.887 23780 23810 E Unity : Player ID of Card: 1
12-24 16:55:36.890 23780 23810 E Unity : Player ID of Card: 1
12-24 16:55:38.289 23780 23810 I Unity : Highlight Meld: D3 H3 S3 isMeldLocal: True
12-24 16:55:38.289 23780 23810 I Unity : Cards Count: 3 Meld Cards: D3 H3 S3
12-24 16:55:38.873 23780 23810 I Unity : assignMeldScaleValue : meld.name: C10 C9 C8 C7 C6 C5 C4
12-24 16:55:38.873 23780 23810 I Unity : meld.name: D3 H3 S3
12-24 16:55:38.873 23780 23810 I Unity : addCardsToMeld
12-24 16:55:38.873 23780 23810 I Unity : assignMeldScaleValue : meld.name: C10 C9 C8 C7 C6 C5 C4
12-24 16:55:38.873 23780 23810 I Unity : meld.name: D3 H3 S3
12-24 16:55:38.873 23780 23810 I Unity : checkCardsToBeAddedAtBothSidesOfMeld: cards: C3
12-24 16:55:38.873 23780 23810 I Unity : valueDiff: 0
12-24 16:55:38.874 23780 23810 I Unity : meld: C4 C5 C6 C7 C8 C9 C10 LC.mRank: 10 selectedCardRank: 3(lc.mRank < mAceCardRank - selectedCards.Count): True
12-24 16:55:38.874 23780 23810 I Unity : addCardsAtMeldBeginning - meld: C4 C5 C6 C7 C8 C9 C10 Cards: C3
12-24 16:55:38.874 23780 23810 I Unity : Selected Cards: C3 (Card) meld: C4 C5 C6 C7 C8 C9 C10 x: -72.5 y: -28
12-24 16:55:38.874 23780 23810 E Unity : Player ID of Card: 1
12-24 16:55:38.875 23780 23810 I Unity : updatePlayerCardsDisplayTest
12-24 16:55:38.875 23780 23810 I Unity : disableAllMelds
12-24 16:55:38.876 23780 23810 I Unity : handleMeldAfterAdd
12-24 16:55:38.876 23780 23810 E Unity : 1 UpdateMeldScore: 1 meld: C3 C4 C5 C6 C7 C8 C9 C10
12-24 16:55:38.876 23780 23810 I Unity : disableAllMelds
12-24 16:55:38.877 23780 23810 I Unity : calling checkresult from addCardstoMeld
12-24 16:55:38.877 23780 23810 I Unity : called from addCardstoMeld checkresult from addCardstoMeld
12-24 16:55:38.877 23780 23810 I Unity : disableAllMelds
12-24 16:55:38.891 23780 23810 E Unity : Cards added: C3 (Card)
12-24 16:55:38.894 23780 23810 I Unity : addCardsToMeld
12-24 16:55:38.894 23780 23810 I Unity : assignMeldScaleValue : meld.name: C10 C9 C8 C7 C6 C5 C4 C3
12-24 16:55:38.894 23780 23810 I Unity : meld.name: D3 H3 S3
12-24 16:55:38.894 23780 23810 I Unity : checkCardsToBeAddedAtBothSidesOfMeld: cards: C3
12-24 16:55:38.894 23780 23810 I Unity : valueDiff: 0
12-24 16:55:38.894 23780 23810 I Unity : meld: C3 C4 C5 C6 C7 C8 C9 C10 LC.mRank: 10 selectedCardRank: 3(lc.mRank < mAceCardRank - selectedCards.Count): True
12-24 16:55:38.894 23780 23810 I Unity : addCardsAtMeldBeginning - meld: C3 C4 C5 C6 C7 C8 C9 C10 Cards: C3
12-24 16:55:38.895 23780 23810 I Unity : Selected Cards: C3 (Card) meld: C3 C4 C5 C6 C7 C8 C9 C10 x: 56.3644 y: -28
12-24 16:55:38.895 23780 23810 E Unity : Player ID of Card: 1
12-24 16:55:38.897 23780 23810 I Unity : disableAllMelds
12-24 16:55:38.897 23780 23810 I Unity : handleMeldAfterAdd
12-24 16:55:38.898 23780 23810 E Unity : 1 UpdateMeldScore: 1 meld: C3 C4 C5 C6 C7 C8 C9 C10
12-24 16:55:38.898 23780 23810 I Unity : disableAllMelds
12-24 16:55:38.898 23780 23810 I Unity : calling checkresult from addCardstoMeld
12-24 16:55:38.898 23780 23810 I Unity : called from addCardstoMeld checkresult from addCardstoMeld
12-24 16:55:39.780 23780 23810 E Unity : 1 UpdateMeldScore: 1 meld: C3 C4 C5 C6 C7 C8 C9 C10 Score: 17
12-24 16:55:39.780 23780 23810 E Unity : Local Player score updated
12-24 16:55:39.780 23780 23810 E Unity : checkResult meldList != null && meldList.Count: 7
12-24 16:55:39.780 23780 23810 E Unity : checkResult exiting
12-24 16:55:39.796 23780 23810 E Unity : 1 UpdateMeldScore: 1 meld: C3 C4 C5 C6 C7 C8 C9 C10 Score: 17
12-24 16:55:39.796 23780 23810 E Unity : Local Player score updated
12-24 16:55:39.796 23780 23810 E Unity : checkResult meldList != null && meldList.Count: 7
12-24 16:55:39.796 23780 23810 E Unity : checkResult exiting
12-24 16:55:39.876 23780 23810 E Unity : NullReferenceException: Object reference not set to an instance of an object
12-24 16:55:39.876 23780 23810 E Unity : at RummyGameManager.getMeldParent (Meld meld) [0x00000] in <ab111dae5aae4f08aaaaa81ecd5682dd>:0
12-24 16:55:39.876 23780 23810 E Unity : at RummyGameManager+<alignMeldsOtherPlayers>d__283.MoveNext () [0x00061] in <ab111dae5aae4f08aaaaa81ecd5682dd>:0
12-24 16:55:39.876 23780 23810 E Unity : at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <2125e58ffbb84bbe8ed1067e90035650>:0
12-24 16:55:39.876 23780 23810 E Unity :
12-24 16:55:39.910 23780 23810 E Unity : NullReferenceException: Object reference not set to an instance of an object
12-24 16:55:39.910 23780 23810 E Unity : at RummyGameManager.getMeldParent (Meld meld) [0x00000] in <ab111dae5aae4f08aaaaa81ecd5682dd>:0
12-24 16:55:39.910 23780 23810 E Unity : at RummyGameManager+<alignMeldsOtherPlayers>d__283.MoveNext () [0x00061] in <ab111dae5aae4f08aaaaa81ecd5682dd>:0
12-24 16:55:39.910 23780 23810 E Unity : at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <2125e58ffbb84bbe8ed1067e90035650>:0
12-24 16:55:39.910 23780 23810 E Unity :
12-24 16:56:18.253 23780 23810 I Unity : Card Selected: H6 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 18
12-24 16:56:18.253 23780 23810 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 16:56:18.253 23780 23810 I Unity : mIsPlayerCard
12-24 16:56:18.253 23780 23810 I Unity : Selected
12-24 16:56:18.253 23780 23810 I Unity : checkForPossibleMelds
12-24 16:56:18.254 23780 23810 I Unity : Can't meld... Meld: H10 H11 H12 H13 selectedCards: H6
12-24 16:56:18.255 23780 23810 I Unity : Can't meld... Meld: C3 C4 C5 C6 C7 C8 C9 C10 selectedCards: H6
12-24 16:56:18.255 23780 23810 I Unity : Can't meld... Meld: D7 D8 D9 D10 D11 D12 selectedCards: H6
12-24 16:56:18.255 23780 23810 I Unity : Can't meld... Meld: D3 H3 S3 selectedCards: H6
12-24 16:56:18.256 23780 23810 I Unity : Can't meld... Meld: S9 S10 S11 selectedCards: H6
12-24 16:56:18.256 23780 23810 I Unity : Can't meld... Meld: S9 S10 S11 selectedCards: H6
12-24 16:56:18.256 23780 23810 I Unity : Can't meld... Meld: S5 S6 S7 selectedCards: H6
12-24 16:56:18.256 23780 23810 E Unity : LocalPlayer Meld Count: 0
12-24 16:56:18.256 23780 23810 E Unity : localMelds Count: 4
12-24 16:56:18.256 23780 23810 E Unity : onCardDeselected- handleLocalPlayerMeldHighlight
12-24 16:56:18.256 23780 23810 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 16:56:34.506 23780 23810 I Unity : Card Selected: C3 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 18
12-24 16:56:34.506 23780 23810 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 16:56:34.832 23780 23810 I Unity : Card Selected: C10 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 18
12-24 16:56:34.832 23780 23810 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 16:56:34.832 23780 23810 I Unity : mIsPlayerCard
12-24 16:56:34.998 23780 23810 I Unity : Card Selected: C10 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 18
12-24 16:56:34.998 23780 23810 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 16:56:34.998 23780 23810 I Unity : mIsPlayerCard
12-24 16:56:35.159 23780 23810 I Unity : Card Selected: C3 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 18
12-24 16:56:35.159 23780 23810 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 17:00:55.519 23780 23810 I Unity : TogglePauseScreen True state GameplayScreen : => member name: TogglePauseScreen : => source line number: 154
12-24 17:00:57.048 23780 23810 I Unity : Showing Dialog : => member name: Show : => source line number: 96
12-24 17:03:48.531 23780 23810 I Unity : TogglePauseScreen False state PauseScreen : => member name: TogglePauseScreen : => source line number: 154
12-24 17:49:14.547 23780 23810 I Unity : Card Selected: S8 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Trueplayer.mIsCardTaken: True Tapable: True cardsInDeck 18
12-24 17:49:14.547 23780 23810 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 17:49:15.970 23780 23810 I Unity : Card Selected: H6 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 18
12-24 17:49:15.970 23780 23810 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 17:49:15.970 23780 23810 I Unity : mIsPlayerCard
12-24 17:49:15.970 23780 23810 I Unity : DeSelected
12-24 17:49:15.970 23780 23810 I Unity : disableAllMelds
12-24 17:49:15.972 23780 23810 E Unity : onCardDeselected- delayMeldAreaTrasition
12-24 17:49:15.972 23780 23810 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 17:49:15.972 23780 23810 E Unity : findOtherPossibleMeldsToHighlight
12-24 17:49:16.897 23780 23810 I Unity : Card Selected: H6 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 18
12-24 17:49:16.897 23780 23810 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 17:49:16.897 23780 23810 I Unity : mIsPlayerCard
12-24 17:49:16.897 23780 23810 I Unity : Selected
12-24 17:49:16.898 23780 23810 I Unity : checkForPossibleMelds
12-24 17:49:16.900 23780 23810 I Unity : Can't meld... Meld: H10 H11 H12 H13 selectedCards: H6
12-24 17:49:16.900 23780 23810 I Unity : Can't meld... Meld: C3 C4 C5 C6 C7 C8 C9 C10 selectedCards: H6
12-24 17:49:16.900 23780 23810 I Unity : Can't meld... Meld: D7 D8 D9 D10 D11 D12 selectedCards: H6
12-24 17:49:16.901 23780 23810 I Unity : Can't meld... Meld: D3 H3 S3 selectedCards: H6
12-24 17:49:16.901 23780 23810 I Unity : Can't meld... Meld: S9 S10 S11 selectedCards: H6
12-24 17:49:16.901 23780 23810 I Unity : Can't meld... Meld: S9 S10 S11 selectedCards: H6
12-24 17:49:16.901 23780 23810 I Unity : Can't meld... Meld: S5 S6 S7 selectedCards: H6
12-24 17:49:16.901 23780 23810 E Unity : LocalPlayer Meld Count: 0
12-24 17:49:16.901 23780 23810 E Unity : localMelds Count: 4
12-24 17:49:16.901 23780 23810 E Unity : onCardDeselected- handleLocalPlayerMeldHighlight
12-24 17:49:16.901 23780 23810 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 17:49:18.134 23780 23810 I Unity : Card Selected: H6 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 18
12-24 17:49:18.134 23780 23810 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 17:49:18.135 23780 23810 I Unity : mIsPlayerCard
12-24 17:49:18.135 23780 23810 I Unity : DeSelected
12-24 17:49:18.135 23780 23810 I Unity : disableAllMelds
12-24 17:49:18.135 23780 23810 E Unity : onCardDeselected- delayMeldAreaTrasition
12-24 17:49:18.135 23780 23810 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 17:49:18.135 23780 23810 E Unity : findOtherPossibleMeldsToHighlight
12-24 17:49:18.807 23780 23810 I Unity : Card Selected: H6 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 18
12-24 17:49:18.807 23780 23810 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 17:49:18.807 23780 23810 I Unity : mIsPlayerCard
12-24 17:49:18.807 23780 23810 I Unity : Selected
12-24 17:49:18.807 23780 23810 I Unity : checkForPossibleMelds
12-24 17:49:18.807 23780 23810 I Unity : Can't meld... Meld: H10 H11 H12 H13 selectedCards: H6
12-24 17:49:18.808 23780 23810 I Unity : Can't meld... Meld: C3 C4 C5 C6 C7 C8 C9 C10 selectedCards: H6
12-24 17:49:18.808 23780 23810 I Unity : Can't meld... Meld: D7 D8 D9 D10 D11 D12 selectedCards: H6
12-24 17:49:18.808 23780 23810 I Unity : Can't meld... Meld: D3 H3 S3 selectedCards: H6
12-24 17:49:18.809 23780 23810 I Unity : Can't meld... Meld: S9 S10 S11 selectedCards: H6
12-24 17:49:18.809 23780 23810 I Unity : Can't meld... Meld: S9 S10 S11 selectedCards: H6
12-24 17:49:18.809 23780 23810 I Unity : Can't meld... Meld: S5 S6 S7 selectedCards: H6
12-24 17:49:18.809 23780 23810 E Unity : LocalPlayer Meld Count: 0
12-24 17:49:18.809 23780 23810 E Unity : localMelds Count: 4
12-24 17:49:18.809 23780 23810 E Unity : onCardDeselected- handleLocalPlayerMeldHighlight
12-24 17:49:18.809 23780 23810 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 17:49:19.480 23780 23810 I Unity : discardPlayerCard: 1
12-24 17:49:19.480 23780 23810 I Unity : localPlayer.mCards.Count: 1
12-24 17:49:19.480 23780 23810 I Unity : Discard Card: card: H6
12-24 17:49:19.481 23780 23810 I Unity : addToDiscardCardsList discardedCards.Count: 2
12-24 17:49:19.481 23780 23810 I Unity : addToDiscardCardsList card.discardCardIndex : 3
12-24 17:49:19.481 23780 23810 E Unity : Calling MoveCard
12-24 17:49:19.481 23780 23810 E Unity : discardPlayerCard: calling changeTurn
12-24 17:49:19.481 23780 23810 I Unity : ChangeTurn : 1
12-24 17:49:20.387 23780 23810 I Unity : ChangeTurn
12-24 17:49:20.388 23780 23810 I Unity : localPlayer mID: 1
12-24 17:49:22.196 23780 23810 E Unity : Show Result
12-24 17:49:22.196 23780 23810 E Unity : PlayerMeldScore: 145 ToTal score: 148
12-24 17:49:22.196 23780 23810 E Unity : isDeclared: False Player: YOU round Score: 148 cards:
12-24 17:49:22.197 23780 23810 E Unity : PlayerMeldScore: 83 ToTal score: 72
12-24 17:49:22.197 23780 23810 E Unity : isDeclared: False Player: LILY round Score: 72 cards:
12-24 17:49:22.197 23780 23810 E Unity : LILY
12-24 17:49:22.197 23780 23810 E Unity : C2 H2 H7
12-24 17:49:22.197 23780 23810 E Unity : mAxScore: 500
12-24 17:49:22.197 23780 23810 E Unity : Show GameOver screen
12-24 17:49:32.368 23780 23810 E Unity : Destroy: Row1 child: H13 H12 H11 H10
12-24 17:49:32.375 23780 23810 E Unity : Destroy: Row2 child: C10 C9 C8 C7 C6 C5 C4 C3
12-24 17:49:32.375 23780 23810 E Unity : Destroy: Row3 child: S7 S6 S5
12-24 17:49:32.375 23780 23810 I Unity : New Round
12-24 17:49:33.058 23780 23810 I Unity : UpdateMeldPoints: 1
12-24 17:49:33.058 23780 23810 I Unity : updateMeldPoints: Total Score of Player: 1 is : 0
12-24 17:49:33.058 23780 23810 I Unity : UpdateMeldPoints: 2
12-24 17:49:33.058 23780 23810 I Unity : updateMeldPoints: Total Score of Player: 2 is : 0
12-24 17:49:33.058 23780 23810 E Unity : Player count: 2
12-24 17:49:33.059 23780 23810 I Unity : Create Deck
12-24 17:49:33.376 23780 23810 E Unity : dealCardsEx
12-24 17:49:33.376 23780 23810 I Unity : mTotal : 2 totalCards: 26 NUM: 7 noOfCards: 13
12-24 17:49:34.957 23780 23810 I Unity : getDiscardStartOffset
12-24 17:49:34.957 23780 23810 E Unity : DISCARD_CARD_DISTANCE: 20 x: -266.7906 discardCardPosition X: -246.7906
12-24 17:49:35.973 23780 23810 I Unity : updatePlayerCardsDisplayTest
12-24 17:49:35.973 23780 23810 I Unity : updatePlayerCardsDisplayTest
12-24 17:49:36.064 23780 23810 I Unity : GaMgr:: onSort 13, unsortCards Count: 13
12-24 17:52:33.564 23780 23810 I Unity : Card Selected: D5 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Trueplayer.mIsCardTaken: False Tapable: True cardsInDeck 26
12-24 17:52:33.564 23780 23810 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 17:52:33.564 23780 23810 I Unity : deckCard : D5
12-24 17:52:33.569 23780 23810 I Unity : updatePlayerCardsDisplayTest
12-24 17:52:41.674 23780 23810 I Unity : Card Selected: S2 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 25
12-24 17:52:41.674 23780 23810 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 17:52:41.674 23780 23810 I Unity : mIsPlayerCard
12-24 17:52:41.674 23780 23810 I Unity : Selected
12-24 17:52:41.675 23780 23810 I Unity : checkForPossibleMelds
12-24 17:52:45.112 23780 23810 I Unity : Card Selected: S2 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 25
12-24 17:52:45.112 23780 23810 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 17:52:45.112 23780 23810 I Unity : mIsPlayerCard
12-24 17:52:45.112 23780 23810 I Unity : DeSelected
12-24 17:52:45.112 23780 23810 I Unity : disableAllMelds
12-24 17:52:45.112 23780 23810 E Unity : onCardDeselected- delayMeldAreaTrasition
12-24 17:52:45.112 23780 23810 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 17:52:45.112 23780 23810 E Unity : findOtherPossibleMeldsToHighlight
12-24 17:52:45.746 23780 23810 I Unity : Card Selected: D2 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 25
12-24 17:52:45.746 23780 23810 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 17:52:45.746 23780 23810 I Unity : mIsPlayerCard
12-24 17:52:45.746 23780 23810 I Unity : Selected
12-24 17:52:45.747 23780 23810 I Unity : checkForPossibleMelds
12-24 17:52:46.400 23780 23810 I Unity : discardPlayerCard: 1
12-24 17:52:46.400 23780 23810 I Unity : localPlayer.mCards.Count: 14
12-24 17:52:46.401 23780 23810 E Unity : onCardDeselected- discardPlayerCard
12-24 17:52:46.401 23780 23810 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 17:52:46.401 23780 23810 I Unity : Discard Card: card: D2
12-24 17:52:46.401 23780 23810 I Unity : addToDiscardCardsList discardedCards.Count: 1
12-24 17:52:46.401 23780 23810 I Unity : addToDiscardCardsList card.discardCardIndex : 1
12-24 17:52:46.401 23780 23810 E Unity : Calling MoveCard
12-24 17:52:46.402 23780 23810 E Unity : discardPlayerCard: calling changeTurn
12-24 17:52:46.402 23780 23810 I Unity : ChangeTurn : 1
12-24 17:52:47.310 23780 23810 I Unity : ChangeTurn
12-24 17:52:47.310 23780 23810 I Unity : localPlayer mID: 1
12-24 17:52:47.310 23780 23810 I Unity : In change turn line 2817 mTotalPlayers: 2
12-24 17:52:47.310 23780 23810 E Unity : NextPlayer: 2
12-24 17:52:47.310 23780 23810 I Unity : playAiTurn now: 2
12-24 17:52:47.310 23780 23810 I Unity : disableAllMelds
12-24 17:52:47.310 23780 23810 I Unity : playAITurn: calling getUsefulCardsFromDiscard and MELDLIST count is 0
12-24 17:52:47.310 23780 23810 E Unity : getUsefulCardsFromDiscard
12-24 17:52:47.310 23780 23810 I Unity : getHighlightCardsFromPossibleMelds
12-24 17:52:47.310 23780 23810 I Unity : getHighlightCardsFromPossibleMelds: no subMittedMelds
12-24 17:52:47.311 23780 23810 I Unity : getSequences: C1 D2 C2 C3 S3 H3 C6 C7 S8 D9 S9 D10 H10 H11 D12
12-24 17:52:47.311 23780 23810 I Unity : sequences: C1 C3 C2
12-24 17:52:47.311 23780 23810 I Unity : getAllSequences:: meld: C1 C2 C3
12-24 17:52:47.313 23780 23810 I Unity : getSequences: C1 C2 C3
12-24 17:52:47.313 23780 23810 I Unity : sequences: C1 C3 C2
12-24 17:52:47.313 23780 23810 I Unity : getAllSequences:: meld: C1 C2 C3
12-24 17:52:47.313 23780 23810 I Unity : getSequences: H10 H11
12-24 17:52:47.313 23780 23810 I Unity : getSequences: S8 S9
12-24 17:52:47.314 23780 23810 I Unity : getSequences: D9 D10 D12
12-24 17:52:47.314 23780 23810 I Unity : getSequences: C6 C7
12-24 17:52:47.314 23780 23810 I Unity : getSequences: H3 S3
12-24 17:52:47.314 23780 23810 E Unity : I am In getProperMelds: C1 C3 C2
12-24 17:52:47.314 23780 23810 E Unity : getProperMelds Meld: C1 C2 C3
12-24 17:52:47.314 23780 23810 I Unity : mdList m.getCardCount(): 3 jokerCount: 0
12-24 17:52:47.314 23780 23810 E Unity : getUsefulDiscardCards - Meld: C1 C2 C3
12-24 17:52:47.314 23780 23810 E Unity : getUsefulDiscardCards CARDS:
12-24 17:52:47.314 23780 23810 I Unity : usefulCardsFromMelds:
12-24 17:52:47.314 23780 23810 I Unity : highightCards: highlightCards:
12-24 17:52:47.314 23780 23810 I Unity : highightCards: discardedCards: C6 D2
12-24 17:52:47.315 23780 23810 I Unity : Possible melds: C1 C3 C2
12-24 17:52:47.315 23780 23810 I Unity : processUsefulCards : discardedCards.Count:: 2
12-24 17:52:47.315 23780 23810 I Unity : possbleMeld[j]: C1 C3 C2
12-24 17:52:47.315 23780 23810 I Unity : MeldCards: C1 C2 C3
12-24 17:52:47.315 23780 23810 I Unity : c: C1, ismleded: False, c: mIsDiscardCard: False
12-24 17:52:47.315 23780 23810 I Unity : c: C2, ismleded: False, c: mIsDiscardCard: False
12-24 17:52:47.315 23780 23810 I Unity : c: C3, ismleded: False, c: mIsDiscardCard: False
12-24 17:52:47.315 23780 23810 I Unity : possbleMeld[j]: C1 C3 C2
12-24 17:52:47.315 23780 23810 I Unity : MeldCards: C1 C2 C3
12-24 17:52:47.315 23780 23810 I Unity : c: C1, ismleded: False, c: mIsDiscardCard: False
12-24 17:52:47.315 23780 23810 I Unity : c: C2, ismleded: False, c: mIsDiscardCard: False
12-24 17:52:47.315 23780 23810 I Unity : c: C3, ismleded: False, c: mIsDiscardCard: False
12-24 17:52:47.315 23780 23810 I Unity : usefulDiscardCards at this point:
12-24 17:52:47.315 23780 23810 I Unity : MeldList count: 0
12-24 17:52:47.315 23780 23810 I Unity : enableHighlightOfCards
12-24 17:52:48.222 23780 23810 I Unity : possible Meld: C1 C2 C3
12-24 17:52:48.229 23780 23810 I Unity : calling checkresult from delayCardAdditionToMeld
12-24 17:52:48.244 23780 23810 E Unity : checkResult exiting
12-24 17:52:49.131 23780 23810 I Unity : updatePlayerCardsDisplayTest
12-24 17:52:49.132 23780 23810 I Unity : getSequences: C1 C2 C3 S3 H3 C7 S8 D9 S9 D10 H10 H11 D12 D13
12-24 17:52:49.133 23780 23810 I Unity : sequences: C1 C3 C2
12-24 17:52:49.133 23780 23810 I Unity : getAllSequences:: meld: C1 C2 C3
12-24 17:52:49.135 23780 23810 I Unity : getSequences: C1 C2 C3
12-24 17:52:49.135 23780 23810 I Unity : sequences: C1 C3 C2
12-24 17:52:49.136 23780 23810 I Unity : getAllSequences:: meld: C1 C2 C3
12-24 17:52:49.136 23780 23810 I Unity : getSequences: H10 H11
12-24 17:52:49.137 23780 23810 I Unity : getSequences: S8 S9
12-24 17:52:49.137 23780 23810 I Unity : getSequences: D9 D10 D12 D13
12-24 17:52:49.138 23780 23810 I Unity : getSequences: H3 S3
12-24 17:52:49.138 23780 23810 I Unity : assignValueForJokerCard: PossibleMeld: C1 C2 C3
12-24 17:52:49.138 23780 23810 I Unity : getSequences: C1 C2 C3
12-24 17:52:49.139 23780 23810 I Unity : sequences: C1 C3 C2
12-24 17:52:49.139 23780 23810 I Unity : getAllSequences:: meld: C1 C2 C3
12-24 17:52:49.148 23780 23810 E Unity : Possible melds in Player Cards: C1 (Card)
12-24 17:52:49.148 23780 23810 E Unity : Possible melds in Player Cards: C2 (Card)
12-24 17:52:49.149 23780 23810 E Unity : Possible melds in Player Cards: C3 (Card)
12-24 17:52:49.149 23780 23810 I Unity : Time: 0CardsCount: 3 possible Meld Cards count: 3 Meld: C1 C2 C3
12-24 17:52:49.149 23780 23810 I Unity : Create Meld for player
12-24 17:52:49.156 23780 23810 E Unity : Player ID of Card: 2
12-24 17:52:49.157 23780 23810 I Unity : updatePlayerCardsDisplayTest
12-24 17:52:49.158 23780 23810 E Unity : Player ID of Card: 2
12-24 17:52:49.160 23780 23810 I Unity : updatePlayerCardsDisplayTest
12-24 17:52:49.161 23780 23810 E Unity : Player ID of Card: 2
12-24 17:52:49.162 23780 23810 I Unity : updatePlayerCardsDisplayTest
12-24 17:52:49.162 23780 23810 I Unity : UpdateMeldPoints: 2
12-24 17:52:49.163 23780 23810 I Unity : updateMeldPoints: Total Score of Player: 2 is : 20
12-24 17:52:50.059 23780 23810 I Unity : compriseCardDistanceOfMeldForOtherPlayers: C1 C2 C3
12-24 17:52:52.367 23780 23810 I Unity : showOrDiscardAI discardAI: 2
12-24 17:52:52.367 23780 23810 I Unity : discardAI routine in RummyGameMgr
12-24 17:52:52.675 23780 23810 I Unity : Calling checkResult from discardAI
12-24 17:52:52.675 23780 23810 I Unity : AI getAiDiscardCard
12-24 17:52:52.675 23780 23810 E Unity : getDiscardCard
12-24 17:52:52.676 23780 23810 I Unity : getSequences: S3 H3 C7 S8 D9 S9 D10 H10 H11 D12 D13
12-24 17:52:52.678 23780 23810 I Unity : getDiscardCard: C7, 0
12-24 17:52:52.678 23780 23810 I Unity : Discard Card: C7 (Card) isJoker: False
12-24 17:52:52.678 23780 23810 I Unity : RummyGameMgr class discardAiCard
12-24 17:52:52.678 23780 23810 I Unity : discardAiCard: 2, card: C7
12-24 17:52:52.678 23780 23810 I Unity : updatePlayerCardsDisplayTest
12-24 17:52:52.679 23780 23810 I Unity : Discard Card: card: C7
12-24 17:52:52.681 23780 23810 I Unity : addToDiscardCardsList discardedCards.Count: 2
12-24 17:52:52.681 23780 23810 I Unity : addToDiscardCardsList card.discardCardIndex : 3
12-24 17:52:52.681 23780 23810 E Unity : Calling MoveCard
12-24 17:52:52.681 23780 23810 I Unity : discardAiCard: 2, card: C7
12-24 17:52:52.681 23780 23810 I Unity : discardAiCard: calling changeTurn: 2
12-24 17:52:52.681 23780 23810 I Unity : ChangeTurn : 2
12-24 17:52:53.585 23780 23810 I Unity : ChangeTurn
12-24 17:52:53.585 23780 23810 I Unity : localPlayer mID: 1
12-24 17:52:53.585 23780 23810 I Unity : In change turn line 2817 mTotalPlayers: 2
12-24 17:52:53.585 23780 23810 I Unity : ID != localPlayer.mID : 2 , localPlayer.mID: 1, so waiting
12-24 17:52:53.585 23780 23810 E Unity : NextPlayer: 1
12-24 17:52:53.585 23780 23810 I Unity : showUsefulCardsOnDiscardPile
12-24 17:52:53.585 23780 23810 I Unity : discardedCards.Count > 0
12-24 17:52:53.586 23780 23810 I Unity : Calling method fetchAllUsefulDiscards: 1
12-24 17:52:53.586 23780 23810 I Unity : fetchAllUsefulDiscards :
12-24 17:52:53.586 23780 23810 I Unity : fetchAllUsefulDiscards discardedCards: C6 D2 C7
12-24 17:52:53.586 23780 23810 I Unity : fetchAllUsefulDiscards without any other cards:
12-24 17:52:53.586 23780 23810 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 17:52:53.586 23780 23810 I Unity : cardsList now: C11 C12 D7 D8 S2 S10 S12 S1 H5 H6 H12 H1 D5 C6 D2 C7 , meldName: NoMeld, meld state: NONE
12-24 17:52:53.586 23780 23810 I Unity : pickUsefulDiscardsFromSequences:
12-24 17:52:53.587 23780 23810 E Unity : getAllMySequences : C11 C12 D7 D8 S2 S10 S12 S1 H5 H6 H12 H1 D5 C6 D2 C7
12-24 17:52:53.587 23780 23810 I Unity : getSequences: S1 H1 S2 D2 H5 D5 H6 C6 D7 C7 D8 S10 C11 C12 S12 H12
12-24 17:52:53.588 23780 23810 I Unity : getAllMySequences returned with seqs: 0
12-24 17:52:53.589 23780 23810 I Unity : pickusefulDiscardsFromSets:
12-24 17:52:53.589 23780 23810 I Unity : calling getallmysets: C11 C12 D7 D8 S2 S10 S12 S1 H5 H6 H12 H1 D5 C6 D2 C7
12-24 17:52:53.589 23780 23810 E Unity : getAllMySets :
12-24 17:52:53.589 23780 23810 E Unity : getAllMySets : C11 C12 D7 D8 S2 S10 S12 S1 H5 H6 H12 H1 D5 C6 D2 C7
12-24 17:52:53.592 23780 23810 I Unity : sets: 1
12-24 17:52:53.592 23780 23810 I Unity : set: H12 S12 C12
12-24 17:52:53.592 23780 23810 I Unity : Calling fetchUsefulDiscardsInSets
12-24 17:52:53.592 23780 23810 I Unity : fetchAllUsefulDiscards meld Count: 1
12-24 17:52:53.593 23780 23810 I Unity : meld : C1 C2 C3 : SEQUENCE
12-24 17:52:53.593 23780 23810 I Unity : meld: C1 C3 C2 , meldState: ms: SEQUENCE
12-24 17:52:53.593 23780 23810 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: C1 C3 C2
12-24 17:52:53.593 23780 23810 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 17:52:53.594 23780 23810 I Unity : cardsList now: C11 C12 D7 D8 S2 S10 S12 S1 H5 H6 H12 H1 D5 C6 D2 C7 C1 C2 C3 , meldName: C1 C2 C3 , meld state: SEQUENCE
12-24 17:52:53.594 23780 23810 I Unity : pickUsefulDiscardsFromSequences:
12-24 17:52:53.594 23780 23810 E Unity : getAllMySequences : C11 C12 D7 D8 S2 S10 S12 S1 H5 H6 H12 H1 D5 C6 D2 C7 C1 C2 C3
12-24 17:52:53.595 23780 23810 I Unity : getSequences: C1 H1 S1 D2 S2 C2 C3 D5 H5 C6 H6 D7 C7 D8 S10 C11 S12 C12 H12
12-24 17:52:53.595 23780 23810 I Unity : m from seqMelds: C1 C3 C2
12-24 17:52:53.595 23780 23810 I Unity : optimizeSequenceMelds
12-24 17:52:53.595 23780 23810 I Unity : UnionMeld Sequence: C1 C2 C3
12-24 17:52:53.596 23780 23810 I Unity : getAllMySequences returned with seqs: 1
12-24 17:52:53.596 23780 23810 I Unity : seq from getAllMySequences:
12-24 17:52:53.597 23780 23810 I Unity : pickUsefulDiscardsFromSequences in the LOOP: C1 C3 C2
12-24 17:52:53.597 23780 23810 I Unity : 1st fetchUsefulDiscardsInSequences: seq: C1 C3 C2
12-24 17:52:53.597 23780 23810 I Unity : fetchUsefulDiscardsInSequences: seq: C1 C3 C2
12-24 17:52:56.273 23780 23810 I Unity : Card Selected: C9 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Trueplayer.mIsCardTaken: False Tapable: True cardsInDeck 23
12-24 17:52:56.273 23780 23810 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 17:52:56.273 23780 23810 I Unity : deckCard : C9
12-24 17:52:56.278 23780 23810 I Unity : updatePlayerCardsDisplayTest
12-24 17:53:06.310 23780 23810 I Unity : Card Selected: H1 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 23
12-24 17:53:06.310 23780 23810 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 17:53:06.310 23780 23810 I Unity : mIsPlayerCard
12-24 17:53:06.310 23780 23810 I Unity : Selected
12-24 17:53:06.310 23780 23810 I Unity : checkForPossibleMelds
12-24 17:53:06.311 23780 23810 I Unity : Can't meld... Meld: C1 C2 C3 selectedCards: H1
12-24 17:53:06.311 23780 23810 E Unity : LocalPlayer Meld Count: 0
12-24 17:53:06.311 23780 23810 E Unity : localMelds Count: 0
12-24 17:53:06.311 23780 23810 E Unity : localMelds Count: 0
12-24 17:53:07.709 23780 23810 I Unity : Card Selected: H1 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 23
12-24 17:53:07.709 23780 23810 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 17:53:07.709 23780 23810 I Unity : mIsPlayerCard
12-24 17:53:07.709 23780 23810 I Unity : DeSelected
12-24 17:53:07.709 23780 23810 I Unity : disableAllMelds
12-24 17:53:07.709 23780 23810 E Unity : onCardDeselected- delayMeldAreaTrasition
12-24 17:53:07.709 23780 23810 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 17:53:07.709 23780 23810 E Unity : findOtherPossibleMeldsToHighlight
12-24 17:53:29.199 23780 23810 I Unity : Card Selected: S2 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 23
12-24 17:53:29.199 23780 23810 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 17:53:29.199 23780 23810 I Unity : mIsPlayerCard
12-24 17:53:29.199 23780 23810 I Unity : Selected
12-24 17:53:29.199 23780 23810 I Unity : checkForPossibleMelds
12-24 17:53:29.199 23780 23810 I Unity : Can't meld... Meld: C1 C2 C3 selectedCards: S2
12-24 17:53:29.200 23780 23810 E Unity : LocalPlayer Meld Count: 0
12-24 17:53:29.200 23780 23810 E Unity : localMelds Count: 0
12-24 17:53:29.200 23780 23810 E Unity : localMelds Count: 0
12-24 17:53:29.962 23780 23810 I Unity : discardPlayerCard: 1
12-24 17:53:29.962 23780 23810 I Unity : localPlayer.mCards.Count: 14
12-24 17:53:29.962 23780 23810 E Unity : onCardDeselected- discardPlayerCard
12-24 17:53:29.962 23780 23810 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 17:53:29.962 23780 23810 I Unity : Discard Card: card: S2
12-24 17:53:29.963 23780 23810 I Unity : addToDiscardCardsList discardedCards.Count: 3
12-24 17:53:29.963 23780 23810 I Unity : addToDiscardCardsList card.discardCardIndex : 4
12-24 17:53:29.963 23780 23810 E Unity : Calling MoveCard
12-24 17:53:29.963 23780 23810 E Unity : discardPlayerCard: calling changeTurn
12-24 17:53:29.963 23780 23810 I Unity : ChangeTurn : 1
12-24 17:53:30.871 23780 23810 I Unity : ChangeTurn
12-24 17:53:30.871 23780 23810 I Unity : localPlayer mID: 1
12-24 17:53:30.871 23780 23810 I Unity : In change turn line 2817 mTotalPlayers: 2
12-24 17:53:30.871 23780 23810 E Unity : NextPlayer: 2
12-24 17:53:30.871 23780 23810 I Unity : playAiTurn now: 2
12-24 17:53:30.871 23780 23810 I Unity : playAiTurn meld: C1 C3 C2
12-24 17:53:30.871 23780 23810 I Unity : disableAllMelds
12-24 17:53:30.872 23780 23810 I Unity : meldList Count is >0
12-24 17:53:30.872 23780 23810 I Unity : getSequences: C1 D2 S2 C2 S3 H3 C3 C6 C7 S8 S9 D9 D10 H10 H11 D12 D13
12-24 17:53:30.872 23780 23810 I Unity : sequences: C1 C3 C2
12-24 17:53:30.873 23780 23810 I Unity : getAllSequences:: meld: C1 C2 C3
12-24 17:53:30.874 23780 23810 I Unity : getSequences: C1 C2 C3
12-24 17:53:30.875 23780 23810 I Unity : sequences: C1 C3 C2
12-24 17:53:30.875 23780 23810 I Unity : getAllSequences:: meld: C1 C2 C3
12-24 17:53:30.875 23780 23810 I Unity : getSequences: H10 H11
12-24 17:53:30.875 23780 23810 I Unity : getSequences: S2 S3
12-24 17:53:30.875 23780 23810 I Unity : getSequences: D9 D10 D12 D13
12-24 17:53:30.876 23780 23810 I Unity : getSequences: C6 C7
12-24 17:53:30.876 23780 23810 E Unity : I am In getProperMelds: C1 C3 C2
12-24 17:53:30.876 23780 23810 E Unity : Before Calling is Dissimilar from get ProperMelds: C1 C3 C2 , meld: C1 C3 C2
12-24 17:53:30.876 23780 23810 E Unity : meld.meldOwnerID: 2, m.OwnerID: -5
12-24 17:53:30.876 23780 23810 I Unity : melds of same name, continue
12-24 17:53:30.876 23780 23810 E Unity : getUsefulDiscardCards CARDS:
12-24 17:53:30.876 23780 23810 E Unity : getUsefulDiscardCards CARDS:
12-24 17:53:30.876 23780 23810 I Unity : getUsefulCardsFromDiscard: usefulCards:
12-24 17:53:30.876 23780 23810 I Unity : processUsefulCards : discardedCards.Count:: 4
12-24 17:53:30.877 23780 23810 I Unity : usefulDiscardCards at this point:
12-24 17:53:30.877 23780 23810 I Unity : MeldList count: 1
12-24 17:53:30.877 23780 23810 I Unity : enableHighlightOfCards
12-24 17:53:31.792 23780 23810 I Unity : calling checkresult from delayCardAdditionToMeld
12-24 17:53:31.808 23780 23810 E Unity : checkResult meldList != null && meldList.Count: 1
12-24 17:53:31.808 23780 23810 E Unity : checkResult exiting
12-24 17:53:32.692 23780 23810 I Unity : updatePlayerCardsDisplayTest
12-24 17:53:32.693 23780 23810 I Unity : getSequences: S3 H3 S6 S8 D9 S9 D10 H10 H11 D12 D13
12-24 17:53:32.698 23780 23810 I Unity : getSequences: S6 S8 S9
12-24 17:53:32.699 23780 23810 I Unity : getSequences: D9 D10 D12 D13
12-24 17:53:35.420 23780 23810 I Unity : showOrDiscardAI discardAI: 2
12-24 17:53:35.420 23780 23810 I Unity : discardAI routine in RummyGameMgr
12-24 17:53:35.726 23780 23810 I Unity : Calling checkResult from discardAI
12-24 17:53:35.726 23780 23810 I Unity : AI getAiDiscardCard
12-24 17:53:35.726 23780 23810 E Unity : getDiscardCard
12-24 17:53:35.727 23780 23810 I Unity : getSequences: S3 H3 S6 S8 D9 S9 D10 H10 H11 D12 D13
12-24 17:53:35.728 23780 23810 I Unity : getDiscardCard: H11, 0
12-24 17:53:35.728 23780 23810 I Unity : Discard Card: H11 (Card) isJoker: False
12-24 17:53:35.728 23780 23810 I Unity : RummyGameMgr class discardAiCard
12-24 17:53:35.728 23780 23810 I Unity : discardAiCard: 2, card: H11
12-24 17:53:35.728 23780 23810 I Unity : updatePlayerCardsDisplayTest
12-24 17:53:35.728 23780 23810 I Unity : Discard Card: card: H11
12-24 17:53:35.730 23780 23810 I Unity : addToDiscardCardsList discardedCards.Count: 4
12-24 17:53:35.730 23780 23810 I Unity : addToDiscardCardsList card.discardCardIndex : 5
12-24 17:53:35.730 23780 23810 E Unity : Calling MoveCard
12-24 17:53:35.730 23780 23810 I Unity : discardAiCard: 2, card: H11
12-24 17:53:35.730 23780 23810 I Unity : discardAiCard: calling changeTurn: 2
12-24 17:53:35.730 23780 23810 I Unity : ChangeTurn : 2
12-24 17:53:36.638 23780 23810 I Unity : ChangeTurn
12-24 17:53:36.638 23780 23810 I Unity : localPlayer mID: 1
12-24 17:53:36.638 23780 23810 I Unity : In change turn line 2817 mTotalPlayers: 2
12-24 17:53:36.638 23780 23810 I Unity : ID != localPlayer.mID : 2 , localPlayer.mID: 1, so waiting
12-24 17:53:36.638 23780 23810 E Unity : NextPlayer: 1
12-24 17:53:36.639 23780 23810 I Unity : showUsefulCardsOnDiscardPile
12-24 17:53:36.639 23780 23810 I Unity : discardedCards.Count > 0
12-24 17:53:36.639 23780 23810 I Unity : Calling method fetchAllUsefulDiscards: 1
12-24 17:53:36.639 23780 23810 I Unity : fetchAllUsefulDiscards :
12-24 17:53:36.639 23780 23810 I Unity : fetchAllUsefulDiscards discardedCards: C6 D2 C7 S2 H11
12-24 17:53:36.640 23780 23810 I Unity : fetchAllUsefulDiscards without any other cards:
12-24 17:53:36.640 23780 23810 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 17:53:36.640 23780 23810 I Unity : cardsList now: C11 C12 D7 D8 S10 S12 S1 H5 H6 H12 H1 D5 C9 C6 D2 C7 S2 H11 , meldName: NoMeld, meld state: NONE
12-24 17:53:36.640 23780 23810 I Unity : pickUsefulDiscardsFromSequences:
12-24 17:53:36.641 23780 23810 E Unity : getAllMySequences : C11 C12 D7 D8 S10 S12 S1 H5 H6 H12 H1 D5 C9 C6 D2 C7 S2 H11
12-24 17:53:36.641 23780 23810 I Unity : getSequences: S1 H1 D2 S2 H5 D5 H6 C6 C7 D7 D8 C9 S10 C11 H11 S12 C12 H12
12-24 17:53:36.642 23780 23810 I Unity : getAllMySequences returned with seqs: 0
12-24 17:53:36.643 23780 23810 I Unity : pickusefulDiscardsFromSets:
12-24 17:53:36.643 23780 23810 I Unity : calling getallmysets: C11 C12 D7 D8 S10 S12 S1 H5 H6 H12 H1 D5 C9 C6 D2 C7 S2 H11
12-24 17:53:36.643 23780 23810 E Unity : getAllMySets :
12-24 17:53:36.643 23780 23810 E Unity : getAllMySets : C11 C12 D7 D8 S10 S12 S1 H5 H6 H12 H1 D5 C9 C6 D2 C7 S2 H11
12-24 17:53:36.647 23780 23810 I Unity : sets: 1
12-24 17:53:36.647 23780 23810 I Unity : set: H12 S12 C12
12-24 17:53:36.647 23780 23810 I Unity : Calling fetchUsefulDiscardsInSets
12-24 17:53:36.647 23780 23810 I Unity : fetchAllUsefulDiscards meld Count: 1
12-24 17:53:36.647 23780 23810 I Unity : meld : C1 C2 C3 : SEQUENCE
12-24 17:53:36.648 23780 23810 I Unity : meld: C1 C3 C2 , meldState: ms: SEQUENCE
12-24 17:53:36.648 23780 23810 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: C1 C3 C2
12-24 17:53:36.648 23780 23810 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 17:53:36.648 23780 23810 I Unity : cardsList now: C11 C12 D7 D8 S10 S12 S1 H5 H6 H12 H1 D5 C9 C6 D2 C7 S2 H11 C1 C2 C3 , meldName: C1 C2 C3 , meld state: SEQUENCE
12-24 17:53:36.648 23780 23810 I Unity : pickUsefulDiscardsFromSequences:
12-24 17:53:36.649 23780 23810 E Unity : getAllMySequences : C11 C12 D7 D8 S10 S12 S1 H5 H6 H12 H1 D5 C9 C6 D2 C7 S2 H11 C1 C2 C3
12-24 17:53:36.650 23780 23810 I Unity : getSequences: H1 C1 S1 S2 D2 C2 C3 H5 D5 H6 C6 C7 D7 D8 C9 S10 H11 C11 H12 C12 S12
12-24 17:53:36.650 23780 23810 I Unity : m from seqMelds: C1 C3 C2
12-24 17:53:36.650 23780 23810 I Unity : optimizeSequenceMelds
12-24 17:53:36.651 23780 23810 I Unity : UnionMeld Sequence: C1 C2 C3
12-24 17:53:36.651 23780 23810 I Unity : getAllMySequences returned with seqs: 1
12-24 17:53:36.652 23780 23810 I Unity : seq from getAllMySequences:
12-24 17:53:36.652 23780 23810 I Unity : pickUsefulDiscardsFromSequences in the LOOP: C1 C3 C2
12-24 17:53:36.652 23780 23810 I Unity : 1st fetchUsefulDiscardsInSequences: seq: C1 C3 C2
12-24 17:53:36.652 23780 23810 I Unity : fetchUsefulDiscardsInSequences: seq: C1 C3 C2
12-24 17:53:42.162 23780 23810 I Unity : Card Selected: H11 (Card) c.mIsDiscardCard: True c.mIsDeckCard: Falseplayer.mIsCardTaken: False Tapable: True cardsInDeck 21
12-24 17:53:42.162 23780 23810 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 17:53:42.162 23780 23810 I Unity : is DiscardCard Selected
12-24 17:53:42.163 23780 23810 I Unity : updatePlayerCardsDisplayTest
12-24 17:53:42.163 23780 23810 E Unity : Card: H11 (Card) Last DiscardedCard: H11 (Card)
12-24 17:53:42.163 23780 23810 I Unity : handleSelectedDiscardCard Card: H11 (Card)
12-24 17:53:42.163 23780 23810 I Unity : Calling checkResult from Line 5682
12-24 17:53:42.180 23780 23810 E Unity : checkResult meldList != null && meldList.Count: 1
12-24 17:53:42.180 23780 23810 E Unity : checkResult exiting
12-24 17:53:42.180 23780 23810 I Unity : removeCardsFromDiscardCards: H11
12-24 17:53:46.545 23780 23810 I Unity : Card Selected: H5 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 21
12-24 17:53:46.545 23780 23810 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 17:53:46.545 23780 23810 I Unity : mIsPlayerCard
12-24 17:53:46.545 23780 23810 I Unity : Selected
12-24 17:53:46.545 23780 23810 I Unity : checkForPossibleMelds
12-24 17:53:46.545 23780 23810 I Unity : Can't meld... Meld: C1 C2 C3 selectedCards: H5
12-24 17:53:46.545 23780 23810 E Unity : LocalPlayer Meld Count: 0
12-24 17:53:46.545 23780 23810 E Unity : localMelds Count: 0
12-24 17:53:46.545 23780 23810 E Unity : localMelds Count: 0
12-24 17:53:49.742 23780 23810 I Unity : Card Selected: H5 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 21
12-24 17:53:49.742 23780 23810 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 17:53:49.742 23780 23810 I Unity : mIsPlayerCard
12-24 17:53:49.742 23780 23810 I Unity : DeSelected
12-24 17:53:49.742 23780 23810 I Unity : disableAllMelds
12-24 17:53:49.742 23780 23810 E Unity : onCardDeselected- delayMeldAreaTrasition
12-24 17:53:49.742 23780 23810 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 17:53:49.742 23780 23810 E Unity : findOtherPossibleMeldsToHighlight
12-24 17:53:50.254 23780 23810 I Unity : Card Selected: S1 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 21
12-24 17:53:50.254 23780 23810 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 17:53:50.254 23780 23810 I Unity : mIsPlayerCard
12-24 17:53:50.254 23780 23810 I Unity : Selected
12-24 17:53:50.254 23780 23810 I Unity : checkForPossibleMelds
12-24 17:53:50.255 23780 23810 I Unity : Can't meld... Meld: C1 C2 C3 selectedCards: S1
12-24 17:53:50.255 23780 23810 E Unity : LocalPlayer Meld Count: 0
12-24 17:53:50.255 23780 23810 E Unity : localMelds Count: 0
12-24 17:53:50.255 23780 23810 E Unity : localMelds Count: 0
12-24 17:53:50.927 23780 23810 I Unity : discardPlayerCard: 1
12-24 17:53:50.927 23780 23810 I Unity : localPlayer.mCards.Count: 14
12-24 17:53:50.927 23780 23810 E Unity : onCardDeselected- discardPlayerCard
12-24 17:53:50.927 23780 23810 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 17:53:50.927 23780 23810 I Unity : Discard Card: card: S1
12-24 17:53:50.928 23780 23810 I Unity : addToDiscardCardsList discardedCards.Count: 4
12-24 17:53:50.928 23780 23810 I Unity : addToDiscardCardsList card.discardCardIndex : 5
12-24 17:53:50.928 23780 23810 E Unity : Calling MoveCard
12-24 17:53:50.928 23780 23810 E Unity : discardPlayerCard: calling changeTurn
12-24 17:53:50.928 23780 23810 I Unity : ChangeTurn : 1
12-24 17:53:51.833 23780 23810 I Unity : ChangeTurn
12-24 17:53:51.834 23780 23810 I Unity : localPlayer mID: 1
12-24 17:53:51.834 23780 23810 I Unity : In change turn line 2817 mTotalPlayers: 2
12-24 17:53:51.834 23780 23810 E Unity : NextPlayer: 2
12-24 17:53:51.834 23780 23810 I Unity : playAiTurn now: 2
12-24 17:53:51.834 23780 23810 I Unity : playAiTurn meld: C1 C3 C2
12-24 17:53:51.834 23780 23810 I Unity : disableAllMelds
12-24 17:53:51.834 23780 23810 I Unity : meldList Count is >0
12-24 17:53:51.835 23780 23810 I Unity : getSequences: C1 S1 D2 S2 C2 C3 H3 S3 S6 C6 C7 S8 S9 D9 D10 H10 D12 D13
12-24 17:53:51.835 23780 23810 I Unity : sequences: C1 C3 C2
12-24 17:53:51.835 23780 23810 I Unity : getAllSequences:: meld: C1 C2 C3
12-24 17:53:51.837 23780 23810 I Unity : getSequences: C1 C2 C3
12-24 17:53:51.837 23780 23810 I Unity : sequences: C1 C3 C2
12-24 17:53:51.837 23780 23810 I Unity : getAllSequences:: meld: C1 C2 C3
12-24 17:53:51.837 23780 23810 I Unity : getSequences: S1 S2 S3
12-24 17:53:51.838 23780 23810 I Unity : sequences: S1 S3 S2
12-24 17:53:51.838 23780 23810 I Unity : getAllSequences:: meld: S1 S2 S3
12-24 17:53:51.838 23780 23810 I Unity : getSequences: S6 S8 S9
12-24 17:53:51.838 23780 23810 I Unity : getSequences: D9 D10 D12 D13
12-24 17:53:51.838 23780 23810 E Unity : I am In getProperMelds: C1 C3 C2
12-24 17:53:51.838 23780 23810 E Unity : Before Calling is Dissimilar from get ProperMelds: C1 C3 C2 , meld: C1 C3 C2
12-24 17:53:51.839 23780 23810 E Unity : meld.meldOwnerID: 2, m.OwnerID: -5
12-24 17:53:51.839 23780 23810 I Unity : melds of same name, continue
12-24 17:53:51.839 23780 23810 E Unity : I am In getProperMelds: S1 S3 S2
12-24 17:53:51.839 23780 23810 E Unity : Before Calling is Dissimilar from get ProperMelds: S1 S3 S2 , meld: C1 C3 C2
12-24 17:53:51.839 23780 23810 E Unity : meld.meldOwnerID: 2, m.OwnerID: -5
12-24 17:53:51.839 23780 23810 E Unity : getProperMelds Meld: S1 S2 S3
12-24 17:53:51.839 23780 23810 I Unity : mdList m.getCardCount(): 3 jokerCount: 0
12-24 17:53:51.839 23780 23810 E Unity : getUsefulDiscardCards - Meld: S1 S2 S3
12-24 17:53:51.839 23780 23810 E Unity : getUsefulDiscardCards CARDS: S2 S1
12-24 17:53:51.839 23780 23810 E Unity : getUsefulDiscardCards - Meld: S1 S2 S3
12-24 17:53:51.839 23780 23810 E Unity : getUsefulDiscardCards CARDS: S2 S1
12-24 17:53:51.840 23780 23810 I Unity : getUsefulCardsFromDiscard: usefulCards: S2 S1
12-24 17:53:51.840 23780 23810 I Unity : Possible melds: S1 S3 S2
12-24 17:53:51.840 23780 23810 I Unity : processUsefulCards : discardedCards.Count:: 5
12-24 17:53:51.840 23780 23810 I Unity : possbleMeld[j]: S1 S3 S2
12-24 17:53:51.840 23780 23810 I Unity : MeldCards: S1 S2 S3
12-24 17:53:51.840 23780 23810 I Unity : c: S1, ismleded: False, c: mIsDiscardCard: True
12-24 17:53:51.840 23780 23810 I Unity : c: S2, ismleded: False, c: mIsDiscardCard: True
12-24 17:53:51.840 23780 23810 I Unity : c: S3, ismleded: False, c: mIsDiscardCard: False
12-24 17:53:51.840 23780 23810 I Unity : possbleMeld[j]: S1 S3 S2
12-24 17:53:51.840 23780 23810 I Unity : MeldCards: S1 S2 S3
12-24 17:53:51.840 23780 23810 I Unity : c: S1, ismleded: False, c: mIsDiscardCard: True
12-24 17:53:51.840 23780 23810 I Unity : c: S2, ismleded: False, c: mIsDiscardCard: True
12-24 17:53:51.840 23780 23810 I Unity : c: S3, ismleded: False, c: mIsDiscardCard: False
12-24 17:53:51.840 23780 23810 I Unity : possbleMeld[j]: S1 S3 S2
12-24 17:53:51.840 23780 23810 I Unity : MeldCards: S1 S2 S3
12-24 17:53:51.840 23780 23810 I Unity : c: S1, ismleded: False, c: mIsDiscardCard: True
12-24 17:53:51.840 23780 23810 I Unity : c: S2, ismleded: False, c: mIsDiscardCard: True
12-24 17:53:51.840 23780 23810 I Unity : c: S3, ismleded: False, c: mIsDiscardCard: False
12-24 17:53:51.841 23780 23810 I Unity : possbleMeld[j]: S1 S3 S2
12-24 17:53:51.841 23780 23810 I Unity : MeldCards: S1 S2 S3
12-24 17:53:51.841 23780 23810 I Unity : c: S1, ismleded: False, c: mIsDiscardCard: True
12-24 17:53:51.841 23780 23810 I Unity : c: S2, ismleded: False, c: mIsDiscardCard: True
12-24 17:53:51.841 23780 23810 I Unity : c: S3, ismleded: False, c: mIsDiscardCard: False
12-24 17:53:51.841 23780 23810 I Unity : possbleMeld[j]: S1 S3 S2
12-24 17:53:51.841 23780 23810 I Unity : MeldCards: S1 S2 S3
12-24 17:53:51.841 23780 23810 I Unity : c: S1, ismleded: False, c: mIsDiscardCard: True
12-24 17:53:51.841 23780 23810 I Unity : c: S2, ismleded: False, c: mIsDiscardCard: True
12-24 17:53:51.841 23780 23810 I Unity : c: S3, ismleded: False, c: mIsDiscardCard: False
12-24 17:53:51.841 23780 23810 I Unity : usefulDiscardCards at this point: S2 S1
12-24 17:53:51.841 23780 23810 I Unity : MeldList count: 1
12-24 17:53:51.841 23780 23810 I Unity : enableHighlightOfCards
12-24 17:53:52.747 23780 23810 I Unity : possible Meld: S1 S2 S3
12-24 17:53:52.747 23780 23810 I Unity : isMeldScoring: True
12-24 17:53:52.748 23780 23810 I Unity : updatePlayerCardsDisplayTest
12-24 17:53:52.750 23780 23810 I Unity : updatePlayerCardsDisplayTest
12-24 17:53:52.751 23780 23810 E Unity : Delay Possible Melds
12-24 17:53:52.751 23780 23810 I Unity : calling checkresult from delayCardAdditionToMeld
12-24 17:53:52.768 23780 23810 I Unity : removeCardsFromDiscardCards: S2 S1
12-24 17:53:52.768 23780 23810 E Unity : checkResult meldList != null && meldList.Count: 1
12-24 17:53:52.769 23780 23810 E Unity : checkResult exiting
12-24 17:53:53.677 23780 23810 I Unity : assignValueForJokerCard: PossibleMeld: S1 S2 S3
12-24 17:53:53.677 23780 23810 I Unity : getSequences: S1 S2 S3
12-24 17:53:53.677 23780 23810 I Unity : sequences: S1 S3 S2
12-24 17:53:53.678 23780 23810 I Unity : getAllSequences:: meld: S1 S2 S3
12-24 17:53:53.697 23780 23810 E Unity : Possible melds in Player Cards: S1 (Card)
12-24 17:53:53.697 23780 23810 E Unity : Possible melds in Player Cards: S2 (Card)
12-24 17:53:53.697 23780 23810 E Unity : Possible melds in Player Cards: S3 (Card)
12-24 17:53:53.697 23780 23810 I Unity : Time: 0CardsCount: 3 possible Meld Cards count: 3 Meld: S1 S2 S3
12-24 17:53:53.697 23780 23810 I Unity : Create Meld for player
12-24 17:53:53.700 23780 23810 E Unity : Player ID of Card: 2
12-24 17:53:53.702 23780 23810 I Unity : updatePlayerCardsDisplayTest
12-24 17:53:53.704 23780 23810 E Unity : Player ID of Card: 2
12-24 17:53:53.706 23780 23810 I Unity : updatePlayerCardsDisplayTest
12-24 17:53:53.708 23780 23810 E Unity : Player ID of Card: 2
12-24 17:53:53.709 23780 23810 I Unity : updatePlayerCardsDisplayTest
12-24 17:53:53.710 23780 23810 I Unity : UpdateMeldPoints: 2
12-24 17:53:53.710 23780 23810 I Unity : updateMeldPoints: Total Score of Player: 2 is : 40
12-24 17:53:54.583 23780 23810 I Unity : compriseCardDistanceOfMeldForOtherPlayers: S1 S2 S3
12-24 17:53:56.899 23780 23810 I Unity : showOrDiscardAI discardAI: 2
12-24 17:53:56.899 23780 23810 I Unity : discardAI routine in RummyGameMgr
12-24 17:53:57.201 23780 23810 I Unity : Calling checkResult from discardAI
12-24 17:53:57.201 23780 23810 I Unity : AI getAiDiscardCard
12-24 17:53:57.201 23780 23810 E Unity : getDiscardCard
12-24 17:53:57.201 23780 23810 I Unity : getSequences: H3 S6 S8 D9 S9 D10 H10 D12 D13
12-24 17:53:57.203 23780 23810 I Unity : getDiscardCard: H10, 0
12-24 17:53:57.203 23780 23810 I Unity : Discard Card: H10 (Card) isJoker: False
12-24 17:53:57.203 23780 23810 I Unity : RummyGameMgr class discardAiCard
12-24 17:53:57.204 23780 23810 I Unity : discardAiCard: 2, card: H10
12-24 17:53:57.204 23780 23810 I Unity : updatePlayerCardsDisplayTest
12-24 17:53:57.204 23780 23810 I Unity : Discard Card: card: H10
12-24 17:53:57.206 23780 23810 I Unity : addToDiscardCardsList discardedCards.Count: 3
12-24 17:53:57.207 23780 23810 I Unity : addToDiscardCardsList card.discardCardIndex : 4
12-24 17:53:57.207 23780 23810 E Unity : Calling MoveCard
12-24 17:53:57.207 23780 23810 I Unity : discardAiCard: 2, card: H10
12-24 17:53:57.207 23780 23810 I Unity : discardAiCard: calling changeTurn: 2
12-24 17:53:57.207 23780 23810 I Unity : ChangeTurn : 2
12-24 17:53:58.129 23780 23810 I Unity : ChangeTurn
12-24 17:53:58.130 23780 23810 I Unity : localPlayer mID: 1
12-24 17:53:58.130 23780 23810 I Unity : In change turn line 2817 mTotalPlayers: 2
12-24 17:53:58.130 23780 23810 I Unity : ID != localPlayer.mID : 2 , localPlayer.mID: 1, so waiting
12-24 17:53:58.130 23780 23810 E Unity : NextPlayer: 1
12-24 17:53:58.130 23780 23810 I Unity : showUsefulCardsOnDiscardPile
12-24 17:53:58.130 23780 23810 I Unity : discardedCards.Count > 0
12-24 17:53:58.131 23780 23810 I Unity : Calling method fetchAllUsefulDiscards: 2
12-24 17:53:58.131 23780 23810 I Unity : fetchAllUsefulDiscards :
12-24 17:53:58.131 23780 23810 I Unity : fetchAllUsefulDiscards discardedCards: C6 D2 C7 H10
12-24 17:53:58.131 23780 23810 I Unity : fetchAllUsefulDiscards without any other cards:
12-24 17:53:58.131 23780 23810 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 17:53:58.131 23780 23810 I Unity : cardsList now: C11 C12 D7 D8 S10 S12 H5 H6 H12 H1 D5 C9 H11 C6 D2 C7 H10 , meldName: NoMeld, meld state: NONE
12-24 17:53:58.131 23780 23810 I Unity : pickUsefulDiscardsFromSequences:
12-24 17:53:58.132 23780 23810 E Unity : getAllMySequences : C11 C12 D7 D8 S10 S12 H5 H6 H12 H1 D5 C9 H11 C6 D2 C7 H10
12-24 17:53:58.133 23780 23810 I Unity : m from pure seqs: H12 H11 H10
12-24 17:53:58.133 23780 23810 I Unity : getSequences: H1 D2 H5 D5 C6 H6 D7 C7 D8 C9 H10 S10 C11 H11 S12 C12 H12
12-24 17:53:58.134 23780 23810 I Unity : m from seqMelds: H12 H11 H10
12-24 17:53:58.134 23780 23810 I Unity : optimizeSequenceMelds
12-24 17:53:58.134 23780 23810 I Unity : UnionMeld Sequence: H12 H11 H10
12-24 17:53:58.134 23780 23810 I Unity : UnionMeld Sequence: H12 H11 H10
12-24 17:53:58.135 23780 23810 I Unity : getAllMySequences returned with seqs: 1
12-24 17:53:58.135 23780 23810 I Unity : seq from getAllMySequences:
12-24 17:53:58.135 23780 23810 I Unity : pickUsefulDiscardsFromSequences in the LOOP: H12 H11 H10
12-24 17:53:58.136 23780 23810 I Unity : 1st fetchUsefulDiscardsInSequences: seq: H12 H11 H10
12-24 17:53:58.136 23780 23810 I Unity : fetchUsefulDiscardsInSequences: seq: H12 H11 H10
12-24 17:53:58.136 23780 23810 I Unity : card with lowest Discrd index: H10 (Card)
12-24 17:53:58.136 23780 23810 I Unity : meld : H12 H11 H10 : SEQUENCE
12-24 17:53:58.136 23780 23810 I Unity : its a sequence and c is : H10 and usefulDiscards: System.Collections.Generic.List`1[Card]
12-24 17:53:58.137 23780 23810 I Unity : pickusefulDiscardsFromSets:
12-24 17:53:58.137 23780 23810 I Unity : calling getallmysets: C11 C12 D7 D8 S10 S12 H5 H6 H12 H1 D5 C9 H11 C6 D2 C7 H10
12-24 17:53:58.137 23780 23810 E Unity : getAllMySets :
12-24 17:53:58.137 23780 23810 E Unity : getAllMySets : C11 C12 D7 D8 S10 S12 H5 H6 H12 H1 D5 C9 H11 C6 D2 C7 H10
12-24 17:53:58.141 23780 23810 I Unity : sets: 1
12-24 17:53:58.141 23780 23810 I Unity : set: H12 S12 C12
12-24 17:53:58.141 23780 23810 I Unity : Calling fetchUsefulDiscardsInSets
12-24 17:53:58.141 23780 23810 I Unity : fetchAllUsefulDiscards meld Count: 2
12-24 17:53:58.142 23780 23810 I Unity : meld : C1 C2 C3 : SEQUENCE
12-24 17:53:58.142 23780 23810 I Unity : meld: C1 C3 C2 , meldState: ms: SEQUENCE
12-24 17:53:58.142 23780 23810 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: C1 C3 C2
12-24 17:53:58.142 23780 23810 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 17:53:58.143 23780 23810 I Unity : cardsList now: C11 C12 D7 D8 S10 S12 H5 H6 H12 H1 D5 C9 H11 C6 D2 C7 H10 C1 C2 C3 , meldName: C1 C2 C3 , meld state: SEQUENCE
12-24 17:53:58.143 23780 23810 I Unity : pickUsefulDiscardsFromSequences:
12-24 17:53:58.144 23780 23810 E Unity : getAllMySequences : C11 C12 D7 D8 S10 S12 H5 H6 H12 H1 D5 C9 H11 C6 D2 C7 H10 C1 C2 C3
12-24 17:53:58.144 23780 23810 I Unity : m from pure seqs: H12 H11 H10
12-24 17:53:58.145 23780 23810 I Unity : getSequences: H1 C1 D2 C2 C3 H5 D5 H6 C6 D7 C7 D8 C9 H10 S10 H11 C11 S12 H12 C12
12-24 17:53:58.145 23780 23810 I Unity : m from seqMelds: C1 C3 C2
12-24 17:53:58.145 23780 23810 I Unity : m from seqMelds: H12 H11 H10
12-24 17:53:58.145 23780 23810 I Unity : optimizeSequenceMelds
12-24 17:53:58.146 23780 23810 I Unity : UnionMeld Sequence: H12 H11 H10
12-24 17:53:58.146 23780 23810 I Unity : UnionMeld Sequence: C1 C2 C3
12-24 17:53:58.146 23780 23810 I Unity : UnionMeld Sequence: H12 H11 H10
12-24 17:53:58.147 23780 23810 I Unity : getAllMySequences returned with seqs: 2
12-24 17:53:58.147 23780 23810 I Unity : seq from getAllMySequences:
12-24 17:53:58.148 23780 23810 I Unity : pickUsefulDiscardsFromSequences in the LOOP: H12 H11 H10
12-24 17:53:58.148 23780 23810 I Unity : 1st fetchUsefulDiscardsInSequences: seq: H12 H11 H10
12-24 17:53:58.148 23780 23810 I Unity : 1st fetchUsefulDiscardsInSequences: seq: C1 C3 C2
12-24 17:53:58.148 23780 23810 I Unity : fetchUsefulDiscardsInSequences: seq: H12 H11 H10
12-24 17:53:58.148 23780 23810 I Unity : card with lowest Discrd index: H10 (Card)
12-24 17:53:58.149 23780 23810 I Unity : meld : H12 H11 H10 : SEQUENCE
12-24 17:53:58.149 23780 23810 I Unity : its a sequence and c is : H10 and usefulDiscards: System.Collections.Generic.List`1[Card]
12-24 17:53:58.149 23780 23810 I Unity : fetchUsefulDiscardsInSequences: seq: C1 C3 C2
12-24 17:53:58.149 23780 23810 I Unity : seqUsefulCards != null && meld not NULL : C1 C3 C2
12-24 17:53:58.149 23780 23810 I Unity : pickUsefulDiscardsFromSequences in the LOOP: C1 C3 C2
12-24 17:53:58.150 23780 23810 I Unity : 1st fetchUsefulDiscardsInSequences: seq: H12 H11
12-24 17:53:58.150 23780 23810 I Unity : 1st fetchUsefulDiscardsInSequences: seq: C1 C3 C2
12-24 17:53:58.150 23780 23810 I Unity : fetchUsefulDiscardsInSequences: seq: H12 H11
12-24 17:53:58.150 23780 23810 I Unity : fetchUsefulDiscardsInSequences: seq: C1 C3 C2
12-24 17:53:58.151 23780 23810 I Unity : meld : S1 S2 S3 : SEQUENCE
12-24 17:53:58.151 23780 23810 I Unity : meld: S1 S3 S2 , meldState: ms: SEQUENCE
12-24 17:53:58.151 23780 23810 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: S1 S3 S2
12-24 17:53:58.151 23780 23810 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 17:53:58.152 23780 23810 I Unity : cardsList now: C11 C12 D7 D8 S10 S12 H5 H6 H12 H1 D5 C9 H11 C6 D2 C7 H10 S1 S2 S3 , meldName: S1 S2 S3 , meld state: SEQUENCE
12-24 17:53:58.152 23780 23810 I Unity : pickUsefulDiscardsFromSequences:
12-24 17:53:58.152 23780 23810 E Unity : getAllMySequences : C11 C12 D7 D8 S10 S12 H5 H6 H12 H1 D5 C9 H11 C6 D2 C7 H10 S1 S2 S3
12-24 17:53:58.153 23780 23810 I Unity : m from pure seqs: H12 H11 H10
12-24 17:53:58.153 23780 23810 I Unity : getSequences: H1 S1 D2 S2 S3 H5 D5 H6 C6 D7 C7 D8 C9 H10 S10 H11 C11 S12 H12 C12
12-24 17:53:58.154 23780 23810 I Unity : m from seqMelds: S1 S3 S2
12-24 17:53:58.154 23780 23810 I Unity : m from seqMelds: H12 H11 H10
12-24 17:53:58.154 23780 23810 I Unity : optimizeSequenceMelds
12-24 17:53:58.154 23780 23810 I Unity : UnionMeld Sequence: H12 H11 H10
12-24 17:53:58.154 23780 23810 I Unity : UnionMeld Sequence: S1 S2 S3
12-24 17:53:58.154 23780 23810 I Unity : UnionMeld Sequence: H12 H11 H10
12-24 17:53:58.156 23780 23810 I Unity : getAllMySequences returned with seqs: 2
12-24 17:53:58.156 23780 23810 I Unity : seq from getAllMySequences:
12-24 17:53:58.156 23780 23810 I Unity : pickUsefulDiscardsFromSequences in the LOOP: H12 H11 H10
12-24 17:53:58.157 23780 23810 I Unity : 1st fetchUsefulDiscardsInSequences: seq: H12 H11 H10
12-24 17:53:58.157 23780 23810 I Unity : 1st fetchUsefulDiscardsInSequences: seq: S1 S3 S2
12-24 17:53:58.157 23780 23810 I Unity : fetchUsefulDiscardsInSequences: seq: H12 H11 H10
12-24 17:53:58.157 23780 23810 I Unity : card with lowest Discrd index: H10 (Card)
12-24 17:53:58.157 23780 23810 I Unity : meld : H12 H11 H10 : SEQUENCE
12-24 17:53:58.157 23780 23810 I Unity : its a sequence and c is : H10 and usefulDiscards: System.Collections.Generic.List`1[Card]
12-24 17:53:58.158 23780 23810 I Unity : fetchUsefulDiscardsInSequences: seq: S1 S3 S2
12-24 17:53:58.158 23780 23810 I Unity : seqUsefulCards != null && meld not NULL : S1 S3 S2
12-24 17:53:58.158 23780 23810 I Unity : pickUsefulDiscardsFromSequences in the LOOP: S1 S3 S2
12-24 17:53:58.158 23780 23810 I Unity : 1st fetchUsefulDiscardsInSequences: seq: H12 H11
12-24 17:53:58.158 23780 23810 I Unity : 1st fetchUsefulDiscardsInSequences: seq: S1 S3 S2
12-24 17:53:58.159 23780 23810 I Unity : fetchUsefulDiscardsInSequences: seq: H12 H11
12-24 17:53:58.159 23780 23810 I Unity : fetchUsefulDiscardsInSequences: seq: S1 S3 S2
12-24 17:53:58.159 23780 23810 E Unity : Final Distinct usefulDiscards + count: 1, cards: H10
12-24 17:54:09.288 23780 23810 I Unity : Card Selected: H10 (Card) c.mIsDiscardCard: True c.mIsDeckCard: Falseplayer.mIsCardTaken: False Tapable: True cardsInDeck 20
12-24 17:54:09.288 23780 23810 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 17:54:09.288 23780 23810 I Unity : is DiscardCard Selected
12-24 17:54:09.289 23780 23810 I Unity : updatePlayerCardsDisplayTest
12-24 17:54:09.289 23780 23810 E Unity : Card: H10 (Card) Last DiscardedCard: H10 (Card)
12-24 17:54:09.289 23780 23810 I Unity : handleSelectedDiscardCard Card: H10 (Card)
12-24 17:54:09.289 23780 23810 I Unity : Calling checkResult from Line 5682
12-24 17:54:09.306 23780 23810 E Unity : checkResult meldList != null && meldList.Count: 2
12-24 17:54:09.306 23780 23810 E Unity : checkResult exiting
12-24 17:54:09.306 23780 23810 I Unity : removeCardsFromDiscardCards: H10
12-24 17:54:11.380 23780 23810 I Unity : Card Selected: H12 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 20
12-24 17:54:11.381 23780 23810 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 17:54:11.381 23780 23810 I Unity : mIsPlayerCard
12-24 17:54:11.381 23780 23810 I Unity : Selected
12-24 17:54:11.381 23780 23810 I Unity : checkForPossibleMelds
12-24 17:54:11.381 23780 23810 I Unity : Can't meld... Meld: C1 C2 C3 selectedCards: H12
12-24 17:54:11.381 23780 23810 I Unity : Can't meld... Meld: S1 S2 S3 selectedCards: H12
12-24 17:54:11.382 23780 23810 E Unity : LocalPlayer Meld Count: 0
12-24 17:54:11.382 23780 23810 E Unity : localMelds Count: 0
12-24 17:54:11.382 23780 23810 E Unity : localMelds Count: 0
12-24 17:54:12.091 23780 23810 I Unity : Card Selected: H11 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 20
12-24 17:54:12.091 23780 23810 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 17:54:12.091 23780 23810 I Unity : mIsPlayerCard
12-24 17:54:12.091 23780 23810 I Unity : Selected
12-24 17:54:12.091 23780 23810 I Unity : checkForPossibleMelds
12-24 17:54:12.092 23780 23810 E Unity : Meld: H12 H11 nextMeld: H12 H11
12-24 17:54:12.092 23780 23810 E Unity : Cards union: H11 H12
12-24 17:54:12.093 23780 23810 E Unity : Meld: H12 H11 nextMeld: C1 C3 C2
12-24 17:54:12.093 23780 23810 E Unity : Meld: C1 C3 C2 nextMeld: C1 C3 C2
12-24 17:54:12.093 23780 23810 E Unity : Cards union: C1 C2 C3
12-24 17:54:12.093 23780 23810 E Unity : GetHalfSequences: H11 H12
12-24 17:54:12.093 23780 23810 E Unity : GetHalfSequences: C1 C2 C3
12-24 17:54:12.094 23780 23810 I Unity : Can't meld... Meld: C1 C2 C3 selectedCards: H12 H11
12-24 17:54:12.094 23780 23810 E Unity : Meld: H12 H11 nextMeld: H12 H11
12-24 17:54:12.094 23780 23810 E Unity : Cards union: H11 H12
12-24 17:54:12.095 23780 23810 E Unity : Meld: H12 H11 nextMeld: S1 S3 S2
12-24 17:54:12.095 23780 23810 E Unity : Meld: S1 S3 S2 nextMeld: S1 S3 S2
12-24 17:54:12.095 23780 23810 E Unity : Cards union: S1 S2 S3
12-24 17:54:12.095 23780 23810 E Unity : GetHalfSequences: H11 H12
12-24 17:54:12.095 23780 23810 E Unity : GetHalfSequences: S1 S2 S3
12-24 17:54:12.095 23780 23810 I Unity : Can't meld... Meld: S1 S2 S3 selectedCards: H12 H11
12-24 17:54:12.096 23780 23810 E Unity : LocalPlayer Meld Count: 0
12-24 17:54:12.096 23780 23810 E Unity : localMelds Count: 0
12-24 17:54:12.096 23780 23810 E Unity : localMelds Count: 0
12-24 17:54:12.888 23780 23810 I Unity : Card Selected: H10 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 20
12-24 17:54:12.888 23780 23810 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 17:54:12.888 23780 23810 I Unity : mIsPlayerCard
12-24 17:54:12.888 23780 23810 I Unity : Selected
12-24 17:54:12.889 23780 23810 I Unity : checkForPossibleMelds
12-24 17:54:12.889 23780 23810 E Unity : Double Diff NextCard: H10 (Card) meld: Meld
12-24 17:54:12.889 23780 23810 E Unity : Meld: H12 H11 H10 nextMeld: H12 H11 H10
12-24 17:54:12.890 23780 23810 E Unity : Cards union: H10 H11 H12
12-24 17:54:12.890 23780 23810 E Unity : Meld: H12 H11 H10 nextMeld: H12 H11 H10
12-24 17:54:12.890 23780 23810 E Unity : Cards union: H10 H11 H12
12-24 17:54:12.890 23780 23810 E Unity : Meld: H12 H11 H10 nextMeld: C1 C3 C2
12-24 17:54:12.891 23780 23810 E Unity : Meld: C1 C3 C2 nextMeld: C1 C3 C2
12-24 17:54:12.891 23780 23810 E Unity : Cards union: C1 C2 C3
12-24 17:54:12.891 23780 23810 E Unity : GetHalfSequences: H10 H11 H12
12-24 17:54:12.891 23780 23810 E Unity : GetHalfSequences: H10 H11 H12
12-24 17:54:12.891 23780 23810 E Unity : GetHalfSequences: C1 C2 C3
12-24 17:54:12.891 23780 23810 I Unity : Can't meld... Meld: C1 C2 C3 selectedCards: H12 H11 H10
12-24 17:54:12.892 23780 23810 E Unity : Double Diff NextCard: H10 (Card) meld: Meld
12-24 17:54:12.892 23780 23810 E Unity : Meld: H12 H11 H10 nextMeld: H12 H11 H10
12-24 17:54:12.892 23780 23810 E Unity : Cards union: H10 H11 H12
12-24 17:54:12.892 23780 23810 E Unity : Meld: H12 H11 H10 nextMeld: H12 H11 H10
12-24 17:54:12.893 23780 23810 E Unity : Cards union: H10 H11 H12
12-24 17:54:12.893 23780 23810 E Unity : Meld: H12 H11 H10 nextMeld: S1 S3 S2
12-24 17:54:12.893 23780 23810 E Unity : Meld: S1 S3 S2 nextMeld: S1 S3 S2
12-24 17:54:12.894 23780 23810 E Unity : Cards union: S1 S2 S3
12-24 17:54:12.894 23780 23810 E Unity : GetHalfSequences: H10 H11 H12
12-24 17:54:12.894 23780 23810 E Unity : GetHalfSequences: H10 H11 H12
12-24 17:54:12.894 23780 23810 E Unity : GetHalfSequences: S1 S2 S3
12-24 17:54:12.894 23780 23810 I Unity : Can't meld... Meld: S1 S2 S3 selectedCards: H12 H11 H10
12-24 17:54:12.894 23780 23810 E Unity : LocalPlayer Meld Count: 0
12-24 17:54:12.894 23780 23810 E Unity : localMelds Count: 0
12-24 17:54:12.894 23780 23810 E Unity : localMelds Count: 0
12-24 17:54:14.017 23780 23810 I Unity : onMeldPanelClicked: mSelectedCards.Count: 3
12-24 17:54:14.017 23780 23810 I Unity : Meld: H12 H11 H10
12-24 17:54:14.017 23780 23810 I Unity : MeldState 0[Seq] || 2[Set] : PURE_SEQ
12-24 17:54:14.017 23780 23810 I Unity : disableAllMelds
12-24 17:54:14.035 23780 23810 I Unity : assignMeldScaleValue : meld.name:
12-24 17:54:14.035 23780 23810 I Unity : meld.name:
12-24 17:54:14.035 23780 23810 E Unity : Player ID of Card: 1
12-24 17:54:14.036 23780 23810 I Unity : updatePlayerCardsDisplayTest
12-24 17:54:14.036 23780 23810 E Unity : Player ID of Card: 1
12-24 17:54:14.037 23780 23810 I Unity : updatePlayerCardsDisplayTest
12-24 17:54:14.037 23780 23810 E Unity : Player ID of Card: 1
12-24 17:54:14.038 23780 23810 I Unity : updatePlayerCardsDisplayTest
12-24 17:54:14.050 23780 23810 I Unity : assignMeldScaleValue : meld.name:
12-24 17:54:14.050 23780 23810 I Unity : meld.name: H12 H11 H10
12-24 17:54:14.050 23780 23810 E Unity : localPlayer.melds count: 1
12-24 17:54:14.050 23780 23810 I Unity : index: 0 mselectedCards Count: H10 (Card)
12-24 17:54:14.050 23780 23810 E Unity : Player ID of Card: 1
12-24 17:54:14.052 23780 23810 I Unity : index: 1 mselectedCards Count: H11 (Card)
12-24 17:54:14.052 23780 23810 E Unity : Player ID of Card: 1
12-24 17:54:14.053 23780 23810 I Unity : index: 2 mselectedCards Count: H12 (Card)
12-24 17:54:14.054 23780 23810 E Unity : Player ID of Card: 1
12-24 17:54:14.055 23780 23810 I Unity : compriseCardDistanceOfMeld: False
12-24 17:54:14.055 23780 23810 E Unity : X: 0 cards[i]: H10 (Card) Meld: H10 H11 H12
12-24 17:54:14.056 23780 23810 E Unity : X: 7.5 cards[i]: H12 (Card) Meld: H10 H11 H12
12-24 17:54:14.056 23780 23810 I Unity : CompriseCardDistance call meldTrasition
12-24 17:54:14.056 23780 23810 I Unity : UpdateMeldPoints: 1
12-24 17:54:14.056 23780 23810 I Unity : updateMeldPoints: Total Score of Player: 1 is : 60
12-24 17:54:15.856 23780 23810 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 17:54:16.748 23780 23810 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 17:54:28.345 23780 23810 I Unity : Card Selected: S12 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 20
12-24 17:54:28.345 23780 23810 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 17:54:28.345 23780 23810 I Unity : mIsPlayerCard
12-24 17:54:28.346 23780 23810 I Unity : Selected
12-24 17:54:28.346 23780 23810 I Unity : checkForPossibleMelds
12-24 17:54:28.346 23780 23810 I Unity : Can't meld... Meld: C1 C2 C3 selectedCards: S12
12-24 17:54:28.346 23780 23810 I Unity : Can't meld... Meld: S1 S2 S3 selectedCards: S12
12-24 17:54:28.347 23780 23810 I Unity : Can't meld... Meld: H10 H11 H12 selectedCards: S12
12-24 17:54:28.347 23780 23810 I Unity : Can't meld... Meld: H10 H11 H12 selectedCards: S12
12-24 17:54:28.347 23780 23810 E Unity : LocalPlayer Meld Count: 0
12-24 17:54:28.347 23780 23810 E Unity : localMelds Count: 2
12-24 17:54:28.347 23780 23810 E Unity : onCardDeselected- handleLocalPlayerMeldHighlight
12-24 17:54:28.347 23780 23810 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 17:54:29.852 23780 23810 I Unity : discardPlayerCard: 1
12-24 17:54:29.852 23780 23810 I Unity : localPlayer.mCards.Count: 11
12-24 17:54:29.852 23780 23810 E Unity : onCardDeselected- discardPlayerCard
12-24 17:54:29.852 23780 23810 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 17:54:29.852 23780 23810 I Unity : Discard Card: card: S12
12-24 17:54:29.853 23780 23810 I Unity : addToDiscardCardsList discardedCards.Count: 3
12-24 17:54:29.853 23780 23810 I Unity : addToDiscardCardsList card.discardCardIndex : 4
12-24 17:54:29.853 23780 23810 E Unity : Calling MoveCard
12-24 17:54:29.853 23780 23810 E Unity : discardPlayerCard: calling changeTurn
12-24 17:54:29.853 23780 23810 I Unity : ChangeTurn : 1
12-24 17:54:30.761 23780 23810 I Unity : ChangeTurn
12-24 17:54:30.762 23780 23810 I Unity : localPlayer mID: 1
12-24 17:54:30.762 23780 23810 I Unity : In change turn line 2817 mTotalPlayers: 2
12-24 17:54:30.762 23780 23810 E Unity : NextPlayer: 2
12-24 17:54:30.762 23780 23810 I Unity : playAiTurn now: 2
12-24 17:54:30.762 23780 23810 I Unity : playAiTurn meld: C1 C3 C2
12-24 17:54:30.762 23780 23810 I Unity : playAiTurn meld: S1 S3 S2
12-24 17:54:30.762 23780 23810 I Unity : playAiTurn meld: H12 H11 H10
12-24 17:54:30.762 23780 23810 I Unity : playAiTurn meld: H12 H11 H10
12-24 17:54:30.762 23780 23810 I Unity : disableAllMelds
12-24 17:54:30.763 23780 23810 I Unity : meldList Count is >0
12-24 17:54:30.763 23780 23810 I Unity : getSequences: C1 D2 C2 H3 C3 C6 S6 C7 S8 D9 S9 D10 S12 D12 D13
12-24 17:54:30.763 23780 23810 I Unity : sequences: C1 C3 C2
12-24 17:54:30.764 23780 23810 I Unity : getAllSequences:: meld: C1 C2 C3
12-24 17:54:30.765 23780 23810 I Unity : getSequences: C1 C2 C3
12-24 17:54:30.765 23780 23810 I Unity : sequences: C1 C3 C2
12-24 17:54:30.765 23780 23810 I Unity : getAllSequences:: meld: C1 C2 C3
12-24 17:54:30.766 23780 23810 I Unity : getSequences: S6 S8 S9
12-24 17:54:30.766 23780 23810 I Unity : getSequences: D9 D10 D12 D13
12-24 17:54:30.766 23780 23810 I Unity : getSequences: C6 C7
12-24 17:54:30.766 23780 23810 E Unity : I am In getProperMelds: C1 C3 C2
12-24 17:54:30.767 23780 23810 E Unity : Before Calling is Dissimilar from get ProperMelds: C1 C3 C2 , meld: C1 C3 C2
12-24 17:54:30.767 23780 23810 E Unity : meld.meldOwnerID: 2, m.OwnerID: -5
12-24 17:54:30.767 23780 23810 I Unity : melds of same name, continue
12-24 17:54:30.767 23780 23810 E Unity : getUsefulDiscardCards CARDS:
12-24 17:54:30.767 23780 23810 E Unity : getUsefulDiscardCards CARDS:
12-24 17:54:30.767 23780 23810 I Unity : getUsefulCardsFromDiscard: usefulCards:
12-24 17:54:30.767 23780 23810 I Unity : getSequences: S1 D2 S2 H3 S3 C6 S6 C7 S8 D9 S9 D10 S12 D12 D13
12-24 17:54:30.768 23780 23810 I Unity : sequences: S1 S3 S2
12-24 17:54:30.768 23780 23810 I Unity : getAllSequences:: meld: S1 S2 S3
12-24 17:54:30.769 23780 23810 I Unity : getSequences: S1 S2 S3
12-24 17:54:30.770 23780 23810 I Unity : sequences: S1 S3 S2
12-24 17:54:30.770 23780 23810 I Unity : getAllSequences:: meld: S1 S2 S3
12-24 17:54:30.770 23780 23810 I Unity : getSequences: S6 S8 S9
12-24 17:54:30.770 23780 23810 I Unity : getSequences: D9 D10 D12 D13
12-24 17:54:30.771 23780 23810 I Unity : getSequences: C6 C7
12-24 17:54:30.771 23780 23810 E Unity : I am In getProperMelds: S1 S3 S2
12-24 17:54:30.771 23780 23810 E Unity : Before Calling is Dissimilar from get ProperMelds: S1 S3 S2 , meld: S1 S3 S2
12-24 17:54:30.771 23780 23810 E Unity : meld.meldOwnerID: 2, m.OwnerID: -5
12-24 17:54:30.771 23780 23810 I Unity : melds of same name, continue
12-24 17:54:30.771 23780 23810 E Unity : getUsefulDiscardCards CARDS:
12-24 17:54:30.771 23780 23810 E Unity : getUsefulDiscardCards CARDS:
12-24 17:54:30.771 23780 23810 I Unity : getUsefulCardsFromDiscard: usefulCards:
12-24 17:54:30.771 23780 23810 I Unity : getSequences: D2 H3 C6 S6 C7 S8 D9 S9 D10 H10 H11 S12 D12 H12 D13
12-24 17:54:30.772 23780 23810 I Unity : Rummy: H12 H11 H10
12-24 17:54:30.772 23780 23810 I Unity : sequences: H12 H11 H10
12-24 17:54:30.772 23780 23810 I Unity : getAllSequences:: meld: H12 H11 H10
12-24 17:54:30.773 23780 23810 I Unity : getSequences: H10 H11 H12
12-24 17:54:30.774 23780 23810 I Unity : Rummy: H12 H11 H10
12-24 17:54:30.774 23780 23810 I Unity : sequences: H12 H11 H10
12-24 17:54:30.774 23780 23810 I Unity : getAllSequences:: meld: H12 H11 H10
12-24 17:54:30.774 23780 23810 I Unity : getSequences: S6 S8 S9
12-24 17:54:30.774 23780 23810 I Unity : getSequences: D9 D10 D12 D13
12-24 17:54:30.775 23780 23810 I Unity : getSequences: C6 C7
12-24 17:54:30.775 23780 23810 E Unity : I am In getProperMelds: H12 H11 H10
12-24 17:54:30.775 23780 23810 E Unity : Before Calling is Dissimilar from get ProperMelds: H12 H11 H10 , meld: H12 H11 H10
12-24 17:54:30.775 23780 23810 E Unity : meld.meldOwnerID: 1, m.OwnerID: -5
12-24 17:54:30.775 23780 23810 I Unity : melds of same name, continue
12-24 17:54:30.775 23780 23810 E Unity : getUsefulDiscardCards CARDS:
12-24 17:54:30.775 23780 23810 E Unity : getUsefulDiscardCards CARDS:
12-24 17:54:30.775 23780 23810 I Unity : getUsefulCardsFromDiscard: usefulCards:
12-24 17:54:30.776 23780 23810 I Unity : getSequences: D2 H3 C6 S6 C7 S8 D9 S9 D10 H10 H11 S12 D12 H12 D13
12-24 17:54:30.776 23780 23810 I Unity : Rummy: H12 H11 H10
12-24 17:54:30.776 23780 23810 I Unity : sequences: H12 H11 H10
12-24 17:54:30.776 23780 23810 I Unity : getAllSequences:: meld: H12 H11 H10
12-24 17:54:30.777 23780 23810 I Unity : getSequences: H10 H11 H12
12-24 17:54:30.777 23780 23810 I Unity : Rummy: H12 H11 H10
12-24 17:54:30.777 23780 23810 I Unity : sequences: H12 H11 H10
12-24 17:54:30.778 23780 23810 I Unity : getAllSequences:: meld: H12 H11 H10
12-24 17:54:30.778 23780 23810 I Unity : getSequences: S6 S8 S9
12-24 17:54:30.778 23780 23810 I Unity : getSequences: D9 D10 D12 D13
12-24 17:54:30.778 23780 23810 I Unity : getSequences: C6 C7
12-24 17:54:30.778 23780 23810 E Unity : I am In getProperMelds: H12 H11 H10
12-24 17:54:30.778 23780 23810 E Unity : Before Calling is Dissimilar from get ProperMelds: H12 H11 H10 , meld: H12 H11 H10
12-24 17:54:30.778 23780 23810 E Unity : meld.meldOwnerID: 1, m.OwnerID: -5
12-24 17:54:30.779 23780 23810 I Unity : melds of same name, continue
12-24 17:54:30.779 23780 23810 E Unity : getUsefulDiscardCards CARDS:
12-24 17:54:30.779 23780 23810 E Unity : getUsefulDiscardCards CARDS:
12-24 17:54:30.779 23780 23810 I Unity : getUsefulCardsFromDiscard: usefulCards:
12-24 17:54:30.779 23780 23810 I Unity : processUsefulCards : discardedCards.Count:: 4
12-24 17:54:30.779 23780 23810 I Unity : usefulDiscardCards at this point:
12-24 17:54:30.779 23780 23810 I Unity : MeldList count: 4
12-24 17:54:30.779 23780 23810 I Unity : enableHighlightOfCards
12-24 17:54:31.680 23780 23810 I Unity : calling checkresult from delayCardAdditionToMeld
12-24 17:54:31.696 23780 23810 E Unity : checkResult meldList != null && meldList.Count: 4
12-24 17:54:31.696 23780 23810 E Unity : checkResult exiting
12-24 17:54:32.581 23780 23810 I Unity : updatePlayerCardsDisplayTest
12-24 17:54:32.583 23780 23810 I Unity : getSequences: H3 C5 S6 S8 D9 S9 D10 D12 D13
12-24 17:54:32.584 23780 23810 I Unity : getSequences: S6 S8 S9
12-24 17:54:32.585 23780 23810 I Unity : getSequences: D9 D10 D12 D13
12-24 17:54:35.309 23780 23810 I Unity : showOrDiscardAI discardAI: 2
12-24 17:54:35.309 23780 23810 I Unity : discardAI routine in RummyGameMgr
12-24 17:54:35.617 23780 23810 I Unity : Calling checkResult from discardAI
12-24 17:54:35.617 23780 23810 I Unity : AI getAiDiscardCard
12-24 17:54:35.617 23780 23810 E Unity : getDiscardCard
12-24 17:54:35.618 23780 23810 I Unity : getSequences: H3 C5 S6 S8 D9 S9 D10 D12 D13
12-24 17:54:35.619 23780 23810 I Unity : getDiscardCard: C5, 0
12-24 17:54:35.619 23780 23810 I Unity : Discard Card: C5 (Card) isJoker: False
12-24 17:54:35.619 23780 23810 I Unity : RummyGameMgr class discardAiCard
12-24 17:54:35.619 23780 23810 I Unity : discardAiCard: 2, card: C5
12-24 17:54:35.620 23780 23810 I Unity : updatePlayerCardsDisplayTest
12-24 17:54:35.620 23780 23810 I Unity : Discard Card: card: C5
12-24 17:54:35.621 23780 23810 I Unity : addToDiscardCardsList discardedCards.Count: 4
12-24 17:54:35.621 23780 23810 I Unity : addToDiscardCardsList card.discardCardIndex : 5
12-24 17:54:35.622 23780 23810 E Unity : Calling MoveCard
12-24 17:54:35.622 23780 23810 I Unity : discardAiCard: 2, card: C5
12-24 17:54:35.622 23780 23810 I Unity : discardAiCard: calling changeTurn: 2
12-24 17:54:35.622 23780 23810 I Unity : ChangeTurn : 2
12-24 17:54:36.527 23780 23810 I Unity : ChangeTurn
12-24 17:54:36.528 23780 23810 I Unity : localPlayer mID: 1
12-24 17:54:36.528 23780 23810 I Unity : In change turn line 2817 mTotalPlayers: 2
12-24 17:54:36.528 23780 23810 I Unity : ID != localPlayer.mID : 2 , localPlayer.mID: 1, so waiting
12-24 17:54:36.528 23780 23810 E Unity : NextPlayer: 1
12-24 17:54:36.528 23780 23810 I Unity : showUsefulCardsOnDiscardPile
12-24 17:54:36.528 23780 23810 I Unity : discardedCards.Count > 0
12-24 17:54:36.528 23780 23810 I Unity : Calling method fetchAllUsefulDiscards: 4
12-24 17:54:36.529 23780 23810 I Unity : fetchAllUsefulDiscards :
12-24 17:54:36.529 23780 23810 I Unity : fetchAllUsefulDiscards discardedCards: C6 D2 C7 S12 C5
12-24 17:54:36.529 23780 23810 I Unity : fetchAllUsefulDiscards without any other cards:
12-24 17:54:36.529 23780 23810 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 17:54:36.529 23780 23810 I Unity : cardsList now: C11 C12 D7 D8 S10 H5 H6 H1 D5 C9 C6 D2 C7 S12 C5 , meldName: NoMeld, meld state: NONE
12-24 17:54:36.529 23780 23810 I Unity : pickUsefulDiscardsFromSequences:
12-24 17:54:36.530 23780 23810 E Unity : getAllMySequences : C11 C12 D7 D8 S10 H5 H6 H1 D5 C9 C6 D2 C7 S12 C5
12-24 17:54:36.530 23780 23810 I Unity : m from pure seqs: C7 C6 C5
12-24 17:54:36.531 23780 23810 I Unity : getSequences: H1 D2 H5 D5 C5 H6 C6 D7 C7 D8 C9 S10 C11 C12 S12
12-24 17:54:36.531 23780 23810 I Unity : m from seqMelds: C7 C6 C5
12-24 17:54:36.531 23780 23810 I Unity : optimizeSequenceMelds
12-24 17:54:36.531 23780 23810 I Unity : UnionMeld Sequence: C7 C6 C5
12-24 17:54:36.531 23780 23810 I Unity : UnionMeld Sequence: C7 C6 C5
12-24 17:54:36.532 23780 23810 I Unity : getAllMySequences returned with seqs: 1
12-24 17:54:36.533 23780 23810 I Unity : seq from getAllMySequences:
12-24 17:54:36.533 23780 23810 I Unity : pickUsefulDiscardsFromSequences in the LOOP: C7 C6 C5
12-24 17:54:36.533 23780 23810 I Unity : 1st fetchUsefulDiscardsInSequences: seq: C7 C6 C5
12-24 17:54:36.533 23780 23810 I Unity : fetchUsefulDiscardsInSequences: seq: C7 C6 C5
12-24 17:54:36.533 23780 23810 I Unity : card with lowest Discrd index: C6 (Card)
12-24 17:54:36.534 23780 23810 I Unity : meld : C7 C6 C5 : SEQUENCE
12-24 17:54:36.534 23780 23810 I Unity : its a sequence and c is : C6 and usefulDiscards: System.Collections.Generic.List`1[Card]
12-24 17:54:36.534 23780 23810 I Unity : pickusefulDiscardsFromSets:
12-24 17:54:36.534 23780 23810 I Unity : calling getallmysets: C11 C12 D7 D8 S10 H5 H6 H1 D5 C9 C6 D2 C7 S12 C5
12-24 17:54:36.534 23780 23810 E Unity : getAllMySets :
12-24 17:54:36.534 23780 23810 E Unity : getAllMySets : C11 C12 D7 D8 S10 H5 H6 H1 D5 C9 C6 D2 C7 S12 C5
12-24 17:54:36.537 23780 23810 I Unity : sets: 1
12-24 17:54:36.537 23780 23810 I Unity : set: H5 D5 C5
12-24 17:54:36.537 23780 23810 I Unity : Calling fetchUsefulDiscardsInSets
12-24 17:54:36.537 23780 23810 I Unity : card with lowest Discrd index: C5 (Card)
12-24 17:54:36.538 23780 23810 I Unity : getSequences: H5 D5 C5
12-24 17:54:36.538 23780 23810 I Unity : meld : H5 D5 C5 : SET
12-24 17:54:36.538 23780 23810 I Unity : fetchAllUsefulDiscards meld Count: 4
12-24 17:54:36.539 23780 23810 I Unity : meld : C1 C2 C3 : SEQUENCE
12-24 17:54:36.539 23780 23810 I Unity : meld: C1 C3 C2 , meldState: ms: SEQUENCE
12-24 17:54:36.539 23780 23810 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: C1 C3 C2
12-24 17:54:36.539 23780 23810 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 17:54:36.540 23780 23810 I Unity : cardsList now: C11 C12 D7 D8 S10 H5 H6 H1 D5 C9 C6 D2 C7 S12 C5 C1 C2 C3 , meldName: C1 C2 C3 , meld state: SEQUENCE
12-24 17:54:36.540 23780 23810 I Unity : pickUsefulDiscardsFromSequences:
12-24 17:54:36.540 23780 23810 E Unity : getAllMySequences : C11 C12 D7 D8 S10 H5 H6 H1 D5 C9 C6 D2 C7 S12 C5 C1 C2 C3
12-24 17:54:36.541 23780 23810 I Unity : m from pure seqs: C7 C6 C5
12-24 17:54:36.541 23780 23810 I Unity : getSequences: C1 H1 D2 C2 C3 C5 D5 H5 C6 H6 C7 D7 D8 C9 S10 C11 S12 C12
12-24 17:54:36.542 23780 23810 I Unity : m from seqMelds: C1 C3 C2
12-24 17:54:36.542 23780 23810 I Unity : m from seqMelds: C7 C6 C5
12-24 17:54:36.542 23780 23810 I Unity : optimizeSequenceMelds
12-24 17:54:36.542 23780 23810 I Unity : UnionMeld Sequence: C7 C6 C5
12-24 17:54:36.542 23780 23810 I Unity : UnionMeld Sequence: C1 C2 C3
12-24 17:54:36.542 23780 23810 I Unity : UnionMeld Sequence: C7 C6 C5
12-24 17:54:36.544 23780 23810 I Unity : getAllMySequences returned with seqs: 2
12-24 17:54:36.544 23780 23810 I Unity : seq from getAllMySequences:
12-24 17:54:36.544 23780 23810 I Unity : pickUsefulDiscardsFromSequences in the LOOP: C7 C6 C5
12-24 17:54:36.544 23780 23810 I Unity : 1st fetchUsefulDiscardsInSequences: seq: C7 C6 C5
12-24 17:54:36.544 23780 23810 I Unity : 1st fetchUsefulDiscardsInSequences: seq: C1 C3 C2
12-24 17:54:36.545 23780 23810 I Unity : fetchUsefulDiscardsInSequences: seq: C7 C6 C5
12-24 17:54:36.545 23780 23810 I Unity : card with lowest Discrd index: C6 (Card)
12-24 17:54:36.545 23780 23810 I Unity : meld : C7 C6 C5 : SEQUENCE
12-24 17:54:36.545 23780 23810 I Unity : its a sequence and c is : C6 and usefulDiscards: System.Collections.Generic.List`1[Card]
12-24 17:54:36.545 23780 23810 I Unity : fetchUsefulDiscardsInSequences: seq: C1 C3 C2
12-24 17:54:36.546 23780 23810 I Unity : seqUsefulCards != null && meld not NULL : C1 C3 C2
12-24 17:54:36.546 23780 23810 I Unity : pickUsefulDiscardsFromSequences in the LOOP: C1 C3 C2
12-24 17:54:36.546 23780 23810 I Unity : 1st fetchUsefulDiscardsInSequences: seq: C7 C5
12-24 17:54:36.546 23780 23810 I Unity : 1st fetchUsefulDiscardsInSequences: seq: C1 C3 C2
12-24 17:54:36.547 23780 23810 I Unity : fetchUsefulDiscardsInSequences: seq: C7 C5
12-24 17:54:36.547 23780 23810 I Unity : card with lowest Discrd index: C7 (Card)
12-24 17:54:36.547 23780 23810 I Unity : meld : C7 C5 : NONE
12-24 17:54:36.547 23780 23810 I Unity : fetchUsefulDiscardsInSequences: seq: C1 C3 C2
12-24 17:54:36.547 23780 23810 I Unity : meld : S1 S2 S3 : SEQUENCE
12-24 17:54:36.548 23780 23810 I Unity : meld: S1 S3 S2 , meldState: ms: SEQUENCE
12-24 17:54:36.548 23780 23810 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: S1 S3 S2
12-24 17:54:36.548 23780 23810 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 17:54:36.548 23780 23810 I Unity : cardsList now: C11 C12 D7 D8 S10 H5 H6 H1 D5 C9 C6 D2 C7 S12 C5 S1 S2 S3 , meldName: S1 S2 S3 , meld state: SEQUENCE
12-24 17:54:36.548 23780 23810 I Unity : pickUsefulDiscardsFromSequences:
12-24 17:54:36.549 23780 23810 E Unity : getAllMySequences : C11 C12 D7 D8 S10 H5 H6 H1 D5 C9 C6 D2 C7 S12 C5 S1 S2 S3
12-24 17:54:36.549 23780 23810 I Unity : m from pure seqs: C7 C6 C5
12-24 17:54:36.550 23780 23810 I Unity : getSequences: S1 H1 D2 S2 S3 C5 D5 H5 C6 H6 C7 D7 D8 C9 S10 C11 S12 C12
12-24 17:54:36.550 23780 23810 I Unity : m from seqMelds: S1 S3 S2
12-24 17:54:36.550 23780 23810 I Unity : m from seqMelds: C7 C6 C5
12-24 17:54:36.550 23780 23810 I Unity : optimizeSequenceMelds
12-24 17:54:36.550 23780 23810 I Unity : UnionMeld Sequence: C7 C6 C5
12-24 17:54:36.551 23780 23810 I Unity : UnionMeld Sequence: S1 S2 S3
12-24 17:54:36.551 23780 23810 I Unity : UnionMeld Sequence: C7 C6 C5
12-24 17:54:36.552 23780 23810 I Unity : getAllMySequences returned with seqs: 2
12-24 17:54:36.552 23780 23810 I Unity : seq from getAllMySequences:
12-24 17:54:36.552 23780 23810 I Unity : pickUsefulDiscardsFromSequences in the LOOP: C7 C6 C5
12-24 17:54:36.552 23780 23810 I Unity : 1st fetchUsefulDiscardsInSequences: seq: C7 C6 C5
12-24 17:54:36.552 23780 23810 I Unity : 1st fetchUsefulDiscardsInSequences: seq: S1 S3 S2
12-24 17:54:36.553 23780 23810 I Unity : fetchUsefulDiscardsInSequences: seq: C7 C6 C5
12-24 17:54:36.553 23780 23810 I Unity : card with lowest Discrd index: C6 (Card)
12-24 17:54:36.553 23780 23810 I Unity : meld : C7 C6 C5 : SEQUENCE
12-24 17:54:36.553 23780 23810 I Unity : its a sequence and c is : C6 and usefulDiscards: System.Collections.Generic.List`1[Card]
12-24 17:54:36.553 23780 23810 I Unity : fetchUsefulDiscardsInSequences: seq: S1 S3 S2
12-24 17:54:36.554 23780 23810 I Unity : seqUsefulCards != null && meld not NULL : S1 S3 S2
12-24 17:54:36.554 23780 23810 I Unity : pickUsefulDiscardsFromSequences in the LOOP: S1 S3 S2
12-24 17:54:36.554 23780 23810 I Unity : 1st fetchUsefulDiscardsInSequences: seq: C7 C5
12-24 17:54:36.554 23780 23810 I Unity : 1st fetchUsefulDiscardsInSequences: seq: S1 S3 S2
12-24 17:54:36.554 23780 23810 I Unity : fetchUsefulDiscardsInSequences: seq: C7 C5
12-24 17:54:36.554 23780 23810 I Unity : card with lowest Discrd index: C7 (Card)
12-24 17:54:36.554 23780 23810 I Unity : meld : C7 C5 : NONE
12-24 17:54:36.555 23780 23810 I Unity : fetchUsefulDiscardsInSequences: seq: S1 S3 S2
12-24 17:54:36.555 23780 23810 I Unity : meld : H10 H11 H12 : SEQUENCE
12-24 17:54:36.555 23780 23810 I Unity : meld: H12 H11 H10 , meldState: ms: SEQUENCE
12-24 17:54:36.555 23780 23810 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: H12 H11 H10
12-24 17:54:36.555 23780 23810 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 17:54:36.556 23780 23810 I Unity : cardsList now: C11 C12 D7 D8 S10 H5 H6 H1 D5 C9 C6 D2 C7 S12 C5 H10 H11 H12 , meldName: H10 H11 H12 , meld state: SEQUENCE
12-24 17:54:36.556 23780 23810 I Unity : pickUsefulDiscardsFromSequences:
12-24 17:54:36.556 23780 23810 E Unity : getAllMySequences : C11 C12 D7 D8 S10 H5 H6 H1 D5 C9 C6 D2 C7 S12 C5 H10 H11 H12
12-24 17:54:36.557 23780 23810 I Unity : m from pure seqs: H12 H11 H10
12-24 17:54:36.557 23780 23810 I Unity : m from pure seqs: C7 C6 C5
12-24 17:54:36.557 23780 23810 I Unity : getSequences: H1 D2 D5 H5 C5 H6 C6 D7 C7 D8 C9 H10 S10 C11 H11 C12 S12 H12
12-24 17:54:36.558 23780 23810 I Unity : m from seqMelds: C7 C6 C5
12-24 17:54:36.558 23780 23810 I Unity : m from seqMelds: H12 H11 H10
12-24 17:54:36.558 23780 23810 I Unity : optimizeSequenceMelds
12-24 17:54:36.558 23780 23810 I Unity : UnionMeld Sequence: H12 H11 H10
12-24 17:54:36.558 23780 23810 I Unity : UnionMeld Sequence: C7 C6 C5
12-24 17:54:36.558 23780 23810 I Unity : UnionMeld Sequence: C7 C6 C5
12-24 17:54:36.558 23780 23810 I Unity : UnionMeld Sequence: H12 H11 H10
12-24 17:54:36.560 23780 23810 I Unity : getAllMySequences returned with seqs: 2
12-24 17:54:36.560 23780 23810 I Unity : seq from getAllMySequences:
12-24 17:54:36.560 23780 23810 I Unity : pickUsefulDiscardsFromSequences in the LOOP: H12 H11 H10
12-24 17:54:36.560 23780 23810 I Unity : 1st fetchUsefulDiscardsInSequences: seq: H12 H11 H10
12-24 17:54:36.560 23780 23810 I Unity : 1st fetchUsefulDiscardsInSequences: seq: C7 C6 C5
12-24 17:54:36.560 23780 23810 I Unity : fetchUsefulDiscardsInSequences: seq: H12 H11 H10
12-24 17:54:36.561 23780 23810 I Unity : fetchUsefulDiscardsInSequences: seq: C7 C6 C5
12-24 17:54:36.561 23780 23810 I Unity : card with lowest Discrd index: C6 (Card)
12-24 17:54:36.561 23780 23810 I Unity : meld : C7 C6 C5 : SEQUENCE
12-24 17:54:36.561 23780 23810 I Unity : its a sequence and c is : C6 and usefulDiscards: System.Collections.Generic.List`1[Card]
12-24 17:54:36.561 23780 23810 I Unity : seqUsefulCards != null && meld not NULL : H12 H11 H10
12-24 17:54:36.579 23780 23810 E Unity : NullReferenceException
12-24 17:54:36.579 23780 23810 E Unity : at (wrapper managed-to-native) UnityEngine.Object.GetName(UnityEngine.Object)
12-24 17:54:36.579 23780 23810 E Unity : at UnityEngine.Object.get_name () [0x00001] in <2125e58ffbb84bbe8ed1067e90035650>:0
12-24 17:54:36.579 23780 23810 E Unity : at RummyPlayer+<>c__DisplayClass118_0.<pickUsefulDiscardsFromSequences>b__1 (Card c) [0x00000] in <ab111dae5aae4f08aaaaa81ecd5682dd>:0
12-24 17:54:36.579 23780 23810 E Unity : at System.Collections.Generic.List`1[T].Find (System.Predicate`1[T] match) [0x0000d] in <1e363bb1662b4beaa7d771954ff16f63>:0
12-24 17:54:36.579 23780 23810 E Unity : at RummyPlayer.pickUsefulDiscardsFromSequences (System.Collections.Generic.List`1[T] discardedCards, Assets.Scripts.MeldState ms, Meld meld) [0x00133] in <ab111dae5aae4f08aaaaa81ecd5682dd>:0
12-24 17:54:36.579 23780 23810 E Unity : at RummyPlayer.fetchAllDiscardsUsefulWithPlayerCards (System.Collections.Generic.List`1[T] discardedCards, Assets.Scripts.MeldState ms, Meld meld) [0x00087] in <ab111dae5aae4f08aaaaa81ecd5682dd>:0
12-24 17:54:36.579 23780 23810 E Unity : at RummyPlayer.fetchAllUsefulDiscards (System.Collections.Generic.List`1[T] meldList, System.Collections.Generic.List`1[T] discardedCards) [0x00110] in <ab111dae5aae4f08aa
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