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@kavyak28
Created December 24, 2021 10:32
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P1_ valid cards are not getting highlighted.
C:\Users\Kavya>adb logcat -s Unity
--------- beginning of system
--------- beginning of main
12-24 15:20:45.186 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: H4 D4 C4 , meld: H4 D4 C4
12-24 15:20:45.186 20256 20286 E Unity : meld.meldOwnerID: 2, m.OwnerID: -5
12-24 15:20:45.187 20256 20286 I Unity : melds of same name, continue
12-24 15:20:45.187 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:20:45.187 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:20:45.187 20256 20286 I Unity : getUsefulCardsFromDiscard: usefulCards:
12-24 15:20:45.187 20256 20286 I Unity : processUsefulCards : discardedCards.Count:: 8
12-24 15:20:45.187 20256 20286 I Unity : usefulDiscardCards at this point:
12-24 15:20:45.187 20256 20286 I Unity : MeldList count: 2
12-24 15:20:45.187 20256 20286 I Unity : enableHighlightOfCards
12-24 15:20:46.095 20256 20286 I Unity : calling checkresult from delayCardAdditionToMeld
12-24 15:20:46.111 20256 20286 E Unity : checkResult meldList != null && meldList.Count: 2
12-24 15:20:46.111 20256 20286 E Unity : checkResult exiting
12-24 15:20:46.999 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:20:47.000 20256 20286 I Unity : getSequences: H5 H8
12-24 15:20:49.725 20256 20286 I Unity : showOrDiscardAI discardAI: 2
12-24 15:20:49.725 20256 20286 I Unity : discardAI routine in RummyGameMgr
12-24 15:20:50.033 20256 20286 I Unity : Calling checkResult from discardAI
12-24 15:20:50.033 20256 20286 I Unity : AI getAiDiscardCard
12-24 15:20:50.033 20256 20286 E Unity : getDiscardCard
12-24 15:20:50.033 20256 20286 I Unity : getSequences: H5 H8
12-24 15:20:50.034 20256 20286 I Unity : getDiscardCard: H8, 0
12-24 15:20:50.034 20256 20286 I Unity : Discard Card: H8 (Card) isJoker: False
12-24 15:20:50.034 20256 20286 I Unity : RummyGameMgr class discardAiCard
12-24 15:20:50.034 20256 20286 I Unity : discardAiCard: 2, card: H8
12-24 15:20:50.034 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:20:50.035 20256 20286 I Unity : Discard Card: card: H8
12-24 15:20:50.036 20256 20286 I Unity : addToDiscardCardsList discardedCards.Count: 8
12-24 15:20:50.036 20256 20286 I Unity : addToDiscardCardsList card.discardCardIndex : 9
12-24 15:20:50.036 20256 20286 E Unity : Calling MoveCard
12-24 15:20:50.036 20256 20286 I Unity : discardAiCard: 2, card: H8
12-24 15:20:50.036 20256 20286 I Unity : discardAiCard: calling changeTurn: 2
12-24 15:20:50.036 20256 20286 I Unity : ChangeTurn : 2
12-24 15:20:50.946 20256 20286 I Unity : ChangeTurn
12-24 15:20:50.946 20256 20286 I Unity : localPlayer mID: 1
12-24 15:20:50.946 20256 20286 I Unity : In change turn line 2817 mTotalPlayers: 2
12-24 15:20:50.946 20256 20286 I Unity : ID != localPlayer.mID : 2 , localPlayer.mID: 1, so waiting
12-24 15:20:50.946 20256 20286 E Unity : NextPlayer: 1
12-24 15:20:50.947 20256 20286 I Unity : showUsefulCardsOnDiscardPile
12-24 15:20:50.948 20256 20286 I Unity : discardedCards.Count > 0
12-24 15:20:50.948 20256 20286 I Unity : Calling method fetchAllUsefulDiscards: 2
12-24 15:20:50.948 20256 20286 I Unity : fetchAllUsefulDiscards :
12-24 15:20:50.948 20256 20286 I Unity : fetchAllUsefulDiscards discardedCards: S11 H8 H11 C7 S3 H7 S5 S9 H8
12-24 15:20:50.948 20256 20286 I Unity : fetchAllUsefulDiscards without any other cards:
12-24 15:20:50.948 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:20:50.948 20256 20286 I Unity : cardsList now: D2 D6 D1 S6 S7 S4 D4 S11 H8 H11 C7 S3 H7 S5 S9 H8 , meldName: NoMeld, meld state: NONE
12-24 15:20:50.948 20256 20286 I Unity : pickUsefulDiscardsFromSequences:
12-24 15:20:50.949 20256 20286 E Unity : getAllMySequences : D2 D6 D1 S6 S7 S4 D4 S11 H8 H11 C7 S3 H7 S5 S9 H8
12-24 15:20:50.949 20256 20286 I Unity : m from pure seqs: S7 S6 S5 S4 S3
12-24 15:20:50.950 20256 20286 I Unity : getSequences: D1 D2 S3 S4 D4 S5 D6 S6 S7 C7 H7 H8 H8 S9 S11 H11
12-24 15:20:50.950 20256 20286 I Unity : m from seqMelds: S7 S6 S5 S4 S3
12-24 15:20:50.950 20256 20286 I Unity : optimizeSequenceMelds
12-24 15:20:50.951 20256 20286 I Unity : UnionMeld Sequence: S7 S6 S5 S4 S3
12-24 15:20:50.951 20256 20286 I Unity : UnionMeld Sequence: S7 S6 S5 S4 S3
12-24 15:20:50.952 20256 20286 I Unity : getAllMySequences returned with seqs: 1
12-24 15:20:50.952 20256 20286 I Unity : seq from getAllMySequences:
12-24 15:20:50.952 20256 20286 I Unity : pickUsefulDiscardsFromSequences in the LOOP: S7 S6 S5 S4 S3
12-24 15:20:50.952 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: S7 S6 S5 S4 S3
12-24 15:20:50.953 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: S7 S6 S5 S4 S3
12-24 15:20:50.953 20256 20286 I Unity : card with lowest Discrd index: S3 (Card)
12-24 15:20:50.953 20256 20286 I Unity : meld : S7 S6 S5 S4 S3 : SEQUENCE
12-24 15:20:50.953 20256 20286 I Unity : its a sequence and c is : S3 and usefulDiscards: System.Collections.Generic.List`1[Card]
12-24 15:20:50.953 20256 20286 I Unity : card with lowest Discrd index: S5 (Card)
12-24 15:20:50.954 20256 20286 I Unity : meld : S7 S6 S5 S4 : SEQUENCE
12-24 15:20:50.954 20256 20286 I Unity : its a sequence and c is : S5 and usefulDiscards: System.Collections.Generic.List`1[Card]
12-24 15:20:50.954 20256 20286 I Unity : pickusefulDiscardsFromSets:
12-24 15:20:50.955 20256 20286 I Unity : calling getallmysets: D2 D6 D1 S6 S7 S4 D4 S11 H8 H11 C7 S3 H7 S5 S9 H8
12-24 15:20:50.955 20256 20286 E Unity : getAllMySets :
12-24 15:20:50.955 20256 20286 E Unity : getAllMySets : D2 D6 D1 S6 S7 S4 D4 S11 H8 H11 C7 S3 H7 S5 S9 H8
12-24 15:20:50.957 20256 20286 I Unity : sets: 1
12-24 15:20:50.958 20256 20286 I Unity : set: H7 S7 C7
12-24 15:20:50.958 20256 20286 I Unity : Calling fetchUsefulDiscardsInSets
12-24 15:20:50.958 20256 20286 I Unity : card with lowest Discrd index: C7 (Card)
12-24 15:20:50.958 20256 20286 I Unity : getSequences: H7 S7 C7
12-24 15:20:50.959 20256 20286 I Unity : meld : H7 S7 C7 : SET
12-24 15:20:50.959 20256 20286 I Unity : fetchAllUsefulDiscards meld Count: 2
12-24 15:20:50.959 20256 20286 I Unity : meld : D11 D12 D13 : SEQUENCE
12-24 15:20:50.959 20256 20286 I Unity : meld: D13 D12 D11 , meldState: ms: SEQUENCE
12-24 15:20:50.960 20256 20286 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: D13 D12 D11
12-24 15:20:50.960 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:20:50.960 20256 20286 I Unity : cardsList now: D2 D6 D1 S6 S7 S4 D4 S11 H8 H11 C7 S3 H7 S5 S9 H8 D11 D12 D13 , meldName: D11 D12 D13 , meld state: SEQUENCE
12-24 15:20:50.960 20256 20286 I Unity : pickUsefulDiscardsFromSequences:
12-24 15:20:50.961 20256 20286 E Unity : getAllMySequences : D2 D6 D1 S6 S7 S4 D4 S11 H8 H11 C7 S3 H7 S5 S9 H8 D11 D12 D13
12-24 15:20:50.961 20256 20286 I Unity : m from pure seqs: D1 D13 D12 D11
12-24 15:20:50.962 20256 20286 I Unity : m from pure seqs: S7 S6 S5 S4 S3
12-24 15:20:50.962 20256 20286 I Unity : getSequences: D1 D2 S3 S4 D4 S5 D6 S6 S7 C7 H7 H8 H8 S9 D11 H11 S11 D12 D13
12-24 15:20:50.963 20256 20286 I Unity : m from seqMelds: S7 S6 S5 S4 S3
12-24 15:20:50.963 20256 20286 I Unity : m from seqMelds: D13 D12 D11
12-24 15:20:50.963 20256 20286 I Unity : optimizeSequenceMelds
12-24 15:20:50.963 20256 20286 I Unity : UnionMeld Sequence: D1 D13 D12 D11
12-24 15:20:50.963 20256 20286 I Unity : UnionMeld Sequence: S7 S6 S5 S4 S3
12-24 15:20:50.963 20256 20286 I Unity : UnionMeld Sequence: S7 S6 S5 S4 S3
12-24 15:20:50.963 20256 20286 I Unity : UnionMeld Sequence: D13 D12 D11
12-24 15:20:50.966 20256 20286 I Unity : getAllMySequences returned with seqs: 3
12-24 15:20:50.966 20256 20286 I Unity : seq from getAllMySequences:
12-24 15:20:50.966 20256 20286 I Unity : pickUsefulDiscardsFromSequences in the LOOP: D1 D13 D12 D11
12-24 15:20:50.967 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: D1 D13 D12 D11
12-24 15:20:50.967 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: S7 S6 S5 S4 S3
12-24 15:20:50.967 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: D13 D12 D11
12-24 15:20:50.967 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: D1 D13 D12 D11
12-24 15:20:50.967 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: S7 S6 S5 S4 S3
12-24 15:20:50.968 20256 20286 I Unity : card with lowest Discrd index: S3 (Card)
12-24 15:20:50.968 20256 20286 I Unity : meld : S7 S6 S5 S4 S3 : SEQUENCE
12-24 15:20:50.968 20256 20286 I Unity : its a sequence and c is : S3 and usefulDiscards: System.Collections.Generic.List`1[Card]
12-24 15:20:50.968 20256 20286 I Unity : card with lowest Discrd index: S5 (Card)
12-24 15:20:50.968 20256 20286 I Unity : meld : S7 S6 S5 S4 : SEQUENCE
12-24 15:20:50.968 20256 20286 I Unity : its a sequence and c is : S5 and usefulDiscards: System.Collections.Generic.List`1[Card]
12-24 15:20:50.968 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: D13 D12 D11
12-24 15:20:50.969 20256 20286 I Unity : seqUsefulCards != null && meld not NULL : D13 D12 D11
12-24 15:20:50.969 20256 20286 I Unity : pickUsefulDiscardsFromSequences in the LOOP: S7 S6 S4
12-24 15:20:50.969 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: D1 D13 D12 D11
12-24 15:20:50.969 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: S7 S6 S4
12-24 15:20:50.972 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: D13 D12 D11
12-24 15:20:50.973 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: D1 D13 D12 D11
12-24 15:20:50.973 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: S7 S6 S4
12-24 15:20:50.973 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: D13 D12 D11
12-24 15:20:50.973 20256 20286 I Unity : pickUsefulDiscardsFromSequences in the LOOP: D13 D12 D11
12-24 15:20:50.973 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: D1 D13 D12 D11
12-24 15:20:50.974 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: S7 S6 S4
12-24 15:20:50.974 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: D13 D12 D11
12-24 15:20:50.974 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: D1 D13 D12 D11
12-24 15:20:50.974 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: S7 S6 S4
12-24 15:20:50.974 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: D13 D12 D11
12-24 15:20:50.975 20256 20286 I Unity : getSequences: H4 D4 C4
12-24 15:20:50.975 20256 20286 I Unity : meld : H4 D4 C4 : SET
12-24 15:20:50.975 20256 20286 I Unity : meld: H4 D4 C4 , meldState: ms: SET
12-24 15:20:50.975 20256 20286 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: H4 D4 C4
12-24 15:20:50.975 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:20:50.976 20256 20286 I Unity : cardsList now: D2 D6 D1 S6 S7 S4 D4 S11 H8 H11 C7 S3 H7 S5 S9 H8 H4 D4 C4 , meldName: H4 D4 C4 , meld state: SET
12-24 15:20:50.976 20256 20286 I Unity : pickusefulDiscardsFromSets:
12-24 15:20:50.976 20256 20286 I Unity : calling getallmysets: D2 D6 D1 S6 S7 S4 D4 S11 H8 H11 C7 S3 H7 S5 S9 H8 H4 D4 C4
12-24 15:20:50.976 20256 20286 E Unity : getAllMySets :
12-24 15:20:50.977 20256 20286 E Unity : getAllMySets : D2 D6 D1 S6 S7 S4 D4 S11 H8 H11 C7 S3 H7 S5 S9 H8 H4 D4 C4
12-24 15:20:50.978 20256 20286 I Unity : sets: 2
12-24 15:20:50.978 20256 20286 I Unity : set: H4 S4 D4 C4
12-24 15:20:50.978 20256 20286 I Unity : set: H7 S7 C7
12-24 15:20:50.978 20256 20286 I Unity : Calling fetchUsefulDiscardsInSets
12-24 15:20:50.978 20256 20286 I Unity : card with lowest Discrd index: C7 (Card)
12-24 15:20:50.978 20256 20286 I Unity : getSequences: H7 S7 C7
12-24 15:20:50.979 20256 20286 I Unity : meld : H7 S7 C7 : SET
12-24 15:20:50.979 20256 20286 E Unity : Final Distinct usefulDiscards + count: 3, cards: S3 S5 C7
12-24 15:21:18.363 20256 20286 E Unity : Discarded Card: H8 (Card) removed
12-24 15:21:51.687 20256 20286 I Unity : Card Selected: C7 (Card) c.mIsDiscardCard: True c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 10
12-24 15:21:51.687 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:21:55.142 20256 20286 I Unity : Card Selected: H7 (Card) c.mIsDiscardCard: True c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: False cardsInDeck 10
12-24 15:21:55.142 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: False
12-24 15:21:55.959 20256 20286 I Unity : Card Selected: H7 (Card) c.mIsDiscardCard: True c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: False cardsInDeck 10
12-24 15:21:55.959 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: False
12-24 15:22:04.289 20256 20286 I Unity : Card Selected: D1 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 10
12-24 15:22:04.289 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:22:04.289 20256 20286 I Unity : mIsPlayerCard
12-24 15:22:04.289 20256 20286 I Unity : Selected
12-24 15:22:04.289 20256 20286 I Unity : checkForPossibleMelds
12-24 15:22:04.289 20256 20286 I Unity : Meldable!! meld: D11 D12 D13 Meld Owner ID: 2
12-24 15:22:04.290 20256 20286 I Unity : Can't meld... Meld: H4 D4 C4 selectedCards: D1
12-24 15:22:04.296 20256 20286 I Unity : Highlight Meld: D13 D12 D11 isMeldLocal: False
12-24 15:22:04.300 20256 20286 I Unity : Cards Count: 3 Meld Cards: D11 D12 D13
12-24 15:22:04.305 20256 20286 E Unity : LocalPlayer Meld Count: 0
12-24 15:22:04.305 20256 20286 E Unity : localMelds Count: 0
12-24 15:22:04.305 20256 20286 E Unity : localMelds Count: 0
12-24 15:22:05.480 20256 20286 I Unity : assignMeldScaleValue : meld.name: D13 D12 D11
12-24 15:22:05.482 20256 20286 I Unity : addCardsToMeld
12-24 15:22:05.483 20256 20286 I Unity : assignMeldScaleValue : meld.name: D13 D12 D11
12-24 15:22:05.493 20256 20286 I Unity : checkCardsToBeAddedAtBothSidesOfMeld: cards: D1
12-24 15:22:05.493 20256 20286 I Unity : valueDiff: 0
12-24 15:22:05.493 20256 20286 I Unity : meld: D11 D12 D13 LC.mRank: 13 selectedCardRank: 14(lc.mRank < mAceCardRank - selectedCards.Count): False
12-24 15:22:05.498 20256 20286 I Unity : addCardsAtMeldEnd
12-24 15:22:05.498 20256 20286 I Unity : assignMeldScaleValue : meld.name: D13 D12 D11
12-24 15:22:05.499 20256 20286 I Unity : CARD_ON_SCREEN: 14 player.mCards.Count: 7
12-24 15:22:05.500 20256 20286 E Unity : Player ID of Card: 1
12-24 15:22:05.501 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:22:05.503 20256 20286 I Unity : disableAllMelds
12-24 15:22:05.504 20256 20286 I Unity : handleMeldAfterAdd
12-24 15:22:05.507 20256 20286 E Unity : 1 UpdateMeldScore: 1 meld: D11 D12 D13 D1
12-24 15:22:05.508 20256 20286 I Unity : disableAllMelds
12-24 15:22:05.511 20256 20286 I Unity : calling checkresult from addCardstoMeld
12-24 15:22:05.512 20256 20286 I Unity : called from addCardstoMeld checkresult from addCardstoMeld
12-24 15:22:05.512 20256 20286 I Unity : disableAllMelds
12-24 15:22:06.379 20256 20286 E Unity : 1 UpdateMeldScore: 1 meld: D11 D12 D13 D1 Score: 15
12-24 15:22:06.379 20256 20286 E Unity : Local Player score updated
12-24 15:22:06.380 20256 20286 E Unity : checkResult meldList != null && meldList.Count: 2
12-24 15:22:06.380 20256 20286 E Unity : checkResult exiting
12-24 15:22:06.490 20256 20286 I Unity : Meld Parent: Row1 (UnityEngine.GameObject)
12-24 15:22:06.491 20256 20286 E Unity : Duplicate Melds count: 0
12-24 15:22:06.491 20256 20286 I Unity : Meld: D1 D13 D12 D11
12-24 15:22:06.491 20256 20286 I Unity : Meld Owner ID: 2
12-24 15:22:06.491 20256 20286 I Unity : player: 2
12-24 15:22:06.491 20256 20286 E Unity : melds count: 1
12-24 15:22:07.396 20256 20286 I Unity : compriseCardDistanceOfMeldForOtherPlayers: D11 D12 D13 D1
12-24 15:22:48.888 20256 20286 I Unity : Card Selected: H7 (Card) c.mIsDiscardCard: True c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: False cardsInDeck 10
12-24 15:22:48.888 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: False
12-24 15:22:49.633 20256 20286 I Unity : Card Selected: H7 (Card) c.mIsDiscardCard: True c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: False cardsInDeck 10
12-24 15:22:49.633 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: False
12-24 15:22:50.215 20256 20286 I Unity : Card Selected: H7 (Card) c.mIsDiscardCard: True c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: False cardsInDeck 10
12-24 15:22:50.215 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: False
12-24 15:22:50.739 20256 20286 I Unity : Card Selected: H7 (Card) c.mIsDiscardCard: True c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: False cardsInDeck 10
12-24 15:22:50.740 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: False
12-24 15:22:51.487 20256 20286 I Unity : Card Selected: H7 (Card) c.mIsDiscardCard: True c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: False cardsInDeck 10
12-24 15:22:51.487 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: False
12-24 15:22:52.124 20256 20286 I Unity : Card Selected: H7 (Card) c.mIsDiscardCard: True c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: False cardsInDeck 10
12-24 15:22:52.124 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: False
12-24 15:22:53.868 20256 20286 I Unity : Card Selected: D4 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 10
12-24 15:22:53.868 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:22:53.868 20256 20286 I Unity : mIsPlayerCard
12-24 15:22:53.868 20256 20286 I Unity : Selected
12-24 15:22:53.868 20256 20286 I Unity : checkForPossibleMelds
12-24 15:22:53.868 20256 20286 I Unity : Can't meld... Meld: D11 D12 D13 D1 selectedCards: D4
12-24 15:22:53.868 20256 20286 I Unity : Can't meld... Meld: H4 D4 C4 selectedCards: D4
12-24 15:22:53.869 20256 20286 E Unity : LocalPlayer Meld Count: 0
12-24 15:22:53.869 20256 20286 E Unity : localMelds Count: 0
12-24 15:22:53.869 20256 20286 E Unity : localMelds Count: 0
12-24 15:22:56.178 20256 20286 I Unity : discardPlayerCard: 1
12-24 15:22:56.178 20256 20286 I Unity : localPlayer.mCards.Count: 6
12-24 15:22:56.178 20256 20286 E Unity : onCardDeselected- discardPlayerCard
12-24 15:22:56.178 20256 20286 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 15:22:56.178 20256 20286 I Unity : Discard Card: card: D4
12-24 15:22:56.179 20256 20286 I Unity : addToDiscardCardsList discardedCards.Count: 8
12-24 15:22:56.179 20256 20286 I Unity : addToDiscardCardsList card.discardCardIndex : 9
12-24 15:22:56.179 20256 20286 E Unity : Calling MoveCard
12-24 15:22:56.179 20256 20286 E Unity : discardPlayerCard: calling changeTurn
12-24 15:22:56.179 20256 20286 I Unity : ChangeTurn : 1
12-24 15:22:57.086 20256 20286 I Unity : ChangeTurn
12-24 15:22:57.086 20256 20286 I Unity : localPlayer mID: 1
12-24 15:22:57.086 20256 20286 I Unity : In change turn line 2817 mTotalPlayers: 2
12-24 15:22:57.086 20256 20286 E Unity : NextPlayer: 2
12-24 15:22:57.086 20256 20286 I Unity : playAiTurn now: 2
12-24 15:22:57.087 20256 20286 I Unity : playAiTurn meld: D1 D13 D12 D11
12-24 15:22:57.087 20256 20286 I Unity : playAiTurn meld: H4 D4 C4
12-24 15:22:57.087 20256 20286 I Unity : disableAllMelds
12-24 15:22:57.087 20256 20286 I Unity : meldList Count is >0
12-24 15:22:57.087 20256 20286 I Unity : getSequences: D1 S3 D4 S5 H5 C7 H7 H8 S9 S11 H11 D11 D12 D13
12-24 15:22:57.088 20256 20286 I Unity : Rummy: D1 D13 D12 D11
12-24 15:22:57.088 20256 20286 I Unity : sequences: D13 D12 D11
12-24 15:22:57.089 20256 20286 I Unity : getAllSequences:: meld: D1 D13 D12 D11
12-24 15:22:57.090 20256 20286 I Unity : getSequences: D1 D11 D12 D13
12-24 15:22:57.090 20256 20286 I Unity : Rummy: D1 D13 D12 D11
12-24 15:22:57.090 20256 20286 I Unity : sequences: D13 D12 D11
12-24 15:22:57.090 20256 20286 I Unity : getAllSequences:: meld: D1 D13 D12 D11
12-24 15:22:57.090 20256 20286 I Unity : getSequences: H5 H7 H8
12-24 15:22:57.091 20256 20286 I Unity : getSequences: S3 S5
12-24 15:22:57.091 20256 20286 I Unity : getSequences: S9 S11
12-24 15:22:57.091 20256 20286 E Unity : I am In getProperMelds: D1 D13 D12 D11
12-24 15:22:57.091 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: D1 D13 D12 D11 , meld: D1 D13 D12 D11
12-24 15:22:57.091 20256 20286 E Unity : meld.meldOwnerID: 2, m.OwnerID: -5
12-24 15:22:57.091 20256 20286 I Unity : melds of same name, continue
12-24 15:22:57.091 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:22:57.091 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:22:57.091 20256 20286 I Unity : getUsefulCardsFromDiscard: usefulCards:
12-24 15:22:57.092 20256 20286 I Unity : getSequences: S3 D4 H4 D4 C4 S5 H5 C7 H7 H8 S9 S11 H11
12-24 15:22:57.093 20256 20286 I Unity : getSequences: H4 D4 C4
12-24 15:22:57.093 20256 20286 I Unity : getSequences: H5 H7 H8
12-24 15:22:57.093 20256 20286 I Unity : getSequences: S3 S5
12-24 15:22:57.094 20256 20286 I Unity : getSequences: S9 S11
12-24 15:22:57.094 20256 20286 E Unity : I am In getProperMelds: H4 D4 C4
12-24 15:22:57.094 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: H4 D4 C4 , meld: H4 D4 C4
12-24 15:22:57.094 20256 20286 E Unity : meld.meldOwnerID: 2, m.OwnerID: -5
12-24 15:22:57.094 20256 20286 I Unity : melds of same name, continue
12-24 15:22:57.094 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:22:57.094 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:22:57.094 20256 20286 I Unity : getUsefulCardsFromDiscard: usefulCards:
12-24 15:22:57.094 20256 20286 I Unity : processUsefulCards : discardedCards.Count:: 9
12-24 15:22:57.095 20256 20286 I Unity : usefulDiscardCards at this point:
12-24 15:22:57.095 20256 20286 I Unity : MeldList count: 2
12-24 15:22:57.095 20256 20286 I Unity : enableHighlightOfCards
12-24 15:22:58.003 20256 20286 I Unity : calling checkresult from delayCardAdditionToMeld
12-24 15:22:58.022 20256 20286 E Unity : checkResult meldList != null && meldList.Count: 2
12-24 15:22:58.023 20256 20286 E Unity : checkResult exiting
12-24 15:22:58.908 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:22:58.908 20256 20286 I Unity : getSequences: H5 D12
12-24 15:22:59.069 20256 20286 E Unity : Discarded Card: D4 (Card) removed
12-24 15:23:01.631 20256 20286 I Unity : showOrDiscardAI discardAI: 2
12-24 15:23:01.631 20256 20286 I Unity : discardAI routine in RummyGameMgr
12-24 15:23:01.941 20256 20286 I Unity : Calling checkResult from discardAI
12-24 15:23:01.941 20256 20286 I Unity : AI getAiDiscardCard
12-24 15:23:01.941 20256 20286 E Unity : getDiscardCard
12-24 15:23:01.941 20256 20286 I Unity : getSequences: H5 D12
12-24 15:23:01.942 20256 20286 I Unity : getDiscardCard: D12, 0
12-24 15:23:01.942 20256 20286 I Unity : Discard Card: D12 (Card) isJoker: False
12-24 15:23:01.942 20256 20286 I Unity : RummyGameMgr class discardAiCard
12-24 15:23:01.942 20256 20286 I Unity : discardAiCard: 2, card: D12
12-24 15:23:01.942 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:23:01.942 20256 20286 I Unity : Discard Card: card: D12
12-24 15:23:01.943 20256 20286 I Unity : addToDiscardCardsList discardedCards.Count: 8
12-24 15:23:01.943 20256 20286 I Unity : addToDiscardCardsList card.discardCardIndex : 9
12-24 15:23:01.943 20256 20286 E Unity : Calling MoveCard
12-24 15:23:01.944 20256 20286 I Unity : discardAiCard: 2, card: D12
12-24 15:23:01.944 20256 20286 I Unity : discardAiCard: calling changeTurn: 2
12-24 15:23:01.944 20256 20286 I Unity : ChangeTurn : 2
12-24 15:23:02.848 20256 20286 I Unity : ChangeTurn
12-24 15:23:02.848 20256 20286 I Unity : localPlayer mID: 1
12-24 15:23:02.848 20256 20286 I Unity : In change turn line 2817 mTotalPlayers: 2
12-24 15:23:02.848 20256 20286 I Unity : ID != localPlayer.mID : 2 , localPlayer.mID: 1, so waiting
12-24 15:23:02.848 20256 20286 E Unity : NextPlayer: 1
12-24 15:23:02.849 20256 20286 I Unity : showUsefulCardsOnDiscardPile
12-24 15:23:02.849 20256 20286 I Unity : discardedCards.Count > 0
12-24 15:23:02.849 20256 20286 I Unity : Calling method fetchAllUsefulDiscards: 2
12-24 15:23:02.849 20256 20286 I Unity : fetchAllUsefulDiscards :
12-24 15:23:02.850 20256 20286 I Unity : fetchAllUsefulDiscards discardedCards: S11 H8 H11 C7 S3 H7 S5 S9 D12
12-24 15:23:02.850 20256 20286 I Unity : fetchAllUsefulDiscards without any other cards:
12-24 15:23:02.850 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:23:02.850 20256 20286 I Unity : cardsList now: D2 D6 S6 S7 S4 S11 H8 H11 C7 S3 H7 S5 S9 D12 , meldName: NoMeld, meld state: NONE
12-24 15:23:02.850 20256 20286 I Unity : pickUsefulDiscardsFromSequences:
12-24 15:23:02.851 20256 20286 E Unity : getAllMySequences : D2 D6 S6 S7 S4 S11 H8 H11 C7 S3 H7 S5 S9 D12
12-24 15:23:02.851 20256 20286 I Unity : m from pure seqs: S7 S6 S5 S4 S3
12-24 15:23:02.852 20256 20286 I Unity : getSequences: D2 S3 S4 S5 D6 S6 S7 C7 H7 H8 S9 S11 H11 D12
12-24 15:23:02.852 20256 20286 I Unity : m from seqMelds: S7 S6 S5 S4 S3
12-24 15:23:02.852 20256 20286 I Unity : optimizeSequenceMelds
12-24 15:23:02.852 20256 20286 I Unity : UnionMeld Sequence: S7 S6 S5 S4 S3
12-24 15:23:02.852 20256 20286 I Unity : UnionMeld Sequence: S7 S6 S5 S4 S3
12-24 15:23:02.853 20256 20286 I Unity : getAllMySequences returned with seqs: 1
12-24 15:23:02.853 20256 20286 I Unity : seq from getAllMySequences:
12-24 15:23:02.854 20256 20286 I Unity : pickUsefulDiscardsFromSequences in the LOOP: S7 S6 S5 S4 S3
12-24 15:23:02.854 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: S7 S6 S5 S4 S3
12-24 15:23:02.854 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: S7 S6 S5 S4 S3
12-24 15:23:02.854 20256 20286 I Unity : card with lowest Discrd index: S3 (Card)
12-24 15:23:02.855 20256 20286 I Unity : meld : S7 S6 S5 S4 S3 : SEQUENCE
12-24 15:23:02.855 20256 20286 I Unity : its a sequence and c is : S3 and usefulDiscards: System.Collections.Generic.List`1[Card]
12-24 15:23:02.855 20256 20286 I Unity : card with lowest Discrd index: S5 (Card)
12-24 15:23:02.855 20256 20286 I Unity : meld : S7 S6 S5 S4 : SEQUENCE
12-24 15:23:02.855 20256 20286 I Unity : its a sequence and c is : S5 and usefulDiscards: System.Collections.Generic.List`1[Card]
12-24 15:23:02.855 20256 20286 I Unity : pickusefulDiscardsFromSets:
12-24 15:23:02.855 20256 20286 I Unity : calling getallmysets: D2 D6 S6 S7 S4 S11 H8 H11 C7 S3 H7 S5 S9 D12
12-24 15:23:02.856 20256 20286 E Unity : getAllMySets :
12-24 15:23:02.856 20256 20286 E Unity : getAllMySets : D2 D6 S6 S7 S4 S11 H8 H11 C7 S3 H7 S5 S9 D12
12-24 15:23:02.858 20256 20286 I Unity : sets: 1
12-24 15:23:02.858 20256 20286 I Unity : set: H7 S7 C7
12-24 15:23:02.858 20256 20286 I Unity : Calling fetchUsefulDiscardsInSets
12-24 15:23:02.858 20256 20286 I Unity : card with lowest Discrd index: C7 (Card)
12-24 15:23:02.859 20256 20286 I Unity : getSequences: H7 S7 C7
12-24 15:23:02.859 20256 20286 I Unity : meld : H7 S7 C7 : SET
12-24 15:23:02.860 20256 20286 I Unity : fetchAllUsefulDiscards meld Count: 2
12-24 15:23:02.860 20256 20286 I Unity : meld : D11 D12 D13 D1 : SEQUENCE
12-24 15:23:02.860 20256 20286 I Unity : meld: D1 D13 D12 D11 , meldState: ms: SEQUENCE
12-24 15:23:02.860 20256 20286 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: D1 D13 D12 D11
12-24 15:23:02.860 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:23:02.861 20256 20286 I Unity : cardsList now: D2 D6 S6 S7 S4 S11 H8 H11 C7 S3 H7 S5 S9 D12 D11 D12 D13 D1 , meldName: D11 D12 D13 D1 , meld state: SEQUENCE
12-24 15:23:02.861 20256 20286 I Unity : pickUsefulDiscardsFromSequences:
12-24 15:23:02.861 20256 20286 E Unity : getAllMySequences : D2 D6 S6 S7 S4 S11 H8 H11 C7 S3 H7 S5 S9 D12 D11 D12 D13 D1
12-24 15:23:02.862 20256 20286 I Unity : m from pure seqs: D1 D13 D12 D11
12-24 15:23:02.862 20256 20286 I Unity : m from pure seqs: S7 S6 S5 S4 S3
12-24 15:23:02.863 20256 20286 I Unity : getSequences: D1 D2 S3 S4 S5 S6 D6 S7 H7 C7 H8 S9 S11 H11 D11 D12 D12 D13
12-24 15:23:02.863 20256 20286 I Unity : m from seqMelds: S7 S6 S5 S4 S3
12-24 15:23:02.863 20256 20286 I Unity : m from seqMelds: D13 D12 D11
12-24 15:23:02.863 20256 20286 I Unity : optimizeSequenceMelds
12-24 15:23:02.864 20256 20286 I Unity : UnionMeld Sequence: D1 D13 D12 D11
12-24 15:23:02.864 20256 20286 I Unity : UnionMeld Sequence: S7 S6 S5 S4 S3
12-24 15:23:02.864 20256 20286 I Unity : UnionMeld Sequence: S7 S6 S5 S4 S3
12-24 15:23:02.864 20256 20286 I Unity : UnionMeld Sequence: D13 D12 D11
12-24 15:23:02.866 20256 20286 I Unity : getAllMySequences returned with seqs: 3
12-24 15:23:02.866 20256 20286 I Unity : seq from getAllMySequences:
12-24 15:23:02.867 20256 20286 I Unity : pickUsefulDiscardsFromSequences in the LOOP: D1 D13 D12 D11
12-24 15:23:02.867 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: D1 D13 D12 D11
12-24 15:23:02.867 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: S7 S6 S5 S4 S3
12-24 15:23:02.867 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: D13 D12 D11
12-24 15:23:02.868 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: D1 D13 D12 D11
12-24 15:23:02.868 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: S7 S6 S5 S4 S3
12-24 15:23:02.868 20256 20286 I Unity : card with lowest Discrd index: S3 (Card)
12-24 15:23:02.868 20256 20286 I Unity : meld : S7 S6 S5 S4 S3 : SEQUENCE
12-24 15:23:02.868 20256 20286 I Unity : its a sequence and c is : S3 and usefulDiscards: System.Collections.Generic.List`1[Card]
12-24 15:23:02.868 20256 20286 I Unity : card with lowest Discrd index: S5 (Card)
12-24 15:23:02.869 20256 20286 I Unity : meld : S7 S6 S5 S4 : SEQUENCE
12-24 15:23:02.869 20256 20286 I Unity : its a sequence and c is : S5 and usefulDiscards: System.Collections.Generic.List`1[Card]
12-24 15:23:02.869 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: D13 D12 D11
12-24 15:23:02.869 20256 20286 I Unity : card with lowest Discrd index: D12 (Card)
12-24 15:23:02.869 20256 20286 I Unity : meld : D13 D12 D11 : SEQUENCE
12-24 15:23:02.869 20256 20286 I Unity : its a sequence and c is : D12 and usefulDiscards: System.Collections.Generic.List`1[Card]
12-24 15:23:02.869 20256 20286 I Unity : seqUsefulCards != null && meld not NULL : D1 D13 D12 D11
12-24 15:23:02.870 20256 20286 I Unity : useful seqCard but already in meld (meldCard): D12
12-24 15:23:02.870 20256 20286 I Unity : pickUsefulDiscardsFromSequences in the LOOP: S7 S6 S4
12-24 15:23:02.870 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: D1 D13 D12 D11
12-24 15:23:02.870 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: S7 S6 S4
12-24 15:23:02.871 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: D13 D11
12-24 15:23:02.871 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: D1 D13 D12 D11
12-24 15:23:02.871 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: S7 S6 S4
12-24 15:23:02.871 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: D13 D11
12-24 15:23:02.871 20256 20286 I Unity : pickUsefulDiscardsFromSequences in the LOOP: D13 D11
12-24 15:23:02.872 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: D1 D13 D12 D11
12-24 15:23:02.872 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: S7 S6 S4
12-24 15:23:02.872 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: D13 D11
12-24 15:23:02.872 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: D1 D13 D12 D11
12-24 15:23:02.872 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: S7 S6 S4
12-24 15:23:02.872 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: D13 D11
12-24 15:23:02.873 20256 20286 I Unity : getSequences: H4 D4 C4
12-24 15:23:02.873 20256 20286 I Unity : meld : H4 D4 C4 : SET
12-24 15:23:02.874 20256 20286 I Unity : meld: H4 D4 C4 , meldState: ms: SET
12-24 15:23:02.874 20256 20286 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: H4 D4 C4
12-24 15:23:02.874 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:23:02.874 20256 20286 I Unity : cardsList now: D2 D6 S6 S7 S4 S11 H8 H11 C7 S3 H7 S5 S9 D12 H4 D4 C4 , meldName: H4 D4 C4 , meld state: SET
12-24 15:23:02.874 20256 20286 I Unity : pickusefulDiscardsFromSets:
12-24 15:23:02.875 20256 20286 I Unity : calling getallmysets: D2 D6 S6 S7 S4 S11 H8 H11 C7 S3 H7 S5 S9 D12 H4 D4 C4
12-24 15:23:02.875 20256 20286 E Unity : getAllMySets :
12-24 15:23:02.875 20256 20286 E Unity : getAllMySets : D2 D6 S6 S7 S4 S11 H8 H11 C7 S3 H7 S5 S9 D12 H4 D4 C4
12-24 15:23:02.877 20256 20286 I Unity : sets: 2
12-24 15:23:02.877 20256 20286 I Unity : set: H7 S7 C7
12-24 15:23:02.877 20256 20286 I Unity : set: H4 S4 D4 C4
12-24 15:23:02.877 20256 20286 I Unity : Calling fetchUsefulDiscardsInSets
12-24 15:23:02.878 20256 20286 I Unity : card with lowest Discrd index: C7 (Card)
12-24 15:23:02.878 20256 20286 I Unity : getSequences: H7 S7 C7
12-24 15:23:02.879 20256 20286 I Unity : meld : H7 S7 C7 : SET
12-24 15:23:02.879 20256 20286 E Unity : Final Distinct usefulDiscards + count: 3, cards: S3 S5 C7
12-24 15:23:15.687 20256 20286 E Unity : Discarded Card: D12 (Card) removed
12-24 15:23:19.541 20256 20286 I Unity : Card Selected: H7 (Card) c.mIsDiscardCard: True c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: False cardsInDeck 8
12-24 15:23:19.541 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: False
12-24 15:23:20.268 20256 20286 I Unity : Card Selected: H7 (Card) c.mIsDiscardCard: True c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: False cardsInDeck 8
12-24 15:23:20.268 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: False
12-24 15:23:20.595 20256 20286 I Unity : Card Selected: H7 (Card) c.mIsDiscardCard: True c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: False cardsInDeck 8
12-24 15:23:20.595 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: False
12-24 15:23:20.832 20256 20286 I Unity : Card Selected: H7 (Card) c.mIsDiscardCard: True c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: False cardsInDeck 8
12-24 15:23:20.832 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: False
12-24 15:23:21.066 20256 20286 I Unity : Card Selected: H7 (Card) c.mIsDiscardCard: True c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: False cardsInDeck 8
12-24 15:23:21.066 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: False
12-24 15:23:21.668 20256 20286 I Unity : Card Selected: H7 (Card) c.mIsDiscardCard: True c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: False cardsInDeck 8
12-24 15:23:21.668 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: False
12-24 15:23:21.923 20256 20286 I Unity : Card Selected: H7 (Card) c.mIsDiscardCard: True c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: False cardsInDeck 8
12-24 15:23:21.923 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: False
12-24 15:23:22.123 20256 20286 I Unity : Card Selected: H7 (Card) c.mIsDiscardCard: True c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: False cardsInDeck 8
12-24 15:23:22.123 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: False
12-24 15:23:26.087 20256 20286 I Unity : Card Selected: H7 (Card) c.mIsDiscardCard: True c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: False cardsInDeck 8
12-24 15:23:26.087 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: False
12-24 15:23:26.667 20256 20286 I Unity : Card Selected: C7 (Card) c.mIsDiscardCard: True c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 8
12-24 15:23:26.667 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:23:27.668 20256 20286 I Unity : Card Selected: C7 (Card) c.mIsDiscardCard: True c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 8
12-24 15:23:27.668 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:23:27.848 20256 20286 I Unity : Card Selected: C7 (Card) c.mIsDiscardCard: True c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 8
12-24 15:23:27.848 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:23:28.048 20256 20286 I Unity : Card Selected: S3 (Card) c.mIsDiscardCard: True c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 8
12-24 15:23:28.048 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:23:28.248 20256 20286 I Unity : Card Selected: H7 (Card) c.mIsDiscardCard: True c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: False cardsInDeck 8
12-24 15:23:28.248 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: False
12-24 15:23:28.433 20256 20286 I Unity : Card Selected: S9 (Card) c.mIsDiscardCard: True c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: False cardsInDeck 8
12-24 15:23:28.433 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: False
12-24 15:23:29.049 20256 20286 I Unity : Card Selected: H2 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Trueplayer.mIsCardTaken: True Tapable: True cardsInDeck 8
12-24 15:23:29.050 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:23:29.814 20256 20286 I Unity : Card Selected: H2 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Trueplayer.mIsCardTaken: True Tapable: True cardsInDeck 8
12-24 15:23:29.815 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:23:30.034 20256 20286 I Unity : Card Selected: H2 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Trueplayer.mIsCardTaken: True Tapable: True cardsInDeck 8
12-24 15:23:30.034 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:23:30.247 20256 20286 I Unity : Card Selected: H2 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Trueplayer.mIsCardTaken: True Tapable: True cardsInDeck 8
12-24 15:23:30.247 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:23:30.450 20256 20286 I Unity : Card Selected: H2 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Trueplayer.mIsCardTaken: True Tapable: True cardsInDeck 8
12-24 15:23:30.450 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:23:39.921 20256 20286 I Unity : Card Selected: H2 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Trueplayer.mIsCardTaken: True Tapable: True cardsInDeck 8
12-24 15:23:39.921 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:23:40.141 20256 20286 I Unity : Card Selected: H2 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Trueplayer.mIsCardTaken: True Tapable: True cardsInDeck 8
12-24 15:23:40.141 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:23:40.358 20256 20286 I Unity : Card Selected: H2 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Trueplayer.mIsCardTaken: True Tapable: True cardsInDeck 8
12-24 15:23:40.359 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:23:40.557 20256 20286 I Unity : Card Selected: H2 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Trueplayer.mIsCardTaken: True Tapable: True cardsInDeck 8
12-24 15:23:40.557 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:23:40.795 20256 20286 I Unity : Card Selected: H2 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Trueplayer.mIsCardTaken: True Tapable: True cardsInDeck 8
12-24 15:23:40.795 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:23:41.705 20256 20286 I Unity : Card Selected: H2 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Trueplayer.mIsCardTaken: True Tapable: True cardsInDeck 8
12-24 15:23:41.705 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:23:41.921 20256 20286 I Unity : Card Selected: H2 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Trueplayer.mIsCardTaken: True Tapable: True cardsInDeck 8
12-24 15:23:41.921 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:23:42.161 20256 20286 I Unity : Card Selected: H2 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Trueplayer.mIsCardTaken: True Tapable: True cardsInDeck 8
12-24 15:23:42.161 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:23:42.376 20256 20286 I Unity : Card Selected: H2 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Trueplayer.mIsCardTaken: True Tapable: True cardsInDeck 8
12-24 15:23:42.376 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:23:42.595 20256 20286 I Unity : Card Selected: H2 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Trueplayer.mIsCardTaken: True Tapable: True cardsInDeck 8
12-24 15:23:42.595 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:23:42.850 20256 20286 I Unity : Card Selected: H2 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Trueplayer.mIsCardTaken: True Tapable: True cardsInDeck 8
12-24 15:23:42.850 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:23:43.066 20256 20286 I Unity : Card Selected: H2 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Trueplayer.mIsCardTaken: True Tapable: True cardsInDeck 8
12-24 15:23:43.066 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:23:47.101 20256 20286 I Unity : Card Selected: H2 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Trueplayer.mIsCardTaken: True Tapable: True cardsInDeck 8
12-24 15:23:47.101 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:23:47.287 20256 20286 I Unity : Card Selected: H2 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Trueplayer.mIsCardTaken: True Tapable: True cardsInDeck 8
12-24 15:23:47.287 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:23:48.159 20256 20286 I Unity : Card Selected: S4 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 8
12-24 15:23:48.159 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:23:48.159 20256 20286 I Unity : mIsPlayerCard
12-24 15:23:48.159 20256 20286 I Unity : Selected
12-24 15:23:48.160 20256 20286 I Unity : checkForPossibleMelds
12-24 15:23:48.160 20256 20286 I Unity : Can't meld... Meld: D11 D12 D13 D1 selectedCards: S4
12-24 15:23:48.160 20256 20286 I Unity : Meldable!! meld: H4 D4 C4 Meld Owner ID: 2
12-24 15:23:48.161 20256 20286 I Unity : Highlight Meld: H4 D4 C4 isMeldLocal: False
12-24 15:23:48.161 20256 20286 I Unity : Cards Count: 3 Meld Cards: H4 D4 C4
12-24 15:23:48.161 20256 20286 E Unity : LocalPlayer Meld Count: 0
12-24 15:23:48.161 20256 20286 E Unity : localMelds Count: 0
12-24 15:23:48.161 20256 20286 E Unity : localMelds Count: 0
12-24 15:23:50.213 20256 20286 I Unity : Card Selected: S4 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 8
12-24 15:23:50.214 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:23:50.214 20256 20286 I Unity : mIsPlayerCard
12-24 15:23:50.214 20256 20286 I Unity : DeSelected
12-24 15:23:50.214 20256 20286 I Unity : disableAllMelds
12-24 15:23:50.214 20256 20286 E Unity : onCardDeselected- delayMeldAreaTrasition
12-24 15:23:50.214 20256 20286 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 15:23:50.214 20256 20286 E Unity : findOtherPossibleMeldsToHighlight
12-24 15:23:51.086 20256 20286 I Unity : Card Selected: D6 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 8
12-24 15:23:51.086 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:23:51.086 20256 20286 I Unity : mIsPlayerCard
12-24 15:23:51.086 20256 20286 I Unity : Selected
12-24 15:23:51.086 20256 20286 I Unity : checkForPossibleMelds
12-24 15:23:51.087 20256 20286 I Unity : Can't meld... Meld: D11 D12 D13 D1 selectedCards: D6
12-24 15:23:51.087 20256 20286 I Unity : Can't meld... Meld: H4 D4 C4 selectedCards: D6
12-24 15:23:51.087 20256 20286 E Unity : LocalPlayer Meld Count: 0
12-24 15:23:51.087 20256 20286 E Unity : localMelds Count: 0
12-24 15:23:51.087 20256 20286 E Unity : localMelds Count: 0
12-24 15:23:51.921 20256 20286 I Unity : discardPlayerCard: 1
12-24 15:23:51.921 20256 20286 I Unity : localPlayer.mCards.Count: 5
12-24 15:23:51.921 20256 20286 E Unity : onCardDeselected- discardPlayerCard
12-24 15:23:51.921 20256 20286 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 15:23:51.921 20256 20286 I Unity : Discard Card: card: D6
12-24 15:23:51.922 20256 20286 I Unity : addToDiscardCardsList discardedCards.Count: 8
12-24 15:23:51.922 20256 20286 I Unity : addToDiscardCardsList card.discardCardIndex : 9
12-24 15:23:51.922 20256 20286 E Unity : Calling MoveCard
12-24 15:23:51.922 20256 20286 E Unity : discardPlayerCard: calling changeTurn
12-24 15:23:51.922 20256 20286 I Unity : ChangeTurn : 1
12-24 15:23:52.832 20256 20286 I Unity : ChangeTurn
12-24 15:23:52.832 20256 20286 I Unity : localPlayer mID: 1
12-24 15:23:52.832 20256 20286 I Unity : In change turn line 2817 mTotalPlayers: 2
12-24 15:23:52.832 20256 20286 E Unity : NextPlayer: 2
12-24 15:23:52.832 20256 20286 I Unity : playAiTurn now: 2
12-24 15:23:52.833 20256 20286 I Unity : playAiTurn meld: D1 D13 D12 D11
12-24 15:23:52.833 20256 20286 I Unity : playAiTurn meld: H4 D4 C4
12-24 15:23:52.833 20256 20286 I Unity : disableAllMelds
12-24 15:23:52.833 20256 20286 I Unity : meldList Count is >0
12-24 15:23:52.833 20256 20286 I Unity : getSequences: D1 S3 S5 H5 D6 C7 H7 H8 S9 S11 H11 D11 D12 D13
12-24 15:23:52.834 20256 20286 I Unity : Rummy: D1 D13 D12 D11
12-24 15:23:52.834 20256 20286 I Unity : sequences: D13 D12 D11
12-24 15:23:52.834 20256 20286 I Unity : getAllSequences:: meld: D1 D13 D12 D11
12-24 15:23:52.835 20256 20286 I Unity : getSequences: D1 D11 D12 D13
12-24 15:23:52.835 20256 20286 I Unity : Rummy: D1 D13 D12 D11
12-24 15:23:52.835 20256 20286 I Unity : sequences: D13 D12 D11
12-24 15:23:52.836 20256 20286 I Unity : getAllSequences:: meld: D1 D13 D12 D11
12-24 15:23:52.836 20256 20286 I Unity : getSequences: H5 H7 H8
12-24 15:23:52.836 20256 20286 I Unity : getSequences: S3 S5
12-24 15:23:52.836 20256 20286 I Unity : getSequences: S9 S11
12-24 15:23:52.836 20256 20286 E Unity : I am In getProperMelds: D1 D13 D12 D11
12-24 15:23:52.836 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: D1 D13 D12 D11 , meld: D1 D13 D12 D11
12-24 15:23:52.837 20256 20286 E Unity : meld.meldOwnerID: 2, m.OwnerID: -5
12-24 15:23:52.837 20256 20286 I Unity : melds of same name, continue
12-24 15:23:52.837 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:23:52.837 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:23:52.837 20256 20286 I Unity : getUsefulCardsFromDiscard: usefulCards:
12-24 15:23:52.837 20256 20286 I Unity : getSequences: S3 H4 D4 C4 S5 H5 D6 C7 H7 H8 S9 S11 H11
12-24 15:23:52.838 20256 20286 I Unity : getSequences: H4 D4 C4
12-24 15:23:52.839 20256 20286 I Unity : getSequences: H5 H7 H8
12-24 15:23:52.839 20256 20286 I Unity : getSequences: S3 S5
12-24 15:23:52.839 20256 20286 I Unity : getSequences: S9 S11
12-24 15:23:52.839 20256 20286 E Unity : I am In getProperMelds: H4 D4 C4
12-24 15:23:52.839 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: H4 D4 C4 , meld: H4 D4 C4
12-24 15:23:52.839 20256 20286 E Unity : meld.meldOwnerID: 2, m.OwnerID: -5
12-24 15:23:52.840 20256 20286 I Unity : melds of same name, continue
12-24 15:23:52.840 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:23:52.840 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:23:52.840 20256 20286 I Unity : getUsefulCardsFromDiscard: usefulCards:
12-24 15:23:52.840 20256 20286 I Unity : processUsefulCards : discardedCards.Count:: 9
12-24 15:23:52.840 20256 20286 I Unity : usefulDiscardCards at this point:
12-24 15:23:52.840 20256 20286 I Unity : MeldList count: 2
12-24 15:23:52.840 20256 20286 I Unity : enableHighlightOfCards
12-24 15:23:53.744 20256 20286 I Unity : calling checkresult from delayCardAdditionToMeld
12-24 15:23:53.757 20256 20286 E Unity : checkResult meldList != null && meldList.Count: 2
12-24 15:23:53.757 20256 20286 E Unity : checkResult exiting
12-24 15:23:54.646 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:23:54.646 20256 20286 I Unity : getSequences: H2 H5
12-24 15:23:57.376 20256 20286 I Unity : showOrDiscardAI discardAI: 2
12-24 15:23:57.376 20256 20286 I Unity : discardAI routine in RummyGameMgr
12-24 15:23:57.683 20256 20286 I Unity : Calling checkResult from discardAI
12-24 15:23:57.683 20256 20286 I Unity : AI getAiDiscardCard
12-24 15:23:57.683 20256 20286 E Unity : getDiscardCard
12-24 15:23:57.683 20256 20286 I Unity : getSequences: H2 H5
12-24 15:23:57.684 20256 20286 I Unity : getDiscardCard: H5, 0
12-24 15:23:57.684 20256 20286 I Unity : Discard Card: H5 (Card) isJoker: False
12-24 15:23:57.684 20256 20286 I Unity : RummyGameMgr class discardAiCard
12-24 15:23:57.684 20256 20286 I Unity : discardAiCard: 2, card: H5
12-24 15:23:57.684 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:23:57.685 20256 20286 I Unity : Discard Card: card: H5
12-24 15:23:57.686 20256 20286 I Unity : addToDiscardCardsList discardedCards.Count: 9
12-24 15:23:57.686 20256 20286 I Unity : addToDiscardCardsList card.discardCardIndex : 10
12-24 15:23:57.686 20256 20286 E Unity : Calling MoveCard
12-24 15:23:57.687 20256 20286 I Unity : discardAiCard: 2, card: H5
12-24 15:23:57.687 20256 20286 I Unity : discardAiCard: calling changeTurn: 2
12-24 15:23:57.687 20256 20286 I Unity : ChangeTurn : 2
12-24 15:23:58.597 20256 20286 I Unity : ChangeTurn
12-24 15:23:58.597 20256 20286 I Unity : localPlayer mID: 1
12-24 15:23:58.597 20256 20286 I Unity : In change turn line 2817 mTotalPlayers: 2
12-24 15:23:58.597 20256 20286 I Unity : ID != localPlayer.mID : 2 , localPlayer.mID: 1, so waiting
12-24 15:23:58.598 20256 20286 E Unity : NextPlayer: 1
12-24 15:23:58.599 20256 20286 I Unity : showUsefulCardsOnDiscardPile
12-24 15:23:58.599 20256 20286 I Unity : discardedCards.Count > 0
12-24 15:23:58.599 20256 20286 I Unity : Calling method fetchAllUsefulDiscards: 2
12-24 15:23:58.599 20256 20286 I Unity : fetchAllUsefulDiscards :
12-24 15:23:58.599 20256 20286 I Unity : fetchAllUsefulDiscards discardedCards: S11 H8 H11 C7 S3 H7 S5 S9 D6 H5
12-24 15:23:58.599 20256 20286 I Unity : fetchAllUsefulDiscards without any other cards:
12-24 15:23:58.599 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:23:58.599 20256 20286 I Unity : cardsList now: D2 S6 S7 S4 S11 H8 H11 C7 S3 H7 S5 S9 D6 H5 , meldName: NoMeld, meld state: NONE
12-24 15:23:58.599 20256 20286 I Unity : pickUsefulDiscardsFromSequences:
12-24 15:23:58.600 20256 20286 E Unity : getAllMySequences : D2 S6 S7 S4 S11 H8 H11 C7 S3 H7 S5 S9 D6 H5
12-24 15:23:58.601 20256 20286 I Unity : m from pure seqs: S7 S6 S5 S4 S3
12-24 15:23:58.601 20256 20286 I Unity : getSequences: D2 S3 S4 S5 H5 S6 D6 S7 C7 H7 H8 S9 S11 H11
12-24 15:23:58.601 20256 20286 I Unity : m from seqMelds: S7 S6 S5 S4 S3
12-24 15:23:58.602 20256 20286 I Unity : optimizeSequenceMelds
12-24 15:23:58.602 20256 20286 I Unity : UnionMeld Sequence: S7 S6 S5 S4 S3
12-24 15:23:58.602 20256 20286 I Unity : UnionMeld Sequence: S7 S6 S5 S4 S3
12-24 15:23:58.603 20256 20286 I Unity : getAllMySequences returned with seqs: 1
12-24 15:23:58.603 20256 20286 I Unity : seq from getAllMySequences:
12-24 15:23:58.603 20256 20286 I Unity : pickUsefulDiscardsFromSequences in the LOOP: S7 S6 S5 S4 S3
12-24 15:23:58.604 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: S7 S6 S5 S4 S3
12-24 15:23:58.604 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: S7 S6 S5 S4 S3
12-24 15:23:58.604 20256 20286 I Unity : card with lowest Discrd index: S3 (Card)
12-24 15:23:58.605 20256 20286 I Unity : meld : S7 S6 S5 S4 S3 : SEQUENCE
12-24 15:23:58.605 20256 20286 I Unity : its a sequence and c is : S3 and usefulDiscards: System.Collections.Generic.List`1[Card]
12-24 15:23:58.605 20256 20286 I Unity : card with lowest Discrd index: S5 (Card)
12-24 15:23:58.605 20256 20286 I Unity : meld : S7 S6 S5 S4 : SEQUENCE
12-24 15:23:58.606 20256 20286 I Unity : its a sequence and c is : S5 and usefulDiscards: System.Collections.Generic.List`1[Card]
12-24 15:23:58.606 20256 20286 I Unity : pickusefulDiscardsFromSets:
12-24 15:23:58.606 20256 20286 I Unity : calling getallmysets: D2 S6 S7 S4 S11 H8 H11 C7 S3 H7 S5 S9 D6 H5
12-24 15:23:58.606 20256 20286 E Unity : getAllMySets :
12-24 15:23:58.606 20256 20286 E Unity : getAllMySets : D2 S6 S7 S4 S11 H8 H11 C7 S3 H7 S5 S9 D6 H5
12-24 15:23:58.609 20256 20286 I Unity : sets: 1
12-24 15:23:58.609 20256 20286 I Unity : set: H7 S7 C7
12-24 15:23:58.609 20256 20286 I Unity : Calling fetchUsefulDiscardsInSets
12-24 15:23:58.609 20256 20286 I Unity : card with lowest Discrd index: C7 (Card)
12-24 15:23:58.609 20256 20286 I Unity : getSequences: H7 S7 C7
12-24 15:23:58.610 20256 20286 I Unity : meld : H7 S7 C7 : SET
12-24 15:23:58.610 20256 20286 I Unity : fetchAllUsefulDiscards meld Count: 2
12-24 15:23:58.611 20256 20286 I Unity : meld : D11 D12 D13 D1 : SEQUENCE
12-24 15:23:58.611 20256 20286 I Unity : meld: D1 D13 D12 D11 , meldState: ms: SEQUENCE
12-24 15:23:58.611 20256 20286 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: D1 D13 D12 D11
12-24 15:23:58.611 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:23:58.612 20256 20286 I Unity : cardsList now: D2 S6 S7 S4 S11 H8 H11 C7 S3 H7 S5 S9 D6 H5 D11 D12 D13 D1 , meldName: D11 D12 D13 D1 , meld state: SEQUENCE
12-24 15:23:58.612 20256 20286 I Unity : pickUsefulDiscardsFromSequences:
12-24 15:23:58.612 20256 20286 E Unity : getAllMySequences : D2 S6 S7 S4 S11 H8 H11 C7 S3 H7 S5 S9 D6 H5 D11 D12 D13 D1
12-24 15:23:58.613 20256 20286 I Unity : m from pure seqs: D1 D13 D12 D11
12-24 15:23:58.613 20256 20286 I Unity : m from pure seqs: S7 S6 S5 S4 S3
12-24 15:23:58.613 20256 20286 I Unity : getSequences: D1 D2 S3 S4 S5 H5 D6 S6 S7 C7 H7 H8 S9 S11 H11 D11 D12 D13
12-24 15:23:58.614 20256 20286 I Unity : m from seqMelds: S7 S6 S5 S4 S3
12-24 15:23:58.614 20256 20286 I Unity : m from seqMelds: D13 D12 D11
12-24 15:23:58.614 20256 20286 I Unity : optimizeSequenceMelds
12-24 15:23:58.615 20256 20286 I Unity : UnionMeld Sequence: D1 D13 D12 D11
12-24 15:23:58.615 20256 20286 I Unity : UnionMeld Sequence: S7 S6 S5 S4 S3
12-24 15:23:58.615 20256 20286 I Unity : UnionMeld Sequence: S7 S6 S5 S4 S3
12-24 15:23:58.615 20256 20286 I Unity : UnionMeld Sequence: D13 D12 D11
12-24 15:23:58.617 20256 20286 I Unity : getAllMySequences returned with seqs: 3
12-24 15:23:58.617 20256 20286 I Unity : seq from getAllMySequences:
12-24 15:23:58.618 20256 20286 I Unity : pickUsefulDiscardsFromSequences in the LOOP: D1 D13 D12 D11
12-24 15:23:58.618 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: D1 D13 D12 D11
12-24 15:23:58.618 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: S7 S6 S5 S4 S3
12-24 15:23:58.618 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: D13 D12 D11
12-24 15:23:58.618 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: D1 D13 D12 D11
12-24 15:23:58.619 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: S7 S6 S5 S4 S3
12-24 15:23:58.619 20256 20286 I Unity : card with lowest Discrd index: S3 (Card)
12-24 15:23:58.619 20256 20286 I Unity : meld : S7 S6 S5 S4 S3 : SEQUENCE
12-24 15:23:58.619 20256 20286 I Unity : its a sequence and c is : S3 and usefulDiscards: System.Collections.Generic.List`1[Card]
12-24 15:23:58.619 20256 20286 I Unity : card with lowest Discrd index: S5 (Card)
12-24 15:23:58.620 20256 20286 I Unity : meld : S7 S6 S5 S4 : SEQUENCE
12-24 15:23:58.620 20256 20286 I Unity : its a sequence and c is : S5 and usefulDiscards: System.Collections.Generic.List`1[Card]
12-24 15:23:58.620 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: D13 D12 D11
12-24 15:23:58.620 20256 20286 I Unity : seqUsefulCards != null && meld not NULL : D1 D13 D12 D11
12-24 15:23:58.620 20256 20286 I Unity : pickUsefulDiscardsFromSequences in the LOOP: S7 S6 S4
12-24 15:23:58.621 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: D1 D13 D12 D11
12-24 15:23:58.621 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: S7 S6 S4
12-24 15:23:58.621 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: D13 D12 D11
12-24 15:23:58.621 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: D1 D13 D12 D11
12-24 15:23:58.621 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: S7 S6 S4
12-24 15:23:58.622 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: D13 D12 D11
12-24 15:23:58.622 20256 20286 I Unity : pickUsefulDiscardsFromSequences in the LOOP: D13 D12 D11
12-24 15:23:58.622 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: D1 D13 D12 D11
12-24 15:23:58.622 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: S7 S6 S4
12-24 15:23:58.622 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: D13 D12 D11
12-24 15:23:58.622 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: D1 D13 D12 D11
12-24 15:23:58.623 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: S7 S6 S4
12-24 15:23:58.623 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: D13 D12 D11
12-24 15:23:58.623 20256 20286 I Unity : getSequences: H4 D4 C4
12-24 15:23:58.624 20256 20286 I Unity : meld : H4 D4 C4 : SET
12-24 15:23:58.624 20256 20286 I Unity : meld: H4 D4 C4 , meldState: ms: SET
12-24 15:23:58.625 20256 20286 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: H4 D4 C4
12-24 15:23:58.625 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:23:58.625 20256 20286 I Unity : cardsList now: D2 S6 S7 S4 S11 H8 H11 C7 S3 H7 S5 S9 D6 H5 H4 D4 C4 , meldName: H4 D4 C4 , meld state: SET
12-24 15:23:58.625 20256 20286 I Unity : pickusefulDiscardsFromSets:
12-24 15:23:58.625 20256 20286 I Unity : calling getallmysets: D2 S6 S7 S4 S11 H8 H11 C7 S3 H7 S5 S9 D6 H5 H4 D4 C4
12-24 15:23:58.625 20256 20286 E Unity : getAllMySets :
12-24 15:23:58.626 20256 20286 E Unity : getAllMySets : D2 S6 S7 S4 S11 H8 H11 C7 S3 H7 S5 S9 D6 H5 H4 D4 C4
12-24 15:23:58.628 20256 20286 I Unity : sets: 2
12-24 15:23:58.628 20256 20286 I Unity : set: H4 S4 D4 C4
12-24 15:23:58.628 20256 20286 I Unity : set: H7 S7 C7
12-24 15:23:58.628 20256 20286 I Unity : Calling fetchUsefulDiscardsInSets
12-24 15:23:58.628 20256 20286 I Unity : card with lowest Discrd index: C7 (Card)
12-24 15:23:58.629 20256 20286 I Unity : getSequences: H7 S7 C7
12-24 15:23:58.629 20256 20286 I Unity : meld : H7 S7 C7 : SET
12-24 15:23:58.629 20256 20286 E Unity : Final Distinct usefulDiscards + count: 3, cards: S3 S5 C7
12-24 15:24:01.432 20256 20286 I Unity : Card Selected: H7 (Card) c.mIsDiscardCard: True c.mIsDeckCard: Falseplayer.mIsCardTaken: False Tapable: False cardsInDeck 6
12-24 15:24:01.432 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: False
12-24 15:24:01.631 20256 20286 I Unity : Card Selected: H7 (Card) c.mIsDiscardCard: True c.mIsDeckCard: Falseplayer.mIsCardTaken: False Tapable: False cardsInDeck 6
12-24 15:24:01.631 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: False
12-24 15:24:01.849 20256 20286 I Unity : Card Selected: H7 (Card) c.mIsDiscardCard: True c.mIsDeckCard: Falseplayer.mIsCardTaken: False Tapable: False cardsInDeck 6
12-24 15:24:01.849 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: False
12-24 15:24:02.031 20256 20286 I Unity : Card Selected: H7 (Card) c.mIsDiscardCard: True c.mIsDeckCard: Falseplayer.mIsCardTaken: False Tapable: False cardsInDeck 6
12-24 15:24:02.031 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: False
12-24 15:24:02.227 20256 20286 I Unity : Card Selected: S3 (Card) c.mIsDiscardCard: True c.mIsDeckCard: Falseplayer.mIsCardTaken: False Tapable: True cardsInDeck 6
12-24 15:24:02.227 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:24:02.227 20256 20286 I Unity : is DiscardCard Selected
12-24 15:24:02.240 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:24:02.244 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:24:02.245 20256 20286 E Unity : Card: S3 (Card) Last DiscardedCard: H5 (Card)
12-24 15:24:02.247 20256 20286 I Unity : Calling checkResult from Line 5682
12-24 15:24:02.264 20256 20286 E Unity : checkResult meldList != null && meldList.Count: 2
12-24 15:24:02.264 20256 20286 E Unity : checkResult exiting
12-24 15:24:02.264 20256 20286 I Unity : removeCardsFromDiscardCards: S3 H7 S5 S9 D6 H5
12-24 15:24:04.048 20256 20286 I Unity : handleSelectedDiscardCard
12-24 15:24:04.048 20256 20286 I Unity : checkForPossibleMelds
12-24 15:24:04.048 20256 20286 I Unity : Can't meld... Meld: D11 D12 D13 D1 selectedCards: S3
12-24 15:24:04.048 20256 20286 I Unity : Can't meld... Meld: H4 D4 C4 selectedCards: S3
12-24 15:24:04.049 20256 20286 E Unity : LocalPlayer Meld Count: 0
12-24 15:24:04.049 20256 20286 E Unity : localMelds Count: 0
12-24 15:24:04.049 20256 20286 E Unity : localMelds Count: 0
12-24 15:26:28.645 20256 20286 I Unity : Card Selected: S4 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 6
12-24 15:26:28.645 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:26:28.645 20256 20286 I Unity : mIsPlayerCard
12-24 15:26:28.645 20256 20286 I Unity : Selected
12-24 15:26:28.645 20256 20286 I Unity : checkForPossibleMelds
12-24 15:26:28.659 20256 20286 E Unity : Double Diff NextCard: D12 (Card) meld: Meld
12-24 15:26:28.659 20256 20286 E Unity : Double Diff NextCard: D1 (Card) meld: Meld
12-24 15:26:28.659 20256 20286 E Unity : Double Diff NextCard: D11 (Card) meld: Meld
12-24 15:26:28.662 20256 20286 E Unity : Meld: S4 S3 nextMeld: S4 S3
12-24 15:26:28.669 20256 20286 E Unity : Cards union: S3 S4
12-24 15:26:28.669 20256 20286 E Unity : Meld: S4 S3 nextMeld: D1 D13 D12
12-24 15:26:28.670 20256 20286 E Unity : Meld: D1 D13 D12 nextMeld: D13 D12 D11
12-24 15:26:28.670 20256 20286 E Unity : Meld: D13 D12 D11 nextMeld: D1 D13 D12 D11
12-24 15:26:28.671 20256 20286 E Unity : Cards union: D11 D12 D13 D1
12-24 15:26:28.671 20256 20286 E Unity : GetHalfSequences: S3 S4
12-24 15:26:28.671 20256 20286 E Unity : GetHalfSequences: D1 D11 D12 D13
12-24 15:26:28.671 20256 20286 I Unity : Can't meld... Meld: D11 D12 D13 D1 selectedCards: S3 S4
12-24 15:26:28.671 20256 20286 I Unity : Can't meld... Meld: H4 D4 C4 selectedCards: S3 S4
12-24 15:26:28.671 20256 20286 E Unity : LocalPlayer Meld Count: 0
12-24 15:26:28.671 20256 20286 E Unity : localMelds Count: 0
12-24 15:26:28.671 20256 20286 E Unity : localMelds Count: 0
12-24 15:26:29.554 20256 20286 I Unity : Card Selected: S5 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 6
12-24 15:26:29.554 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:26:29.554 20256 20286 I Unity : mIsPlayerCard
12-24 15:26:29.555 20256 20286 I Unity : Selected
12-24 15:26:29.555 20256 20286 I Unity : checkForPossibleMelds
12-24 15:26:29.555 20256 20286 E Unity : Double Diff NextCard: S3 (Card) meld: Meld
12-24 15:26:29.555 20256 20286 E Unity : Double Diff NextCard: D12 (Card) meld: Meld
12-24 15:26:29.555 20256 20286 E Unity : Double Diff NextCard: D1 (Card) meld: Meld
12-24 15:26:29.555 20256 20286 E Unity : Double Diff NextCard: D11 (Card) meld: Meld
12-24 15:26:29.556 20256 20286 E Unity : Meld: S5 S4 S3 nextMeld: S5 S4 S3
12-24 15:26:29.556 20256 20286 E Unity : Cards union: S3 S4 S5
12-24 15:26:29.556 20256 20286 E Unity : Meld: S5 S4 S3 nextMeld: S5 S4 S3
12-24 15:26:29.556 20256 20286 E Unity : Cards union: S3 S4 S5
12-24 15:26:29.556 20256 20286 E Unity : Meld: S5 S4 S3 nextMeld: D1 D13 D12
12-24 15:26:29.557 20256 20286 E Unity : Meld: D1 D13 D12 nextMeld: D13 D12 D11
12-24 15:26:29.557 20256 20286 E Unity : Meld: D13 D12 D11 nextMeld: D1 D13 D12 D11
12-24 15:26:29.558 20256 20286 E Unity : Cards union: D11 D12 D13 D1
12-24 15:26:29.558 20256 20286 E Unity : GetHalfSequences: S3 S4 S5
12-24 15:26:29.558 20256 20286 E Unity : GetHalfSequences: S3 S4 S5
12-24 15:26:29.558 20256 20286 E Unity : GetHalfSequences: D1 D11 D12 D13
12-24 15:26:29.558 20256 20286 I Unity : Can't meld... Meld: D11 D12 D13 D1 selectedCards: S3 S4 S5
12-24 15:26:29.558 20256 20286 E Unity : Double Diff NextCard: S3 (Card) meld: Meld
12-24 15:26:29.559 20256 20286 E Unity : Meld: S5 S4 S3 nextMeld: S5 S4 S3
12-24 15:26:29.559 20256 20286 E Unity : Cards union: S3 S4 S5
12-24 15:26:29.559 20256 20286 E Unity : GetHalfSequences: S3 S4 S5
12-24 15:26:29.559 20256 20286 I Unity : Can't meld... Meld: H4 D4 C4 selectedCards: S3 S4 S5
12-24 15:26:29.559 20256 20286 E Unity : LocalPlayer Meld Count: 0
12-24 15:26:29.559 20256 20286 E Unity : localMelds Count: 0
12-24 15:26:29.559 20256 20286 E Unity : localMelds Count: 0
12-24 15:26:30.387 20256 20286 I Unity : Card Selected: S7 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 6
12-24 15:26:30.387 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:26:30.387 20256 20286 I Unity : mIsPlayerCard
12-24 15:26:30.387 20256 20286 I Unity : Selected
12-24 15:26:30.387 20256 20286 I Unity : checkForPossibleMelds
12-24 15:26:30.387 20256 20286 E Unity : Double Diff NextCard: S7 (Card) meld: Meld
12-24 15:26:30.387 20256 20286 E Unity : Double Diff NextCard: S7 (Card) meld: Meld
12-24 15:26:30.388 20256 20286 E Unity : Double Diff NextCard: S3 (Card) meld: Meld
12-24 15:26:30.388 20256 20286 E Unity : Double Diff NextCard: S5 (Card) meld: Meld
12-24 15:26:30.388 20256 20286 E Unity : Double Diff NextCard: D12 (Card) meld: Meld
12-24 15:26:30.388 20256 20286 E Unity : Double Diff NextCard: D1 (Card) meld: Meld
12-24 15:26:30.388 20256 20286 E Unity : Double Diff NextCard: D11 (Card) meld: Meld
12-24 15:26:30.388 20256 20286 E Unity : Meld: S7 S5 S4 S3 nextMeld: S7 S5 S4 S3
12-24 15:26:30.389 20256 20286 E Unity : Cards union: S3 S4 S5 S7
12-24 15:26:30.389 20256 20286 E Unity : Meld: S7 S5 S4 S3 nextMeld: S5 S4 S3
12-24 15:26:30.389 20256 20286 E Unity : Cards union: S3 S4 S5 S7
12-24 15:26:30.389 20256 20286 E Unity : Meld: S5 S4 S3 nextMeld: S7 S5
12-24 15:26:30.390 20256 20286 E Unity : Meld: S7 S5 nextMeld: D1 D13 D12
12-24 15:26:30.390 20256 20286 E Unity : Meld: D1 D13 D12 nextMeld: D13 D12 D11
12-24 15:26:30.390 20256 20286 E Unity : Meld: D13 D12 D11 nextMeld: D1 D13 D12 D11
12-24 15:26:30.391 20256 20286 E Unity : Cards union: D11 D12 D13 D1
12-24 15:26:30.391 20256 20286 E Unity : GetHalfSequences: S3 S4 S5 S7
12-24 15:26:30.391 20256 20286 E Unity : GetHalfSequences: S3 S4 S5 S7
12-24 15:26:30.391 20256 20286 E Unity : GetHalfSequences: D1 D11 D12 D13
12-24 15:26:30.391 20256 20286 I Unity : Can't meld... Meld: D11 D12 D13 D1 selectedCards: S3 S4 S5 S7
12-24 15:26:30.391 20256 20286 E Unity : Double Diff NextCard: S7 (Card) meld: Meld
12-24 15:26:30.391 20256 20286 E Unity : Double Diff NextCard: S7 (Card) meld: Meld
12-24 15:26:30.392 20256 20286 E Unity : Double Diff NextCard: S3 (Card) meld: Meld
12-24 15:26:30.392 20256 20286 E Unity : Double Diff NextCard: S5 (Card) meld: Meld
12-24 15:26:30.392 20256 20286 E Unity : Meld: S7 S5 S4 S3 nextMeld: S7 S5 S4 S3
12-24 15:26:30.392 20256 20286 E Unity : Cards union: S3 S4 S5 S7
12-24 15:26:30.392 20256 20286 E Unity : Meld: S7 S5 S4 S3 nextMeld: S5 S4 S3
12-24 15:26:30.393 20256 20286 E Unity : Cards union: S3 S4 S5 S7
12-24 15:26:30.393 20256 20286 E Unity : GetHalfSequences: S3 S4 S5 S7
12-24 15:26:30.393 20256 20286 E Unity : GetHalfSequences: S3 S4 S5 S7
12-24 15:26:30.393 20256 20286 I Unity : Can't meld... Meld: H4 D4 C4 selectedCards: S3 S4 S5 S7
12-24 15:26:30.393 20256 20286 E Unity : LocalPlayer Meld Count: 0
12-24 15:26:30.393 20256 20286 E Unity : localMelds Count: 0
12-24 15:26:30.393 20256 20286 E Unity : localMelds Count: 0
12-24 15:26:30.955 20256 20286 I Unity : Card Selected: S7 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 6
12-24 15:26:30.955 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:26:30.955 20256 20286 I Unity : mIsPlayerCard
12-24 15:26:30.955 20256 20286 I Unity : DeSelected
12-24 15:26:30.955 20256 20286 I Unity : disableAllMelds
12-24 15:26:30.956 20256 20286 E Unity : onCardDeselected- delayMeldAreaTrasition
12-24 15:26:30.956 20256 20286 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 15:26:30.956 20256 20286 E Unity : findOtherPossibleMeldsToHighlight
12-24 15:26:30.956 20256 20286 I Unity : checkForPossibleMelds
12-24 15:26:30.956 20256 20286 E Unity : Double Diff NextCard: S3 (Card) meld: Meld
12-24 15:26:30.956 20256 20286 E Unity : Double Diff NextCard: D12 (Card) meld: Meld
12-24 15:26:30.956 20256 20286 E Unity : Double Diff NextCard: D1 (Card) meld: Meld
12-24 15:26:30.957 20256 20286 E Unity : Double Diff NextCard: D11 (Card) meld: Meld
12-24 15:26:30.957 20256 20286 E Unity : Meld: S5 S4 S3 nextMeld: S5 S4 S3
12-24 15:26:30.957 20256 20286 E Unity : Cards union: S3 S4 S5
12-24 15:26:30.957 20256 20286 E Unity : Meld: S5 S4 S3 nextMeld: S5 S4 S3
12-24 15:26:30.958 20256 20286 E Unity : Cards union: S3 S4 S5
12-24 15:26:30.958 20256 20286 E Unity : Meld: S5 S4 S3 nextMeld: D1 D13 D12
12-24 15:26:30.959 20256 20286 E Unity : Meld: D1 D13 D12 nextMeld: D13 D12 D11
12-24 15:26:30.959 20256 20286 E Unity : Meld: D13 D12 D11 nextMeld: D1 D13 D12 D11
12-24 15:26:30.959 20256 20286 E Unity : Cards union: D11 D12 D13 D1
12-24 15:26:30.959 20256 20286 E Unity : GetHalfSequences: S3 S4 S5
12-24 15:26:30.959 20256 20286 E Unity : GetHalfSequences: S3 S4 S5
12-24 15:26:30.960 20256 20286 E Unity : GetHalfSequences: D1 D11 D12 D13
12-24 15:26:30.960 20256 20286 I Unity : Can't meld... Meld: D11 D12 D13 D1 selectedCards: S3 S4 S5
12-24 15:26:30.960 20256 20286 E Unity : Double Diff NextCard: S3 (Card) meld: Meld
12-24 15:26:30.960 20256 20286 E Unity : Meld: S5 S4 S3 nextMeld: S5 S4 S3
12-24 15:26:30.960 20256 20286 E Unity : Cards union: S3 S4 S5
12-24 15:26:30.961 20256 20286 E Unity : GetHalfSequences: S3 S4 S5
12-24 15:26:30.961 20256 20286 I Unity : Can't meld... Meld: H4 D4 C4 selectedCards: S3 S4 S5
12-24 15:26:30.961 20256 20286 E Unity : LocalPlayer Meld Count: 0
12-24 15:26:30.961 20256 20286 E Unity : localMelds Count: 0
12-24 15:26:30.961 20256 20286 E Unity : localMelds Count: 0
12-24 15:26:31.807 20256 20286 I Unity : Card Selected: S7 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 6
12-24 15:26:31.807 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:26:31.807 20256 20286 I Unity : mIsPlayerCard
12-24 15:26:31.807 20256 20286 I Unity : Selected
12-24 15:26:31.807 20256 20286 I Unity : checkForPossibleMelds
12-24 15:26:31.807 20256 20286 E Unity : Double Diff NextCard: S7 (Card) meld: Meld
12-24 15:26:31.807 20256 20286 E Unity : Double Diff NextCard: S7 (Card) meld: Meld
12-24 15:26:31.807 20256 20286 E Unity : Double Diff NextCard: S3 (Card) meld: Meld
12-24 15:26:31.808 20256 20286 E Unity : Double Diff NextCard: S5 (Card) meld: Meld
12-24 15:26:31.808 20256 20286 E Unity : Double Diff NextCard: D12 (Card) meld: Meld
12-24 15:26:31.808 20256 20286 E Unity : Double Diff NextCard: D1 (Card) meld: Meld
12-24 15:26:31.808 20256 20286 E Unity : Double Diff NextCard: D11 (Card) meld: Meld
12-24 15:26:31.808 20256 20286 E Unity : Meld: S7 S5 S4 S3 nextMeld: S7 S5 S4 S3
12-24 15:26:31.808 20256 20286 E Unity : Cards union: S3 S4 S5 S7
12-24 15:26:31.809 20256 20286 E Unity : Meld: S7 S5 S4 S3 nextMeld: S5 S4 S3
12-24 15:26:31.809 20256 20286 E Unity : Cards union: S3 S4 S5 S7
12-24 15:26:31.809 20256 20286 E Unity : Meld: S5 S4 S3 nextMeld: S7 S5
12-24 15:26:31.810 20256 20286 E Unity : Meld: S7 S5 nextMeld: D1 D13 D12
12-24 15:26:31.810 20256 20286 E Unity : Meld: D1 D13 D12 nextMeld: D13 D12 D11
12-24 15:26:31.810 20256 20286 E Unity : Meld: D13 D12 D11 nextMeld: D1 D13 D12 D11
12-24 15:26:31.811 20256 20286 E Unity : Cards union: D11 D12 D13 D1
12-24 15:26:31.811 20256 20286 E Unity : GetHalfSequences: S3 S4 S5 S7
12-24 15:26:31.811 20256 20286 E Unity : GetHalfSequences: S3 S4 S5 S7
12-24 15:26:31.811 20256 20286 E Unity : GetHalfSequences: D1 D11 D12 D13
12-24 15:26:31.811 20256 20286 I Unity : Can't meld... Meld: D11 D12 D13 D1 selectedCards: S3 S4 S5 S7
12-24 15:26:31.811 20256 20286 E Unity : Double Diff NextCard: S7 (Card) meld: Meld
12-24 15:26:31.812 20256 20286 E Unity : Double Diff NextCard: S7 (Card) meld: Meld
12-24 15:26:31.812 20256 20286 E Unity : Double Diff NextCard: S3 (Card) meld: Meld
12-24 15:26:31.812 20256 20286 E Unity : Double Diff NextCard: S5 (Card) meld: Meld
12-24 15:26:31.812 20256 20286 E Unity : Meld: S7 S5 S4 S3 nextMeld: S7 S5 S4 S3
12-24 15:26:31.812 20256 20286 E Unity : Cards union: S3 S4 S5 S7
12-24 15:26:31.812 20256 20286 E Unity : Meld: S7 S5 S4 S3 nextMeld: S5 S4 S3
12-24 15:26:31.813 20256 20286 E Unity : Cards union: S3 S4 S5 S7
12-24 15:26:31.813 20256 20286 E Unity : GetHalfSequences: S3 S4 S5 S7
12-24 15:26:31.813 20256 20286 E Unity : GetHalfSequences: S3 S4 S5 S7
12-24 15:26:31.813 20256 20286 I Unity : Can't meld... Meld: H4 D4 C4 selectedCards: S3 S4 S5 S7
12-24 15:26:31.813 20256 20286 E Unity : LocalPlayer Meld Count: 0
12-24 15:26:31.813 20256 20286 E Unity : localMelds Count: 0
12-24 15:26:31.813 20256 20286 E Unity : localMelds Count: 0
12-24 15:26:32.282 20256 20286 I Unity : Card Selected: S7 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 6
12-24 15:26:32.282 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:26:32.282 20256 20286 I Unity : mIsPlayerCard
12-24 15:26:32.282 20256 20286 I Unity : DeSelected
12-24 15:26:32.282 20256 20286 I Unity : disableAllMelds
12-24 15:26:32.282 20256 20286 E Unity : onCardDeselected- delayMeldAreaTrasition
12-24 15:26:32.282 20256 20286 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 15:26:32.282 20256 20286 E Unity : findOtherPossibleMeldsToHighlight
12-24 15:26:32.282 20256 20286 I Unity : checkForPossibleMelds
12-24 15:26:32.283 20256 20286 E Unity : Double Diff NextCard: S3 (Card) meld: Meld
12-24 15:26:32.283 20256 20286 E Unity : Double Diff NextCard: D12 (Card) meld: Meld
12-24 15:26:32.283 20256 20286 E Unity : Double Diff NextCard: D1 (Card) meld: Meld
12-24 15:26:32.283 20256 20286 E Unity : Double Diff NextCard: D11 (Card) meld: Meld
12-24 15:26:32.284 20256 20286 E Unity : Meld: S5 S4 S3 nextMeld: S5 S4 S3
12-24 15:26:32.284 20256 20286 E Unity : Cards union: S3 S4 S5
12-24 15:26:32.284 20256 20286 E Unity : Meld: S5 S4 S3 nextMeld: S5 S4 S3
12-24 15:26:32.284 20256 20286 E Unity : Cards union: S3 S4 S5
12-24 15:26:32.285 20256 20286 E Unity : Meld: S5 S4 S3 nextMeld: D1 D13 D12
12-24 15:26:32.285 20256 20286 E Unity : Meld: D1 D13 D12 nextMeld: D13 D12 D11
12-24 15:26:32.285 20256 20286 E Unity : Meld: D13 D12 D11 nextMeld: D1 D13 D12 D11
12-24 15:26:32.286 20256 20286 E Unity : Cards union: D11 D12 D13 D1
12-24 15:26:32.286 20256 20286 E Unity : GetHalfSequences: S3 S4 S5
12-24 15:26:32.286 20256 20286 E Unity : GetHalfSequences: S3 S4 S5
12-24 15:26:32.286 20256 20286 E Unity : GetHalfSequences: D1 D11 D12 D13
12-24 15:26:32.286 20256 20286 I Unity : Can't meld... Meld: D11 D12 D13 D1 selectedCards: S3 S4 S5
12-24 15:26:32.286 20256 20286 E Unity : Double Diff NextCard: S3 (Card) meld: Meld
12-24 15:26:32.287 20256 20286 E Unity : Meld: S5 S4 S3 nextMeld: S5 S4 S3
12-24 15:26:32.287 20256 20286 E Unity : Cards union: S3 S4 S5
12-24 15:26:32.287 20256 20286 E Unity : GetHalfSequences: S3 S4 S5
12-24 15:26:32.287 20256 20286 I Unity : Can't meld... Meld: H4 D4 C4 selectedCards: S3 S4 S5
12-24 15:26:32.287 20256 20286 E Unity : LocalPlayer Meld Count: 0
12-24 15:26:32.287 20256 20286 E Unity : localMelds Count: 0
12-24 15:26:32.287 20256 20286 E Unity : localMelds Count: 0
12-24 15:26:33.063 20256 20286 I Unity : Card Selected: S7 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 6
12-24 15:26:33.063 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:26:33.063 20256 20286 I Unity : mIsPlayerCard
12-24 15:26:33.063 20256 20286 I Unity : Selected
12-24 15:26:33.063 20256 20286 I Unity : checkForPossibleMelds
12-24 15:26:33.064 20256 20286 E Unity : Double Diff NextCard: S7 (Card) meld: Meld
12-24 15:26:33.064 20256 20286 E Unity : Double Diff NextCard: S7 (Card) meld: Meld
12-24 15:26:33.064 20256 20286 E Unity : Double Diff NextCard: S3 (Card) meld: Meld
12-24 15:26:33.064 20256 20286 E Unity : Double Diff NextCard: S5 (Card) meld: Meld
12-24 15:26:33.064 20256 20286 E Unity : Double Diff NextCard: D12 (Card) meld: Meld
12-24 15:26:33.064 20256 20286 E Unity : Double Diff NextCard: D1 (Card) meld: Meld
12-24 15:26:33.065 20256 20286 E Unity : Double Diff NextCard: D11 (Card) meld: Meld
12-24 15:26:33.065 20256 20286 E Unity : Meld: S7 S5 S4 S3 nextMeld: S7 S5 S4 S3
12-24 15:26:33.065 20256 20286 E Unity : Cards union: S3 S4 S5 S7
12-24 15:26:33.065 20256 20286 E Unity : Meld: S7 S5 S4 S3 nextMeld: S5 S4 S3
12-24 15:26:33.066 20256 20286 E Unity : Cards union: S3 S4 S5 S7
12-24 15:26:33.066 20256 20286 E Unity : Meld: S5 S4 S3 nextMeld: S7 S5
12-24 15:26:33.066 20256 20286 E Unity : Meld: S7 S5 nextMeld: D1 D13 D12
12-24 15:26:33.067 20256 20286 E Unity : Meld: D1 D13 D12 nextMeld: D13 D12 D11
12-24 15:26:33.067 20256 20286 E Unity : Meld: D13 D12 D11 nextMeld: D1 D13 D12 D11
12-24 15:26:33.067 20256 20286 E Unity : Cards union: D11 D12 D13 D1
12-24 15:26:33.067 20256 20286 E Unity : GetHalfSequences: S3 S4 S5 S7
12-24 15:26:33.068 20256 20286 E Unity : GetHalfSequences: S3 S4 S5 S7
12-24 15:26:33.068 20256 20286 E Unity : GetHalfSequences: D1 D11 D12 D13
12-24 15:26:33.068 20256 20286 I Unity : Can't meld... Meld: D11 D12 D13 D1 selectedCards: S3 S4 S5 S7
12-24 15:26:33.068 20256 20286 E Unity : Double Diff NextCard: S7 (Card) meld: Meld
12-24 15:26:33.068 20256 20286 E Unity : Double Diff NextCard: S7 (Card) meld: Meld
12-24 15:26:33.068 20256 20286 E Unity : Double Diff NextCard: S3 (Card) meld: Meld
12-24 15:26:33.068 20256 20286 E Unity : Double Diff NextCard: S5 (Card) meld: Meld
12-24 15:26:33.068 20256 20286 E Unity : Meld: S7 S5 S4 S3 nextMeld: S7 S5 S4 S3
12-24 15:26:33.069 20256 20286 E Unity : Cards union: S3 S4 S5 S7
12-24 15:26:33.069 20256 20286 E Unity : Meld: S7 S5 S4 S3 nextMeld: S5 S4 S3
12-24 15:26:33.069 20256 20286 E Unity : Cards union: S3 S4 S5 S7
12-24 15:26:33.069 20256 20286 E Unity : GetHalfSequences: S3 S4 S5 S7
12-24 15:26:33.069 20256 20286 E Unity : GetHalfSequences: S3 S4 S5 S7
12-24 15:26:33.069 20256 20286 I Unity : Can't meld... Meld: H4 D4 C4 selectedCards: S3 S4 S5 S7
12-24 15:26:33.069 20256 20286 E Unity : LocalPlayer Meld Count: 0
12-24 15:26:33.069 20256 20286 E Unity : localMelds Count: 0
12-24 15:26:33.069 20256 20286 E Unity : localMelds Count: 0
12-24 15:26:33.625 20256 20286 I Unity : Card Selected: S6 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 6
12-24 15:26:33.626 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:26:33.626 20256 20286 I Unity : mIsPlayerCard
12-24 15:26:33.626 20256 20286 I Unity : Selected
12-24 15:26:33.626 20256 20286 I Unity : checkForPossibleMelds
12-24 15:26:33.626 20256 20286 E Unity : Double Diff NextCard: S3 (Card) meld: Meld
12-24 15:26:33.626 20256 20286 E Unity : Double Diff NextCard: S4 (Card) meld: Meld
12-24 15:26:33.626 20256 20286 E Unity : Double Diff NextCard: S5 (Card) meld: Meld
12-24 15:26:33.627 20256 20286 E Unity : Double Diff NextCard: D12 (Card) meld: Meld
12-24 15:26:33.627 20256 20286 E Unity : Double Diff NextCard: D1 (Card) meld: Meld
12-24 15:26:33.627 20256 20286 E Unity : Double Diff NextCard: D11 (Card) meld: Meld
12-24 15:26:33.627 20256 20286 E Unity : Meld: S7 S6 S5 S4 S3 nextMeld: S7 S6 S5 S4 S3
12-24 15:26:33.628 20256 20286 E Unity : Cards union: S3 S4 S5 S6 S7
12-24 15:26:33.628 20256 20286 E Unity : Meld: S7 S6 S5 S4 S3 nextMeld: S7 S6 S5 S4 S3
12-24 15:26:33.628 20256 20286 E Unity : Cards union: S3 S4 S5 S6 S7
12-24 15:26:33.628 20256 20286 E Unity : Meld: S7 S6 S5 S4 S3 nextMeld: S7 S6 S5 S4
12-24 15:26:33.629 20256 20286 E Unity : Cards union: S3 S4 S5 S6 S7
12-24 15:26:33.629 20256 20286 E Unity : Meld: S7 S6 S5 S4 nextMeld: S7 S6 S5
12-24 15:26:33.629 20256 20286 E Unity : Cards union: S4 S5 S6 S7
12-24 15:26:33.629 20256 20286 E Unity : Meld: S7 S6 S5 nextMeld: D1 D13 D12
12-24 15:26:33.630 20256 20286 E Unity : Meld: D1 D13 D12 nextMeld: D13 D12 D11
12-24 15:26:33.630 20256 20286 E Unity : Meld: D13 D12 D11 nextMeld: D1 D13 D12 D11
12-24 15:26:33.631 20256 20286 E Unity : Cards union: D11 D12 D13 D1
12-24 15:26:33.631 20256 20286 E Unity : GetHalfSequences: S3 S4 S5 S6 S7
12-24 15:26:33.631 20256 20286 E Unity : GetHalfSequences: S3 S4 S5 S6 S7
12-24 15:26:33.631 20256 20286 E Unity : GetHalfSequences: S4 S5 S6 S7
12-24 15:26:33.631 20256 20286 E Unity : GetHalfSequences: D1 D11 D12 D13
12-24 15:26:33.631 20256 20286 I Unity : Can't meld... Meld: D11 D12 D13 D1 selectedCards: S3 S4 S5 S7 S6
12-24 15:26:33.632 20256 20286 E Unity : Double Diff NextCard: S3 (Card) meld: Meld
12-24 15:26:33.632 20256 20286 E Unity : Double Diff NextCard: S4 (Card) meld: Meld
12-24 15:26:33.632 20256 20286 E Unity : Double Diff NextCard: S5 (Card) meld: Meld
12-24 15:26:33.632 20256 20286 E Unity : Meld: S7 S6 S5 S4 S3 nextMeld: S7 S6 S5 S4 S3
12-24 15:26:33.633 20256 20286 E Unity : Cards union: S3 S4 S5 S6 S7
12-24 15:26:33.633 20256 20286 E Unity : Meld: S7 S6 S5 S4 S3 nextMeld: S7 S6 S5 S4 S3
12-24 15:26:33.633 20256 20286 E Unity : Cards union: S3 S4 S5 S6 S7
12-24 15:26:33.633 20256 20286 E Unity : Meld: S7 S6 S5 S4 S3 nextMeld: S7 S6 S5 S4
12-24 15:26:33.634 20256 20286 E Unity : Cards union: S3 S4 S5 S6 S7
12-24 15:26:33.634 20256 20286 E Unity : GetHalfSequences: S3 S4 S5 S6 S7
12-24 15:26:33.634 20256 20286 E Unity : GetHalfSequences: S3 S4 S5 S6 S7
12-24 15:26:33.634 20256 20286 I Unity : Can't meld... Meld: H4 D4 C4 selectedCards: S3 S4 S5 S7 S6
12-24 15:26:33.634 20256 20286 E Unity : LocalPlayer Meld Count: 0
12-24 15:26:33.635 20256 20286 E Unity : localMelds Count: 0
12-24 15:26:33.635 20256 20286 E Unity : localMelds Count: 0
12-24 15:26:34.973 20256 20286 I Unity : onMeldPanelClicked: mSelectedCards.Count: 5
12-24 15:26:34.978 20256 20286 I Unity : Meld: S3 S4 S5 S7 S6
12-24 15:26:34.980 20256 20286 I Unity : MeldState 0[Seq] || 2[Set] : PURE_SEQ
12-24 15:26:34.984 20256 20286 I Unity : disableAllMelds
12-24 15:26:34.993 20256 20286 I Unity : assignMeldScaleValue : meld.name:
12-24 15:26:34.993 20256 20286 E Unity : localPlayer.melds count: 1
12-24 15:26:34.995 20256 20286 I Unity : index: 0 mselectedCards Count: S3 (Card)
12-24 15:26:34.995 20256 20286 E Unity : Player ID of Card: 1
12-24 15:26:34.996 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:26:34.997 20256 20286 I Unity : index: 1 mselectedCards Count: S4 (Card)
12-24 15:26:34.997 20256 20286 E Unity : Player ID of Card: 1
12-24 15:26:34.997 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:26:34.998 20256 20286 I Unity : index: 2 mselectedCards Count: S5 (Card)
12-24 15:26:34.998 20256 20286 E Unity : Player ID of Card: 1
12-24 15:26:34.998 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:26:34.998 20256 20286 I Unity : index: 3 mselectedCards Count: S6 (Card)
12-24 15:26:34.999 20256 20286 E Unity : Player ID of Card: 1
12-24 15:26:34.999 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:26:34.999 20256 20286 I Unity : index: 4 mselectedCards Count: S7 (Card)
12-24 15:26:35.000 20256 20286 E Unity : Player ID of Card: 1
12-24 15:26:35.001 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:26:35.008 20256 20286 I Unity : compriseCardDistanceOfMeld: False
12-24 15:26:35.009 20256 20286 E Unity : X: 0 cards[i]: S3 (Card) Meld: S3 S4 S5 S6 S7
12-24 15:26:35.009 20256 20286 E Unity : X: -27.5 cards[i]: S5 (Card) Meld: S3 S4 S5 S6 S7
12-24 15:26:35.009 20256 20286 E Unity : X: 7.5 cards[i]: S6 (Card) Meld: S3 S4 S5 S6 S7
12-24 15:26:35.009 20256 20286 E Unity : X: 42.5 cards[i]: S7 (Card) Meld: S3 S4 S5 S6 S7
12-24 15:26:35.011 20256 20286 I Unity : UpdateMeldPoints: 1
12-24 15:26:35.011 20256 20286 I Unity : updateMeldPoints: Total Score of Player: 1 is : 40
12-24 15:26:43.988 20256 20286 I Unity : Card Selected: S9 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 6
12-24 15:26:43.989 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:26:43.989 20256 20286 I Unity : mIsPlayerCard
12-24 15:26:43.989 20256 20286 I Unity : Selected
12-24 15:26:43.989 20256 20286 I Unity : checkForPossibleMelds
12-24 15:26:43.989 20256 20286 I Unity : Can't meld... Meld: D11 D12 D13 D1 selectedCards: S9
12-24 15:26:43.989 20256 20286 I Unity : Can't meld... Meld: H4 D4 C4 selectedCards: S9
12-24 15:26:43.990 20256 20286 I Unity : Can't meld... Meld: S3 S4 S5 S6 S7 selectedCards: S9
12-24 15:26:43.990 20256 20286 E Unity : LocalPlayer Meld Count: 0
12-24 15:26:43.990 20256 20286 E Unity : localMelds Count: 1
12-24 15:26:43.990 20256 20286 E Unity : localMelds Count: 1
12-24 15:26:44.808 20256 20286 I Unity : Card Selected: S9 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 6
12-24 15:26:44.809 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:26:44.809 20256 20286 I Unity : mIsPlayerCard
12-24 15:26:44.809 20256 20286 I Unity : DeSelected
12-24 15:26:44.809 20256 20286 I Unity : disableAllMelds
12-24 15:26:44.809 20256 20286 E Unity : onCardDeselected- delayMeldAreaTrasition
12-24 15:26:44.809 20256 20286 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 15:26:44.809 20256 20286 E Unity : findOtherPossibleMeldsToHighlight
12-24 15:26:45.354 20256 20286 I Unity : Card Selected: H7 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 6
12-24 15:26:45.354 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:26:45.354 20256 20286 I Unity : mIsPlayerCard
12-24 15:26:45.354 20256 20286 I Unity : Selected
12-24 15:26:45.354 20256 20286 I Unity : checkForPossibleMelds
12-24 15:26:45.355 20256 20286 I Unity : Can't meld... Meld: D11 D12 D13 D1 selectedCards: H7
12-24 15:26:45.355 20256 20286 I Unity : Can't meld... Meld: H4 D4 C4 selectedCards: H7
12-24 15:26:45.355 20256 20286 I Unity : Can't meld... Meld: S3 S4 S5 S6 S7 selectedCards: H7
12-24 15:26:45.355 20256 20286 E Unity : LocalPlayer Meld Count: 0
12-24 15:26:45.355 20256 20286 E Unity : localMelds Count: 1
12-24 15:26:45.355 20256 20286 E Unity : localMelds Count: 1
12-24 15:26:46.697 20256 20286 I Unity : Card Selected: H7 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 6
12-24 15:26:46.697 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:26:46.697 20256 20286 I Unity : mIsPlayerCard
12-24 15:26:46.697 20256 20286 I Unity : DeSelected
12-24 15:26:46.697 20256 20286 I Unity : disableAllMelds
12-24 15:26:46.697 20256 20286 E Unity : onCardDeselected- delayMeldAreaTrasition
12-24 15:26:46.697 20256 20286 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 15:26:46.697 20256 20286 E Unity : findOtherPossibleMeldsToHighlight
12-24 15:26:47.228 20256 20286 I Unity : Card Selected: D2 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 6
12-24 15:26:47.228 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:26:47.228 20256 20286 I Unity : mIsPlayerCard
12-24 15:26:47.228 20256 20286 I Unity : Selected
12-24 15:26:47.228 20256 20286 I Unity : checkForPossibleMelds
12-24 15:26:47.228 20256 20286 I Unity : Can't meld... Meld: D11 D12 D13 D1 selectedCards: D2
12-24 15:26:47.229 20256 20286 I Unity : Can't meld... Meld: H4 D4 C4 selectedCards: D2
12-24 15:26:47.229 20256 20286 I Unity : Can't meld... Meld: S3 S4 S5 S6 S7 selectedCards: D2
12-24 15:26:47.229 20256 20286 E Unity : LocalPlayer Meld Count: 0
12-24 15:26:47.229 20256 20286 E Unity : localMelds Count: 1
12-24 15:26:47.229 20256 20286 E Unity : localMelds Count: 1
12-24 15:26:47.968 20256 20286 I Unity : discardPlayerCard: 1
12-24 15:26:47.968 20256 20286 I Unity : localPlayer.mCards.Count: 5
12-24 15:26:47.968 20256 20286 E Unity : onCardDeselected- discardPlayerCard
12-24 15:26:47.968 20256 20286 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 15:26:47.968 20256 20286 I Unity : Discard Card: card: D2
12-24 15:26:47.969 20256 20286 I Unity : addToDiscardCardsList discardedCards.Count: 4
12-24 15:26:47.969 20256 20286 I Unity : addToDiscardCardsList card.discardCardIndex : 5
12-24 15:26:47.969 20256 20286 E Unity : Calling MoveCard
12-24 15:26:47.969 20256 20286 E Unity : discardPlayerCard: calling changeTurn
12-24 15:26:47.969 20256 20286 I Unity : ChangeTurn : 1
12-24 15:26:48.881 20256 20286 I Unity : ChangeTurn
12-24 15:26:48.881 20256 20286 I Unity : localPlayer mID: 1
12-24 15:26:48.881 20256 20286 I Unity : In change turn line 2817 mTotalPlayers: 2
12-24 15:26:48.881 20256 20286 E Unity : NextPlayer: 2
12-24 15:26:48.881 20256 20286 I Unity : playAiTurn now: 2
12-24 15:26:48.881 20256 20286 I Unity : playAiTurn meld: D1 D13 D12 D11
12-24 15:26:48.882 20256 20286 I Unity : playAiTurn meld: H4 D4 C4
12-24 15:26:48.882 20256 20286 I Unity : playAiTurn meld: S7 S6 S5 S4 S3
12-24 15:26:48.882 20256 20286 I Unity : disableAllMelds
12-24 15:26:48.882 20256 20286 I Unity : meldList Count is >0
12-24 15:26:48.882 20256 20286 I Unity : getSequences: D1 D2 H2 C7 H8 S11 H11 D11 D12 D13
12-24 15:26:48.883 20256 20286 I Unity : Rummy: D1 D13 D12 D11
12-24 15:26:48.883 20256 20286 I Unity : sequences: D13 D12 D11
12-24 15:26:48.883 20256 20286 I Unity : getAllSequences:: meld: D1 D13 D12 D11
12-24 15:26:48.884 20256 20286 I Unity : getSequences: D1 D11 D12 D13
12-24 15:26:48.884 20256 20286 I Unity : Rummy: D1 D13 D12 D11
12-24 15:26:48.884 20256 20286 I Unity : sequences: D13 D12 D11
12-24 15:26:48.884 20256 20286 I Unity : getAllSequences:: meld: D1 D13 D12 D11
12-24 15:26:48.885 20256 20286 I Unity : getSequences: H2 D2
12-24 15:26:48.885 20256 20286 I Unity : getSequences: H11 S11
12-24 15:26:48.885 20256 20286 E Unity : I am In getProperMelds: D1 D13 D12 D11
12-24 15:26:48.885 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: D1 D13 D12 D11 , meld: D1 D13 D12 D11
12-24 15:26:48.885 20256 20286 E Unity : meld.meldOwnerID: 2, m.OwnerID: -5
12-24 15:26:48.885 20256 20286 I Unity : melds of same name, continue
12-24 15:26:48.885 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:26:48.885 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:26:48.885 20256 20286 I Unity : getUsefulCardsFromDiscard: usefulCards:
12-24 15:26:48.885 20256 20286 I Unity : getSequences: D2 H2 H4 D4 C4 C7 H8 S11 H11
12-24 15:26:48.886 20256 20286 I Unity : getSequences: H4 D4 C4
12-24 15:26:48.887 20256 20286 I Unity : getSequences: H2 D2
12-24 15:26:48.887 20256 20286 I Unity : getSequences: H11 S11
12-24 15:26:48.887 20256 20286 E Unity : I am In getProperMelds: H4 D4 C4
12-24 15:26:48.887 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: H4 D4 C4 , meld: H4 D4 C4
12-24 15:26:48.887 20256 20286 E Unity : meld.meldOwnerID: 2, m.OwnerID: -5
12-24 15:26:48.887 20256 20286 I Unity : melds of same name, continue
12-24 15:26:48.887 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:26:48.887 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:26:48.887 20256 20286 I Unity : getUsefulCardsFromDiscard: usefulCards:
12-24 15:26:48.888 20256 20286 I Unity : getSequences: D2 H2 S3 S4 S5 S6 C7 S7 H8 S11 H11
12-24 15:26:48.888 20256 20286 I Unity : Rummy: S7 S6 S5 S4 S3
12-24 15:26:48.888 20256 20286 I Unity : sequences: S7 S6 S5 S4 S3
12-24 15:26:48.888 20256 20286 I Unity : getAllSequences:: meld: S7 S6 S5 S4 S3
12-24 15:26:48.889 20256 20286 I Unity : getSequences: S3 S4 S5 S6 S7
12-24 15:26:48.889 20256 20286 I Unity : Rummy: S7 S6 S5 S4 S3
12-24 15:26:48.889 20256 20286 I Unity : sequences: S7 S6 S5 S4 S3
12-24 15:26:48.890 20256 20286 I Unity : getAllSequences:: meld: S7 S6 S5 S4 S3
12-24 15:26:48.890 20256 20286 I Unity : getSequences: H2 D2
12-24 15:26:48.890 20256 20286 I Unity : getSequences: H11 S11
12-24 15:26:48.890 20256 20286 E Unity : I am In getProperMelds: S7 S6 S5 S4 S3
12-24 15:26:48.890 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: S7 S6 S5 S4 S3 , meld: S7 S6 S5 S4 S3
12-24 15:26:48.891 20256 20286 E Unity : meld.meldOwnerID: 1, m.OwnerID: -5
12-24 15:26:48.891 20256 20286 I Unity : melds of same name, continue
12-24 15:26:48.891 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:26:48.891 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:26:48.892 20256 20286 I Unity : getUsefulCardsFromDiscard: usefulCards:
12-24 15:26:48.892 20256 20286 I Unity : processUsefulCards : discardedCards.Count:: 5
12-24 15:26:48.892 20256 20286 I Unity : usefulDiscardCards at this point:
12-24 15:26:48.892 20256 20286 I Unity : MeldList count: 3
12-24 15:26:48.892 20256 20286 I Unity : enableHighlightOfCards
12-24 15:26:49.788 20256 20286 I Unity : calling checkresult from delayCardAdditionToMeld
12-24 15:26:49.806 20256 20286 E Unity : checkResult meldList != null && meldList.Count: 3
12-24 15:26:49.807 20256 20286 E Unity : checkResult exiting
12-24 15:26:50.697 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:26:50.698 20256 20286 I Unity : getSequences: H2 S12
12-24 15:26:53.429 20256 20286 I Unity : showOrDiscardAI discardAI: 2
12-24 15:26:53.429 20256 20286 I Unity : discardAI routine in RummyGameMgr
12-24 15:26:53.733 20256 20286 I Unity : Calling checkResult from discardAI
12-24 15:26:53.733 20256 20286 I Unity : AI getAiDiscardCard
12-24 15:26:53.733 20256 20286 E Unity : getDiscardCard
12-24 15:26:53.734 20256 20286 I Unity : getSequences: H2 S12
12-24 15:26:53.734 20256 20286 I Unity : getDiscardCard: S12, 0
12-24 15:26:53.734 20256 20286 I Unity : Discard Card: S12 (Card) isJoker: False
12-24 15:26:53.735 20256 20286 I Unity : RummyGameMgr class discardAiCard
12-24 15:26:53.735 20256 20286 I Unity : discardAiCard: 2, card: S12
12-24 15:26:53.735 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:26:53.735 20256 20286 I Unity : Discard Card: card: S12
12-24 15:26:53.736 20256 20286 I Unity : addToDiscardCardsList discardedCards.Count: 5
12-24 15:26:53.736 20256 20286 I Unity : addToDiscardCardsList card.discardCardIndex : 6
12-24 15:26:53.737 20256 20286 E Unity : Calling MoveCard
12-24 15:26:53.737 20256 20286 I Unity : discardAiCard: 2, card: S12
12-24 15:26:53.737 20256 20286 I Unity : discardAiCard: calling changeTurn: 2
12-24 15:26:53.737 20256 20286 I Unity : ChangeTurn : 2
12-24 15:26:54.642 20256 20286 I Unity : ChangeTurn
12-24 15:26:54.642 20256 20286 I Unity : localPlayer mID: 1
12-24 15:26:54.642 20256 20286 I Unity : In change turn line 2817 mTotalPlayers: 2
12-24 15:26:54.643 20256 20286 I Unity : ID != localPlayer.mID : 2 , localPlayer.mID: 1, so waiting
12-24 15:26:54.643 20256 20286 E Unity : NextPlayer: 1
12-24 15:26:54.643 20256 20286 I Unity : showUsefulCardsOnDiscardPile
12-24 15:26:54.643 20256 20286 I Unity : discardedCards.Count > 0
12-24 15:26:54.643 20256 20286 I Unity : Calling method fetchAllUsefulDiscards: 3
12-24 15:26:54.643 20256 20286 I Unity : fetchAllUsefulDiscards :
12-24 15:26:54.644 20256 20286 I Unity : fetchAllUsefulDiscards discardedCards: S11 H8 H11 C7 D2 S12
12-24 15:26:54.644 20256 20286 I Unity : fetchAllUsefulDiscards without any other cards:
12-24 15:26:54.644 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:26:54.644 20256 20286 I Unity : cardsList now: H7 S9 D6 H5 S11 H8 H11 C7 D2 S12 , meldName: NoMeld, meld state: NONE
12-24 15:26:54.644 20256 20286 I Unity : pickUsefulDiscardsFromSequences:
12-24 15:26:54.644 20256 20286 E Unity : getAllMySequences : H7 S9 D6 H5 S11 H8 H11 C7 D2 S12
12-24 15:26:54.645 20256 20286 I Unity : getSequences: D2 H5 D6 H7 C7 H8 S9 S11 H11 S12
12-24 15:26:54.646 20256 20286 I Unity : getAllMySequences returned with seqs: 0
12-24 15:26:54.646 20256 20286 I Unity : pickusefulDiscardsFromSets:
12-24 15:26:54.646 20256 20286 I Unity : calling getallmysets: H7 S9 D6 H5 S11 H8 H11 C7 D2 S12
12-24 15:26:54.646 20256 20286 E Unity : getAllMySets :
12-24 15:26:54.646 20256 20286 E Unity : getAllMySets : H7 S9 D6 H5 S11 H8 H11 C7 D2 S12
12-24 15:26:54.648 20256 20286 I Unity : fetchAllUsefulDiscards meld Count: 3
12-24 15:26:54.648 20256 20286 I Unity : meld : D11 D12 D13 D1 : SEQUENCE
12-24 15:26:54.648 20256 20286 I Unity : meld: D1 D13 D12 D11 , meldState: ms: SEQUENCE
12-24 15:26:54.649 20256 20286 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: D1 D13 D12 D11
12-24 15:26:54.649 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:26:54.649 20256 20286 I Unity : cardsList now: H7 S9 D6 H5 S11 H8 H11 C7 D2 S12 D11 D12 D13 D1 , meldName: D11 D12 D13 D1 , meld state: SEQUENCE
12-24 15:26:54.649 20256 20286 I Unity : pickUsefulDiscardsFromSequences:
12-24 15:26:54.649 20256 20286 E Unity : getAllMySequences : H7 S9 D6 H5 S11 H8 H11 C7 D2 S12 D11 D12 D13 D1
12-24 15:26:54.650 20256 20286 I Unity : m from pure seqs: D1 D13 D12 D11
12-24 15:26:54.654 20256 20286 I Unity : getSequences: D1 D2 H5 D6 H7 C7 H8 S9 S11 H11 D11 S12 D12 D13
12-24 15:26:54.654 20256 20286 I Unity : m from seqMelds: D13 D12 D11
12-24 15:26:54.655 20256 20286 I Unity : optimizeSequenceMelds
12-24 15:26:54.655 20256 20286 I Unity : UnionMeld Sequence: D1 D13 D12 D11
12-24 15:26:54.655 20256 20286 I Unity : UnionMeld Sequence: D13 D12 D11
12-24 15:26:54.656 20256 20286 I Unity : getAllMySequences returned with seqs: 2
12-24 15:26:54.656 20256 20286 I Unity : seq from getAllMySequences:
12-24 15:26:54.656 20256 20286 I Unity : pickUsefulDiscardsFromSequences in the LOOP: D1 D13 D12 D11
12-24 15:26:54.656 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: D1 D13 D12 D11
12-24 15:26:54.657 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: D13 D12 D11
12-24 15:26:54.657 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: D1 D13 D12 D11
12-24 15:26:54.657 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: D13 D12 D11
12-24 15:26:54.657 20256 20286 I Unity : pickUsefulDiscardsFromSequences in the LOOP: D13 D12 D11
12-24 15:26:54.657 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: D1 D13 D12 D11
12-24 15:26:54.658 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: D13 D12 D11
12-24 15:26:54.658 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: D1 D13 D12 D11
12-24 15:26:54.658 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: D13 D12 D11
12-24 15:26:54.658 20256 20286 I Unity : getSequences: H4 D4 C4
12-24 15:26:54.659 20256 20286 I Unity : meld : H4 D4 C4 : SET
12-24 15:26:54.659 20256 20286 I Unity : meld: H4 D4 C4 , meldState: ms: SET
12-24 15:26:54.659 20256 20286 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: H4 D4 C4
12-24 15:26:54.659 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:26:54.660 20256 20286 I Unity : cardsList now: H7 S9 D6 H5 S11 H8 H11 C7 D2 S12 H4 D4 C4 , meldName: H4 D4 C4 , meld state: SET
12-24 15:26:54.660 20256 20286 I Unity : pickusefulDiscardsFromSets:
12-24 15:26:54.660 20256 20286 I Unity : calling getallmysets: H7 S9 D6 H5 S11 H8 H11 C7 D2 S12 H4 D4 C4
12-24 15:26:54.660 20256 20286 E Unity : getAllMySets :
12-24 15:26:54.661 20256 20286 E Unity : getAllMySets : H7 S9 D6 H5 S11 H8 H11 C7 D2 S12 H4 D4 C4
12-24 15:26:54.662 20256 20286 I Unity : sets: 1
12-24 15:26:54.662 20256 20286 I Unity : set: H4 D4 C4
12-24 15:26:54.663 20256 20286 I Unity : Calling fetchUsefulDiscardsInSets
12-24 15:26:54.663 20256 20286 I Unity : meld : S3 S4 S5 S6 S7 : SEQUENCE
12-24 15:26:54.663 20256 20286 I Unity : meld: S7 S6 S5 S4 S3 , meldState: ms: SEQUENCE
12-24 15:26:54.663 20256 20286 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: S7 S6 S5 S4 S3
12-24 15:26:54.663 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:26:54.664 20256 20286 I Unity : cardsList now: H7 S9 D6 H5 S11 H8 H11 C7 D2 S12 S3 S4 S5 S6 S7 , meldName: S3 S4 S5 S6 S7 , meld state: SEQUENCE
12-24 15:26:54.664 20256 20286 I Unity : pickUsefulDiscardsFromSequences:
12-24 15:26:54.664 20256 20286 E Unity : getAllMySequences : H7 S9 D6 H5 S11 H8 H11 C7 D2 S12 S3 S4 S5 S6 S7
12-24 15:26:54.665 20256 20286 I Unity : m from pure seqs: S7 S6 S5 S4 S3
12-24 15:26:54.665 20256 20286 I Unity : getSequences: D2 S3 S4 H5 S5 D6 S6 H7 C7 S7 H8 S9 S11 H11 S12
12-24 15:26:54.665 20256 20286 I Unity : m from seqMelds: S7 S6 S5 S4 S3
12-24 15:26:54.665 20256 20286 I Unity : optimizeSequenceMelds
12-24 15:26:54.665 20256 20286 I Unity : UnionMeld Sequence: S7 S6 S5 S4 S3
12-24 15:26:54.666 20256 20286 I Unity : UnionMeld Sequence: S7 S6 S5 S4 S3
12-24 15:26:54.667 20256 20286 I Unity : getAllMySequences returned with seqs: 1
12-24 15:26:54.667 20256 20286 I Unity : seq from getAllMySequences:
12-24 15:26:54.667 20256 20286 I Unity : pickUsefulDiscardsFromSequences in the LOOP: S7 S6 S5 S4 S3
12-24 15:26:54.667 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: S7 S6 S5 S4 S3
12-24 15:26:54.667 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: S7 S6 S5 S4 S3
12-24 15:36:29.738 20256 20286 I Unity : Card Selected: D6 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: False Tapable: True cardsInDeck 4
12-24 15:36:29.738 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:36:31.394 20256 20286 I Unity : Card Selected: H5 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: False Tapable: True cardsInDeck 4
12-24 15:36:31.394 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:36:32.558 20256 20286 E Unity : Discarded Card: S12 (Card) removed
12-24 15:36:33.867 20256 20286 I Unity : Card Selected: C12 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Trueplayer.mIsCardTaken: True Tapable: True cardsInDeck 4
12-24 15:36:33.867 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:36:36.281 20256 20286 I Unity : Card Selected: D6 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 4
12-24 15:36:36.281 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:36:36.281 20256 20286 I Unity : mIsPlayerCard
12-24 15:36:36.281 20256 20286 I Unity : Selected
12-24 15:36:36.282 20256 20286 I Unity : checkForPossibleMelds
12-24 15:36:36.282 20256 20286 I Unity : Can't meld... Meld: D11 D12 D13 D1 selectedCards: D6
12-24 15:36:36.282 20256 20286 I Unity : Can't meld... Meld: H4 D4 C4 selectedCards: D6
12-24 15:36:36.283 20256 20286 I Unity : Can't meld... Meld: S3 S4 S5 S6 S7 selectedCards: D6
12-24 15:36:36.283 20256 20286 E Unity : LocalPlayer Meld Count: 0
12-24 15:36:36.283 20256 20286 E Unity : localMelds Count: 1
12-24 15:36:36.283 20256 20286 E Unity : localMelds Count: 1
12-24 15:36:36.939 20256 20286 I Unity : Card Selected: D6 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 4
12-24 15:36:36.939 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:36:36.939 20256 20286 I Unity : mIsPlayerCard
12-24 15:36:36.939 20256 20286 I Unity : DeSelected
12-24 15:36:36.939 20256 20286 I Unity : disableAllMelds
12-24 15:36:36.939 20256 20286 E Unity : onCardDeselected- delayMeldAreaTrasition
12-24 15:36:36.939 20256 20286 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 15:36:36.940 20256 20286 E Unity : findOtherPossibleMeldsToHighlight
12-24 15:36:37.448 20256 20286 I Unity : Card Selected: S9 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 4
12-24 15:36:37.448 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:36:37.448 20256 20286 I Unity : mIsPlayerCard
12-24 15:36:37.448 20256 20286 I Unity : Selected
12-24 15:36:37.448 20256 20286 I Unity : checkForPossibleMelds
12-24 15:36:37.449 20256 20286 I Unity : Can't meld... Meld: D11 D12 D13 D1 selectedCards: S9
12-24 15:36:37.449 20256 20286 I Unity : Can't meld... Meld: H4 D4 C4 selectedCards: S9
12-24 15:36:37.449 20256 20286 I Unity : Can't meld... Meld: S3 S4 S5 S6 S7 selectedCards: S9
12-24 15:36:37.449 20256 20286 E Unity : LocalPlayer Meld Count: 0
12-24 15:36:37.450 20256 20286 E Unity : localMelds Count: 1
12-24 15:36:37.450 20256 20286 E Unity : localMelds Count: 1
12-24 15:36:38.157 20256 20286 I Unity : Card Selected: S9 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 4
12-24 15:36:38.157 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:36:38.157 20256 20286 I Unity : mIsPlayerCard
12-24 15:36:38.157 20256 20286 I Unity : DeSelected
12-24 15:36:38.157 20256 20286 I Unity : disableAllMelds
12-24 15:36:38.158 20256 20286 E Unity : onCardDeselected- delayMeldAreaTrasition
12-24 15:36:38.158 20256 20286 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 15:36:38.158 20256 20286 E Unity : findOtherPossibleMeldsToHighlight
12-24 15:36:40.539 20256 20286 I Unity : Card Selected: D6 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 4
12-24 15:36:40.539 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:36:40.539 20256 20286 I Unity : mIsPlayerCard
12-24 15:36:40.539 20256 20286 I Unity : Selected
12-24 15:36:40.539 20256 20286 I Unity : checkForPossibleMelds
12-24 15:36:40.540 20256 20286 I Unity : Can't meld... Meld: D11 D12 D13 D1 selectedCards: D6
12-24 15:36:40.540 20256 20286 I Unity : Can't meld... Meld: H4 D4 C4 selectedCards: D6
12-24 15:36:40.541 20256 20286 I Unity : Can't meld... Meld: S3 S4 S5 S6 S7 selectedCards: D6
12-24 15:36:40.541 20256 20286 E Unity : LocalPlayer Meld Count: 0
12-24 15:36:40.541 20256 20286 E Unity : localMelds Count: 1
12-24 15:36:40.541 20256 20286 E Unity : localMelds Count: 1
12-24 15:36:41.375 20256 20286 I Unity : discardPlayerCard: 1
12-24 15:36:41.375 20256 20286 I Unity : localPlayer.mCards.Count: 4
12-24 15:36:41.375 20256 20286 E Unity : onCardDeselected- discardPlayerCard
12-24 15:36:41.375 20256 20286 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 15:36:41.375 20256 20286 I Unity : Discard Card: card: D6
12-24 15:36:41.375 20256 20286 I Unity : addToDiscardCardsList discardedCards.Count: 5
12-24 15:36:41.376 20256 20286 I Unity : addToDiscardCardsList card.discardCardIndex : 6
12-24 15:36:41.376 20256 20286 E Unity : Calling MoveCard
12-24 15:36:41.376 20256 20286 E Unity : discardPlayerCard: calling changeTurn
12-24 15:36:41.376 20256 20286 I Unity : ChangeTurn : 1
12-24 15:36:42.283 20256 20286 I Unity : ChangeTurn
12-24 15:36:42.284 20256 20286 I Unity : localPlayer mID: 1
12-24 15:36:42.284 20256 20286 I Unity : In change turn line 2817 mTotalPlayers: 2
12-24 15:36:42.284 20256 20286 E Unity : NextPlayer: 2
12-24 15:36:42.284 20256 20286 I Unity : playAiTurn now: 2
12-24 15:36:42.284 20256 20286 I Unity : playAiTurn meld: D1 D13 D12 D11
12-24 15:36:42.284 20256 20286 I Unity : playAiTurn meld: H4 D4 C4
12-24 15:36:42.284 20256 20286 I Unity : playAiTurn meld: S7 S6 S5 S4 S3
12-24 15:36:42.284 20256 20286 I Unity : disableAllMelds
12-24 15:36:42.284 20256 20286 I Unity : meldList Count is >0
12-24 15:36:42.285 20256 20286 I Unity : getSequences: D1 D2 H2 D6 C7 H8 S11 H11 D11 D12 D13
12-24 15:36:42.285 20256 20286 I Unity : Rummy: D1 D13 D12 D11
12-24 15:36:42.285 20256 20286 I Unity : sequences: D13 D12 D11
12-24 15:36:42.285 20256 20286 I Unity : getAllSequences:: meld: D1 D13 D12 D11
12-24 15:36:42.286 20256 20286 I Unity : getSequences: D1 D11 D12 D13
12-24 15:36:42.287 20256 20286 I Unity : Rummy: D1 D13 D12 D11
12-24 15:36:42.287 20256 20286 I Unity : sequences: D13 D12 D11
12-24 15:36:42.287 20256 20286 I Unity : getAllSequences:: meld: D1 D13 D12 D11
12-24 15:36:42.287 20256 20286 I Unity : getSequences: H2 D2
12-24 15:36:42.287 20256 20286 I Unity : getSequences: H11 S11
12-24 15:36:42.287 20256 20286 E Unity : I am In getProperMelds: D1 D13 D12 D11
12-24 15:36:42.288 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: D1 D13 D12 D11 , meld: D1 D13 D12 D11
12-24 15:36:42.288 20256 20286 E Unity : meld.meldOwnerID: 2, m.OwnerID: -5
12-24 15:36:42.288 20256 20286 I Unity : melds of same name, continue
12-24 15:36:42.288 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:36:42.288 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:36:42.288 20256 20286 I Unity : getUsefulCardsFromDiscard: usefulCards:
12-24 15:36:42.288 20256 20286 I Unity : getSequences: D2 H2 H4 D4 C4 D6 C7 H8 S11 H11
12-24 15:36:42.289 20256 20286 I Unity : getSequences: H4 D4 C4
12-24 15:36:42.289 20256 20286 I Unity : getSequences: H2 D2
12-24 15:36:42.290 20256 20286 I Unity : getSequences: H11 S11
12-24 15:36:42.290 20256 20286 E Unity : I am In getProperMelds: H4 D4 C4
12-24 15:36:42.290 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: H4 D4 C4 , meld: H4 D4 C4
12-24 15:36:42.290 20256 20286 E Unity : meld.meldOwnerID: 2, m.OwnerID: -5
12-24 15:36:42.290 20256 20286 I Unity : melds of same name, continue
12-24 15:36:42.290 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:36:42.290 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:36:42.290 20256 20286 I Unity : getUsefulCardsFromDiscard: usefulCards:
12-24 15:36:42.291 20256 20286 I Unity : getSequences: D2 H2 S3 S4 S5 D6 S6 C7 S7 H8 S11 H11
12-24 15:36:42.291 20256 20286 I Unity : Rummy: S7 S6 S5 S4 S3
12-24 15:36:42.291 20256 20286 I Unity : sequences: S7 S6 S5 S4 S3
12-24 15:36:42.291 20256 20286 I Unity : getAllSequences:: meld: S7 S6 S5 S4 S3
12-24 15:36:42.292 20256 20286 I Unity : getSequences: S3 S4 S5 S6 S7
12-24 15:36:42.292 20256 20286 I Unity : Rummy: S7 S6 S5 S4 S3
12-24 15:36:42.293 20256 20286 I Unity : sequences: S7 S6 S5 S4 S3
12-24 15:36:42.293 20256 20286 I Unity : getAllSequences:: meld: S7 S6 S5 S4 S3
12-24 15:36:42.293 20256 20286 I Unity : getSequences: H2 D2
12-24 15:36:42.293 20256 20286 I Unity : getSequences: H11 S11
12-24 15:36:42.293 20256 20286 E Unity : I am In getProperMelds: S7 S6 S5 S4 S3
12-24 15:36:42.293 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: S7 S6 S5 S4 S3 , meld: S7 S6 S5 S4 S3
12-24 15:36:42.294 20256 20286 E Unity : meld.meldOwnerID: 1, m.OwnerID: -5
12-24 15:36:42.294 20256 20286 I Unity : melds of same name, continue
12-24 15:36:42.294 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:36:42.294 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:36:42.294 20256 20286 I Unity : getUsefulCardsFromDiscard: usefulCards:
12-24 15:36:42.294 20256 20286 I Unity : processUsefulCards : discardedCards.Count:: 6
12-24 15:36:42.294 20256 20286 I Unity : usefulDiscardCards at this point:
12-24 15:36:42.294 20256 20286 I Unity : MeldList count: 3
12-24 15:36:42.294 20256 20286 I Unity : enableHighlightOfCards
12-24 15:36:43.190 20256 20286 I Unity : calling checkresult from delayCardAdditionToMeld
12-24 15:36:43.208 20256 20286 E Unity : checkResult meldList != null && meldList.Count: 3
12-24 15:36:43.208 20256 20286 E Unity : checkResult exiting
12-24 15:36:44.100 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:36:44.101 20256 20286 I Unity : getSequences: H2
12-24 15:36:46.834 20256 20286 I Unity : showOrDiscardAI discardAI: 2
12-24 15:36:46.834 20256 20286 I Unity : discardAI routine in RummyGameMgr
12-24 15:36:47.137 20256 20286 I Unity : Calling checkResult from discardAI
12-24 15:36:47.137 20256 20286 I Unity : AI getAiDiscardCard
12-24 15:36:47.137 20256 20286 E Unity : getDiscardCard
12-24 15:36:47.137 20256 20286 I Unity : getSequences: H2
12-24 15:36:47.138 20256 20286 I Unity : getDiscardCard: H2, 0
12-24 15:36:47.138 20256 20286 I Unity : Discard Card: H2 (Card) isJoker: False
12-24 15:36:47.138 20256 20286 I Unity : RummyGameMgr class discardAiCard
12-24 15:36:47.138 20256 20286 I Unity : discardAiCard: 2, card: H2
12-24 15:36:47.138 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:36:47.138 20256 20286 I Unity : Discard Card: card: H2
12-24 15:36:47.140 20256 20286 I Unity : addToDiscardCardsList discardedCards.Count: 6
12-24 15:36:47.140 20256 20286 I Unity : addToDiscardCardsList card.discardCardIndex : 7
12-24 15:36:47.140 20256 20286 E Unity : Calling MoveCard
12-24 15:36:47.140 20256 20286 I Unity : discardAiCard: 2, card: H2
12-24 15:36:47.140 20256 20286 I Unity : discardAiCard: calling changeTurn: 2
12-24 15:36:47.140 20256 20286 I Unity : ChangeTurn : 2
12-24 15:36:48.053 20256 20286 I Unity : ChangeTurn
12-24 15:36:48.053 20256 20286 I Unity : localPlayer mID: 1
12-24 15:36:49.846 20256 20286 E Unity : Show Result
12-24 15:36:49.865 20256 20286 E Unity : PlayerMeldScore: 40 ToTal score: 19
12-24 15:36:49.865 20256 20286 E Unity : isDeclared: False Player: YOU round Score: 19 cards:
12-24 15:36:49.865 20256 20286 E Unity : PlayerMeldScore: 42 ToTal score: 42
12-24 15:36:49.865 20256 20286 E Unity : isDeclared: False Player: LILY round Score: 42 cards:
12-24 15:36:49.865 20256 20286 E Unity : LILY
12-24 15:36:49.874 20256 20286 E Unity : mAxScore: 500
12-24 15:36:49.879 20256 20286 E Unity : Show GameOver screen
12-24 15:36:59.999 20256 20286 E Unity : Destroy: Row1 child: D1 D13 D12 D11
12-24 15:37:00.000 20256 20286 E Unity : Destroy: Row2 child: H4 D4 C4
12-24 15:37:00.001 20256 20286 I Unity : New Round
12-24 15:37:00.681 20256 20286 I Unity : UpdateMeldPoints: 1
12-24 15:37:00.681 20256 20286 I Unity : updateMeldPoints: Total Score of Player: 1 is : 0
12-24 15:37:00.681 20256 20286 I Unity : UpdateMeldPoints: 2
12-24 15:37:00.681 20256 20286 I Unity : updateMeldPoints: Total Score of Player: 2 is : 0
12-24 15:37:00.682 20256 20286 E Unity : Player count: 2
12-24 15:37:00.682 20256 20286 I Unity : Create Deck
12-24 15:37:00.971 20256 20286 E Unity : dealCardsEx
12-24 15:37:00.971 20256 20286 I Unity : mTotal : 2 totalCards: 26 NUM: 7 noOfCards: 13
12-24 15:37:02.582 20256 20286 I Unity : getDiscardStartOffset
12-24 15:37:02.583 20256 20286 E Unity : DISCARD_CARD_DISTANCE: 20 x: -266.7906 discardCardPosition X: -246.7906
12-24 15:37:03.594 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:37:03.594 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:37:03.680 20256 20286 I Unity : GaMgr:: onSort 13, unsortCards Count: 13
12-24 15:38:35.189 20256 20286 E Unity : Discarded Card: S1 (Card) removed
12-24 15:38:44.538 20256 20286 I Unity : TogglePauseScreen True state GameplayScreen : => member name: TogglePauseScreen : => source line number: 154
12-24 15:38:45.672 20256 20286 I Unity : Showing Dialog : => member name: Show : => source line number: 96
12-24 15:38:48.251 20256 20286 I Unity : ContinueToMainMenu False : => member name: ContinueToMainMenu : => source line number: 217
12-24 15:38:48.311 20256 20338 W Unity : The referenced script (AppTrackingTransparencyController) on this Behaviour is missing!
12-24 15:38:48.795 20256 20338 W Unity : The referenced script on this Behaviour (Game Object '_AppTrackingTransparencyController') is missing!
12-24 15:38:49.680 20256 20286 I Unity : GameConfig Test dataSample: 1 : => member name: ContinueToMainMenu : => source line number: 548
12-24 15:38:49.680 20256 20286 I Unity : guest avatar id 3 : => member name: GetLocalPlayerProfileImage : => source line number: 1101
12-24 15:38:49.683 20256 20286 I Unity : xp 47200 xpNextLevel 47250 curLevel : 59 normalizedXP : 0.9672131 : => member name: GetPlayerLevel : => source line number: 252
12-24 15:38:49.683 20256 20286 I Unity : OnPlayerXPModified curLevel 59 normalizedXP 0.9672131 didLevelup False : => member name: OnPlayerXPModified : => source line number: 369
12-24 15:38:50.151 20256 20286 I Unity : ios more games url : => member name: GetIosMoreGamesURL : => source line number: 726
12-24 15:38:50.479 20256 20286 I Unity : CheckRewards lastRewardTime 24-12-2021 12:08:51 lastReward 2 : => member name: CheckRewards : => source line number: 87
12-24 15:38:50.479 20256 20286 I Unity : No claim for you. Try tomorrow lastRewardTime: 24-12-2021 12:08:51 lastReward 2 : => member name: CheckRewards : => source line number: 103
12-24 15:38:50.480 20256 20286 I Unity : CheckRewards lastRewardTime 24-12-2021 12:08:51 lastReward 2 : => member name: CheckRewards : => source line number: 87
12-24 15:38:50.480 20256 20286 I Unity : No claim for you. Try tomorrow lastRewardTime: 24-12-2021 12:08:51 lastReward 2 : => member name: CheckRewards : => source line number: 103
12-24 15:38:50.480 20256 20286 I Unity : Ready to claim False : => member name: UpdateUI : => source line number: 224
12-24 15:38:51.007 20256 20286 I Unity : interstitialAdReady False showedInterstitialAdOnlaunch True showInterstitialOnLaunch True launchCount 2 interstitialLaunchFrequncy 1 : => member name: ContinueToMainMenu : => source line number: 645
12-24 15:38:51.204 20256 20286 I Unity : Load Level.............. : => member name: LoadGameScene : => source line number: 1198
12-24 15:38:51.390 20256 20286 I Unity : showedTitleNewsOnlaunch True : => member name: ContinueToMainMenu : => source line number: 596
12-24 15:38:52.272 20256 20286 E Unity : NullReferenceException: Object reference not set to an instance of an object
12-24 15:38:52.272 20256 20286 E Unity : at TutorialCard.Init () [0x000f1] in <ab111dae5aae4f08aaaaa81ecd5682dd>:0
12-24 15:38:52.272 20256 20286 E Unity : at TutorialCard.Awake () [0x00000] in <ab111dae5aae4f08aaaaa81ecd5682dd>:0
12-24 15:38:52.272 20256 20286 E Unity :
12-24 15:38:52.332 20256 20286 I Unity : gameManager Init
12-24 15:38:53.608 20256 20286 I Unity : Test Submit Stat for leaderboard is enabled. Follow the comment and disable it : => member name: InitApp : => source line number: 99
12-24 15:38:53.608 20256 20286 I Unity : SubmitStats : 259 : => member name: SubmitStatistic : => source line number: 895
12-24 15:38:53.609 20256 20286 I Unity : SubmitStats : 596 : => member name: SubmitStatistic : => source line number: 895
12-24 15:38:54.270 20256 20286 E Unity : Number of Player chosen: 4
12-24 15:38:54.388 20256 20286 E Unity : Number of Player chosen: 4
12-24 15:38:54.969 20256 20286 I Unity : WeeklyLeaderboard SubmitStats Success : => member name: SubmitStatistic : => source line number: 906
12-24 15:38:54.998 20256 20286 I Unity : HighScoreLeaderboard SubmitStats Success : => member name: SubmitStatistic : => source line number: 906
12-24 15:38:55.537 20256 20286 I Unity : Games Played count modified : 473 : => member name: gamesPlayed : => source line number: 118
12-24 15:38:55.538 20256 20286 I Unity : Player XP Modified : 47300 : => member name: playerXP : => source line number: 97
12-24 15:38:55.538 20256 20286 I Unity : xp 47300 xpNextLevel 48800 curLevel : 60 normalizedXP : 0.03225806 : => member name: GetPlayerLevel : => source line number: 252
12-24 15:38:55.538 20256 20286 I Unity : OnPlayerXPModified curLevel 60 normalizedXP 0.03225806 didLevelup True : => member name: OnPlayerXPModified : => source line number: 77
12-24 15:38:57.662 20256 20286 E Unity : Total players: 4
12-24 15:38:57.662 20256 20286 E Unity : Screen width: 895.5812
12-24 15:38:57.662 20256 20286 E Unity : Width: 895.5812 CARD_SCROLL_OFFSET: 68.89086 /2: 447.7906 width / 6: 149.2635
12-24 15:38:57.663 20256 20286 I Unity : Offline Mode
12-24 15:38:57.663 20256 20286 I Unity : Create Deck
12-24 15:38:57.663 20256 20286 I Unity : createPlayers: 4
12-24 15:38:57.663 20256 20286 E Unity : Player Name: YOU
12-24 15:38:57.663 20256 20286 I Unity : mFakePlayers Name: Lily
12-24 15:38:57.663 20256 20286 I Unity : mFakePlayers Name: Thomas
12-24 15:38:57.663 20256 20286 I Unity : mFakePlayers Name: Robert
12-24 15:38:57.664 20256 20286 I Unity : Player name: LILY Player ID: 2
12-24 15:38:57.664 20256 20286 I Unity : Player name: THOMAS Player ID: 3
12-24 15:38:57.664 20256 20286 I Unity : Player name: ROBERT Player ID: 4
12-24 15:38:57.668 20256 20286 I Unity : setPlayerPanelForFour - mPlayers Count: 4
12-24 15:38:57.952 20256 20286 E Unity : dealCardsEx
12-24 15:38:57.952 20256 20286 I Unity : mTotal : 4 totalCards: 28 NUM: 7 noOfCards: 7
12-24 15:38:59.601 20256 20286 I Unity : getDiscardStartOffset
12-24 15:38:59.601 20256 20286 E Unity : DISCARD_CARD_DISTANCE: 30 x: -266.7906 discardCardPosition X: -236.7906
12-24 15:39:00.603 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:39:00.603 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:39:00.696 20256 20286 I Unity : GaMgr:: onSort 7, unsortCards Count: 7
12-24 15:41:06.456 20256 20286 I Unity : Card Selected: H5 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Trueplayer.mIsCardTaken: False Tapable: True cardsInDeck 24
12-24 15:41:06.456 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:41:06.460 20256 20286 I Unity : deckCard : H5
12-24 15:41:06.464 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:41:09.765 20256 20286 I Unity : Card Selected: H4 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 23
12-24 15:41:09.765 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:41:09.765 20256 20286 I Unity : mIsPlayerCard
12-24 15:41:09.765 20256 20286 I Unity : Selected
12-24 15:41:09.765 20256 20286 I Unity : checkForPossibleMelds
12-24 15:41:10.294 20256 20286 I Unity : Card Selected: H5 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 23
12-24 15:41:10.294 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:41:10.294 20256 20286 I Unity : mIsPlayerCard
12-24 15:41:10.295 20256 20286 I Unity : Selected
12-24 15:41:10.295 20256 20286 I Unity : checkForPossibleMelds
12-24 15:41:10.695 20256 20286 I Unity : Card Selected: H6 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 23
12-24 15:41:10.695 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:41:10.695 20256 20286 I Unity : mIsPlayerCard
12-24 15:41:10.695 20256 20286 I Unity : Selected
12-24 15:41:10.696 20256 20286 I Unity : checkForPossibleMelds
12-24 15:41:11.386 20256 20286 I Unity : onMeldPanelClicked: mSelectedCards.Count: 3
12-24 15:41:11.386 20256 20286 I Unity : Meld: H4 H5 H6
12-24 15:41:11.386 20256 20286 I Unity : MeldState 0[Seq] || 2[Set] : PURE_SEQ
12-24 15:41:11.386 20256 20286 I Unity : disableAllMelds
12-24 15:41:11.404 20256 20286 I Unity : assignMeldScaleValue : meld.name:
12-24 15:41:11.404 20256 20286 E Unity : localPlayer.melds count: 1
12-24 15:41:11.404 20256 20286 I Unity : index: 0 mselectedCards Count: H4 (Card)
12-24 15:41:11.404 20256 20286 E Unity : Player ID of Card: 1
12-24 15:41:11.405 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:41:11.405 20256 20286 I Unity : index: 1 mselectedCards Count: H5 (Card)
12-24 15:41:11.405 20256 20286 E Unity : Player ID of Card: 1
12-24 15:41:11.406 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:41:11.406 20256 20286 I Unity : index: 2 mselectedCards Count: H6 (Card)
12-24 15:41:11.406 20256 20286 E Unity : Player ID of Card: 1
12-24 15:41:11.407 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:41:11.407 20256 20286 I Unity : compriseCardDistanceOfMeld: False
12-24 15:41:11.407 20256 20286 E Unity : X: 0 cards[i]: H4 (Card) Meld: H4 H5 H6
12-24 15:41:11.407 20256 20286 E Unity : X: 7.5 cards[i]: H6 (Card) Meld: H4 H5 H6
12-24 15:41:11.407 20256 20286 I Unity : UpdateMeldPoints: 1
12-24 15:41:11.407 20256 20286 I Unity : updateMeldPoints: Total Score of Player: 1 is : 15
12-24 15:41:14.168 20256 20286 I Unity : Card Selected: S1 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 23
12-24 15:41:14.168 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:41:14.168 20256 20286 I Unity : mIsPlayerCard
12-24 15:41:14.168 20256 20286 I Unity : Selected
12-24 15:41:14.168 20256 20286 I Unity : checkForPossibleMelds
12-24 15:41:14.168 20256 20286 I Unity : Can't meld... Meld: H4 H5 H6 selectedCards: S1
12-24 15:41:14.168 20256 20286 E Unity : LocalPlayer Meld Count: 0
12-24 15:41:14.169 20256 20286 E Unity : localMelds Count: 1
12-24 15:41:14.169 20256 20286 E Unity : localMelds Count: 1
12-24 15:41:14.896 20256 20286 I Unity : discardPlayerCard: 1
12-24 15:41:14.896 20256 20286 I Unity : localPlayer.mCards.Count: 5
12-24 15:41:14.896 20256 20286 E Unity : onCardDeselected- discardPlayerCard
12-24 15:41:14.896 20256 20286 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 15:41:14.896 20256 20286 I Unity : Discard Card: card: S1
12-24 15:41:14.897 20256 20286 I Unity : addToDiscardCardsList discardedCards.Count: 1
12-24 15:41:14.897 20256 20286 I Unity : addToDiscardCardsList card.discardCardIndex : 1
12-24 15:41:14.897 20256 20286 E Unity : Calling MoveCard
12-24 15:41:14.897 20256 20286 E Unity : discardPlayerCard: calling changeTurn
12-24 15:41:14.897 20256 20286 I Unity : ChangeTurn : 1
12-24 15:41:15.803 20256 20286 I Unity : ChangeTurn
12-24 15:41:15.803 20256 20286 I Unity : localPlayer mID: 1
12-24 15:41:15.803 20256 20286 I Unity : In change turn line 2817 mTotalPlayers: 4
12-24 15:41:15.803 20256 20286 E Unity : NextPlayer: 2
12-24 15:41:15.803 20256 20286 I Unity : playAiTurn now: 2
12-24 15:41:15.804 20256 20286 I Unity : playAiTurn meld: H6 H5 H4
12-24 15:41:15.804 20256 20286 I Unity : disableAllMelds
12-24 15:41:15.804 20256 20286 I Unity : meldList Count is >0
12-24 15:41:15.804 20256 20286 I Unity : getSequences: C1 S1 C3 D3 H4 H5 C6 H6 D7 S7 C11 H12
12-24 15:41:15.804 20256 20286 I Unity : Rummy: H6 H5 H4
12-24 15:41:15.805 20256 20286 I Unity : sequences: H6 H5 H4
12-24 15:41:15.805 20256 20286 I Unity : getAllSequences:: meld: H6 H5 H4
12-24 15:41:15.806 20256 20286 I Unity : getSequences: H4 H5 H6
12-24 15:41:15.806 20256 20286 I Unity : Rummy: H6 H5 H4
12-24 15:41:15.806 20256 20286 I Unity : sequences: H6 H5 H4
12-24 15:41:15.806 20256 20286 I Unity : getAllSequences:: meld: H6 H5 H4
12-24 15:41:15.806 20256 20286 I Unity : getSequences: C1 C3
12-24 15:41:15.807 20256 20286 I Unity : getSequences: S7 D7
12-24 15:41:15.807 20256 20286 E Unity : I am In getProperMelds: H6 H5 H4
12-24 15:41:15.807 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: H6 H5 H4 , meld: H6 H5 H4
12-24 15:41:15.807 20256 20286 E Unity : meld.meldOwnerID: 1, m.OwnerID: -5
12-24 15:41:15.807 20256 20286 I Unity : melds of same name, continue
12-24 15:41:15.807 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:41:15.807 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:41:15.807 20256 20286 I Unity : getUsefulCardsFromDiscard: usefulCards:
12-24 15:41:15.807 20256 20286 I Unity : processUsefulCards : discardedCards.Count:: 2
12-24 15:41:15.807 20256 20286 I Unity : usefulDiscardCards at this point:
12-24 15:41:15.807 20256 20286 I Unity : MeldList count: 1
12-24 15:41:15.807 20256 20286 I Unity : enableHighlightOfCards
12-24 15:41:16.718 20256 20286 I Unity : calling checkresult from delayCardAdditionToMeld
12-24 15:41:16.731 20256 20286 E Unity : checkResult meldList != null && meldList.Count: 1
12-24 15:41:16.731 20256 20286 E Unity : checkResult exiting
12-24 15:41:17.624 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:41:17.625 20256 20286 I Unity : getSequences: C3 D3 C6 D7 S7 C11 S12 H12
12-24 15:41:17.627 20256 20286 I Unity : getSequences: H12 S12
12-24 15:41:17.628 20256 20286 I Unity : getSequences: D3 C3
12-24 15:41:20.346 20256 20286 I Unity : showOrDiscardAI discardAI: 2
12-24 15:41:20.346 20256 20286 I Unity : discardAI routine in RummyGameMgr
12-24 15:41:20.656 20256 20286 I Unity : Calling checkResult from discardAI
12-24 15:41:20.656 20256 20286 I Unity : AI getAiDiscardCard
12-24 15:41:20.656 20256 20286 E Unity : getDiscardCard
12-24 15:41:20.657 20256 20286 I Unity : getSequences: C3 D3 C6 D7 S7 C11 S12 H12
12-24 15:41:20.659 20256 20286 I Unity : getDiscardCard: C11, 0
12-24 15:41:20.659 20256 20286 I Unity : Discard Card: C11 (Card) isJoker: False
12-24 15:41:20.659 20256 20286 I Unity : RummyGameMgr class discardAiCard
12-24 15:41:20.659 20256 20286 I Unity : discardAiCard: 2, card: C11
12-24 15:41:20.659 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:41:20.660 20256 20286 I Unity : Discard Card: card: C11
12-24 15:41:20.661 20256 20286 I Unity : addToDiscardCardsList discardedCards.Count: 2
12-24 15:41:20.661 20256 20286 I Unity : addToDiscardCardsList card.discardCardIndex : 3
12-24 15:41:20.661 20256 20286 E Unity : Calling MoveCard
12-24 15:41:20.661 20256 20286 I Unity : discardAiCard: 2, card: C11
12-24 15:41:20.662 20256 20286 I Unity : discardAiCard: calling changeTurn: 2
12-24 15:41:20.662 20256 20286 I Unity : ChangeTurn : 2
12-24 15:41:21.565 20256 20286 I Unity : ChangeTurn
12-24 15:41:21.565 20256 20286 I Unity : localPlayer mID: 1
12-24 15:41:21.565 20256 20286 I Unity : In change turn line 2817 mTotalPlayers: 4
12-24 15:41:21.565 20256 20286 I Unity : ID != localPlayer.mID : 2 , localPlayer.mID: 1, so waiting
12-24 15:41:21.565 20256 20286 E Unity : NextPlayer: 3
12-24 15:41:21.566 20256 20286 I Unity : playAiTurn now: 3
12-24 15:41:21.566 20256 20286 I Unity : playAiTurn meld: H6 H5 H4
12-24 15:41:21.566 20256 20286 I Unity : disableAllMelds
12-24 15:41:21.566 20256 20286 I Unity : meldList Count is >0
12-24 15:41:21.567 20256 20286 I Unity : getSequences: C1 S1 H4 H5 H6 H7 C8 S8 D9 D10 C11 D12 C13
12-24 15:41:21.567 20256 20286 I Unity : Rummy: H7 H6 H5 H4
12-24 15:41:21.567 20256 20286 I Unity : sequences: H7 H6 H5 H4
12-24 15:41:21.567 20256 20286 I Unity : getAllSequences:: meld: H7 H6 H5 H4
12-24 15:41:21.571 20256 20286 I Unity : getSequences: H4 H5 H6 H7
12-24 15:41:21.571 20256 20286 I Unity : Rummy: H7 H6 H5 H4
12-24 15:41:21.571 20256 20286 I Unity : sequences: H7 H6 H5 H4
12-24 15:41:21.572 20256 20286 I Unity : getAllSequences:: meld: H7 H6 H5 H4
12-24 15:41:21.572 20256 20286 I Unity : getSequences: D9 D10 D12
12-24 15:41:21.572 20256 20286 E Unity : I am In getProperMelds: H7 H6 H5 H4
12-24 15:41:21.573 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: H7 H6 H5 H4 , meld: H6 H5 H4
12-24 15:41:21.573 20256 20286 E Unity : meld.meldOwnerID: 1, m.OwnerID: -5
12-24 15:41:21.573 20256 20286 E Unity : getProperMelds Meld: H7 H6 H5 H4
12-24 15:41:21.574 20256 20286 I Unity : calling hasSimilarMeldState?: meld: H4 H5 H6 m: H7 H6 H5 H4
12-24 15:41:21.580 20256 20286 E Unity : compare melds, m1:: H7 H6 H5 H4 , m2: H4 H5 H6
12-24 15:41:21.581 20256 20286 I Unity : meld : H7 H6 H5 H4 : SEQUENCE
12-24 15:41:21.581 20256 20286 I Unity : meld : H4 H5 H6 : SEQUENCE
12-24 15:41:21.581 20256 20286 I Unity : meld1 : H7 H6 H5 H4 : SEQUENCE, meld: H4 H5 H6 : SEQUENCE
12-24 15:41:21.582 20256 20286 I Unity : IsSimilar: True meld: H4 H5 H6 m: H7 H6 H5 H4
12-24 15:41:21.582 20256 20286 I Unity : not similar: H4 H5 H6 m: H7 H6 H5 H4
12-24 15:41:21.583 20256 20286 E Unity : getUsefulDiscardCards - Meld: H7 H6 H5 H4
12-24 15:41:21.583 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:41:21.583 20256 20286 E Unity : getUsefulDiscardCards - Meld: H7 H6 H5 H4
12-24 15:41:21.583 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:41:21.583 20256 20286 I Unity : getUsefulCardsFromDiscard: usefulCards:
12-24 15:41:21.583 20256 20286 I Unity : Possible melds: H7 H6 H5 H4
12-24 15:41:21.583 20256 20286 I Unity : processUsefulCards : discardedCards.Count:: 3
12-24 15:41:21.583 20256 20286 I Unity : possbleMeld[j]: H7 H6 H5 H4
12-24 15:41:21.584 20256 20286 I Unity : MeldCards: H7 H6 H5 H4
12-24 15:41:21.584 20256 20286 I Unity : c: H7, ismleded: False, c: mIsDiscardCard: False
12-24 15:41:21.584 20256 20286 I Unity : c: H6, ismleded: True, c: mIsDiscardCard: False
12-24 15:41:21.584 20256 20286 I Unity : c: H5, ismleded: True, c: mIsDiscardCard: False
12-24 15:41:21.584 20256 20286 I Unity : c: H4, ismleded: True, c: mIsDiscardCard: False
12-24 15:41:21.584 20256 20286 I Unity : possbleMeld[j]: H7 H6 H5 H4
12-24 15:41:21.585 20256 20286 I Unity : MeldCards: H7 H6 H5 H4
12-24 15:41:21.585 20256 20286 I Unity : c: H7, ismleded: False, c: mIsDiscardCard: False
12-24 15:41:21.585 20256 20286 I Unity : c: H6, ismleded: True, c: mIsDiscardCard: False
12-24 15:41:21.585 20256 20286 I Unity : c: H5, ismleded: True, c: mIsDiscardCard: False
12-24 15:41:21.585 20256 20286 I Unity : c: H4, ismleded: True, c: mIsDiscardCard: False
12-24 15:41:21.585 20256 20286 I Unity : possbleMeld[j]: H7 H6 H5 H4
12-24 15:41:21.585 20256 20286 I Unity : MeldCards: H7 H6 H5 H4
12-24 15:41:21.585 20256 20286 I Unity : c: H7, ismleded: False, c: mIsDiscardCard: False
12-24 15:41:21.585 20256 20286 I Unity : c: H6, ismleded: True, c: mIsDiscardCard: False
12-24 15:41:21.585 20256 20286 I Unity : c: H5, ismleded: True, c: mIsDiscardCard: False
12-24 15:41:21.585 20256 20286 I Unity : c: H4, ismleded: True, c: mIsDiscardCard: False
12-24 15:41:21.586 20256 20286 I Unity : usefulDiscardCards at this point:
12-24 15:41:21.586 20256 20286 I Unity : MeldList count: 1
12-24 15:41:21.586 20256 20286 I Unity : enableHighlightOfCards
12-24 15:41:22.475 20256 20286 I Unity : possible Meld: H7 H6 H5 H4
12-24 15:41:22.482 20256 20286 I Unity : calling checkresult from delayCardAdditionToMeld
12-24 15:41:22.496 20256 20286 E Unity : checkResult meldList != null && meldList.Count: 1
12-24 15:41:22.497 20256 20286 E Unity : checkResult exiting
12-24 15:41:23.383 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:41:23.384 20256 20286 I Unity : getSequences: H3 H7 C8 S8 D9 D10 D12 C13
12-24 15:41:23.386 20256 20286 I Unity : getSequences: D9 D10 D12
12-24 15:41:23.386 20256 20286 I Unity : getSequences: S8 C8
12-24 15:41:26.111 20256 20286 I Unity : showOrDiscardAI discardAI: 3
12-24 15:41:26.111 20256 20286 I Unity : discardAI routine in RummyGameMgr
12-24 15:41:26.423 20256 20286 I Unity : Calling checkResult from discardAI
12-24 15:41:26.423 20256 20286 I Unity : AI getAiDiscardCard
12-24 15:41:26.423 20256 20286 E Unity : getDiscardCard
12-24 15:41:26.424 20256 20286 I Unity : getSequences: H3 H7 C8 S8 D9 D10 D12 C13
12-24 15:41:26.426 20256 20286 I Unity : getDiscardCard: C13, 0
12-24 15:41:26.426 20256 20286 I Unity : Discard Card: C13 (Card) isJoker: False
12-24 15:41:26.426 20256 20286 I Unity : RummyGameMgr class discardAiCard
12-24 15:41:26.426 20256 20286 I Unity : discardAiCard: 3, card: C13
12-24 15:41:26.426 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:41:26.427 20256 20286 I Unity : Discard Card: card: C13
12-24 15:41:26.429 20256 20286 I Unity : addToDiscardCardsList discardedCards.Count: 3
12-24 15:41:26.429 20256 20286 I Unity : addToDiscardCardsList card.discardCardIndex : 4
12-24 15:41:26.429 20256 20286 E Unity : Calling MoveCard
12-24 15:41:26.429 20256 20286 I Unity : discardAiCard: 3, card: C13
12-24 15:41:26.429 20256 20286 I Unity : discardAiCard: calling changeTurn: 3
12-24 15:41:26.429 20256 20286 I Unity : ChangeTurn : 3
12-24 15:41:27.328 20256 20286 I Unity : ChangeTurn
12-24 15:41:27.328 20256 20286 I Unity : localPlayer mID: 1
12-24 15:41:27.328 20256 20286 I Unity : In change turn line 2817 mTotalPlayers: 4
12-24 15:41:27.329 20256 20286 I Unity : ID != localPlayer.mID : 3 , localPlayer.mID: 1, so waiting
12-24 15:41:27.329 20256 20286 E Unity : NextPlayer: 4
12-24 15:41:27.329 20256 20286 I Unity : playAiTurn now: 4
12-24 15:41:27.329 20256 20286 I Unity : playAiTurn meld: H6 H5 H4
12-24 15:41:27.329 20256 20286 I Unity : disableAllMelds
12-24 15:41:27.329 20256 20286 I Unity : meldList Count is >0
12-24 15:41:27.330 20256 20286 I Unity : getSequences: C1 S1 S4 H4 C5 H5 H6 C7 S10 C11 S11 H11 C13 S13
12-24 15:41:27.330 20256 20286 I Unity : Rummy: H6 H5 H4
12-24 15:41:27.330 20256 20286 I Unity : sequences: H6 H5 H4
12-24 15:41:27.331 20256 20286 I Unity : getAllSequences:: meld: H6 H5 H4
12-24 15:41:27.332 20256 20286 I Unity : getSequences: H4 H5 H6
12-24 15:41:27.333 20256 20286 I Unity : Rummy: H6 H5 H4
12-24 15:41:27.333 20256 20286 I Unity : sequences: H6 H5 H4
12-24 15:41:27.333 20256 20286 I Unity : getAllSequences:: meld: H6 H5 H4
12-24 15:41:27.333 20256 20286 I Unity : getSequences: H11 S11 C11
12-24 15:41:27.334 20256 20286 I Unity : getSequences: S1 S13
12-24 15:41:27.334 20256 20286 I Unity : getSequences: C1 C13
12-24 15:41:27.334 20256 20286 I Unity : getSequences: C5 C7
12-24 15:41:27.335 20256 20286 E Unity : I am In getProperMelds: H6 H5 H4
12-24 15:41:27.335 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: H6 H5 H4 , meld: H6 H5 H4
12-24 15:41:27.335 20256 20286 E Unity : meld.meldOwnerID: 1, m.OwnerID: -5
12-24 15:41:27.335 20256 20286 I Unity : melds of same name, continue
12-24 15:41:27.335 20256 20286 E Unity : I am In getProperMelds: H11 S11 C11
12-24 15:41:27.336 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: H11 S11 C11 , meld: H6 H5 H4
12-24 15:41:27.336 20256 20286 E Unity : meld.meldOwnerID: 1, m.OwnerID: -5
12-24 15:41:27.336 20256 20286 E Unity : getProperMelds Meld: H11 S11 C11
12-24 15:41:27.336 20256 20286 I Unity : mdList m.getCardCount(): 3 jokerCount: 0
12-24 15:41:27.336 20256 20286 E Unity : getUsefulDiscardCards - Meld: H11 S11 C11
12-24 15:41:27.336 20256 20286 E Unity : getUsefulDiscardCards CARDS: C11
12-24 15:41:27.337 20256 20286 E Unity : getUsefulDiscardCards - Meld: H11 S11 C11
12-24 15:41:27.337 20256 20286 E Unity : getUsefulDiscardCards CARDS: C11
12-24 15:41:27.338 20256 20286 I Unity : getUsefulCardsFromDiscard: usefulCards: C11
12-24 15:41:27.338 20256 20286 I Unity : Possible melds: H11 S11 C11
12-24 15:41:27.338 20256 20286 I Unity : processUsefulCards : discardedCards.Count:: 4
12-24 15:41:27.339 20256 20286 I Unity : possbleMeld[j]: H11 S11 C11
12-24 15:41:27.339 20256 20286 I Unity : MeldCards: H11 S11 C11
12-24 15:41:27.339 20256 20286 I Unity : c: H11, ismleded: False, c: mIsDiscardCard: False
12-24 15:41:27.339 20256 20286 I Unity : c: S11, ismleded: False, c: mIsDiscardCard: False
12-24 15:41:27.339 20256 20286 I Unity : c: C11, ismleded: False, c: mIsDiscardCard: True
12-24 15:41:27.339 20256 20286 I Unity : possbleMeld[j]: H11 S11 C11
12-24 15:41:27.339 20256 20286 I Unity : MeldCards: H11 S11 C11
12-24 15:41:27.339 20256 20286 I Unity : c: H11, ismleded: False, c: mIsDiscardCard: False
12-24 15:41:27.339 20256 20286 I Unity : c: S11, ismleded: False, c: mIsDiscardCard: False
12-24 15:41:27.339 20256 20286 I Unity : c: C11, ismleded: False, c: mIsDiscardCard: True
12-24 15:41:27.340 20256 20286 I Unity : possbleMeld[j]: H11 S11 C11
12-24 15:41:27.340 20256 20286 I Unity : MeldCards: H11 S11 C11
12-24 15:41:27.340 20256 20286 I Unity : c: H11, ismleded: False, c: mIsDiscardCard: False
12-24 15:41:27.340 20256 20286 I Unity : c: S11, ismleded: False, c: mIsDiscardCard: False
12-24 15:41:27.340 20256 20286 I Unity : c: C11, ismleded: False, c: mIsDiscardCard: True
12-24 15:41:27.340 20256 20286 I Unity : possbleMeld[j]: H11 S11 C11
12-24 15:41:27.340 20256 20286 I Unity : MeldCards: H11 S11 C11
12-24 15:41:27.340 20256 20286 I Unity : c: H11, ismleded: False, c: mIsDiscardCard: False
12-24 15:41:27.340 20256 20286 I Unity : c: S11, ismleded: False, c: mIsDiscardCard: False
12-24 15:41:27.340 20256 20286 I Unity : c: C11, ismleded: False, c: mIsDiscardCard: True
12-24 15:41:27.341 20256 20286 I Unity : usefulDiscardCards at this point: C11
12-24 15:41:27.341 20256 20286 I Unity : MeldList count: 1
12-24 15:41:27.341 20256 20286 I Unity : enableHighlightOfCards
12-24 15:41:28.238 20256 20286 I Unity : possible Meld: H11 S11 C11
12-24 15:41:28.256 20256 20286 I Unity : isMeldScoring: True
12-24 15:41:28.257 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:41:28.259 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:41:28.262 20256 20286 E Unity : Delay Possible Melds
12-24 15:41:28.262 20256 20286 I Unity : calling checkresult from delayCardAdditionToMeld
12-24 15:41:28.275 20256 20286 I Unity : removeCardsFromDiscardCards: C11 C13
12-24 15:41:28.275 20256 20286 E Unity : checkResult meldList != null && meldList.Count: 1
12-24 15:41:28.275 20256 20286 E Unity : checkResult exiting
12-24 15:41:29.148 20256 20286 I Unity : assignValueForJokerCard: PossibleMeld: H11 S11 C11
12-24 15:41:29.148 20256 20286 I Unity : getSequences: H11 S11 C11
12-24 15:41:29.165 20256 20286 E Unity : Possible melds in Player Cards: H11 (Card)
12-24 15:41:29.165 20256 20286 E Unity : Possible melds in Player Cards: S11 (Card)
12-24 15:41:29.166 20256 20286 E Unity : Possible melds in Player Cards: C11 (Card)
12-24 15:41:29.166 20256 20286 I Unity : Time: 0CardsCount: 3 possible Meld Cards count: 3 Meld: H11 S11 C11
12-24 15:41:29.166 20256 20286 I Unity : Create Meld for player
12-24 15:41:29.167 20256 20286 E Unity : Player ID of Card: 4
12-24 15:41:29.169 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:41:29.170 20256 20286 E Unity : Player ID of Card: 4
12-24 15:41:29.171 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:41:29.172 20256 20286 E Unity : Player ID of Card: 4
12-24 15:41:29.173 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:41:29.174 20256 20286 I Unity : UpdateMeldPoints: 4
12-24 15:41:29.174 20256 20286 I Unity : updateMeldPoints: Total Score of Player: 4 is : 30
12-24 15:41:30.075 20256 20286 I Unity : compriseCardDistanceOfMeldForOtherPlayers: H11 S11 C11
12-24 15:41:30.075 20256 20286 I Unity : CARD_GROUP_DISTANCE_AI
12-24 15:41:30.075 20256 20286 I Unity : CARD_GROUP_DISTANCE_AI
12-24 15:41:32.388 20256 20286 I Unity : showOrDiscardAI discardAI: 4
12-24 15:41:32.388 20256 20286 I Unity : discardAI routine in RummyGameMgr
12-24 15:41:32.692 20256 20286 I Unity : Calling checkResult from discardAI
12-24 15:41:32.692 20256 20286 I Unity : AI getAiDiscardCard
12-24 15:41:32.692 20256 20286 E Unity : getDiscardCard
12-24 15:41:32.692 20256 20286 I Unity : getSequences: S4 C5 C7 S10 C13 S13
12-24 15:41:32.693 20256 20286 I Unity : getDiscardCard: S10, 0
12-24 15:41:32.694 20256 20286 I Unity : Discard Card: S10 (Card) isJoker: False
12-24 15:41:32.694 20256 20286 I Unity : RummyGameMgr class discardAiCard
12-24 15:41:32.694 20256 20286 I Unity : discardAiCard: 4, card: S10
12-24 15:41:32.694 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:41:32.694 20256 20286 I Unity : Discard Card: card: S10
12-24 15:41:32.696 20256 20286 I Unity : addToDiscardCardsList discardedCards.Count: 2
12-24 15:41:32.696 20256 20286 I Unity : addToDiscardCardsList card.discardCardIndex : 3
12-24 15:41:32.696 20256 20286 E Unity : Calling MoveCard
12-24 15:41:32.696 20256 20286 I Unity : discardAiCard: 4, card: S10
12-24 15:41:32.696 20256 20286 I Unity : discardAiCard: calling changeTurn: 4
12-24 15:41:32.696 20256 20286 I Unity : ChangeTurn : 4
12-24 15:41:33.602 20256 20286 I Unity : ChangeTurn
12-24 15:41:33.602 20256 20286 I Unity : localPlayer mID: 1
12-24 15:41:33.602 20256 20286 I Unity : In change turn line 2817 mTotalPlayers: 4
12-24 15:41:33.602 20256 20286 I Unity : ID != localPlayer.mID : 4 , localPlayer.mID: 1, so waiting
12-24 15:41:33.602 20256 20286 E Unity : NextPlayer: 1
12-24 15:41:33.603 20256 20286 I Unity : showUsefulCardsOnDiscardPile
12-24 15:41:33.603 20256 20286 I Unity : discardedCards.Count > 0
12-24 15:41:33.603 20256 20286 I Unity : Calling method fetchAllUsefulDiscards: 2
12-24 15:41:33.603 20256 20286 I Unity : fetchAllUsefulDiscards :
12-24 15:41:33.603 20256 20286 I Unity : fetchAllUsefulDiscards discardedCards: C1 S1 S10
12-24 15:41:33.603 20256 20286 I Unity : fetchAllUsefulDiscards without any other cards:
12-24 15:41:33.603 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:41:33.604 20256 20286 I Unity : cardsList now: C9 D2 D5 H9 C1 S1 S10 , meldName: NoMeld, meld state: NONE
12-24 15:41:33.604 20256 20286 I Unity : pickUsefulDiscardsFromSequences:
12-24 15:41:33.604 20256 20286 E Unity : getAllMySequences : C9 D2 D5 H9 C1 S1 S10
12-24 15:41:33.604 20256 20286 I Unity : getSequences: C1 S1 D2 D5 C9 H9 S10
12-24 15:41:33.605 20256 20286 I Unity : getAllMySequences returned with seqs: 0
12-24 15:41:33.605 20256 20286 I Unity : pickusefulDiscardsFromSets:
12-24 15:41:33.605 20256 20286 I Unity : calling getallmysets: C9 D2 D5 H9 C1 S1 S10
12-24 15:41:33.605 20256 20286 E Unity : getAllMySets :
12-24 15:41:33.605 20256 20286 E Unity : getAllMySets : C9 D2 D5 H9 C1 S1 S10
12-24 15:41:33.606 20256 20286 I Unity : fetchAllUsefulDiscards meld Count: 2
12-24 15:41:33.607 20256 20286 I Unity : meld : H4 H5 H6 : SEQUENCE
12-24 15:41:33.607 20256 20286 I Unity : meld: H6 H5 H4 , meldState: ms: SEQUENCE
12-24 15:41:33.607 20256 20286 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: H6 H5 H4
12-24 15:41:33.607 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:41:33.608 20256 20286 I Unity : cardsList now: C9 D2 D5 H9 C1 S1 S10 H4 H5 H6 , meldName: H4 H5 H6 , meld state: SEQUENCE
12-24 15:41:33.608 20256 20286 I Unity : pickUsefulDiscardsFromSequences:
12-24 15:41:33.608 20256 20286 E Unity : getAllMySequences : C9 D2 D5 H9 C1 S1 S10 H4 H5 H6
12-24 15:41:33.608 20256 20286 I Unity : m from pure seqs: H6 H5 H4
12-24 15:41:33.608 20256 20286 I Unity : getSequences: C1 S1 D2 H4 D5 H5 H6 C9 H9 S10
12-24 15:41:33.609 20256 20286 I Unity : m from seqMelds: H6 H5 H4
12-24 15:41:33.609 20256 20286 I Unity : optimizeSequenceMelds
12-24 15:41:33.609 20256 20286 I Unity : UnionMeld Sequence: H6 H5 H4
12-24 15:41:33.609 20256 20286 I Unity : UnionMeld Sequence: H6 H5 H4
12-24 15:41:33.610 20256 20286 I Unity : getAllMySequences returned with seqs: 1
12-24 15:41:33.610 20256 20286 I Unity : seq from getAllMySequences:
12-24 15:41:33.610 20256 20286 I Unity : pickUsefulDiscardsFromSequences in the LOOP: H6 H5 H4
12-24 15:41:33.611 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: H6 H5 H4
12-24 15:41:33.611 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: H6 H5 H4
12-24 15:41:33.612 20256 20286 I Unity : getSequences: H11 S11 C11
12-24 15:41:33.612 20256 20286 I Unity : meld : H11 S11 C11 : SET
12-24 15:41:33.612 20256 20286 I Unity : meld: H11 S11 C11 , meldState: ms: SET
12-24 15:41:33.613 20256 20286 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: H11 S11 C11
12-24 15:41:33.613 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:41:33.613 20256 20286 I Unity : cardsList now: C9 D2 D5 H9 C1 S1 S10 H11 S11 C11 , meldName: H11 S11 C11 , meld state: SET
12-24 15:41:33.613 20256 20286 I Unity : pickusefulDiscardsFromSets:
12-24 15:41:33.613 20256 20286 I Unity : calling getallmysets: C9 D2 D5 H9 C1 S1 S10 H11 S11 C11
12-24 15:41:33.613 20256 20286 E Unity : getAllMySets :
12-24 15:41:33.614 20256 20286 E Unity : getAllMySets : C9 D2 D5 H9 C1 S1 S10 H11 S11 C11
12-24 15:41:33.615 20256 20286 I Unity : sets: 1
12-24 15:41:33.615 20256 20286 I Unity : set: H11 S11 C11
12-24 15:41:33.615 20256 20286 I Unity : Calling fetchUsefulDiscardsInSets
12-24 15:41:38.640 20256 20286 I Unity : Card Selected: S10 (Card) c.mIsDiscardCard: True c.mIsDeckCard: Falseplayer.mIsCardTaken: False Tapable: True cardsInDeck 20
12-24 15:41:38.640 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:41:38.640 20256 20286 I Unity : is DiscardCard Selected
12-24 15:41:38.641 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:41:38.641 20256 20286 E Unity : Card: S10 (Card) Last DiscardedCard: S10 (Card)
12-24 15:41:38.641 20256 20286 I Unity : handleSelectedDiscardCard Card: S10 (Card)
12-24 15:41:38.641 20256 20286 I Unity : Calling checkResult from Line 5682
12-24 15:41:38.657 20256 20286 E Unity : checkResult meldList != null && meldList.Count: 2
12-24 15:41:38.657 20256 20286 E Unity : checkResult exiting
12-24 15:41:38.657 20256 20286 I Unity : removeCardsFromDiscardCards: S10
12-24 15:41:40.676 20256 20286 I Unity : Card Selected: S10 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 20
12-24 15:41:40.676 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:41:40.676 20256 20286 I Unity : mIsPlayerCard
12-24 15:41:40.676 20256 20286 I Unity : Selected
12-24 15:41:40.676 20256 20286 I Unity : checkForPossibleMelds
12-24 15:41:40.676 20256 20286 I Unity : Can't meld... Meld: H4 H5 H6 selectedCards: S10
12-24 15:41:40.676 20256 20286 I Unity : Can't meld... Meld: H11 S11 C11 selectedCards: S10
12-24 15:41:40.676 20256 20286 E Unity : LocalPlayer Meld Count: 0
12-24 15:41:40.677 20256 20286 E Unity : localMelds Count: 1
12-24 15:41:40.677 20256 20286 E Unity : localMelds Count: 1
12-24 15:41:42.838 20256 20286 I Unity : Card Selected: S10 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 20
12-24 15:41:42.838 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:41:42.838 20256 20286 I Unity : mIsPlayerCard
12-24 15:41:42.838 20256 20286 I Unity : DeSelected
12-24 15:41:42.838 20256 20286 I Unity : disableAllMelds
12-24 15:41:42.838 20256 20286 E Unity : onCardDeselected- delayMeldAreaTrasition
12-24 15:41:42.838 20256 20286 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 15:41:42.838 20256 20286 E Unity : findOtherPossibleMeldsToHighlight
12-24 15:41:43.695 20256 20286 I Unity : Card Selected: S10 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 20
12-24 15:41:43.695 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:41:43.695 20256 20286 I Unity : mIsPlayerCard
12-24 15:41:43.695 20256 20286 I Unity : Selected
12-24 15:41:43.695 20256 20286 I Unity : checkForPossibleMelds
12-24 15:41:43.695 20256 20286 I Unity : Can't meld... Meld: H4 H5 H6 selectedCards: S10
12-24 15:41:43.696 20256 20286 I Unity : Can't meld... Meld: H11 S11 C11 selectedCards: S10
12-24 15:41:43.696 20256 20286 E Unity : LocalPlayer Meld Count: 0
12-24 15:41:43.696 20256 20286 E Unity : localMelds Count: 1
12-24 15:41:43.696 20256 20286 E Unity : localMelds Count: 1
12-24 15:41:44.240 20256 20286 I Unity : discardPlayerCard: 1
12-24 15:41:44.241 20256 20286 I Unity : localPlayer.mCards.Count: 5
12-24 15:41:45.167 20256 20286 I Unity : Card Selected: S10 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 20
12-24 15:41:45.167 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:41:45.167 20256 20286 I Unity : mIsPlayerCard
12-24 15:41:45.167 20256 20286 I Unity : DeSelected
12-24 15:41:45.167 20256 20286 I Unity : disableAllMelds
12-24 15:41:45.167 20256 20286 E Unity : onCardDeselected- delayMeldAreaTrasition
12-24 15:41:45.167 20256 20286 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 15:41:45.167 20256 20286 E Unity : findOtherPossibleMeldsToHighlight
12-24 15:42:39.892 20256 20286 I Unity : TogglePauseScreen True state GameplayScreen : => member name: TogglePauseScreen : => source line number: 154
12-24 15:42:41.407 20256 20286 I Unity : Showing Dialog : => member name: Show : => source line number: 96
12-24 15:42:44.108 20256 20286 I Unity : ContinueToMainMenu False : => member name: ContinueToMainMenu : => source line number: 217
12-24 15:42:44.155 20256 20338 W Unity : The referenced script (AppTrackingTransparencyController) on this Behaviour is missing!
12-24 15:42:44.650 20256 20338 W Unity : The referenced script on this Behaviour (Game Object '_AppTrackingTransparencyController') is missing!
12-24 15:42:45.569 20256 20286 I Unity : GameConfig Test dataSample: 1 : => member name: ContinueToMainMenu : => source line number: 548
12-24 15:42:45.570 20256 20286 I Unity : guest avatar id 3 : => member name: GetLocalPlayerProfileImage : => source line number: 1101
12-24 15:42:45.573 20256 20286 I Unity : xp 47300 xpNextLevel 48800 curLevel : 60 normalizedXP : 0.03225806 : => member name: GetPlayerLevel : => source line number: 252
12-24 15:42:45.573 20256 20286 I Unity : OnPlayerXPModified curLevel 60 normalizedXP 0.03225806 didLevelup False : => member name: OnPlayerXPModified : => source line number: 369
12-24 15:42:46.177 20256 20286 I Unity : ios more games url : => member name: GetIosMoreGamesURL : => source line number: 726
12-24 15:42:46.341 20256 20286 I Unity : CheckRewards lastRewardTime 24-12-2021 12:08:51 lastReward 2 : => member name: CheckRewards : => source line number: 87
12-24 15:42:46.341 20256 20286 I Unity : No claim for you. Try tomorrow lastRewardTime: 24-12-2021 12:08:51 lastReward 2 : => member name: CheckRewards : => source line number: 103
12-24 15:42:46.341 20256 20286 I Unity : CheckRewards lastRewardTime 24-12-2021 12:08:51 lastReward 2 : => member name: CheckRewards : => source line number: 87
12-24 15:42:46.341 20256 20286 I Unity : No claim for you. Try tomorrow lastRewardTime: 24-12-2021 12:08:51 lastReward 2 : => member name: CheckRewards : => source line number: 103
12-24 15:42:46.341 20256 20286 I Unity : Ready to claim False : => member name: UpdateUI : => source line number: 224
12-24 15:42:46.870 20256 20286 I Unity : interstitialAdReady False showedInterstitialAdOnlaunch True showInterstitialOnLaunch True launchCount 2 interstitialLaunchFrequncy 1 : => member name: ContinueToMainMenu : => source line number: 645
12-24 15:42:47.233 20256 20286 I Unity : showedTitleNewsOnlaunch True : => member name: ContinueToMainMenu : => source line number: 596
12-24 15:42:47.271 20256 20286 I Unity : Load Level.............. : => member name: LoadGameScene : => source line number: 1198
12-24 15:42:48.402 20256 20286 E Unity : NullReferenceException: Object reference not set to an instance of an object
12-24 15:42:48.402 20256 20286 E Unity : at TutorialCard.Init () [0x000f1] in <ab111dae5aae4f08aaaaa81ecd5682dd>:0
12-24 15:42:48.402 20256 20286 E Unity : at TutorialCard.Awake () [0x00000] in <ab111dae5aae4f08aaaaa81ecd5682dd>:0
12-24 15:42:48.402 20256 20286 E Unity :
12-24 15:42:48.463 20256 20286 I Unity : gameManager Init
12-24 15:42:49.736 20256 20286 I Unity : Test Submit Stat for leaderboard is enabled. Follow the comment and disable it : => member name: InitApp : => source line number: 99
12-24 15:42:49.736 20256 20286 I Unity : SubmitStats : 750 : => member name: SubmitStatistic : => source line number: 895
12-24 15:42:49.738 20256 20286 I Unity : SubmitStats : 182 : => member name: SubmitStatistic : => source line number: 895
12-24 15:42:51.072 20256 20286 I Unity : HighScoreLeaderboard SubmitStats Success : => member name: SubmitStatistic : => source line number: 906
12-24 15:42:51.167 20256 20286 I Unity : WeeklyLeaderboard SubmitStats Success : => member name: SubmitStatistic : => source line number: 906
12-24 15:42:51.689 20256 20286 I Unity : Games Played count modified : 474 : => member name: gamesPlayed : => source line number: 118
12-24 15:42:51.690 20256 20286 I Unity : Player XP Modified : 47400 : => member name: playerXP : => source line number: 97
12-24 15:42:51.691 20256 20286 I Unity : xp 47400 xpNextLevel 48800 curLevel : 60 normalizedXP : 0.09677419 : => member name: GetPlayerLevel : => source line number: 252
12-24 15:42:51.691 20256 20286 I Unity : OnPlayerXPModified curLevel 60 normalizedXP 0.09677419 didLevelup False : => member name: OnPlayerXPModified : => source line number: 77
12-24 15:42:53.420 20256 20286 E Unity : Total players: 2
12-24 15:42:53.420 20256 20286 E Unity : Screen width: 895.5812
12-24 15:42:53.420 20256 20286 E Unity : Width: 895.5812 CARD_SCROLL_OFFSET: 68.89086 /2: 447.7906 width / 6: 149.2635
12-24 15:42:53.421 20256 20286 I Unity : Offline Mode
12-24 15:42:53.421 20256 20286 I Unity : Create Deck
12-24 15:42:53.421 20256 20286 I Unity : createPlayers: 2
12-24 15:42:53.421 20256 20286 E Unity : Player Name: YOU
12-24 15:42:53.421 20256 20286 I Unity : mFakePlayers Name: Lily
12-24 15:42:53.421 20256 20286 I Unity : Player name: LILY Player ID: 2
12-24 15:42:53.423 20256 20286 I Unity : setPlayerPanelForTwo
12-24 15:42:53.727 20256 20286 E Unity : dealCardsEx
12-24 15:42:53.727 20256 20286 I Unity : mTotal : 2 totalCards: 26 NUM: 7 noOfCards: 13
12-24 15:42:55.333 20256 20286 I Unity : getDiscardStartOffset
12-24 15:42:55.333 20256 20286 E Unity : DISCARD_CARD_DISTANCE: 30 x: -266.7906 discardCardPosition X: -236.7906
12-24 15:42:56.349 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:42:56.349 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:42:56.453 20256 20286 I Unity : GaMgr:: onSort 13, unsortCards Count: 13
12-24 15:43:13.238 20256 20286 I Unity : Card Selected: C10 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: False Tapable: True cardsInDeck 26
12-24 15:43:13.238 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:43:14.438 20256 20286 I Unity : Card Selected: S11 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Trueplayer.mIsCardTaken: False Tapable: True cardsInDeck 26
12-24 15:43:14.438 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:43:14.438 20256 20286 I Unity : deckCard : S11
12-24 15:43:14.443 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:43:16.400 20256 20286 I Unity : Card Selected: C10 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 25
12-24 15:43:16.400 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:43:16.400 20256 20286 I Unity : mIsPlayerCard
12-24 15:43:16.400 20256 20286 I Unity : Selected
12-24 15:43:16.401 20256 20286 I Unity : checkForPossibleMelds
12-24 15:43:17.546 20256 20286 I Unity : discardPlayerCard: 1
12-24 15:43:17.546 20256 20286 I Unity : localPlayer.mCards.Count: 14
12-24 15:43:17.546 20256 20286 E Unity : onCardDeselected- discardPlayerCard
12-24 15:43:17.546 20256 20286 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 15:43:17.546 20256 20286 I Unity : Discard Card: card: C10
12-24 15:43:17.547 20256 20286 I Unity : addToDiscardCardsList discardedCards.Count: 1
12-24 15:43:17.547 20256 20286 I Unity : addToDiscardCardsList card.discardCardIndex : 1
12-24 15:43:17.547 20256 20286 E Unity : Calling MoveCard
12-24 15:43:17.547 20256 20286 E Unity : discardPlayerCard: calling changeTurn
12-24 15:43:17.547 20256 20286 I Unity : ChangeTurn : 1
12-24 15:43:18.455 20256 20286 I Unity : ChangeTurn
12-24 15:43:18.455 20256 20286 I Unity : localPlayer mID: 1
12-24 15:43:18.455 20256 20286 I Unity : In change turn line 2817 mTotalPlayers: 2
12-24 15:43:18.455 20256 20286 E Unity : NextPlayer: 2
12-24 15:43:18.455 20256 20286 I Unity : playAiTurn now: 2
12-24 15:43:18.455 20256 20286 I Unity : disableAllMelds
12-24 15:43:18.455 20256 20286 I Unity : playAITurn: calling getUsefulCardsFromDiscard and MELDLIST count is 0
12-24 15:43:18.455 20256 20286 E Unity : getUsefulCardsFromDiscard
12-24 15:43:18.455 20256 20286 I Unity : getHighlightCardsFromPossibleMelds
12-24 15:43:18.455 20256 20286 I Unity : getHighlightCardsFromPossibleMelds: no subMittedMelds
12-24 15:43:18.456 20256 20286 I Unity : getSequences: C2 D2 H3 D4 D5 S5 H6 S8 D9 S9 C10 C11 D11 C12 S13
12-24 15:43:18.456 20256 20286 I Unity : Rummy: C12 C11 C10
12-24 15:43:18.457 20256 20286 I Unity : sequences: C12 C11 C10
12-24 15:43:18.457 20256 20286 I Unity : getAllSequences:: meld: C12 C11 C10
12-24 15:43:18.458 20256 20286 I Unity : getSequences: C10 C11 C12
12-24 15:43:18.458 20256 20286 I Unity : Rummy: C12 C11 C10
12-24 15:43:18.458 20256 20286 I Unity : sequences: C12 C11 C10
12-24 15:43:18.458 20256 20286 I Unity : getAllSequences:: meld: C12 C11 C10
12-24 15:43:18.459 20256 20286 I Unity : getSequences: S8 S9
12-24 15:43:18.459 20256 20286 I Unity : getSequences: D2 D4 D5
12-24 15:43:18.459 20256 20286 I Unity : getSequences: D9 D11
12-24 15:43:18.459 20256 20286 E Unity : I am In getProperMelds: C12 C11 C10
12-24 15:43:18.459 20256 20286 E Unity : getProperMelds Meld: C12 C11 C10
12-24 15:43:18.459 20256 20286 I Unity : mdList m.getCardCount(): 3 jokerCount: 0
12-24 15:43:18.459 20256 20286 E Unity : getUsefulDiscardCards - Meld: C12 C11 C10
12-24 15:43:18.459 20256 20286 E Unity : getUsefulDiscardCards CARDS: C10
12-24 15:43:18.460 20256 20286 I Unity : usefulCardsFromMelds: C10
12-24 15:43:18.460 20256 20286 I Unity : highightCards: highlightCards: C10
12-24 15:43:18.460 20256 20286 I Unity : highightCards: discardedCards: D4 C10
12-24 15:43:18.460 20256 20286 I Unity : Possible melds: C12 C11 C10
12-24 15:43:18.460 20256 20286 I Unity : processUsefulCards : discardedCards.Count:: 2
12-24 15:43:18.460 20256 20286 I Unity : possbleMeld[j]: C12 C11 C10
12-24 15:43:18.460 20256 20286 I Unity : MeldCards: C12 C11 C10
12-24 15:43:18.460 20256 20286 I Unity : c: C12, ismleded: False, c: mIsDiscardCard: False
12-24 15:43:18.460 20256 20286 I Unity : c: C11, ismleded: False, c: mIsDiscardCard: False
12-24 15:43:18.460 20256 20286 I Unity : c: C10, ismleded: False, c: mIsDiscardCard: True
12-24 15:43:18.460 20256 20286 I Unity : possbleMeld[j]: C12 C11 C10
12-24 15:43:18.460 20256 20286 I Unity : MeldCards: C12 C11 C10
12-24 15:43:18.460 20256 20286 I Unity : c: C12, ismleded: False, c: mIsDiscardCard: False
12-24 15:43:18.460 20256 20286 I Unity : c: C11, ismleded: False, c: mIsDiscardCard: False
12-24 15:43:18.460 20256 20286 I Unity : c: C10, ismleded: False, c: mIsDiscardCard: True
12-24 15:43:18.461 20256 20286 I Unity : usefulDiscardCards at this point: C10
12-24 15:43:18.461 20256 20286 I Unity : MeldList count: 0
12-24 15:43:18.461 20256 20286 I Unity : enableHighlightOfCards
12-24 15:43:19.362 20256 20286 I Unity : possible Meld: C12 C11 C10
12-24 15:43:19.363 20256 20286 I Unity : isMeldScoring: True
12-24 15:43:19.364 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:43:19.365 20256 20286 E Unity : Delay Possible Melds
12-24 15:43:19.365 20256 20286 I Unity : calling checkresult from delayCardAdditionToMeld
12-24 15:43:19.382 20256 20286 I Unity : removeCardsFromDiscardCards: C10
12-24 15:43:19.382 20256 20286 E Unity : checkResult exiting
12-24 15:43:20.271 20256 20286 I Unity : assignValueForJokerCard: PossibleMeld: C12 C11 C10
12-24 15:43:20.272 20256 20286 I Unity : getSequences: C10 C11 C12
12-24 15:43:20.272 20256 20286 I Unity : Rummy: C12 C11 C10
12-24 15:43:20.272 20256 20286 I Unity : sequences: C12 C11 C10
12-24 15:43:20.272 20256 20286 I Unity : getAllSequences:: meld: C12 C11 C10
12-24 15:43:20.289 20256 20286 E Unity : Possible melds in Player Cards: C12 (Card)
12-24 15:43:20.289 20256 20286 E Unity : Possible melds in Player Cards: C11 (Card)
12-24 15:43:20.289 20256 20286 E Unity : Possible melds in Player Cards: C10 (Card)
12-24 15:43:20.290 20256 20286 I Unity : Time: 0CardsCount: 3 possible Meld Cards count: 3 Meld: C12 C11 C10
12-24 15:43:20.290 20256 20286 I Unity : Create Meld for player
12-24 15:43:20.292 20256 20286 E Unity : Player ID of Card: 2
12-24 15:43:20.293 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:43:20.294 20256 20286 E Unity : Player ID of Card: 2
12-24 15:43:20.296 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:43:20.297 20256 20286 E Unity : Player ID of Card: 2
12-24 15:43:20.298 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:43:20.299 20256 20286 I Unity : UpdateMeldPoints: 2
12-24 15:43:20.299 20256 20286 I Unity : updateMeldPoints: Total Score of Player: 2 is : 30
12-24 15:43:21.199 20256 20286 I Unity : compriseCardDistanceOfMeldForOtherPlayers: C10 C11 C12
12-24 15:43:23.508 20256 20286 I Unity : showOrDiscardAI discardAI: 2
12-24 15:43:23.509 20256 20286 I Unity : discardAI routine in RummyGameMgr
12-24 15:43:23.816 20256 20286 I Unity : Calling checkResult from discardAI
12-24 15:43:23.816 20256 20286 I Unity : AI getAiDiscardCard
12-24 15:43:23.816 20256 20286 E Unity : getDiscardCard
12-24 15:43:23.817 20256 20286 I Unity : getSequences: C2 D2 H3 D5 S5 H6 S8 D9 S9 D11 S13
12-24 15:43:23.819 20256 20286 I Unity : getDiscardCard: S13, 0
12-24 15:43:23.819 20256 20286 I Unity : Discard Card: S13 (Card) isJoker: False
12-24 15:43:23.819 20256 20286 I Unity : RummyGameMgr class discardAiCard
12-24 15:43:23.820 20256 20286 I Unity : discardAiCard: 2, card: S13
12-24 15:43:23.820 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:43:23.820 20256 20286 I Unity : Discard Card: card: S13
12-24 15:43:23.822 20256 20286 I Unity : addToDiscardCardsList discardedCards.Count: 1
12-24 15:43:23.822 20256 20286 I Unity : addToDiscardCardsList card.discardCardIndex : 1
12-24 15:43:23.822 20256 20286 E Unity : Calling MoveCard
12-24 15:43:23.822 20256 20286 I Unity : discardAiCard: 2, card: S13
12-24 15:43:23.822 20256 20286 I Unity : discardAiCard: calling changeTurn: 2
12-24 15:43:23.822 20256 20286 I Unity : ChangeTurn : 2
12-24 15:43:24.731 20256 20286 I Unity : ChangeTurn
12-24 15:43:24.731 20256 20286 I Unity : localPlayer mID: 1
12-24 15:43:24.731 20256 20286 I Unity : In change turn line 2817 mTotalPlayers: 2
12-24 15:43:24.731 20256 20286 I Unity : ID != localPlayer.mID : 2 , localPlayer.mID: 1, so waiting
12-24 15:43:24.731 20256 20286 E Unity : NextPlayer: 1
12-24 15:43:24.732 20256 20286 I Unity : showUsefulCardsOnDiscardPile
12-24 15:43:24.732 20256 20286 I Unity : discardedCards.Count > 0
12-24 15:43:24.732 20256 20286 I Unity : Calling method fetchAllUsefulDiscards: 1
12-24 15:43:24.732 20256 20286 I Unity : fetchAllUsefulDiscards :
12-24 15:43:24.732 20256 20286 I Unity : fetchAllUsefulDiscards discardedCards: D4 S13
12-24 15:43:24.732 20256 20286 I Unity : fetchAllUsefulDiscards without any other cards:
12-24 15:43:24.732 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:43:24.733 20256 20286 I Unity : cardsList now: C1 D10 D13 S2 S7 S10 S1 H2 H4 H8 H11 H12 S11 D4 S13 , meldName: NoMeld, meld state: NONE
12-24 15:43:24.733 20256 20286 I Unity : pickUsefulDiscardsFromSequences:
12-24 15:43:24.733 20256 20286 E Unity : getAllMySequences : C1 D10 D13 S2 S7 S10 S1 H2 H4 H8 H11 H12 S11 D4 S13
12-24 15:43:24.734 20256 20286 I Unity : getSequences: C1 S1 S2 H2 H4 D4 S7 H8 D10 S10 H11 S11 H12 D13 S13
12-24 15:43:24.735 20256 20286 I Unity : getAllMySequences returned with seqs: 0
12-24 15:43:24.735 20256 20286 I Unity : pickusefulDiscardsFromSets:
12-24 15:43:24.735 20256 20286 I Unity : calling getallmysets: C1 D10 D13 S2 S7 S10 S1 H2 H4 H8 H11 H12 S11 D4 S13
12-24 15:43:24.735 20256 20286 E Unity : getAllMySets :
12-24 15:43:24.736 20256 20286 E Unity : getAllMySets : C1 D10 D13 S2 S7 S10 S1 H2 H4 H8 H11 H12 S11 D4 S13
12-24 15:43:24.739 20256 20286 I Unity : fetchAllUsefulDiscards meld Count: 1
12-24 15:43:24.740 20256 20286 I Unity : meld : C10 C11 C12 : SEQUENCE
12-24 15:43:24.740 20256 20286 I Unity : meld: C12 C11 C10 , meldState: ms: SEQUENCE
12-24 15:43:24.740 20256 20286 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: C12 C11 C10
12-24 15:43:24.740 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:43:24.741 20256 20286 I Unity : cardsList now: C1 D10 D13 S2 S7 S10 S1 H2 H4 H8 H11 H12 S11 D4 S13 C10 C11 C12 , meldName: C10 C11 C12 , meld state: SEQUENCE
12-24 15:43:24.741 20256 20286 I Unity : pickUsefulDiscardsFromSequences:
12-24 15:43:24.741 20256 20286 E Unity : getAllMySequences : C1 D10 D13 S2 S7 S10 S1 H2 H4 H8 H11 H12 S11 D4 S13 C10 C11 C12
12-24 15:43:24.742 20256 20286 I Unity : m from pure seqs: C12 C11 C10
12-24 15:43:24.742 20256 20286 I Unity : getSequences: C1 S1 H2 S2 D4 H4 S7 H8 D10 C10 S10 C11 H11 S11 H12 C12 D13 S13
12-24 15:43:24.743 20256 20286 I Unity : m from seqMelds: C12 C11 C10
12-24 15:43:24.743 20256 20286 I Unity : optimizeSequenceMelds
12-24 15:43:24.743 20256 20286 I Unity : UnionMeld Sequence: C12 C11 C10
12-24 15:43:24.743 20256 20286 I Unity : UnionMeld Sequence: C12 C11 C10
12-24 15:43:24.745 20256 20286 I Unity : getAllMySequences returned with seqs: 1
12-24 15:43:24.745 20256 20286 I Unity : seq from getAllMySequences:
12-24 15:43:24.745 20256 20286 I Unity : pickUsefulDiscardsFromSequences in the LOOP: C12 C11 C10
12-24 15:43:24.745 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: C12 C11 C10
12-24 15:43:24.745 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: C12 C11 C10
12-24 15:43:29.110 20256 20286 I Unity : Card Selected: D12 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Trueplayer.mIsCardTaken: False Tapable: True cardsInDeck 24
12-24 15:43:29.110 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:43:29.110 20256 20286 I Unity : deckCard : D12
12-24 15:43:29.116 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:43:38.273 20256 20286 I Unity : Card Selected: C1 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 24
12-24 15:43:38.273 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:43:38.273 20256 20286 I Unity : mIsPlayerCard
12-24 15:43:38.273 20256 20286 I Unity : Selected
12-24 15:43:38.273 20256 20286 I Unity : checkForPossibleMelds
12-24 15:43:38.274 20256 20286 I Unity : Can't meld... Meld: C10 C11 C12 selectedCards: C1
12-24 15:43:38.274 20256 20286 E Unity : LocalPlayer Meld Count: 0
12-24 15:43:38.274 20256 20286 E Unity : localMelds Count: 0
12-24 15:43:38.274 20256 20286 E Unity : localMelds Count: 0
12-24 15:43:39.291 20256 20286 I Unity : discardPlayerCard: 1
12-24 15:43:39.291 20256 20286 I Unity : localPlayer.mCards.Count: 14
12-24 15:43:39.291 20256 20286 E Unity : onCardDeselected- discardPlayerCard
12-24 15:43:39.291 20256 20286 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 15:43:39.291 20256 20286 I Unity : Discard Card: card: C1
12-24 15:43:39.292 20256 20286 I Unity : addToDiscardCardsList discardedCards.Count: 2
12-24 15:43:39.292 20256 20286 I Unity : addToDiscardCardsList card.discardCardIndex : 2
12-24 15:43:39.292 20256 20286 E Unity : Calling MoveCard
12-24 15:43:39.292 20256 20286 E Unity : discardPlayerCard: calling changeTurn
12-24 15:43:39.292 20256 20286 I Unity : ChangeTurn : 1
12-24 15:43:40.199 20256 20286 I Unity : ChangeTurn
12-24 15:43:40.200 20256 20286 I Unity : localPlayer mID: 1
12-24 15:43:40.200 20256 20286 I Unity : In change turn line 2817 mTotalPlayers: 2
12-24 15:43:40.200 20256 20286 E Unity : NextPlayer: 2
12-24 15:43:40.200 20256 20286 I Unity : playAiTurn now: 2
12-24 15:43:40.200 20256 20286 I Unity : playAiTurn meld: C12 C11 C10
12-24 15:43:40.200 20256 20286 I Unity : disableAllMelds
12-24 15:43:40.200 20256 20286 I Unity : meldList Count is >0
12-24 15:43:40.201 20256 20286 I Unity : getSequences: C1 C2 D2 H3 D4 D5 S5 H6 S8 D9 S9 C10 D11 C11 C12 S13
12-24 15:43:40.201 20256 20286 I Unity : Rummy: C12 C11 C10
12-24 15:43:40.201 20256 20286 I Unity : sequences: C12 C11 C10
12-24 15:43:40.201 20256 20286 I Unity : getAllSequences:: meld: C12 C11 C10
12-24 15:43:40.203 20256 20286 I Unity : getSequences: C10 C11 C12
12-24 15:43:40.203 20256 20286 I Unity : Rummy: C12 C11 C10
12-24 15:43:40.203 20256 20286 I Unity : sequences: C12 C11 C10
12-24 15:43:40.203 20256 20286 I Unity : getAllSequences:: meld: C12 C11 C10
12-24 15:43:40.204 20256 20286 I Unity : getSequences: S8 S9
12-24 15:43:40.204 20256 20286 I Unity : getSequences: D2 D4 D5
12-24 15:43:40.204 20256 20286 I Unity : getSequences: D9 D11
12-24 15:43:40.204 20256 20286 E Unity : I am In getProperMelds: C12 C11 C10
12-24 15:43:40.204 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: C12 C11 C10 , meld: C12 C11 C10
12-24 15:43:40.205 20256 20286 E Unity : meld.meldOwnerID: 2, m.OwnerID: -5
12-24 15:43:40.205 20256 20286 I Unity : melds of same name, continue
12-24 15:43:40.205 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:43:40.205 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:43:40.205 20256 20286 I Unity : getUsefulCardsFromDiscard: usefulCards:
12-24 15:43:40.205 20256 20286 I Unity : processUsefulCards : discardedCards.Count:: 3
12-24 15:43:40.205 20256 20286 I Unity : usefulDiscardCards at this point:
12-24 15:43:40.205 20256 20286 I Unity : MeldList count: 1
12-24 15:43:40.205 20256 20286 I Unity : enableHighlightOfCards
12-24 15:43:41.109 20256 20286 I Unity : calling checkresult from delayCardAdditionToMeld
12-24 15:43:41.123 20256 20286 E Unity : checkResult meldList != null && meldList.Count: 1
12-24 15:43:41.123 20256 20286 E Unity : checkResult exiting
12-24 15:43:42.018 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:43:42.019 20256 20286 I Unity : getSequences: C2 D2 H3 D5 S5 H6 S8 D9 S9 D11 H13
12-24 15:43:42.021 20256 20286 I Unity : getSequences: S8 S9
12-24 15:43:42.021 20256 20286 I Unity : getSequences: D9 D11
12-24 15:43:42.021 20256 20286 I Unity : getSequences: S5 D5
12-24 15:43:42.021 20256 20286 I Unity : getSequences: D2 C2
12-24 15:43:44.750 20256 20286 I Unity : showOrDiscardAI discardAI: 2
12-24 15:43:44.750 20256 20286 I Unity : discardAI routine in RummyGameMgr
12-24 15:43:45.052 20256 20286 I Unity : Calling checkResult from discardAI
12-24 15:43:45.052 20256 20286 I Unity : AI getAiDiscardCard
12-24 15:43:45.052 20256 20286 E Unity : getDiscardCard
12-24 15:43:45.053 20256 20286 I Unity : getSequences: C2 D2 H3 D5 S5 H6 S8 D9 S9 D11 H13
12-24 15:43:45.055 20256 20286 I Unity : getDiscardCard: H13, 0
12-24 15:43:45.055 20256 20286 I Unity : Discard Card: H13 (Card) isJoker: False
12-24 15:43:45.055 20256 20286 I Unity : RummyGameMgr class discardAiCard
12-24 15:43:45.055 20256 20286 I Unity : discardAiCard: 2, card: H13
12-24 15:43:45.055 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:43:45.056 20256 20286 I Unity : Discard Card: card: H13
12-24 15:43:45.058 20256 20286 I Unity : addToDiscardCardsList discardedCards.Count: 3
12-24 15:43:45.058 20256 20286 I Unity : addToDiscardCardsList card.discardCardIndex : 4
12-24 15:43:45.058 20256 20286 E Unity : Calling MoveCard
12-24 15:43:45.058 20256 20286 I Unity : discardAiCard: 2, card: H13
12-24 15:43:45.058 20256 20286 I Unity : discardAiCard: calling changeTurn: 2
12-24 15:43:45.058 20256 20286 I Unity : ChangeTurn : 2
12-24 15:43:45.968 20256 20286 I Unity : ChangeTurn
12-24 15:43:45.968 20256 20286 I Unity : localPlayer mID: 1
12-24 15:43:45.968 20256 20286 I Unity : In change turn line 2817 mTotalPlayers: 2
12-24 15:43:45.968 20256 20286 I Unity : ID != localPlayer.mID : 2 , localPlayer.mID: 1, so waiting
12-24 15:43:45.968 20256 20286 E Unity : NextPlayer: 1
12-24 15:43:45.969 20256 20286 I Unity : showUsefulCardsOnDiscardPile
12-24 15:43:45.969 20256 20286 I Unity : discardedCards.Count > 0
12-24 15:43:45.969 20256 20286 I Unity : Calling method fetchAllUsefulDiscards: 1
12-24 15:43:45.969 20256 20286 I Unity : fetchAllUsefulDiscards :
12-24 15:43:45.969 20256 20286 I Unity : fetchAllUsefulDiscards discardedCards: D4 S13 C1 H13
12-24 15:43:45.969 20256 20286 I Unity : fetchAllUsefulDiscards without any other cards:
12-24 15:43:45.969 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:43:45.970 20256 20286 I Unity : cardsList now: D10 D13 S2 S7 S10 S1 H2 H4 H8 H11 H12 S11 D12 D4 S13 C1 H13 , meldName: NoMeld, meld state: NONE
12-24 15:43:45.970 20256 20286 I Unity : pickUsefulDiscardsFromSequences:
12-24 15:43:45.970 20256 20286 E Unity : getAllMySequences : D10 D13 S2 S7 S10 S1 H2 H4 H8 H11 H12 S11 D12 D4 S13 C1 H13
12-24 15:43:45.971 20256 20286 I Unity : m from pure seqs: H13 H12 H11
12-24 15:43:45.972 20256 20286 I Unity : getSequences: C1 S1 S2 H2 D4 H4 S7 H8 D10 S10 H11 S11 H12 D12 D13 S13 H13
12-24 15:43:45.972 20256 20286 I Unity : m from seqMelds: H13 H12 H11
12-24 15:43:45.972 20256 20286 I Unity : optimizeSequenceMelds
12-24 15:43:45.972 20256 20286 I Unity : UnionMeld Sequence: H13 H12 H11
12-24 15:43:45.972 20256 20286 I Unity : UnionMeld Sequence: H13 H12 H11
12-24 15:43:45.973 20256 20286 I Unity : getAllMySequences returned with seqs: 1
12-24 15:43:45.973 20256 20286 I Unity : seq from getAllMySequences:
12-24 15:43:45.974 20256 20286 I Unity : pickUsefulDiscardsFromSequences in the LOOP: H13 H12 H11
12-24 15:43:45.974 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: H13 H12 H11
12-24 15:43:45.974 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: H13 H12 H11
12-24 15:43:45.974 20256 20286 I Unity : card with lowest Discrd index: H13 (Card)
12-24 15:43:45.975 20256 20286 I Unity : meld : H13 H12 H11 : SEQUENCE
12-24 15:43:45.975 20256 20286 I Unity : its a sequence and c is : H13 and usefulDiscards: System.Collections.Generic.List`1[Card]
12-24 15:43:45.975 20256 20286 I Unity : pickusefulDiscardsFromSets:
12-24 15:43:45.975 20256 20286 I Unity : calling getallmysets: D10 D13 S2 S7 S10 S1 H2 H4 H8 H11 H12 S11 D12 D4 S13 C1 H13
12-24 15:43:45.975 20256 20286 E Unity : getAllMySets :
12-24 15:43:45.976 20256 20286 E Unity : getAllMySets : D10 D13 S2 S7 S10 S1 H2 H4 H8 H11 H12 S11 D12 D4 S13 C1 H13
12-24 15:43:45.979 20256 20286 I Unity : sets: 1
12-24 15:43:45.980 20256 20286 I Unity : set: H13 S13 D13
12-24 15:43:45.980 20256 20286 I Unity : Calling fetchUsefulDiscardsInSets
12-24 15:43:45.980 20256 20286 I Unity : card with lowest Discrd index: S13 (Card)
12-24 15:43:45.980 20256 20286 I Unity : getSequences: H13 S13 D13
12-24 15:43:45.981 20256 20286 I Unity : meld : H13 S13 D13 : SET
12-24 15:43:45.981 20256 20286 I Unity : fetchAllUsefulDiscards meld Count: 1
12-24 15:43:45.981 20256 20286 I Unity : meld : C10 C11 C12 : SEQUENCE
12-24 15:43:45.981 20256 20286 I Unity : meld: C12 C11 C10 , meldState: ms: SEQUENCE
12-24 15:43:45.982 20256 20286 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: C12 C11 C10
12-24 15:43:45.982 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:43:45.982 20256 20286 I Unity : cardsList now: D10 D13 S2 S7 S10 S1 H2 H4 H8 H11 H12 S11 D12 D4 S13 C1 H13 C10 C11 C12 , meldName: C10 C11 C12 , meld state: SEQUENCE
12-24 15:43:45.982 20256 20286 I Unity : pickUsefulDiscardsFromSequences:
12-24 15:43:45.983 20256 20286 E Unity : getAllMySequences : D10 D13 S2 S7 S10 S1 H2 H4 H8 H11 H12 S11 D12 D4 S13 C1 H13 C10 C11 C12
12-24 15:43:45.983 20256 20286 I Unity : m from pure seqs: H13 H12 H11
12-24 15:43:45.984 20256 20286 I Unity : m from pure seqs: C12 C11 C10
12-24 15:43:45.984 20256 20286 I Unity : getSequences: S1 C1 S2 H2 H4 D4 S7 H8 D10 C10 S10 H11 C11 S11 D12 H12 C12 S13 H13 D13
12-24 15:43:45.985 20256 20286 I Unity : m from seqMelds: C12 C11 C10
12-24 15:43:45.985 20256 20286 I Unity : m from seqMelds: H13 H12 H11
12-24 15:43:45.985 20256 20286 I Unity : optimizeSequenceMelds
12-24 15:43:45.985 20256 20286 I Unity : UnionMeld Sequence: H13 H12 H11
12-24 15:43:45.985 20256 20286 I Unity : UnionMeld Sequence: C12 C11 C10
12-24 15:43:45.986 20256 20286 I Unity : UnionMeld Sequence: C12 C11 C10
12-24 15:43:45.986 20256 20286 I Unity : UnionMeld Sequence: H13 H12 H11
12-24 15:43:45.988 20256 20286 I Unity : getAllMySequences returned with seqs: 2
12-24 15:43:45.988 20256 20286 I Unity : seq from getAllMySequences:
12-24 15:43:45.988 20256 20286 I Unity : pickUsefulDiscardsFromSequences in the LOOP: H13 H12 H11
12-24 15:43:45.988 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: H13 H12 H11
12-24 15:43:45.988 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: C12 C11 C10
12-24 15:43:45.989 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: H13 H12 H11
12-24 15:43:45.989 20256 20286 I Unity : card with lowest Discrd index: H13 (Card)
12-24 15:43:45.989 20256 20286 I Unity : meld : H13 H12 H11 : SEQUENCE
12-24 15:43:45.989 20256 20286 I Unity : its a sequence and c is : H13 and usefulDiscards: System.Collections.Generic.List`1[Card]
12-24 15:43:45.989 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: C12 C11 C10
12-24 15:43:45.989 20256 20286 I Unity : seqUsefulCards != null && meld not NULL : C12 C11 C10
12-24 15:43:45.990 20256 20286 I Unity : pickUsefulDiscardsFromSequences in the LOOP: C12 C11 C10
12-24 15:43:45.990 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: H12 H11
12-24 15:43:45.990 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: C12 C11 C10
12-24 15:43:45.990 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: H12 H11
12-24 15:43:45.991 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: C12 C11 C10
12-24 15:43:45.991 20256 20286 E Unity : Final Distinct usefulDiscards + count: 2, cards: H13 S13
12-24 15:43:55.491 20256 20286 I Unity : Card Selected: S13 (Card) c.mIsDiscardCard: True c.mIsDeckCard: Falseplayer.mIsCardTaken: False Tapable: True cardsInDeck 22
12-24 15:43:55.491 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:43:55.491 20256 20286 I Unity : is DiscardCard Selected
12-24 15:43:55.492 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:43:55.494 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:43:55.494 20256 20286 E Unity : Card: S13 (Card) Last DiscardedCard: H13 (Card)
12-24 15:43:55.494 20256 20286 I Unity : Calling checkResult from Line 5682
12-24 15:43:55.508 20256 20286 E Unity : checkResult meldList != null && meldList.Count: 1
12-24 15:43:55.508 20256 20286 E Unity : checkResult exiting
12-24 15:43:55.508 20256 20286 I Unity : removeCardsFromDiscardCards: S13 C1 H13
12-24 15:43:57.289 20256 20286 I Unity : handleSelectedDiscardCard
12-24 15:43:57.289 20256 20286 I Unity : checkForPossibleMelds
12-24 15:43:57.289 20256 20286 I Unity : Can't meld... Meld: C10 C11 C12 selectedCards: S13
12-24 15:43:57.289 20256 20286 E Unity : LocalPlayer Meld Count: 0
12-24 15:43:57.289 20256 20286 E Unity : localMelds Count: 0
12-24 15:43:57.290 20256 20286 E Unity : localMelds Count: 0
12-24 15:43:58.708 20256 20286 I Unity : Card Selected: S13 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: False cardsInDeck 22
12-24 15:43:58.708 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: False
12-24 15:43:59.600 20256 20286 I Unity : Card Selected: S13 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: False cardsInDeck 22
12-24 15:43:59.600 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: False
12-24 15:44:00.745 20256 20286 I Unity : Card Selected: D13 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 22
12-24 15:44:00.745 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:44:00.745 20256 20286 I Unity : mIsPlayerCard
12-24 15:44:00.746 20256 20286 I Unity : Selected
12-24 15:44:00.746 20256 20286 I Unity : checkForPossibleMelds
12-24 15:44:00.746 20256 20286 E Unity : Double Diff NextCard: C10 (Card) meld: Meld
12-24 15:44:00.746 20256 20286 E Unity : Meld: C12 C11 C10 nextMeld: C12 C11 C10
12-24 15:44:00.746 20256 20286 E Unity : Cards union: C10 C11 C12
12-24 15:44:00.747 20256 20286 E Unity : GetHalfSequences: C10 C11 C12
12-24 15:44:00.747 20256 20286 I Unity : Can't meld... Meld: C10 C11 C12 selectedCards: S13 D13
12-24 15:44:00.747 20256 20286 E Unity : LocalPlayer Meld Count: 0
12-24 15:44:00.747 20256 20286 E Unity : localMelds Count: 0
12-24 15:44:00.747 20256 20286 E Unity : localMelds Count: 0
12-24 15:44:02.850 20256 20286 I Unity : Card Selected: D13 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 22
12-24 15:44:02.850 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:44:02.850 20256 20286 I Unity : mIsPlayerCard
12-24 15:44:02.850 20256 20286 I Unity : DeSelected
12-24 15:44:02.850 20256 20286 I Unity : disableAllMelds
12-24 15:44:02.851 20256 20286 E Unity : onCardDeselected- delayMeldAreaTrasition
12-24 15:44:02.851 20256 20286 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 15:44:02.851 20256 20286 E Unity : findOtherPossibleMeldsToHighlight
12-24 15:44:02.851 20256 20286 I Unity : checkForPossibleMelds
12-24 15:44:02.851 20256 20286 I Unity : Can't meld... Meld: C10 C11 C12 selectedCards: S13
12-24 15:44:02.851 20256 20286 E Unity : LocalPlayer Meld Count: 0
12-24 15:44:02.851 20256 20286 E Unity : localMelds Count: 0
12-24 15:44:02.851 20256 20286 E Unity : localMelds Count: 0
12-24 15:44:07.873 20256 20286 I Unity : Card Selected: S1 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 22
12-24 15:44:07.873 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:44:07.873 20256 20286 I Unity : mIsPlayerCard
12-24 15:44:07.873 20256 20286 I Unity : Selected
12-24 15:44:07.873 20256 20286 I Unity : checkForPossibleMelds
12-24 15:44:07.874 20256 20286 E Unity : Double Diff NextCard: C10 (Card) meld: Meld
12-24 15:44:07.874 20256 20286 E Unity : Meld: S1 S13 nextMeld: S1 S13
12-24 15:44:07.874 20256 20286 E Unity : Cards union: S1 S13
12-24 15:44:07.875 20256 20286 E Unity : Meld: S1 S13 nextMeld: C12 C11 C10
12-24 15:44:07.875 20256 20286 E Unity : Meld: C12 C11 C10 nextMeld: C12 C11 C10
12-24 15:44:07.875 20256 20286 E Unity : Cards union: C10 C11 C12
12-24 15:44:07.875 20256 20286 E Unity : GetHalfSequences: S1 S13
12-24 15:44:07.875 20256 20286 E Unity : GetHalfSequences: C10 C11 C12
12-24 15:44:07.876 20256 20286 I Unity : Can't meld... Meld: C10 C11 C12 selectedCards: S13 S1
12-24 15:44:07.876 20256 20286 E Unity : LocalPlayer Meld Count: 0
12-24 15:44:07.876 20256 20286 E Unity : localMelds Count: 0
12-24 15:44:07.876 20256 20286 E Unity : localMelds Count: 0
12-24 15:44:11.436 20256 20286 I Unity : Card Selected: D12 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 22
12-24 15:44:11.436 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:44:11.436 20256 20286 I Unity : mIsPlayerCard
12-24 15:44:11.436 20256 20286 I Unity : Selected
12-24 15:44:11.436 20256 20286 I Unity : checkForPossibleMelds
12-24 15:44:11.436 20256 20286 E Unity : Double Diff NextCard: C10 (Card) meld: Meld
12-24 15:44:11.436 20256 20286 E Unity : Meld: S1 S13 nextMeld: S1 S13
12-24 15:44:11.437 20256 20286 E Unity : Cards union: S1 S13
12-24 15:44:11.437 20256 20286 E Unity : Meld: S1 S13 nextMeld: C12 C11 C10
12-24 15:44:11.437 20256 20286 E Unity : Meld: C12 C11 C10 nextMeld: C12 C11 C10
12-24 15:44:11.438 20256 20286 E Unity : Cards union: C10 C11 C12
12-24 15:44:11.438 20256 20286 E Unity : GetHalfSequences: S1 S13
12-24 15:44:11.438 20256 20286 E Unity : GetHalfSequences: C10 C11 C12
12-24 15:44:11.438 20256 20286 I Unity : Can't meld... Meld: C10 C11 C12 selectedCards: S13 S1 D12
12-24 15:44:11.438 20256 20286 E Unity : LocalPlayer Meld Count: 0
12-24 15:44:11.438 20256 20286 E Unity : localMelds Count: 0
12-24 15:44:11.438 20256 20286 E Unity : localMelds Count: 0
12-24 15:44:12.927 20256 20286 I Unity : Card Selected: S13 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: False cardsInDeck 22
12-24 15:44:12.927 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: False
12-24 15:44:13.309 20256 20286 I Unity : Card Selected: D12 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 22
12-24 15:44:13.309 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:44:13.309 20256 20286 I Unity : mIsPlayerCard
12-24 15:44:13.309 20256 20286 I Unity : DeSelected
12-24 15:44:13.309 20256 20286 I Unity : disableAllMelds
12-24 15:44:13.309 20256 20286 E Unity : onCardDeselected- delayMeldAreaTrasition
12-24 15:44:13.309 20256 20286 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 15:44:13.309 20256 20286 E Unity : findOtherPossibleMeldsToHighlight
12-24 15:44:13.309 20256 20286 I Unity : checkForPossibleMelds
12-24 15:44:13.310 20256 20286 E Unity : Double Diff NextCard: C10 (Card) meld: Meld
12-24 15:44:13.310 20256 20286 E Unity : Meld: S1 S13 nextMeld: S1 S13
12-24 15:44:13.310 20256 20286 E Unity : Cards union: S1 S13
12-24 15:44:13.310 20256 20286 E Unity : Meld: S1 S13 nextMeld: C12 C11 C10
12-24 15:44:13.311 20256 20286 E Unity : Meld: C12 C11 C10 nextMeld: C12 C11 C10
12-24 15:44:13.311 20256 20286 E Unity : Cards union: C10 C11 C12
12-24 15:44:13.311 20256 20286 E Unity : GetHalfSequences: S1 S13
12-24 15:44:13.311 20256 20286 E Unity : GetHalfSequences: C10 C11 C12
12-24 15:44:13.311 20256 20286 I Unity : Can't meld... Meld: C10 C11 C12 selectedCards: S13 S1
12-24 15:44:13.311 20256 20286 E Unity : LocalPlayer Meld Count: 0
12-24 15:44:13.311 20256 20286 E Unity : localMelds Count: 0
12-24 15:44:13.311 20256 20286 E Unity : localMelds Count: 0
12-24 15:44:14.215 20256 20286 I Unity : Card Selected: S1 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 22
12-24 15:44:14.215 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:44:14.215 20256 20286 I Unity : mIsPlayerCard
12-24 15:44:14.215 20256 20286 I Unity : DeSelected
12-24 15:44:14.215 20256 20286 I Unity : disableAllMelds
12-24 15:44:14.215 20256 20286 E Unity : onCardDeselected- delayMeldAreaTrasition
12-24 15:44:14.216 20256 20286 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 15:44:14.216 20256 20286 E Unity : findOtherPossibleMeldsToHighlight
12-24 15:44:14.216 20256 20286 I Unity : checkForPossibleMelds
12-24 15:44:14.216 20256 20286 I Unity : Can't meld... Meld: C10 C11 C12 selectedCards: S13
12-24 15:44:14.216 20256 20286 E Unity : LocalPlayer Meld Count: 0
12-24 15:44:14.216 20256 20286 E Unity : localMelds Count: 0
12-24 15:44:14.216 20256 20286 E Unity : localMelds Count: 0
12-24 15:44:15.596 20256 20286 I Unity : Card Selected: H13 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 22
12-24 15:44:15.596 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:44:15.596 20256 20286 I Unity : mIsPlayerCard
12-24 15:44:15.596 20256 20286 I Unity : Selected
12-24 15:44:15.597 20256 20286 I Unity : checkForPossibleMelds
12-24 15:44:15.597 20256 20286 E Unity : Double Diff NextCard: C10 (Card) meld: Meld
12-24 15:44:15.597 20256 20286 E Unity : Meld: C12 C11 C10 nextMeld: C12 C11 C10
12-24 15:44:15.598 20256 20286 E Unity : Cards union: C10 C11 C12
12-24 15:44:15.598 20256 20286 E Unity : GetHalfSequences: C10 C11 C12
12-24 15:44:15.598 20256 20286 I Unity : Can't meld... Meld: C10 C11 C12 selectedCards: S13 H13
12-24 15:44:15.598 20256 20286 E Unity : LocalPlayer Meld Count: 0
12-24 15:44:15.598 20256 20286 E Unity : localMelds Count: 0
12-24 15:44:15.598 20256 20286 E Unity : localMelds Count: 0
12-24 15:44:16.181 20256 20286 I Unity : Card Selected: D13 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 22
12-24 15:44:16.181 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:44:16.181 20256 20286 I Unity : mIsPlayerCard
12-24 15:44:16.181 20256 20286 I Unity : Selected
12-24 15:44:16.181 20256 20286 I Unity : checkForPossibleMelds
12-24 15:44:16.182 20256 20286 E Unity : Double Diff NextCard: C10 (Card) meld: Meld
12-24 15:44:16.182 20256 20286 E Unity : Meld: C12 C11 C10 nextMeld: C12 C11 C10
12-24 15:44:16.182 20256 20286 E Unity : Cards union: C10 C11 C12
12-24 15:44:16.182 20256 20286 E Unity : GetHalfSequences: C10 C11 C12
12-24 15:44:16.183 20256 20286 I Unity : Can't meld... Meld: C10 C11 C12 selectedCards: S13 H13 D13
12-24 15:44:16.183 20256 20286 E Unity : LocalPlayer Meld Count: 0
12-24 15:44:16.183 20256 20286 E Unity : localMelds Count: 0
12-24 15:44:16.183 20256 20286 E Unity : localMelds Count: 0
12-24 15:44:17.272 20256 20286 I Unity : onMeldPanelClicked: mSelectedCards.Count: 3
12-24 15:44:17.272 20256 20286 I Unity : getSequences: S13 H13 D13
12-24 15:44:17.273 20256 20286 I Unity : Meld: S13 H13 D13
12-24 15:44:17.273 20256 20286 I Unity : MeldState 0[Seq] || 2[Set] : SET
12-24 15:44:17.273 20256 20286 I Unity : disableAllMelds
12-24 15:44:17.290 20256 20286 I Unity : assignMeldScaleValue : meld.name:
12-24 15:44:17.290 20256 20286 E Unity : localPlayer.melds count: 1
12-24 15:44:17.290 20256 20286 I Unity : index: 0 mselectedCards Count: S13 (Card)
12-24 15:44:17.290 20256 20286 E Unity : Player ID of Card: 1
12-24 15:44:17.291 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:44:17.291 20256 20286 I Unity : index: 1 mselectedCards Count: H13 (Card)
12-24 15:44:17.291 20256 20286 E Unity : Player ID of Card: 1
12-24 15:44:17.292 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:44:17.292 20256 20286 I Unity : index: 2 mselectedCards Count: D13 (Card)
12-24 15:44:17.292 20256 20286 E Unity : Player ID of Card: 1
12-24 15:44:17.293 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:44:17.293 20256 20286 I Unity : compriseCardDistanceOfMeld: False
12-24 15:44:17.293 20256 20286 E Unity : X: 0 cards[i]: S13 (Card) Meld: S13 H13 D13
12-24 15:44:17.293 20256 20286 E Unity : X: 7.5 cards[i]: D13 (Card) Meld: S13 H13 D13
12-24 15:44:17.294 20256 20286 I Unity : UpdateMeldPoints: 1
12-24 15:44:17.294 20256 20286 I Unity : updateMeldPoints: Total Score of Player: 1 is : 30
12-24 15:44:24.580 20256 20286 I Unity : Card Selected: S10 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 22
12-24 15:44:24.580 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:44:24.580 20256 20286 I Unity : mIsPlayerCard
12-24 15:44:24.580 20256 20286 I Unity : Selected
12-24 15:44:24.581 20256 20286 I Unity : checkForPossibleMelds
12-24 15:44:24.581 20256 20286 I Unity : Can't meld... Meld: C10 C11 C12 selectedCards: S10
12-24 15:44:24.581 20256 20286 I Unity : Can't meld... Meld: S13 H13 D13 selectedCards: S10
12-24 15:44:24.581 20256 20286 E Unity : LocalPlayer Meld Count: 0
12-24 15:44:24.581 20256 20286 E Unity : localMelds Count: 1
12-24 15:44:24.581 20256 20286 E Unity : localMelds Count: 1
12-24 15:44:26.673 20256 20286 I Unity : Card Selected: S10 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 22
12-24 15:44:26.673 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:44:26.673 20256 20286 I Unity : mIsPlayerCard
12-24 15:44:26.673 20256 20286 I Unity : DeSelected
12-24 15:44:26.673 20256 20286 I Unity : disableAllMelds
12-24 15:44:26.673 20256 20286 E Unity : onCardDeselected- delayMeldAreaTrasition
12-24 15:44:26.673 20256 20286 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 15:44:26.673 20256 20286 E Unity : findOtherPossibleMeldsToHighlight
12-24 15:44:27.182 20256 20286 I Unity : Card Selected: S7 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 22
12-24 15:44:27.182 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:44:27.182 20256 20286 I Unity : mIsPlayerCard
12-24 15:44:27.182 20256 20286 I Unity : Selected
12-24 15:44:27.182 20256 20286 I Unity : checkForPossibleMelds
12-24 15:44:27.182 20256 20286 I Unity : Can't meld... Meld: C10 C11 C12 selectedCards: S7
12-24 15:44:27.183 20256 20286 I Unity : Can't meld... Meld: S13 H13 D13 selectedCards: S7
12-24 15:44:27.183 20256 20286 E Unity : LocalPlayer Meld Count: 0
12-24 15:44:27.183 20256 20286 E Unity : localMelds Count: 1
12-24 15:44:27.183 20256 20286 E Unity : localMelds Count: 1
12-24 15:44:27.907 20256 20286 I Unity : discardPlayerCard: 1
12-24 15:44:27.908 20256 20286 I Unity : localPlayer.mCards.Count: 13
12-24 15:44:27.908 20256 20286 E Unity : onCardDeselected- discardPlayerCard
12-24 15:44:27.908 20256 20286 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 15:44:27.908 20256 20286 I Unity : Discard Card: card: S7
12-24 15:44:27.908 20256 20286 I Unity : addToDiscardCardsList discardedCards.Count: 1
12-24 15:44:27.909 20256 20286 I Unity : addToDiscardCardsList card.discardCardIndex : 1
12-24 15:44:27.909 20256 20286 E Unity : Calling MoveCard
12-24 15:44:27.909 20256 20286 E Unity : discardPlayerCard: calling changeTurn
12-24 15:44:27.909 20256 20286 I Unity : ChangeTurn : 1
12-24 15:44:28.815 20256 20286 I Unity : ChangeTurn
12-24 15:44:28.815 20256 20286 I Unity : localPlayer mID: 1
12-24 15:44:28.816 20256 20286 I Unity : In change turn line 2817 mTotalPlayers: 2
12-24 15:44:28.816 20256 20286 E Unity : NextPlayer: 2
12-24 15:44:28.816 20256 20286 I Unity : playAiTurn now: 2
12-24 15:44:28.816 20256 20286 I Unity : playAiTurn meld: C12 C11 C10
12-24 15:44:28.816 20256 20286 I Unity : playAiTurn meld: S13 H13 D13
12-24 15:44:28.816 20256 20286 I Unity : disableAllMelds
12-24 15:44:28.816 20256 20286 I Unity : meldList Count is >0
12-24 15:44:28.817 20256 20286 I Unity : getSequences: C2 D2 H3 D4 D5 S5 H6 S7 S8 D9 S9 C10 D11 C11 C12
12-24 15:44:28.817 20256 20286 I Unity : Rummy: C12 C11 C10
12-24 15:44:28.817 20256 20286 I Unity : Rummy: S9 S8 S7
12-24 15:44:28.817 20256 20286 I Unity : sequences: S9 S8 S7
12-24 15:44:28.817 20256 20286 I Unity : sequences: C12 C11 C10
12-24 15:44:28.817 20256 20286 I Unity : getAllSequences:: meld: C12 C11 C10
12-24 15:44:28.818 20256 20286 I Unity : getAllSequences:: meld: S9 S8 S7
12-24 15:44:28.819 20256 20286 I Unity : getSequences: C10 C11 C12
12-24 15:44:28.819 20256 20286 I Unity : Rummy: C12 C11 C10
12-24 15:44:28.819 20256 20286 I Unity : sequences: C12 C11 C10
12-24 15:44:28.819 20256 20286 I Unity : getAllSequences:: meld: C12 C11 C10
12-24 15:44:28.819 20256 20286 I Unity : getSequences: S7 S8 S9
12-24 15:44:28.819 20256 20286 I Unity : Rummy: S9 S8 S7
12-24 15:44:28.820 20256 20286 I Unity : sequences: S9 S8 S7
12-24 15:44:28.820 20256 20286 I Unity : getAllSequences:: meld: S9 S8 S7
12-24 15:44:28.820 20256 20286 I Unity : getSequences: D2 D4 D5
12-24 15:44:28.820 20256 20286 I Unity : getSequences: D9 D11
12-24 15:44:28.820 20256 20286 E Unity : I am In getProperMelds: C12 C11 C10
12-24 15:44:28.820 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: C12 C11 C10 , meld: C12 C11 C10
12-24 15:44:28.820 20256 20286 E Unity : meld.meldOwnerID: 2, m.OwnerID: -5
12-24 15:44:28.821 20256 20286 I Unity : melds of same name, continue
12-24 15:44:28.821 20256 20286 E Unity : I am In getProperMelds: S9 S8 S7
12-24 15:44:28.821 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: S9 S8 S7 , meld: C12 C11 C10
12-24 15:44:28.821 20256 20286 E Unity : meld.meldOwnerID: 2, m.OwnerID: -5
12-24 15:44:28.821 20256 20286 E Unity : getProperMelds Meld: S9 S8 S7
12-24 15:44:28.821 20256 20286 I Unity : mdList m.getCardCount(): 3 jokerCount: 0
12-24 15:44:28.821 20256 20286 E Unity : getUsefulDiscardCards - Meld: S9 S8 S7
12-24 15:44:28.821 20256 20286 E Unity : getUsefulDiscardCards CARDS: S7
12-24 15:44:28.821 20256 20286 E Unity : getUsefulDiscardCards - Meld: S9 S8 S7
12-24 15:44:28.821 20256 20286 E Unity : getUsefulDiscardCards CARDS: S7
12-24 15:44:28.821 20256 20286 I Unity : getUsefulCardsFromDiscard: usefulCards: S7
12-24 15:44:28.822 20256 20286 I Unity : getSequences: C2 D2 H3 D4 D5 S5 H6 S7 S8 D9 S9 D11 S13 H13 D13
12-24 15:44:28.822 20256 20286 I Unity : Rummy: S9 S8 S7
12-24 15:44:28.822 20256 20286 I Unity : sequences: S9 S8 S7
12-24 15:44:28.822 20256 20286 I Unity : getAllSequences:: meld: S9 S8 S7
12-24 15:44:28.823 20256 20286 I Unity : getSequences: S7 S8 S9
12-24 15:44:28.823 20256 20286 I Unity : Rummy: S9 S8 S7
12-24 15:44:28.824 20256 20286 I Unity : sequences: S9 S8 S7
12-24 15:44:28.824 20256 20286 I Unity : getAllSequences:: meld: S9 S8 S7
12-24 15:44:28.824 20256 20286 I Unity : getSequences: H13 S13 D13
12-24 15:44:28.824 20256 20286 I Unity : getSequences: D2 D4 D5
12-24 15:44:28.825 20256 20286 I Unity : getSequences: D9 D11
12-24 15:44:28.825 20256 20286 E Unity : I am In getProperMelds: S9 S8 S7
12-24 15:44:28.825 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: S9 S8 S7 , meld: S13 H13 D13
12-24 15:44:28.825 20256 20286 E Unity : meld.meldOwnerID: 1, m.OwnerID: -5
12-24 15:44:28.825 20256 20286 E Unity : getProperMelds Meld: S9 S8 S7
12-24 15:44:28.825 20256 20286 I Unity : mdList m.getCardCount(): 3 jokerCount: 0
12-24 15:44:28.825 20256 20286 E Unity : I am In getProperMelds: H13 S13 D13
12-24 15:44:28.825 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: H13 S13 D13 , meld: S13 H13 D13
12-24 15:44:28.825 20256 20286 E Unity : meld.meldOwnerID: 1, m.OwnerID: -5
12-24 15:44:28.826 20256 20286 E Unity : getProperMelds Meld: H13 S13 D13
12-24 15:44:28.826 20256 20286 I Unity : calling hasSimilarMeldState?: meld: S13 H13 D13 m: H13 S13 D13
12-24 15:44:28.826 20256 20286 E Unity : compare melds, m1:: H13 S13 D13 , m2: S13 H13 D13
12-24 15:44:28.827 20256 20286 I Unity : getSequences: H13 S13 D13
12-24 15:44:28.827 20256 20286 I Unity : meld : H13 S13 D13 : SET
12-24 15:44:28.827 20256 20286 I Unity : getSequences: S13 H13 D13
12-24 15:44:28.828 20256 20286 I Unity : meld : S13 H13 D13 : SET
12-24 15:44:28.828 20256 20286 I Unity : meld1 : H13 S13 D13 : SET, meld: S13 H13 D13 : SET
12-24 15:44:28.828 20256 20286 I Unity : IsSimilar: True meld: S13 H13 D13 m: H13 S13 D13
12-24 15:44:28.828 20256 20286 I Unity : not similar: S13 H13 D13 m: H13 S13 D13
12-24 15:44:28.828 20256 20286 E Unity : getUsefulDiscardCards - Meld: S9 S8 S7
12-24 15:44:28.828 20256 20286 E Unity : getUsefulDiscardCards - Meld: H13 S13 D13
12-24 15:44:28.829 20256 20286 E Unity : getUsefulDiscardCards CARDS: S7
12-24 15:44:28.829 20256 20286 E Unity : getUsefulDiscardCards - Meld: S9 S8 S7
12-24 15:44:28.829 20256 20286 E Unity : getUsefulDiscardCards - Meld: H13 S13 D13
12-24 15:44:28.829 20256 20286 E Unity : getUsefulDiscardCards CARDS: S7
12-24 15:44:28.829 20256 20286 I Unity : getUsefulCardsFromDiscard: usefulCards: S7
12-24 15:44:28.829 20256 20286 I Unity : Possible melds: S9 S8 S7
12-24 15:44:28.830 20256 20286 I Unity : Possible melds: H13 S13 D13
12-24 15:44:28.830 20256 20286 I Unity : processUsefulCards : discardedCards.Count:: 2
12-24 15:44:28.830 20256 20286 I Unity : possbleMeld[j]: S9 S8 S7
12-24 15:44:28.830 20256 20286 I Unity : MeldCards: S9 S8 S7
12-24 15:44:28.830 20256 20286 I Unity : c: S9, ismleded: False, c: mIsDiscardCard: False
12-24 15:44:28.830 20256 20286 I Unity : c: S8, ismleded: False, c: mIsDiscardCard: False
12-24 15:44:28.830 20256 20286 I Unity : c: S7, ismleded: False, c: mIsDiscardCard: True
12-24 15:44:28.830 20256 20286 I Unity : possbleMeld[j]: H13 S13 D13
12-24 15:44:28.830 20256 20286 I Unity : MeldCards: H13 S13 D13
12-24 15:44:28.830 20256 20286 I Unity : c: H13, ismleded: True, c: mIsDiscardCard: False
12-24 15:44:28.830 20256 20286 I Unity : c: S13, ismleded: True, c: mIsDiscardCard: False
12-24 15:44:28.830 20256 20286 I Unity : c: D13, ismleded: True, c: mIsDiscardCard: False
12-24 15:44:28.830 20256 20286 I Unity : possbleMeld[j]: S9 S8 S7
12-24 15:44:28.830 20256 20286 I Unity : MeldCards: S9 S8 S7
12-24 15:44:28.830 20256 20286 I Unity : c: S9, ismleded: False, c: mIsDiscardCard: False
12-24 15:44:28.830 20256 20286 I Unity : c: S8, ismleded: False, c: mIsDiscardCard: False
12-24 15:44:28.830 20256 20286 I Unity : c: S7, ismleded: False, c: mIsDiscardCard: True
12-24 15:44:28.831 20256 20286 I Unity : possbleMeld[j]: H13 S13 D13
12-24 15:44:28.831 20256 20286 I Unity : MeldCards: H13 S13 D13
12-24 15:44:28.831 20256 20286 I Unity : c: H13, ismleded: True, c: mIsDiscardCard: False
12-24 15:44:28.831 20256 20286 I Unity : c: S13, ismleded: True, c: mIsDiscardCard: False
12-24 15:44:28.831 20256 20286 I Unity : c: D13, ismleded: True, c: mIsDiscardCard: False
12-24 15:44:28.831 20256 20286 I Unity : usefulDiscardCards at this point: S7 S7
12-24 15:44:28.831 20256 20286 I Unity : MeldList count: 2
12-24 15:44:28.831 20256 20286 I Unity : enableHighlightOfCards
12-24 15:44:29.724 20256 20286 I Unity : possible Meld: S9 S8 S7
12-24 15:44:29.724 20256 20286 I Unity : possible Meld: H13 S13 D13
12-24 15:44:29.724 20256 20286 I Unity : isMeldScoring: True
12-24 15:44:29.725 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:44:29.726 20256 20286 E Unity : Delay Possible Melds
12-24 15:44:29.726 20256 20286 I Unity : calling checkresult from delayCardAdditionToMeld
12-24 15:44:29.741 20256 20286 I Unity : removeCardsFromDiscardCards: S7
12-24 15:44:29.742 20256 20286 E Unity : checkResult meldList != null && meldList.Count: 2
12-24 15:44:29.742 20256 20286 E Unity : checkResult exiting
12-24 15:44:30.638 20256 20286 I Unity : assignValueForJokerCard: PossibleMeld: S9 S8 S7
12-24 15:44:30.639 20256 20286 I Unity : getSequences: S7 S8 S9
12-24 15:44:30.639 20256 20286 I Unity : Rummy: S9 S8 S7
12-24 15:44:30.640 20256 20286 I Unity : sequences: S9 S8 S7
12-24 15:44:30.640 20256 20286 I Unity : getAllSequences:: meld: S9 S8 S7
12-24 15:44:30.640 20256 20286 I Unity : assignValueForJokerCard: PossibleMeld: H13 S13 D13
12-24 15:44:30.640 20256 20286 I Unity : getSequences: H13 S13 D13
12-24 15:44:30.656 20256 20286 E Unity : Possible melds in Player Cards: S9 (Card)
12-24 15:44:30.656 20256 20286 E Unity : Possible melds in Player Cards: S8 (Card)
12-24 15:44:30.656 20256 20286 E Unity : Possible melds in Player Cards: S7 (Card)
12-24 15:44:30.656 20256 20286 I Unity : Time: 0CardsCount: 3 possible Meld Cards count: 3 Meld: S9 S8 S7
12-24 15:44:30.656 20256 20286 I Unity : Create Meld for player
12-24 15:44:30.658 20256 20286 E Unity : Player ID of Card: 2
12-24 15:44:30.659 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:44:30.660 20256 20286 E Unity : Player ID of Card: 2
12-24 15:44:30.661 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:44:30.662 20256 20286 E Unity : Player ID of Card: 2
12-24 15:44:30.663 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:44:30.663 20256 20286 I Unity : UpdateMeldPoints: 2
12-24 15:44:30.663 20256 20286 I Unity : updateMeldPoints: Total Score of Player: 2 is : 54
12-24 15:44:31.544 20256 20286 I Unity : Time: 0.9CardsCount: 0 possible Meld Cards count: 3 Meld: H13 S13 D13
12-24 15:44:31.548 20256 20286 I Unity : getMeldForUpdate
12-24 15:44:31.550 20256 20286 I Unity : cards:
12-24 15:44:31.550 20256 20286 I Unity : Add card to the submitted meld: S13 H13 D13 cardsToMeld:
12-24 15:44:31.561 20256 20286 I Unity : compriseCardDistanceOfMeldForOtherPlayers: S7 S8 S9
12-24 15:44:34.760 20256 20286 I Unity : showOrDiscardAI discardAI: 2
12-24 15:44:34.760 20256 20286 I Unity : discardAI routine in RummyGameMgr
12-24 15:44:35.074 20256 20286 I Unity : Calling checkResult from discardAI
12-24 15:44:35.074 20256 20286 I Unity : AI getAiDiscardCard
12-24 15:44:35.074 20256 20286 E Unity : getDiscardCard
12-24 15:44:35.075 20256 20286 I Unity : getSequences: C2 D2 H3 D5 S5 H6 D9 D11
12-24 15:44:35.077 20256 20286 I Unity : getDiscardCard: H6, 0
12-24 15:44:35.077 20256 20286 I Unity : Discard Card: H6 (Card) isJoker: False
12-24 15:44:35.077 20256 20286 I Unity : RummyGameMgr class discardAiCard
12-24 15:44:35.077 20256 20286 I Unity : discardAiCard: 2, card: H6
12-24 15:44:35.077 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:44:35.078 20256 20286 I Unity : Discard Card: card: H6
12-24 15:44:35.080 20256 20286 I Unity : addToDiscardCardsList discardedCards.Count: 1
12-24 15:44:35.080 20256 20286 I Unity : addToDiscardCardsList card.discardCardIndex : 1
12-24 15:44:35.080 20256 20286 E Unity : Calling MoveCard
12-24 15:44:35.080 20256 20286 I Unity : discardAiCard: 2, card: H6
12-24 15:44:35.080 20256 20286 I Unity : discardAiCard: calling changeTurn: 2
12-24 15:44:35.080 20256 20286 I Unity : ChangeTurn : 2
12-24 15:44:35.979 20256 20286 I Unity : ChangeTurn
12-24 15:44:35.979 20256 20286 I Unity : localPlayer mID: 1
12-24 15:44:35.979 20256 20286 I Unity : In change turn line 2817 mTotalPlayers: 2
12-24 15:44:35.979 20256 20286 I Unity : ID != localPlayer.mID : 2 , localPlayer.mID: 1, so waiting
12-24 15:44:35.979 20256 20286 E Unity : NextPlayer: 1
12-24 15:44:35.979 20256 20286 I Unity : showUsefulCardsOnDiscardPile
12-24 15:44:35.980 20256 20286 I Unity : discardedCards.Count > 0
12-24 15:44:35.980 20256 20286 I Unity : Calling method fetchAllUsefulDiscards: 3
12-24 15:44:35.980 20256 20286 I Unity : fetchAllUsefulDiscards :
12-24 15:44:35.980 20256 20286 I Unity : fetchAllUsefulDiscards discardedCards: D4 H6
12-24 15:44:35.980 20256 20286 I Unity : fetchAllUsefulDiscards without any other cards:
12-24 15:44:35.980 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:44:35.980 20256 20286 I Unity : cardsList now: D10 S2 S10 S1 H2 H4 H8 H11 H12 S11 D12 C1 D4 H6 , meldName: NoMeld, meld state: NONE
12-24 15:44:35.980 20256 20286 I Unity : pickUsefulDiscardsFromSequences:
12-24 15:44:35.981 20256 20286 E Unity : getAllMySequences : D10 S2 S10 S1 H2 H4 H8 H11 H12 S11 D12 C1 D4 H6
12-24 15:44:35.981 20256 20286 I Unity : getSequences: S1 C1 S2 H2 H4 D4 H6 H8 D10 S10 H11 S11 H12 D12
12-24 15:44:35.982 20256 20286 I Unity : getAllMySequences returned with seqs: 0
12-24 15:44:35.982 20256 20286 I Unity : pickusefulDiscardsFromSets:
12-24 15:44:35.982 20256 20286 I Unity : calling getallmysets: D10 S2 S10 S1 H2 H4 H8 H11 H12 S11 D12 C1 D4 H6
12-24 15:44:35.982 20256 20286 E Unity : getAllMySets :
12-24 15:44:35.983 20256 20286 E Unity : getAllMySets : D10 S2 S10 S1 H2 H4 H8 H11 H12 S11 D12 C1 D4 H6
12-24 15:44:35.985 20256 20286 I Unity : fetchAllUsefulDiscards meld Count: 3
12-24 15:44:35.986 20256 20286 I Unity : meld : C10 C11 C12 : SEQUENCE
12-24 15:44:35.986 20256 20286 I Unity : meld: C12 C11 C10 , meldState: ms: SEQUENCE
12-24 15:44:35.986 20256 20286 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: C12 C11 C10
12-24 15:44:35.986 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:44:35.987 20256 20286 I Unity : cardsList now: D10 S2 S10 S1 H2 H4 H8 H11 H12 S11 D12 C1 D4 H6 C10 C11 C12 , meldName: C10 C11 C12 , meld state: SEQUENCE
12-24 15:44:35.987 20256 20286 I Unity : pickUsefulDiscardsFromSequences:
12-24 15:44:35.987 20256 20286 E Unity : getAllMySequences : D10 S2 S10 S1 H2 H4 H8 H11 H12 S11 D12 C1 D4 H6 C10 C11 C12
12-24 15:44:35.988 20256 20286 I Unity : m from pure seqs: C12 C11 C10
12-24 15:44:35.988 20256 20286 I Unity : getSequences: S1 C1 S2 H2 H4 D4 H6 H8 D10 S10 C10 H11 C11 S11 H12 D12 C12
12-24 15:44:35.989 20256 20286 I Unity : m from seqMelds: C12 C11 C10
12-24 15:44:35.989 20256 20286 I Unity : optimizeSequenceMelds
12-24 15:44:35.989 20256 20286 I Unity : UnionMeld Sequence: C12 C11 C10
12-24 15:44:35.989 20256 20286 I Unity : UnionMeld Sequence: C12 C11 C10
12-24 15:44:35.990 20256 20286 I Unity : getAllMySequences returned with seqs: 1
12-24 15:44:35.990 20256 20286 I Unity : seq from getAllMySequences:
12-24 15:44:35.990 20256 20286 I Unity : pickUsefulDiscardsFromSequences in the LOOP: C12 C11 C10
12-24 15:44:35.991 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: C12 C11 C10
12-24 15:44:35.991 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: C12 C11 C10
12-24 15:44:35.991 20256 20286 I Unity : getSequences: S13 H13 D13
12-24 15:44:35.992 20256 20286 I Unity : meld : S13 H13 D13 : SET
12-24 15:44:35.992 20256 20286 I Unity : meld: S13 H13 D13 , meldState: ms: SET
12-24 15:44:35.992 20256 20286 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: S13 H13 D13
12-24 15:44:35.992 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:44:35.993 20256 20286 I Unity : cardsList now: D10 S2 S10 S1 H2 H4 H8 H11 H12 S11 D12 C1 D4 H6 S13 H13 D13 , meldName: S13 H13 D13 , meld state: SET
12-24 15:44:35.993 20256 20286 I Unity : pickusefulDiscardsFromSets:
12-24 15:44:35.993 20256 20286 I Unity : calling getallmysets: D10 S2 S10 S1 H2 H4 H8 H11 H12 S11 D12 C1 D4 H6 S13 H13 D13
12-24 15:44:35.993 20256 20286 E Unity : getAllMySets :
12-24 15:44:35.993 20256 20286 E Unity : getAllMySets : D10 S2 S10 S1 H2 H4 H8 H11 H12 S11 D12 C1 D4 H6 S13 H13 D13
12-24 15:44:35.997 20256 20286 I Unity : sets: 1
12-24 15:44:35.997 20256 20286 I Unity : set: H13 S13 D13
12-24 15:44:35.997 20256 20286 I Unity : Calling fetchUsefulDiscardsInSets
12-24 15:44:35.997 20256 20286 I Unity : meld : S7 S8 S9 : SEQUENCE
12-24 15:44:35.998 20256 20286 I Unity : meld: S9 S8 S7 , meldState: ms: SEQUENCE
12-24 15:44:35.998 20256 20286 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: S9 S8 S7
12-24 15:44:35.998 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:44:35.998 20256 20286 I Unity : cardsList now: D10 S2 S10 S1 H2 H4 H8 H11 H12 S11 D12 C1 D4 H6 S7 S8 S9 , meldName: S7 S8 S9 , meld state: SEQUENCE
12-24 15:44:35.998 20256 20286 I Unity : pickUsefulDiscardsFromSequences:
12-24 15:44:35.999 20256 20286 E Unity : getAllMySequences : D10 S2 S10 S1 H2 H4 H8 H11 H12 S11 D12 C1 D4 H6 S7 S8 S9
12-24 15:44:35.999 20256 20286 I Unity : m from pure seqs: S11 S10 S9 S8 S7
12-24 15:44:36.000 20256 20286 I Unity : getSequences: S1 C1 S2 H2 H4 D4 H6 S7 H8 S8 S9 D10 S10 S11 H11 D12 H12
12-24 15:44:36.000 20256 20286 I Unity : m from seqMelds: S11 S10 S9 S8 S7
12-24 15:44:36.000 20256 20286 I Unity : optimizeSequenceMelds
12-24 15:44:36.000 20256 20286 I Unity : UnionMeld Sequence: S11 S10 S9 S8 S7
12-24 15:44:36.000 20256 20286 I Unity : UnionMeld Sequence: S11 S10 S9 S8 S7
12-24 15:44:36.002 20256 20286 I Unity : getAllMySequences returned with seqs: 1
12-24 15:44:36.002 20256 20286 I Unity : seq from getAllMySequences:
12-24 15:44:36.002 20256 20286 I Unity : pickUsefulDiscardsFromSequences in the LOOP: S11 S10 S9 S8 S7
12-24 15:44:36.002 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: S11 S10 S9 S8 S7
12-24 15:44:36.002 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: S11 S10 S9 S8 S7
12-24 15:44:37.690 20256 20286 I Unity : Card Selected: H5 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Trueplayer.mIsCardTaken: False Tapable: True cardsInDeck 21
12-24 15:44:37.690 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:44:37.690 20256 20286 I Unity : deckCard : H5
12-24 15:44:37.695 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:44:44.998 20256 20286 I Unity : Card Selected: S2 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 21
12-24 15:44:44.998 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:44:44.998 20256 20286 I Unity : mIsPlayerCard
12-24 15:44:44.998 20256 20286 I Unity : Selected
12-24 15:44:44.998 20256 20286 I Unity : checkForPossibleMelds
12-24 15:44:44.998 20256 20286 I Unity : Can't meld... Meld: C10 C11 C12 selectedCards: S2
12-24 15:44:44.999 20256 20286 I Unity : Can't meld... Meld: S13 H13 D13 selectedCards: S2
12-24 15:44:44.999 20256 20286 I Unity : Can't meld... Meld: S7 S8 S9 selectedCards: S2
12-24 15:44:44.999 20256 20286 E Unity : LocalPlayer Meld Count: 0
12-24 15:44:44.999 20256 20286 E Unity : localMelds Count: 1
12-24 15:44:44.999 20256 20286 E Unity : localMelds Count: 1
12-24 15:44:45.981 20256 20286 I Unity : Card Selected: S2 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 21
12-24 15:44:45.981 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:44:45.981 20256 20286 I Unity : mIsPlayerCard
12-24 15:44:45.981 20256 20286 I Unity : DeSelected
12-24 15:44:45.981 20256 20286 I Unity : disableAllMelds
12-24 15:44:45.981 20256 20286 E Unity : onCardDeselected- delayMeldAreaTrasition
12-24 15:44:45.981 20256 20286 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 15:44:45.981 20256 20286 E Unity : findOtherPossibleMeldsToHighlight
12-24 15:44:47.071 20256 20286 I Unity : Card Selected: S10 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 21
12-24 15:44:47.071 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:44:47.071 20256 20286 I Unity : mIsPlayerCard
12-24 15:44:47.071 20256 20286 I Unity : Selected
12-24 15:44:47.072 20256 20286 I Unity : checkForPossibleMelds
12-24 15:44:47.072 20256 20286 I Unity : Can't meld... Meld: C10 C11 C12 selectedCards: S10
12-24 15:44:47.072 20256 20286 I Unity : Can't meld... Meld: S13 H13 D13 selectedCards: S10
12-24 15:44:47.073 20256 20286 I Unity : Meldable!! meld: S7 S8 S9 Meld Owner ID: 2
12-24 15:44:47.073 20256 20286 I Unity : Highlight Meld: S9 S8 S7 isMeldLocal: False
12-24 15:44:47.073 20256 20286 I Unity : Cards Count: 3 Meld Cards: S7 S8 S9
12-24 15:44:47.073 20256 20286 E Unity : LocalPlayer Meld Count: 0
12-24 15:44:47.073 20256 20286 E Unity : localMelds Count: 1
12-24 15:44:47.073 20256 20286 E Unity : localMelds Count: 1
12-24 15:44:48.763 20256 20286 I Unity : assignMeldScaleValue : meld.name: S9 S8 S7
12-24 15:44:48.764 20256 20286 I Unity : addCardsToMeld
12-24 15:44:48.764 20256 20286 I Unity : assignMeldScaleValue : meld.name: S9 S8 S7
12-24 15:44:48.764 20256 20286 I Unity : checkCardsToBeAddedAtBothSidesOfMeld: cards: S10
12-24 15:44:48.764 20256 20286 I Unity : valueDiff: 0
12-24 15:44:48.764 20256 20286 I Unity : meld: S7 S8 S9 LC.mRank: 9 selectedCardRank: 10(lc.mRank < mAceCardRank - selectedCards.Count): True
12-24 15:44:48.764 20256 20286 I Unity : addCardsAtMeldEnd
12-24 15:44:48.764 20256 20286 I Unity : assignMeldScaleValue : meld.name: S9 S8 S7
12-24 15:44:48.764 20256 20286 I Unity : CARD_ON_SCREEN: 14 player.mCards.Count: 13
12-24 15:44:48.764 20256 20286 E Unity : Player ID of Card: 1
12-24 15:44:48.765 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:44:48.765 20256 20286 I Unity : disableAllMelds
12-24 15:44:48.765 20256 20286 I Unity : handleMeldAfterAdd
12-24 15:44:48.766 20256 20286 E Unity : 1 UpdateMeldScore: 1 meld: S7 S8 S9 S10
12-24 15:44:48.766 20256 20286 I Unity : disableAllMelds
12-24 15:44:48.766 20256 20286 I Unity : calling checkresult from addCardstoMeld
12-24 15:44:48.766 20256 20286 I Unity : called from addCardstoMeld checkresult from addCardstoMeld
12-24 15:44:48.766 20256 20286 I Unity : disableAllMelds
12-24 15:44:49.670 20256 20286 E Unity : 1 UpdateMeldScore: 1 meld: S7 S8 S9 S10 Score: 10
12-24 15:44:49.670 20256 20286 E Unity : Local Player score updated
12-24 15:44:49.671 20256 20286 E Unity : checkResult meldList != null && meldList.Count: 3
12-24 15:44:49.671 20256 20286 E Unity : checkResult exiting
12-24 15:44:49.779 20256 20286 I Unity : Meld Parent: Row2 (UnityEngine.GameObject)
12-24 15:44:49.780 20256 20286 E Unity : Duplicate Melds count: 0
12-24 15:44:49.780 20256 20286 I Unity : Meld: S10 S9 S8 S7
12-24 15:44:49.780 20256 20286 I Unity : Meld Owner ID: 2
12-24 15:44:49.780 20256 20286 I Unity : player: 2
12-24 15:44:49.780 20256 20286 E Unity : melds count: 1
12-24 15:44:50.688 20256 20286 I Unity : compriseCardDistanceOfMeldForOtherPlayers: S7 S8 S9 S10
12-24 15:44:52.727 20256 20286 I Unity : Card Selected: H8 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 21
12-24 15:44:52.727 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:44:52.727 20256 20286 I Unity : mIsPlayerCard
12-24 15:44:52.727 20256 20286 I Unity : Selected
12-24 15:44:52.727 20256 20286 I Unity : checkForPossibleMelds
12-24 15:44:52.727 20256 20286 I Unity : Can't meld... Meld: C10 C11 C12 selectedCards: H8
12-24 15:44:52.727 20256 20286 I Unity : Can't meld... Meld: S13 H13 D13 selectedCards: H8
12-24 15:44:52.727 20256 20286 I Unity : Can't meld... Meld: S7 S8 S9 S10 selectedCards: H8
12-24 15:44:52.728 20256 20286 E Unity : LocalPlayer Meld Count: 0
12-24 15:44:52.728 20256 20286 E Unity : localMelds Count: 1
12-24 15:44:52.728 20256 20286 E Unity : localMelds Count: 1
12-24 15:44:54.032 20256 20286 I Unity : discardPlayerCard: 1
12-24 15:44:54.032 20256 20286 I Unity : localPlayer.mCards.Count: 12
12-24 15:44:54.032 20256 20286 E Unity : onCardDeselected- discardPlayerCard
12-24 15:44:54.032 20256 20286 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 15:44:54.032 20256 20286 I Unity : Discard Card: card: H8
12-24 15:44:54.033 20256 20286 I Unity : addToDiscardCardsList discardedCards.Count: 2
12-24 15:44:54.033 20256 20286 I Unity : addToDiscardCardsList card.discardCardIndex : 2
12-24 15:44:54.033 20256 20286 E Unity : Calling MoveCard
12-24 15:44:54.033 20256 20286 E Unity : discardPlayerCard: calling changeTurn
12-24 15:44:54.033 20256 20286 I Unity : ChangeTurn : 1
12-24 15:44:54.943 20256 20286 I Unity : ChangeTurn
12-24 15:44:54.944 20256 20286 I Unity : localPlayer mID: 1
12-24 15:44:54.944 20256 20286 I Unity : In change turn line 2817 mTotalPlayers: 2
12-24 15:44:54.944 20256 20286 E Unity : NextPlayer: 2
12-24 15:44:54.944 20256 20286 I Unity : playAiTurn now: 2
12-24 15:44:54.944 20256 20286 I Unity : playAiTurn meld: C12 C11 C10
12-24 15:44:54.944 20256 20286 I Unity : playAiTurn meld: S13 H13 D13
12-24 15:44:54.945 20256 20286 I Unity : playAiTurn meld: S10 S9 S8 S7
12-24 15:44:54.945 20256 20286 I Unity : disableAllMelds
12-24 15:44:54.945 20256 20286 I Unity : meldList Count is >0
12-24 15:44:54.945 20256 20286 I Unity : getSequences: C2 D2 H3 D4 D5 S5 H6 H8 D9 C10 D11 C11 C12
12-24 15:44:54.945 20256 20286 I Unity : Rummy: C12 C11 C10
12-24 15:44:54.946 20256 20286 I Unity : sequences: C12 C11 C10
12-24 15:44:54.946 20256 20286 I Unity : getAllSequences:: meld: C12 C11 C10
12-24 15:44:54.947 20256 20286 I Unity : getSequences: C10 C11 C12
12-24 15:44:54.947 20256 20286 I Unity : Rummy: C12 C11 C10
12-24 15:44:54.947 20256 20286 I Unity : sequences: C12 C11 C10
12-24 15:44:54.947 20256 20286 I Unity : getAllSequences:: meld: C12 C11 C10
12-24 15:44:54.948 20256 20286 I Unity : getSequences: H6 H8
12-24 15:44:54.948 20256 20286 I Unity : getSequences: D2 D4 D5
12-24 15:44:54.948 20256 20286 I Unity : getSequences: D9 D11
12-24 15:44:54.948 20256 20286 E Unity : I am In getProperMelds: C12 C11 C10
12-24 15:44:54.948 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: C12 C11 C10 , meld: C12 C11 C10
12-24 15:44:54.948 20256 20286 E Unity : meld.meldOwnerID: 2, m.OwnerID: -5
12-24 15:44:54.948 20256 20286 I Unity : melds of same name, continue
12-24 15:44:54.948 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:44:54.948 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:44:54.948 20256 20286 I Unity : getUsefulCardsFromDiscard: usefulCards:
12-24 15:44:54.949 20256 20286 I Unity : getSequences: C2 D2 H3 D4 D5 S5 H6 H8 D9 D11 S13 H13 D13
12-24 15:44:54.950 20256 20286 I Unity : getSequences: H13 S13 D13
12-24 15:44:54.950 20256 20286 I Unity : getSequences: H6 H8
12-24 15:44:54.951 20256 20286 I Unity : getSequences: D2 D4 D5
12-24 15:44:54.951 20256 20286 I Unity : getSequences: D9 D11
12-24 15:44:54.951 20256 20286 E Unity : I am In getProperMelds: H13 S13 D13
12-24 15:44:54.951 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: H13 S13 D13 , meld: S13 H13 D13
12-24 15:44:54.951 20256 20286 E Unity : meld.meldOwnerID: 1, m.OwnerID: -5
12-24 15:44:54.951 20256 20286 E Unity : getProperMelds Meld: H13 S13 D13
12-24 15:44:54.952 20256 20286 I Unity : calling hasSimilarMeldState?: meld: S13 H13 D13 m: H13 S13 D13
12-24 15:44:54.952 20256 20286 E Unity : compare melds, m1:: H13 S13 D13 , m2: S13 H13 D13
12-24 15:44:54.952 20256 20286 I Unity : getSequences: H13 S13 D13
12-24 15:44:54.952 20256 20286 I Unity : meld : H13 S13 D13 : SET
12-24 15:44:54.952 20256 20286 I Unity : getSequences: S13 H13 D13
12-24 15:44:54.953 20256 20286 I Unity : meld : S13 H13 D13 : SET
12-24 15:44:54.953 20256 20286 I Unity : meld1 : H13 S13 D13 : SET, meld: S13 H13 D13 : SET
12-24 15:44:54.953 20256 20286 I Unity : IsSimilar: True meld: S13 H13 D13 m: H13 S13 D13
12-24 15:44:54.953 20256 20286 I Unity : not similar: S13 H13 D13 m: H13 S13 D13
12-24 15:44:54.953 20256 20286 E Unity : getUsefulDiscardCards - Meld: H13 S13 D13
12-24 15:44:54.953 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:44:54.953 20256 20286 E Unity : getUsefulDiscardCards - Meld: H13 S13 D13
12-24 15:44:54.953 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:44:54.953 20256 20286 I Unity : getUsefulCardsFromDiscard: usefulCards:
12-24 15:44:54.954 20256 20286 I Unity : getSequences: C2 D2 H3 D4 D5 S5 H6 S7 H8 S8 D9 S9 S10 D11
12-24 15:44:54.954 20256 20286 I Unity : Rummy: S10 S9 S8 S7
12-24 15:44:54.955 20256 20286 I Unity : sequences: S10 S9 S8 S7
12-24 15:44:54.955 20256 20286 I Unity : getAllSequences:: meld: S10 S9 S8 S7
12-24 15:44:54.956 20256 20286 I Unity : getSequences: S7 S8 S9 S10
12-24 15:44:54.956 20256 20286 I Unity : Rummy: S10 S9 S8 S7
12-24 15:44:54.956 20256 20286 I Unity : sequences: S10 S9 S8 S7
12-24 15:44:54.956 20256 20286 I Unity : getAllSequences:: meld: S10 S9 S8 S7
12-24 15:44:54.956 20256 20286 I Unity : getSequences: H6 H8
12-24 15:44:54.957 20256 20286 I Unity : getSequences: D2 D4 D5
12-24 15:44:54.957 20256 20286 I Unity : getSequences: D9 D11
12-24 15:44:54.957 20256 20286 E Unity : I am In getProperMelds: S10 S9 S8 S7
12-24 15:44:54.957 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: S10 S9 S8 S7 , meld: S10 S9 S8 S7
12-24 15:44:54.957 20256 20286 E Unity : meld.meldOwnerID: 2, m.OwnerID: -5
12-24 15:44:54.957 20256 20286 I Unity : melds of same name, continue
12-24 15:44:54.957 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:44:54.957 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:44:54.957 20256 20286 I Unity : getUsefulCardsFromDiscard: usefulCards:
12-24 15:44:54.957 20256 20286 I Unity : Possible melds: H13 S13 D13
12-24 15:44:54.957 20256 20286 I Unity : processUsefulCards : discardedCards.Count:: 3
12-24 15:44:54.958 20256 20286 I Unity : possbleMeld[j]: H13 S13 D13
12-24 15:44:54.958 20256 20286 I Unity : MeldCards: H13 S13 D13
12-24 15:44:54.958 20256 20286 I Unity : c: H13, ismleded: True, c: mIsDiscardCard: False
12-24 15:44:54.958 20256 20286 I Unity : c: S13, ismleded: True, c: mIsDiscardCard: False
12-24 15:44:54.958 20256 20286 I Unity : c: D13, ismleded: True, c: mIsDiscardCard: False
12-24 15:44:54.958 20256 20286 I Unity : possbleMeld[j]: H13 S13 D13
12-24 15:44:54.958 20256 20286 I Unity : MeldCards: H13 S13 D13
12-24 15:44:54.958 20256 20286 I Unity : c: H13, ismleded: True, c: mIsDiscardCard: False
12-24 15:44:54.958 20256 20286 I Unity : c: S13, ismleded: True, c: mIsDiscardCard: False
12-24 15:44:54.958 20256 20286 I Unity : c: D13, ismleded: True, c: mIsDiscardCard: False
12-24 15:44:54.958 20256 20286 I Unity : possbleMeld[j]: H13 S13 D13
12-24 15:44:54.958 20256 20286 I Unity : MeldCards: H13 S13 D13
12-24 15:44:54.958 20256 20286 I Unity : c: H13, ismleded: True, c: mIsDiscardCard: False
12-24 15:44:54.958 20256 20286 I Unity : c: S13, ismleded: True, c: mIsDiscardCard: False
12-24 15:44:54.958 20256 20286 I Unity : c: D13, ismleded: True, c: mIsDiscardCard: False
12-24 15:44:54.958 20256 20286 I Unity : usefulDiscardCards at this point:
12-24 15:44:54.958 20256 20286 I Unity : MeldList count: 3
12-24 15:44:54.958 20256 20286 I Unity : enableHighlightOfCards
12-24 15:44:55.852 20256 20286 I Unity : possible Meld: H13 S13 D13
12-24 15:44:55.857 20256 20286 I Unity : calling checkresult from delayCardAdditionToMeld
12-24 15:44:55.870 20256 20286 E Unity : checkResult meldList != null && meldList.Count: 3
12-24 15:44:55.870 20256 20286 E Unity : checkResult exiting
12-24 15:44:56.762 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:44:56.763 20256 20286 I Unity : getSequences: C2 D2 H3 D5 S5 D9 D11 S12
12-24 15:44:56.764 20256 20286 I Unity : getSequences: D9 D11
12-24 15:44:56.764 20256 20286 I Unity : getSequences: S5 D5
12-24 15:44:56.764 20256 20286 I Unity : getSequences: D2 C2
12-24 15:44:59.487 20256 20286 I Unity : showOrDiscardAI discardAI: 2
12-24 15:44:59.487 20256 20286 I Unity : discardAI routine in RummyGameMgr
12-24 15:44:59.796 20256 20286 I Unity : Calling checkResult from discardAI
12-24 15:44:59.796 20256 20286 I Unity : AI getAiDiscardCard
12-24 15:44:59.796 20256 20286 E Unity : getDiscardCard
12-24 15:44:59.796 20256 20286 I Unity : getSequences: C2 D2 H3 D5 S5 D9 D11 S12
12-24 15:44:59.798 20256 20286 I Unity : getDiscardCard: S12, 0
12-24 15:44:59.798 20256 20286 I Unity : Discard Card: S12 (Card) isJoker: False
12-24 15:44:59.798 20256 20286 I Unity : RummyGameMgr class discardAiCard
12-24 15:44:59.798 20256 20286 I Unity : discardAiCard: 2, card: S12
12-24 15:44:59.799 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:44:59.799 20256 20286 I Unity : Discard Card: card: S12
12-24 15:44:59.801 20256 20286 I Unity : addToDiscardCardsList discardedCards.Count: 3
12-24 15:44:59.801 20256 20286 I Unity : addToDiscardCardsList card.discardCardIndex : 4
12-24 15:44:59.801 20256 20286 E Unity : Calling MoveCard
12-24 15:44:59.801 20256 20286 I Unity : discardAiCard: 2, card: S12
12-24 15:44:59.801 20256 20286 I Unity : discardAiCard: calling changeTurn: 2
12-24 15:44:59.801 20256 20286 I Unity : ChangeTurn : 2
12-24 15:45:00.705 20256 20286 I Unity : ChangeTurn
12-24 15:45:00.705 20256 20286 I Unity : localPlayer mID: 1
12-24 15:45:00.705 20256 20286 I Unity : In change turn line 2817 mTotalPlayers: 2
12-24 15:45:00.706 20256 20286 I Unity : ID != localPlayer.mID : 2 , localPlayer.mID: 1, so waiting
12-24 15:45:00.706 20256 20286 E Unity : NextPlayer: 1
12-24 15:45:00.706 20256 20286 I Unity : showUsefulCardsOnDiscardPile
12-24 15:45:00.706 20256 20286 I Unity : discardedCards.Count > 0
12-24 15:45:00.706 20256 20286 I Unity : Calling method fetchAllUsefulDiscards: 3
12-24 15:45:00.706 20256 20286 I Unity : fetchAllUsefulDiscards :
12-24 15:45:00.706 20256 20286 I Unity : fetchAllUsefulDiscards discardedCards: D4 H6 H8 S12
12-24 15:45:00.707 20256 20286 I Unity : fetchAllUsefulDiscards without any other cards:
12-24 15:45:00.707 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:45:00.707 20256 20286 I Unity : cardsList now: D10 S2 S1 H2 H4 H11 H12 S11 D12 C1 H5 D4 H6 H8 S12 , meldName: NoMeld, meld state: NONE
12-24 15:45:00.707 20256 20286 I Unity : pickUsefulDiscardsFromSequences:
12-24 15:45:00.707 20256 20286 E Unity : getAllMySequences : D10 S2 S1 H2 H4 H11 H12 S11 D12 C1 H5 D4 H6 H8 S12
12-24 15:45:00.708 20256 20286 I Unity : m from pure seqs: H6 H5 H4
12-24 15:45:00.708 20256 20286 I Unity : getSequences: S1 C1 S2 H2 H4 D4 H5 H6 H8 D10 H11 S11 H12 D12 S12
12-24 15:45:00.709 20256 20286 I Unity : m from seqMelds: H6 H5 H4
12-24 15:45:00.709 20256 20286 I Unity : optimizeSequenceMelds
12-24 15:45:00.709 20256 20286 I Unity : UnionMeld Sequence: H6 H5 H4
12-24 15:45:00.709 20256 20286 I Unity : UnionMeld Sequence: H6 H5 H4
12-24 15:45:00.710 20256 20286 I Unity : getAllMySequences returned with seqs: 1
12-24 15:45:00.710 20256 20286 I Unity : seq from getAllMySequences:
12-24 15:45:00.710 20256 20286 I Unity : pickUsefulDiscardsFromSequences in the LOOP: H6 H5 H4
12-24 15:45:00.711 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: H6 H5 H4
12-24 15:45:00.711 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: H6 H5 H4
12-24 15:45:00.711 20256 20286 I Unity : card with lowest Discrd index: H6 (Card)
12-24 15:45:00.711 20256 20286 I Unity : meld : H6 H5 H4 : SEQUENCE
12-24 15:45:00.711 20256 20286 I Unity : its a sequence and c is : H6 and usefulDiscards: System.Collections.Generic.List`1[Card]
12-24 15:45:00.711 20256 20286 I Unity : pickusefulDiscardsFromSets:
12-24 15:45:00.712 20256 20286 I Unity : calling getallmysets: D10 S2 S1 H2 H4 H11 H12 S11 D12 C1 H5 D4 H6 H8 S12
12-24 15:45:00.712 20256 20286 E Unity : getAllMySets :
12-24 15:45:00.712 20256 20286 E Unity : getAllMySets : D10 S2 S1 H2 H4 H11 H12 S11 D12 C1 H5 D4 H6 H8 S12
12-24 15:45:00.715 20256 20286 I Unity : sets: 1
12-24 15:45:00.715 20256 20286 I Unity : set: H12 S12 D12
12-24 15:45:00.715 20256 20286 I Unity : Calling fetchUsefulDiscardsInSets
12-24 15:45:00.715 20256 20286 I Unity : card with lowest Discrd index: S12 (Card)
12-24 15:45:00.716 20256 20286 I Unity : getSequences: H12 S12 D12
12-24 15:45:00.716 20256 20286 I Unity : meld : H12 S12 D12 : SET
12-24 15:45:00.717 20256 20286 I Unity : fetchAllUsefulDiscards meld Count: 3
12-24 15:45:00.717 20256 20286 I Unity : meld : C10 C11 C12 : SEQUENCE
12-24 15:45:00.717 20256 20286 I Unity : meld: C12 C11 C10 , meldState: ms: SEQUENCE
12-24 15:45:00.717 20256 20286 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: C12 C11 C10
12-24 15:45:00.717 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:45:00.718 20256 20286 I Unity : cardsList now: D10 S2 S1 H2 H4 H11 H12 S11 D12 C1 H5 D4 H6 H8 S12 C10 C11 C12 , meldName: C10 C11 C12 , meld state: SEQUENCE
12-24 15:45:00.718 20256 20286 I Unity : pickUsefulDiscardsFromSequences:
12-24 15:45:00.718 20256 20286 E Unity : getAllMySequences : D10 S2 S1 H2 H4 H11 H12 S11 D12 C1 H5 D4 H6 H8 S12 C10 C11 C12
12-24 15:45:00.719 20256 20286 I Unity : m from pure seqs: C12 C11 C10
12-24 15:45:00.719 20256 20286 I Unity : m from pure seqs: H6 H5 H4
12-24 15:45:00.720 20256 20286 I Unity : getSequences: S1 C1 S2 H2 H4 D4 H5 H6 H8 D10 C10 H11 S11 C11 D12 H12 S12 C12
12-24 15:45:00.721 20256 20286 I Unity : m from seqMelds: H6 H5 H4
12-24 15:45:00.721 20256 20286 I Unity : m from seqMelds: C12 C11 C10
12-24 15:45:00.721 20256 20286 I Unity : optimizeSequenceMelds
12-24 15:45:00.721 20256 20286 I Unity : UnionMeld Sequence: C12 C11 C10
12-24 15:45:00.721 20256 20286 I Unity : UnionMeld Sequence: H6 H5 H4
12-24 15:45:00.721 20256 20286 I Unity : UnionMeld Sequence: H6 H5 H4
12-24 15:45:00.721 20256 20286 I Unity : UnionMeld Sequence: C12 C11 C10
12-24 15:45:00.723 20256 20286 I Unity : getAllMySequences returned with seqs: 2
12-24 15:45:00.723 20256 20286 I Unity : seq from getAllMySequences:
12-24 15:45:00.723 20256 20286 I Unity : pickUsefulDiscardsFromSequences in the LOOP: C12 C11 C10
12-24 15:45:00.724 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: C12 C11 C10
12-24 15:45:00.724 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: H6 H5 H4
12-24 15:45:00.724 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: C12 C11 C10
12-24 15:45:00.724 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: H6 H5 H4
12-24 15:45:00.724 20256 20286 I Unity : card with lowest Discrd index: H6 (Card)
12-24 15:45:00.725 20256 20286 I Unity : meld : H6 H5 H4 : SEQUENCE
12-24 15:45:00.725 20256 20286 I Unity : its a sequence and c is : H6 and usefulDiscards: System.Collections.Generic.List`1[Card]
12-24 15:45:00.725 20256 20286 I Unity : seqUsefulCards != null && meld not NULL : C12 C11 C10
12-24 15:45:00.725 20256 20286 I Unity : pickUsefulDiscardsFromSequences in the LOOP: H5 H4
12-24 15:45:00.725 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: C12 C11 C10
12-24 15:45:00.726 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: H5 H4
12-24 15:45:00.726 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: C12 C11 C10
12-24 15:45:00.726 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: H5 H4
12-24 15:45:00.726 20256 20286 I Unity : getSequences: S13 H13 D13
12-24 15:45:00.728 20256 20286 I Unity : meld : S13 H13 D13 : SET
12-24 15:45:00.729 20256 20286 I Unity : meld: S13 H13 D13 , meldState: ms: SET
12-24 15:45:00.729 20256 20286 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: S13 H13 D13
12-24 15:45:00.729 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:45:00.729 20256 20286 I Unity : cardsList now: D10 S2 S1 H2 H4 H11 H12 S11 D12 C1 H5 D4 H6 H8 S12 S13 H13 D13 , meldName: S13 H13 D13 , meld state: SET
12-24 15:45:00.729 20256 20286 I Unity : pickusefulDiscardsFromSets:
12-24 15:45:00.730 20256 20286 I Unity : calling getallmysets: D10 S2 S1 H2 H4 H11 H12 S11 D12 C1 H5 D4 H6 H8 S12 S13 H13 D13
12-24 15:45:00.730 20256 20286 E Unity : getAllMySets :
12-24 15:45:00.730 20256 20286 E Unity : getAllMySets : D10 S2 S1 H2 H4 H11 H12 S11 D12 C1 H5 D4 H6 H8 S12 S13 H13 D13
12-24 15:45:00.732 20256 20286 I Unity : sets: 2
12-24 15:45:00.733 20256 20286 I Unity : set: H12 S12 D12
12-24 15:45:00.733 20256 20286 I Unity : set: H13 S13 D13
12-24 15:45:00.733 20256 20286 I Unity : Calling fetchUsefulDiscardsInSets
12-24 15:45:00.733 20256 20286 I Unity : card with lowest Discrd index: S12 (Card)
12-24 15:45:00.733 20256 20286 I Unity : getSequences: H12 S12 D12
12-24 15:45:00.734 20256 20286 I Unity : meld : H12 S12 D12 : SET
12-24 15:45:00.734 20256 20286 I Unity : meld : S7 S8 S9 S10 : SEQUENCE
12-24 15:45:00.734 20256 20286 I Unity : meld: S10 S9 S8 S7 , meldState: ms: SEQUENCE
12-24 15:45:00.735 20256 20286 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: S10 S9 S8 S7
12-24 15:45:00.735 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:45:00.735 20256 20286 I Unity : cardsList now: D10 S2 S1 H2 H4 H11 H12 S11 D12 C1 H5 D4 H6 H8 S12 S7 S8 S9 S10 , meldName: S7 S8 S9 S10 , meld state: SEQUENCE
12-24 15:45:00.735 20256 20286 I Unity : pickUsefulDiscardsFromSequences:
12-24 15:45:00.735 20256 20286 E Unity : getAllMySequences : D10 S2 S1 H2 H4 H11 H12 S11 D12 C1 H5 D4 H6 H8 S12 S7 S8 S9 S10
12-24 15:45:00.736 20256 20286 I Unity : m from pure seqs: S12 S11 S10 S9 S8 S7
12-24 15:45:00.736 20256 20286 I Unity : m from pure seqs: H6 H5 H4
12-24 15:45:00.737 20256 20286 I Unity : getSequences: C1 S1 S2 H2 H4 D4 H5 H6 S7 S8 H8 S9 D10 S10 S11 H11 S12 H12 D12
12-24 15:45:00.737 20256 20286 I Unity : m from seqMelds: H6 H5 H4
12-24 15:45:00.737 20256 20286 I Unity : m from seqMelds: S12 S11 S10 S9 S8 S7
12-24 15:45:00.737 20256 20286 I Unity : optimizeSequenceMelds
12-24 15:45:00.737 20256 20286 I Unity : UnionMeld Sequence: S12 S11 S10 S9 S8 S7
12-24 15:45:00.738 20256 20286 I Unity : UnionMeld Sequence: H6 H5 H4
12-24 15:45:00.738 20256 20286 I Unity : UnionMeld Sequence: H6 H5 H4
12-24 15:45:00.738 20256 20286 I Unity : UnionMeld Sequence: S12 S11 S10 S9 S8 S7
12-24 15:45:00.740 20256 20286 I Unity : getAllMySequences returned with seqs: 2
12-24 15:45:00.740 20256 20286 I Unity : seq from getAllMySequences:
12-24 15:45:00.740 20256 20286 I Unity : pickUsefulDiscardsFromSequences in the LOOP: S12 S11 S10 S9 S8 S7
12-24 15:45:00.740 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: S12 S11 S10 S9 S8 S7
12-24 15:45:00.740 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: H6 H5 H4
12-24 15:45:00.740 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: S12 S11 S10 S9 S8 S7
12-24 15:45:00.741 20256 20286 I Unity : card with lowest Discrd index: S12 (Card)
12-24 15:45:00.741 20256 20286 I Unity : meld : S12 S11 S10 S9 S8 S7 : SEQUENCE
12-24 15:45:00.741 20256 20286 I Unity : its a sequence and c is : S12 and usefulDiscards: System.Collections.Generic.List`1[Card]
12-24 15:45:00.741 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: H6 H5 H4
12-24 15:45:00.741 20256 20286 I Unity : card with lowest Discrd index: H6 (Card)
12-24 15:45:00.741 20256 20286 I Unity : meld : H6 H5 H4 : SEQUENCE
12-24 15:45:00.741 20256 20286 I Unity : its a sequence and c is : H6 and usefulDiscards: System.Collections.Generic.List`1[Card]
12-24 15:45:00.742 20256 20286 I Unity : seqUsefulCards != null && meld not NULL : S10 S9 S8 S7
12-24 15:45:00.742 20256 20286 I Unity : pickUsefulDiscardsFromSequences in the LOOP: H5 H4
12-24 15:45:00.742 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: S11 S10 S9 S8 S7
12-24 15:45:00.742 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: H5 H4
12-24 15:45:00.742 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: S11 S10 S9 S8 S7
12-24 15:45:00.742 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: H5 H4
12-24 15:45:00.743 20256 20286 E Unity : Final Distinct usefulDiscards + count: 2, cards: H6 S12
12-24 15:46:38.869 20256 20286 I Unity : Card Selected: S12 (Card) c.mIsDiscardCard: True c.mIsDeckCard: Falseplayer.mIsCardTaken: False Tapable: True cardsInDeck 19
12-24 15:46:38.869 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:46:38.869 20256 20286 I Unity : is DiscardCard Selected
12-24 15:46:38.869 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:46:38.869 20256 20286 E Unity : Card: S12 (Card) Last DiscardedCard: S12 (Card)
12-24 15:46:38.870 20256 20286 I Unity : handleSelectedDiscardCard Card: S12 (Card)
12-24 15:46:38.870 20256 20286 I Unity : Calling checkResult from Line 5682
12-24 15:46:38.886 20256 20286 E Unity : checkResult meldList != null && meldList.Count: 3
12-24 15:46:38.886 20256 20286 E Unity : checkResult exiting
12-24 15:46:38.886 20256 20286 I Unity : removeCardsFromDiscardCards: S12
12-24 15:47:00.015 20256 20286 I Unity : Card Selected: H12 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 19
12-24 15:47:00.015 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:47:00.015 20256 20286 I Unity : mIsPlayerCard
12-24 15:47:00.015 20256 20286 I Unity : Selected
12-24 15:47:00.015 20256 20286 I Unity : checkForPossibleMelds
12-24 15:47:00.016 20256 20286 I Unity : Can't meld... Meld: C10 C11 C12 selectedCards: H12
12-24 15:47:00.016 20256 20286 I Unity : Can't meld... Meld: S13 H13 D13 selectedCards: H12
12-24 15:47:00.016 20256 20286 I Unity : Can't meld... Meld: S7 S8 S9 S10 selectedCards: H12
12-24 15:47:00.016 20256 20286 E Unity : LocalPlayer Meld Count: 0
12-24 15:47:00.016 20256 20286 E Unity : localMelds Count: 1
12-24 15:47:00.016 20256 20286 E Unity : localMelds Count: 1
12-24 15:47:01.177 20256 20286 I Unity : Card Selected: H12 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 19
12-24 15:47:01.178 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:47:01.178 20256 20286 I Unity : mIsPlayerCard
12-24 15:47:01.178 20256 20286 I Unity : DeSelected
12-24 15:47:01.178 20256 20286 I Unity : disableAllMelds
12-24 15:47:01.178 20256 20286 E Unity : onCardDeselected- delayMeldAreaTrasition
12-24 15:47:01.178 20256 20286 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 15:47:01.178 20256 20286 E Unity : findOtherPossibleMeldsToHighlight
12-24 15:47:02.174 20256 20286 I Unity : Card Selected: S2 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 19
12-24 15:47:02.174 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:47:02.174 20256 20286 I Unity : mIsPlayerCard
12-24 15:47:02.174 20256 20286 I Unity : Selected
12-24 15:47:02.175 20256 20286 I Unity : checkForPossibleMelds
12-24 15:47:02.175 20256 20286 I Unity : Can't meld... Meld: C10 C11 C12 selectedCards: S2
12-24 15:47:02.175 20256 20286 I Unity : Can't meld... Meld: S13 H13 D13 selectedCards: S2
12-24 15:47:02.175 20256 20286 I Unity : Can't meld... Meld: S7 S8 S9 S10 selectedCards: S2
12-24 15:47:02.176 20256 20286 E Unity : LocalPlayer Meld Count: 0
12-24 15:47:02.176 20256 20286 E Unity : localMelds Count: 1
12-24 15:47:02.176 20256 20286 E Unity : localMelds Count: 1
12-24 15:47:02.955 20256 20286 I Unity : discardPlayerCard: 1
12-24 15:47:02.955 20256 20286 I Unity : localPlayer.mCards.Count: 12
12-24 15:47:02.956 20256 20286 E Unity : onCardDeselected- discardPlayerCard
12-24 15:47:02.956 20256 20286 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 15:47:02.956 20256 20286 I Unity : Discard Card: card: S2
12-24 15:47:02.956 20256 20286 I Unity : addToDiscardCardsList discardedCards.Count: 3
12-24 15:47:02.957 20256 20286 I Unity : addToDiscardCardsList card.discardCardIndex : 4
12-24 15:47:02.957 20256 20286 E Unity : Calling MoveCard
12-24 15:47:02.957 20256 20286 E Unity : discardPlayerCard: calling changeTurn
12-24 15:47:02.957 20256 20286 I Unity : ChangeTurn : 1
12-24 15:47:03.867 20256 20286 I Unity : ChangeTurn
12-24 15:47:03.868 20256 20286 I Unity : localPlayer mID: 1
12-24 15:47:03.868 20256 20286 I Unity : In change turn line 2817 mTotalPlayers: 2
12-24 15:47:03.868 20256 20286 E Unity : NextPlayer: 2
12-24 15:47:03.868 20256 20286 I Unity : playAiTurn now: 2
12-24 15:47:03.868 20256 20286 I Unity : playAiTurn meld: C12 C11 C10
12-24 15:47:03.868 20256 20286 I Unity : playAiTurn meld: S13 H13 D13
12-24 15:47:03.868 20256 20286 I Unity : playAiTurn meld: S10 S9 S8 S7
12-24 15:47:03.869 20256 20286 I Unity : disableAllMelds
12-24 15:47:03.869 20256 20286 I Unity : meldList Count is >0
12-24 15:47:03.869 20256 20286 I Unity : getSequences: S2 C2 D2 H3 D4 D5 S5 H6 H8 D9 C10 D11 C11 C12
12-24 15:47:03.869 20256 20286 I Unity : Rummy: C12 C11 C10
12-24 15:47:03.870 20256 20286 I Unity : sequences: C12 C11 C10
12-24 15:47:03.870 20256 20286 I Unity : getAllSequences:: meld: C12 C11 C10
12-24 15:47:03.871 20256 20286 I Unity : getSequences: C10 C11 C12
12-24 15:47:03.871 20256 20286 I Unity : Rummy: C12 C11 C10
12-24 15:47:03.871 20256 20286 I Unity : sequences: C12 C11 C10
12-24 15:47:03.871 20256 20286 I Unity : getAllSequences:: meld: C12 C11 C10
12-24 15:47:03.872 20256 20286 I Unity : getSequences: S2 D2 C2
12-24 15:47:03.872 20256 20286 I Unity : getSequences: H6 H8
12-24 15:47:03.872 20256 20286 I Unity : getSequences: D4 D5
12-24 15:47:03.872 20256 20286 I Unity : getSequences: D9 D11
12-24 15:47:03.872 20256 20286 E Unity : I am In getProperMelds: C12 C11 C10
12-24 15:47:03.872 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: C12 C11 C10 , meld: C12 C11 C10
12-24 15:47:03.872 20256 20286 E Unity : meld.meldOwnerID: 2, m.OwnerID: -5
12-24 15:47:03.873 20256 20286 I Unity : melds of same name, continue
12-24 15:47:03.873 20256 20286 E Unity : I am In getProperMelds: S2 D2 C2
12-24 15:47:03.873 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: S2 D2 C2 , meld: C12 C11 C10
12-24 15:47:03.873 20256 20286 E Unity : meld.meldOwnerID: 2, m.OwnerID: -5
12-24 15:47:03.873 20256 20286 E Unity : getProperMelds Meld: S2 D2 C2
12-24 15:47:03.873 20256 20286 I Unity : mdList m.getCardCount(): 3 jokerCount: 0
12-24 15:47:03.873 20256 20286 E Unity : getUsefulDiscardCards - Meld: S2 D2 C2
12-24 15:47:03.873 20256 20286 E Unity : getUsefulDiscardCards CARDS: S2
12-24 15:47:03.873 20256 20286 E Unity : getUsefulDiscardCards - Meld: S2 D2 C2
12-24 15:47:03.873 20256 20286 E Unity : getUsefulDiscardCards CARDS: S2
12-24 15:47:03.873 20256 20286 I Unity : getUsefulCardsFromDiscard: usefulCards: S2
12-24 15:47:03.874 20256 20286 I Unity : getSequences: S2 C2 D2 H3 D4 D5 S5 H6 H8 D9 D11 S13 H13 D13
12-24 15:47:03.875 20256 20286 I Unity : getSequences: S2 D2 C2
12-24 15:47:03.875 20256 20286 I Unity : getSequences: H13 S13 D13
12-24 15:47:03.875 20256 20286 I Unity : getSequences: H6 H8
12-24 15:47:03.875 20256 20286 I Unity : getSequences: D4 D5
12-24 15:47:03.875 20256 20286 I Unity : getSequences: D9 D11
12-24 15:47:03.876 20256 20286 E Unity : I am In getProperMelds: S2 D2 C2
12-24 15:47:03.876 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: S2 D2 C2 , meld: S13 H13 D13
12-24 15:47:03.876 20256 20286 E Unity : meld.meldOwnerID: 1, m.OwnerID: -5
12-24 15:47:03.876 20256 20286 E Unity : getProperMelds Meld: S2 D2 C2
12-24 15:47:03.876 20256 20286 I Unity : mdList m.getCardCount(): 3 jokerCount: 0
12-24 15:47:03.876 20256 20286 E Unity : I am In getProperMelds: H13 S13 D13
12-24 15:47:03.876 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: H13 S13 D13 , meld: S13 H13 D13
12-24 15:47:03.876 20256 20286 E Unity : meld.meldOwnerID: 1, m.OwnerID: -5
12-24 15:47:03.876 20256 20286 E Unity : getProperMelds Meld: H13 S13 D13
12-24 15:47:03.877 20256 20286 I Unity : calling hasSimilarMeldState?: meld: S13 H13 D13 m: H13 S13 D13
12-24 15:47:03.877 20256 20286 E Unity : compare melds, m1:: H13 S13 D13 , m2: S13 H13 D13
12-24 15:47:03.877 20256 20286 I Unity : getSequences: H13 S13 D13
12-24 15:47:03.877 20256 20286 I Unity : meld : H13 S13 D13 : SET
12-24 15:47:03.878 20256 20286 I Unity : getSequences: S13 H13 D13
12-24 15:47:03.878 20256 20286 I Unity : meld : S13 H13 D13 : SET
12-24 15:47:03.878 20256 20286 I Unity : meld1 : H13 S13 D13 : SET, meld: S13 H13 D13 : SET
12-24 15:47:03.878 20256 20286 I Unity : IsSimilar: True meld: S13 H13 D13 m: H13 S13 D13
12-24 15:47:03.878 20256 20286 I Unity : not similar: S13 H13 D13 m: H13 S13 D13
12-24 15:47:03.878 20256 20286 E Unity : getUsefulDiscardCards - Meld: S2 D2 C2
12-24 15:47:03.879 20256 20286 E Unity : getUsefulDiscardCards - Meld: H13 S13 D13
12-24 15:47:03.879 20256 20286 E Unity : getUsefulDiscardCards CARDS: S2
12-24 15:47:03.879 20256 20286 E Unity : getUsefulDiscardCards - Meld: S2 D2 C2
12-24 15:47:03.879 20256 20286 E Unity : getUsefulDiscardCards - Meld: H13 S13 D13
12-24 15:47:03.879 20256 20286 E Unity : getUsefulDiscardCards CARDS: S2
12-24 15:47:03.879 20256 20286 I Unity : getUsefulCardsFromDiscard: usefulCards: S2
12-24 15:47:03.879 20256 20286 I Unity : getSequences: S2 C2 D2 H3 D4 D5 S5 H6 S7 H8 S8 D9 S9 S10 D11
12-24 15:47:03.879 20256 20286 I Unity : Rummy: S10 S9 S8 S7
12-24 15:47:03.880 20256 20286 I Unity : sequences: S10 S9 S8 S7
12-24 15:47:03.880 20256 20286 I Unity : getAllSequences:: meld: S10 S9 S8 S7
12-24 15:47:03.881 20256 20286 I Unity : getSequences: S7 S8 S9 S10
12-24 15:47:03.881 20256 20286 I Unity : Rummy: S10 S9 S8 S7
12-24 15:47:03.881 20256 20286 I Unity : sequences: S10 S9 S8 S7
12-24 15:47:03.881 20256 20286 I Unity : getAllSequences:: meld: S10 S9 S8 S7
12-24 15:47:03.881 20256 20286 I Unity : getSequences: S2 D2 C2
12-24 15:47:03.882 20256 20286 I Unity : getSequences: H6 H8
12-24 15:47:03.882 20256 20286 I Unity : getSequences: D4 D5
12-24 15:47:03.882 20256 20286 I Unity : getSequences: D9 D11
12-24 15:47:03.882 20256 20286 E Unity : I am In getProperMelds: S10 S9 S8 S7
12-24 15:47:03.882 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: S10 S9 S8 S7 , meld: S10 S9 S8 S7
12-24 15:47:03.882 20256 20286 E Unity : meld.meldOwnerID: 2, m.OwnerID: -5
12-24 15:47:03.882 20256 20286 I Unity : melds of same name, continue
12-24 15:47:03.882 20256 20286 E Unity : I am In getProperMelds: S2 D2 C2
12-24 15:47:03.882 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: S2 D2 C2 , meld: S10 S9 S8 S7
12-24 15:47:03.882 20256 20286 E Unity : meld.meldOwnerID: 2, m.OwnerID: -5
12-24 15:47:03.883 20256 20286 E Unity : getProperMelds Meld: S2 D2 C2
12-24 15:47:03.883 20256 20286 I Unity : mdList m.getCardCount(): 3 jokerCount: 0
12-24 15:47:03.883 20256 20286 E Unity : getUsefulDiscardCards - Meld: S2 D2 C2
12-24 15:47:03.883 20256 20286 E Unity : getUsefulDiscardCards CARDS: S2
12-24 15:47:03.883 20256 20286 E Unity : getUsefulDiscardCards - Meld: S2 D2 C2
12-24 15:47:03.883 20256 20286 E Unity : getUsefulDiscardCards CARDS: S2
12-24 15:47:03.883 20256 20286 I Unity : getUsefulCardsFromDiscard: usefulCards: S2
12-24 15:47:03.883 20256 20286 I Unity : Possible melds: S2 D2 C2
12-24 15:47:03.883 20256 20286 I Unity : Possible melds: H13 S13 D13
12-24 15:47:03.883 20256 20286 I Unity : processUsefulCards : discardedCards.Count:: 4
12-24 15:47:03.883 20256 20286 I Unity : possbleMeld[j]: S2 D2 C2
12-24 15:47:03.883 20256 20286 I Unity : MeldCards: S2 D2 C2
12-24 15:47:03.883 20256 20286 I Unity : c: S2, ismleded: False, c: mIsDiscardCard: True
12-24 15:47:03.883 20256 20286 I Unity : c: D2, ismleded: False, c: mIsDiscardCard: False
12-24 15:47:03.883 20256 20286 I Unity : c: C2, ismleded: False, c: mIsDiscardCard: False
12-24 15:47:03.883 20256 20286 I Unity : possbleMeld[j]: H13 S13 D13
12-24 15:47:03.884 20256 20286 I Unity : MeldCards: H13 S13 D13
12-24 15:47:03.884 20256 20286 I Unity : c: H13, ismleded: True, c: mIsDiscardCard: False
12-24 15:47:03.884 20256 20286 I Unity : c: S13, ismleded: True, c: mIsDiscardCard: False
12-24 15:47:03.884 20256 20286 I Unity : c: D13, ismleded: True, c: mIsDiscardCard: False
12-24 15:47:03.884 20256 20286 I Unity : possbleMeld[j]: S2 D2 C2
12-24 15:47:03.884 20256 20286 I Unity : MeldCards: S2 D2 C2
12-24 15:47:03.884 20256 20286 I Unity : c: S2, ismleded: False, c: mIsDiscardCard: True
12-24 15:47:03.884 20256 20286 I Unity : c: D2, ismleded: False, c: mIsDiscardCard: False
12-24 15:47:03.884 20256 20286 I Unity : c: C2, ismleded: False, c: mIsDiscardCard: False
12-24 15:47:03.884 20256 20286 I Unity : possbleMeld[j]: H13 S13 D13
12-24 15:47:03.884 20256 20286 I Unity : MeldCards: H13 S13 D13
12-24 15:47:03.884 20256 20286 I Unity : c: H13, ismleded: True, c: mIsDiscardCard: False
12-24 15:47:03.884 20256 20286 I Unity : c: S13, ismleded: True, c: mIsDiscardCard: False
12-24 15:47:03.884 20256 20286 I Unity : c: D13, ismleded: True, c: mIsDiscardCard: False
12-24 15:47:03.884 20256 20286 I Unity : possbleMeld[j]: S2 D2 C2
12-24 15:47:03.884 20256 20286 I Unity : MeldCards: S2 D2 C2
12-24 15:47:03.884 20256 20286 I Unity : c: S2, ismleded: False, c: mIsDiscardCard: True
12-24 15:47:03.884 20256 20286 I Unity : c: D2, ismleded: False, c: mIsDiscardCard: False
12-24 15:47:03.884 20256 20286 I Unity : c: C2, ismleded: False, c: mIsDiscardCard: False
12-24 15:47:03.884 20256 20286 I Unity : possbleMeld[j]: H13 S13 D13
12-24 15:47:03.885 20256 20286 I Unity : MeldCards: H13 S13 D13
12-24 15:47:03.885 20256 20286 I Unity : c: H13, ismleded: True, c: mIsDiscardCard: False
12-24 15:47:03.885 20256 20286 I Unity : c: S13, ismleded: True, c: mIsDiscardCard: False
12-24 15:47:03.885 20256 20286 I Unity : c: D13, ismleded: True, c: mIsDiscardCard: False
12-24 15:47:03.885 20256 20286 I Unity : possbleMeld[j]: S2 D2 C2
12-24 15:47:03.885 20256 20286 I Unity : MeldCards: S2 D2 C2
12-24 15:47:03.885 20256 20286 I Unity : c: S2, ismleded: False, c: mIsDiscardCard: True
12-24 15:47:03.885 20256 20286 I Unity : c: D2, ismleded: False, c: mIsDiscardCard: False
12-24 15:47:03.885 20256 20286 I Unity : c: C2, ismleded: False, c: mIsDiscardCard: False
12-24 15:47:03.885 20256 20286 I Unity : possbleMeld[j]: H13 S13 D13
12-24 15:47:03.885 20256 20286 I Unity : MeldCards: H13 S13 D13
12-24 15:47:03.885 20256 20286 I Unity : c: H13, ismleded: True, c: mIsDiscardCard: False
12-24 15:47:03.885 20256 20286 I Unity : c: S13, ismleded: True, c: mIsDiscardCard: False
12-24 15:47:03.885 20256 20286 I Unity : c: D13, ismleded: True, c: mIsDiscardCard: False
12-24 15:47:03.885 20256 20286 I Unity : usefulDiscardCards at this point: S2 S2 S2
12-24 15:47:03.885 20256 20286 I Unity : MeldList count: 3
12-24 15:47:03.886 20256 20286 I Unity : enableHighlightOfCards
12-24 15:47:04.775 20256 20286 I Unity : possible Meld: S2 D2 C2
12-24 15:47:04.775 20256 20286 I Unity : possible Meld: H13 S13 D13
12-24 15:47:04.775 20256 20286 I Unity : isMeldScoring: True
12-24 15:47:04.776 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:47:04.777 20256 20286 E Unity : Delay Possible Melds
12-24 15:47:04.777 20256 20286 I Unity : calling checkresult from delayCardAdditionToMeld
12-24 15:47:04.795 20256 20286 I Unity : removeCardsFromDiscardCards: S2
12-24 15:47:04.795 20256 20286 E Unity : checkResult meldList != null && meldList.Count: 3
12-24 15:47:04.795 20256 20286 E Unity : checkResult exiting
12-24 15:47:05.684 20256 20286 I Unity : assignValueForJokerCard: PossibleMeld: S2 D2 C2
12-24 15:47:05.684 20256 20286 I Unity : getSequences: S2 D2 C2
12-24 15:47:05.684 20256 20286 I Unity : assignValueForJokerCard: PossibleMeld: H13 S13 D13
12-24 15:47:05.685 20256 20286 I Unity : getSequences: H13 S13 D13
12-24 15:47:05.702 20256 20286 E Unity : Possible melds in Player Cards: S2 (Card)
12-24 15:47:05.703 20256 20286 E Unity : Possible melds in Player Cards: D2 (Card)
12-24 15:47:05.703 20256 20286 E Unity : Possible melds in Player Cards: C2 (Card)
12-24 15:47:05.703 20256 20286 I Unity : Time: 0CardsCount: 3 possible Meld Cards count: 3 Meld: S2 D2 C2
12-24 15:47:05.703 20256 20286 I Unity : Create Meld for player
12-24 15:47:05.705 20256 20286 E Unity : Player ID of Card: 2
12-24 15:47:05.706 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:47:05.708 20256 20286 E Unity : Player ID of Card: 2
12-24 15:47:05.709 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:47:05.710 20256 20286 E Unity : Player ID of Card: 2
12-24 15:47:05.711 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:47:05.712 20256 20286 I Unity : UpdateMeldPoints: 2
12-24 15:47:05.712 20256 20286 I Unity : updateMeldPoints: Total Score of Player: 2 is : 60
12-24 15:47:06.593 20256 20286 I Unity : Time: 0.9CardsCount: 0 possible Meld Cards count: 3 Meld: H13 S13 D13
12-24 15:47:06.593 20256 20286 I Unity : getMeldForUpdate
12-24 15:47:06.593 20256 20286 I Unity : cards:
12-24 15:47:06.594 20256 20286 I Unity : Add card to the submitted meld: S13 H13 D13 cardsToMeld:
12-24 15:47:06.615 20256 20286 I Unity : compriseCardDistanceOfMeldForOtherPlayers: S2 D2 C2
12-24 15:47:09.815 20256 20286 I Unity : showOrDiscardAI discardAI: 2
12-24 15:47:09.815 20256 20286 I Unity : discardAI routine in RummyGameMgr
12-24 15:47:10.120 20256 20286 I Unity : Calling checkResult from discardAI
12-24 15:47:10.120 20256 20286 I Unity : AI getAiDiscardCard
12-24 15:47:10.120 20256 20286 E Unity : getDiscardCard
12-24 15:47:10.120 20256 20286 I Unity : getSequences: H3 D5 S5 D9 D11
12-24 15:47:10.121 20256 20286 I Unity : getDiscardCard: H3, 0
12-24 15:47:10.122 20256 20286 I Unity : Discard Card: H3 (Card) isJoker: False
12-24 15:47:10.122 20256 20286 I Unity : RummyGameMgr class discardAiCard
12-24 15:47:10.122 20256 20286 I Unity : discardAiCard: 2, card: H3
12-24 15:47:10.122 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:47:10.122 20256 20286 I Unity : Discard Card: card: H3
12-24 15:47:10.124 20256 20286 I Unity : addToDiscardCardsList discardedCards.Count: 3
12-24 15:47:10.124 20256 20286 I Unity : addToDiscardCardsList card.discardCardIndex : 4
12-24 15:47:10.124 20256 20286 E Unity : Calling MoveCard
12-24 15:47:10.124 20256 20286 I Unity : discardAiCard: 2, card: H3
12-24 15:47:10.124 20256 20286 I Unity : discardAiCard: calling changeTurn: 2
12-24 15:47:10.124 20256 20286 I Unity : ChangeTurn : 2
12-24 15:47:11.029 20256 20286 I Unity : ChangeTurn
12-24 15:47:11.029 20256 20286 I Unity : localPlayer mID: 1
12-24 15:47:11.029 20256 20286 I Unity : In change turn line 2817 mTotalPlayers: 2
12-24 15:47:11.030 20256 20286 I Unity : ID != localPlayer.mID : 2 , localPlayer.mID: 1, so waiting
12-24 15:47:11.030 20256 20286 E Unity : NextPlayer: 1
12-24 15:47:11.030 20256 20286 I Unity : showUsefulCardsOnDiscardPile
12-24 15:47:11.030 20256 20286 I Unity : discardedCards.Count > 0
12-24 15:47:11.030 20256 20286 I Unity : Calling method fetchAllUsefulDiscards: 4
12-24 15:47:11.030 20256 20286 I Unity : fetchAllUsefulDiscards :
12-24 15:47:11.031 20256 20286 I Unity : fetchAllUsefulDiscards discardedCards: D4 H6 H8 H3
12-24 15:47:11.031 20256 20286 I Unity : fetchAllUsefulDiscards without any other cards:
12-24 15:47:11.031 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:47:11.031 20256 20286 I Unity : cardsList now: D10 S1 H2 H4 H11 H12 S11 D12 C1 H5 S12 D4 H6 H8 H3 , meldName: NoMeld, meld state: NONE
12-24 15:47:11.031 20256 20286 I Unity : pickUsefulDiscardsFromSequences:
12-24 15:47:11.031 20256 20286 E Unity : getAllMySequences : D10 S1 H2 H4 H11 H12 S11 D12 C1 H5 S12 D4 H6 H8 H3
12-24 15:47:11.032 20256 20286 I Unity : m from pure seqs: H6 H5 H4 H3 H2
12-24 15:47:11.032 20256 20286 I Unity : getSequences: S1 C1 H2 H3 H4 D4 H5 H6 H8 D10 H11 S11 H12 D12 S12
12-24 15:47:11.033 20256 20286 I Unity : m from seqMelds: H6 H5 H4 H3 H2
12-24 15:47:11.033 20256 20286 I Unity : optimizeSequenceMelds
12-24 15:47:11.033 20256 20286 I Unity : UnionMeld Sequence: H6 H5 H4 H3 H2
12-24 15:47:11.033 20256 20286 I Unity : UnionMeld Sequence: H6 H5 H4 H3 H2
12-24 15:47:11.034 20256 20286 I Unity : getAllMySequences returned with seqs: 1
12-24 15:47:11.034 20256 20286 I Unity : seq from getAllMySequences:
12-24 15:47:11.034 20256 20286 I Unity : pickUsefulDiscardsFromSequences in the LOOP: H6 H5 H4 H3 H2
12-24 15:47:11.035 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: H6 H5 H4 H3 H2
12-24 15:47:11.035 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: H6 H5 H4 H3 H2
12-24 15:47:11.035 20256 20286 I Unity : card with lowest Discrd index: H6 (Card)
12-24 15:47:11.035 20256 20286 I Unity : meld : H6 H5 H4 H3 H2 : SEQUENCE
12-24 15:47:11.035 20256 20286 I Unity : its a sequence and c is : H6 and usefulDiscards: System.Collections.Generic.List`1[Card]
12-24 15:47:11.036 20256 20286 I Unity : card with lowest Discrd index: H3 (Card)
12-24 15:47:11.036 20256 20286 I Unity : meld : H5 H4 H3 H2 : SEQUENCE
12-24 15:47:11.036 20256 20286 I Unity : its a sequence and c is : H3 and usefulDiscards: System.Collections.Generic.List`1[Card]
12-24 15:47:11.036 20256 20286 I Unity : pickusefulDiscardsFromSets:
12-24 15:47:11.036 20256 20286 I Unity : calling getallmysets: D10 S1 H2 H4 H11 H12 S11 D12 C1 H5 S12 D4 H6 H8 H3
12-24 15:47:11.036 20256 20286 E Unity : getAllMySets :
12-24 15:47:11.037 20256 20286 E Unity : getAllMySets : D10 S1 H2 H4 H11 H12 S11 D12 C1 H5 S12 D4 H6 H8 H3
12-24 15:47:11.039 20256 20286 I Unity : sets: 1
12-24 15:47:11.039 20256 20286 I Unity : set: H12 S12 D12
12-24 15:47:11.040 20256 20286 I Unity : Calling fetchUsefulDiscardsInSets
12-24 15:47:11.040 20256 20286 I Unity : fetchAllUsefulDiscards meld Count: 4
12-24 15:47:11.040 20256 20286 I Unity : meld : C10 C11 C12 : SEQUENCE
12-24 15:47:11.040 20256 20286 I Unity : meld: C12 C11 C10 , meldState: ms: SEQUENCE
12-24 15:47:11.040 20256 20286 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: C12 C11 C10
12-24 15:47:11.040 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:47:11.041 20256 20286 I Unity : cardsList now: D10 S1 H2 H4 H11 H12 S11 D12 C1 H5 S12 D4 H6 H8 H3 C10 C11 C12 , meldName: C10 C11 C12 , meld state: SEQUENCE
12-24 15:47:11.041 20256 20286 I Unity : pickUsefulDiscardsFromSequences:
12-24 15:47:11.041 20256 20286 E Unity : getAllMySequences : D10 S1 H2 H4 H11 H12 S11 D12 C1 H5 S12 D4 H6 H8 H3 C10 C11 C12
12-24 15:47:11.042 20256 20286 I Unity : m from pure seqs: C12 C11 C10
12-24 15:47:11.042 20256 20286 I Unity : m from pure seqs: H6 H5 H4 H3 H2
12-24 15:47:11.042 20256 20286 I Unity : getSequences: C1 S1 H2 H3 H4 D4 H5 H6 H8 C10 D10 C11 S11 H11 D12 H12 S12 C12
12-24 15:47:11.043 20256 20286 I Unity : m from seqMelds: H6 H5 H4 H3 H2
12-24 15:47:11.043 20256 20286 I Unity : m from seqMelds: C12 C11 C10
12-24 15:47:11.043 20256 20286 I Unity : optimizeSequenceMelds
12-24 15:47:11.043 20256 20286 I Unity : UnionMeld Sequence: C12 C11 C10
12-24 15:47:11.043 20256 20286 I Unity : UnionMeld Sequence: H6 H5 H4 H3 H2
12-24 15:47:11.044 20256 20286 I Unity : UnionMeld Sequence: H6 H5 H4 H3 H2
12-24 15:47:11.044 20256 20286 I Unity : UnionMeld Sequence: C12 C11 C10
12-24 15:47:11.046 20256 20286 I Unity : getAllMySequences returned with seqs: 2
12-24 15:47:11.046 20256 20286 I Unity : seq from getAllMySequences:
12-24 15:47:11.046 20256 20286 I Unity : pickUsefulDiscardsFromSequences in the LOOP: C12 C11 C10
12-24 15:47:11.047 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: C12 C11 C10
12-24 15:47:11.047 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: H6 H5 H4 H3 H2
12-24 15:47:11.047 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: C12 C11 C10
12-24 15:47:11.047 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: H6 H5 H4 H3 H2
12-24 15:47:11.047 20256 20286 I Unity : card with lowest Discrd index: H6 (Card)
12-24 15:47:11.048 20256 20286 I Unity : meld : H6 H5 H4 H3 H2 : SEQUENCE
12-24 15:47:11.048 20256 20286 I Unity : its a sequence and c is : H6 and usefulDiscards: System.Collections.Generic.List`1[Card]
12-24 15:47:11.048 20256 20286 I Unity : card with lowest Discrd index: H3 (Card)
12-24 15:47:11.048 20256 20286 I Unity : meld : H5 H4 H3 H2 : SEQUENCE
12-24 15:47:11.048 20256 20286 I Unity : its a sequence and c is : H3 and usefulDiscards: System.Collections.Generic.List`1[Card]
12-24 15:47:11.048 20256 20286 I Unity : seqUsefulCards != null && meld not NULL : C12 C11 C10
12-24 15:47:11.049 20256 20286 I Unity : pickUsefulDiscardsFromSequences in the LOOP: H5 H4 H2
12-24 15:47:11.049 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: C12 C11 C10
12-24 15:47:11.049 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: H5 H4 H2
12-24 15:47:11.049 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: C12 C11 C10
12-24 15:47:11.049 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: H5 H4 H2
12-24 15:47:11.050 20256 20286 I Unity : getSequences: S13 H13 D13
12-24 15:47:11.051 20256 20286 I Unity : meld : S13 H13 D13 : SET
12-24 15:47:11.051 20256 20286 I Unity : meld: S13 H13 D13 , meldState: ms: SET
12-24 15:47:11.051 20256 20286 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: S13 H13 D13
12-24 15:47:11.051 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:47:11.052 20256 20286 I Unity : cardsList now: D10 S1 H2 H4 H11 H12 S11 D12 C1 H5 S12 D4 H6 H8 H3 S13 H13 D13 , meldName: S13 H13 D13 , meld state: SET
12-24 15:47:11.052 20256 20286 I Unity : pickusefulDiscardsFromSets:
12-24 15:47:11.052 20256 20286 I Unity : calling getallmysets: D10 S1 H2 H4 H11 H12 S11 D12 C1 H5 S12 D4 H6 H8 H3 S13 H13 D13
12-24 15:47:11.052 20256 20286 E Unity : getAllMySets :
12-24 15:47:11.052 20256 20286 E Unity : getAllMySets : D10 S1 H2 H4 H11 H12 S11 D12 C1 H5 S12 D4 H6 H8 H3 S13 H13 D13
12-24 15:47:11.055 20256 20286 I Unity : sets: 2
12-24 15:47:11.055 20256 20286 I Unity : set: H12 S12 D12
12-24 15:47:11.055 20256 20286 I Unity : set: H13 S13 D13
12-24 15:47:11.055 20256 20286 I Unity : Calling fetchUsefulDiscardsInSets
12-24 15:47:11.055 20256 20286 I Unity : meld : S7 S8 S9 S10 : SEQUENCE
12-24 15:47:11.055 20256 20286 I Unity : meld: S10 S9 S8 S7 , meldState: ms: SEQUENCE
12-24 15:47:11.056 20256 20286 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: S10 S9 S8 S7
12-24 15:47:11.056 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:47:11.056 20256 20286 I Unity : cardsList now: D10 S1 H2 H4 H11 H12 S11 D12 C1 H5 S12 D4 H6 H8 H3 S7 S8 S9 S10 , meldName: S7 S8 S9 S10 , meld state: SEQUENCE
12-24 15:47:11.056 20256 20286 I Unity : pickUsefulDiscardsFromSequences:
12-24 15:47:11.057 20256 20286 E Unity : getAllMySequences : D10 S1 H2 H4 H11 H12 S11 D12 C1 H5 S12 D4 H6 H8 H3 S7 S8 S9 S10
12-24 15:47:11.057 20256 20286 I Unity : m from pure seqs: S12 S11 S10 S9 S8 S7
12-24 15:47:11.058 20256 20286 I Unity : m from pure seqs: H6 H5 H4 H3 H2
12-24 15:47:11.058 20256 20286 I Unity : getSequences: S1 C1 H2 H3 H4 D4 H5 H6 S7 S8 H8 S9 D10 S10 S11 H11 D12 H12 S12
12-24 15:47:11.058 20256 20286 I Unity : m from seqMelds: H6 H5 H4 H3 H2
12-24 15:47:11.059 20256 20286 I Unity : m from seqMelds: S12 S11 S10 S9 S8 S7
12-24 15:47:11.059 20256 20286 I Unity : optimizeSequenceMelds
12-24 15:47:11.059 20256 20286 I Unity : UnionMeld Sequence: S12 S11 S10 S9 S8 S7
12-24 15:47:11.059 20256 20286 I Unity : UnionMeld Sequence: H6 H5 H4 H3 H2
12-24 15:47:11.059 20256 20286 I Unity : UnionMeld Sequence: H6 H5 H4 H3 H2
12-24 15:47:11.059 20256 20286 I Unity : UnionMeld Sequence: S12 S11 S10 S9 S8 S7
12-24 15:47:11.061 20256 20286 I Unity : getAllMySequences returned with seqs: 2
12-24 15:47:11.061 20256 20286 I Unity : seq from getAllMySequences:
12-24 15:47:11.061 20256 20286 I Unity : pickUsefulDiscardsFromSequences in the LOOP: S12 S11 S10 S9 S8 S7
12-24 15:47:11.062 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: S12 S11 S10 S9 S8 S7
12-24 15:47:11.062 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: H6 H5 H4 H3 H2
12-24 15:47:11.062 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: S12 S11 S10 S9 S8 S7
12-24 15:47:11.062 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: H6 H5 H4 H3 H2
12-24 15:47:11.062 20256 20286 I Unity : card with lowest Discrd index: H6 (Card)
12-24 15:47:11.062 20256 20286 I Unity : meld : H6 H5 H4 H3 H2 : SEQUENCE
12-24 15:47:11.063 20256 20286 I Unity : its a sequence and c is : H6 and usefulDiscards: System.Collections.Generic.List`1[Card]
12-24 15:47:11.063 20256 20286 I Unity : card with lowest Discrd index: H3 (Card)
12-24 15:47:11.063 20256 20286 I Unity : meld : H5 H4 H3 H2 : SEQUENCE
12-24 15:47:11.063 20256 20286 I Unity : its a sequence and c is : H3 and usefulDiscards: System.Collections.Generic.List`1[Card]
12-24 15:47:11.063 20256 20286 I Unity : seqUsefulCards != null && meld not NULL : S10 S9 S8 S7
12-24 15:47:11.063 20256 20286 I Unity : pickUsefulDiscardsFromSequences in the LOOP: H5 H4 H2
12-24 15:47:11.064 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: S12 S11 S10 S9 S8 S7
12-24 15:47:11.064 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: H5 H4 H2
12-24 15:47:11.064 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: S12 S11 S10 S9 S8 S7
12-24 15:47:11.064 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: H5 H4 H2
12-24 15:47:11.064 20256 20286 I Unity : getSequences: S2 D2 C2
12-24 15:47:11.065 20256 20286 I Unity : meld : S2 D2 C2 : SET
12-24 15:47:11.065 20256 20286 I Unity : meld: S2 D2 C2 , meldState: ms: SET
12-24 15:47:11.065 20256 20286 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: S2 D2 C2
12-24 15:47:11.065 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:47:11.066 20256 20286 I Unity : cardsList now: D10 S1 H2 H4 H11 H12 S11 D12 C1 H5 S12 D4 H6 H8 H3 S2 D2 C2 , meldName: S2 D2 C2 , meld state: SET
12-24 15:47:11.066 20256 20286 I Unity : pickusefulDiscardsFromSets:
12-24 15:47:11.066 20256 20286 I Unity : calling getallmysets: D10 S1 H2 H4 H11 H12 S11 D12 C1 H5 S12 D4 H6 H8 H3 S2 D2 C2
12-24 15:47:11.066 20256 20286 E Unity : getAllMySets :
12-24 15:47:11.066 20256 20286 E Unity : getAllMySets : D10 S1 H2 H4 H11 H12 S11 D12 C1 H5 S12 D4 H6 H8 H3 S2 D2 C2
12-24 15:47:11.068 20256 20286 I Unity : sets: 2
12-24 15:47:11.068 20256 20286 I Unity : set: H12 S12 D12
12-24 15:47:11.068 20256 20286 I Unity : set: H2 S2 D2 C2
12-24 15:47:11.068 20256 20286 I Unity : Calling fetchUsefulDiscardsInSets
12-24 15:47:11.069 20256 20286 E Unity : Final Distinct usefulDiscards + count: 2, cards: H6 H3
12-24 15:47:12.959 20256 20286 I Unity : Card Selected: H6 (Card) c.mIsDiscardCard: True c.mIsDeckCard: Falseplayer.mIsCardTaken: False Tapable: True cardsInDeck 18
12-24 15:47:12.959 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:47:12.959 20256 20286 I Unity : is DiscardCard Selected
12-24 15:47:12.960 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:47:12.962 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:47:12.962 20256 20286 E Unity : Card: H6 (Card) Last DiscardedCard: H3 (Card)
12-24 15:47:12.962 20256 20286 I Unity : Calling checkResult from Line 5682
12-24 15:47:12.976 20256 20286 E Unity : checkResult meldList != null && meldList.Count: 4
12-24 15:47:12.976 20256 20286 E Unity : checkResult exiting
12-24 15:47:12.976 20256 20286 I Unity : removeCardsFromDiscardCards: H6 H8 H3
12-24 15:47:14.761 20256 20286 I Unity : handleSelectedDiscardCard
12-24 15:47:14.762 20256 20286 I Unity : checkForPossibleMelds
12-24 15:47:14.762 20256 20286 I Unity : Can't meld... Meld: C10 C11 C12 selectedCards: H6
12-24 15:47:14.762 20256 20286 I Unity : Can't meld... Meld: S13 H13 D13 selectedCards: H6
12-24 15:47:14.763 20256 20286 I Unity : Can't meld... Meld: S7 S8 S9 S10 selectedCards: H6
12-24 15:47:14.763 20256 20286 I Unity : Can't meld... Meld: S2 D2 C2 selectedCards: H6
12-24 15:47:14.763 20256 20286 E Unity : LocalPlayer Meld Count: 0
12-24 15:47:14.763 20256 20286 E Unity : localMelds Count: 1
12-24 15:47:14.763 20256 20286 E Unity : localMelds Count: 1
12-24 15:47:16.284 20256 20286 I Unity : Card Selected: H3 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 18
12-24 15:47:16.284 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:47:16.284 20256 20286 I Unity : mIsPlayerCard
12-24 15:47:16.285 20256 20286 I Unity : Selected
12-24 15:47:16.285 20256 20286 I Unity : checkForPossibleMelds
12-24 15:47:16.285 20256 20286 E Unity : Double Diff NextCard: C10 (Card) meld: Meld
12-24 15:47:16.285 20256 20286 E Unity : Meld: C12 C11 C10 nextMeld: C12 C11 C10
12-24 15:47:16.285 20256 20286 E Unity : Cards union: C10 C11 C12
12-24 15:47:16.286 20256 20286 E Unity : GetHalfSequences: C10 C11 C12
12-24 15:47:16.286 20256 20286 I Unity : Can't meld... Meld: C10 C11 C12 selectedCards: H6 H3
12-24 15:47:16.286 20256 20286 I Unity : Can't meld... Meld: S13 H13 D13 selectedCards: H6 H3
12-24 15:47:16.286 20256 20286 E Unity : Double Diff NextCard: S7 (Card) meld: Meld
12-24 15:47:16.286 20256 20286 E Unity : Double Diff NextCard: S8 (Card) meld: Meld
12-24 15:47:16.287 20256 20286 E Unity : Meld: S10 S9 S8 S7 nextMeld: S10 S9 S8 S7
12-24 15:47:16.287 20256 20286 E Unity : Cards union: S7 S8 S9 S10
12-24 15:47:16.287 20256 20286 E Unity : Meld: S10 S9 S8 S7 nextMeld: S10 S9 S8 S7
12-24 15:47:16.288 20256 20286 E Unity : Cards union: S7 S8 S9 S10
12-24 15:47:16.288 20256 20286 E Unity : GetHalfSequences: S7 S8 S9 S10
12-24 15:47:16.288 20256 20286 E Unity : GetHalfSequences: S7 S8 S9 S10
12-24 15:47:16.288 20256 20286 I Unity : Can't meld... Meld: S7 S8 S9 S10 selectedCards: H6 H3
12-24 15:47:16.288 20256 20286 I Unity : Can't meld... Meld: S2 D2 C2 selectedCards: H6 H3
12-24 15:47:16.288 20256 20286 E Unity : LocalPlayer Meld Count: 0
12-24 15:47:16.288 20256 20286 E Unity : localMelds Count: 1
12-24 15:47:16.288 20256 20286 E Unity : localMelds Count: 1
12-24 15:47:17.159 20256 20286 I Unity : Card Selected: H4 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 18
12-24 15:47:17.159 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:47:17.160 20256 20286 I Unity : mIsPlayerCard
12-24 15:47:17.160 20256 20286 I Unity : Selected
12-24 15:47:17.160 20256 20286 I Unity : checkForPossibleMelds
12-24 15:47:17.160 20256 20286 E Unity : Double Diff NextCard: H6 (Card) meld: Meld
12-24 15:47:17.160 20256 20286 E Unity : Double Diff NextCard: H6 (Card) meld: Meld
12-24 15:47:17.160 20256 20286 E Unity : Double Diff NextCard: H4 (Card) meld: Meld
12-24 15:47:17.160 20256 20286 E Unity : Double Diff NextCard: C10 (Card) meld: Meld
12-24 15:47:17.161 20256 20286 E Unity : Meld: H6 H4 H3 nextMeld: H6 H4 H3
12-24 15:47:17.161 20256 20286 E Unity : Cards union: H3 H4 H6
12-24 15:47:17.161 20256 20286 E Unity : Meld: H6 H4 H3 nextMeld: H6 H4
12-24 15:47:17.161 20256 20286 E Unity : Cards union: H3 H4 H6
12-24 15:47:17.161 20256 20286 E Unity : Meld: H6 H4 nextMeld: C12 C11 C10
12-24 15:47:17.162 20256 20286 E Unity : Meld: C12 C11 C10 nextMeld: C12 C11 C10
12-24 15:47:17.162 20256 20286 E Unity : Cards union: C10 C11 C12
12-24 15:47:17.162 20256 20286 E Unity : GetHalfSequences: H3 H4 H6
12-24 15:47:17.162 20256 20286 E Unity : GetHalfSequences: H3 H4 H6
12-24 15:47:17.162 20256 20286 E Unity : GetHalfSequences: C10 C11 C12
12-24 15:47:17.162 20256 20286 I Unity : Can't meld... Meld: C10 C11 C12 selectedCards: H6 H3 H4
12-24 15:47:17.163 20256 20286 E Unity : Double Diff NextCard: H6 (Card) meld: Meld
12-24 15:47:17.163 20256 20286 E Unity : Double Diff NextCard: H6 (Card) meld: Meld
12-24 15:47:17.163 20256 20286 E Unity : Double Diff NextCard: H4 (Card) meld: Meld
12-24 15:47:17.163 20256 20286 E Unity : Meld: H6 H4 H3 nextMeld: H6 H4 H3
12-24 15:47:17.163 20256 20286 E Unity : Cards union: H3 H4 H6
12-24 15:47:17.163 20256 20286 E Unity : GetHalfSequences: H3 H4 H6
12-24 15:47:17.163 20256 20286 I Unity : Can't meld... Meld: S13 H13 D13 selectedCards: H6 H3 H4
12-24 15:47:17.164 20256 20286 E Unity : Double Diff NextCard: H6 (Card) meld: Meld
12-24 15:47:17.164 20256 20286 E Unity : Double Diff NextCard: H6 (Card) meld: Meld
12-24 15:47:17.164 20256 20286 E Unity : Double Diff NextCard: H4 (Card) meld: Meld
12-24 15:47:17.164 20256 20286 E Unity : Double Diff NextCard: S7 (Card) meld: Meld
12-24 15:47:17.164 20256 20286 E Unity : Double Diff NextCard: S8 (Card) meld: Meld
12-24 15:47:17.164 20256 20286 E Unity : Meld: H6 H4 H3 nextMeld: H6 H4 H3
12-24 15:47:17.165 20256 20286 E Unity : Cards union: H3 H4 H6
12-24 15:47:17.165 20256 20286 E Unity : Meld: H6 H4 H3 nextMeld: H6 H4
12-24 15:47:17.165 20256 20286 E Unity : Cards union: H3 H4 H6
12-24 15:47:17.165 20256 20286 E Unity : Meld: H6 H4 nextMeld: S10 S9 S8 S7
12-24 15:47:17.166 20256 20286 E Unity : Meld: S10 S9 S8 S7 nextMeld: S10 S9 S8 S7
12-24 15:47:17.166 20256 20286 E Unity : Cards union: S7 S8 S9 S10
12-24 15:47:17.166 20256 20286 E Unity : Meld: S10 S9 S8 S7 nextMeld: S10 S9 S8 S7
12-24 15:47:17.166 20256 20286 E Unity : Cards union: S7 S8 S9 S10
12-24 15:47:17.166 20256 20286 E Unity : GetHalfSequences: H3 H4 H6
12-24 15:47:17.166 20256 20286 E Unity : GetHalfSequences: H3 H4 H6
12-24 15:47:17.166 20256 20286 E Unity : GetHalfSequences: S7 S8 S9 S10
12-24 15:47:17.167 20256 20286 E Unity : GetHalfSequences: S7 S8 S9 S10
12-24 15:47:17.167 20256 20286 I Unity : Can't meld... Meld: S7 S8 S9 S10 selectedCards: H6 H3 H4
12-24 15:47:17.167 20256 20286 E Unity : Double Diff NextCard: H6 (Card) meld: Meld
12-24 15:47:17.167 20256 20286 E Unity : Double Diff NextCard: H6 (Card) meld: Meld
12-24 15:47:17.167 20256 20286 E Unity : Double Diff NextCard: H4 (Card) meld: Meld
12-24 15:47:17.167 20256 20286 E Unity : Meld: H6 H4 H3 nextMeld: H6 H4 H3
12-24 15:47:17.168 20256 20286 E Unity : Cards union: H3 H4 H6
12-24 15:47:17.168 20256 20286 E Unity : GetHalfSequences: H3 H4 H6
12-24 15:47:17.168 20256 20286 I Unity : Can't meld... Meld: S2 D2 C2 selectedCards: H6 H3 H4
12-24 15:47:17.168 20256 20286 E Unity : LocalPlayer Meld Count: 0
12-24 15:47:17.168 20256 20286 E Unity : localMelds Count: 1
12-24 15:47:17.168 20256 20286 E Unity : localMelds Count: 1
12-24 15:47:17.940 20256 20286 I Unity : Card Selected: H5 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 18
12-24 15:47:17.940 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:47:17.940 20256 20286 I Unity : mIsPlayerCard
12-24 15:47:17.940 20256 20286 I Unity : Selected
12-24 15:47:17.940 20256 20286 I Unity : checkForPossibleMelds
12-24 15:47:17.941 20256 20286 E Unity : Double Diff NextCard: H3 (Card) meld: Meld
12-24 15:47:17.941 20256 20286 E Unity : Double Diff NextCard: H4 (Card) meld: Meld
12-24 15:47:17.941 20256 20286 E Unity : Double Diff NextCard: C10 (Card) meld: Meld
12-24 15:47:17.941 20256 20286 E Unity : Meld: H6 H5 H4 H3 nextMeld: H6 H5 H4 H3
12-24 15:47:17.942 20256 20286 E Unity : Cards union: H3 H4 H5 H6
12-24 15:47:17.942 20256 20286 E Unity : Meld: H6 H5 H4 H3 nextMeld: H6 H5 H4 H3
12-24 15:47:17.942 20256 20286 E Unity : Cards union: H3 H4 H5 H6
12-24 15:47:17.942 20256 20286 E Unity : Meld: H6 H5 H4 H3 nextMeld: H6 H5 H4
12-24 15:47:17.943 20256 20286 E Unity : Cards union: H3 H4 H5 H6
12-24 15:47:17.943 20256 20286 E Unity : Meld: H6 H5 H4 nextMeld: C12 C11 C10
12-24 15:47:17.943 20256 20286 E Unity : Meld: C12 C11 C10 nextMeld: C12 C11 C10
12-24 15:47:17.944 20256 20286 E Unity : Cards union: C10 C11 C12
12-24 15:47:17.944 20256 20286 E Unity : GetHalfSequences: H3 H4 H5 H6
12-24 15:47:17.944 20256 20286 E Unity : GetHalfSequences: H3 H4 H5 H6
12-24 15:47:17.944 20256 20286 E Unity : GetHalfSequences: C10 C11 C12
12-24 15:47:17.944 20256 20286 I Unity : Can't meld... Meld: C10 C11 C12 selectedCards: H6 H3 H4 H5
12-24 15:47:17.945 20256 20286 E Unity : Double Diff NextCard: H3 (Card) meld: Meld
12-24 15:47:17.945 20256 20286 E Unity : Double Diff NextCard: H4 (Card) meld: Meld
12-24 15:47:17.945 20256 20286 E Unity : Meld: H6 H5 H4 H3 nextMeld: H6 H5 H4 H3
12-24 15:47:17.945 20256 20286 E Unity : Cards union: H3 H4 H5 H6
12-24 15:47:17.945 20256 20286 E Unity : Meld: H6 H5 H4 H3 nextMeld: H6 H5 H4 H3
12-24 15:47:17.946 20256 20286 E Unity : Cards union: H3 H4 H5 H6
12-24 15:47:17.946 20256 20286 E Unity : GetHalfSequences: H3 H4 H5 H6
12-24 15:47:17.946 20256 20286 E Unity : GetHalfSequences: H3 H4 H5 H6
12-24 15:47:17.946 20256 20286 I Unity : Can't meld... Meld: S13 H13 D13 selectedCards: H6 H3 H4 H5
12-24 15:47:17.946 20256 20286 E Unity : Double Diff NextCard: H3 (Card) meld: Meld
12-24 15:47:17.946 20256 20286 E Unity : Double Diff NextCard: H4 (Card) meld: Meld
12-24 15:47:17.947 20256 20286 E Unity : Double Diff NextCard: S7 (Card) meld: Meld
12-24 15:47:17.947 20256 20286 E Unity : Double Diff NextCard: S8 (Card) meld: Meld
12-24 15:47:17.947 20256 20286 E Unity : Meld: H6 H5 H4 H3 nextMeld: H6 H5 H4 H3
12-24 15:47:17.947 20256 20286 E Unity : Cards union: H3 H4 H5 H6
12-24 15:47:17.948 20256 20286 E Unity : Meld: H6 H5 H4 H3 nextMeld: H6 H5 H4 H3
12-24 15:47:17.948 20256 20286 E Unity : Cards union: H3 H4 H5 H6
12-24 15:47:17.948 20256 20286 E Unity : Meld: H6 H5 H4 H3 nextMeld: H6 H5 H4
12-24 15:47:17.948 20256 20286 E Unity : Cards union: H3 H4 H5 H6
12-24 15:47:17.949 20256 20286 E Unity : Meld: H6 H5 H4 nextMeld: S10 S9 S8 S7
12-24 15:47:17.949 20256 20286 E Unity : Meld: S10 S9 S8 S7 nextMeld: S10 S9 S8 S7
12-24 15:47:17.949 20256 20286 E Unity : Cards union: S7 S8 S9 S10
12-24 15:47:17.949 20256 20286 E Unity : Meld: S10 S9 S8 S7 nextMeld: S10 S9 S8 S7
12-24 15:47:17.950 20256 20286 E Unity : Cards union: S7 S8 S9 S10
12-24 15:47:17.950 20256 20286 E Unity : GetHalfSequences: H3 H4 H5 H6
12-24 15:47:17.950 20256 20286 E Unity : GetHalfSequences: H3 H4 H5 H6
12-24 15:47:17.950 20256 20286 E Unity : GetHalfSequences: S7 S8 S9 S10
12-24 15:47:17.950 20256 20286 E Unity : GetHalfSequences: S7 S8 S9 S10
12-24 15:47:17.950 20256 20286 I Unity : Can't meld... Meld: S7 S8 S9 S10 selectedCards: H6 H3 H4 H5
12-24 15:47:17.951 20256 20286 E Unity : Double Diff NextCard: H3 (Card) meld: Meld
12-24 15:47:17.951 20256 20286 E Unity : Double Diff NextCard: H4 (Card) meld: Meld
12-24 15:47:17.951 20256 20286 E Unity : Meld: H6 H5 H4 H3 nextMeld: H6 H5 H4 H3
12-24 15:47:17.951 20256 20286 E Unity : Cards union: H3 H4 H5 H6
12-24 15:47:17.952 20256 20286 E Unity : Meld: H6 H5 H4 H3 nextMeld: H6 H5 H4 H3
12-24 15:47:17.952 20256 20286 E Unity : Cards union: H3 H4 H5 H6
12-24 15:47:17.952 20256 20286 E Unity : GetHalfSequences: H3 H4 H5 H6
12-24 15:47:17.952 20256 20286 E Unity : GetHalfSequences: H3 H4 H5 H6
12-24 15:47:17.952 20256 20286 I Unity : Can't meld... Meld: S2 D2 C2 selectedCards: H6 H3 H4 H5
12-24 15:47:17.952 20256 20286 E Unity : LocalPlayer Meld Count: 0
12-24 15:47:17.952 20256 20286 E Unity : localMelds Count: 1
12-24 15:47:17.952 20256 20286 E Unity : localMelds Count: 1
12-24 15:47:19.777 20256 20286 I Unity : onMeldPanelClicked: mSelectedCards.Count: 4
12-24 15:47:19.777 20256 20286 I Unity : Meld: H6 H3 H4 H5
12-24 15:47:19.777 20256 20286 I Unity : MeldState 0[Seq] || 2[Set] : PURE_SEQ
12-24 15:47:19.777 20256 20286 I Unity : disableAllMelds
12-24 15:47:19.795 20256 20286 I Unity : assignMeldScaleValue : meld.name:
12-24 15:47:19.795 20256 20286 E Unity : localPlayer.melds count: 2
12-24 15:47:19.800 20256 20286 I Unity : PosList[i]: -223.8953 Meld string: S13 H13 D13 Meld Count: 2 CardCount: 3 startPosX: -223.8953
12-24 15:47:19.800 20256 20286 I Unity : PosList[i]: 223.8953 Meld string: Meld Count: 2 CardCount: 0 startPosX: 223.8953
12-24 15:47:19.800 20256 20286 I Unity : index: 0 mselectedCards Count: H3 (Card)
12-24 15:47:19.800 20256 20286 E Unity : Player ID of Card: 1
12-24 15:47:19.801 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:47:19.801 20256 20286 I Unity : index: 1 mselectedCards Count: H4 (Card)
12-24 15:47:19.801 20256 20286 E Unity : Player ID of Card: 1
12-24 15:47:19.802 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:47:19.802 20256 20286 I Unity : index: 2 mselectedCards Count: H5 (Card)
12-24 15:47:19.802 20256 20286 E Unity : Player ID of Card: 1
12-24 15:47:19.802 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:47:19.803 20256 20286 I Unity : index: 3 mselectedCards Count: H6 (Card)
12-24 15:47:19.803 20256 20286 E Unity : Player ID of Card: 1
12-24 15:47:19.804 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:47:19.804 20256 20286 I Unity : compriseCardDistanceOfMeld: False
12-24 15:47:19.804 20256 20286 E Unity : X: 0 cards[i]: S13 (Card) Meld: S13 H13 D13
12-24 15:47:19.804 20256 20286 E Unity : X: 7.5 cards[i]: D13 (Card) Meld: S13 H13 D13
12-24 15:47:19.804 20256 20286 E Unity : X: 0 cards[i]: H3 (Card) Meld: H3 H4 H5 H6
12-24 15:47:19.805 20256 20286 E Unity : X: -10 cards[i]: H5 (Card) Meld: H3 H4 H5 H6
12-24 15:47:19.805 20256 20286 E Unity : X: 25 cards[i]: H6 (Card) Meld: H3 H4 H5 H6
12-24 15:47:19.805 20256 20286 I Unity : UpdateMeldPoints: 1
12-24 15:47:19.805 20256 20286 I Unity : updateMeldPoints: Total Score of Player: 1 is : 58
12-24 15:47:33.686 20256 20286 I Unity : Card Selected: H12 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 18
12-24 15:47:33.686 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:47:33.686 20256 20286 I Unity : mIsPlayerCard
12-24 15:47:33.686 20256 20286 I Unity : Selected
12-24 15:47:33.686 20256 20286 I Unity : checkForPossibleMelds
12-24 15:47:33.686 20256 20286 I Unity : Can't meld... Meld: C10 C11 C12 selectedCards: H12
12-24 15:47:33.687 20256 20286 I Unity : Can't meld... Meld: S13 H13 D13 selectedCards: H12
12-24 15:47:33.687 20256 20286 I Unity : Can't meld... Meld: S7 S8 S9 S10 selectedCards: H12
12-24 15:47:33.687 20256 20286 I Unity : Can't meld... Meld: S2 D2 C2 selectedCards: H12
12-24 15:47:33.687 20256 20286 I Unity : Can't meld... Meld: H3 H4 H5 H6 selectedCards: H12
12-24 15:47:33.688 20256 20286 E Unity : LocalPlayer Meld Count: 0
12-24 15:47:33.688 20256 20286 E Unity : localMelds Count: 2
12-24 15:47:33.688 20256 20286 E Unity : onCardDeselected- handleLocalPlayerMeldHighlight
12-24 15:47:33.688 20256 20286 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 15:47:35.339 20256 20286 I Unity : discardPlayerCard: 1
12-24 15:47:35.340 20256 20286 I Unity : localPlayer.mCards.Count: 10
12-24 15:47:35.340 20256 20286 E Unity : onCardDeselected- discardPlayerCard
12-24 15:47:35.340 20256 20286 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 15:47:35.340 20256 20286 I Unity : Discard Card: card: H12
12-24 15:47:35.341 20256 20286 I Unity : addToDiscardCardsList discardedCards.Count: 1
12-24 15:47:35.341 20256 20286 I Unity : addToDiscardCardsList card.discardCardIndex : 1
12-24 15:47:35.341 20256 20286 E Unity : Calling MoveCard
12-24 15:47:35.341 20256 20286 E Unity : discardPlayerCard: calling changeTurn
12-24 15:47:35.341 20256 20286 I Unity : ChangeTurn : 1
12-24 15:47:36.246 20256 20286 I Unity : ChangeTurn
12-24 15:47:36.246 20256 20286 I Unity : localPlayer mID: 1
12-24 15:47:36.246 20256 20286 I Unity : In change turn line 2817 mTotalPlayers: 2
12-24 15:47:36.246 20256 20286 E Unity : NextPlayer: 2
12-24 15:47:36.246 20256 20286 I Unity : playAiTurn now: 2
12-24 15:47:36.247 20256 20286 I Unity : playAiTurn meld: C12 C11 C10
12-24 15:47:36.247 20256 20286 I Unity : playAiTurn meld: S13 H13 D13
12-24 15:47:36.247 20256 20286 I Unity : playAiTurn meld: S10 S9 S8 S7
12-24 15:47:36.247 20256 20286 I Unity : playAiTurn meld: S2 D2 C2
12-24 15:47:36.247 20256 20286 I Unity : playAiTurn meld: H6 H5 H4 H3
12-24 15:47:36.247 20256 20286 I Unity : disableAllMelds
12-24 15:47:36.247 20256 20286 I Unity : meldList Count is >0
12-24 15:47:36.248 20256 20286 I Unity : getSequences: D4 D5 S5 D9 C10 D11 C11 H12 C12
12-24 15:47:36.248 20256 20286 I Unity : Rummy: C12 C11 C10
12-24 15:47:36.248 20256 20286 I Unity : sequences: C12 C11 C10
12-24 15:47:36.248 20256 20286 I Unity : getAllSequences:: meld: C12 C11 C10
12-24 15:47:36.249 20256 20286 I Unity : getSequences: C10 C11 C12
12-24 15:47:36.249 20256 20286 I Unity : Rummy: C12 C11 C10
12-24 15:47:36.249 20256 20286 I Unity : sequences: C12 C11 C10
12-24 15:47:36.249 20256 20286 I Unity : getAllSequences:: meld: C12 C11 C10
12-24 15:47:36.249 20256 20286 I Unity : getSequences: D4 D5
12-24 15:47:36.250 20256 20286 I Unity : getSequences: D9 D11
12-24 15:47:36.250 20256 20286 E Unity : I am In getProperMelds: C12 C11 C10
12-24 15:47:36.250 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: C12 C11 C10 , meld: C12 C11 C10
12-24 15:47:36.250 20256 20286 E Unity : meld.meldOwnerID: 2, m.OwnerID: -5
12-24 15:47:36.250 20256 20286 I Unity : melds of same name, continue
12-24 15:47:36.250 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:47:36.250 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:47:36.250 20256 20286 I Unity : getUsefulCardsFromDiscard: usefulCards:
12-24 15:47:36.250 20256 20286 I Unity : getSequences: D4 D5 S5 D9 D11 H12 S13 H13 D13
12-24 15:47:36.251 20256 20286 I Unity : getSequences: H13 S13 D13
12-24 15:47:36.251 20256 20286 I Unity : getSequences: D4 D5
12-24 15:47:36.252 20256 20286 I Unity : getSequences: D9 D11
12-24 15:47:36.252 20256 20286 E Unity : I am In getProperMelds: H13 S13 D13
12-24 15:47:36.252 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: H13 S13 D13 , meld: S13 H13 D13
12-24 15:47:36.252 20256 20286 E Unity : meld.meldOwnerID: 1, m.OwnerID: -5
12-24 15:47:36.252 20256 20286 E Unity : getProperMelds Meld: H13 S13 D13
12-24 15:47:36.252 20256 20286 I Unity : calling hasSimilarMeldState?: meld: S13 H13 D13 m: H13 S13 D13
12-24 15:47:36.252 20256 20286 E Unity : compare melds, m1:: H13 S13 D13 , m2: S13 H13 D13
12-24 15:47:36.252 20256 20286 I Unity : getSequences: H13 S13 D13
12-24 15:47:36.253 20256 20286 I Unity : meld : H13 S13 D13 : SET
12-24 15:47:36.253 20256 20286 I Unity : getSequences: S13 H13 D13
12-24 15:47:36.253 20256 20286 I Unity : meld : S13 H13 D13 : SET
12-24 15:47:36.253 20256 20286 I Unity : meld1 : H13 S13 D13 : SET, meld: S13 H13 D13 : SET
12-24 15:47:36.253 20256 20286 I Unity : IsSimilar: True meld: S13 H13 D13 m: H13 S13 D13
12-24 15:47:36.253 20256 20286 I Unity : not similar: S13 H13 D13 m: H13 S13 D13
12-24 15:47:36.254 20256 20286 E Unity : getUsefulDiscardCards - Meld: H13 S13 D13
12-24 15:47:36.254 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:47:36.254 20256 20286 E Unity : getUsefulDiscardCards - Meld: H13 S13 D13
12-24 15:47:36.254 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:47:36.254 20256 20286 I Unity : getUsefulCardsFromDiscard: usefulCards:
12-24 15:47:36.254 20256 20286 I Unity : getSequences: D4 D5 S5 S7 S8 D9 S9 S10 D11 H12
12-24 15:47:36.254 20256 20286 I Unity : Rummy: S10 S9 S8 S7
12-24 15:47:36.254 20256 20286 I Unity : sequences: S10 S9 S8 S7
12-24 15:47:36.255 20256 20286 I Unity : getAllSequences:: meld: S10 S9 S8 S7
12-24 15:47:36.255 20256 20286 I Unity : getSequences: S7 S8 S9 S10
12-24 15:47:36.255 20256 20286 I Unity : Rummy: S10 S9 S8 S7
12-24 15:47:36.256 20256 20286 I Unity : sequences: S10 S9 S8 S7
12-24 15:47:36.256 20256 20286 I Unity : getAllSequences:: meld: S10 S9 S8 S7
12-24 15:47:36.256 20256 20286 I Unity : getSequences: D4 D5
12-24 15:47:36.256 20256 20286 I Unity : getSequences: D9 D11
12-24 15:47:36.256 20256 20286 E Unity : I am In getProperMelds: S10 S9 S8 S7
12-24 15:47:36.256 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: S10 S9 S8 S7 , meld: S10 S9 S8 S7
12-24 15:47:36.256 20256 20286 E Unity : meld.meldOwnerID: 2, m.OwnerID: -5
12-24 15:47:36.256 20256 20286 I Unity : melds of same name, continue
12-24 15:47:36.256 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:47:36.257 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:47:36.257 20256 20286 I Unity : getUsefulCardsFromDiscard: usefulCards:
12-24 15:47:36.257 20256 20286 I Unity : getSequences: S2 D2 C2 D4 D5 S5 D9 D11 H12
12-24 15:47:36.258 20256 20286 I Unity : getSequences: S2 D2 C2
12-24 15:47:36.258 20256 20286 I Unity : getSequences: D4 D5
12-24 15:47:36.258 20256 20286 I Unity : getSequences: D9 D11
12-24 15:47:36.258 20256 20286 E Unity : I am In getProperMelds: S2 D2 C2
12-24 15:47:36.258 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: S2 D2 C2 , meld: S2 D2 C2
12-24 15:47:36.258 20256 20286 E Unity : meld.meldOwnerID: 2, m.OwnerID: -5
12-24 15:47:36.258 20256 20286 I Unity : melds of same name, continue
12-24 15:47:36.258 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:47:36.258 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:47:36.258 20256 20286 I Unity : getUsefulCardsFromDiscard: usefulCards:
12-24 15:47:36.259 20256 20286 I Unity : getSequences: H3 D4 H4 D5 S5 H5 H6 D9 D11 H12
12-24 15:47:36.259 20256 20286 I Unity : Rummy: H6 H5 H4 H3
12-24 15:47:36.259 20256 20286 I Unity : sequences: H6 H5 H4 H3
12-24 15:47:36.259 20256 20286 I Unity : getAllSequences:: meld: H6 H5 H4 H3
12-24 15:47:36.260 20256 20286 I Unity : getSequences: H3 H4 H5 H6
12-24 15:47:36.260 20256 20286 I Unity : Rummy: H6 H5 H4 H3
12-24 15:47:36.260 20256 20286 I Unity : sequences: H6 H5 H4 H3
12-24 15:47:36.260 20256 20286 I Unity : getAllSequences:: meld: H6 H5 H4 H3
12-24 15:47:36.260 20256 20286 I Unity : getSequences: D4 D5
12-24 15:47:36.261 20256 20286 I Unity : getSequences: D9 D11
12-24 15:47:36.261 20256 20286 E Unity : I am In getProperMelds: H6 H5 H4 H3
12-24 15:47:36.261 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: H6 H5 H4 H3 , meld: H6 H5 H4 H3
12-24 15:47:36.261 20256 20286 E Unity : meld.meldOwnerID: 1, m.OwnerID: -5
12-24 15:47:36.261 20256 20286 I Unity : melds of same name, continue
12-24 15:47:36.261 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:47:36.261 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:47:36.261 20256 20286 I Unity : getUsefulCardsFromDiscard: usefulCards:
12-24 15:47:36.261 20256 20286 I Unity : Possible melds: H13 S13 D13
12-24 15:47:36.261 20256 20286 I Unity : processUsefulCards : discardedCards.Count:: 2
12-24 15:47:36.261 20256 20286 I Unity : possbleMeld[j]: H13 S13 D13
12-24 15:47:36.261 20256 20286 I Unity : MeldCards: H13 S13 D13
12-24 15:47:36.261 20256 20286 I Unity : c: H13, ismleded: True, c: mIsDiscardCard: False
12-24 15:47:36.261 20256 20286 I Unity : c: S13, ismleded: True, c: mIsDiscardCard: False
12-24 15:47:36.261 20256 20286 I Unity : c: D13, ismleded: True, c: mIsDiscardCard: False
12-24 15:47:36.262 20256 20286 I Unity : possbleMeld[j]: H13 S13 D13
12-24 15:47:36.262 20256 20286 I Unity : MeldCards: H13 S13 D13
12-24 15:47:36.262 20256 20286 I Unity : c: H13, ismleded: True, c: mIsDiscardCard: False
12-24 15:47:36.262 20256 20286 I Unity : c: S13, ismleded: True, c: mIsDiscardCard: False
12-24 15:47:36.262 20256 20286 I Unity : c: D13, ismleded: True, c: mIsDiscardCard: False
12-24 15:47:36.262 20256 20286 I Unity : usefulDiscardCards at this point:
12-24 15:47:36.262 20256 20286 I Unity : MeldList count: 5
12-24 15:47:36.262 20256 20286 I Unity : enableHighlightOfCards
12-24 15:47:37.156 20256 20286 I Unity : possible Meld: H13 S13 D13
12-24 15:47:37.162 20256 20286 I Unity : calling checkresult from delayCardAdditionToMeld
12-24 15:47:37.177 20256 20286 E Unity : checkResult meldList != null && meldList.Count: 5
12-24 15:47:37.177 20256 20286 E Unity : checkResult exiting
12-24 15:47:38.065 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:47:38.066 20256 20286 I Unity : getSequences: D5 S5 C9 D9 D11
12-24 15:47:38.067 20256 20286 I Unity : getSequences: D9 D11
12-24 15:47:38.067 20256 20286 I Unity : getSequences: S5 D5
12-24 15:47:40.792 20256 20286 I Unity : showOrDiscardAI discardAI: 2
12-24 15:47:40.792 20256 20286 I Unity : discardAI routine in RummyGameMgr
12-24 15:47:41.102 20256 20286 I Unity : Calling checkResult from discardAI
12-24 15:47:41.102 20256 20286 I Unity : AI getAiDiscardCard
12-24 15:47:41.102 20256 20286 E Unity : getDiscardCard
12-24 15:47:41.102 20256 20286 I Unity : getSequences: D5 S5 C9 D9 D11
12-24 15:47:41.104 20256 20286 I Unity : getDiscardCard: C9, 0
12-24 15:47:41.104 20256 20286 I Unity : Discard Card: C9 (Card) isJoker: False
12-24 15:47:41.104 20256 20286 I Unity : RummyGameMgr class discardAiCard
12-24 15:47:41.104 20256 20286 I Unity : discardAiCard: 2, card: C9
12-24 15:47:41.104 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:47:41.104 20256 20286 I Unity : Discard Card: card: C9
12-24 15:47:41.106 20256 20286 I Unity : addToDiscardCardsList discardedCards.Count: 2
12-24 15:47:41.106 20256 20286 I Unity : addToDiscardCardsList card.discardCardIndex : 3
12-24 15:47:41.106 20256 20286 E Unity : Calling MoveCard
12-24 15:47:41.106 20256 20286 I Unity : discardAiCard: 2, card: C9
12-24 15:47:41.106 20256 20286 I Unity : discardAiCard: calling changeTurn: 2
12-24 15:47:41.107 20256 20286 I Unity : ChangeTurn : 2
12-24 15:47:42.011 20256 20286 I Unity : ChangeTurn
12-24 15:47:42.011 20256 20286 I Unity : localPlayer mID: 1
12-24 15:47:42.011 20256 20286 I Unity : In change turn line 2817 mTotalPlayers: 2
12-24 15:47:42.011 20256 20286 I Unity : ID != localPlayer.mID : 2 , localPlayer.mID: 1, so waiting
12-24 15:47:42.011 20256 20286 E Unity : NextPlayer: 1
12-24 15:47:42.012 20256 20286 I Unity : showUsefulCardsOnDiscardPile
12-24 15:47:42.012 20256 20286 I Unity : discardedCards.Count > 0
12-24 15:47:42.012 20256 20286 I Unity : Calling method fetchAllUsefulDiscards: 5
12-24 15:47:42.012 20256 20286 I Unity : fetchAllUsefulDiscards :
12-24 15:47:42.012 20256 20286 I Unity : fetchAllUsefulDiscards discardedCards: D4 H12 C9
12-24 15:47:42.012 20256 20286 I Unity : fetchAllUsefulDiscards without any other cards:
12-24 15:47:42.012 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:47:42.012 20256 20286 I Unity : cardsList now: D10 S1 H2 H11 S11 D12 C1 S12 H8 D4 H12 C9 , meldName: NoMeld, meld state: NONE
12-24 15:47:42.012 20256 20286 I Unity : pickUsefulDiscardsFromSequences:
12-24 15:47:42.013 20256 20286 E Unity : getAllMySequences : D10 S1 H2 H11 S11 D12 C1 S12 H8 D4 H12 C9
12-24 15:47:42.013 20256 20286 I Unity : getSequences: S1 C1 H2 D4 H8 C9 D10 H11 S11 D12 S12 H12
12-24 15:47:42.014 20256 20286 I Unity : getAllMySequences returned with seqs: 0
12-24 15:47:42.014 20256 20286 I Unity : pickusefulDiscardsFromSets:
12-24 15:47:42.014 20256 20286 I Unity : calling getallmysets: D10 S1 H2 H11 S11 D12 C1 S12 H8 D4 H12 C9
12-24 15:47:42.014 20256 20286 E Unity : getAllMySets :
12-24 15:47:42.014 20256 20286 E Unity : getAllMySets : D10 S1 H2 H11 S11 D12 C1 S12 H8 D4 H12 C9
12-24 15:47:42.016 20256 20286 I Unity : sets: 1
12-24 15:47:42.016 20256 20286 I Unity : set: H12 S12 D12
12-24 15:47:42.016 20256 20286 I Unity : Calling fetchUsefulDiscardsInSets
12-24 15:47:42.016 20256 20286 I Unity : card with lowest Discrd index: H12 (Card)
12-24 15:47:42.017 20256 20286 I Unity : getSequences: H12 S12 D12
12-24 15:47:42.018 20256 20286 I Unity : meld : H12 S12 D12 : SET
12-24 15:47:42.018 20256 20286 I Unity : fetchAllUsefulDiscards meld Count: 5
12-24 15:47:42.018 20256 20286 I Unity : meld : C10 C11 C12 : SEQUENCE
12-24 15:47:42.018 20256 20286 I Unity : meld: C12 C11 C10 , meldState: ms: SEQUENCE
12-24 15:47:42.018 20256 20286 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: C12 C11 C10
12-24 15:47:42.018 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:47:42.019 20256 20286 I Unity : cardsList now: D10 S1 H2 H11 S11 D12 C1 S12 H8 D4 H12 C9 C10 C11 C12 , meldName: C10 C11 C12 , meld state: SEQUENCE
12-24 15:47:42.019 20256 20286 I Unity : pickUsefulDiscardsFromSequences:
12-24 15:47:42.019 20256 20286 E Unity : getAllMySequences : D10 S1 H2 H11 S11 D12 C1 S12 H8 D4 H12 C9 C10 C11 C12
12-24 15:47:42.020 20256 20286 I Unity : m from pure seqs: C12 C11 C10 C9
12-24 15:47:42.020 20256 20286 I Unity : getSequences: S1 C1 H2 D4 H8 C9 D10 C10 H11 S11 C11 D12 S12 H12 C12
12-24 15:47:42.020 20256 20286 I Unity : m from seqMelds: C12 C11 C10 C9
12-24 15:47:42.020 20256 20286 I Unity : optimizeSequenceMelds
12-24 15:47:42.020 20256 20286 I Unity : UnionMeld Sequence: C12 C11 C10 C9
12-24 15:47:42.021 20256 20286 I Unity : UnionMeld Sequence: C12 C11 C10 C9
12-24 15:47:42.021 20256 20286 I Unity : getAllMySequences returned with seqs: 1
12-24 15:47:42.022 20256 20286 I Unity : seq from getAllMySequences:
12-24 15:47:42.022 20256 20286 I Unity : pickUsefulDiscardsFromSequences in the LOOP: C12 C11 C10 C9
12-24 15:47:42.022 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: C12 C11 C10 C9
12-24 15:47:42.022 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: C12 C11 C10 C9
12-24 15:47:42.022 20256 20286 I Unity : card with lowest Discrd index: C9 (Card)
12-24 15:47:42.023 20256 20286 I Unity : meld : C12 C11 C10 C9 : SEQUENCE
12-24 15:47:42.023 20256 20286 I Unity : its a sequence and c is : C9 and usefulDiscards: System.Collections.Generic.List`1[Card]
12-24 15:47:42.023 20256 20286 I Unity : seqUsefulCards != null && meld not NULL : C12 C11 C10
12-24 15:47:42.023 20256 20286 I Unity : getSequences: S13 H13 D13
12-24 15:47:42.024 20256 20286 I Unity : meld : S13 H13 D13 : SET
12-24 15:47:42.024 20256 20286 I Unity : meld: S13 H13 D13 , meldState: ms: SET
12-24 15:47:42.025 20256 20286 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: S13 H13 D13
12-24 15:47:42.025 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:47:42.025 20256 20286 I Unity : cardsList now: D10 S1 H2 H11 S11 D12 C1 S12 H8 D4 H12 C9 S13 H13 D13 , meldName: S13 H13 D13 , meld state: SET
12-24 15:47:42.025 20256 20286 I Unity : pickusefulDiscardsFromSets:
12-24 15:47:42.025 20256 20286 I Unity : calling getallmysets: D10 S1 H2 H11 S11 D12 C1 S12 H8 D4 H12 C9 S13 H13 D13
12-24 15:47:42.026 20256 20286 E Unity : getAllMySets :
12-24 15:47:42.026 20256 20286 E Unity : getAllMySets : D10 S1 H2 H11 S11 D12 C1 S12 H8 D4 H12 C9 S13 H13 D13
12-24 15:47:42.028 20256 20286 I Unity : sets: 2
12-24 15:47:42.028 20256 20286 I Unity : set: H12 S12 D12
12-24 15:47:42.028 20256 20286 I Unity : set: H13 S13 D13
12-24 15:47:42.028 20256 20286 I Unity : Calling fetchUsefulDiscardsInSets
12-24 15:47:42.028 20256 20286 I Unity : card with lowest Discrd index: H12 (Card)
12-24 15:47:42.028 20256 20286 I Unity : getSequences: H12 S12 D12
12-24 15:47:42.029 20256 20286 I Unity : meld : H12 S12 D12 : SET
12-24 15:47:42.029 20256 20286 I Unity : meld : S7 S8 S9 S10 : SEQUENCE
12-24 15:47:42.029 20256 20286 I Unity : meld: S10 S9 S8 S7 , meldState: ms: SEQUENCE
12-24 15:47:42.030 20256 20286 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: S10 S9 S8 S7
12-24 15:47:42.030 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:47:42.030 20256 20286 I Unity : cardsList now: D10 S1 H2 H11 S11 D12 C1 S12 H8 D4 H12 C9 S7 S8 S9 S10 , meldName: S7 S8 S9 S10 , meld state: SEQUENCE
12-24 15:47:42.030 20256 20286 I Unity : pickUsefulDiscardsFromSequences:
12-24 15:47:42.031 20256 20286 E Unity : getAllMySequences : D10 S1 H2 H11 S11 D12 C1 S12 H8 D4 H12 C9 S7 S8 S9 S10
12-24 15:47:42.031 20256 20286 I Unity : m from pure seqs: S12 S11 S10 S9 S8 S7
12-24 15:47:42.032 20256 20286 I Unity : getSequences: S1 C1 H2 D4 S7 H8 S8 C9 S9 D10 S10 H11 S11 D12 S12 H12
12-24 15:47:42.032 20256 20286 I Unity : m from seqMelds: S12 S11 S10 S9 S8 S7
12-24 15:47:42.032 20256 20286 I Unity : optimizeSequenceMelds
12-24 15:47:42.032 20256 20286 I Unity : UnionMeld Sequence: S12 S11 S10 S9 S8 S7
12-24 15:47:42.032 20256 20286 I Unity : UnionMeld Sequence: S12 S11 S10 S9 S8 S7
12-24 15:47:42.033 20256 20286 I Unity : getAllMySequences returned with seqs: 1
12-24 15:47:42.033 20256 20286 I Unity : seq from getAllMySequences:
12-24 15:47:42.034 20256 20286 I Unity : pickUsefulDiscardsFromSequences in the LOOP: S12 S11 S10 S9 S8 S7
12-24 15:47:42.034 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: S12 S11 S10 S9 S8 S7
12-24 15:47:42.034 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: S12 S11 S10 S9 S8 S7
12-24 15:47:42.034 20256 20286 I Unity : getSequences: S2 D2 C2
12-24 15:47:42.035 20256 20286 I Unity : meld : S2 D2 C2 : SET
12-24 15:47:42.035 20256 20286 I Unity : meld: S2 D2 C2 , meldState: ms: SET
12-24 15:47:42.035 20256 20286 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: S2 D2 C2
12-24 15:47:42.035 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:47:42.036 20256 20286 I Unity : cardsList now: D10 S1 H2 H11 S11 D12 C1 S12 H8 D4 H12 C9 S2 D2 C2 , meldName: S2 D2 C2 , meld state: SET
12-24 15:47:42.036 20256 20286 I Unity : pickusefulDiscardsFromSets:
12-24 15:47:42.036 20256 20286 I Unity : calling getallmysets: D10 S1 H2 H11 S11 D12 C1 S12 H8 D4 H12 C9 S2 D2 C2
12-24 15:47:42.036 20256 20286 E Unity : getAllMySets :
12-24 15:47:42.036 20256 20286 E Unity : getAllMySets : D10 S1 H2 H11 S11 D12 C1 S12 H8 D4 H12 C9 S2 D2 C2
12-24 15:47:42.038 20256 20286 I Unity : sets: 2
12-24 15:47:42.038 20256 20286 I Unity : set: H12 S12 D12
12-24 15:47:42.038 20256 20286 I Unity : set: H2 S2 D2 C2
12-24 15:47:42.038 20256 20286 I Unity : Calling fetchUsefulDiscardsInSets
12-24 15:47:42.038 20256 20286 I Unity : card with lowest Discrd index: H12 (Card)
12-24 15:47:42.039 20256 20286 I Unity : getSequences: H12 S12 D12
12-24 15:47:42.039 20256 20286 I Unity : meld : H12 S12 D12 : SET
12-24 15:47:42.039 20256 20286 I Unity : meld : H3 H4 H5 H6 : SEQUENCE
12-24 15:47:42.040 20256 20286 I Unity : meld: H6 H5 H4 H3 , meldState: ms: SEQUENCE
12-24 15:47:42.040 20256 20286 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: H6 H5 H4 H3
12-24 15:47:42.040 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:47:42.041 20256 20286 I Unity : cardsList now: D10 S1 H2 H11 S11 D12 C1 S12 H8 D4 H12 C9 H3 H4 H5 H6 , meldName: H3 H4 H5 H6 , meld state: SEQUENCE
12-24 15:47:42.041 20256 20286 I Unity : pickUsefulDiscardsFromSequences:
12-24 15:47:42.041 20256 20286 E Unity : getAllMySequences : D10 S1 H2 H11 S11 D12 C1 S12 H8 D4 H12 C9 H3 H4 H5 H6
12-24 15:47:42.041 20256 20286 I Unity : m from pure seqs: H6 H5 H4 H3 H2
12-24 15:47:42.042 20256 20286 I Unity : getSequences: S1 C1 H2 H3 D4 H4 H5 H6 H8 C9 D10 H11 S11 D12 S12 H12
12-24 15:47:42.042 20256 20286 I Unity : m from seqMelds: H6 H5 H4 H3 H2
12-24 15:47:42.042 20256 20286 I Unity : optimizeSequenceMelds
12-24 15:47:42.042 20256 20286 I Unity : UnionMeld Sequence: H6 H5 H4 H3 H2
12-24 15:47:42.042 20256 20286 I Unity : UnionMeld Sequence: H6 H5 H4 H3 H2
12-24 15:47:42.043 20256 20286 I Unity : getAllMySequences returned with seqs: 1
12-24 15:47:42.043 20256 20286 I Unity : seq from getAllMySequences:
12-24 15:47:42.043 20256 20286 I Unity : pickUsefulDiscardsFromSequences in the LOOP: H6 H5 H4 H3 H2
12-24 15:47:42.043 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: H6 H5 H4 H3 H2
12-24 15:47:42.044 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: H6 H5 H4 H3 H2
12-24 15:47:42.044 20256 20286 E Unity : Final Distinct usefulDiscards + count: 2, cards: H12 C9
12-24 15:47:53.048 20256 20286 I Unity : Card Selected: H6 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: False Tapable: False cardsInDeck 16
12-24 15:47:53.048 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: False
12-24 15:47:53.322 20256 20286 I Unity : Card Selected: D13 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: False Tapable: True cardsInDeck 16
12-24 15:47:53.322 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:47:55.539 20256 20286 I Unity : Card Selected: H12 (Card) c.mIsDiscardCard: True c.mIsDeckCard: Falseplayer.mIsCardTaken: False Tapable: True cardsInDeck 16
12-24 15:47:55.539 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:47:55.539 20256 20286 I Unity : is DiscardCard Selected
12-24 15:47:55.540 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:47:55.541 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:47:55.541 20256 20286 E Unity : Card: H12 (Card) Last DiscardedCard: C9 (Card)
12-24 15:47:55.541 20256 20286 I Unity : Calling checkResult from Line 5682
12-24 15:47:55.557 20256 20286 E Unity : checkResult meldList != null && meldList.Count: 5
12-24 15:47:55.557 20256 20286 E Unity : checkResult exiting
12-24 15:47:55.557 20256 20286 I Unity : removeCardsFromDiscardCards: H12 C9
12-24 15:47:57.355 20256 20286 I Unity : handleSelectedDiscardCard
12-24 15:47:57.356 20256 20286 I Unity : checkForPossibleMelds
12-24 15:47:57.356 20256 20286 I Unity : Can't meld... Meld: C10 C11 C12 selectedCards: H12
12-24 15:47:57.357 20256 20286 I Unity : Can't meld... Meld: S13 H13 D13 selectedCards: H12
12-24 15:47:57.357 20256 20286 I Unity : Can't meld... Meld: S7 S8 S9 S10 selectedCards: H12
12-24 15:47:57.357 20256 20286 I Unity : Can't meld... Meld: S2 D2 C2 selectedCards: H12
12-24 15:47:57.358 20256 20286 I Unity : Can't meld... Meld: H3 H4 H5 H6 selectedCards: H12
12-24 15:47:57.358 20256 20286 E Unity : LocalPlayer Meld Count: 0
12-24 15:47:57.358 20256 20286 E Unity : localMelds Count: 2
12-24 15:47:57.358 20256 20286 E Unity : onCardDeselected- handleLocalPlayerMeldHighlight
12-24 15:47:57.358 20256 20286 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 15:47:59.284 20256 20286 I Unity : Card Selected: D12 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 16
12-24 15:47:59.285 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:47:59.285 20256 20286 I Unity : mIsPlayerCard
12-24 15:47:59.285 20256 20286 I Unity : Selected
12-24 15:47:59.285 20256 20286 I Unity : checkForPossibleMelds
12-24 15:47:59.285 20256 20286 E Unity : Double Diff NextCard: C10 (Card) meld: Meld
12-24 15:47:59.285 20256 20286 E Unity : Meld: C12 C11 C10 nextMeld: C12 C11 C10
12-24 15:47:59.286 20256 20286 E Unity : Cards union: C10 C11 C12
12-24 15:47:59.286 20256 20286 E Unity : GetHalfSequences: C10 C11 C12
12-24 15:47:59.286 20256 20286 I Unity : Can't meld... Meld: C10 C11 C12 selectedCards: H12 D12
12-24 15:47:59.286 20256 20286 E Unity : Meld: H13 H12 nextMeld: H13 H12
12-24 15:47:59.286 20256 20286 E Unity : Cards union: H12 H13
12-24 15:47:59.287 20256 20286 E Unity : Meld: H13 H12 nextMeld: D13 D12
12-24 15:47:59.287 20256 20286 E Unity : GetHalfSequences: H12 H13
12-24 15:47:59.287 20256 20286 I Unity : Can't meld... Meld: S13 H13 D13 selectedCards: H12 D12
12-24 15:47:59.288 20256 20286 E Unity : Double Diff NextCard: S7 (Card) meld: Meld
12-24 15:47:59.288 20256 20286 E Unity : Double Diff NextCard: S8 (Card) meld: Meld
12-24 15:47:59.288 20256 20286 E Unity : Meld: S10 S9 S8 S7 nextMeld: S10 S9 S8 S7
12-24 15:47:59.288 20256 20286 E Unity : Cards union: S7 S8 S9 S10
12-24 15:47:59.288 20256 20286 E Unity : Meld: S10 S9 S8 S7 nextMeld: S10 S9 S8 S7
12-24 15:47:59.289 20256 20286 E Unity : Cards union: S7 S8 S9 S10
12-24 15:47:59.289 20256 20286 E Unity : GetHalfSequences: S7 S8 S9 S10
12-24 15:47:59.289 20256 20286 E Unity : GetHalfSequences: S7 S8 S9 S10
12-24 15:47:59.289 20256 20286 I Unity : Can't meld... Meld: S7 S8 S9 S10 selectedCards: H12 D12
12-24 15:47:59.289 20256 20286 I Unity : Can't meld... Meld: S2 D2 C2 selectedCards: H12 D12
12-24 15:47:59.289 20256 20286 E Unity : Double Diff NextCard: H3 (Card) meld: Meld
12-24 15:47:59.290 20256 20286 E Unity : Double Diff NextCard: H4 (Card) meld: Meld
12-24 15:47:59.290 20256 20286 E Unity : Meld: H6 H5 H4 H3 nextMeld: H6 H5 H4 H3
12-24 15:47:59.290 20256 20286 E Unity : Cards union: H3 H4 H5 H6
12-24 15:47:59.290 20256 20286 E Unity : Meld: H6 H5 H4 H3 nextMeld: H6 H5 H4 H3
12-24 15:47:59.290 20256 20286 E Unity : Cards union: H3 H4 H5 H6
12-24 15:47:59.291 20256 20286 E Unity : GetHalfSequences: H3 H4 H5 H6
12-24 15:47:59.291 20256 20286 E Unity : GetHalfSequences: H3 H4 H5 H6
12-24 15:47:59.291 20256 20286 I Unity : Can't meld... Meld: H3 H4 H5 H6 selectedCards: H12 D12
12-24 15:47:59.291 20256 20286 E Unity : LocalPlayer Meld Count: 0
12-24 15:47:59.291 20256 20286 E Unity : localMelds Count: 2
12-24 15:47:59.291 20256 20286 E Unity : onCardDeselected- handleLocalPlayerMeldHighlight
12-24 15:47:59.291 20256 20286 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 15:47:59.954 20256 20286 I Unity : Card Selected: S12 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 16
12-24 15:47:59.954 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:47:59.954 20256 20286 I Unity : mIsPlayerCard
12-24 15:47:59.954 20256 20286 I Unity : Selected
12-24 15:47:59.954 20256 20286 I Unity : checkForPossibleMelds
12-24 15:47:59.955 20256 20286 E Unity : Double Diff NextCard: C10 (Card) meld: Meld
12-24 15:47:59.955 20256 20286 E Unity : Meld: C12 C11 C10 nextMeld: C12 C11 C10
12-24 15:47:59.955 20256 20286 E Unity : Cards union: C10 C11 C12
12-24 15:47:59.955 20256 20286 E Unity : GetHalfSequences: C10 C11 C12
12-24 15:47:59.955 20256 20286 I Unity : Can't meld... Meld: C10 C11 C12 selectedCards: H12 D12 S12
12-24 15:47:59.956 20256 20286 E Unity : Meld: H13 H12 nextMeld: H13 H12
12-24 15:47:59.956 20256 20286 E Unity : Cards union: H12 H13
12-24 15:47:59.956 20256 20286 E Unity : Meld: H13 H12 nextMeld: S13 S12
12-24 15:47:59.957 20256 20286 E Unity : Meld: S13 S12 nextMeld: S13 S12
12-24 15:47:59.957 20256 20286 E Unity : Cards union: S12 S13
12-24 15:47:59.957 20256 20286 E Unity : Meld: S13 S12 nextMeld: D13 D12
12-24 15:47:59.957 20256 20286 E Unity : GetHalfSequences: H12 H13
12-24 15:47:59.957 20256 20286 E Unity : GetHalfSequences: S12 S13
12-24 15:47:59.957 20256 20286 I Unity : Can't meld... Meld: S13 H13 D13 selectedCards: H12 D12 S12
12-24 15:47:59.958 20256 20286 E Unity : Double Diff NextCard: S12 (Card) meld: Meld
12-24 15:47:59.958 20256 20286 E Unity : Double Diff NextCard: S12 (Card) meld: Meld
12-24 15:47:59.958 20256 20286 E Unity : Double Diff NextCard: S7 (Card) meld: Meld
12-24 15:47:59.958 20256 20286 E Unity : Double Diff NextCard: S8 (Card) meld: Meld
12-24 15:47:59.958 20256 20286 E Unity : Double Diff NextCard: S10 (Card) meld: Meld
12-24 15:47:59.958 20256 20286 E Unity : Meld: S12 S10 S9 S8 S7 nextMeld: S12 S10 S9 S8 S7
12-24 15:47:59.959 20256 20286 E Unity : Cards union: S7 S8 S9 S10 S12
12-24 15:47:59.959 20256 20286 E Unity : Meld: S12 S10 S9 S8 S7 nextMeld: S10 S9 S8 S7
12-24 15:47:59.959 20256 20286 E Unity : Cards union: S7 S8 S9 S10 S12
12-24 15:47:59.959 20256 20286 E Unity : Meld: S10 S9 S8 S7 nextMeld: S10 S9 S8
12-24 15:47:59.960 20256 20286 E Unity : Cards union: S7 S8 S9 S10
12-24 15:47:59.960 20256 20286 E Unity : GetHalfSequences: S7 S8 S9 S10 S12
12-24 15:47:59.960 20256 20286 E Unity : GetHalfSequences: S7 S8 S9 S10 S12
12-24 15:47:59.960 20256 20286 E Unity : GetHalfSequences: S7 S8 S9 S10
12-24 15:47:59.960 20256 20286 I Unity : Can't meld... Meld: S7 S8 S9 S10 selectedCards: H12 D12 S12
12-24 15:47:59.960 20256 20286 I Unity : Can't meld... Meld: S2 D2 C2 selectedCards: H12 D12 S12
12-24 15:47:59.961 20256 20286 E Unity : Double Diff NextCard: H3 (Card) meld: Meld
12-24 15:47:59.961 20256 20286 E Unity : Double Diff NextCard: H4 (Card) meld: Meld
12-24 15:47:59.961 20256 20286 E Unity : Meld: H6 H5 H4 H3 nextMeld: H6 H5 H4 H3
12-24 15:47:59.961 20256 20286 E Unity : Cards union: H3 H4 H5 H6
12-24 15:47:59.961 20256 20286 E Unity : Meld: H6 H5 H4 H3 nextMeld: H6 H5 H4 H3
12-24 15:47:59.962 20256 20286 E Unity : Cards union: H3 H4 H5 H6
12-24 15:47:59.962 20256 20286 E Unity : GetHalfSequences: H3 H4 H5 H6
12-24 15:47:59.962 20256 20286 E Unity : GetHalfSequences: H3 H4 H5 H6
12-24 15:47:59.962 20256 20286 I Unity : Can't meld... Meld: H3 H4 H5 H6 selectedCards: H12 D12 S12
12-24 15:47:59.966 20256 20286 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 15:47:59.970 20256 20286 I Unity : getSequences: H12 D12 S12
12-24 15:47:59.975 20256 20286 I Unity : getSequences: H12 D12 S12
12-24 15:47:59.976 20256 20286 I Unity : duplicateMeldAreaForNewMeld- isValidMeld: True
12-24 15:47:59.976 20256 20286 I Unity : getSequences: H12 D12 S12
12-24 15:47:59.977 20256 20286 I Unity : getSequences: H12 D12 S12
12-24 15:48:03.562 20256 20286 I Unity : onMeldPanelClicked: mSelectedCards.Count: 3
12-24 15:48:03.563 20256 20286 I Unity : getSequences: H12 D12 S12
12-24 15:48:03.564 20256 20286 I Unity : Meld: H12 D12 S12
12-24 15:48:03.564 20256 20286 I Unity : MeldState 0[Seq] || 2[Set] : SET
12-24 15:48:03.564 20256 20286 I Unity : disableAllMelds
12-24 15:48:03.579 20256 20286 I Unity : assignMeldScaleValue : meld.name:
12-24 15:48:03.579 20256 20286 I Unity : meld.name:
12-24 15:48:03.582 20256 20286 E Unity : Player ID of Card: 1
12-24 15:48:03.583 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:48:03.585 20256 20286 E Unity : Player ID of Card: 1
12-24 15:48:03.586 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:48:03.586 20256 20286 E Unity : Player ID of Card: 1
12-24 15:48:03.586 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:48:03.601 20256 20286 I Unity : assignMeldScaleValue : meld.name:
12-24 15:48:03.601 20256 20286 I Unity : meld.name: H12 D12 S12
12-24 15:48:03.601 20256 20286 E Unity : localPlayer.melds count: 3
12-24 15:48:03.601 20256 20286 I Unity : PosList[i]: -273.8953 Meld string: S13 H13 D13 Meld Count: 3 CardCount: 3 startPosX: -273.8953
12-24 15:48:03.601 20256 20286 I Unity : PosList[i]: 0 Meld string: H3 H4 H5 H6 Meld Count: 3 CardCount: 4 startPosX: 0
12-24 15:48:03.601 20256 20286 I Unity : PosList[i]: 273.8953 Meld string: Meld Count: 3 CardCount: 0 startPosX: 273.8953
12-24 15:48:03.601 20256 20286 I Unity : index: 0 mselectedCards Count: H12 (Card)
12-24 15:48:03.602 20256 20286 E Unity : Player ID of Card: 1
12-24 15:48:03.604 20256 20286 I Unity : index: 1 mselectedCards Count: D12 (Card)
12-24 15:48:03.604 20256 20286 E Unity : Player ID of Card: 1
12-24 15:48:03.606 20256 20286 I Unity : index: 2 mselectedCards Count: S12 (Card)
12-24 15:48:03.606 20256 20286 E Unity : Player ID of Card: 1
12-24 15:48:03.608 20256 20286 I Unity : compriseCardDistanceOfMeld: False
12-24 15:48:03.608 20256 20286 E Unity : X: 0 cards[i]: S13 (Card) Meld: S13 H13 D13
12-24 15:48:03.608 20256 20286 E Unity : X: 20 cards[i]: D13 (Card) Meld: S13 H13 D13
12-24 15:48:03.608 20256 20286 E Unity : X: 0 cards[i]: H3 (Card) Meld: H3 H4 H5 H6
12-24 15:48:03.608 20256 20286 E Unity : X: 15 cards[i]: H5 (Card) Meld: H3 H4 H5 H6
12-24 15:48:03.608 20256 20286 E Unity : X: 25 cards[i]: H6 (Card) Meld: H3 H4 H5 H6
12-24 15:48:03.608 20256 20286 E Unity : X: 0 cards[i]: H12 (Card) Meld: H12 D12 S12
12-24 15:48:03.609 20256 20286 E Unity : X: 20 cards[i]: S12 (Card) Meld: H12 D12 S12
12-24 15:48:03.609 20256 20286 I Unity : CompriseCardDistance call meldTrasition
12-24 15:48:03.611 20256 20286 I Unity : UpdateMeldPoints: 1
12-24 15:48:03.611 20256 20286 I Unity : updateMeldPoints: Total Score of Player: 1 is : 118
12-24 15:48:05.355 20256 20286 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 15:48:06.264 20256 20286 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 15:48:14.013 20256 20286 I Unity : Card Selected: H2 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 16
12-24 15:48:14.013 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:48:14.013 20256 20286 I Unity : mIsPlayerCard
12-24 15:48:14.013 20256 20286 I Unity : Selected
12-24 15:48:14.013 20256 20286 I Unity : checkForPossibleMelds
12-24 15:48:14.013 20256 20286 I Unity : Can't meld... Meld: C10 C11 C12 selectedCards: H2
12-24 15:48:14.014 20256 20286 I Unity : Can't meld... Meld: S13 H13 D13 selectedCards: H2
12-24 15:48:14.014 20256 20286 I Unity : Can't meld... Meld: S7 S8 S9 S10 selectedCards: H2
12-24 15:48:14.014 20256 20286 I Unity : Meldable!! meld: S2 D2 C2 Meld Owner ID: 2
12-24 15:48:14.014 20256 20286 I Unity : Meldable!! meld: H3 H4 H5 H6 Meld Owner ID: 1
12-24 15:48:14.015 20256 20286 I Unity : Can't meld... Meld: H12 D12 S12 selectedCards: H2
12-24 15:48:14.015 20256 20286 I Unity : Can't meld... Meld: H12 D12 S12 selectedCards: H2
12-24 15:48:14.015 20256 20286 I Unity : Highlight Meld: S2 D2 C2 isMeldLocal: False
12-24 15:48:14.015 20256 20286 I Unity : Cards Count: 3 Meld Cards: S2 D2 C2
12-24 15:48:14.016 20256 20286 E Unity : LocalPlayer Meld Count: 1
12-24 15:48:14.016 20256 20286 E Unity : localMelds Count: 4
12-24 15:48:14.016 20256 20286 I Unity : Show Highlighted panel in a new panel
12-24 15:48:14.020 20256 20286 E Unity : duplicateMelds: 0
12-24 15:48:14.025 20256 20286 E Unity : Meld : H3 H4 H5 H6 createDuplicateMelds new meld::
12-24 15:48:14.039 20256 20286 E Unity : DisplayCardList: H3 H4 H5 H6
12-24 15:48:14.040 20256 20286 E Unity : Player ID of Card: 1
12-24 15:48:14.044 20256 20286 E Unity : Player ID of Card: 1
12-24 15:48:15.446 20256 20286 I Unity : Highlight Meld: H6 H5 H4 H3 isMeldLocal: True
12-24 15:48:15.446 20256 20286 I Unity : Cards Count: 4 Meld Cards: H3 H4 H5 H6
12-24 15:48:15.702 20256 20286 I Unity : assignMeldScaleValue : meld.name: H6 H5 H4 H3
12-24 15:48:15.702 20256 20286 I Unity : meld.name: H6 H5 H4 H3
12-24 15:48:15.702 20256 20286 I Unity : addCardsToMeld
12-24 15:48:15.702 20256 20286 I Unity : assignMeldScaleValue : meld.name: H6 H5 H4 H3
12-24 15:48:15.702 20256 20286 I Unity : meld.name: H6 H5 H4 H3
12-24 15:48:15.702 20256 20286 I Unity : checkCardsToBeAddedAtBothSidesOfMeld: cards: H2
12-24 15:48:15.702 20256 20286 I Unity : valueDiff: 0
12-24 15:48:15.702 20256 20286 I Unity : meld: H3 H4 H5 H6 LC.mRank: 6 selectedCardRank: 2(lc.mRank < mAceCardRank - selectedCards.Count): True
12-24 15:48:15.712 20256 20286 I Unity : addCardsAtMeldBeginning - meld: H3 H4 H5 H6 Cards: H2
12-24 15:48:15.715 20256 20286 I Unity : Selected Cards: H2 (Card) meld: H3 H4 H5 H6 x: -45 y: -50
12-24 15:48:15.715 20256 20286 E Unity : Player ID of Card: 1
12-24 15:48:15.716 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:48:15.716 20256 20286 I Unity : disableAllMelds
12-24 15:48:15.717 20256 20286 I Unity : handleMeldAfterAdd
12-24 15:48:15.717 20256 20286 E Unity : 1 UpdateMeldScore: 1 meld: H2 H3 H4 H5 H6
12-24 15:48:15.717 20256 20286 I Unity : disableAllMelds
12-24 15:48:15.718 20256 20286 I Unity : calling checkresult from addCardstoMeld
12-24 15:48:15.718 20256 20286 I Unity : called from addCardstoMeld checkresult from addCardstoMeld
12-24 15:48:15.721 20256 20286 I Unity : disableAllMelds
12-24 15:48:15.734 20256 20286 E Unity : Cards added: H2 (Card)
12-24 15:48:15.737 20256 20286 I Unity : addCardsToMeld
12-24 15:48:15.737 20256 20286 I Unity : assignMeldScaleValue : meld.name: H6 H5 H4 H3
12-24 15:48:15.737 20256 20286 I Unity : meld.name: H6 H5 H4 H3 H2
12-24 15:48:15.737 20256 20286 I Unity : checkCardsToBeAddedAtBothSidesOfMeld: cards: H2
12-24 15:48:15.737 20256 20286 I Unity : valueDiff: 0
12-24 15:48:15.737 20256 20286 I Unity : meld: H3 H4 H5 H6 LC.mRank: 6 selectedCardRank: 2(lc.mRank < mAceCardRank - selectedCards.Count): True
12-24 15:48:15.738 20256 20286 I Unity : addCardsAtMeldBeginning - meld: H3 H4 H5 H6 Cards: H2
12-24 15:48:15.738 20256 20286 I Unity : Selected Cards: H2 (Card) meld: H3 H4 H5 H6 x: -20 y: -50
12-24 15:48:15.738 20256 20286 E Unity : Player ID of Card: 1
12-24 15:48:15.740 20256 20286 I Unity : disableAllMelds
12-24 15:48:15.740 20256 20286 I Unity : handleMeldAfterAdd
12-24 15:48:15.740 20256 20286 E Unity : 1 UpdateMeldScore: 1 meld: H2 H3 H4 H5 H6
12-24 15:48:15.740 20256 20286 I Unity : disableAllMelds
12-24 15:48:15.740 20256 20286 I Unity : calling checkresult from addCardstoMeld
12-24 15:48:15.740 20256 20286 I Unity : called from addCardstoMeld checkresult from addCardstoMeld
12-24 15:48:16.612 20256 20286 E Unity : 1 UpdateMeldScore: 1 meld: H2 H3 H4 H5 H6 Score: 20
12-24 15:48:16.612 20256 20286 E Unity : Local Player score updated
12-24 15:48:16.612 20256 20286 E Unity : checkResult meldList != null && meldList.Count: 7
12-24 15:48:16.613 20256 20286 E Unity : checkResult exiting
12-24 15:48:16.629 20256 20286 E Unity : 1 UpdateMeldScore: 1 meld: H2 H3 H4 H5 H6 Score: 20
12-24 15:48:16.629 20256 20286 E Unity : Local Player score updated
12-24 15:48:16.629 20256 20286 E Unity : checkResult meldList != null && meldList.Count: 7
12-24 15:48:16.629 20256 20286 E Unity : checkResult exiting
12-24 15:48:16.719 20256 20286 I Unity : Meld Parent: Content (UnityEngine.GameObject)
12-24 15:48:16.719 20256 20286 E Unity : Duplicate Melds count: 1
12-24 15:48:16.719 20256 20286 I Unity : Meld: H6 H5 H4 H3 H2
12-24 15:48:16.719 20256 20286 I Unity : Meld Owner ID: 1
12-24 15:48:16.719 20256 20286 I Unity : player: 1
12-24 15:48:16.719 20256 20286 I Unity : compriseCardDistanceOfMeld: False
12-24 15:48:16.719 20256 20286 I Unity : Duplicate Melds
12-24 15:48:16.720 20256 20286 E Unity : X: 0 cards[i]: H2 (Card) Meld: H2 H3 H4 H5 H6
12-24 15:48:16.720 20256 20286 E Unity : X: -27.5 cards[i]: H4 (Card) Meld: H2 H3 H4 H5 H6
12-24 15:48:16.720 20256 20286 E Unity : X: 7.5 cards[i]: H5 (Card) Meld: H2 H3 H4 H5 H6
12-24 15:48:16.720 20256 20286 E Unity : X: 42.5 cards[i]: H6 (Card) Meld: H2 H3 H4 H5 H6
12-24 15:48:16.720 20256 20286 I Unity : CompriseCardDistance call meldTrasition
12-24 15:48:16.737 20256 20286 I Unity : Meld Parent: Content (UnityEngine.GameObject)
12-24 15:48:16.737 20256 20286 E Unity : Duplicate Melds count: 1
12-24 15:48:16.737 20256 20286 I Unity : Meld: H6 H5 H4 H3 H2
12-24 15:48:16.737 20256 20286 I Unity : Meld Owner ID: 1
12-24 15:48:16.737 20256 20286 I Unity : player: 1
12-24 15:48:16.737 20256 20286 I Unity : compriseCardDistanceOfMeld: True
12-24 15:48:16.737 20256 20286 E Unity : X: 0 cards[i]: S13 (Card) Meld: S13 H13 D13
12-24 15:48:16.738 20256 20286 E Unity : X: 20 cards[i]: D13 (Card) Meld: S13 H13 D13
12-24 15:48:16.738 20256 20286 E Unity : X: 0 cards[i]: H2 (Card) Meld: H2 H3 H4 H5 H6
12-24 15:48:16.738 20256 20286 E Unity : X: 10 cards[i]: H4 (Card) Meld: H2 H3 H4 H5 H6
12-24 15:48:16.738 20256 20286 E Unity : X: 20 cards[i]: H5 (Card) Meld: H2 H3 H4 H5 H6
12-24 15:48:16.738 20256 20286 E Unity : X: 30 cards[i]: H6 (Card) Meld: H2 H3 H4 H5 H6
12-24 15:48:16.738 20256 20286 E Unity : X: 0 cards[i]: H12 (Card) Meld: H12 D12 S12
12-24 15:48:16.738 20256 20286 E Unity : X: 20 cards[i]: S12 (Card) Meld: H12 D12 S12
12-24 15:48:19.427 20256 20286 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 15:48:20.918 20256 20286 I Unity : Card Selected: C9 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 16
12-24 15:48:20.918 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:48:20.918 20256 20286 I Unity : mIsPlayerCard
12-24 15:48:20.918 20256 20286 I Unity : Selected
12-24 15:48:20.918 20256 20286 I Unity : checkForPossibleMelds
12-24 15:48:20.918 20256 20286 I Unity : Meldable!! meld: C10 C11 C12 Meld Owner ID: 2
12-24 15:48:20.918 20256 20286 I Unity : Can't meld... Meld: S13 H13 D13 selectedCards: C9
12-24 15:48:20.918 20256 20286 I Unity : Can't meld... Meld: S7 S8 S9 S10 selectedCards: C9
12-24 15:48:20.919 20256 20286 I Unity : Can't meld... Meld: S2 D2 C2 selectedCards: C9
12-24 15:48:20.919 20256 20286 I Unity : Can't meld... Meld: H2 H3 H4 H5 H6 selectedCards: C9
12-24 15:48:20.919 20256 20286 I Unity : Can't meld... Meld: H12 D12 S12 selectedCards: C9
12-24 15:48:20.919 20256 20286 I Unity : Can't meld... Meld: H12 D12 S12 selectedCards: C9
12-24 15:48:20.919 20256 20286 I Unity : Highlight Meld: C12 C11 C10 isMeldLocal: False
12-24 15:48:20.920 20256 20286 I Unity : Cards Count: 3 Meld Cards: C10 C11 C12
12-24 15:48:20.920 20256 20286 E Unity : LocalPlayer Meld Count: 0
12-24 15:48:20.920 20256 20286 E Unity : localMelds Count: 4
12-24 15:48:20.920 20256 20286 E Unity : onCardDeselected- handleLocalPlayerMeldHighlight
12-24 15:48:20.920 20256 20286 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 15:48:21.850 20256 20286 I Unity : assignMeldScaleValue : meld.name: C12 C11 C10
12-24 15:48:21.850 20256 20286 I Unity : addCardsToMeld
12-24 15:48:21.850 20256 20286 I Unity : assignMeldScaleValue : meld.name: C12 C11 C10
12-24 15:48:21.850 20256 20286 I Unity : checkCardsToBeAddedAtBothSidesOfMeld: cards: C9
12-24 15:48:21.850 20256 20286 I Unity : valueDiff: 0
12-24 15:48:21.850 20256 20286 I Unity : meld: C10 C11 C12 LC.mRank: 12 selectedCardRank: 9(lc.mRank < mAceCardRank - selectedCards.Count): True
12-24 15:48:21.850 20256 20286 I Unity : addCardsAtMeldBeginning - meld: C10 C11 C12 Cards: C9
12-24 15:48:21.850 20256 20286 I Unity : Selected Cards: C9 (Card) meld: C10 C11 C12 x: -22.5 y: -28
12-24 15:48:21.850 20256 20286 E Unity : Player ID of Card: 1
12-24 15:48:21.852 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:48:21.852 20256 20286 I Unity : disableAllMelds
12-24 15:48:21.852 20256 20286 I Unity : handleMeldAfterAdd
12-24 15:48:21.852 20256 20286 E Unity : 1 UpdateMeldScore: 1 meld: C9 C10 C11 C12
12-24 15:48:21.852 20256 20286 I Unity : disableAllMelds
12-24 15:48:21.853 20256 20286 I Unity : calling checkresult from addCardstoMeld
12-24 15:48:21.853 20256 20286 I Unity : called from addCardstoMeld checkresult from addCardstoMeld
12-24 15:48:21.853 20256 20286 I Unity : disableAllMelds
12-24 15:48:22.756 20256 20286 E Unity : 1 UpdateMeldScore: 1 meld: C9 C10 C11 C12 Score: 9
12-24 15:48:22.757 20256 20286 E Unity : Local Player score updated
12-24 15:48:22.757 20256 20286 E Unity : checkResult meldList != null && meldList.Count: 7
12-24 15:48:22.757 20256 20286 E Unity : checkResult exiting
12-24 15:48:22.865 20256 20286 I Unity : Meld Parent: Row1 (UnityEngine.GameObject)
12-24 15:48:22.865 20256 20286 E Unity : Duplicate Melds count: 0
12-24 15:48:22.866 20256 20286 I Unity : Meld: C12 C11 C10 C9
12-24 15:48:22.866 20256 20286 I Unity : Meld Owner ID: 2
12-24 15:48:22.866 20256 20286 I Unity : player: 2
12-24 15:48:22.866 20256 20286 E Unity : melds count: 1
12-24 15:48:23.773 20256 20286 I Unity : compriseCardDistanceOfMeldForOtherPlayers: C9 C10 C11 C12
12-24 15:48:29.536 20256 20286 I Unity : Card Selected: D10 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 16
12-24 15:48:29.536 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:48:29.536 20256 20286 I Unity : mIsPlayerCard
12-24 15:48:29.536 20256 20286 I Unity : Selected
12-24 15:48:29.536 20256 20286 I Unity : checkForPossibleMelds
12-24 15:48:29.536 20256 20286 I Unity : Can't meld... Meld: C9 C10 C11 C12 selectedCards: D10
12-24 15:48:29.536 20256 20286 I Unity : Can't meld... Meld: S13 H13 D13 selectedCards: D10
12-24 15:48:29.537 20256 20286 I Unity : Can't meld... Meld: S7 S8 S9 S10 selectedCards: D10
12-24 15:48:29.537 20256 20286 I Unity : Can't meld... Meld: S2 D2 C2 selectedCards: D10
12-24 15:48:29.537 20256 20286 I Unity : Can't meld... Meld: H2 H3 H4 H5 H6 selectedCards: D10
12-24 15:48:29.537 20256 20286 I Unity : Can't meld... Meld: H12 D12 S12 selectedCards: D10
12-24 15:48:29.537 20256 20286 I Unity : Can't meld... Meld: H12 D12 S12 selectedCards: D10
12-24 15:48:29.538 20256 20286 E Unity : LocalPlayer Meld Count: 0
12-24 15:48:29.538 20256 20286 E Unity : localMelds Count: 4
12-24 15:48:29.538 20256 20286 E Unity : onCardDeselected- handleLocalPlayerMeldHighlight
12-24 15:48:29.538 20256 20286 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 15:48:30.265 20256 20286 I Unity : discardPlayerCard: 1
12-24 15:48:30.265 20256 20286 I Unity : localPlayer.mCards.Count: 6
12-24 15:48:30.265 20256 20286 E Unity : onCardDeselected- discardPlayerCard
12-24 15:48:30.265 20256 20286 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 15:48:30.265 20256 20286 I Unity : Discard Card: card: D10
12-24 15:48:30.266 20256 20286 I Unity : addToDiscardCardsList discardedCards.Count: 1
12-24 15:48:30.266 20256 20286 I Unity : addToDiscardCardsList card.discardCardIndex : 1
12-24 15:48:30.266 20256 20286 E Unity : Calling MoveCard
12-24 15:48:30.266 20256 20286 E Unity : discardPlayerCard: calling changeTurn
12-24 15:48:30.266 20256 20286 I Unity : ChangeTurn : 1
12-24 15:48:31.170 20256 20286 I Unity : ChangeTurn
12-24 15:48:31.171 20256 20286 I Unity : localPlayer mID: 1
12-24 15:48:31.171 20256 20286 I Unity : In change turn line 2817 mTotalPlayers: 2
12-24 15:48:31.171 20256 20286 E Unity : NextPlayer: 2
12-24 15:48:31.171 20256 20286 I Unity : playAiTurn now: 2
12-24 15:48:31.171 20256 20286 I Unity : playAiTurn meld: C12 C11 C10 C9
12-24 15:48:31.171 20256 20286 I Unity : playAiTurn meld: S13 H13 D13
12-24 15:48:31.171 20256 20286 I Unity : playAiTurn meld: S10 S9 S8 S7
12-24 15:48:31.171 20256 20286 I Unity : playAiTurn meld: S2 D2 C2
12-24 15:48:31.171 20256 20286 I Unity : playAiTurn meld: H6 H5 H4 H3 H2
12-24 15:48:31.172 20256 20286 I Unity : playAiTurn meld: H12 D12 S12
12-24 15:48:31.172 20256 20286 I Unity : playAiTurn meld: H12 D12 S12
12-24 15:48:31.172 20256 20286 I Unity : disableAllMelds
12-24 15:48:31.172 20256 20286 I Unity : meldList Count is >0
12-24 15:48:31.172 20256 20286 I Unity : getSequences: D4 D5 S5 D9 C9 D10 C10 D11 C11 C12
12-24 15:48:31.173 20256 20286 I Unity : Rummy: C12 C11 C10 C9
12-24 15:48:31.173 20256 20286 I Unity : sequences: D11 D10 D9
12-24 15:48:31.173 20256 20286 I Unity : getAllSequences:: meld: C12 C11 C10 C9
12-24 15:48:31.173 20256 20286 I Unity : getAllSequences:: meld: D11 D10 D9
12-24 15:48:31.173 20256 20286 I Unity : getSequences: C9 C10 C11 C12
12-24 15:48:31.174 20256 20286 I Unity : Rummy: C12 C11 C10 C9
12-24 15:48:31.174 20256 20286 I Unity : sequences: C12 C11 C10 C9
12-24 15:48:31.174 20256 20286 I Unity : getAllSequences:: meld: C12 C11 C10 C9
12-24 15:48:31.174 20256 20286 I Unity : getSequences: D9 D10 D11
12-24 15:48:31.174 20256 20286 I Unity : Rummy: D11 D10 D9
12-24 15:48:31.174 20256 20286 I Unity : sequences: D11 D10 D9
12-24 15:48:31.175 20256 20286 I Unity : getAllSequences:: meld: D11 D10 D9
12-24 15:48:31.175 20256 20286 I Unity : getSequences: D4 D5
12-24 15:48:31.175 20256 20286 E Unity : I am In getProperMelds: C12 C11 C10 C9
12-24 15:48:31.175 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: C12 C11 C10 C9 , meld: C12 C11 C10 C9
12-24 15:48:31.175 20256 20286 E Unity : meld.meldOwnerID: 2, m.OwnerID: -5
12-24 15:48:31.175 20256 20286 I Unity : melds of same name, continue
12-24 15:48:31.175 20256 20286 E Unity : I am In getProperMelds: D11 D10 D9
12-24 15:48:31.175 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: D11 D10 D9 , meld: C12 C11 C10 C9
12-24 15:48:31.176 20256 20286 E Unity : meld.meldOwnerID: 2, m.OwnerID: -5
12-24 15:48:31.176 20256 20286 E Unity : getProperMelds Meld: D11 D10 D9
12-24 15:48:31.176 20256 20286 I Unity : mdList m.getCardCount(): 3 jokerCount: 0
12-24 15:48:31.176 20256 20286 E Unity : getUsefulDiscardCards - Meld: D11 D10 D9
12-24 15:48:31.176 20256 20286 E Unity : getUsefulDiscardCards CARDS: D10
12-24 15:48:31.176 20256 20286 E Unity : getUsefulDiscardCards - Meld: D11 D10 D9
12-24 15:48:31.176 20256 20286 E Unity : getUsefulDiscardCards CARDS: D10
12-24 15:48:31.176 20256 20286 I Unity : getUsefulCardsFromDiscard: usefulCards: D10
12-24 15:48:31.176 20256 20286 I Unity : getSequences: D4 D5 S5 D9 D10 D11 S13 H13 D13
12-24 15:48:31.177 20256 20286 I Unity : Rummy: D11 D10 D9
12-24 15:48:31.177 20256 20286 I Unity : sequences: D11 D10 D9
12-24 15:48:31.177 20256 20286 I Unity : getAllSequences:: meld: D11 D10 D9
12-24 15:48:31.177 20256 20286 I Unity : getSequences: D9 D10 D11
12-24 15:48:31.177 20256 20286 I Unity : Rummy: D11 D10 D9
12-24 15:48:31.178 20256 20286 I Unity : sequences: D11 D10 D9
12-24 15:48:31.178 20256 20286 I Unity : getAllSequences:: meld: D11 D10 D9
12-24 15:48:31.178 20256 20286 I Unity : getSequences: H13 S13 D13
12-24 15:48:31.178 20256 20286 I Unity : getSequences: D4 D5
12-24 15:48:31.178 20256 20286 E Unity : I am In getProperMelds: D11 D10 D9
12-24 15:48:31.178 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: D11 D10 D9 , meld: S13 H13 D13
12-24 15:48:31.178 20256 20286 E Unity : meld.meldOwnerID: 1, m.OwnerID: -5
12-24 15:48:31.179 20256 20286 E Unity : getProperMelds Meld: D11 D10 D9
12-24 15:48:31.179 20256 20286 I Unity : mdList m.getCardCount(): 3 jokerCount: 0
12-24 15:48:31.179 20256 20286 E Unity : I am In getProperMelds: H13 S13 D13
12-24 15:48:31.179 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: H13 S13 D13 , meld: S13 H13 D13
12-24 15:48:31.179 20256 20286 E Unity : meld.meldOwnerID: 1, m.OwnerID: -5
12-24 15:48:31.179 20256 20286 E Unity : getProperMelds Meld: H13 S13 D13
12-24 15:48:31.179 20256 20286 I Unity : calling hasSimilarMeldState?: meld: S13 H13 D13 m: H13 S13 D13
12-24 15:48:31.179 20256 20286 E Unity : compare melds, m1:: H13 S13 D13 , m2: S13 H13 D13
12-24 15:48:31.179 20256 20286 I Unity : getSequences: H13 S13 D13
12-24 15:48:31.180 20256 20286 I Unity : meld : H13 S13 D13 : SET
12-24 15:48:31.180 20256 20286 I Unity : getSequences: S13 H13 D13
12-24 15:48:31.180 20256 20286 I Unity : meld : S13 H13 D13 : SET
12-24 15:48:31.180 20256 20286 I Unity : meld1 : H13 S13 D13 : SET, meld: S13 H13 D13 : SET
12-24 15:48:31.181 20256 20286 I Unity : IsSimilar: True meld: S13 H13 D13 m: H13 S13 D13
12-24 15:48:31.181 20256 20286 I Unity : not similar: S13 H13 D13 m: H13 S13 D13
12-24 15:48:31.181 20256 20286 E Unity : getUsefulDiscardCards - Meld: D11 D10 D9
12-24 15:48:31.181 20256 20286 E Unity : getUsefulDiscardCards - Meld: H13 S13 D13
12-24 15:48:31.181 20256 20286 E Unity : getUsefulDiscardCards CARDS: D10
12-24 15:48:31.181 20256 20286 E Unity : getUsefulDiscardCards - Meld: D11 D10 D9
12-24 15:48:31.181 20256 20286 E Unity : getUsefulDiscardCards - Meld: H13 S13 D13
12-24 15:48:31.181 20256 20286 E Unity : getUsefulDiscardCards CARDS: D10
12-24 15:48:31.181 20256 20286 I Unity : getUsefulCardsFromDiscard: usefulCards: D10
12-24 15:48:31.182 20256 20286 I Unity : getSequences: D4 D5 S5 S7 S8 D9 S9 D10 S10 D11
12-24 15:48:31.182 20256 20286 I Unity : Rummy: D11 D10 D9
12-24 15:48:31.182 20256 20286 I Unity : sequences: S10 S9 S8 S7
12-24 15:48:31.182 20256 20286 I Unity : getAllSequences:: meld: D11 D10 D9
12-24 15:48:31.182 20256 20286 I Unity : getAllSequences:: meld: S10 S9 S8 S7
12-24 15:48:31.182 20256 20286 I Unity : getSequences: D9 D10 D11
12-24 15:48:31.183 20256 20286 I Unity : Rummy: D11 D10 D9
12-24 15:48:31.183 20256 20286 I Unity : sequences: D11 D10 D9
12-24 15:48:31.183 20256 20286 I Unity : getAllSequences:: meld: D11 D10 D9
12-24 15:48:31.183 20256 20286 I Unity : getSequences: S7 S8 S9 S10
12-24 15:48:31.183 20256 20286 I Unity : Rummy: S10 S9 S8 S7
12-24 15:48:31.183 20256 20286 I Unity : sequences: S10 S9 S8 S7
12-24 15:48:31.183 20256 20286 I Unity : getAllSequences:: meld: S10 S9 S8 S7
12-24 15:48:31.184 20256 20286 I Unity : getSequences: D4 D5
12-24 15:48:31.184 20256 20286 E Unity : I am In getProperMelds: D11 D10 D9
12-24 15:48:31.184 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: D11 D10 D9 , meld: S10 S9 S8 S7
12-24 15:48:31.184 20256 20286 E Unity : meld.meldOwnerID: 2, m.OwnerID: -5
12-24 15:48:31.184 20256 20286 E Unity : getProperMelds Meld: D11 D10 D9
12-24 15:48:31.184 20256 20286 I Unity : mdList m.getCardCount(): 3 jokerCount: 0
12-24 15:48:31.184 20256 20286 E Unity : I am In getProperMelds: S10 S9 S8 S7
12-24 15:48:31.184 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: S10 S9 S8 S7 , meld: S10 S9 S8 S7
12-24 15:48:31.184 20256 20286 E Unity : meld.meldOwnerID: 2, m.OwnerID: -5
12-24 15:48:31.185 20256 20286 I Unity : melds of same name, continue
12-24 15:48:31.185 20256 20286 E Unity : getUsefulDiscardCards - Meld: D11 D10 D9
12-24 15:48:31.185 20256 20286 E Unity : getUsefulDiscardCards CARDS: D10
12-24 15:48:31.185 20256 20286 E Unity : getUsefulDiscardCards - Meld: D11 D10 D9
12-24 15:48:31.185 20256 20286 E Unity : getUsefulDiscardCards CARDS: D10
12-24 15:48:31.185 20256 20286 I Unity : getUsefulCardsFromDiscard: usefulCards: D10
12-24 15:48:31.185 20256 20286 I Unity : getSequences: S2 D2 C2 D4 D5 S5 D9 D10 D11
12-24 15:48:31.185 20256 20286 I Unity : Rummy: D11 D10 D9
12-24 15:48:31.186 20256 20286 I Unity : sequences: D11 D10 D9
12-24 15:48:31.186 20256 20286 I Unity : getAllSequences:: meld: D11 D10 D9
12-24 15:48:31.186 20256 20286 I Unity : getSequences: D9 D10 D11
12-24 15:48:31.186 20256 20286 I Unity : Rummy: D11 D10 D9
12-24 15:48:31.186 20256 20286 I Unity : sequences: D11 D10 D9
12-24 15:48:31.187 20256 20286 I Unity : getAllSequences:: meld: D11 D10 D9
12-24 15:48:31.187 20256 20286 I Unity : getSequences: S2 D2 C2
12-24 15:48:31.187 20256 20286 I Unity : getSequences: D4 D5
12-24 15:48:31.187 20256 20286 E Unity : I am In getProperMelds: D11 D10 D9
12-24 15:48:31.187 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: D11 D10 D9 , meld: S2 D2 C2
12-24 15:48:31.187 20256 20286 E Unity : meld.meldOwnerID: 2, m.OwnerID: -5
12-24 15:48:31.187 20256 20286 E Unity : getProperMelds Meld: D11 D10 D9
12-24 15:48:31.188 20256 20286 I Unity : mdList m.getCardCount(): 3 jokerCount: 0
12-24 15:48:31.188 20256 20286 E Unity : I am In getProperMelds: S2 D2 C2
12-24 15:48:31.188 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: S2 D2 C2 , meld: S2 D2 C2
12-24 15:48:31.188 20256 20286 E Unity : meld.meldOwnerID: 2, m.OwnerID: -5
12-24 15:48:31.188 20256 20286 I Unity : melds of same name, continue
12-24 15:48:31.188 20256 20286 E Unity : getUsefulDiscardCards - Meld: D11 D10 D9
12-24 15:48:31.188 20256 20286 E Unity : getUsefulDiscardCards CARDS: D10
12-24 15:48:31.188 20256 20286 E Unity : getUsefulDiscardCards - Meld: D11 D10 D9
12-24 15:48:31.188 20256 20286 E Unity : getUsefulDiscardCards CARDS: D10
12-24 15:48:31.188 20256 20286 I Unity : getUsefulCardsFromDiscard: usefulCards: D10
12-24 15:48:31.188 20256 20286 I Unity : getSequences: H2 H3 D4 H4 D5 S5 H5 H6 D9 D10 D11
12-24 15:48:31.189 20256 20286 I Unity : Rummy: D11 D10 D9
12-24 15:48:31.189 20256 20286 I Unity : sequences: H6 H5 H4 H3 H2
12-24 15:48:31.189 20256 20286 I Unity : sequences: D11 D10 D9
12-24 15:48:31.189 20256 20286 I Unity : getAllSequences:: meld: D11 D10 D9
12-24 15:48:31.189 20256 20286 I Unity : getAllSequences:: meld: H6 H5 H4 H3 H2
12-24 15:48:31.189 20256 20286 I Unity : getSequences: D9 D10 D11
12-24 15:48:31.190 20256 20286 I Unity : Rummy: D11 D10 D9
12-24 15:48:31.190 20256 20286 I Unity : sequences: D11 D10 D9
12-24 15:48:31.190 20256 20286 I Unity : getAllSequences:: meld: D11 D10 D9
12-24 15:48:31.190 20256 20286 I Unity : getSequences: H2 H3 H4 H5 H6
12-24 15:48:31.190 20256 20286 I Unity : Rummy: H6 H5 H4 H3 H2
12-24 15:48:31.190 20256 20286 I Unity : sequences: H6 H5 H4 H3 H2
12-24 15:48:31.190 20256 20286 I Unity : getAllSequences:: meld: H6 H5 H4 H3 H2
12-24 15:48:31.191 20256 20286 I Unity : getSequences: D4 D5
12-24 15:48:31.191 20256 20286 E Unity : I am In getProperMelds: D11 D10 D9
12-24 15:48:31.191 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: D11 D10 D9 , meld: H6 H5 H4 H3 H2
12-24 15:48:31.191 20256 20286 E Unity : meld.meldOwnerID: 1, m.OwnerID: -5
12-24 15:48:31.191 20256 20286 E Unity : getProperMelds Meld: D11 D10 D9
12-24 15:48:31.191 20256 20286 I Unity : mdList m.getCardCount(): 3 jokerCount: 0
12-24 15:48:31.191 20256 20286 E Unity : I am In getProperMelds: H6 H5 H4 H3 H2
12-24 15:48:31.191 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: H6 H5 H4 H3 H2 , meld: H6 H5 H4 H3 H2
12-24 15:48:31.191 20256 20286 E Unity : meld.meldOwnerID: 1, m.OwnerID: -5
12-24 15:48:31.192 20256 20286 I Unity : melds of same name, continue
12-24 15:48:31.192 20256 20286 E Unity : getUsefulDiscardCards - Meld: D11 D10 D9
12-24 15:48:31.192 20256 20286 E Unity : getUsefulDiscardCards CARDS: D10
12-24 15:48:31.192 20256 20286 E Unity : getUsefulDiscardCards - Meld: D11 D10 D9
12-24 15:48:31.192 20256 20286 E Unity : getUsefulDiscardCards CARDS: D10
12-24 15:48:31.192 20256 20286 I Unity : getUsefulCardsFromDiscard: usefulCards: D10
12-24 15:48:31.192 20256 20286 I Unity : getSequences: D4 D5 S5 D9 D10 D11 H12 D12 S12
12-24 15:48:31.192 20256 20286 I Unity : Rummy: D12 D11 D10 D9
12-24 15:48:31.192 20256 20286 I Unity : sequences: D12 D11 D10 D9
12-24 15:48:31.192 20256 20286 I Unity : getAllSequences:: meld: D12 D11 D10 D9
12-24 15:48:31.193 20256 20286 I Unity : getSequences: D9 D10 D11 D12
12-24 15:48:31.193 20256 20286 I Unity : Rummy: D12 D11 D10 D9
12-24 15:48:31.193 20256 20286 I Unity : sequences: D12 D11 D10 D9
12-24 15:48:31.193 20256 20286 I Unity : getAllSequences:: meld: D12 D11 D10 D9
12-24 15:48:31.194 20256 20286 I Unity : getSequences: D4 D5
12-24 15:48:31.194 20256 20286 E Unity : I am In getProperMelds: D12 D11 D10 D9
12-24 15:48:31.194 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: D12 D11 D10 D9 , meld: H12 D12 S12
12-24 15:48:31.194 20256 20286 E Unity : meld.meldOwnerID: 1, m.OwnerID: -5
12-24 15:48:31.194 20256 20286 E Unity : getProperMelds Meld: D12 D11 D10 D9
12-24 15:48:31.194 20256 20286 I Unity : calling hasSimilarMeldState?: meld: H12 D12 S12 m: D12 D11 D10 D9
12-24 15:48:31.194 20256 20286 E Unity : compare melds, m1:: D12 D11 D10 D9 , m2: H12 D12 S12
12-24 15:48:31.195 20256 20286 I Unity : meld : D12 D11 D10 D9 : SEQUENCE
12-24 15:48:31.195 20256 20286 I Unity : getSequences: H12 D12 S12
12-24 15:48:31.195 20256 20286 I Unity : meld : H12 D12 S12 : SET
12-24 15:48:31.195 20256 20286 I Unity : meld1 : D12 D11 D10 D9 : SEQUENCE, meld: H12 D12 S12 : SET
12-24 15:48:31.195 20256 20286 I Unity : IsSimilar: False meld: H12 D12 S12 m: D12 D11 D10 D9
12-24 15:48:31.199 20256 20286 I Unity : getSequences: D9 D10 D11
12-24 15:48:31.199 20256 20286 I Unity : Rummy: D11 D10 D9
12-24 15:48:31.199 20256 20286 I Unity : sequences: D11 D10 D9
12-24 15:48:31.199 20256 20286 I Unity : getAllSequences:: meld: D11 D10 D9
12-24 15:48:31.200 20256 20286 I Unity : getSequences: D9 D10 D11
12-24 15:48:31.200 20256 20286 I Unity : Rummy: D11 D10 D9
12-24 15:48:31.200 20256 20286 I Unity : sequences: D11 D10 D9
12-24 15:48:31.200 20256 20286 I Unity : getAllSequences:: meld: D11 D10 D9
12-24 15:48:31.200 20256 20286 I Unity : m1: D11 D10 D9 isValidMeld(m1): True isSequence: True
12-24 15:48:31.200 20256 20286 I Unity : getSequences: D9 D10 D11
12-24 15:48:31.201 20256 20286 I Unity : Rummy: D11 D10 D9
12-24 15:48:31.201 20256 20286 I Unity : sequences: D11 D10 D9
12-24 15:48:31.201 20256 20286 I Unity : getAllSequences:: meld: D11 D10 D9
12-24 15:48:31.201 20256 20286 I Unity : Meld Added : cards
12-24 15:48:31.201 20256 20286 E Unity : getUsefulDiscardCards - Meld: D12 D11 D10 D9
12-24 15:48:31.201 20256 20286 E Unity : getUsefulDiscardCards CARDS: D10
12-24 15:48:31.201 20256 20286 E Unity : getUsefulDiscardCards - Meld: D12 D11 D10 D9
12-24 15:48:31.201 20256 20286 E Unity : getUsefulDiscardCards CARDS: D10
12-24 15:48:31.201 20256 20286 I Unity : getUsefulCardsFromDiscard: usefulCards: D10
12-24 15:48:31.201 20256 20286 I Unity : getSequences: D4 D5 S5 D9 D10 D11 H12 D12 S12
12-24 15:48:31.202 20256 20286 I Unity : Rummy: D12 D11 D10 D9
12-24 15:48:31.202 20256 20286 I Unity : sequences: D12 D11 D10 D9
12-24 15:48:31.202 20256 20286 I Unity : getAllSequences:: meld: D12 D11 D10 D9
12-24 15:48:31.202 20256 20286 I Unity : getSequences: D9 D10 D11 D12
12-24 15:48:31.203 20256 20286 I Unity : Rummy: D12 D11 D10 D9
12-24 15:48:31.203 20256 20286 I Unity : sequences: D12 D11 D10 D9
12-24 15:48:31.203 20256 20286 I Unity : getAllSequences:: meld: D12 D11 D10 D9
12-24 15:48:31.203 20256 20286 I Unity : getSequences: D4 D5
12-24 15:48:31.203 20256 20286 I Unity : getSequences: H12 S12
12-24 15:48:31.203 20256 20286 E Unity : I am In getProperMelds: D12 D11 D10 D9
12-24 15:48:31.203 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: D12 D11 D10 D9 , meld: H12 D12 S12
12-24 15:48:31.203 20256 20286 E Unity : meld.meldOwnerID: 1, m.OwnerID: -5
12-24 15:48:31.204 20256 20286 E Unity : getProperMelds Meld: D12 D11 D10 D9
12-24 15:48:31.204 20256 20286 I Unity : calling hasSimilarMeldState?: meld: H12 D12 S12 m: D12 D11 D10 D9
12-24 15:48:31.204 20256 20286 E Unity : compare melds, m1:: D12 D11 D10 D9 , m2: H12 D12 S12
12-24 15:48:31.204 20256 20286 I Unity : meld : D12 D11 D10 D9 : SEQUENCE
12-24 15:48:31.204 20256 20286 I Unity : getSequences: H12 D12 S12
12-24 15:48:31.205 20256 20286 I Unity : meld : H12 D12 S12 : SET
12-24 15:48:31.205 20256 20286 I Unity : meld1 : D12 D11 D10 D9 : SEQUENCE, meld: H12 D12 S12 : SET
12-24 15:48:31.205 20256 20286 I Unity : IsSimilar: False meld: H12 D12 S12 m: D12 D11 D10 D9
12-24 15:48:31.205 20256 20286 I Unity : getSequences: D9 D10 D11
12-24 15:48:31.205 20256 20286 I Unity : Rummy: D11 D10 D9
12-24 15:48:31.205 20256 20286 I Unity : sequences: D11 D10 D9
12-24 15:48:31.205 20256 20286 I Unity : getAllSequences:: meld: D11 D10 D9
12-24 15:48:31.206 20256 20286 I Unity : getSequences: D9 D10 D11
12-24 15:48:31.206 20256 20286 I Unity : Rummy: D11 D10 D9
12-24 15:48:31.206 20256 20286 I Unity : sequences: D11 D10 D9
12-24 15:48:31.206 20256 20286 I Unity : getAllSequences:: meld: D11 D10 D9
12-24 15:48:31.206 20256 20286 I Unity : m1: D11 D10 D9 isValidMeld(m1): True isSequence: True
12-24 15:48:31.206 20256 20286 I Unity : getSequences: D9 D10 D11
12-24 15:48:31.206 20256 20286 I Unity : Rummy: D11 D10 D9
12-24 15:48:31.207 20256 20286 I Unity : sequences: D11 D10 D9
12-24 15:48:31.207 20256 20286 I Unity : getAllSequences:: meld: D11 D10 D9
12-24 15:48:31.207 20256 20286 I Unity : Meld Added : cards
12-24 15:48:31.207 20256 20286 E Unity : getUsefulDiscardCards - Meld: D12 D11 D10 D9
12-24 15:48:31.207 20256 20286 E Unity : getUsefulDiscardCards CARDS: D10
12-24 15:48:31.207 20256 20286 E Unity : getUsefulDiscardCards - Meld: D12 D11 D10 D9
12-24 15:48:31.207 20256 20286 E Unity : getUsefulDiscardCards CARDS: D10
12-24 15:48:31.207 20256 20286 I Unity : getUsefulCardsFromDiscard: usefulCards: D10
12-24 15:48:31.207 20256 20286 I Unity : Possible melds: D11 D10 D9
12-24 15:48:31.207 20256 20286 I Unity : Possible melds: H13 S13 D13
12-24 15:48:31.207 20256 20286 I Unity : Possible melds: D12 D11 D10 D9
12-24 15:48:31.207 20256 20286 I Unity : processUsefulCards : discardedCards.Count:: 2
12-24 15:48:31.207 20256 20286 I Unity : possbleMeld[j]: D11 D10 D9
12-24 15:48:31.207 20256 20286 I Unity : MeldCards: D11 D10 D9
12-24 15:48:31.207 20256 20286 I Unity : c: D11, ismleded: False, c: mIsDiscardCard: False
12-24 15:48:31.207 20256 20286 I Unity : c: D10, ismleded: False, c: mIsDiscardCard: True
12-24 15:48:31.207 20256 20286 I Unity : c: D9, ismleded: False, c: mIsDiscardCard: False
12-24 15:48:31.208 20256 20286 I Unity : possbleMeld[j]: H13 S13 D13
12-24 15:48:31.208 20256 20286 I Unity : MeldCards: H13 S13 D13
12-24 15:48:31.208 20256 20286 I Unity : c: H13, ismleded: True, c: mIsDiscardCard: False
12-24 15:48:31.208 20256 20286 I Unity : c: S13, ismleded: True, c: mIsDiscardCard: False
12-24 15:48:31.208 20256 20286 I Unity : c: D13, ismleded: True, c: mIsDiscardCard: False
12-24 15:48:31.208 20256 20286 I Unity : possbleMeld[j]: D12 D11 D10 D9
12-24 15:48:31.208 20256 20286 I Unity : MeldCards: D12 D11 D10 D9
12-24 15:48:31.208 20256 20286 I Unity : c: D11, ismleded: False, c: mIsDiscardCard: False
12-24 15:48:31.208 20256 20286 I Unity : c: D10, ismleded: False, c: mIsDiscardCard: True
12-24 15:48:31.208 20256 20286 I Unity : c: D9, ismleded: False, c: mIsDiscardCard: False
12-24 15:48:31.208 20256 20286 I Unity : possbleMeld[j]: D11 D10 D9
12-24 15:48:31.208 20256 20286 I Unity : MeldCards: D11 D10 D9
12-24 15:48:31.208 20256 20286 I Unity : c: D11, ismleded: False, c: mIsDiscardCard: False
12-24 15:48:31.208 20256 20286 I Unity : c: D10, ismleded: False, c: mIsDiscardCard: True
12-24 15:48:31.208 20256 20286 I Unity : c: D9, ismleded: False, c: mIsDiscardCard: False
12-24 15:48:31.208 20256 20286 I Unity : possbleMeld[j]: H13 S13 D13
12-24 15:48:31.208 20256 20286 I Unity : MeldCards: H13 S13 D13
12-24 15:48:31.208 20256 20286 I Unity : c: H13, ismleded: True, c: mIsDiscardCard: False
12-24 15:48:31.208 20256 20286 I Unity : c: S13, ismleded: True, c: mIsDiscardCard: False
12-24 15:48:31.208 20256 20286 I Unity : c: D13, ismleded: True, c: mIsDiscardCard: False
12-24 15:48:31.209 20256 20286 I Unity : possbleMeld[j]: D12 D11 D10 D9
12-24 15:48:31.209 20256 20286 I Unity : MeldCards: D12 D11 D10 D9
12-24 15:48:31.209 20256 20286 I Unity : c: D11, ismleded: False, c: mIsDiscardCard: False
12-24 15:48:31.209 20256 20286 I Unity : c: D10, ismleded: False, c: mIsDiscardCard: True
12-24 15:48:31.209 20256 20286 I Unity : c: D9, ismleded: False, c: mIsDiscardCard: False
12-24 15:48:31.209 20256 20286 I Unity : usefulDiscardCards at this point: D10 D10 D10 D10 D10 D10 D10
12-24 15:48:31.209 20256 20286 I Unity : MeldList count: 7
12-24 15:48:31.213 20256 20286 I Unity : enableHighlightOfCards
12-24 15:48:32.063 20256 20286 I Unity : possible Meld: D11 D10 D9
12-24 15:48:32.063 20256 20286 I Unity : possible Meld: H13 S13 D13
12-24 15:48:32.064 20256 20286 I Unity : possible Meld: D12 D11 D10 D9
12-24 15:48:32.064 20256 20286 I Unity : isMeldScoring: True
12-24 15:48:32.065 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:48:32.066 20256 20286 E Unity : Delay Possible Melds
12-24 15:48:32.066 20256 20286 I Unity : calling checkresult from delayCardAdditionToMeld
12-24 15:48:32.083 20256 20286 I Unity : removeCardsFromDiscardCards: D10
12-24 15:48:32.083 20256 20286 E Unity : checkResult meldList != null && meldList.Count: 7
12-24 15:48:32.083 20256 20286 E Unity : checkResult exiting
12-24 15:48:32.979 20256 20286 I Unity : assignValueForJokerCard: PossibleMeld: D11 D10 D9
12-24 15:48:32.979 20256 20286 I Unity : getSequences: D9 D10 D11
12-24 15:48:32.980 20256 20286 I Unity : Rummy: D11 D10 D9
12-24 15:48:32.980 20256 20286 I Unity : sequences: D11 D10 D9
12-24 15:48:32.980 20256 20286 I Unity : getAllSequences:: meld: D11 D10 D9
12-24 15:48:32.980 20256 20286 I Unity : assignValueForJokerCard: PossibleMeld: H13 S13 D13
12-24 15:48:32.981 20256 20286 I Unity : getSequences: H13 S13 D13
12-24 15:48:32.981 20256 20286 I Unity : assignValueForJokerCard: PossibleMeld: D12 D11 D10 D9
12-24 15:48:32.981 20256 20286 I Unity : getSequences: D9 D10 D11 D12
12-24 15:48:32.982 20256 20286 I Unity : Rummy: D12 D11 D10 D9
12-24 15:48:32.982 20256 20286 I Unity : sequences: D12 D11 D10 D9
12-24 15:48:32.982 20256 20286 I Unity : getAllSequences:: meld: D12 D11 D10 D9
12-24 15:48:32.990 20256 20286 E Unity : Possible melds in Player Cards: D11 (Card)
12-24 15:48:32.990 20256 20286 E Unity : Possible melds in Player Cards: D10 (Card)
12-24 15:48:32.991 20256 20286 E Unity : Possible melds in Player Cards: D9 (Card)
12-24 15:48:32.991 20256 20286 I Unity : Time: 0CardsCount: 3 possible Meld Cards count: 3 Meld: D11 D10 D9
12-24 15:48:32.991 20256 20286 I Unity : Create Meld for player
12-24 15:48:32.993 20256 20286 E Unity : Player ID of Card: 2
12-24 15:48:32.994 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:48:32.995 20256 20286 E Unity : Player ID of Card: 2
12-24 15:48:32.996 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:48:32.997 20256 20286 E Unity : Player ID of Card: 2
12-24 15:48:32.998 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:48:32.998 20256 20286 I Unity : UpdateMeldPoints: 2
12-24 15:48:32.998 20256 20286 I Unity : updateMeldPoints: Total Score of Player: 2 is : 89
12-24 15:48:33.887 20256 20286 I Unity : Time: 0.9CardsCount: 0 possible Meld Cards count: 3 Meld: H13 S13 D13
12-24 15:48:33.887 20256 20286 I Unity : getMeldForUpdate
12-24 15:48:33.887 20256 20286 I Unity : cards:
12-24 15:48:33.887 20256 20286 I Unity : Add card to the submitted meld: S13 H13 D13 cardsToMeld:
12-24 15:48:33.899 20256 20286 I Unity : compriseCardDistanceOfMeldForOtherPlayers: D9 D10 D11
12-24 15:48:34.791 20256 20286 I Unity : Time: 1.8CardsCount: 0 possible Meld Cards count: 4 Meld: D12 D11 D10 D9
12-24 15:48:34.791 20256 20286 I Unity : getMeldForUpdate
12-24 15:48:34.791 20256 20286 I Unity : cards:
12-24 15:48:34.791 20256 20286 I Unity : Add card to the submitted meld: D9 D10 D11 cardsToMeld:
12-24 15:48:38.009 20256 20286 I Unity : showOrDiscardAI discardAI: 2
12-24 15:48:38.009 20256 20286 I Unity : discardAI routine in RummyGameMgr
12-24 15:48:38.321 20256 20286 I Unity : Calling checkResult from discardAI
12-24 15:48:38.321 20256 20286 I Unity : AI getAiDiscardCard
12-24 15:48:38.321 20256 20286 E Unity : getDiscardCard
12-24 15:48:38.322 20256 20286 I Unity : getSequences: D5 S5
12-24 15:48:38.322 20256 20286 I Unity : getDiscardCard: D5, 0
12-24 15:48:38.323 20256 20286 I Unity : Discard Card: D5 (Card) isJoker: False
12-24 15:48:38.323 20256 20286 I Unity : RummyGameMgr class discardAiCard
12-24 15:48:38.323 20256 20286 I Unity : discardAiCard: 2, card: D5
12-24 15:48:38.323 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:48:38.323 20256 20286 I Unity : Discard Card: card: D5
12-24 15:48:38.325 20256 20286 I Unity : addToDiscardCardsList discardedCards.Count: 1
12-24 15:48:38.325 20256 20286 I Unity : addToDiscardCardsList card.discardCardIndex : 1
12-24 15:48:38.325 20256 20286 E Unity : Calling MoveCard
12-24 15:48:38.325 20256 20286 I Unity : discardAiCard: 2, card: D5
12-24 15:48:38.325 20256 20286 I Unity : discardAiCard: calling changeTurn: 2
12-24 15:48:38.325 20256 20286 I Unity : ChangeTurn : 2
12-24 15:48:39.226 20256 20286 I Unity : ChangeTurn
12-24 15:48:39.226 20256 20286 I Unity : localPlayer mID: 1
12-24 15:48:39.226 20256 20286 I Unity : In change turn line 2817 mTotalPlayers: 2
12-24 15:48:39.227 20256 20286 I Unity : ID != localPlayer.mID : 2 , localPlayer.mID: 1, so waiting
12-24 15:48:39.227 20256 20286 E Unity : NextPlayer: 1
12-24 15:48:39.227 20256 20286 I Unity : showUsefulCardsOnDiscardPile
12-24 15:48:39.227 20256 20286 I Unity : discardedCards.Count > 0
12-24 15:48:39.227 20256 20286 I Unity : Calling method fetchAllUsefulDiscards: 8
12-24 15:48:39.227 20256 20286 I Unity : fetchAllUsefulDiscards :
12-24 15:48:39.227 20256 20286 I Unity : fetchAllUsefulDiscards discardedCards: D4 D5
12-24 15:48:39.227 20256 20286 I Unity : fetchAllUsefulDiscards without any other cards:
12-24 15:48:39.227 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:48:39.228 20256 20286 I Unity : cardsList now: S1 H11 S11 C1 H8 D4 D5 , meldName: NoMeld, meld state: NONE
12-24 15:48:39.228 20256 20286 I Unity : pickUsefulDiscardsFromSequences:
12-24 15:48:39.228 20256 20286 E Unity : getAllMySequences : S1 H11 S11 C1 H8 D4 D5
12-24 15:48:39.228 20256 20286 I Unity : getSequences: S1 C1 D4 D5 H8 H11 S11
12-24 15:48:39.229 20256 20286 I Unity : getAllMySequences returned with seqs: 0
12-24 15:48:39.229 20256 20286 I Unity : pickusefulDiscardsFromSets:
12-24 15:48:39.229 20256 20286 I Unity : calling getallmysets: S1 H11 S11 C1 H8 D4 D5
12-24 15:48:39.229 20256 20286 E Unity : getAllMySets :
12-24 15:48:39.229 20256 20286 E Unity : getAllMySets : S1 H11 S11 C1 H8 D4 D5
12-24 15:48:39.230 20256 20286 I Unity : fetchAllUsefulDiscards meld Count: 8
12-24 15:48:39.230 20256 20286 I Unity : meld : C9 C10 C11 C12 : SEQUENCE
12-24 15:48:39.231 20256 20286 I Unity : meld: C12 C11 C10 C9 , meldState: ms: SEQUENCE
12-24 15:48:39.231 20256 20286 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: C12 C11 C10 C9
12-24 15:48:39.231 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:48:39.231 20256 20286 I Unity : cardsList now: S1 H11 S11 C1 H8 D4 D5 C9 C10 C11 C12 , meldName: C9 C10 C11 C12 , meld state: SEQUENCE
12-24 15:48:39.231 20256 20286 I Unity : pickUsefulDiscardsFromSequences:
12-24 15:48:39.232 20256 20286 E Unity : getAllMySequences : S1 H11 S11 C1 H8 D4 D5 C9 C10 C11 C12
12-24 15:48:39.232 20256 20286 I Unity : m from pure seqs: C12 C11 C10 C9
12-24 15:48:39.232 20256 20286 I Unity : getSequences: S1 C1 D4 D5 H8 C9 C10 H11 S11 C11 C12
12-24 15:48:39.233 20256 20286 I Unity : m from seqMelds: C12 C11 C10 C9
12-24 15:48:39.233 20256 20286 I Unity : optimizeSequenceMelds
12-24 15:48:39.233 20256 20286 I Unity : UnionMeld Sequence: C12 C11 C10 C9
12-24 15:48:39.233 20256 20286 I Unity : UnionMeld Sequence: C12 C11 C10 C9
12-24 15:48:39.234 20256 20286 I Unity : getAllMySequences returned with seqs: 1
12-24 15:48:39.234 20256 20286 I Unity : seq from getAllMySequences:
12-24 15:48:39.235 20256 20286 I Unity : pickUsefulDiscardsFromSequences in the LOOP: C12 C11 C10 C9
12-24 15:48:39.235 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: C12 C11 C10 C9
12-24 15:48:39.235 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: C12 C11 C10 C9
12-24 15:48:39.236 20256 20286 I Unity : getSequences: S13 H13 D13
12-24 15:48:39.236 20256 20286 I Unity : meld : S13 H13 D13 : SET
12-24 15:48:39.236 20256 20286 I Unity : meld: S13 H13 D13 , meldState: ms: SET
12-24 15:48:39.236 20256 20286 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: S13 H13 D13
12-24 15:48:39.237 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:48:39.237 20256 20286 I Unity : cardsList now: S1 H11 S11 C1 H8 D4 D5 S13 H13 D13 , meldName: S13 H13 D13 , meld state: SET
12-24 15:48:39.237 20256 20286 I Unity : pickusefulDiscardsFromSets:
12-24 15:48:39.237 20256 20286 I Unity : calling getallmysets: S1 H11 S11 C1 H8 D4 D5 S13 H13 D13
12-24 15:48:39.237 20256 20286 E Unity : getAllMySets :
12-24 15:48:39.237 20256 20286 E Unity : getAllMySets : S1 H11 S11 C1 H8 D4 D5 S13 H13 D13
12-24 15:48:39.239 20256 20286 I Unity : sets: 1
12-24 15:48:39.239 20256 20286 I Unity : set: H13 S13 D13
12-24 15:48:39.239 20256 20286 I Unity : Calling fetchUsefulDiscardsInSets
12-24 15:48:39.239 20256 20286 I Unity : meld : S7 S8 S9 S10 : SEQUENCE
12-24 15:48:39.240 20256 20286 I Unity : meld: S10 S9 S8 S7 , meldState: ms: SEQUENCE
12-24 15:48:39.240 20256 20286 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: S10 S9 S8 S7
12-24 15:48:39.240 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:48:39.240 20256 20286 I Unity : cardsList now: S1 H11 S11 C1 H8 D4 D5 S7 S8 S9 S10 , meldName: S7 S8 S9 S10 , meld state: SEQUENCE
12-24 15:48:39.240 20256 20286 I Unity : pickUsefulDiscardsFromSequences:
12-24 15:48:39.241 20256 20286 E Unity : getAllMySequences : S1 H11 S11 C1 H8 D4 D5 S7 S8 S9 S10
12-24 15:48:39.241 20256 20286 I Unity : m from pure seqs: S11 S10 S9 S8 S7
12-24 15:48:39.242 20256 20286 I Unity : getSequences: S1 C1 D4 D5 S7 H8 S8 S9 S10 H11 S11
12-24 15:48:39.242 20256 20286 I Unity : m from seqMelds: S11 S10 S9 S8 S7
12-24 15:48:39.242 20256 20286 I Unity : optimizeSequenceMelds
12-24 15:48:39.242 20256 20286 I Unity : UnionMeld Sequence: S11 S10 S9 S8 S7
12-24 15:48:39.242 20256 20286 I Unity : UnionMeld Sequence: S11 S10 S9 S8 S7
12-24 15:48:39.243 20256 20286 I Unity : getAllMySequences returned with seqs: 1
12-24 15:48:39.243 20256 20286 I Unity : seq from getAllMySequences:
12-24 15:48:39.243 20256 20286 I Unity : pickUsefulDiscardsFromSequences in the LOOP: S11 S10 S9 S8 S7
12-24 15:48:39.244 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: S11 S10 S9 S8 S7
12-24 15:48:39.244 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: S11 S10 S9 S8 S7
12-24 15:48:39.244 20256 20286 I Unity : getSequences: S2 D2 C2
12-24 15:48:39.245 20256 20286 I Unity : meld : S2 D2 C2 : SET
12-24 15:48:39.245 20256 20286 I Unity : meld: S2 D2 C2 , meldState: ms: SET
12-24 15:48:39.245 20256 20286 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: S2 D2 C2
12-24 15:48:39.245 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:48:39.245 20256 20286 I Unity : cardsList now: S1 H11 S11 C1 H8 D4 D5 S2 D2 C2 , meldName: S2 D2 C2 , meld state: SET
12-24 15:48:39.246 20256 20286 I Unity : pickusefulDiscardsFromSets:
12-24 15:48:39.246 20256 20286 I Unity : calling getallmysets: S1 H11 S11 C1 H8 D4 D5 S2 D2 C2
12-24 15:48:39.246 20256 20286 E Unity : getAllMySets :
12-24 15:48:39.246 20256 20286 E Unity : getAllMySets : S1 H11 S11 C1 H8 D4 D5 S2 D2 C2
12-24 15:48:39.248 20256 20286 I Unity : sets: 1
12-24 15:48:39.248 20256 20286 I Unity : set: S2 D2 C2
12-24 15:48:39.248 20256 20286 I Unity : Calling fetchUsefulDiscardsInSets
12-24 15:48:39.248 20256 20286 I Unity : meld : H2 H3 H4 H5 H6 : SEQUENCE
12-24 15:48:39.248 20256 20286 I Unity : meld: H6 H5 H4 H3 H2 , meldState: ms: SEQUENCE
12-24 15:48:39.249 20256 20286 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: H6 H5 H4 H3 H2
12-24 15:48:39.249 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:48:39.249 20256 20286 I Unity : cardsList now: S1 H11 S11 C1 H8 D4 D5 H2 H3 H4 H5 H6 , meldName: H2 H3 H4 H5 H6 , meld state: SEQUENCE
12-24 15:48:39.249 20256 20286 I Unity : pickUsefulDiscardsFromSequences:
12-24 15:48:39.249 20256 20286 E Unity : getAllMySequences : S1 H11 S11 C1 H8 D4 D5 H2 H3 H4 H5 H6
12-24 15:48:39.250 20256 20286 I Unity : m from pure seqs: H6 H5 H4 H3 H2
12-24 15:48:39.250 20256 20286 I Unity : getSequences: S1 C1 H2 H3 D4 H4 D5 H5 H6 H8 H11 S11
12-24 15:48:39.250 20256 20286 I Unity : m from seqMelds: H6 H5 H4 H3 H2
12-24 15:48:39.250 20256 20286 I Unity : optimizeSequenceMelds
12-24 15:48:39.250 20256 20286 I Unity : UnionMeld Sequence: H6 H5 H4 H3 H2
12-24 15:48:39.251 20256 20286 I Unity : UnionMeld Sequence: H6 H5 H4 H3 H2
12-24 15:48:39.251 20256 20286 I Unity : getAllMySequences returned with seqs: 1
12-24 15:48:39.251 20256 20286 I Unity : seq from getAllMySequences:
12-24 15:48:39.252 20256 20286 I Unity : pickUsefulDiscardsFromSequences in the LOOP: H6 H5 H4 H3 H2
12-24 15:48:39.252 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: H6 H5 H4 H3 H2
12-24 15:48:39.252 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: H6 H5 H4 H3 H2
12-24 15:48:39.252 20256 20286 I Unity : getSequences: H12 D12 S12
12-24 15:48:39.253 20256 20286 I Unity : meld : H12 D12 S12 : SET
12-24 15:48:39.253 20256 20286 I Unity : meld: H12 D12 S12 , meldState: ms: SET
12-24 15:48:39.253 20256 20286 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: H12 D12 S12
12-24 15:48:39.253 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:48:39.253 20256 20286 I Unity : cardsList now: S1 H11 S11 C1 H8 D4 D5 H12 D12 S12 , meldName: H12 D12 S12 , meld state: SET
12-24 15:48:39.253 20256 20286 I Unity : pickusefulDiscardsFromSets:
12-24 15:48:39.254 20256 20286 I Unity : calling getallmysets: S1 H11 S11 C1 H8 D4 D5 H12 D12 S12
12-24 15:48:39.254 20256 20286 E Unity : getAllMySets :
12-24 15:48:39.254 20256 20286 E Unity : getAllMySets : S1 H11 S11 C1 H8 D4 D5 H12 D12 S12
12-24 15:48:39.256 20256 20286 I Unity : getSequences: H12 D12 S12
12-24 15:48:39.256 20256 20286 I Unity : meld : H12 D12 S12 : SET
12-24 15:48:39.256 20256 20286 I Unity : meld: H12 D12 S12 , meldState: ms: SET
12-24 15:48:39.256 20256 20286 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: H12 D12 S12
12-24 15:48:39.256 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:48:39.257 20256 20286 I Unity : cardsList now: S1 H11 S11 C1 H8 D4 D5 H12 D12 S12 , meldName: H12 D12 S12 , meld state: SET
12-24 15:48:39.257 20256 20286 I Unity : pickusefulDiscardsFromSets:
12-24 15:48:39.257 20256 20286 I Unity : calling getallmysets: S1 H11 S11 C1 H8 D4 D5 H12 D12 S12
12-24 15:48:39.257 20256 20286 E Unity : getAllMySets :
12-24 15:48:39.257 20256 20286 E Unity : getAllMySets : S1 H11 S11 C1 H8 D4 D5 H12 D12 S12
12-24 15:48:39.258 20256 20286 I Unity : sets: 1
12-24 15:48:39.259 20256 20286 I Unity : set: H12 S12 D12
12-24 15:48:39.259 20256 20286 I Unity : Calling fetchUsefulDiscardsInSets
12-24 15:48:39.259 20256 20286 I Unity : meld : D9 D10 D11 : SEQUENCE
12-24 15:48:39.259 20256 20286 I Unity : meld: D11 D10 D9 , meldState: ms: SEQUENCE
12-24 15:48:39.259 20256 20286 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: D11 D10 D9
12-24 15:48:39.259 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:48:39.259 20256 20286 I Unity : cardsList now: S1 H11 S11 C1 H8 D4 D5 D9 D10 D11 , meldName: D9 D10 D11 , meld state: SEQUENCE
12-24 15:48:39.259 20256 20286 I Unity : pickUsefulDiscardsFromSequences:
12-24 15:48:39.260 20256 20286 E Unity : getAllMySequences : S1 H11 S11 C1 H8 D4 D5 D9 D10 D11
12-24 15:48:39.260 20256 20286 I Unity : m from pure seqs: D11 D10 D9
12-24 15:48:39.260 20256 20286 I Unity : getSequences: S1 C1 D4 D5 H8 D9 D10 H11 S11 D11
12-24 15:48:39.261 20256 20286 I Unity : m from seqMelds: D11 D10 D9
12-24 15:48:39.261 20256 20286 I Unity : optimizeSequenceMelds
12-24 15:48:39.261 20256 20286 I Unity : UnionMeld Sequence: D11 D10 D9
12-24 15:48:39.261 20256 20286 I Unity : UnionMeld Sequence: D11 D10 D9
12-24 15:48:39.261 20256 20286 I Unity : getAllMySequences returned with seqs: 1
12-24 15:48:39.262 20256 20286 I Unity : seq from getAllMySequences:
12-24 15:48:39.262 20256 20286 I Unity : pickUsefulDiscardsFromSequences in the LOOP: D11 D10 D9
12-24 15:48:39.262 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: D11 D10 D9
12-24 15:48:39.262 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: D11 D10 D9
12-24 15:48:41.937 20256 20286 I Unity : Card Selected: H10 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Trueplayer.mIsCardTaken: False Tapable: True cardsInDeck 15
12-24 15:48:41.937 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:48:41.937 20256 20286 I Unity : deckCard : H10
12-24 15:48:41.943 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:48:46.644 20256 20286 I Unity : Card Selected: H10 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 15
12-24 15:48:46.645 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:48:46.645 20256 20286 I Unity : mIsPlayerCard
12-24 15:48:46.645 20256 20286 I Unity : Selected
12-24 15:48:46.645 20256 20286 I Unity : checkForPossibleMelds
12-24 15:48:46.645 20256 20286 I Unity : Can't meld... Meld: C9 C10 C11 C12 selectedCards: H10
12-24 15:48:46.646 20256 20286 I Unity : Can't meld... Meld: S13 H13 D13 selectedCards: H10
12-24 15:48:46.646 20256 20286 I Unity : Can't meld... Meld: S7 S8 S9 S10 selectedCards: H10
12-24 15:48:46.646 20256 20286 I Unity : Can't meld... Meld: S2 D2 C2 selectedCards: H10
12-24 15:48:46.647 20256 20286 I Unity : Can't meld... Meld: H2 H3 H4 H5 H6 selectedCards: H10
12-24 15:48:46.647 20256 20286 I Unity : Can't meld... Meld: H12 D12 S12 selectedCards: H10
12-24 15:48:46.647 20256 20286 I Unity : Can't meld... Meld: H12 D12 S12 selectedCards: H10
12-24 15:48:46.647 20256 20286 I Unity : Can't meld... Meld: D9 D10 D11 selectedCards: H10
12-24 15:48:46.647 20256 20286 E Unity : LocalPlayer Meld Count: 0
12-24 15:48:46.648 20256 20286 E Unity : localMelds Count: 4
12-24 15:48:46.648 20256 20286 E Unity : onCardDeselected- handleLocalPlayerMeldHighlight
12-24 15:48:46.648 20256 20286 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 15:48:48.483 20256 20286 I Unity : discardPlayerCard: 1
12-24 15:48:48.483 20256 20286 I Unity : localPlayer.mCards.Count: 6
12-24 15:48:48.483 20256 20286 E Unity : onCardDeselected- discardPlayerCard
12-24 15:48:48.483 20256 20286 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 15:48:48.483 20256 20286 I Unity : Discard Card: card: H10
12-24 15:48:48.484 20256 20286 I Unity : addToDiscardCardsList discardedCards.Count: 2
12-24 15:48:48.484 20256 20286 I Unity : addToDiscardCardsList card.discardCardIndex : 2
12-24 15:48:48.484 20256 20286 E Unity : Calling MoveCard
12-24 15:48:48.484 20256 20286 E Unity : discardPlayerCard: calling changeTurn
12-24 15:48:48.484 20256 20286 I Unity : ChangeTurn : 1
12-24 15:48:49.388 20256 20286 I Unity : ChangeTurn
12-24 15:48:49.389 20256 20286 I Unity : localPlayer mID: 1
12-24 15:48:49.389 20256 20286 I Unity : In change turn line 2817 mTotalPlayers: 2
12-24 15:48:49.389 20256 20286 E Unity : NextPlayer: 2
12-24 15:48:49.389 20256 20286 I Unity : playAiTurn now: 2
12-24 15:48:49.389 20256 20286 I Unity : playAiTurn meld: C12 C11 C10 C9
12-24 15:48:49.389 20256 20286 I Unity : playAiTurn meld: S13 H13 D13
12-24 15:48:49.390 20256 20286 I Unity : playAiTurn meld: S10 S9 S8 S7
12-24 15:48:49.390 20256 20286 I Unity : playAiTurn meld: S2 D2 C2
12-24 15:48:49.390 20256 20286 I Unity : playAiTurn meld: H6 H5 H4 H3 H2
12-24 15:48:49.390 20256 20286 I Unity : playAiTurn meld: H12 D12 S12
12-24 15:48:49.390 20256 20286 I Unity : playAiTurn meld: H12 D12 S12
12-24 15:48:49.390 20256 20286 I Unity : playAiTurn meld: D11 D10 D9
12-24 15:48:49.390 20256 20286 I Unity : disableAllMelds
12-24 15:48:49.391 20256 20286 I Unity : meldList Count is >0
12-24 15:48:49.391 20256 20286 I Unity : getSequences: D4 D5 S5 C9 H10 C10 C11 C12
12-24 15:48:49.391 20256 20286 I Unity : Rummy: C12 C11 C10 C9
12-24 15:48:49.391 20256 20286 I Unity : sequences: C12 C11 C10 C9
12-24 15:48:49.391 20256 20286 I Unity : getAllSequences:: meld: C12 C11 C10 C9
12-24 15:48:49.392 20256 20286 I Unity : getSequences: C9 C10 C11 C12
12-24 15:48:49.392 20256 20286 I Unity : Rummy: C12 C11 C10 C9
12-24 15:48:49.392 20256 20286 I Unity : sequences: C12 C11 C10 C9
12-24 15:48:49.392 20256 20286 I Unity : getAllSequences:: meld: C12 C11 C10 C9
12-24 15:48:49.393 20256 20286 I Unity : getSequences: D4 D5
12-24 15:48:49.393 20256 20286 E Unity : I am In getProperMelds: C12 C11 C10 C9
12-24 15:48:49.393 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: C12 C11 C10 C9 , meld: C12 C11 C10 C9
12-24 15:48:49.393 20256 20286 E Unity : meld.meldOwnerID: 2, m.OwnerID: -5
12-24 15:48:49.393 20256 20286 I Unity : melds of same name, continue
12-24 15:48:49.393 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:48:49.393 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:48:49.393 20256 20286 I Unity : getUsefulCardsFromDiscard: usefulCards:
12-24 15:48:49.393 20256 20286 I Unity : getSequences: D4 D5 S5 H10 S13 H13 D13
12-24 15:48:49.394 20256 20286 I Unity : getSequences: H13 S13 D13
12-24 15:48:49.394 20256 20286 I Unity : getSequences: D4 D5
12-24 15:48:49.395 20256 20286 E Unity : I am In getProperMelds: H13 S13 D13
12-24 15:48:49.395 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: H13 S13 D13 , meld: S13 H13 D13
12-24 15:48:49.395 20256 20286 E Unity : meld.meldOwnerID: 1, m.OwnerID: -5
12-24 15:48:49.395 20256 20286 E Unity : getProperMelds Meld: H13 S13 D13
12-24 15:48:49.395 20256 20286 I Unity : calling hasSimilarMeldState?: meld: S13 H13 D13 m: H13 S13 D13
12-24 15:48:49.395 20256 20286 E Unity : compare melds, m1:: H13 S13 D13 , m2: S13 H13 D13
12-24 15:48:49.395 20256 20286 I Unity : getSequences: H13 S13 D13
12-24 15:48:49.396 20256 20286 I Unity : meld : H13 S13 D13 : SET
12-24 15:48:49.396 20256 20286 I Unity : getSequences: S13 H13 D13
12-24 15:48:49.396 20256 20286 I Unity : meld : S13 H13 D13 : SET
12-24 15:48:49.396 20256 20286 I Unity : meld1 : H13 S13 D13 : SET, meld: S13 H13 D13 : SET
12-24 15:48:49.396 20256 20286 I Unity : IsSimilar: True meld: S13 H13 D13 m: H13 S13 D13
12-24 15:48:49.396 20256 20286 I Unity : not similar: S13 H13 D13 m: H13 S13 D13
12-24 15:48:49.397 20256 20286 E Unity : getUsefulDiscardCards - Meld: H13 S13 D13
12-24 15:48:49.397 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:48:49.397 20256 20286 E Unity : getUsefulDiscardCards - Meld: H13 S13 D13
12-24 15:48:49.397 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:48:49.397 20256 20286 I Unity : getUsefulCardsFromDiscard: usefulCards:
12-24 15:48:49.397 20256 20286 I Unity : getSequences: D4 D5 S5 S7 S8 S9 H10 S10
12-24 15:48:49.397 20256 20286 I Unity : Rummy: S10 S9 S8 S7
12-24 15:48:49.398 20256 20286 I Unity : sequences: S10 S9 S8 S7
12-24 15:48:49.398 20256 20286 I Unity : getAllSequences:: meld: S10 S9 S8 S7
12-24 15:48:49.398 20256 20286 I Unity : getSequences: S7 S8 S9 S10
12-24 15:48:49.398 20256 20286 I Unity : Rummy: S10 S9 S8 S7
12-24 15:48:49.398 20256 20286 I Unity : sequences: S10 S9 S8 S7
12-24 15:48:49.399 20256 20286 I Unity : getAllSequences:: meld: S10 S9 S8 S7
12-24 15:48:49.399 20256 20286 I Unity : getSequences: D4 D5
12-24 15:48:49.399 20256 20286 E Unity : I am In getProperMelds: S10 S9 S8 S7
12-24 15:48:49.399 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: S10 S9 S8 S7 , meld: S10 S9 S8 S7
12-24 15:48:49.399 20256 20286 E Unity : meld.meldOwnerID: 2, m.OwnerID: -5
12-24 15:48:49.399 20256 20286 I Unity : melds of same name, continue
12-24 15:48:49.399 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:48:49.399 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:48:49.399 20256 20286 I Unity : getUsefulCardsFromDiscard: usefulCards:
12-24 15:48:49.400 20256 20286 I Unity : getSequences: S2 D2 C2 D4 D5 S5 H10
12-24 15:48:49.400 20256 20286 I Unity : getSequences: S2 D2 C2
12-24 15:48:49.400 20256 20286 I Unity : getSequences: D4 D5
12-24 15:48:49.401 20256 20286 E Unity : I am In getProperMelds: S2 D2 C2
12-24 15:48:49.401 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: S2 D2 C2 , meld: S2 D2 C2
12-24 15:48:49.401 20256 20286 E Unity : meld.meldOwnerID: 2, m.OwnerID: -5
12-24 15:48:49.401 20256 20286 I Unity : melds of same name, continue
12-24 15:48:49.401 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:48:49.401 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:48:49.401 20256 20286 I Unity : getUsefulCardsFromDiscard: usefulCards:
12-24 15:48:49.401 20256 20286 I Unity : getSequences: H2 H3 D4 H4 D5 S5 H5 H6 H10
12-24 15:48:49.402 20256 20286 I Unity : Rummy: H6 H5 H4 H3 H2
12-24 15:48:49.402 20256 20286 I Unity : sequences: H6 H5 H4 H3 H2
12-24 15:48:49.402 20256 20286 I Unity : getAllSequences:: meld: H6 H5 H4 H3 H2
12-24 15:48:49.402 20256 20286 I Unity : getSequences: H2 H3 H4 H5 H6
12-24 15:48:49.403 20256 20286 I Unity : Rummy: H6 H5 H4 H3 H2
12-24 15:48:49.403 20256 20286 I Unity : sequences: H6 H5 H4 H3 H2
12-24 15:48:49.403 20256 20286 I Unity : getAllSequences:: meld: H6 H5 H4 H3 H2
12-24 15:48:49.403 20256 20286 I Unity : getSequences: D4 D5
12-24 15:48:49.403 20256 20286 E Unity : I am In getProperMelds: H6 H5 H4 H3 H2
12-24 15:48:49.403 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: H6 H5 H4 H3 H2 , meld: H6 H5 H4 H3 H2
12-24 15:48:49.403 20256 20286 E Unity : meld.meldOwnerID: 1, m.OwnerID: -5
12-24 15:48:49.403 20256 20286 I Unity : melds of same name, continue
12-24 15:48:49.403 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:48:49.404 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:48:49.404 20256 20286 I Unity : getUsefulCardsFromDiscard: usefulCards:
12-24 15:48:49.404 20256 20286 I Unity : getSequences: D4 D5 S5 H10 H12 D12 S12
12-24 15:48:49.404 20256 20286 I Unity : getSequences: D4 D5
12-24 15:48:49.405 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:48:49.405 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:48:49.405 20256 20286 I Unity : getUsefulCardsFromDiscard: usefulCards:
12-24 15:48:49.405 20256 20286 I Unity : getSequences: D4 D5 S5 H10 H12 D12 S12
12-24 15:48:49.405 20256 20286 I Unity : getSequences: H12 S12 D12
12-24 15:48:49.406 20256 20286 I Unity : getSequences: D4 D5
12-24 15:48:49.406 20256 20286 E Unity : I am In getProperMelds: H12 S12 D12
12-24 15:48:49.406 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: H12 S12 D12 , meld: H12 D12 S12
12-24 15:48:49.406 20256 20286 E Unity : meld.meldOwnerID: 1, m.OwnerID: -5
12-24 15:48:49.406 20256 20286 E Unity : getProperMelds Meld: H12 S12 D12
12-24 15:48:49.406 20256 20286 I Unity : calling hasSimilarMeldState?: meld: H12 D12 S12 m: H12 S12 D12
12-24 15:48:49.406 20256 20286 E Unity : compare melds, m1:: H12 S12 D12 , m2: H12 D12 S12
12-24 15:48:49.407 20256 20286 I Unity : getSequences: H12 S12 D12
12-24 15:48:49.407 20256 20286 I Unity : meld : H12 S12 D12 : SET
12-24 15:48:49.407 20256 20286 I Unity : getSequences: H12 D12 S12
12-24 15:48:49.407 20256 20286 I Unity : meld : H12 D12 S12 : SET
12-24 15:48:49.407 20256 20286 I Unity : meld1 : H12 S12 D12 : SET, meld: H12 D12 S12 : SET
12-24 15:48:49.408 20256 20286 I Unity : IsSimilar: True meld: H12 D12 S12 m: H12 S12 D12
12-24 15:48:49.408 20256 20286 I Unity : not similar: H12 D12 S12 m: H12 S12 D12
12-24 15:48:49.408 20256 20286 E Unity : getUsefulDiscardCards - Meld: H12 S12 D12
12-24 15:48:49.408 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:48:49.408 20256 20286 E Unity : getUsefulDiscardCards - Meld: H12 S12 D12
12-24 15:48:49.408 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:48:49.408 20256 20286 I Unity : getUsefulCardsFromDiscard: usefulCards:
12-24 15:48:49.408 20256 20286 I Unity : getSequences: D4 D5 S5 D9 H10 D10 D11
12-24 15:48:49.408 20256 20286 I Unity : Rummy: D11 D10 D9
12-24 15:48:49.408 20256 20286 I Unity : sequences: D11 D10 D9
12-24 15:48:49.409 20256 20286 I Unity : getAllSequences:: meld: D11 D10 D9
12-24 15:48:49.409 20256 20286 I Unity : getSequences: D9 D10 D11
12-24 15:48:49.409 20256 20286 I Unity : Rummy: D11 D10 D9
12-24 15:48:49.409 20256 20286 I Unity : sequences: D11 D10 D9
12-24 15:48:49.409 20256 20286 I Unity : getAllSequences:: meld: D11 D10 D9
12-24 15:48:49.410 20256 20286 I Unity : getSequences: D4 D5
12-24 15:48:49.410 20256 20286 E Unity : I am In getProperMelds: D11 D10 D9
12-24 15:48:49.410 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: D11 D10 D9 , meld: D11 D10 D9
12-24 15:48:49.410 20256 20286 E Unity : meld.meldOwnerID: 2, m.OwnerID: -5
12-24 15:48:49.410 20256 20286 I Unity : melds of same name, continue
12-24 15:48:49.410 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:48:49.410 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:48:49.410 20256 20286 I Unity : getUsefulCardsFromDiscard: usefulCards:
12-24 15:48:49.410 20256 20286 I Unity : Possible melds: H13 S13 D13
12-24 15:48:49.410 20256 20286 I Unity : Possible melds: H12 S12 D12
12-24 15:48:49.410 20256 20286 I Unity : processUsefulCards : discardedCards.Count:: 3
12-24 15:48:49.410 20256 20286 I Unity : possbleMeld[j]: H13 S13 D13
12-24 15:48:49.410 20256 20286 I Unity : MeldCards: H13 S13 D13
12-24 15:48:49.410 20256 20286 I Unity : c: H13, ismleded: True, c: mIsDiscardCard: False
12-24 15:48:49.410 20256 20286 I Unity : c: S13, ismleded: True, c: mIsDiscardCard: False
12-24 15:48:49.411 20256 20286 I Unity : c: D13, ismleded: True, c: mIsDiscardCard: False
12-24 15:48:49.411 20256 20286 I Unity : possbleMeld[j]: H12 S12 D12
12-24 15:48:49.411 20256 20286 I Unity : MeldCards: H12 S12 D12
12-24 15:48:49.411 20256 20286 I Unity : c: H12, ismleded: True, c: mIsDiscardCard: False
12-24 15:48:49.411 20256 20286 I Unity : c: S12, ismleded: True, c: mIsDiscardCard: False
12-24 15:48:49.411 20256 20286 I Unity : c: D12, ismleded: True, c: mIsDiscardCard: False
12-24 15:48:49.411 20256 20286 I Unity : possbleMeld[j]: H13 S13 D13
12-24 15:48:49.411 20256 20286 I Unity : MeldCards: H13 S13 D13
12-24 15:48:49.411 20256 20286 I Unity : c: H13, ismleded: True, c: mIsDiscardCard: False
12-24 15:48:49.411 20256 20286 I Unity : c: S13, ismleded: True, c: mIsDiscardCard: False
12-24 15:48:49.411 20256 20286 I Unity : c: D13, ismleded: True, c: mIsDiscardCard: False
12-24 15:48:49.411 20256 20286 I Unity : possbleMeld[j]: H12 S12 D12
12-24 15:48:49.411 20256 20286 I Unity : MeldCards: H12 S12 D12
12-24 15:48:49.411 20256 20286 I Unity : c: H12, ismleded: True, c: mIsDiscardCard: False
12-24 15:48:49.411 20256 20286 I Unity : c: S12, ismleded: True, c: mIsDiscardCard: False
12-24 15:48:49.411 20256 20286 I Unity : c: D12, ismleded: True, c: mIsDiscardCard: False
12-24 15:48:49.411 20256 20286 I Unity : possbleMeld[j]: H13 S13 D13
12-24 15:48:49.411 20256 20286 I Unity : MeldCards: H13 S13 D13
12-24 15:48:49.411 20256 20286 I Unity : c: H13, ismleded: True, c: mIsDiscardCard: False
12-24 15:48:49.411 20256 20286 I Unity : c: S13, ismleded: True, c: mIsDiscardCard: False
12-24 15:48:49.412 20256 20286 I Unity : c: D13, ismleded: True, c: mIsDiscardCard: False
12-24 15:48:49.412 20256 20286 I Unity : possbleMeld[j]: H12 S12 D12
12-24 15:48:49.412 20256 20286 I Unity : MeldCards: H12 S12 D12
12-24 15:48:49.412 20256 20286 I Unity : c: H12, ismleded: True, c: mIsDiscardCard: False
12-24 15:48:49.412 20256 20286 I Unity : c: S12, ismleded: True, c: mIsDiscardCard: False
12-24 15:48:49.412 20256 20286 I Unity : c: D12, ismleded: True, c: mIsDiscardCard: False
12-24 15:48:49.412 20256 20286 I Unity : usefulDiscardCards at this point:
12-24 15:48:49.412 20256 20286 I Unity : MeldList count: 8
12-24 15:48:49.413 20256 20286 I Unity : enableHighlightOfCards
12-24 15:48:50.300 20256 20286 I Unity : possible Meld: H13 S13 D13
12-24 15:48:50.300 20256 20286 I Unity : possible Meld: H12 S12 D12
12-24 15:48:50.307 20256 20286 I Unity : calling checkresult from delayCardAdditionToMeld
12-24 15:48:50.327 20256 20286 E Unity : checkResult meldList != null && meldList.Count: 8
12-24 15:48:50.327 20256 20286 E Unity : checkResult exiting
12-24 15:48:51.209 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:48:51.209 20256 20286 I Unity : getSequences: S5 H7
12-24 15:48:53.942 20256 20286 I Unity : showOrDiscardAI discardAI: 2
12-24 15:48:53.942 20256 20286 I Unity : discardAI routine in RummyGameMgr
12-24 15:48:54.244 20256 20286 I Unity : Calling checkResult from discardAI
12-24 15:48:54.245 20256 20286 I Unity : AI getAiDiscardCard
12-24 15:48:54.245 20256 20286 E Unity : getDiscardCard
12-24 15:48:54.245 20256 20286 I Unity : getSequences: S5 H7
12-24 15:48:54.245 20256 20286 I Unity : getDiscardCard: S5, 0
12-24 15:48:54.246 20256 20286 I Unity : Discard Card: S5 (Card) isJoker: False
12-24 15:48:54.246 20256 20286 I Unity : RummyGameMgr class discardAiCard
12-24 15:48:54.246 20256 20286 I Unity : discardAiCard: 2, card: S5
12-24 15:48:54.246 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:48:54.246 20256 20286 I Unity : Discard Card: card: S5
12-24 15:48:54.248 20256 20286 I Unity : addToDiscardCardsList discardedCards.Count: 3
12-24 15:48:54.248 20256 20286 I Unity : addToDiscardCardsList card.discardCardIndex : 4
12-24 15:48:54.248 20256 20286 E Unity : Calling MoveCard
12-24 15:48:54.248 20256 20286 I Unity : discardAiCard: 2, card: S5
12-24 15:48:54.248 20256 20286 I Unity : discardAiCard: calling changeTurn: 2
12-24 15:48:54.248 20256 20286 I Unity : ChangeTurn : 2
12-24 15:48:55.153 20256 20286 I Unity : ChangeTurn
12-24 15:48:55.153 20256 20286 I Unity : localPlayer mID: 1
12-24 15:48:55.153 20256 20286 I Unity : In change turn line 2817 mTotalPlayers: 2
12-24 15:48:55.153 20256 20286 I Unity : ID != localPlayer.mID : 2 , localPlayer.mID: 1, so waiting
12-24 15:48:55.153 20256 20286 E Unity : NextPlayer: 1
12-24 15:48:55.154 20256 20286 I Unity : showUsefulCardsOnDiscardPile
12-24 15:48:55.154 20256 20286 I Unity : discardedCards.Count > 0
12-24 15:48:55.154 20256 20286 I Unity : Calling method fetchAllUsefulDiscards: 8
12-24 15:48:55.154 20256 20286 I Unity : fetchAllUsefulDiscards :
12-24 15:48:55.154 20256 20286 I Unity : fetchAllUsefulDiscards discardedCards: D4 D5 H10 S5
12-24 15:48:55.154 20256 20286 I Unity : fetchAllUsefulDiscards without any other cards:
12-24 15:48:55.154 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:48:55.155 20256 20286 I Unity : cardsList now: S1 H11 S11 C1 H8 D4 D5 H10 S5 , meldName: NoMeld, meld state: NONE
12-24 15:48:55.155 20256 20286 I Unity : pickUsefulDiscardsFromSequences:
12-24 15:48:55.155 20256 20286 E Unity : getAllMySequences : S1 H11 S11 C1 H8 D4 D5 H10 S5
12-24 15:48:55.155 20256 20286 I Unity : getSequences: S1 C1 D4 D5 S5 H8 H10 H11 S11
12-24 15:48:55.156 20256 20286 I Unity : getAllMySequences returned with seqs: 0
12-24 15:48:55.156 20256 20286 I Unity : pickusefulDiscardsFromSets:
12-24 15:48:55.156 20256 20286 I Unity : calling getallmysets: S1 H11 S11 C1 H8 D4 D5 H10 S5
12-24 15:48:55.156 20256 20286 E Unity : getAllMySets :
12-24 15:48:55.156 20256 20286 E Unity : getAllMySets : S1 H11 S11 C1 H8 D4 D5 H10 S5
12-24 15:48:55.158 20256 20286 I Unity : fetchAllUsefulDiscards meld Count: 8
12-24 15:48:55.158 20256 20286 I Unity : meld : C9 C10 C11 C12 : SEQUENCE
12-24 15:48:55.159 20256 20286 I Unity : meld: C12 C11 C10 C9 , meldState: ms: SEQUENCE
12-24 15:48:55.159 20256 20286 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: C12 C11 C10 C9
12-24 15:48:55.159 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:48:55.159 20256 20286 I Unity : cardsList now: S1 H11 S11 C1 H8 D4 D5 H10 S5 C9 C10 C11 C12 , meldName: C9 C10 C11 C12 , meld state: SEQUENCE
12-24 15:48:55.159 20256 20286 I Unity : pickUsefulDiscardsFromSequences:
12-24 15:48:55.159 20256 20286 E Unity : getAllMySequences : S1 H11 S11 C1 H8 D4 D5 H10 S5 C9 C10 C11 C12
12-24 15:48:55.160 20256 20286 I Unity : m from pure seqs: C12 C11 C10 C9
12-24 15:48:55.161 20256 20286 I Unity : getSequences: S1 C1 D4 D5 S5 H8 C9 H10 C10 H11 S11 C11 C12
12-24 15:48:55.161 20256 20286 I Unity : m from seqMelds: C12 C11 C10 C9
12-24 15:48:55.161 20256 20286 I Unity : optimizeSequenceMelds
12-24 15:48:55.161 20256 20286 I Unity : UnionMeld Sequence: C12 C11 C10 C9
12-24 15:48:55.161 20256 20286 I Unity : UnionMeld Sequence: C12 C11 C10 C9
12-24 15:48:55.162 20256 20286 I Unity : getAllMySequences returned with seqs: 1
12-24 15:48:55.162 20256 20286 I Unity : seq from getAllMySequences:
12-24 15:48:55.162 20256 20286 I Unity : pickUsefulDiscardsFromSequences in the LOOP: C12 C11 C10 C9
12-24 15:48:55.163 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: C12 C11 C10 C9
12-24 15:48:55.163 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: C12 C11 C10 C9
12-24 15:48:55.163 20256 20286 I Unity : getSequences: S13 H13 D13
12-24 15:48:55.164 20256 20286 I Unity : meld : S13 H13 D13 : SET
12-24 15:48:55.164 20256 20286 I Unity : meld: S13 H13 D13 , meldState: ms: SET
12-24 15:48:55.164 20256 20286 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: S13 H13 D13
12-24 15:48:55.164 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:48:55.164 20256 20286 I Unity : cardsList now: S1 H11 S11 C1 H8 D4 D5 H10 S5 S13 H13 D13 , meldName: S13 H13 D13 , meld state: SET
12-24 15:48:55.164 20256 20286 I Unity : pickusefulDiscardsFromSets:
12-24 15:48:55.165 20256 20286 I Unity : calling getallmysets: S1 H11 S11 C1 H8 D4 D5 H10 S5 S13 H13 D13
12-24 15:48:55.165 20256 20286 E Unity : getAllMySets :
12-24 15:48:55.165 20256 20286 E Unity : getAllMySets : S1 H11 S11 C1 H8 D4 D5 H10 S5 S13 H13 D13
12-24 15:48:55.167 20256 20286 I Unity : sets: 1
12-24 15:48:55.167 20256 20286 I Unity : set: H13 S13 D13
12-24 15:48:55.167 20256 20286 I Unity : Calling fetchUsefulDiscardsInSets
12-24 15:48:55.168 20256 20286 I Unity : meld : S7 S8 S9 S10 : SEQUENCE
12-24 15:48:55.168 20256 20286 I Unity : meld: S10 S9 S8 S7 , meldState: ms: SEQUENCE
12-24 15:48:55.168 20256 20286 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: S10 S9 S8 S7
12-24 15:48:55.168 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:48:55.169 20256 20286 I Unity : cardsList now: S1 H11 S11 C1 H8 D4 D5 H10 S5 S7 S8 S9 S10 , meldName: S7 S8 S9 S10 , meld state: SEQUENCE
12-24 15:48:55.169 20256 20286 I Unity : pickUsefulDiscardsFromSequences:
12-24 15:48:55.169 20256 20286 E Unity : getAllMySequences : S1 H11 S11 C1 H8 D4 D5 H10 S5 S7 S8 S9 S10
12-24 15:48:55.169 20256 20286 I Unity : m from pure seqs: S11 S10 S9 S8 S7
12-24 15:48:55.170 20256 20286 I Unity : getSequences: S1 C1 D4 D5 S5 S7 H8 S8 S9 H10 S10 H11 S11
12-24 15:48:55.170 20256 20286 I Unity : m from seqMelds: S11 S10 S9 S8 S7
12-24 15:48:55.170 20256 20286 I Unity : optimizeSequenceMelds
12-24 15:48:55.170 20256 20286 I Unity : UnionMeld Sequence: S11 S10 S9 S8 S7
12-24 15:48:55.170 20256 20286 I Unity : UnionMeld Sequence: S11 S10 S9 S8 S7
12-24 15:48:55.171 20256 20286 I Unity : getAllMySequences returned with seqs: 1
12-24 15:48:55.171 20256 20286 I Unity : seq from getAllMySequences:
12-24 15:48:55.172 20256 20286 I Unity : pickUsefulDiscardsFromSequences in the LOOP: S11 S10 S9 S8 S7
12-24 15:48:55.172 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: S11 S10 S9 S8 S7
12-24 15:48:55.172 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: S11 S10 S9 S8 S7
12-24 15:48:55.172 20256 20286 I Unity : getSequences: S2 D2 C2
12-24 15:48:55.173 20256 20286 I Unity : meld : S2 D2 C2 : SET
12-24 15:48:55.173 20256 20286 I Unity : meld: S2 D2 C2 , meldState: ms: SET
12-24 15:48:55.173 20256 20286 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: S2 D2 C2
12-24 15:48:55.173 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:48:55.173 20256 20286 I Unity : cardsList now: S1 H11 S11 C1 H8 D4 D5 H10 S5 S2 D2 C2 , meldName: S2 D2 C2 , meld state: SET
12-24 15:48:55.173 20256 20286 I Unity : pickusefulDiscardsFromSets:
12-24 15:48:55.174 20256 20286 I Unity : calling getallmysets: S1 H11 S11 C1 H8 D4 D5 H10 S5 S2 D2 C2
12-24 15:48:55.174 20256 20286 E Unity : getAllMySets :
12-24 15:48:55.174 20256 20286 E Unity : getAllMySets : S1 H11 S11 C1 H8 D4 D5 H10 S5 S2 D2 C2
12-24 15:48:55.176 20256 20286 I Unity : sets: 1
12-24 15:48:55.176 20256 20286 I Unity : set: S2 D2 C2
12-24 15:48:55.176 20256 20286 I Unity : Calling fetchUsefulDiscardsInSets
12-24 15:48:55.176 20256 20286 I Unity : meld : H2 H3 H4 H5 H6 : SEQUENCE
12-24 15:48:55.177 20256 20286 I Unity : meld: H6 H5 H4 H3 H2 , meldState: ms: SEQUENCE
12-24 15:48:55.177 20256 20286 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: H6 H5 H4 H3 H2
12-24 15:48:55.177 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:48:55.177 20256 20286 I Unity : cardsList now: S1 H11 S11 C1 H8 D4 D5 H10 S5 H2 H3 H4 H5 H6 , meldName: H2 H3 H4 H5 H6 , meld state: SEQUENCE
12-24 15:48:55.177 20256 20286 I Unity : pickUsefulDiscardsFromSequences:
12-24 15:48:55.177 20256 20286 E Unity : getAllMySequences : S1 H11 S11 C1 H8 D4 D5 H10 S5 H2 H3 H4 H5 H6
12-24 15:48:55.178 20256 20286 I Unity : m from pure seqs: H6 H5 H4 H3 H2
12-24 15:48:55.178 20256 20286 I Unity : getSequences: S1 C1 H2 H3 D4 H4 D5 S5 H5 H6 H8 H10 H11 S11
12-24 15:48:55.178 20256 20286 I Unity : m from seqMelds: H6 H5 H4 H3 H2
12-24 15:48:55.179 20256 20286 I Unity : optimizeSequenceMelds
12-24 15:48:55.179 20256 20286 I Unity : UnionMeld Sequence: H6 H5 H4 H3 H2
12-24 15:48:55.179 20256 20286 I Unity : UnionMeld Sequence: H6 H5 H4 H3 H2
12-24 15:48:55.180 20256 20286 I Unity : getAllMySequences returned with seqs: 1
12-24 15:48:55.180 20256 20286 I Unity : seq from getAllMySequences:
12-24 15:48:55.180 20256 20286 I Unity : pickUsefulDiscardsFromSequences in the LOOP: H6 H5 H4 H3 H2
12-24 15:48:55.180 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: H6 H5 H4 H3 H2
12-24 15:48:55.180 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: H6 H5 H4 H3 H2
12-24 15:48:55.181 20256 20286 I Unity : getSequences: H12 D12 S12
12-24 15:48:55.181 20256 20286 I Unity : meld : H12 D12 S12 : SET
12-24 15:48:55.181 20256 20286 I Unity : meld: H12 D12 S12 , meldState: ms: SET
12-24 15:48:55.182 20256 20286 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: H12 D12 S12
12-24 15:48:55.182 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:48:55.182 20256 20286 I Unity : cardsList now: S1 H11 S11 C1 H8 D4 D5 H10 S5 H12 D12 S12 , meldName: H12 D12 S12 , meld state: SET
12-24 15:48:55.182 20256 20286 I Unity : pickusefulDiscardsFromSets:
12-24 15:48:55.182 20256 20286 I Unity : calling getallmysets: S1 H11 S11 C1 H8 D4 D5 H10 S5 H12 D12 S12
12-24 15:48:55.182 20256 20286 E Unity : getAllMySets :
12-24 15:48:55.182 20256 20286 E Unity : getAllMySets : S1 H11 S11 C1 H8 D4 D5 H10 S5 H12 D12 S12
12-24 15:48:55.185 20256 20286 I Unity : getSequences: H12 D12 S12
12-24 15:48:55.185 20256 20286 I Unity : meld : H12 D12 S12 : SET
12-24 15:48:55.185 20256 20286 I Unity : meld: H12 D12 S12 , meldState: ms: SET
12-24 15:48:55.185 20256 20286 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: H12 D12 S12
12-24 15:48:55.185 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:48:55.186 20256 20286 I Unity : cardsList now: S1 H11 S11 C1 H8 D4 D5 H10 S5 H12 D12 S12 , meldName: H12 D12 S12 , meld state: SET
12-24 15:48:55.186 20256 20286 I Unity : pickusefulDiscardsFromSets:
12-24 15:48:55.186 20256 20286 I Unity : calling getallmysets: S1 H11 S11 C1 H8 D4 D5 H10 S5 H12 D12 S12
12-24 15:48:55.186 20256 20286 E Unity : getAllMySets :
12-24 15:48:55.186 20256 20286 E Unity : getAllMySets : S1 H11 S11 C1 H8 D4 D5 H10 S5 H12 D12 S12
12-24 15:48:55.187 20256 20286 I Unity : sets: 1
12-24 15:48:55.187 20256 20286 I Unity : set: H12 S12 D12
12-24 15:48:55.188 20256 20286 I Unity : Calling fetchUsefulDiscardsInSets
12-24 15:48:55.188 20256 20286 I Unity : meld : D9 D10 D11 : SEQUENCE
12-24 15:48:55.188 20256 20286 I Unity : meld: D11 D10 D9 , meldState: ms: SEQUENCE
12-24 15:48:55.188 20256 20286 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: D11 D10 D9
12-24 15:48:55.188 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:48:55.188 20256 20286 I Unity : cardsList now: S1 H11 S11 C1 H8 D4 D5 H10 S5 D9 D10 D11 , meldName: D9 D10 D11 , meld state: SEQUENCE
12-24 15:48:55.188 20256 20286 I Unity : pickUsefulDiscardsFromSequences:
12-24 15:48:55.189 20256 20286 E Unity : getAllMySequences : S1 H11 S11 C1 H8 D4 D5 H10 S5 D9 D10 D11
12-24 15:48:55.189 20256 20286 I Unity : m from pure seqs: D11 D10 D9
12-24 15:48:55.189 20256 20286 I Unity : getSequences: S1 C1 D4 D5 S5 H8 D9 H10 D10 H11 S11 D11
12-24 15:48:55.189 20256 20286 I Unity : m from seqMelds: D11 D10 D9
12-24 15:48:55.189 20256 20286 I Unity : optimizeSequenceMelds
12-24 15:48:55.190 20256 20286 I Unity : UnionMeld Sequence: D11 D10 D9
12-24 15:48:55.190 20256 20286 I Unity : UnionMeld Sequence: D11 D10 D9
12-24 15:48:55.190 20256 20286 I Unity : getAllMySequences returned with seqs: 1
12-24 15:48:55.190 20256 20286 I Unity : seq from getAllMySequences:
12-24 15:48:55.190 20256 20286 I Unity : pickUsefulDiscardsFromSequences in the LOOP: D11 D10 D9
12-24 15:48:55.191 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: D11 D10 D9
12-24 15:48:55.191 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: D11 D10 D9
12-24 15:48:58.970 20256 20286 I Unity : Card Selected: D3 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Trueplayer.mIsCardTaken: False Tapable: True cardsInDeck 13
12-24 15:48:58.970 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:48:58.970 20256 20286 I Unity : deckCard : D3
12-24 15:48:58.975 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:49:03.445 20256 20286 I Unity : Card Selected: D3 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 13
12-24 15:49:03.445 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:49:03.445 20256 20286 I Unity : mIsPlayerCard
12-24 15:49:03.445 20256 20286 I Unity : Selected
12-24 15:49:03.445 20256 20286 I Unity : checkForPossibleMelds
12-24 15:49:03.445 20256 20286 I Unity : Can't meld... Meld: C9 C10 C11 C12 selectedCards: D3
12-24 15:49:03.446 20256 20286 I Unity : Can't meld... Meld: S13 H13 D13 selectedCards: D3
12-24 15:49:03.446 20256 20286 I Unity : Can't meld... Meld: S7 S8 S9 S10 selectedCards: D3
12-24 15:49:03.446 20256 20286 I Unity : Can't meld... Meld: S2 D2 C2 selectedCards: D3
12-24 15:49:03.446 20256 20286 I Unity : Can't meld... Meld: H2 H3 H4 H5 H6 selectedCards: D3
12-24 15:49:03.447 20256 20286 I Unity : Can't meld... Meld: H12 D12 S12 selectedCards: D3
12-24 15:49:03.447 20256 20286 I Unity : Can't meld... Meld: H12 D12 S12 selectedCards: D3
12-24 15:49:03.447 20256 20286 I Unity : Can't meld... Meld: D9 D10 D11 selectedCards: D3
12-24 15:49:03.447 20256 20286 E Unity : LocalPlayer Meld Count: 0
12-24 15:49:03.447 20256 20286 E Unity : localMelds Count: 4
12-24 15:49:03.447 20256 20286 E Unity : onCardDeselected- handleLocalPlayerMeldHighlight
12-24 15:49:03.447 20256 20286 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 15:49:06.756 20256 20286 I Unity : discardPlayerCard: 1
12-24 15:49:06.756 20256 20286 I Unity : localPlayer.mCards.Count: 6
12-24 15:49:06.756 20256 20286 E Unity : onCardDeselected- discardPlayerCard
12-24 15:49:06.756 20256 20286 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 15:49:06.756 20256 20286 I Unity : Discard Card: card: D3
12-24 15:49:06.757 20256 20286 I Unity : addToDiscardCardsList discardedCards.Count: 4
12-24 15:49:06.757 20256 20286 I Unity : addToDiscardCardsList card.discardCardIndex : 5
12-24 15:49:06.757 20256 20286 E Unity : Calling MoveCard
12-24 15:49:06.757 20256 20286 E Unity : discardPlayerCard: calling changeTurn
12-24 15:49:06.757 20256 20286 I Unity : ChangeTurn : 1
12-24 15:49:07.663 20256 20286 I Unity : ChangeTurn
12-24 15:49:07.663 20256 20286 I Unity : localPlayer mID: 1
12-24 15:49:07.663 20256 20286 I Unity : In change turn line 2817 mTotalPlayers: 2
12-24 15:49:07.663 20256 20286 E Unity : NextPlayer: 2
12-24 15:49:07.663 20256 20286 I Unity : playAiTurn now: 2
12-24 15:49:07.663 20256 20286 I Unity : playAiTurn meld: C12 C11 C10 C9
12-24 15:49:07.663 20256 20286 I Unity : playAiTurn meld: S13 H13 D13
12-24 15:49:07.664 20256 20286 I Unity : playAiTurn meld: S10 S9 S8 S7
12-24 15:49:07.664 20256 20286 I Unity : playAiTurn meld: S2 D2 C2
12-24 15:49:07.664 20256 20286 I Unity : playAiTurn meld: H6 H5 H4 H3 H2
12-24 15:49:07.664 20256 20286 I Unity : playAiTurn meld: H12 D12 S12
12-24 15:49:07.664 20256 20286 I Unity : playAiTurn meld: H12 D12 S12
12-24 15:49:07.664 20256 20286 I Unity : playAiTurn meld: D11 D10 D9
12-24 15:49:07.664 20256 20286 I Unity : disableAllMelds
12-24 15:49:07.665 20256 20286 I Unity : meldList Count is >0
12-24 15:49:07.665 20256 20286 I Unity : getSequences: D3 D4 D5 S5 H7 C9 H10 C10 C11 C12
12-24 15:49:07.665 20256 20286 I Unity : Rummy: C12 C11 C10 C9
12-24 15:49:07.665 20256 20286 I Unity : Rummy: D5 D4 D3
12-24 15:49:07.666 20256 20286 I Unity : sequences: D5 D4 D3
12-24 15:49:07.666 20256 20286 I Unity : sequences: C12 C11 C10 C9
12-24 15:49:07.666 20256 20286 I Unity : getAllSequences:: meld: C12 C11 C10 C9
12-24 15:49:07.666 20256 20286 I Unity : getAllSequences:: meld: D5 D4 D3
12-24 15:49:07.666 20256 20286 I Unity : getSequences: C9 C10 C11 C12
12-24 15:49:07.667 20256 20286 I Unity : Rummy: C12 C11 C10 C9
12-24 15:49:07.667 20256 20286 I Unity : sequences: C12 C11 C10 C9
12-24 15:49:07.667 20256 20286 I Unity : getAllSequences:: meld: C12 C11 C10 C9
12-24 15:49:07.667 20256 20286 I Unity : getSequences: D3 D4 D5
12-24 15:49:07.667 20256 20286 I Unity : Rummy: D5 D4 D3
12-24 15:49:07.668 20256 20286 I Unity : sequences: D5 D4 D3
12-24 15:49:07.668 20256 20286 I Unity : getAllSequences:: meld: D5 D4 D3
12-24 15:49:07.668 20256 20286 E Unity : I am In getProperMelds: C12 C11 C10 C9
12-24 15:49:07.668 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: C12 C11 C10 C9 , meld: C12 C11 C10 C9
12-24 15:49:07.668 20256 20286 E Unity : meld.meldOwnerID: 2, m.OwnerID: -5
12-24 15:49:07.668 20256 20286 I Unity : melds of same name, continue
12-24 15:49:07.668 20256 20286 E Unity : I am In getProperMelds: D5 D4 D3
12-24 15:49:07.668 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: D5 D4 D3 , meld: C12 C11 C10 C9
12-24 15:49:07.668 20256 20286 E Unity : meld.meldOwnerID: 2, m.OwnerID: -5
12-24 15:49:07.669 20256 20286 E Unity : getProperMelds Meld: D5 D4 D3
12-24 15:49:07.669 20256 20286 I Unity : mdList m.getCardCount(): 3 jokerCount: 0
12-24 15:49:07.669 20256 20286 E Unity : getUsefulDiscardCards - Meld: D5 D4 D3
12-24 15:49:07.672 20256 20286 E Unity : getUsefulDiscardCards CARDS: D4 D5 D3
12-24 15:49:07.673 20256 20286 E Unity : getUsefulDiscardCards - Meld: D5 D4 D3
12-24 15:49:07.673 20256 20286 E Unity : getUsefulDiscardCards CARDS: D4 D5 D3
12-24 15:49:07.673 20256 20286 I Unity : getUsefulCardsFromDiscard: usefulCards: D4 D5 D3
12-24 15:49:07.674 20256 20286 I Unity : getSequences: D3 D4 D5 S5 H7 H10 S13 H13 D13
12-24 15:49:07.674 20256 20286 I Unity : Rummy: D5 D4 D3
12-24 15:49:07.674 20256 20286 I Unity : sequences: D5 D4 D3
12-24 15:49:07.674 20256 20286 I Unity : getAllSequences:: meld: D5 D4 D3
12-24 15:49:07.675 20256 20286 I Unity : getSequences: D3 D4 D5
12-24 15:49:07.675 20256 20286 I Unity : Rummy: D5 D4 D3
12-24 15:49:07.675 20256 20286 I Unity : sequences: D5 D4 D3
12-24 15:49:07.675 20256 20286 I Unity : getAllSequences:: meld: D5 D4 D3
12-24 15:49:07.676 20256 20286 I Unity : getSequences: H13 S13 D13
12-24 15:49:07.676 20256 20286 E Unity : I am In getProperMelds: D5 D4 D3
12-24 15:49:07.676 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: D5 D4 D3 , meld: S13 H13 D13
12-24 15:49:07.676 20256 20286 E Unity : meld.meldOwnerID: 1, m.OwnerID: -5
12-24 15:49:07.676 20256 20286 E Unity : getProperMelds Meld: D5 D4 D3
12-24 15:49:07.676 20256 20286 I Unity : mdList m.getCardCount(): 3 jokerCount: 0
12-24 15:49:07.676 20256 20286 E Unity : I am In getProperMelds: H13 S13 D13
12-24 15:49:07.676 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: H13 S13 D13 , meld: S13 H13 D13
12-24 15:49:07.676 20256 20286 E Unity : meld.meldOwnerID: 1, m.OwnerID: -5
12-24 15:49:07.677 20256 20286 E Unity : getProperMelds Meld: H13 S13 D13
12-24 15:49:07.677 20256 20286 I Unity : calling hasSimilarMeldState?: meld: S13 H13 D13 m: H13 S13 D13
12-24 15:49:07.677 20256 20286 E Unity : compare melds, m1:: H13 S13 D13 , m2: S13 H13 D13
12-24 15:49:07.677 20256 20286 I Unity : getSequences: H13 S13 D13
12-24 15:49:07.677 20256 20286 I Unity : meld : H13 S13 D13 : SET
12-24 15:49:07.678 20256 20286 I Unity : getSequences: S13 H13 D13
12-24 15:49:07.678 20256 20286 I Unity : meld : S13 H13 D13 : SET
12-24 15:49:07.678 20256 20286 I Unity : meld1 : H13 S13 D13 : SET, meld: S13 H13 D13 : SET
12-24 15:49:07.678 20256 20286 I Unity : IsSimilar: True meld: S13 H13 D13 m: H13 S13 D13
12-24 15:49:07.678 20256 20286 I Unity : not similar: S13 H13 D13 m: H13 S13 D13
12-24 15:49:07.679 20256 20286 E Unity : getUsefulDiscardCards - Meld: D5 D4 D3
12-24 15:49:07.679 20256 20286 E Unity : getUsefulDiscardCards - Meld: H13 S13 D13
12-24 15:49:07.679 20256 20286 E Unity : getUsefulDiscardCards CARDS: D4 D5 D3
12-24 15:49:07.679 20256 20286 E Unity : getUsefulDiscardCards - Meld: D5 D4 D3
12-24 15:49:07.679 20256 20286 E Unity : getUsefulDiscardCards - Meld: H13 S13 D13
12-24 15:49:07.679 20256 20286 E Unity : getUsefulDiscardCards CARDS: D4 D5 D3
12-24 15:49:07.679 20256 20286 I Unity : getUsefulCardsFromDiscard: usefulCards: D4 D5 D3
12-24 15:49:07.679 20256 20286 I Unity : getSequences: D3 D4 D5 S5 H7 S7 S8 S9 H10 S10
12-24 15:49:07.680 20256 20286 I Unity : Rummy: S10 S9 S8 S7
12-24 15:49:07.680 20256 20286 I Unity : Rummy: D5 D4 D3
12-24 15:49:07.680 20256 20286 I Unity : sequences: D5 D4 D3
12-24 15:49:07.680 20256 20286 I Unity : sequences: S10 S9 S8 S7
12-24 15:49:07.680 20256 20286 I Unity : getAllSequences:: meld: S10 S9 S8 S7
12-24 15:49:07.680 20256 20286 I Unity : getAllSequences:: meld: D5 D4 D3
12-24 15:49:07.681 20256 20286 I Unity : getSequences: S7 S8 S9 S10
12-24 15:49:07.681 20256 20286 I Unity : Rummy: S10 S9 S8 S7
12-24 15:49:07.681 20256 20286 I Unity : sequences: S10 S9 S8 S7
12-24 15:49:07.681 20256 20286 I Unity : getAllSequences:: meld: S10 S9 S8 S7
12-24 15:49:07.681 20256 20286 I Unity : getSequences: D3 D4 D5
12-24 15:49:07.681 20256 20286 I Unity : Rummy: D5 D4 D3
12-24 15:49:07.681 20256 20286 I Unity : sequences: D5 D4 D3
12-24 15:49:07.682 20256 20286 I Unity : getAllSequences:: meld: D5 D4 D3
12-24 15:49:07.682 20256 20286 E Unity : I am In getProperMelds: S10 S9 S8 S7
12-24 15:49:07.682 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: S10 S9 S8 S7 , meld: S10 S9 S8 S7
12-24 15:49:07.682 20256 20286 E Unity : meld.meldOwnerID: 2, m.OwnerID: -5
12-24 15:49:07.682 20256 20286 I Unity : melds of same name, continue
12-24 15:49:07.682 20256 20286 E Unity : I am In getProperMelds: D5 D4 D3
12-24 15:49:07.682 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: D5 D4 D3 , meld: S10 S9 S8 S7
12-24 15:49:07.682 20256 20286 E Unity : meld.meldOwnerID: 2, m.OwnerID: -5
12-24 15:49:07.682 20256 20286 E Unity : getProperMelds Meld: D5 D4 D3
12-24 15:49:07.682 20256 20286 I Unity : mdList m.getCardCount(): 3 jokerCount: 0
12-24 15:49:07.682 20256 20286 E Unity : getUsefulDiscardCards - Meld: D5 D4 D3
12-24 15:49:07.683 20256 20286 E Unity : getUsefulDiscardCards CARDS: D4 D5 D3
12-24 15:49:07.683 20256 20286 E Unity : getUsefulDiscardCards - Meld: D5 D4 D3
12-24 15:49:07.683 20256 20286 E Unity : getUsefulDiscardCards CARDS: D4 D5 D3
12-24 15:49:07.683 20256 20286 I Unity : getUsefulCardsFromDiscard: usefulCards: D4 D5 D3
12-24 15:49:07.683 20256 20286 I Unity : getSequences: S2 D2 C2 D3 D4 D5 S5 H7 H10
12-24 15:49:07.683 20256 20286 I Unity : Rummy: D5 D4 D3 D2
12-24 15:49:07.683 20256 20286 I Unity : sequences: D5 D4 D3 D2
12-24 15:49:07.683 20256 20286 I Unity : getAllSequences:: meld: D5 D4 D3 D2
12-24 15:49:07.684 20256 20286 I Unity : getSequences: D2 D3 D4 D5
12-24 15:49:07.684 20256 20286 I Unity : Rummy: D5 D4 D3 D2
12-24 15:49:07.684 20256 20286 I Unity : sequences: D5 D4 D3 D2
12-24 15:49:07.685 20256 20286 I Unity : getAllSequences:: meld: D5 D4 D3 D2
12-24 15:49:07.685 20256 20286 I Unity : getSequences: S2 C2
12-24 15:49:07.685 20256 20286 E Unity : I am In getProperMelds: D5 D4 D3 D2
12-24 15:49:07.685 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: D5 D4 D3 D2 , meld: S2 D2 C2
12-24 15:49:07.685 20256 20286 E Unity : meld.meldOwnerID: 2, m.OwnerID: -5
12-24 15:49:07.685 20256 20286 E Unity : getProperMelds Meld: D5 D4 D3 D2
12-24 15:49:07.685 20256 20286 I Unity : calling hasSimilarMeldState?: meld: S2 D2 C2 m: D5 D4 D3 D2
12-24 15:49:07.685 20256 20286 E Unity : compare melds, m1:: D5 D4 D3 D2 , m2: S2 D2 C2
12-24 15:49:07.686 20256 20286 I Unity : meld : D5 D4 D3 D2 : SEQUENCE
12-24 15:49:07.686 20256 20286 I Unity : getSequences: S2 D2 C2
12-24 15:49:07.686 20256 20286 I Unity : meld : S2 D2 C2 : SET
12-24 15:49:07.686 20256 20286 I Unity : meld1 : D5 D4 D3 D2 : SEQUENCE, meld: S2 D2 C2 : SET
12-24 15:49:07.686 20256 20286 I Unity : IsSimilar: False meld: S2 D2 C2 m: D5 D4 D3 D2
12-24 15:49:07.686 20256 20286 I Unity : getSequences: D3 D4 D5
12-24 15:49:07.687 20256 20286 I Unity : Rummy: D5 D4 D3
12-24 15:49:07.687 20256 20286 I Unity : sequences: D5 D4 D3
12-24 15:49:07.687 20256 20286 I Unity : getAllSequences:: meld: D5 D4 D3
12-24 15:49:07.687 20256 20286 I Unity : getSequences: D3 D4 D5
12-24 15:49:07.687 20256 20286 I Unity : Rummy: D5 D4 D3
12-24 15:49:07.687 20256 20286 I Unity : sequences: D5 D4 D3
12-24 15:49:07.688 20256 20286 I Unity : getAllSequences:: meld: D5 D4 D3
12-24 15:49:07.688 20256 20286 I Unity : m1: D5 D4 D3 isValidMeld(m1): True isSequence: True
12-24 15:49:07.688 20256 20286 I Unity : getSequences: D3 D4 D5
12-24 15:49:07.688 20256 20286 I Unity : Rummy: D5 D4 D3
12-24 15:49:07.688 20256 20286 I Unity : sequences: D5 D4 D3
12-24 15:49:07.688 20256 20286 I Unity : getAllSequences:: meld: D5 D4 D3
12-24 15:49:07.688 20256 20286 I Unity : Meld Added : cards
12-24 15:49:07.688 20256 20286 E Unity : getUsefulDiscardCards - Meld: D5 D4 D3 D2
12-24 15:49:07.688 20256 20286 E Unity : getUsefulDiscardCards CARDS: D4 D5 D3
12-24 15:49:07.689 20256 20286 E Unity : getUsefulDiscardCards - Meld: D5 D4 D3 D2
12-24 15:49:07.689 20256 20286 E Unity : getUsefulDiscardCards CARDS: D4 D5 D3
12-24 15:49:07.689 20256 20286 I Unity : getUsefulCardsFromDiscard: usefulCards: D4 D5 D3
12-24 15:49:07.689 20256 20286 I Unity : getSequences: H2 D3 H3 D4 H4 D5 S5 H5 H6 H7 H10
12-24 15:49:07.689 20256 20286 I Unity : Rummy: H7 H6 H5 H4 H3 H2
12-24 15:49:07.689 20256 20286 I Unity : sequences: H7 H6 H5 H4 H3 H2
12-24 15:49:07.689 20256 20286 I Unity : getAllSequences:: meld: H7 H6 H5 H4 H3 H2
12-24 15:49:07.690 20256 20286 I Unity : getSequences: H2 H3 H4 H5 H6 H7
12-24 15:49:07.690 20256 20286 I Unity : Rummy: H7 H6 H5 H4 H3 H2
12-24 15:49:07.690 20256 20286 I Unity : sequences: H7 H6 H5 H4 H3 H2
12-24 15:49:07.690 20256 20286 I Unity : getAllSequences:: meld: H7 H6 H5 H4 H3 H2
12-24 15:49:07.691 20256 20286 I Unity : getSequences: D3 D4 D5
12-24 15:49:07.691 20256 20286 I Unity : Rummy: D5 D4 D3
12-24 15:49:07.691 20256 20286 I Unity : sequences: D5 D4 D3
12-24 15:49:07.691 20256 20286 I Unity : getAllSequences:: meld: D5 D4 D3
12-24 15:49:07.691 20256 20286 E Unity : I am In getProperMelds: H7 H6 H5 H4 H3 H2
12-24 15:49:07.691 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: H7 H6 H5 H4 H3 H2 , meld: H6 H5 H4 H3 H2
12-24 15:49:07.691 20256 20286 E Unity : meld.meldOwnerID: 1, m.OwnerID: -5
12-24 15:49:07.692 20256 20286 E Unity : getProperMelds Meld: H7 H6 H5 H4 H3 H2
12-24 15:49:07.692 20256 20286 I Unity : calling hasSimilarMeldState?: meld: H2 H3 H4 H5 H6 m: H7 H6 H5 H4 H3 H2
12-24 15:49:07.692 20256 20286 E Unity : compare melds, m1:: H7 H6 H5 H4 H3 H2 , m2: H2 H3 H4 H5 H6
12-24 15:49:07.692 20256 20286 I Unity : meld : H7 H6 H5 H4 H3 H2 : SEQUENCE
12-24 15:49:07.692 20256 20286 I Unity : meld : H2 H3 H4 H5 H6 : SEQUENCE
12-24 15:49:07.692 20256 20286 I Unity : meld1 : H7 H6 H5 H4 H3 H2 : SEQUENCE, meld: H2 H3 H4 H5 H6 : SEQUENCE
12-24 15:49:07.692 20256 20286 I Unity : IsSimilar: True meld: H2 H3 H4 H5 H6 m: H7 H6 H5 H4 H3 H2
12-24 15:49:07.693 20256 20286 I Unity : not similar: H2 H3 H4 H5 H6 m: H7 H6 H5 H4 H3 H2
12-24 15:49:07.693 20256 20286 E Unity : I am In getProperMelds: D5 D4 D3
12-24 15:49:07.693 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: D5 D4 D3 , meld: H6 H5 H4 H3 H2
12-24 15:49:07.693 20256 20286 E Unity : meld.meldOwnerID: 1, m.OwnerID: -5
12-24 15:49:07.693 20256 20286 E Unity : getProperMelds Meld: D3 D4 D5
12-24 15:49:07.693 20256 20286 I Unity : mdList m.getCardCount(): 3 jokerCount: 0
12-24 15:49:07.693 20256 20286 E Unity : getUsefulDiscardCards - Meld: H7 H6 H5 H4 H3 H2
12-24 15:49:07.693 20256 20286 E Unity : getUsefulDiscardCards - Meld: D3 D4 D5
12-24 15:49:07.693 20256 20286 E Unity : getUsefulDiscardCards CARDS: D4 D5 D3
12-24 15:49:07.693 20256 20286 E Unity : getUsefulDiscardCards - Meld: H7 H6 H5 H4 H3 H2
12-24 15:49:07.694 20256 20286 E Unity : getUsefulDiscardCards - Meld: D3 D4 D5
12-24 15:49:07.694 20256 20286 E Unity : getUsefulDiscardCards CARDS: D4 D5 D3
12-24 15:49:07.694 20256 20286 I Unity : getUsefulCardsFromDiscard: usefulCards: D4 D5 D3
12-24 15:49:07.694 20256 20286 I Unity : getSequences: D3 D4 D5 S5 H7 H10 H12 D12 S12
12-24 15:49:07.694 20256 20286 I Unity : Rummy: D5 D4 D3
12-24 15:49:07.694 20256 20286 I Unity : sequences: D5 D4 D3
12-24 15:49:07.694 20256 20286 I Unity : getAllSequences:: meld: D5 D4 D3
12-24 15:49:07.695 20256 20286 I Unity : getSequences: D3 D4 D5
12-24 15:49:07.695 20256 20286 I Unity : Rummy: D5 D4 D3
12-24 15:49:07.695 20256 20286 I Unity : sequences: D5 D4 D3
12-24 15:49:07.695 20256 20286 I Unity : getAllSequences:: meld: D5 D4 D3
12-24 15:49:07.695 20256 20286 E Unity : I am In getProperMelds: D5 D4 D3
12-24 15:49:07.696 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: D5 D4 D3 , meld: H12 D12 S12
12-24 15:49:07.696 20256 20286 E Unity : meld.meldOwnerID: 1, m.OwnerID: -5
12-24 15:49:07.696 20256 20286 E Unity : getProperMelds Meld: D5 D4 D3
12-24 15:49:07.696 20256 20286 I Unity : mdList m.getCardCount(): 3 jokerCount: 0
12-24 15:49:07.696 20256 20286 E Unity : getUsefulDiscardCards - Meld: D5 D4 D3
12-24 15:49:07.696 20256 20286 E Unity : getUsefulDiscardCards CARDS: D4 D5 D3
12-24 15:49:07.696 20256 20286 E Unity : getUsefulDiscardCards - Meld: D5 D4 D3
12-24 15:49:07.696 20256 20286 E Unity : getUsefulDiscardCards CARDS: D4 D5 D3
12-24 15:49:07.696 20256 20286 I Unity : getUsefulCardsFromDiscard: usefulCards: D4 D5 D3
12-24 15:49:07.696 20256 20286 I Unity : getSequences: D3 D4 D5 S5 H7 H10 H12 D12 S12
12-24 15:49:07.697 20256 20286 I Unity : Rummy: D5 D4 D3
12-24 15:49:07.697 20256 20286 I Unity : sequences: D5 D4 D3
12-24 15:49:07.697 20256 20286 I Unity : getAllSequences:: meld: D5 D4 D3
12-24 15:49:07.697 20256 20286 I Unity : getSequences: D3 D4 D5
12-24 15:49:07.697 20256 20286 I Unity : Rummy: D5 D4 D3
12-24 15:49:07.697 20256 20286 I Unity : sequences: D5 D4 D3
12-24 15:49:07.698 20256 20286 I Unity : getAllSequences:: meld: D5 D4 D3
12-24 15:49:07.698 20256 20286 I Unity : getSequences: H12 S12 D12
12-24 15:49:07.698 20256 20286 E Unity : I am In getProperMelds: D5 D4 D3
12-24 15:49:07.698 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: D5 D4 D3 , meld: H12 D12 S12
12-24 15:49:07.698 20256 20286 E Unity : meld.meldOwnerID: 1, m.OwnerID: -5
12-24 15:49:07.698 20256 20286 E Unity : getProperMelds Meld: D5 D4 D3
12-24 15:49:07.698 20256 20286 I Unity : mdList m.getCardCount(): 3 jokerCount: 0
12-24 15:49:07.698 20256 20286 E Unity : I am In getProperMelds: H12 S12 D12
12-24 15:49:07.698 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: H12 S12 D12 , meld: H12 D12 S12
12-24 15:49:07.698 20256 20286 E Unity : meld.meldOwnerID: 1, m.OwnerID: -5
12-24 15:49:07.699 20256 20286 E Unity : getProperMelds Meld: H12 S12 D12
12-24 15:49:07.699 20256 20286 I Unity : calling hasSimilarMeldState?: meld: H12 D12 S12 m: H12 S12 D12
12-24 15:49:07.699 20256 20286 E Unity : compare melds, m1:: H12 S12 D12 , m2: H12 D12 S12
12-24 15:49:07.699 20256 20286 I Unity : getSequences: H12 S12 D12
12-24 15:49:07.699 20256 20286 I Unity : meld : H12 S12 D12 : SET
12-24 15:49:07.700 20256 20286 I Unity : getSequences: H12 D12 S12
12-24 15:49:07.700 20256 20286 I Unity : meld : H12 D12 S12 : SET
12-24 15:49:07.700 20256 20286 I Unity : meld1 : H12 S12 D12 : SET, meld: H12 D12 S12 : SET
12-24 15:49:07.700 20256 20286 I Unity : IsSimilar: True meld: H12 D12 S12 m: H12 S12 D12
12-24 15:49:07.700 20256 20286 I Unity : not similar: H12 D12 S12 m: H12 S12 D12
12-24 15:49:07.700 20256 20286 E Unity : getUsefulDiscardCards - Meld: D5 D4 D3
12-24 15:49:07.700 20256 20286 E Unity : getUsefulDiscardCards - Meld: H12 S12 D12
12-24 15:49:07.700 20256 20286 E Unity : getUsefulDiscardCards CARDS: D4 D5 D3
12-24 15:49:07.700 20256 20286 E Unity : getUsefulDiscardCards - Meld: D5 D4 D3
12-24 15:49:07.701 20256 20286 E Unity : getUsefulDiscardCards - Meld: H12 S12 D12
12-24 15:49:07.701 20256 20286 E Unity : getUsefulDiscardCards CARDS: D4 D5 D3
12-24 15:49:07.701 20256 20286 I Unity : getUsefulCardsFromDiscard: usefulCards: D4 D5 D3
12-24 15:49:07.701 20256 20286 I Unity : getSequences: D3 D4 D5 S5 H7 D9 H10 D10 D11
12-24 15:49:07.701 20256 20286 I Unity : Rummy: D11 D10 D9
12-24 15:49:07.701 20256 20286 I Unity : Rummy: D5 D4 D3
12-24 15:49:07.701 20256 20286 I Unity : sequences: D5 D4 D3
12-24 15:49:07.701 20256 20286 I Unity : sequences: D11 D10 D9
12-24 15:49:07.702 20256 20286 I Unity : getAllSequences:: meld: D11 D10 D9
12-24 15:49:07.702 20256 20286 I Unity : getAllSequences:: meld: D5 D4 D3
12-24 15:49:07.702 20256 20286 I Unity : getSequences: D9 D10 D11
12-24 15:49:07.702 20256 20286 I Unity : Rummy: D11 D10 D9
12-24 15:49:07.702 20256 20286 I Unity : sequences: D11 D10 D9
12-24 15:49:07.702 20256 20286 I Unity : getAllSequences:: meld: D11 D10 D9
12-24 15:49:07.703 20256 20286 I Unity : getSequences: D3 D4 D5
12-24 15:49:07.703 20256 20286 I Unity : Rummy: D5 D4 D3
12-24 15:49:07.703 20256 20286 I Unity : sequences: D5 D4 D3
12-24 15:49:07.703 20256 20286 I Unity : getAllSequences:: meld: D5 D4 D3
12-24 15:49:07.703 20256 20286 E Unity : I am In getProperMelds: D11 D10 D9
12-24 15:49:07.703 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: D11 D10 D9 , meld: D11 D10 D9
12-24 15:49:07.703 20256 20286 E Unity : meld.meldOwnerID: 2, m.OwnerID: -5
12-24 15:49:07.703 20256 20286 I Unity : melds of same name, continue
12-24 15:49:07.703 20256 20286 E Unity : I am In getProperMelds: D5 D4 D3
12-24 15:49:07.703 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: D5 D4 D3 , meld: D11 D10 D9
12-24 15:49:07.703 20256 20286 E Unity : meld.meldOwnerID: 2, m.OwnerID: -5
12-24 15:49:07.704 20256 20286 E Unity : getProperMelds Meld: D5 D4 D3
12-24 15:49:07.704 20256 20286 I Unity : mdList m.getCardCount(): 3 jokerCount: 0
12-24 15:49:07.704 20256 20286 E Unity : getUsefulDiscardCards - Meld: D5 D4 D3
12-24 15:49:07.704 20256 20286 E Unity : getUsefulDiscardCards CARDS: D4 D5 D3
12-24 15:49:07.704 20256 20286 E Unity : getUsefulDiscardCards - Meld: D5 D4 D3
12-24 15:49:07.704 20256 20286 E Unity : getUsefulDiscardCards CARDS: D4 D5 D3
12-24 15:49:07.704 20256 20286 I Unity : getUsefulCardsFromDiscard: usefulCards: D4 D5 D3
12-24 15:49:07.704 20256 20286 I Unity : Possible melds: D5 D4 D3
12-24 15:49:07.704 20256 20286 I Unity : Possible melds: H13 S13 D13
12-24 15:49:07.704 20256 20286 I Unity : Possible melds: D5 D4 D3 D2
12-24 15:49:07.704 20256 20286 I Unity : Possible melds: H7 H6 H5 H4 H3 H2
12-24 15:49:07.704 20256 20286 I Unity : Possible melds: H12 S12 D12
12-24 15:49:07.704 20256 20286 I Unity : processUsefulCards : discardedCards.Count:: 5
12-24 15:49:07.704 20256 20286 I Unity : possbleMeld[j]: D5 D4 D3
12-24 15:49:07.704 20256 20286 I Unity : MeldCards: D5 D4 D3
12-24 15:49:07.704 20256 20286 I Unity : c: D5, ismleded: False, c: mIsDiscardCard: True
12-24 15:49:07.704 20256 20286 I Unity : c: D4, ismleded: False, c: mIsDiscardCard: True
12-24 15:49:07.705 20256 20286 I Unity : c: D3, ismleded: False, c: mIsDiscardCard: True
12-24 15:49:07.705 20256 20286 I Unity : possbleMeld[j]: H13 S13 D13
12-24 15:49:07.705 20256 20286 I Unity : MeldCards: H13 S13 D13
12-24 15:49:07.705 20256 20286 I Unity : c: H13, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:07.705 20256 20286 I Unity : c: S13, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:07.705 20256 20286 I Unity : c: D13, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:07.705 20256 20286 I Unity : possbleMeld[j]: D5 D4 D3 D2
12-24 15:49:07.705 20256 20286 I Unity : MeldCards: D5 D4 D3 D2
12-24 15:49:07.705 20256 20286 I Unity : c: D5, ismleded: False, c: mIsDiscardCard: True
12-24 15:49:07.705 20256 20286 I Unity : c: D4, ismleded: False, c: mIsDiscardCard: True
12-24 15:49:07.705 20256 20286 I Unity : c: D3, ismleded: False, c: mIsDiscardCard: True
12-24 15:49:07.705 20256 20286 I Unity : c: D2, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:07.705 20256 20286 I Unity : possbleMeld[j]: H7 H6 H5 H4 H3 H2
12-24 15:49:07.705 20256 20286 I Unity : MeldCards: H7 H6 H5 H4 H3 H2
12-24 15:49:07.705 20256 20286 I Unity : c: H7, ismleded: False, c: mIsDiscardCard: False
12-24 15:49:07.705 20256 20286 I Unity : c: H6, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:07.705 20256 20286 I Unity : c: H5, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:07.705 20256 20286 I Unity : c: H4, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:07.705 20256 20286 I Unity : c: H3, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:07.705 20256 20286 I Unity : c: H2, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:07.706 20256 20286 I Unity : possbleMeld[j]: H12 S12 D12
12-24 15:49:07.706 20256 20286 I Unity : MeldCards: H12 S12 D12
12-24 15:49:07.706 20256 20286 I Unity : c: H12, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:07.706 20256 20286 I Unity : c: S12, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:07.706 20256 20286 I Unity : c: D12, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:07.706 20256 20286 I Unity : possbleMeld[j]: D5 D4 D3
12-24 15:49:07.706 20256 20286 I Unity : MeldCards: D5 D4 D3
12-24 15:49:07.706 20256 20286 I Unity : c: D5, ismleded: False, c: mIsDiscardCard: True
12-24 15:49:07.706 20256 20286 I Unity : c: D4, ismleded: False, c: mIsDiscardCard: True
12-24 15:49:07.706 20256 20286 I Unity : c: D3, ismleded: False, c: mIsDiscardCard: True
12-24 15:49:07.706 20256 20286 I Unity : possbleMeld[j]: H13 S13 D13
12-24 15:49:07.706 20256 20286 I Unity : MeldCards: H13 S13 D13
12-24 15:49:07.706 20256 20286 I Unity : c: H13, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:07.706 20256 20286 I Unity : c: S13, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:07.706 20256 20286 I Unity : c: D13, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:07.706 20256 20286 I Unity : possbleMeld[j]: D5 D4 D3 D2
12-24 15:49:07.706 20256 20286 I Unity : MeldCards: D5 D4 D3 D2
12-24 15:49:07.707 20256 20286 I Unity : c: D5, ismleded: False, c: mIsDiscardCard: True
12-24 15:49:07.707 20256 20286 I Unity : c: D4, ismleded: False, c: mIsDiscardCard: True
12-24 15:49:07.707 20256 20286 I Unity : c: D3, ismleded: False, c: mIsDiscardCard: True
12-24 15:49:07.707 20256 20286 I Unity : c: D2, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:07.707 20256 20286 I Unity : possbleMeld[j]: H7 H6 H5 H4 H3 H2
12-24 15:49:07.707 20256 20286 I Unity : MeldCards: H7 H6 H5 H4 H3 H2
12-24 15:49:07.707 20256 20286 I Unity : c: H7, ismleded: False, c: mIsDiscardCard: False
12-24 15:49:07.707 20256 20286 I Unity : c: H6, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:07.707 20256 20286 I Unity : c: H5, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:07.707 20256 20286 I Unity : c: H4, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:07.707 20256 20286 I Unity : c: H3, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:07.707 20256 20286 I Unity : c: H2, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:07.707 20256 20286 I Unity : possbleMeld[j]: H12 S12 D12
12-24 15:49:07.707 20256 20286 I Unity : MeldCards: H12 S12 D12
12-24 15:49:07.707 20256 20286 I Unity : c: H12, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:07.707 20256 20286 I Unity : c: S12, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:07.707 20256 20286 I Unity : c: D12, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:07.707 20256 20286 I Unity : possbleMeld[j]: D5 D4 D3
12-24 15:49:07.707 20256 20286 I Unity : MeldCards: D5 D4 D3
12-24 15:49:07.707 20256 20286 I Unity : c: D5, ismleded: False, c: mIsDiscardCard: True
12-24 15:49:07.708 20256 20286 I Unity : c: D4, ismleded: False, c: mIsDiscardCard: True
12-24 15:49:07.708 20256 20286 I Unity : c: D3, ismleded: False, c: mIsDiscardCard: True
12-24 15:49:07.708 20256 20286 I Unity : possbleMeld[j]: H13 S13 D13
12-24 15:49:07.708 20256 20286 I Unity : MeldCards: H13 S13 D13
12-24 15:49:07.708 20256 20286 I Unity : c: H13, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:07.708 20256 20286 I Unity : c: S13, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:07.708 20256 20286 I Unity : c: D13, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:07.708 20256 20286 I Unity : possbleMeld[j]: D5 D4 D3 D2
12-24 15:49:07.708 20256 20286 I Unity : MeldCards: D5 D4 D3 D2
12-24 15:49:07.708 20256 20286 I Unity : c: D5, ismleded: False, c: mIsDiscardCard: True
12-24 15:49:07.708 20256 20286 I Unity : c: D4, ismleded: False, c: mIsDiscardCard: True
12-24 15:49:07.708 20256 20286 I Unity : c: D3, ismleded: False, c: mIsDiscardCard: True
12-24 15:49:07.708 20256 20286 I Unity : c: D2, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:07.708 20256 20286 I Unity : possbleMeld[j]: H7 H6 H5 H4 H3 H2
12-24 15:49:07.708 20256 20286 I Unity : MeldCards: H7 H6 H5 H4 H3 H2
12-24 15:49:07.708 20256 20286 I Unity : c: H7, ismleded: False, c: mIsDiscardCard: False
12-24 15:49:07.708 20256 20286 I Unity : c: H6, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:07.708 20256 20286 I Unity : c: H5, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:07.708 20256 20286 I Unity : c: H4, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:07.708 20256 20286 I Unity : c: H3, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:07.708 20256 20286 I Unity : c: H2, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:07.709 20256 20286 I Unity : possbleMeld[j]: H12 S12 D12
12-24 15:49:07.709 20256 20286 I Unity : MeldCards: H12 S12 D12
12-24 15:49:07.709 20256 20286 I Unity : c: H12, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:07.709 20256 20286 I Unity : c: S12, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:07.709 20256 20286 I Unity : c: D12, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:07.709 20256 20286 I Unity : possbleMeld[j]: D5 D4 D3
12-24 15:49:07.709 20256 20286 I Unity : MeldCards: D5 D4 D3
12-24 15:49:07.709 20256 20286 I Unity : c: D5, ismleded: False, c: mIsDiscardCard: True
12-24 15:49:07.709 20256 20286 I Unity : c: D4, ismleded: False, c: mIsDiscardCard: True
12-24 15:49:07.709 20256 20286 I Unity : c: D3, ismleded: False, c: mIsDiscardCard: True
12-24 15:49:07.709 20256 20286 I Unity : possbleMeld[j]: H13 S13 D13
12-24 15:49:07.709 20256 20286 I Unity : MeldCards: H13 S13 D13
12-24 15:49:07.709 20256 20286 I Unity : c: H13, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:07.709 20256 20286 I Unity : c: S13, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:07.709 20256 20286 I Unity : c: D13, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:07.709 20256 20286 I Unity : possbleMeld[j]: D5 D4 D3 D2
12-24 15:49:07.709 20256 20286 I Unity : MeldCards: D5 D4 D3 D2
12-24 15:49:07.709 20256 20286 I Unity : c: D5, ismleded: False, c: mIsDiscardCard: True
12-24 15:49:07.709 20256 20286 I Unity : c: D4, ismleded: False, c: mIsDiscardCard: True
12-24 15:49:07.709 20256 20286 I Unity : c: D3, ismleded: False, c: mIsDiscardCard: True
12-24 15:49:07.710 20256 20286 I Unity : c: D2, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:07.710 20256 20286 I Unity : possbleMeld[j]: H7 H6 H5 H4 H3 H2
12-24 15:49:07.710 20256 20286 I Unity : MeldCards: H7 H6 H5 H4 H3 H2
12-24 15:49:07.710 20256 20286 I Unity : c: H7, ismleded: False, c: mIsDiscardCard: False
12-24 15:49:07.710 20256 20286 I Unity : c: H6, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:07.710 20256 20286 I Unity : c: H5, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:07.710 20256 20286 I Unity : c: H4, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:07.710 20256 20286 I Unity : c: H3, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:07.710 20256 20286 I Unity : c: H2, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:07.710 20256 20286 I Unity : possbleMeld[j]: H12 S12 D12
12-24 15:49:07.710 20256 20286 I Unity : MeldCards: H12 S12 D12
12-24 15:49:07.710 20256 20286 I Unity : c: H12, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:07.710 20256 20286 I Unity : c: S12, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:07.710 20256 20286 I Unity : c: D12, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:07.710 20256 20286 I Unity : possbleMeld[j]: D5 D4 D3
12-24 15:49:07.710 20256 20286 I Unity : MeldCards: D5 D4 D3
12-24 15:49:07.710 20256 20286 I Unity : c: D5, ismleded: False, c: mIsDiscardCard: True
12-24 15:49:07.711 20256 20286 I Unity : c: D4, ismleded: False, c: mIsDiscardCard: True
12-24 15:49:07.711 20256 20286 I Unity : c: D3, ismleded: False, c: mIsDiscardCard: True
12-24 15:49:07.711 20256 20286 I Unity : possbleMeld[j]: H13 S13 D13
12-24 15:49:07.711 20256 20286 I Unity : MeldCards: H13 S13 D13
12-24 15:49:07.711 20256 20286 I Unity : c: H13, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:07.711 20256 20286 I Unity : c: S13, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:07.711 20256 20286 I Unity : c: D13, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:07.711 20256 20286 I Unity : possbleMeld[j]: D5 D4 D3 D2
12-24 15:49:07.711 20256 20286 I Unity : MeldCards: D5 D4 D3 D2
12-24 15:49:07.711 20256 20286 I Unity : c: D5, ismleded: False, c: mIsDiscardCard: True
12-24 15:49:07.711 20256 20286 I Unity : c: D4, ismleded: False, c: mIsDiscardCard: True
12-24 15:49:07.711 20256 20286 I Unity : c: D3, ismleded: False, c: mIsDiscardCard: True
12-24 15:49:07.711 20256 20286 I Unity : c: D2, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:07.711 20256 20286 I Unity : possbleMeld[j]: H7 H6 H5 H4 H3 H2
12-24 15:49:07.711 20256 20286 I Unity : MeldCards: H7 H6 H5 H4 H3 H2
12-24 15:49:07.711 20256 20286 I Unity : c: H7, ismleded: False, c: mIsDiscardCard: False
12-24 15:49:07.711 20256 20286 I Unity : c: H6, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:07.711 20256 20286 I Unity : c: H5, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:07.711 20256 20286 I Unity : c: H4, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:07.711 20256 20286 I Unity : c: H3, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:07.712 20256 20286 I Unity : c: H2, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:07.712 20256 20286 I Unity : possbleMeld[j]: H12 S12 D12
12-24 15:49:07.712 20256 20286 I Unity : MeldCards: H12 S12 D12
12-24 15:49:07.712 20256 20286 I Unity : c: H12, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:07.712 20256 20286 I Unity : c: S12, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:07.712 20256 20286 I Unity : c: D12, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:07.712 20256 20286 I Unity : usefulDiscardCards at this point: D4 D5 D3 D4 D5 D3 D4 D5 D3 D4 D5 D3 D4 D5 D3 D4 D5 D3 D4 D5 D3 D4 D5 D3
12-24 15:49:07.712 20256 20286 I Unity : MeldList count: 8
12-24 15:49:07.715 20256 20286 I Unity : enableHighlightOfCards
12-24 15:49:08.572 20256 20286 I Unity : possible Meld: D5 D4 D3
12-24 15:49:08.572 20256 20286 I Unity : possible Meld: H13 S13 D13
12-24 15:49:08.572 20256 20286 I Unity : possible Meld: D5 D4 D3 D2
12-24 15:49:08.572 20256 20286 I Unity : possible Meld: H7 H6 H5 H4 H3 H2
12-24 15:49:08.572 20256 20286 I Unity : possible Meld: H12 S12 D12
12-24 15:49:08.572 20256 20286 I Unity : isMeldScoring: True
12-24 15:49:08.574 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:49:08.580 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:49:08.581 20256 20286 E Unity : Delay Possible Melds
12-24 15:49:08.581 20256 20286 I Unity : calling checkresult from delayCardAdditionToMeld
12-24 15:49:08.598 20256 20286 I Unity : removeCardsFromDiscardCards: D4 D5 H10 S5 D3
12-24 15:49:08.598 20256 20286 E Unity : checkResult meldList != null && meldList.Count: 8
12-24 15:49:08.599 20256 20286 E Unity : checkResult exiting
12-24 15:49:09.487 20256 20286 I Unity : assignValueForJokerCard: PossibleMeld: D5 D4 D3
12-24 15:49:09.488 20256 20286 I Unity : getSequences: D3 D4 D5
12-24 15:49:09.488 20256 20286 I Unity : Rummy: D5 D4 D3
12-24 15:49:09.488 20256 20286 I Unity : sequences: D5 D4 D3
12-24 15:49:09.489 20256 20286 I Unity : getAllSequences:: meld: D5 D4 D3
12-24 15:49:09.489 20256 20286 I Unity : assignValueForJokerCard: PossibleMeld: H13 S13 D13
12-24 15:49:09.489 20256 20286 I Unity : getSequences: H13 S13 D13
12-24 15:49:09.489 20256 20286 I Unity : assignValueForJokerCard: PossibleMeld: D5 D4 D3 D2
12-24 15:49:09.490 20256 20286 I Unity : getSequences: D2 D3 D4 D5
12-24 15:49:09.490 20256 20286 I Unity : Rummy: D5 D4 D3 D2
12-24 15:49:09.490 20256 20286 I Unity : sequences: D5 D4 D3 D2
12-24 15:49:09.491 20256 20286 I Unity : getAllSequences:: meld: D5 D4 D3 D2
12-24 15:49:09.491 20256 20286 I Unity : assignValueForJokerCard: PossibleMeld: H7 H6 H5 H4 H3 H2
12-24 15:49:09.492 20256 20286 I Unity : getSequences: H2 H3 H4 H5 H6 H7
12-24 15:49:09.492 20256 20286 I Unity : Rummy: H7 H6 H5 H4 H3 H2
12-24 15:49:09.492 20256 20286 I Unity : sequences: H7 H6 H5 H4 H3 H2
12-24 15:49:09.493 20256 20286 I Unity : getAllSequences:: meld: H7 H6 H5 H4 H3 H2
12-24 15:49:09.493 20256 20286 I Unity : assignValueForJokerCard: PossibleMeld: H12 S12 D12
12-24 15:49:09.495 20256 20286 I Unity : getSequences: H12 S12 D12
12-24 15:49:09.501 20256 20286 E Unity : Possible melds in Player Cards: D5 (Card)
12-24 15:49:09.501 20256 20286 E Unity : Possible melds in Player Cards: D4 (Card)
12-24 15:49:09.501 20256 20286 E Unity : Possible melds in Player Cards: D3 (Card)
12-24 15:49:09.501 20256 20286 I Unity : Time: 0CardsCount: 3 possible Meld Cards count: 3 Meld: D5 D4 D3
12-24 15:49:09.501 20256 20286 I Unity : Create Meld for player
12-24 15:49:09.502 20256 20286 I Unity : PosList[i]: -188.8953 Meld string: C9 C10 C11 C12 Meld Count: 2 CardCount: 4 startPosX: -188.8953
12-24 15:49:09.503 20256 20286 I Unity : PosList[i]: 188.8953 Meld string: Meld Count: 2 CardCount: 0 startPosX: 188.8953
12-24 15:49:09.503 20256 20286 E Unity : Player ID of Card: 2
12-24 15:49:09.504 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:49:09.505 20256 20286 E Unity : Player ID of Card: 2
12-24 15:49:09.506 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:49:09.507 20256 20286 E Unity : Player ID of Card: 2
12-24 15:49:09.508 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:49:09.508 20256 20286 I Unity : UpdateMeldPoints: 2
12-24 15:49:09.508 20256 20286 I Unity : updateMeldPoints: Total Score of Player: 2 is : 101
12-24 15:49:10.390 20256 20286 I Unity : Time: 0.9CardsCount: 0 possible Meld Cards count: 3 Meld: H13 S13 D13
12-24 15:49:10.390 20256 20286 I Unity : getMeldForUpdate
12-24 15:49:10.390 20256 20286 I Unity : cards:
12-24 15:49:10.390 20256 20286 I Unity : Add card to the submitted meld: S13 H13 D13 cardsToMeld:
12-24 15:49:10.409 20256 20286 I Unity : compriseCardDistanceOfMeldForOtherPlayers: C9 C10 C11 C12
12-24 15:49:10.409 20256 20286 I Unity : compriseCardDistanceOfMeldForOtherPlayers: D3 D4 D5
12-24 15:49:11.299 20256 20286 I Unity : Time: 1.8CardsCount: 0 possible Meld Cards count: 4 Meld: D5 D4 D3 D2
12-24 15:49:11.299 20256 20286 I Unity : getMeldForUpdate
12-24 15:49:11.299 20256 20286 I Unity : cards:
12-24 15:49:11.299 20256 20286 I Unity : Add card to the submitted meld: D3 D4 D5 cardsToMeld:
12-24 15:49:12.189 20256 20286 E Unity : Possible melds in Player Cards: H7 (Card)
12-24 15:49:12.190 20256 20286 I Unity : Time: 2.7CardsCount: 1 possible Meld Cards count: 6 Meld: H7 H6 H5 H4 H3 H2
12-24 15:49:12.190 20256 20286 I Unity : getMeldForUpdate
12-24 15:49:12.190 20256 20286 I Unity : cards: H7
12-24 15:49:12.191 20256 20286 I Unity : Add card to the submitted meld: H2 H3 H4 H5 H6 cardsToMeld: H7
12-24 15:49:12.191 20256 20286 I Unity : addCardsToMeld
12-24 15:49:12.191 20256 20286 I Unity : assignMeldScaleValue : meld.name: H6 H5 H4 H3 H2
12-24 15:49:12.191 20256 20286 I Unity : checkCardsToBeAddedAtBothSidesOfMeld: cards: H7
12-24 15:49:12.191 20256 20286 I Unity : valueDiff: 0
12-24 15:49:12.191 20256 20286 I Unity : meld: H2 H3 H4 H5 H6 LC.mRank: 6 selectedCardRank: 7(lc.mRank < mAceCardRank - selectedCards.Count): True
12-24 15:49:12.192 20256 20286 I Unity : addCardsAtMeldEnd
12-24 15:49:12.192 20256 20286 I Unity : assignMeldScaleValue : meld.name: H6 H5 H4 H3 H2
12-24 15:49:12.192 20256 20286 I Unity : CARD_ON_SCREEN: 14 player.mCards.Count: 2
12-24 15:49:12.192 20256 20286 E Unity : Player ID of Card: 2
12-24 15:49:12.194 20256 20286 I Unity : disableAllMelds
12-24 15:49:12.194 20256 20286 I Unity : handleMeldAfterAdd
12-24 15:49:12.194 20256 20286 E Unity : 1 UpdateMeldScore: 2 meld: H2 H3 H4 H5 H6 H7
12-24 15:49:12.194 20256 20286 I Unity : disableAllMelds
12-24 15:49:12.195 20256 20286 I Unity : calling checkresult from addCardstoMeld
12-24 15:49:12.195 20256 20286 I Unity : called from addCardstoMeld checkresult from addCardstoMeld
12-24 15:49:13.099 20256 20286 I Unity : Time: 3.6CardsCount: 0 possible Meld Cards count: 3 Meld: H12 S12 D12
12-24 15:49:13.099 20256 20286 I Unity : getMeldForUpdate
12-24 15:49:13.099 20256 20286 I Unity : cards:
12-24 15:49:13.099 20256 20286 I Unity : Add card to the submitted meld: H12 D12 S12 cardsToMeld:
12-24 15:49:13.100 20256 20286 E Unity : 1 UpdateMeldScore: 2 meld: H2 H3 H4 H5 H6 H7 Score: 7
12-24 15:49:13.100 20256 20286 I Unity : UpdateMeldPoints: 2
12-24 15:49:13.100 20256 20286 I Unity : updateMeldPoints: Total Score of Player: 2 is : 108
12-24 15:49:13.100 20256 20286 E Unity : checkResult meldList != null && meldList.Count: 9
12-24 15:49:13.100 20256 20286 E Unity : checkResult exiting
12-24 15:49:13.212 20256 20286 I Unity : Meld Parent: Content (UnityEngine.GameObject)
12-24 15:49:13.212 20256 20286 E Unity : Duplicate Melds count: 0
12-24 15:49:13.212 20256 20286 I Unity : Meld: H7 H6 H5 H4 H3 H2
12-24 15:49:13.212 20256 20286 I Unity : Meld Owner ID: 1
12-24 15:49:13.213 20256 20286 I Unity : player: 1
12-24 15:49:13.213 20256 20286 I Unity : compriseCardDistanceOfMeld: False
12-24 15:49:13.213 20256 20286 E Unity : X: 0 cards[i]: S13 (Card) Meld: S13 H13 D13
12-24 15:49:13.213 20256 20286 E Unity : X: 20 cards[i]: D13 (Card) Meld: S13 H13 D13
12-24 15:49:13.213 20256 20286 E Unity : X: 0 cards[i]: H2 (Card) Meld: H2 H3 H4 H5 H6 H7
12-24 15:49:13.213 20256 20286 E Unity : X: 5 cards[i]: H4 (Card) Meld: H2 H3 H4 H5 H6 H7
12-24 15:49:13.213 20256 20286 E Unity : X: 15 cards[i]: H5 (Card) Meld: H2 H3 H4 H5 H6 H7
12-24 15:49:13.214 20256 20286 E Unity : X: 25 cards[i]: H6 (Card) Meld: H2 H3 H4 H5 H6 H7
12-24 15:49:13.214 20256 20286 E Unity : X: 35 cards[i]: H7 (Card) Meld: H2 H3 H4 H5 H6 H7
12-24 15:49:13.214 20256 20286 E Unity : X: 0 cards[i]: H12 (Card) Meld: H12 D12 S12
12-24 15:49:13.214 20256 20286 E Unity : X: 20 cards[i]: S12 (Card) Meld: H12 D12 S12
12-24 15:49:16.316 20256 20286 I Unity : showOrDiscardAI discardAI: 2
12-24 15:49:16.316 20256 20286 I Unity : discardAI routine in RummyGameMgr
12-24 15:49:16.629 20256 20286 I Unity : Calling checkResult from discardAI
12-24 15:49:16.629 20256 20286 I Unity : AI getAiDiscardCard
12-24 15:49:16.629 20256 20286 E Unity : getDiscardCard
12-24 15:49:16.629 20256 20286 I Unity : getSequences: S5 H10
12-24 15:49:16.630 20256 20286 I Unity : getDiscardCard: S5, 0
12-24 15:49:16.630 20256 20286 I Unity : Discard Card: S5 (Card) isJoker: False
12-24 15:49:16.630 20256 20286 I Unity : RummyGameMgr class discardAiCard
12-24 15:49:16.630 20256 20286 I Unity : discardAiCard: 2, card: S5
12-24 15:49:16.630 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:49:16.630 20256 20286 I Unity : Discard Card: card: S5
12-24 15:49:16.632 20256 20286 I Unity : getDiscardStartOffset
12-24 15:49:16.632 20256 20286 I Unity : addToDiscardCardsList discardedCards.Count: 0
12-24 15:49:16.633 20256 20286 I Unity : addToDiscardCardsList card.discardCardIndex : 2
12-24 15:49:16.633 20256 20286 E Unity : Calling MoveCard
12-24 15:49:16.633 20256 20286 I Unity : discardAiCard: 2, card: S5
12-24 15:49:16.633 20256 20286 I Unity : discardAiCard: calling changeTurn: 2
12-24 15:49:16.633 20256 20286 I Unity : ChangeTurn : 2
12-24 15:49:17.535 20256 20286 I Unity : ChangeTurn
12-24 15:49:17.535 20256 20286 I Unity : localPlayer mID: 1
12-24 15:49:17.535 20256 20286 I Unity : In change turn line 2817 mTotalPlayers: 2
12-24 15:49:17.535 20256 20286 I Unity : ID != localPlayer.mID : 2 , localPlayer.mID: 1, so waiting
12-24 15:49:17.535 20256 20286 E Unity : NextPlayer: 1
12-24 15:49:17.536 20256 20286 I Unity : showUsefulCardsOnDiscardPile
12-24 15:49:17.536 20256 20286 I Unity : discardedCards.Count > 0
12-24 15:49:17.536 20256 20286 I Unity : Calling method fetchAllUsefulDiscards: 9
12-24 15:49:17.536 20256 20286 I Unity : fetchAllUsefulDiscards :
12-24 15:49:17.536 20256 20286 I Unity : fetchAllUsefulDiscards discardedCards: S5
12-24 15:49:17.536 20256 20286 I Unity : fetchAllUsefulDiscards without any other cards:
12-24 15:49:17.536 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:49:17.536 20256 20286 I Unity : cardsList now: S1 H11 S11 C1 H8 S5 , meldName: NoMeld, meld state: NONE
12-24 15:49:17.536 20256 20286 I Unity : pickUsefulDiscardsFromSequences:
12-24 15:49:17.536 20256 20286 E Unity : getAllMySequences : S1 H11 S11 C1 H8 S5
12-24 15:49:17.537 20256 20286 I Unity : getSequences: S1 C1 S5 H8 H11 S11
12-24 15:49:17.537 20256 20286 I Unity : getAllMySequences returned with seqs: 0
12-24 15:49:17.537 20256 20286 I Unity : pickusefulDiscardsFromSets:
12-24 15:49:17.537 20256 20286 I Unity : calling getallmysets: S1 H11 S11 C1 H8 S5
12-24 15:49:17.538 20256 20286 E Unity : getAllMySets :
12-24 15:49:17.538 20256 20286 E Unity : getAllMySets : S1 H11 S11 C1 H8 S5
12-24 15:49:17.539 20256 20286 I Unity : fetchAllUsefulDiscards meld Count: 9
12-24 15:49:17.539 20256 20286 I Unity : meld : C9 C10 C11 C12 : SEQUENCE
12-24 15:49:17.539 20256 20286 I Unity : meld: C12 C11 C10 C9 , meldState: ms: SEQUENCE
12-24 15:49:17.539 20256 20286 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: C12 C11 C10 C9
12-24 15:49:17.539 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:49:17.540 20256 20286 I Unity : cardsList now: S1 H11 S11 C1 H8 S5 C9 C10 C11 C12 , meldName: C9 C10 C11 C12 , meld state: SEQUENCE
12-24 15:49:17.540 20256 20286 I Unity : pickUsefulDiscardsFromSequences:
12-24 15:49:17.540 20256 20286 E Unity : getAllMySequences : S1 H11 S11 C1 H8 S5 C9 C10 C11 C12
12-24 15:49:17.540 20256 20286 I Unity : m from pure seqs: C12 C11 C10 C9
12-24 15:49:17.540 20256 20286 I Unity : getSequences: S1 C1 S5 H8 C9 C10 H11 S11 C11 C12
12-24 15:49:17.541 20256 20286 I Unity : m from seqMelds: C12 C11 C10 C9
12-24 15:49:17.541 20256 20286 I Unity : optimizeSequenceMelds
12-24 15:49:17.541 20256 20286 I Unity : UnionMeld Sequence: C12 C11 C10 C9
12-24 15:49:17.541 20256 20286 I Unity : UnionMeld Sequence: C12 C11 C10 C9
12-24 15:49:17.542 20256 20286 I Unity : getAllMySequences returned with seqs: 1
12-24 15:49:17.542 20256 20286 I Unity : seq from getAllMySequences:
12-24 15:49:17.542 20256 20286 I Unity : pickUsefulDiscardsFromSequences in the LOOP: C12 C11 C10 C9
12-24 15:49:17.542 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: C12 C11 C10 C9
12-24 15:49:17.542 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: C12 C11 C10 C9
12-24 15:49:17.543 20256 20286 I Unity : getSequences: S13 H13 D13
12-24 15:49:17.543 20256 20286 I Unity : meld : S13 H13 D13 : SET
12-24 15:49:17.543 20256 20286 I Unity : meld: S13 H13 D13 , meldState: ms: SET
12-24 15:49:17.543 20256 20286 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: S13 H13 D13
12-24 15:49:17.543 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:49:17.544 20256 20286 I Unity : cardsList now: S1 H11 S11 C1 H8 S5 S13 H13 D13 , meldName: S13 H13 D13 , meld state: SET
12-24 15:49:17.544 20256 20286 I Unity : pickusefulDiscardsFromSets:
12-24 15:49:17.544 20256 20286 I Unity : calling getallmysets: S1 H11 S11 C1 H8 S5 S13 H13 D13
12-24 15:49:17.544 20256 20286 E Unity : getAllMySets :
12-24 15:49:17.545 20256 20286 E Unity : getAllMySets : S1 H11 S11 C1 H8 S5 S13 H13 D13
12-24 15:49:17.546 20256 20286 I Unity : sets: 1
12-24 15:49:17.546 20256 20286 I Unity : set: H13 S13 D13
12-24 15:49:17.546 20256 20286 I Unity : Calling fetchUsefulDiscardsInSets
12-24 15:49:17.546 20256 20286 I Unity : meld : S7 S8 S9 S10 : SEQUENCE
12-24 15:49:17.546 20256 20286 I Unity : meld: S10 S9 S8 S7 , meldState: ms: SEQUENCE
12-24 15:49:17.547 20256 20286 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: S10 S9 S8 S7
12-24 15:49:17.547 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:49:17.547 20256 20286 I Unity : cardsList now: S1 H11 S11 C1 H8 S5 S7 S8 S9 S10 , meldName: S7 S8 S9 S10 , meld state: SEQUENCE
12-24 15:49:17.547 20256 20286 I Unity : pickUsefulDiscardsFromSequences:
12-24 15:49:17.547 20256 20286 E Unity : getAllMySequences : S1 H11 S11 C1 H8 S5 S7 S8 S9 S10
12-24 15:49:17.548 20256 20286 I Unity : m from pure seqs: S11 S10 S9 S8 S7
12-24 15:49:17.548 20256 20286 I Unity : getSequences: S1 C1 S5 S7 H8 S8 S9 S10 H11 S11
12-24 15:49:17.549 20256 20286 I Unity : m from seqMelds: S11 S10 S9 S8 S7
12-24 15:49:17.549 20256 20286 I Unity : optimizeSequenceMelds
12-24 15:49:17.549 20256 20286 I Unity : UnionMeld Sequence: S11 S10 S9 S8 S7
12-24 15:49:17.549 20256 20286 I Unity : UnionMeld Sequence: S11 S10 S9 S8 S7
12-24 15:49:17.550 20256 20286 I Unity : getAllMySequences returned with seqs: 1
12-24 15:49:17.550 20256 20286 I Unity : seq from getAllMySequences:
12-24 15:49:17.551 20256 20286 I Unity : pickUsefulDiscardsFromSequences in the LOOP: S11 S10 S9 S8 S7
12-24 15:49:17.551 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: S11 S10 S9 S8 S7
12-24 15:49:17.551 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: S11 S10 S9 S8 S7
12-24 15:49:17.552 20256 20286 I Unity : getSequences: S2 D2 C2
12-24 15:49:17.552 20256 20286 I Unity : meld : S2 D2 C2 : SET
12-24 15:49:17.553 20256 20286 I Unity : meld: S2 D2 C2 , meldState: ms: SET
12-24 15:49:17.553 20256 20286 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: S2 D2 C2
12-24 15:49:17.553 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:49:17.553 20256 20286 I Unity : cardsList now: S1 H11 S11 C1 H8 S5 S2 D2 C2 , meldName: S2 D2 C2 , meld state: SET
12-24 15:49:17.553 20256 20286 I Unity : pickusefulDiscardsFromSets:
12-24 15:49:17.554 20256 20286 I Unity : calling getallmysets: S1 H11 S11 C1 H8 S5 S2 D2 C2
12-24 15:49:17.554 20256 20286 E Unity : getAllMySets :
12-24 15:49:17.554 20256 20286 E Unity : getAllMySets : S1 H11 S11 C1 H8 S5 S2 D2 C2
12-24 15:49:17.555 20256 20286 I Unity : sets: 1
12-24 15:49:17.555 20256 20286 I Unity : set: S2 D2 C2
12-24 15:49:17.555 20256 20286 I Unity : Calling fetchUsefulDiscardsInSets
12-24 15:49:17.556 20256 20286 I Unity : meld : H2 H3 H4 H5 H6 H7 : SEQUENCE
12-24 15:49:17.556 20256 20286 I Unity : meld: H7 H6 H5 H4 H3 H2 , meldState: ms: SEQUENCE
12-24 15:49:17.556 20256 20286 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: H7 H6 H5 H4 H3 H2
12-24 15:49:17.556 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:49:17.556 20256 20286 I Unity : cardsList now: S1 H11 S11 C1 H8 S5 H2 H3 H4 H5 H6 H7 , meldName: H2 H3 H4 H5 H6 H7 , meld state: SEQUENCE
12-24 15:49:17.556 20256 20286 I Unity : pickUsefulDiscardsFromSequences:
12-24 15:49:17.557 20256 20286 E Unity : getAllMySequences : S1 H11 S11 C1 H8 S5 H2 H3 H4 H5 H6 H7
12-24 15:49:17.557 20256 20286 I Unity : m from pure seqs: H8 H7 H6 H5 H4 H3 H2
12-24 15:49:17.558 20256 20286 I Unity : getSequences: S1 C1 H2 H3 H4 S5 H5 H6 H7 H8 H11 S11
12-24 15:49:17.558 20256 20286 I Unity : m from seqMelds: H8 H7 H6 H5 H4 H3 H2
12-24 15:49:17.558 20256 20286 I Unity : optimizeSequenceMelds
12-24 15:49:17.558 20256 20286 I Unity : UnionMeld Sequence: H8 H7 H6 H5 H4 H3 H2
12-24 15:49:17.558 20256 20286 I Unity : UnionMeld Sequence: H8 H7 H6 H5 H4 H3 H2
12-24 15:49:17.559 20256 20286 I Unity : getAllMySequences returned with seqs: 1
12-24 15:49:17.559 20256 20286 I Unity : seq from getAllMySequences:
12-24 15:49:17.559 20256 20286 I Unity : pickUsefulDiscardsFromSequences in the LOOP: H8 H7 H6 H5 H4 H3 H2
12-24 15:49:17.560 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: H8 H7 H6 H5 H4 H3 H2
12-24 15:49:17.560 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: H8 H7 H6 H5 H4 H3 H2
12-24 15:49:17.560 20256 20286 I Unity : getSequences: H12 D12 S12
12-24 15:49:17.561 20256 20286 I Unity : meld : H12 D12 S12 : SET
12-24 15:49:17.561 20256 20286 I Unity : meld: H12 D12 S12 , meldState: ms: SET
12-24 15:49:17.561 20256 20286 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: H12 D12 S12
12-24 15:49:17.561 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:49:17.561 20256 20286 I Unity : cardsList now: S1 H11 S11 C1 H8 S5 H12 D12 S12 , meldName: H12 D12 S12 , meld state: SET
12-24 15:49:17.561 20256 20286 I Unity : pickusefulDiscardsFromSets:
12-24 15:49:17.562 20256 20286 I Unity : calling getallmysets: S1 H11 S11 C1 H8 S5 H12 D12 S12
12-24 15:49:17.562 20256 20286 E Unity : getAllMySets :
12-24 15:49:17.562 20256 20286 E Unity : getAllMySets : S1 H11 S11 C1 H8 S5 H12 D12 S12
12-24 15:49:17.563 20256 20286 I Unity : getSequences: H12 D12 S12
12-24 15:49:17.564 20256 20286 I Unity : meld : H12 D12 S12 : SET
12-24 15:49:17.564 20256 20286 I Unity : meld: H12 D12 S12 , meldState: ms: SET
12-24 15:49:17.564 20256 20286 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: H12 D12 S12
12-24 15:49:17.564 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:49:17.565 20256 20286 I Unity : cardsList now: S1 H11 S11 C1 H8 S5 H12 D12 S12 , meldName: H12 D12 S12 , meld state: SET
12-24 15:49:17.565 20256 20286 I Unity : pickusefulDiscardsFromSets:
12-24 15:49:17.565 20256 20286 I Unity : calling getallmysets: S1 H11 S11 C1 H8 S5 H12 D12 S12
12-24 15:49:17.565 20256 20286 E Unity : getAllMySets :
12-24 15:49:17.565 20256 20286 E Unity : getAllMySets : S1 H11 S11 C1 H8 S5 H12 D12 S12
12-24 15:49:17.566 20256 20286 I Unity : sets: 1
12-24 15:49:17.566 20256 20286 I Unity : set: H12 S12 D12
12-24 15:49:17.566 20256 20286 I Unity : Calling fetchUsefulDiscardsInSets
12-24 15:49:17.567 20256 20286 I Unity : meld : D9 D10 D11 : SEQUENCE
12-24 15:49:17.567 20256 20286 I Unity : meld: D11 D10 D9 , meldState: ms: SEQUENCE
12-24 15:49:17.567 20256 20286 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: D11 D10 D9
12-24 15:49:17.567 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:49:17.567 20256 20286 I Unity : cardsList now: S1 H11 S11 C1 H8 S5 D9 D10 D11 , meldName: D9 D10 D11 , meld state: SEQUENCE
12-24 15:49:17.567 20256 20286 I Unity : pickUsefulDiscardsFromSequences:
12-24 15:49:17.568 20256 20286 E Unity : getAllMySequences : S1 H11 S11 C1 H8 S5 D9 D10 D11
12-24 15:49:17.568 20256 20286 I Unity : m from pure seqs: D11 D10 D9
12-24 15:49:17.568 20256 20286 I Unity : getSequences: S1 C1 S5 H8 D9 D10 H11 S11 D11
12-24 15:49:17.568 20256 20286 I Unity : m from seqMelds: D11 D10 D9
12-24 15:49:17.568 20256 20286 I Unity : optimizeSequenceMelds
12-24 15:49:17.568 20256 20286 I Unity : UnionMeld Sequence: D11 D10 D9
12-24 15:49:17.569 20256 20286 I Unity : UnionMeld Sequence: D11 D10 D9
12-24 15:49:17.569 20256 20286 I Unity : getAllMySequences returned with seqs: 1
12-24 15:49:17.569 20256 20286 I Unity : seq from getAllMySequences:
12-24 15:49:17.569 20256 20286 I Unity : pickUsefulDiscardsFromSequences in the LOOP: D11 D10 D9
12-24 15:49:17.569 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: D11 D10 D9
12-24 15:49:17.570 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: D11 D10 D9
12-24 15:49:17.570 20256 20286 I Unity : meld : D3 D4 D5 : SEQUENCE
12-24 15:49:17.570 20256 20286 I Unity : meld: D5 D4 D3 , meldState: ms: SEQUENCE
12-24 15:49:17.570 20256 20286 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: D5 D4 D3
12-24 15:49:17.570 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:49:17.571 20256 20286 I Unity : cardsList now: S1 H11 S11 C1 H8 S5 D3 D4 D5 , meldName: D3 D4 D5 , meld state: SEQUENCE
12-24 15:49:17.571 20256 20286 I Unity : pickUsefulDiscardsFromSequences:
12-24 15:49:17.571 20256 20286 E Unity : getAllMySequences : S1 H11 S11 C1 H8 S5 D3 D4 D5
12-24 15:49:17.571 20256 20286 I Unity : m from pure seqs: D5 D4 D3
12-24 15:49:17.571 20256 20286 I Unity : getSequences: S1 C1 D3 D4 S5 D5 H8 H11 S11
12-24 15:49:17.572 20256 20286 I Unity : m from seqMelds: D5 D4 D3
12-24 15:49:17.572 20256 20286 I Unity : optimizeSequenceMelds
12-24 15:49:17.572 20256 20286 I Unity : UnionMeld Sequence: D5 D4 D3
12-24 15:49:17.572 20256 20286 I Unity : UnionMeld Sequence: D5 D4 D3
12-24 15:49:17.572 20256 20286 I Unity : getAllMySequences returned with seqs: 1
12-24 15:49:17.572 20256 20286 I Unity : seq from getAllMySequences:
12-24 15:49:17.573 20256 20286 I Unity : pickUsefulDiscardsFromSequences in the LOOP: D5 D4 D3
12-24 15:49:17.573 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: D5 D4 D3
12-24 15:49:17.573 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: D5 D4 D3
12-24 15:49:26.428 20256 20286 I Unity : Card Selected: H8 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: False Tapable: True cardsInDeck 12
12-24 15:49:26.428 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:49:27.608 20256 20286 I Unity : Card Selected: H8 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: False Tapable: True cardsInDeck 12
12-24 15:49:27.608 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:49:28.209 20256 20286 I Unity : Card Selected: H8 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: False Tapable: True cardsInDeck 12
12-24 15:49:28.209 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:49:29.388 20256 20286 I Unity : Card Selected: C8 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Trueplayer.mIsCardTaken: False Tapable: True cardsInDeck 12
12-24 15:49:29.388 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:49:29.388 20256 20286 I Unity : deckCard : C8
12-24 15:49:29.393 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:49:33.973 20256 20286 I Unity : Card Selected: C8 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 12
12-24 15:49:33.973 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:49:33.973 20256 20286 I Unity : mIsPlayerCard
12-24 15:49:33.973 20256 20286 I Unity : Selected
12-24 15:49:33.973 20256 20286 I Unity : checkForPossibleMelds
12-24 15:49:33.974 20256 20286 I Unity : Meldable!! meld: C9 C10 C11 C12 Meld Owner ID: 2
12-24 15:49:33.974 20256 20286 I Unity : Can't meld... Meld: S13 H13 D13 selectedCards: C8
12-24 15:49:33.974 20256 20286 I Unity : Can't meld... Meld: S7 S8 S9 S10 selectedCards: C8
12-24 15:49:33.974 20256 20286 I Unity : Can't meld... Meld: S2 D2 C2 selectedCards: C8
12-24 15:49:33.975 20256 20286 I Unity : Can't meld... Meld: H2 H3 H4 H5 H6 H7 selectedCards: C8
12-24 15:49:33.975 20256 20286 I Unity : Can't meld... Meld: H12 D12 S12 selectedCards: C8
12-24 15:49:33.975 20256 20286 I Unity : Can't meld... Meld: H12 D12 S12 selectedCards: C8
12-24 15:49:33.975 20256 20286 I Unity : Can't meld... Meld: D9 D10 D11 selectedCards: C8
12-24 15:49:33.976 20256 20286 I Unity : Can't meld... Meld: D3 D4 D5 selectedCards: C8
12-24 15:49:33.976 20256 20286 I Unity : Highlight Meld: C12 C11 C10 C9 isMeldLocal: False
12-24 15:49:33.976 20256 20286 I Unity : Cards Count: 4 Meld Cards: C9 C10 C11 C12
12-24 15:49:33.976 20256 20286 E Unity : LocalPlayer Meld Count: 0
12-24 15:49:33.976 20256 20286 E Unity : localMelds Count: 4
12-24 15:49:33.976 20256 20286 E Unity : onCardDeselected- handleLocalPlayerMeldHighlight
12-24 15:49:33.976 20256 20286 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 15:49:35.210 20256 20286 I Unity : Card Selected: C8 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 12
12-24 15:49:35.211 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:49:35.211 20256 20286 I Unity : mIsPlayerCard
12-24 15:49:35.211 20256 20286 I Unity : DeSelected
12-24 15:49:35.211 20256 20286 I Unity : disableAllMelds
12-24 15:49:35.211 20256 20286 E Unity : onCardDeselected- delayMeldAreaTrasition
12-24 15:49:35.211 20256 20286 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 15:49:35.211 20256 20286 E Unity : findOtherPossibleMeldsToHighlight
12-24 15:49:36.464 20256 20286 I Unity : Card Selected: H8 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 12
12-24 15:49:36.464 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:49:36.464 20256 20286 I Unity : mIsPlayerCard
12-24 15:49:36.464 20256 20286 I Unity : Selected
12-24 15:49:36.464 20256 20286 I Unity : checkForPossibleMelds
12-24 15:49:36.465 20256 20286 I Unity : Can't meld... Meld: C9 C10 C11 C12 selectedCards: H8
12-24 15:49:36.465 20256 20286 I Unity : Can't meld... Meld: S13 H13 D13 selectedCards: H8
12-24 15:49:36.465 20256 20286 I Unity : Can't meld... Meld: S7 S8 S9 S10 selectedCards: H8
12-24 15:49:36.465 20256 20286 I Unity : Can't meld... Meld: S2 D2 C2 selectedCards: H8
12-24 15:49:36.466 20256 20286 I Unity : Meldable!! meld: H2 H3 H4 H5 H6 H7 Meld Owner ID: 1
12-24 15:49:36.466 20256 20286 I Unity : Can't meld... Meld: H12 D12 S12 selectedCards: H8
12-24 15:49:36.466 20256 20286 I Unity : Can't meld... Meld: H12 D12 S12 selectedCards: H8
12-24 15:49:36.466 20256 20286 I Unity : Can't meld... Meld: D9 D10 D11 selectedCards: H8
12-24 15:49:36.466 20256 20286 I Unity : Can't meld... Meld: D3 D4 D5 selectedCards: H8
12-24 15:49:36.467 20256 20286 E Unity : LocalPlayer Meld Count: 1
12-24 15:49:36.467 20256 20286 E Unity : localMelds Count: 4
12-24 15:49:36.467 20256 20286 I Unity : Show Highlighted panel in a new panel
12-24 15:49:36.467 20256 20286 E Unity : duplicateMelds: 0
12-24 15:49:36.468 20256 20286 E Unity : Meld : H2 H3 H4 H5 H6 H7 createDuplicateMelds new meld::
12-24 15:49:36.489 20256 20286 E Unity : DisplayCardList: H2 H3 H4 H5 H6 H7
12-24 15:49:36.489 20256 20286 E Unity : Player ID of Card: 1
12-24 15:49:36.496 20256 20286 E Unity : Player ID of Card: 1
12-24 15:49:37.881 20256 20286 I Unity : Highlight Meld: H7 H6 H5 H4 H3 H2 isMeldLocal: True
12-24 15:49:37.881 20256 20286 I Unity : Cards Count: 6 Meld Cards: H2 H3 H4 H5 H6 H7
12-24 15:49:38.083 20256 20286 I Unity : assignMeldScaleValue : meld.name: H7 H6 H5 H4 H3 H2
12-24 15:49:38.083 20256 20286 I Unity : meld.name: H7 H6 H5 H4 H3 H2
12-24 15:49:38.083 20256 20286 I Unity : addCardsToMeld
12-24 15:49:38.083 20256 20286 I Unity : assignMeldScaleValue : meld.name: H7 H6 H5 H4 H3 H2
12-24 15:49:38.083 20256 20286 I Unity : meld.name: H7 H6 H5 H4 H3 H2
12-24 15:49:38.083 20256 20286 I Unity : checkCardsToBeAddedAtBothSidesOfMeld: cards: H8
12-24 15:49:38.083 20256 20286 I Unity : valueDiff: 0
12-24 15:49:38.083 20256 20286 I Unity : meld: H2 H3 H4 H5 H6 H7 LC.mRank: 7 selectedCardRank: 8(lc.mRank < mAceCardRank - selectedCards.Count): True
12-24 15:49:38.083 20256 20286 I Unity : addCardsAtMeldEnd
12-24 15:49:38.083 20256 20286 I Unity : assignMeldScaleValue : meld.name: H7 H6 H5 H4 H3 H2
12-24 15:49:38.083 20256 20286 I Unity : meld.name: H7 H6 H5 H4 H3 H2
12-24 15:49:38.083 20256 20286 I Unity : CARD_ON_SCREEN: 14 player.mCards.Count: 6
12-24 15:49:38.083 20256 20286 E Unity : Player ID of Card: 1
12-24 15:49:38.084 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:49:38.085 20256 20286 I Unity : disableAllMelds
12-24 15:49:38.085 20256 20286 I Unity : handleMeldAfterAdd
12-24 15:49:38.085 20256 20286 E Unity : 1 UpdateMeldScore: 1 meld: H2 H3 H4 H5 H6 H7 H8
12-24 15:49:38.085 20256 20286 I Unity : disableAllMelds
12-24 15:49:38.085 20256 20286 I Unity : calling checkresult from addCardstoMeld
12-24 15:49:38.085 20256 20286 I Unity : called from addCardstoMeld checkresult from addCardstoMeld
12-24 15:49:38.085 20256 20286 I Unity : disableAllMelds
12-24 15:49:38.099 20256 20286 E Unity : Cards added: null
12-24 15:49:38.102 20256 20286 E Unity : Cards added: H8 (Card)
12-24 15:49:38.105 20256 20286 I Unity : addCardsToMeld
12-24 15:49:38.105 20256 20286 I Unity : assignMeldScaleValue : meld.name: H7 H6 H5 H4 H3 H2
12-24 15:49:38.105 20256 20286 I Unity : meld.name: H8 H7 H6 H5 H4 H3 H2
12-24 15:49:38.105 20256 20286 I Unity : checkCardsToBeAddedAtBothSidesOfMeld: cards: H2 H8
12-24 15:49:38.105 20256 20286 I Unity : valueDiff: 0
12-24 15:49:38.105 20256 20286 I Unity : m.getFirstCard().mRank: 2 m.getSecondCard().mRank: 8 GetLastCArd: 8
12-24 15:49:38.105 20256 20286 I Unity : valueDiff: 6
12-24 15:49:38.105 20256 20286 I Unity : m.getFirstCard().mRank: 2 m.getSecondCard().mRank: 8 GetLastCArd: 8
12-24 15:49:38.105 20256 20286 I Unity : m.getFirstCard().mRank: 2 m.getSecondCard().mRank: 8
12-24 15:49:38.111 20256 20286 I Unity : disableAllMelds
12-24 15:49:38.111 20256 20286 I Unity : addCardsAtBothEndsOfMeld: H2 H3 H4 H5 H6 H7 selectedCards: H2 H8
12-24 15:49:38.121 20256 20286 E Unity : cardsToAddAtBegining: H2 cardsToAddAtEnd: H8 selectedCards: H2
12-24 15:49:38.121 20256 20286 I Unity : firstCard.isAce: False FirstCard: H8 (Card) Last Card: H2 (Card) meld: H8 H2
12-24 15:49:38.121 20256 20286 I Unity : cardsToAddAtBegining: H2 cardsToAddAtEnd: H8
12-24 15:49:38.124 20256 20286 E Unity : CardsToAddAtEnd: H8
12-24 15:49:38.127 20256 20286 I Unity : calling checkresult from addCardstoMeld
12-24 15:49:38.127 20256 20286 I Unity : called from addCardstoMeld checkresult from addCardstoMeld
12-24 15:49:38.133 20256 20286 E Unity : delayAddCardsAtMeldBeginning:
12-24 15:49:38.133 20256 20286 I Unity : addCardsAtMeldBeginning - meld: H2 H3 H4 H5 H6 H7 Cards: H2
12-24 15:49:38.134 20256 20286 I Unity : Selected Cards: H2 (Card) meld: H2 H3 H4 H5 H6 H7 x: -30 y: -50
12-24 15:49:38.134 20256 20286 E Unity : Player ID of Card: 1
12-24 15:49:38.990 20256 20286 E Unity : 1 UpdateMeldScore: 1 meld: H2 H3 H4 H5 H6 H7 H8 Score: 35
12-24 15:49:38.991 20256 20286 E Unity : Local Player score updated
12-24 15:49:38.991 20256 20286 E Unity : checkResult meldList != null && meldList.Count: 9
12-24 15:49:38.991 20256 20286 E Unity : checkResult exiting
12-24 15:49:39.008 20256 20286 E Unity : checkResult meldList != null && meldList.Count: 9
12-24 15:49:39.008 20256 20286 E Unity : checkResult exiting
12-24 15:49:39.099 20256 20286 I Unity : Meld Parent: Content (UnityEngine.GameObject)
12-24 15:49:39.099 20256 20286 E Unity : Duplicate Melds count: 1
12-24 15:49:39.099 20256 20286 I Unity : Meld: H8 H7 H6 H5 H4 H3 H2
12-24 15:49:39.099 20256 20286 I Unity : Meld Owner ID: 1
12-24 15:49:39.099 20256 20286 I Unity : player: 1
12-24 15:49:39.099 20256 20286 I Unity : compriseCardDistanceOfMeld: False
12-24 15:49:39.099 20256 20286 I Unity : Duplicate Melds
12-24 15:49:39.099 20256 20286 E Unity : X: 0 cards[i]: H2 (Card) Meld: H2 H3 H4 H5 H6 H7 H8
12-24 15:49:39.099 20256 20286 E Unity : X: -62.5 cards[i]: H4 (Card) Meld: H2 H3 H4 H5 H6 H7 H8
12-24 15:49:39.100 20256 20286 E Unity : X: -27.5 cards[i]: H5 (Card) Meld: H2 H3 H4 H5 H6 H7 H8
12-24 15:49:39.100 20256 20286 E Unity : X: 7.5 cards[i]: H6 (Card) Meld: H2 H3 H4 H5 H6 H7 H8
12-24 15:49:39.100 20256 20286 E Unity : X: 42.5 cards[i]: H7 (Card) Meld: H2 H3 H4 H5 H6 H7 H8
12-24 15:49:39.100 20256 20286 E Unity : X: 77.5 cards[i]: H8 (Card) Meld: H2 H3 H4 H5 H6 H7 H8
12-24 15:49:39.100 20256 20286 I Unity : CompriseCardDistance call meldTrasition
12-24 15:49:39.118 20256 20286 I Unity : addCardsAtMeldEnd
12-24 15:49:39.118 20256 20286 I Unity : assignMeldScaleValue : meld.name: H7 H6 H5 H4 H3 H2
12-24 15:49:39.118 20256 20286 I Unity : meld.name: H8 H7 H6 H5 H4 H3 H2
12-24 15:49:39.118 20256 20286 I Unity : CARD_ON_SCREEN: 14 player.mCards.Count: 5
12-24 15:49:39.118 20256 20286 E Unity : Player ID of Card: 1
12-24 15:49:39.120 20256 20286 E Unity : 1 UpdateMeldScore: 1 meld: H2 H3 H4 H5 H6 H7 H8
12-24 15:49:39.121 20256 20286 I Unity : disableAllMelds
12-24 15:49:39.127 20256 20286 E Unity : NullReferenceException: Object reference not set to an instance of an object
12-24 15:49:39.127 20256 20286 E Unity : at RummyGameManager.getMeldParent (Meld meld) [0x00000] in <ab111dae5aae4f08aaaaa81ecd5682dd>:0
12-24 15:49:39.127 20256 20286 E Unity : at RummyGameManager+<alignMeldsOtherPlayers>d__283.MoveNext () [0x00061] in <ab111dae5aae4f08aaaaa81ecd5682dd>:0
12-24 15:49:39.127 20256 20286 E Unity : at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <2125e58ffbb84bbe8ed1067e90035650>:0
12-24 15:49:39.127 20256 20286 E Unity :
12-24 15:49:40.024 20256 20286 E Unity : 1 UpdateMeldScore: 1 meld: H2 H3 H4 H5 H6 H7 H8 Score: 28
12-24 15:49:40.024 20256 20286 E Unity : Local Player score updated
12-24 15:49:41.806 20256 20286 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 15:49:44.737 20256 20286 I Unity : Card Selected: C8 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 12
12-24 15:49:44.737 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:49:44.737 20256 20286 I Unity : mIsPlayerCard
12-24 15:49:44.737 20256 20286 I Unity : Selected
12-24 15:49:44.737 20256 20286 I Unity : checkForPossibleMelds
12-24 15:49:44.738 20256 20286 I Unity : Meldable!! meld: C9 C10 C11 C12 Meld Owner ID: 2
12-24 15:49:44.738 20256 20286 I Unity : Can't meld... Meld: S13 H13 D13 selectedCards: C8
12-24 15:49:44.738 20256 20286 I Unity : Can't meld... Meld: S7 S8 S9 S10 selectedCards: C8
12-24 15:49:44.739 20256 20286 I Unity : Can't meld... Meld: S2 D2 C2 selectedCards: C8
12-24 15:49:44.739 20256 20286 I Unity : Can't meld... Meld: H2 H3 H4 H5 H6 H7 H8 selectedCards: C8
12-24 15:49:44.739 20256 20286 I Unity : Can't meld... Meld: H12 D12 S12 selectedCards: C8
12-24 15:49:44.739 20256 20286 I Unity : Can't meld... Meld: H12 D12 S12 selectedCards: C8
12-24 15:49:44.740 20256 20286 I Unity : Can't meld... Meld: D9 D10 D11 selectedCards: C8
12-24 15:49:44.740 20256 20286 I Unity : Can't meld... Meld: D3 D4 D5 selectedCards: C8
12-24 15:49:44.740 20256 20286 I Unity : Highlight Meld: C12 C11 C10 C9 isMeldLocal: False
12-24 15:49:44.740 20256 20286 I Unity : Cards Count: 4 Meld Cards: C9 C10 C11 C12
12-24 15:49:44.740 20256 20286 E Unity : LocalPlayer Meld Count: 0
12-24 15:49:44.741 20256 20286 E Unity : localMelds Count: 4
12-24 15:49:44.741 20256 20286 E Unity : onCardDeselected- handleLocalPlayerMeldHighlight
12-24 15:49:44.741 20256 20286 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 15:49:50.606 20256 20286 I Unity : assignMeldScaleValue : meld.name: C12 C11 C10 C9
12-24 15:49:50.606 20256 20286 I Unity : addCardsToMeld
12-24 15:49:50.606 20256 20286 I Unity : assignMeldScaleValue : meld.name: C12 C11 C10 C9
12-24 15:49:50.606 20256 20286 I Unity : checkCardsToBeAddedAtBothSidesOfMeld: cards: C8
12-24 15:49:50.606 20256 20286 I Unity : valueDiff: 0
12-24 15:49:50.607 20256 20286 I Unity : meld: C9 C10 C11 C12 LC.mRank: 12 selectedCardRank: 8(lc.mRank < mAceCardRank - selectedCards.Count): True
12-24 15:49:50.607 20256 20286 I Unity : addCardsAtMeldBeginning - meld: C9 C10 C11 C12 Cards: C8
12-24 15:49:50.607 20256 20286 I Unity : Selected Cards: C8 (Card) meld: C9 C10 C11 C12 x: -35 y: -28
12-24 15:49:50.607 20256 20286 E Unity : Player ID of Card: 1
12-24 15:49:50.608 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:49:50.608 20256 20286 I Unity : disableAllMelds
12-24 15:49:50.608 20256 20286 I Unity : handleMeldAfterAdd
12-24 15:49:50.609 20256 20286 E Unity : 1 UpdateMeldScore: 1 meld: C8 C9 C10 C11 C12
12-24 15:49:50.609 20256 20286 I Unity : disableAllMelds
12-24 15:49:50.609 20256 20286 I Unity : calling checkresult from addCardstoMeld
12-24 15:49:50.609 20256 20286 I Unity : called from addCardstoMeld checkresult from addCardstoMeld
12-24 15:49:50.609 20256 20286 I Unity : disableAllMelds
12-24 15:49:51.518 20256 20286 E Unity : 1 UpdateMeldScore: 1 meld: C8 C9 C10 C11 C12 Score: 17
12-24 15:49:51.518 20256 20286 E Unity : Local Player score updated
12-24 15:49:51.518 20256 20286 E Unity : checkResult meldList != null && meldList.Count: 9
12-24 15:49:51.518 20256 20286 E Unity : checkResult exiting
12-24 15:49:51.608 20256 20286 I Unity : Meld Parent: Row1 (UnityEngine.GameObject)
12-24 15:49:51.608 20256 20286 E Unity : Duplicate Melds count: 0
12-24 15:49:51.608 20256 20286 I Unity : Meld: C12 C11 C10 C9 C8
12-24 15:49:51.608 20256 20286 I Unity : Meld Owner ID: 2
12-24 15:49:51.608 20256 20286 I Unity : player: 2
12-24 15:49:51.608 20256 20286 E Unity : melds count: 2
12-24 15:49:52.516 20256 20286 I Unity : compriseCardDistanceOfMeldForOtherPlayers: C8 C9 C10 C11 C12
12-24 15:49:52.516 20256 20286 I Unity : compriseCardDistanceOfMeldForOtherPlayers: D3 D4 D5
12-24 15:49:53.755 20256 20286 I Unity : Card Selected: S11 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 12
12-24 15:49:53.755 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:49:53.755 20256 20286 I Unity : mIsPlayerCard
12-24 15:49:53.755 20256 20286 I Unity : Selected
12-24 15:49:53.755 20256 20286 I Unity : checkForPossibleMelds
12-24 15:49:53.756 20256 20286 I Unity : Can't meld... Meld: C8 C9 C10 C11 C12 selectedCards: S11
12-24 15:49:53.756 20256 20286 I Unity : Can't meld... Meld: S13 H13 D13 selectedCards: S11
12-24 15:49:53.756 20256 20286 I Unity : Meldable!! meld: S7 S8 S9 S10 Meld Owner ID: 2
12-24 15:49:53.756 20256 20286 I Unity : Can't meld... Meld: S2 D2 C2 selectedCards: S11
12-24 15:49:53.756 20256 20286 I Unity : Can't meld... Meld: H2 H3 H4 H5 H6 H7 H8 selectedCards: S11
12-24 15:49:53.757 20256 20286 I Unity : Can't meld... Meld: H12 D12 S12 selectedCards: S11
12-24 15:49:53.757 20256 20286 I Unity : Can't meld... Meld: H12 D12 S12 selectedCards: S11
12-24 15:49:53.757 20256 20286 I Unity : Can't meld... Meld: D9 D10 D11 selectedCards: S11
12-24 15:49:53.757 20256 20286 I Unity : Can't meld... Meld: D3 D4 D5 selectedCards: S11
12-24 15:49:53.758 20256 20286 I Unity : Highlight Meld: S10 S9 S8 S7 isMeldLocal: False
12-24 15:49:53.758 20256 20286 I Unity : Cards Count: 4 Meld Cards: S7 S8 S9 S10
12-24 15:49:53.758 20256 20286 E Unity : LocalPlayer Meld Count: 0
12-24 15:49:53.758 20256 20286 E Unity : localMelds Count: 4
12-24 15:49:53.758 20256 20286 E Unity : onCardDeselected- handleLocalPlayerMeldHighlight
12-24 15:49:53.758 20256 20286 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 15:49:54.646 20256 20286 I Unity : discardPlayerCard: 1
12-24 15:49:54.646 20256 20286 I Unity : localPlayer.mCards.Count: 4
12-24 15:49:54.646 20256 20286 E Unity : onCardDeselected- discardPlayerCard
12-24 15:49:54.646 20256 20286 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 15:49:54.646 20256 20286 I Unity : Discard Card: card: S11
12-24 15:49:54.647 20256 20286 I Unity : addToDiscardCardsList discardedCards.Count: 1
12-24 15:49:54.647 20256 20286 I Unity : addToDiscardCardsList card.discardCardIndex : 3
12-24 15:49:54.647 20256 20286 E Unity : Calling MoveCard
12-24 15:49:54.647 20256 20286 E Unity : discardPlayerCard: calling changeTurn
12-24 15:49:54.647 20256 20286 I Unity : ChangeTurn : 1
12-24 15:49:55.554 20256 20286 I Unity : ChangeTurn
12-24 15:49:55.554 20256 20286 I Unity : localPlayer mID: 1
12-24 15:49:55.554 20256 20286 I Unity : In change turn line 2817 mTotalPlayers: 2
12-24 15:49:55.554 20256 20286 E Unity : NextPlayer: 2
12-24 15:49:55.554 20256 20286 I Unity : playAiTurn now: 2
12-24 15:49:55.555 20256 20286 I Unity : playAiTurn meld: C12 C11 C10 C9 C8
12-24 15:49:55.555 20256 20286 I Unity : playAiTurn meld: S13 H13 D13
12-24 15:49:55.555 20256 20286 I Unity : playAiTurn meld: S10 S9 S8 S7
12-24 15:49:55.555 20256 20286 I Unity : playAiTurn meld: S2 D2 C2
12-24 15:49:55.555 20256 20286 I Unity : playAiTurn meld: H8 H7 H6 H5 H4 H3 H2
12-24 15:49:55.555 20256 20286 I Unity : playAiTurn meld: H12 D12 S12
12-24 15:49:55.555 20256 20286 I Unity : playAiTurn meld: H12 D12 S12
12-24 15:49:55.555 20256 20286 I Unity : playAiTurn meld: D11 D10 D9
12-24 15:49:55.556 20256 20286 I Unity : playAiTurn meld: D5 D4 D3
12-24 15:49:55.556 20256 20286 I Unity : disableAllMelds
12-24 15:49:55.556 20256 20286 I Unity : meldList Count is >0
12-24 15:49:55.556 20256 20286 I Unity : getSequences: S5 C8 C9 H10 C10 S11 C11 C12
12-24 15:49:55.557 20256 20286 I Unity : Rummy: C12 C11 C10 C9 C8
12-24 15:49:55.557 20256 20286 I Unity : sequences: C12 C11 C10 C9 C8
12-24 15:49:55.557 20256 20286 I Unity : getAllSequences:: meld: C12 C11 C10 C9 C8
12-24 15:49:55.557 20256 20286 I Unity : getSequences: C8 C9 C10 C11 C12
12-24 15:49:55.558 20256 20286 I Unity : Rummy: C12 C11 C10 C9 C8
12-24 15:49:55.558 20256 20286 I Unity : sequences: C12 C11 C10 C9 C8
12-24 15:49:55.558 20256 20286 I Unity : getAllSequences:: meld: C12 C11 C10 C9 C8
12-24 15:49:55.558 20256 20286 E Unity : I am In getProperMelds: C12 C11 C10 C9 C8
12-24 15:49:55.558 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: C12 C11 C10 C9 C8 , meld: C12 C11 C10 C9 C8
12-24 15:49:55.558 20256 20286 E Unity : meld.meldOwnerID: 2, m.OwnerID: -5
12-24 15:49:55.559 20256 20286 I Unity : melds of same name, continue
12-24 15:49:55.559 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:49:55.559 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:49:55.559 20256 20286 I Unity : getUsefulCardsFromDiscard: usefulCards:
12-24 15:49:55.559 20256 20286 I Unity : getSequences: S5 H10 S11 S13 H13 D13
12-24 15:49:55.560 20256 20286 I Unity : getSequences: H13 S13 D13
12-24 15:49:55.560 20256 20286 E Unity : I am In getProperMelds: H13 S13 D13
12-24 15:49:55.560 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: H13 S13 D13 , meld: S13 H13 D13
12-24 15:49:55.560 20256 20286 E Unity : meld.meldOwnerID: 1, m.OwnerID: -5
12-24 15:49:55.560 20256 20286 E Unity : getProperMelds Meld: H13 S13 D13
12-24 15:49:55.560 20256 20286 I Unity : calling hasSimilarMeldState?: meld: S13 H13 D13 m: H13 S13 D13
12-24 15:49:55.560 20256 20286 E Unity : compare melds, m1:: H13 S13 D13 , m2: S13 H13 D13
12-24 15:49:55.561 20256 20286 I Unity : getSequences: H13 S13 D13
12-24 15:49:55.561 20256 20286 I Unity : meld : H13 S13 D13 : SET
12-24 15:49:55.561 20256 20286 I Unity : getSequences: S13 H13 D13
12-24 15:49:55.561 20256 20286 I Unity : meld : S13 H13 D13 : SET
12-24 15:49:55.562 20256 20286 I Unity : meld1 : H13 S13 D13 : SET, meld: S13 H13 D13 : SET
12-24 15:49:55.562 20256 20286 I Unity : IsSimilar: True meld: S13 H13 D13 m: H13 S13 D13
12-24 15:49:55.562 20256 20286 I Unity : not similar: S13 H13 D13 m: H13 S13 D13
12-24 15:49:55.562 20256 20286 E Unity : getUsefulDiscardCards - Meld: H13 S13 D13
12-24 15:49:55.562 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:49:55.562 20256 20286 E Unity : getUsefulDiscardCards - Meld: H13 S13 D13
12-24 15:49:55.562 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:49:55.562 20256 20286 I Unity : getUsefulCardsFromDiscard: usefulCards:
12-24 15:49:55.562 20256 20286 I Unity : getSequences: S5 S7 S8 S9 H10 S10 S11
12-24 15:49:55.563 20256 20286 I Unity : Rummy: S11 S10 S9 S8 S7
12-24 15:49:55.563 20256 20286 I Unity : sequences: S11 S10 S9 S8 S7
12-24 15:49:55.563 20256 20286 I Unity : getAllSequences:: meld: S11 S10 S9 S8 S7
12-24 15:49:55.563 20256 20286 I Unity : getSequences: S7 S8 S9 S10 S11
12-24 15:49:55.563 20256 20286 I Unity : Rummy: S11 S10 S9 S8 S7
12-24 15:49:55.564 20256 20286 I Unity : sequences: S11 S10 S9 S8 S7
12-24 15:49:55.564 20256 20286 I Unity : getAllSequences:: meld: S11 S10 S9 S8 S7
12-24 15:49:55.564 20256 20286 E Unity : I am In getProperMelds: S11 S10 S9 S8 S7
12-24 15:49:55.565 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: S11 S10 S9 S8 S7 , meld: S10 S9 S8 S7
12-24 15:49:55.565 20256 20286 E Unity : meld.meldOwnerID: 2, m.OwnerID: -5
12-24 15:49:55.565 20256 20286 E Unity : getProperMelds Meld: S11 S10 S9 S8 S7
12-24 15:49:55.565 20256 20286 I Unity : calling hasSimilarMeldState?: meld: S7 S8 S9 S10 m: S11 S10 S9 S8 S7
12-24 15:49:55.565 20256 20286 E Unity : compare melds, m1:: S11 S10 S9 S8 S7 , m2: S7 S8 S9 S10
12-24 15:49:55.565 20256 20286 I Unity : meld : S11 S10 S9 S8 S7 : SEQUENCE
12-24 15:49:55.566 20256 20286 I Unity : meld : S7 S8 S9 S10 : SEQUENCE
12-24 15:49:55.566 20256 20286 I Unity : meld1 : S11 S10 S9 S8 S7 : SEQUENCE, meld: S7 S8 S9 S10 : SEQUENCE
12-24 15:49:55.566 20256 20286 I Unity : IsSimilar: True meld: S7 S8 S9 S10 m: S11 S10 S9 S8 S7
12-24 15:49:55.566 20256 20286 I Unity : not similar: S7 S8 S9 S10 m: S11 S10 S9 S8 S7
12-24 15:49:55.566 20256 20286 E Unity : getUsefulDiscardCards - Meld: S11 S10 S9 S8 S7
12-24 15:49:55.566 20256 20286 E Unity : getUsefulDiscardCards CARDS: S11
12-24 15:49:55.566 20256 20286 E Unity : getUsefulDiscardCards - Meld: S11 S10 S9 S8 S7
12-24 15:49:55.566 20256 20286 E Unity : getUsefulDiscardCards CARDS: S11
12-24 15:49:55.566 20256 20286 I Unity : getUsefulCardsFromDiscard: usefulCards: S11
12-24 15:49:55.567 20256 20286 I Unity : getSequences: S2 D2 C2 S5 H10 S11
12-24 15:49:55.567 20256 20286 I Unity : getSequences: S2 D2 C2
12-24 15:49:55.568 20256 20286 E Unity : I am In getProperMelds: S2 D2 C2
12-24 15:49:55.568 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: S2 D2 C2 , meld: S2 D2 C2
12-24 15:49:55.568 20256 20286 E Unity : meld.meldOwnerID: 2, m.OwnerID: -5
12-24 15:49:55.568 20256 20286 I Unity : melds of same name, continue
12-24 15:49:55.568 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:49:55.568 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:49:55.568 20256 20286 I Unity : getUsefulCardsFromDiscard: usefulCards:
12-24 15:49:55.568 20256 20286 I Unity : getSequences: H2 H3 H4 S5 H5 H6 H7 H8 H10 S11
12-24 15:49:55.568 20256 20286 I Unity : Rummy: H8 H7 H6 H5 H4 H3 H2
12-24 15:49:55.569 20256 20286 I Unity : sequences: H8 H7 H6 H5 H4 H3 H2
12-24 15:49:55.569 20256 20286 I Unity : getAllSequences:: meld: H8 H7 H6 H5 H4 H3 H2
12-24 15:49:55.569 20256 20286 I Unity : getSequences: H2 H3 H4 H5 H6 H7 H8
12-24 15:49:55.569 20256 20286 I Unity : Rummy: H8 H7 H6 H5 H4 H3 H2
12-24 15:49:55.570 20256 20286 I Unity : sequences: H8 H7 H6 H5 H4 H3 H2
12-24 15:49:55.570 20256 20286 I Unity : getAllSequences:: meld: H8 H7 H6 H5 H4 H3 H2
12-24 15:49:55.570 20256 20286 E Unity : I am In getProperMelds: H8 H7 H6 H5 H4 H3 H2
12-24 15:49:55.570 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: H8 H7 H6 H5 H4 H3 H2 , meld: H8 H7 H6 H5 H4 H3 H2
12-24 15:49:55.570 20256 20286 E Unity : meld.meldOwnerID: 1, m.OwnerID: -5
12-24 15:49:55.570 20256 20286 I Unity : melds of same name, continue
12-24 15:49:55.570 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:49:55.570 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:49:55.570 20256 20286 I Unity : getUsefulCardsFromDiscard: usefulCards:
12-24 15:49:55.571 20256 20286 I Unity : getSequences: S5 H10 S11 H12 D12 S12
12-24 15:49:55.571 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:49:55.571 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:49:55.571 20256 20286 I Unity : getUsefulCardsFromDiscard: usefulCards:
12-24 15:49:55.571 20256 20286 I Unity : getSequences: S5 H10 S11 H12 D12 S12
12-24 15:49:55.572 20256 20286 I Unity : getSequences: H12 S12 D12
12-24 15:49:55.572 20256 20286 E Unity : I am In getProperMelds: H12 S12 D12
12-24 15:49:55.572 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: H12 S12 D12 , meld: H12 D12 S12
12-24 15:49:55.572 20256 20286 E Unity : meld.meldOwnerID: 1, m.OwnerID: -5
12-24 15:49:55.572 20256 20286 E Unity : getProperMelds Meld: H12 S12 D12
12-24 15:49:55.573 20256 20286 I Unity : calling hasSimilarMeldState?: meld: H12 D12 S12 m: H12 S12 D12
12-24 15:49:55.573 20256 20286 E Unity : compare melds, m1:: H12 S12 D12 , m2: H12 D12 S12
12-24 15:49:55.573 20256 20286 I Unity : getSequences: H12 S12 D12
12-24 15:49:55.573 20256 20286 I Unity : meld : H12 S12 D12 : SET
12-24 15:49:55.573 20256 20286 I Unity : getSequences: H12 D12 S12
12-24 15:49:55.574 20256 20286 I Unity : meld : H12 D12 S12 : SET
12-24 15:49:55.574 20256 20286 I Unity : meld1 : H12 S12 D12 : SET, meld: H12 D12 S12 : SET
12-24 15:49:55.574 20256 20286 I Unity : IsSimilar: True meld: H12 D12 S12 m: H12 S12 D12
12-24 15:49:55.574 20256 20286 I Unity : not similar: H12 D12 S12 m: H12 S12 D12
12-24 15:49:55.574 20256 20286 E Unity : getUsefulDiscardCards - Meld: H12 S12 D12
12-24 15:49:55.574 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:49:55.574 20256 20286 E Unity : getUsefulDiscardCards - Meld: H12 S12 D12
12-24 15:49:55.574 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:49:55.574 20256 20286 I Unity : getUsefulCardsFromDiscard: usefulCards:
12-24 15:49:55.575 20256 20286 I Unity : getSequences: S5 D9 H10 D10 S11 D11
12-24 15:49:55.575 20256 20286 I Unity : Rummy: D11 D10 D9
12-24 15:49:55.575 20256 20286 I Unity : sequences: D11 D10 D9
12-24 15:49:55.575 20256 20286 I Unity : getAllSequences:: meld: D11 D10 D9
12-24 15:49:55.575 20256 20286 I Unity : getSequences: D9 D10 D11
12-24 15:49:55.576 20256 20286 I Unity : Rummy: D11 D10 D9
12-24 15:49:55.576 20256 20286 I Unity : sequences: D11 D10 D9
12-24 15:49:55.576 20256 20286 I Unity : getAllSequences:: meld: D11 D10 D9
12-24 15:49:55.576 20256 20286 E Unity : I am In getProperMelds: D11 D10 D9
12-24 15:49:55.576 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: D11 D10 D9 , meld: D11 D10 D9
12-24 15:49:55.576 20256 20286 E Unity : meld.meldOwnerID: 2, m.OwnerID: -5
12-24 15:49:55.576 20256 20286 I Unity : melds of same name, continue
12-24 15:49:55.576 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:49:55.576 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:49:55.576 20256 20286 I Unity : getUsefulCardsFromDiscard: usefulCards:
12-24 15:49:55.577 20256 20286 I Unity : getSequences: D3 D4 S5 D5 H10 S11
12-24 15:49:55.577 20256 20286 I Unity : Rummy: D5 D4 D3
12-24 15:49:55.577 20256 20286 I Unity : sequences: D5 D4 D3
12-24 15:49:55.577 20256 20286 I Unity : getAllSequences:: meld: D5 D4 D3
12-24 15:49:55.577 20256 20286 I Unity : getSequences: D3 D4 D5
12-24 15:49:55.577 20256 20286 I Unity : Rummy: D5 D4 D3
12-24 15:49:55.578 20256 20286 I Unity : sequences: D5 D4 D3
12-24 15:49:55.578 20256 20286 I Unity : getAllSequences:: meld: D5 D4 D3
12-24 15:49:55.578 20256 20286 E Unity : I am In getProperMelds: D5 D4 D3
12-24 15:49:55.578 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: D5 D4 D3 , meld: D5 D4 D3
12-24 15:49:55.578 20256 20286 E Unity : meld.meldOwnerID: 2, m.OwnerID: -5
12-24 15:49:55.578 20256 20286 I Unity : melds of same name, continue
12-24 15:49:55.578 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:49:55.578 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:49:55.578 20256 20286 I Unity : getUsefulCardsFromDiscard: usefulCards:
12-24 15:49:55.578 20256 20286 I Unity : Possible melds: H13 S13 D13
12-24 15:49:55.578 20256 20286 I Unity : Possible melds: S11 S10 S9 S8 S7
12-24 15:49:55.578 20256 20286 I Unity : Possible melds: H12 S12 D12
12-24 15:49:55.578 20256 20286 I Unity : processUsefulCards : discardedCards.Count:: 2
12-24 15:49:55.578 20256 20286 I Unity : possbleMeld[j]: H13 S13 D13
12-24 15:49:55.578 20256 20286 I Unity : MeldCards: H13 S13 D13
12-24 15:49:55.578 20256 20286 I Unity : c: H13, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:55.578 20256 20286 I Unity : c: S13, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:55.579 20256 20286 I Unity : c: D13, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:55.579 20256 20286 I Unity : possbleMeld[j]: S11 S10 S9 S8 S7
12-24 15:49:55.579 20256 20286 I Unity : MeldCards: S11 S10 S9 S8 S7
12-24 15:49:55.579 20256 20286 I Unity : c: S11, ismleded: False, c: mIsDiscardCard: True
12-24 15:49:55.579 20256 20286 I Unity : c: S10, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:55.579 20256 20286 I Unity : c: S9, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:55.579 20256 20286 I Unity : c: S8, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:55.579 20256 20286 I Unity : c: S7, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:55.579 20256 20286 I Unity : possbleMeld[j]: H12 S12 D12
12-24 15:49:55.579 20256 20286 I Unity : MeldCards: H12 S12 D12
12-24 15:49:55.579 20256 20286 I Unity : c: H12, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:55.579 20256 20286 I Unity : c: S12, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:55.579 20256 20286 I Unity : c: D12, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:55.579 20256 20286 I Unity : possbleMeld[j]: H13 S13 D13
12-24 15:49:55.579 20256 20286 I Unity : MeldCards: H13 S13 D13
12-24 15:49:55.579 20256 20286 I Unity : c: H13, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:55.579 20256 20286 I Unity : c: S13, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:55.579 20256 20286 I Unity : c: D13, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:55.579 20256 20286 I Unity : possbleMeld[j]: S11 S10 S9 S8 S7
12-24 15:49:55.580 20256 20286 I Unity : MeldCards: S11 S10 S9 S8 S7
12-24 15:49:55.580 20256 20286 I Unity : c: S11, ismleded: False, c: mIsDiscardCard: True
12-24 15:49:55.580 20256 20286 I Unity : c: S10, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:55.580 20256 20286 I Unity : c: S9, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:55.580 20256 20286 I Unity : c: S8, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:55.580 20256 20286 I Unity : c: S7, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:55.580 20256 20286 I Unity : possbleMeld[j]: H12 S12 D12
12-24 15:49:55.580 20256 20286 I Unity : MeldCards: H12 S12 D12
12-24 15:49:55.580 20256 20286 I Unity : c: H12, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:55.580 20256 20286 I Unity : c: S12, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:55.580 20256 20286 I Unity : c: D12, ismleded: True, c: mIsDiscardCard: False
12-24 15:49:55.580 20256 20286 I Unity : usefulDiscardCards at this point: S11
12-24 15:49:55.580 20256 20286 I Unity : MeldList count: 9
12-24 15:49:55.582 20256 20286 I Unity : enableHighlightOfCards
12-24 15:49:56.465 20256 20286 I Unity : possible Meld: H13 S13 D13
12-24 15:49:56.465 20256 20286 I Unity : possible Meld: S11 S10 S9 S8 S7
12-24 15:49:56.465 20256 20286 I Unity : possible Meld: H12 S12 D12
12-24 15:49:56.465 20256 20286 I Unity : isMeldScoring: True
12-24 15:49:56.466 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:49:56.467 20256 20286 E Unity : Delay Possible Melds
12-24 15:49:56.467 20256 20286 I Unity : calling checkresult from delayCardAdditionToMeld
12-24 15:49:56.490 20256 20286 I Unity : removeCardsFromDiscardCards: S11
12-24 15:49:56.491 20256 20286 E Unity : checkResult meldList != null && meldList.Count: 9
12-24 15:49:56.491 20256 20286 E Unity : checkResult exiting
12-24 15:49:57.371 20256 20286 I Unity : assignValueForJokerCard: PossibleMeld: H13 S13 D13
12-24 15:49:57.371 20256 20286 I Unity : getSequences: H13 S13 D13
12-24 15:49:57.371 20256 20286 I Unity : assignValueForJokerCard: PossibleMeld: S11 S10 S9 S8 S7
12-24 15:49:57.372 20256 20286 I Unity : getSequences: S7 S8 S9 S10 S11
12-24 15:49:57.372 20256 20286 I Unity : Rummy: S11 S10 S9 S8 S7
12-24 15:49:57.372 20256 20286 I Unity : sequences: S11 S10 S9 S8 S7
12-24 15:49:57.373 20256 20286 I Unity : getAllSequences:: meld: S11 S10 S9 S8 S7
12-24 15:49:57.373 20256 20286 I Unity : assignValueForJokerCard: PossibleMeld: H12 S12 D12
12-24 15:49:57.373 20256 20286 I Unity : getSequences: H12 S12 D12
12-24 15:49:57.388 20256 20286 I Unity : Time: 0CardsCount: 0 possible Meld Cards count: 3 Meld: H13 S13 D13
12-24 15:49:57.389 20256 20286 I Unity : getMeldForUpdate
12-24 15:49:57.389 20256 20286 I Unity : cards:
12-24 15:49:57.389 20256 20286 I Unity : Add card to the submitted meld: S13 H13 D13 cardsToMeld:
12-24 15:49:58.279 20256 20286 E Unity : Possible melds in Player Cards: S11 (Card)
12-24 15:49:58.280 20256 20286 I Unity : Time: 0.9CardsCount: 1 possible Meld Cards count: 5 Meld: S11 S10 S9 S8 S7
12-24 15:49:58.280 20256 20286 I Unity : getMeldForUpdate
12-24 15:49:58.280 20256 20286 I Unity : cards: S11
12-24 15:49:58.281 20256 20286 I Unity : Add card to the submitted meld: S7 S8 S9 S10 cardsToMeld: S11
12-24 15:49:58.281 20256 20286 I Unity : addCardsToMeld
12-24 15:49:58.281 20256 20286 I Unity : assignMeldScaleValue : meld.name: S10 S9 S8 S7
12-24 15:49:58.281 20256 20286 I Unity : checkCardsToBeAddedAtBothSidesOfMeld: cards: S11
12-24 15:49:58.281 20256 20286 I Unity : valueDiff: 0
12-24 15:49:58.281 20256 20286 I Unity : meld: S7 S8 S9 S10 LC.mRank: 10 selectedCardRank: 11(lc.mRank < mAceCardRank - selectedCards.Count): True
12-24 15:49:58.281 20256 20286 I Unity : addCardsAtMeldEnd
12-24 15:49:58.281 20256 20286 I Unity : assignMeldScaleValue : meld.name: S10 S9 S8 S7
12-24 15:49:58.281 20256 20286 I Unity : CARD_ON_SCREEN: 14 player.mCards.Count: 1
12-24 15:49:58.281 20256 20286 E Unity : Player ID of Card: 2
12-24 15:49:58.283 20256 20286 I Unity : disableAllMelds
12-24 15:49:58.284 20256 20286 I Unity : handleMeldAfterAdd
12-24 15:49:58.284 20256 20286 E Unity : 1 UpdateMeldScore: 2 meld: S7 S8 S9 S10 S11
12-24 15:49:58.284 20256 20286 I Unity : disableAllMelds
12-24 15:49:58.284 20256 20286 I Unity : calling checkresult from addCardstoMeld
12-24 15:49:58.285 20256 20286 I Unity : called from addCardstoMeld checkresult from addCardstoMeld
12-24 15:49:59.189 20256 20286 I Unity : Time: 1.8CardsCount: 0 possible Meld Cards count: 3 Meld: H12 S12 D12
12-24 15:49:59.189 20256 20286 I Unity : getMeldForUpdate
12-24 15:49:59.189 20256 20286 I Unity : cards:
12-24 15:49:59.189 20256 20286 I Unity : Add card to the submitted meld: H12 D12 S12 cardsToMeld:
12-24 15:49:59.189 20256 20286 E Unity : 1 UpdateMeldScore: 2 meld: S7 S8 S9 S10 S11 Score: 34
12-24 15:49:59.190 20256 20286 I Unity : UpdateMeldPoints: 2
12-24 15:49:59.190 20256 20286 I Unity : updateMeldPoints: Total Score of Player: 2 is : 118
12-24 15:49:59.190 20256 20286 E Unity : checkResult meldList != null && meldList.Count: 9
12-24 15:49:59.190 20256 20286 E Unity : checkResult exiting
12-24 15:49:59.280 20256 20286 I Unity : Meld Parent: Row2 (UnityEngine.GameObject)
12-24 15:49:59.280 20256 20286 E Unity : Duplicate Melds count: 0
12-24 15:49:59.280 20256 20286 I Unity : Meld: S11 S10 S9 S8 S7
12-24 15:49:59.280 20256 20286 I Unity : Meld Owner ID: 2
12-24 15:49:59.280 20256 20286 I Unity : player: 2
12-24 15:49:59.280 20256 20286 E Unity : melds count: 1
12-24 15:50:00.188 20256 20286 I Unity : compriseCardDistanceOfMeldForOtherPlayers: S7 S8 S9 S10 S11
12-24 15:50:02.407 20256 20286 I Unity : showOrDiscardAI discardAI: 2
12-24 15:50:02.407 20256 20286 I Unity : discardAI routine in RummyGameMgr
12-24 15:50:02.716 20256 20286 I Unity : Calling checkResult from discardAI
12-24 15:50:02.716 20256 20286 I Unity : AI getAiDiscardCard
12-24 15:50:02.716 20256 20286 E Unity : getDiscardCard
12-24 15:50:02.716 20256 20286 I Unity : getSequences: H10
12-24 15:50:02.717 20256 20286 I Unity : getDiscardCard: H10, 0
12-24 15:50:02.717 20256 20286 I Unity : Discard Card: H10 (Card) isJoker: False
12-24 15:50:02.717 20256 20286 I Unity : RummyGameMgr class discardAiCard
12-24 15:50:02.717 20256 20286 I Unity : discardAiCard: 2, card: H10
12-24 15:50:02.717 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:50:02.717 20256 20286 I Unity : Discard Card: card: H10
12-24 15:50:02.719 20256 20286 I Unity : addToDiscardCardsList discardedCards.Count: 1
12-24 15:50:02.719 20256 20286 I Unity : addToDiscardCardsList card.discardCardIndex : 3
12-24 15:50:02.719 20256 20286 E Unity : Calling MoveCard
12-24 15:50:02.719 20256 20286 I Unity : discardAiCard: 2, card: H10
12-24 15:50:02.719 20256 20286 I Unity : discardAiCard: calling changeTurn: 2
12-24 15:50:02.719 20256 20286 I Unity : ChangeTurn : 2
12-24 15:50:03.629 20256 20286 I Unity : ChangeTurn
12-24 15:50:03.629 20256 20286 I Unity : localPlayer mID: 1
12-24 15:50:05.443 20256 20286 E Unity : Show Result
12-24 15:50:05.443 20256 20286 E Unity : PlayerMeldScore: 118 ToTal score: 105
12-24 15:50:05.443 20256 20286 E Unity : isDeclared: False Player: YOU round Score: 105 cards:
12-24 15:50:05.443 20256 20286 E Unity : PlayerMeldScore: 118 ToTal score: 118
12-24 15:50:05.443 20256 20286 E Unity : isDeclared: False Player: LILY round Score: 118 cards:
12-24 15:50:05.443 20256 20286 E Unity : LILY
12-24 15:50:05.443 20256 20286 E Unity : mAxScore: 500
12-24 15:50:05.443 20256 20286 E Unity : Show GameOver screen
12-24 15:50:15.622 20256 20286 E Unity : Destroy: Row1 child: C12 C11 C10 C9 C8
12-24 15:50:15.631 20256 20286 E Unity : Destroy: Row1 child: D5 D4 D3
12-24 15:50:15.631 20256 20286 E Unity : Destroy: Row2 child: S11 S10 S9 S8 S7
12-24 15:50:15.631 20256 20286 E Unity : Destroy: Row3 child: S2 D2 C2
12-24 15:50:15.631 20256 20286 E Unity : Destroy: Row4 child: D11 D10 D9
12-24 15:50:15.631 20256 20286 I Unity : New Round
12-24 15:50:16.301 20256 20286 I Unity : UpdateMeldPoints: 1
12-24 15:50:16.301 20256 20286 I Unity : updateMeldPoints: Total Score of Player: 1 is : 0
12-24 15:50:16.301 20256 20286 I Unity : UpdateMeldPoints: 2
12-24 15:50:16.301 20256 20286 I Unity : updateMeldPoints: Total Score of Player: 2 is : 0
12-24 15:50:16.302 20256 20286 E Unity : Player count: 2
12-24 15:50:16.302 20256 20286 I Unity : Create Deck
12-24 15:50:16.586 20256 20286 E Unity : dealCardsEx
12-24 15:50:16.586 20256 20286 I Unity : mTotal : 2 totalCards: 26 NUM: 7 noOfCards: 13
12-24 15:50:18.195 20256 20286 I Unity : getDiscardStartOffset
12-24 15:50:18.195 20256 20286 E Unity : DISCARD_CARD_DISTANCE: 20 x: -266.7906 discardCardPosition X: -246.7906
12-24 15:50:19.203 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:50:19.204 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:50:19.315 20256 20286 I Unity : GaMgr:: onSort 13, unsortCards Count: 13
12-24 15:50:21.335 20256 20286 I Unity : Card Selected: D12 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Trueplayer.mIsCardTaken: False Tapable: True cardsInDeck 26
12-24 15:50:21.335 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:50:21.335 20256 20286 I Unity : deckCard : D12
12-24 15:50:21.340 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:50:36.099 20256 20286 I Unity : Card Selected: D13 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 25
12-24 15:50:36.099 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:50:36.099 20256 20286 I Unity : mIsPlayerCard
12-24 15:50:36.099 20256 20286 I Unity : Selected
12-24 15:50:36.099 20256 20286 I Unity : checkForPossibleMelds
12-24 15:50:37.152 20256 20286 I Unity : discardPlayerCard: 1
12-24 15:50:37.152 20256 20286 I Unity : localPlayer.mCards.Count: 14
12-24 15:50:37.152 20256 20286 E Unity : onCardDeselected- discardPlayerCard
12-24 15:50:37.152 20256 20286 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 15:50:37.153 20256 20286 I Unity : Discard Card: card: D13
12-24 15:50:37.153 20256 20286 I Unity : addToDiscardCardsList discardedCards.Count: 1
12-24 15:50:37.153 20256 20286 I Unity : addToDiscardCardsList card.discardCardIndex : 1
12-24 15:50:37.153 20256 20286 E Unity : Calling MoveCard
12-24 15:50:37.153 20256 20286 E Unity : discardPlayerCard: calling changeTurn
12-24 15:50:37.154 20256 20286 I Unity : ChangeTurn : 1
12-24 15:50:38.062 20256 20286 I Unity : ChangeTurn
12-24 15:50:38.062 20256 20286 I Unity : localPlayer mID: 1
12-24 15:50:38.062 20256 20286 I Unity : In change turn line 2817 mTotalPlayers: 2
12-24 15:50:38.062 20256 20286 E Unity : NextPlayer: 2
12-24 15:50:38.062 20256 20286 I Unity : playAiTurn now: 2
12-24 15:50:38.062 20256 20286 I Unity : disableAllMelds
12-24 15:50:38.062 20256 20286 I Unity : playAITurn: calling getUsefulCardsFromDiscard and MELDLIST count is 0
12-24 15:50:38.062 20256 20286 E Unity : getUsefulCardsFromDiscard
12-24 15:50:38.063 20256 20286 I Unity : getHighlightCardsFromPossibleMelds
12-24 15:50:38.063 20256 20286 I Unity : getHighlightCardsFromPossibleMelds: no subMittedMelds
12-24 15:50:38.063 20256 20286 I Unity : getSequences: C1 C2 S2 H2 H3 C5 D6 D7 S7 C8 D10 D11 H11 S12 D13
12-24 15:50:38.065 20256 20286 I Unity : getSequences: H2 S2 C2
12-24 15:50:38.065 20256 20286 I Unity : getSequences: D6 D7
12-24 15:50:38.065 20256 20286 I Unity : getSequences: D10 D11 D13
12-24 15:50:38.066 20256 20286 E Unity : I am In getProperMelds: H2 S2 C2
12-24 15:50:38.066 20256 20286 E Unity : getProperMelds Meld: H2 S2 C2
12-24 15:50:38.066 20256 20286 I Unity : mdList m.getCardCount(): 3 jokerCount: 0
12-24 15:50:38.066 20256 20286 E Unity : getUsefulDiscardCards - Meld: H2 S2 C2
12-24 15:50:38.066 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:50:38.066 20256 20286 I Unity : usefulCardsFromMelds:
12-24 15:50:38.066 20256 20286 I Unity : highightCards: highlightCards:
12-24 15:50:38.066 20256 20286 I Unity : highightCards: discardedCards: D7 D13
12-24 15:50:38.066 20256 20286 I Unity : Possible melds: H2 S2 C2
12-24 15:50:38.066 20256 20286 I Unity : processUsefulCards : discardedCards.Count:: 2
12-24 15:50:38.066 20256 20286 I Unity : possbleMeld[j]: H2 S2 C2
12-24 15:50:38.066 20256 20286 I Unity : MeldCards: H2 S2 C2
12-24 15:50:38.066 20256 20286 I Unity : c: H2, ismleded: False, c: mIsDiscardCard: False
12-24 15:50:38.066 20256 20286 I Unity : c: S2, ismleded: False, c: mIsDiscardCard: False
12-24 15:50:38.066 20256 20286 I Unity : c: C2, ismleded: False, c: mIsDiscardCard: False
12-24 15:50:38.067 20256 20286 I Unity : possbleMeld[j]: H2 S2 C2
12-24 15:50:38.067 20256 20286 I Unity : MeldCards: H2 S2 C2
12-24 15:50:38.067 20256 20286 I Unity : c: H2, ismleded: False, c: mIsDiscardCard: False
12-24 15:50:38.067 20256 20286 I Unity : c: S2, ismleded: False, c: mIsDiscardCard: False
12-24 15:50:38.067 20256 20286 I Unity : c: C2, ismleded: False, c: mIsDiscardCard: False
12-24 15:50:38.067 20256 20286 I Unity : usefulDiscardCards at this point:
12-24 15:50:38.067 20256 20286 I Unity : MeldList count: 0
12-24 15:50:38.067 20256 20286 I Unity : enableHighlightOfCards
12-24 15:50:38.968 20256 20286 I Unity : possible Meld: H2 S2 C2
12-24 15:50:38.975 20256 20286 I Unity : calling checkresult from delayCardAdditionToMeld
12-24 15:50:38.990 20256 20286 E Unity : checkResult exiting
12-24 15:50:39.878 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:50:39.880 20256 20286 I Unity : getSequences: C1 C2 S2 H2 D3 H3 C5 D6 S7 C8 D10 D11 H11 S12
12-24 15:50:39.883 20256 20286 I Unity : getSequences: H2 S2 C2
12-24 15:50:39.883 20256 20286 I Unity : getSequences: D10 D11
12-24 15:50:39.883 20256 20286 I Unity : getSequences: H3 D3
12-24 15:50:39.884 20256 20286 I Unity : assignValueForJokerCard: PossibleMeld: H2 S2 C2
12-24 15:50:39.884 20256 20286 I Unity : getSequences: H2 S2 C2
12-24 15:50:39.895 20256 20286 E Unity : Possible melds in Player Cards: H2 (Card)
12-24 15:50:39.896 20256 20286 E Unity : Possible melds in Player Cards: S2 (Card)
12-24 15:50:39.896 20256 20286 E Unity : Possible melds in Player Cards: C2 (Card)
12-24 15:50:39.896 20256 20286 I Unity : Time: 0CardsCount: 3 possible Meld Cards count: 3 Meld: H2 S2 C2
12-24 15:50:39.896 20256 20286 I Unity : Create Meld for player
12-24 15:50:39.898 20256 20286 E Unity : Player ID of Card: 2
12-24 15:50:39.899 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:50:39.900 20256 20286 E Unity : Player ID of Card: 2
12-24 15:50:39.900 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:50:39.901 20256 20286 E Unity : Player ID of Card: 2
12-24 15:50:39.902 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:50:39.903 20256 20286 I Unity : UpdateMeldPoints: 2
12-24 15:50:39.903 20256 20286 I Unity : updateMeldPoints: Total Score of Player: 2 is : 6
12-24 15:50:40.805 20256 20286 I Unity : compriseCardDistanceOfMeldForOtherPlayers: H2 S2 C2
12-24 15:50:43.120 20256 20286 I Unity : showOrDiscardAI discardAI: 2
12-24 15:50:43.120 20256 20286 I Unity : discardAI routine in RummyGameMgr
12-24 15:50:43.423 20256 20286 I Unity : Calling checkResult from discardAI
12-24 15:50:43.423 20256 20286 I Unity : AI getAiDiscardCard
12-24 15:50:43.423 20256 20286 E Unity : getDiscardCard
12-24 15:50:43.424 20256 20286 I Unity : getSequences: C1 D3 H3 C5 D6 S7 C8 D10 D11 H11 S12
12-24 15:50:43.426 20256 20286 I Unity : getDiscardCard: C8, 0
12-24 15:50:43.426 20256 20286 I Unity : Discard Card: C8 (Card) isJoker: False
12-24 15:50:43.427 20256 20286 I Unity : RummyGameMgr class discardAiCard
12-24 15:50:43.427 20256 20286 I Unity : discardAiCard: 2, card: C8
12-24 15:50:43.427 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:50:43.427 20256 20286 I Unity : Discard Card: card: C8
12-24 15:50:43.430 20256 20286 I Unity : addToDiscardCardsList discardedCards.Count: 2
12-24 15:50:43.430 20256 20286 I Unity : addToDiscardCardsList card.discardCardIndex : 3
12-24 15:50:43.430 20256 20286 E Unity : Calling MoveCard
12-24 15:50:43.430 20256 20286 I Unity : discardAiCard: 2, card: C8
12-24 15:50:43.430 20256 20286 I Unity : discardAiCard: calling changeTurn: 2
12-24 15:50:43.430 20256 20286 I Unity : ChangeTurn : 2
12-24 15:50:44.339 20256 20286 I Unity : ChangeTurn
12-24 15:50:44.340 20256 20286 I Unity : localPlayer mID: 1
12-24 15:50:44.340 20256 20286 I Unity : In change turn line 2817 mTotalPlayers: 2
12-24 15:50:44.340 20256 20286 I Unity : ID != localPlayer.mID : 2 , localPlayer.mID: 1, so waiting
12-24 15:50:44.340 20256 20286 E Unity : NextPlayer: 1
12-24 15:50:44.340 20256 20286 I Unity : showUsefulCardsOnDiscardPile
12-24 15:50:44.340 20256 20286 I Unity : discardedCards.Count > 0
12-24 15:50:44.341 20256 20286 I Unity : Calling method fetchAllUsefulDiscards: 1
12-24 15:50:44.341 20256 20286 I Unity : fetchAllUsefulDiscards :
12-24 15:50:44.341 20256 20286 I Unity : fetchAllUsefulDiscards discardedCards: D7 D13 C8
12-24 15:50:44.341 20256 20286 I Unity : fetchAllUsefulDiscards without any other cards:
12-24 15:50:44.341 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:50:44.341 20256 20286 I Unity : cardsList now: C10 C12 C13 D5 D9 S4 S5 S9 S1 H4 H10 H1 D12 D7 D13 C8 , meldName: NoMeld, meld state: NONE
12-24 15:50:44.341 20256 20286 I Unity : pickUsefulDiscardsFromSequences:
12-24 15:50:44.342 20256 20286 E Unity : getAllMySequences : C10 C12 C13 D5 D9 S4 S5 S9 S1 H4 H10 H1 D12 D7 D13 C8
12-24 15:50:44.342 20256 20286 I Unity : getSequences: S1 H1 S4 H4 D5 S5 D7 C8 D9 S9 C10 H10 C12 D12 C13 D13
12-24 15:50:44.343 20256 20286 I Unity : getAllMySequences returned with seqs: 0
12-24 15:50:44.343 20256 20286 I Unity : pickusefulDiscardsFromSets:
12-24 15:50:44.344 20256 20286 I Unity : calling getallmysets: C10 C12 C13 D5 D9 S4 S5 S9 S1 H4 H10 H1 D12 D7 D13 C8
12-24 15:50:44.344 20256 20286 E Unity : getAllMySets :
12-24 15:50:44.344 20256 20286 E Unity : getAllMySets : C10 C12 C13 D5 D9 S4 S5 S9 S1 H4 H10 H1 D12 D7 D13 C8
12-24 15:50:44.348 20256 20286 I Unity : fetchAllUsefulDiscards meld Count: 1
12-24 15:50:44.348 20256 20286 I Unity : getSequences: H2 S2 C2
12-24 15:50:44.349 20256 20286 I Unity : meld : H2 S2 C2 : SET
12-24 15:50:44.349 20256 20286 I Unity : meld: H2 S2 C2 , meldState: ms: SET
12-24 15:50:44.349 20256 20286 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: H2 S2 C2
12-24 15:50:44.349 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:50:44.350 20256 20286 I Unity : cardsList now: C10 C12 C13 D5 D9 S4 S5 S9 S1 H4 H10 H1 D12 D7 D13 C8 H2 S2 C2 , meldName: H2 S2 C2 , meld state: SET
12-24 15:50:44.350 20256 20286 I Unity : pickusefulDiscardsFromSets:
12-24 15:50:44.351 20256 20286 I Unity : calling getallmysets: C10 C12 C13 D5 D9 S4 S5 S9 S1 H4 H10 H1 D12 D7 D13 C8 H2 S2 C2
12-24 15:50:44.351 20256 20286 E Unity : getAllMySets :
12-24 15:50:44.351 20256 20286 E Unity : getAllMySets : C10 C12 C13 D5 D9 S4 S5 S9 S1 H4 H10 H1 D12 D7 D13 C8 H2 S2 C2
12-24 15:50:44.354 20256 20286 I Unity : sets: 1
12-24 15:50:44.355 20256 20286 I Unity : set: H2 S2 C2
12-24 15:50:44.355 20256 20286 I Unity : Calling fetchUsefulDiscardsInSets
12-24 15:50:46.171 20256 20286 I Unity : Card Selected: S8 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Trueplayer.mIsCardTaken: False Tapable: True cardsInDeck 23
12-24 15:50:46.171 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:50:46.171 20256 20286 I Unity : deckCard : S8
12-24 15:50:46.176 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:50:50.713 20256 20286 I Unity : Card Selected: S1 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 23
12-24 15:50:50.713 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:50:50.713 20256 20286 I Unity : mIsPlayerCard
12-24 15:50:50.713 20256 20286 I Unity : Selected
12-24 15:50:50.713 20256 20286 I Unity : checkForPossibleMelds
12-24 15:50:50.713 20256 20286 I Unity : Can't meld... Meld: H2 S2 C2 selectedCards: S1
12-24 15:50:50.714 20256 20286 E Unity : LocalPlayer Meld Count: 0
12-24 15:50:50.714 20256 20286 E Unity : localMelds Count: 0
12-24 15:50:50.714 20256 20286 E Unity : localMelds Count: 0
12-24 15:50:51.698 20256 20286 I Unity : discardPlayerCard: 1
12-24 15:50:51.698 20256 20286 I Unity : localPlayer.mCards.Count: 14
12-24 15:50:51.698 20256 20286 E Unity : onCardDeselected- discardPlayerCard
12-24 15:50:51.698 20256 20286 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 15:50:51.699 20256 20286 I Unity : Discard Card: card: S1
12-24 15:50:51.699 20256 20286 I Unity : addToDiscardCardsList discardedCards.Count: 3
12-24 15:50:51.699 20256 20286 I Unity : addToDiscardCardsList card.discardCardIndex : 4
12-24 15:50:51.699 20256 20286 E Unity : Calling MoveCard
12-24 15:50:51.699 20256 20286 E Unity : discardPlayerCard: calling changeTurn
12-24 15:50:51.699 20256 20286 I Unity : ChangeTurn : 1
12-24 15:50:52.607 20256 20286 I Unity : ChangeTurn
12-24 15:50:52.607 20256 20286 I Unity : localPlayer mID: 1
12-24 15:50:52.607 20256 20286 I Unity : In change turn line 2817 mTotalPlayers: 2
12-24 15:50:52.607 20256 20286 E Unity : NextPlayer: 2
12-24 15:50:52.607 20256 20286 I Unity : playAiTurn now: 2
12-24 15:50:52.608 20256 20286 I Unity : playAiTurn meld: H2 S2 C2
12-24 15:50:52.608 20256 20286 I Unity : disableAllMelds
12-24 15:50:52.608 20256 20286 I Unity : meldList Count is >0
12-24 15:50:52.608 20256 20286 I Unity : getSequences: S1 C1 C2 H2 S2 H3 D3 C5 D6 S7 D7 C8 D10 H11 D11 S12 D13
12-24 15:50:52.610 20256 20286 I Unity : getSequences: H2 S2 C2
12-24 15:50:52.611 20256 20286 I Unity : getSequences: S1 S12
12-24 15:50:52.611 20256 20286 I Unity : getSequences: D11 D13
12-24 15:50:52.611 20256 20286 I Unity : getSequences: D6 D7
12-24 15:50:52.611 20256 20286 I Unity : getSequences: H3 D3
12-24 15:50:52.611 20256 20286 E Unity : I am In getProperMelds: H2 S2 C2
12-24 15:50:52.611 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: H2 S2 C2 , meld: H2 S2 C2
12-24 15:50:52.611 20256 20286 E Unity : meld.meldOwnerID: 2, m.OwnerID: -5
12-24 15:50:52.612 20256 20286 I Unity : melds of same name, continue
12-24 15:50:52.612 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:50:52.612 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:50:52.612 20256 20286 I Unity : getUsefulCardsFromDiscard: usefulCards:
12-24 15:50:52.612 20256 20286 I Unity : processUsefulCards : discardedCards.Count:: 4
12-24 15:50:52.612 20256 20286 I Unity : usefulDiscardCards at this point:
12-24 15:50:52.612 20256 20286 I Unity : MeldList count: 1
12-24 15:50:52.612 20256 20286 I Unity : enableHighlightOfCards
12-24 15:50:53.526 20256 20286 I Unity : calling checkresult from delayCardAdditionToMeld
12-24 15:50:53.540 20256 20286 E Unity : checkResult meldList != null && meldList.Count: 1
12-24 15:50:53.540 20256 20286 E Unity : checkResult exiting
12-24 15:50:54.423 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:50:54.424 20256 20286 I Unity : getSequences: C1 D3 H3 C5 D6 S7 H9 D10 D11 H11 S12
12-24 15:50:54.426 20256 20286 I Unity : getSequences: H9 H11
12-24 15:50:54.427 20256 20286 I Unity : getSequences: D10 D11
12-24 15:50:54.427 20256 20286 I Unity : getSequences: H3 D3
12-24 15:50:57.150 20256 20286 I Unity : showOrDiscardAI discardAI: 2
12-24 15:50:57.150 20256 20286 I Unity : discardAI routine in RummyGameMgr
12-24 15:50:57.459 20256 20286 I Unity : Calling checkResult from discardAI
12-24 15:50:57.459 20256 20286 I Unity : AI getAiDiscardCard
12-24 15:50:57.459 20256 20286 E Unity : getDiscardCard
12-24 15:50:57.460 20256 20286 I Unity : getSequences: C1 D3 H3 C5 D6 S7 H9 D10 D11 H11 S12
12-24 15:50:57.462 20256 20286 I Unity : getDiscardCard: C5, 0
12-24 15:50:57.462 20256 20286 I Unity : Discard Card: C5 (Card) isJoker: False
12-24 15:50:57.462 20256 20286 I Unity : RummyGameMgr class discardAiCard
12-24 15:50:57.462 20256 20286 I Unity : discardAiCard: 2, card: C5
12-24 15:50:57.462 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:50:57.463 20256 20286 I Unity : Discard Card: card: C5
12-24 15:50:57.465 20256 20286 I Unity : addToDiscardCardsList discardedCards.Count: 4
12-24 15:50:57.465 20256 20286 I Unity : addToDiscardCardsList card.discardCardIndex : 5
12-24 15:50:57.465 20256 20286 E Unity : Calling MoveCard
12-24 15:50:57.465 20256 20286 I Unity : discardAiCard: 2, card: C5
12-24 15:50:57.465 20256 20286 I Unity : discardAiCard: calling changeTurn: 2
12-24 15:50:57.465 20256 20286 I Unity : ChangeTurn : 2
12-24 15:50:58.370 20256 20286 I Unity : ChangeTurn
12-24 15:50:58.370 20256 20286 I Unity : localPlayer mID: 1
12-24 15:50:58.370 20256 20286 I Unity : In change turn line 2817 mTotalPlayers: 2
12-24 15:50:58.371 20256 20286 I Unity : ID != localPlayer.mID : 2 , localPlayer.mID: 1, so waiting
12-24 15:50:58.371 20256 20286 E Unity : NextPlayer: 1
12-24 15:50:58.371 20256 20286 I Unity : showUsefulCardsOnDiscardPile
12-24 15:50:58.371 20256 20286 I Unity : discardedCards.Count > 0
12-24 15:50:58.371 20256 20286 I Unity : Calling method fetchAllUsefulDiscards: 1
12-24 15:50:58.371 20256 20286 I Unity : fetchAllUsefulDiscards :
12-24 15:50:58.371 20256 20286 I Unity : fetchAllUsefulDiscards discardedCards: D7 D13 C8 S1 C5
12-24 15:50:58.372 20256 20286 I Unity : fetchAllUsefulDiscards without any other cards:
12-24 15:50:58.372 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:50:58.372 20256 20286 I Unity : cardsList now: C10 C12 C13 D5 D9 S4 S5 S9 H4 H10 H1 D12 S8 D7 D13 C8 S1 C5 , meldName: NoMeld, meld state: NONE
12-24 15:50:58.372 20256 20286 I Unity : pickUsefulDiscardsFromSequences:
12-24 15:50:58.372 20256 20286 E Unity : getAllMySequences : C10 C12 C13 D5 D9 S4 S5 S9 H4 H10 H1 D12 S8 D7 D13 C8 S1 C5
12-24 15:50:58.373 20256 20286 I Unity : getSequences: H1 S1 H4 S4 S5 C5 D5 D7 S8 C8 S9 D9 H10 C10 C12 D12 C13 D13
12-24 15:50:58.374 20256 20286 I Unity : getAllMySequences returned with seqs: 0
12-24 15:50:58.374 20256 20286 I Unity : pickusefulDiscardsFromSets:
12-24 15:50:58.374 20256 20286 I Unity : calling getallmysets: C10 C12 C13 D5 D9 S4 S5 S9 H4 H10 H1 D12 S8 D7 D13 C8 S1 C5
12-24 15:50:58.374 20256 20286 E Unity : getAllMySets :
12-24 15:50:58.374 20256 20286 E Unity : getAllMySets : C10 C12 C13 D5 D9 S4 S5 S9 H4 H10 H1 D12 S8 D7 D13 C8 S1 C5
12-24 15:50:58.376 20256 20286 I Unity : sets: 1
12-24 15:50:58.376 20256 20286 I Unity : set: S5 D5 C5
12-24 15:50:58.376 20256 20286 I Unity : Calling fetchUsefulDiscardsInSets
12-24 15:50:58.376 20256 20286 I Unity : card with lowest Discrd index: C5 (Card)
12-24 15:50:58.377 20256 20286 I Unity : getSequences: S5 D5 C5
12-24 15:50:58.377 20256 20286 I Unity : meld : S5 D5 C5 : SET
12-24 15:50:58.377 20256 20286 I Unity : fetchAllUsefulDiscards meld Count: 1
12-24 15:50:58.377 20256 20286 I Unity : getSequences: H2 S2 C2
12-24 15:50:58.378 20256 20286 I Unity : meld : H2 S2 C2 : SET
12-24 15:50:58.378 20256 20286 I Unity : meld: H2 S2 C2 , meldState: ms: SET
12-24 15:50:58.378 20256 20286 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: H2 S2 C2
12-24 15:50:58.378 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:50:58.378 20256 20286 I Unity : cardsList now: C10 C12 C13 D5 D9 S4 S5 S9 H4 H10 H1 D12 S8 D7 D13 C8 S1 C5 H2 S2 C2 , meldName: H2 S2 C2 , meld state: SET
12-24 15:50:58.378 20256 20286 I Unity : pickusefulDiscardsFromSets:
12-24 15:50:58.378 20256 20286 I Unity : calling getallmysets: C10 C12 C13 D5 D9 S4 S5 S9 H4 H10 H1 D12 S8 D7 D13 C8 S1 C5 H2 S2 C2
12-24 15:50:58.378 20256 20286 E Unity : getAllMySets :
12-24 15:50:58.379 20256 20286 E Unity : getAllMySets : C10 C12 C13 D5 D9 S4 S5 S9 H4 H10 H1 D12 S8 D7 D13 C8 S1 C5 H2 S2 C2
12-24 15:50:58.381 20256 20286 I Unity : sets: 2
12-24 15:50:58.381 20256 20286 I Unity : set: H2 S2 C2
12-24 15:50:58.381 20256 20286 I Unity : set: S5 D5 C5
12-24 15:50:58.381 20256 20286 I Unity : Calling fetchUsefulDiscardsInSets
12-24 15:50:58.381 20256 20286 I Unity : card with lowest Discrd index: C5 (Card)
12-24 15:50:58.382 20256 20286 I Unity : getSequences: S5 D5 C5
12-24 15:50:58.382 20256 20286 I Unity : meld : S5 D5 C5 : SET
12-24 15:50:58.382 20256 20286 E Unity : Final Distinct usefulDiscards + count: 1, cards: C5
12-24 15:51:00.973 20256 20286 I Unity : Card Selected: H6 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Trueplayer.mIsCardTaken: False Tapable: True cardsInDeck 21
12-24 15:51:00.973 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:51:00.973 20256 20286 I Unity : deckCard : H6
12-24 15:51:00.979 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:51:11.422 20256 20286 I Unity : Card Selected: D9 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 21
12-24 15:51:11.422 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:51:11.422 20256 20286 I Unity : mIsPlayerCard
12-24 15:51:11.422 20256 20286 I Unity : Selected
12-24 15:51:11.423 20256 20286 I Unity : checkForPossibleMelds
12-24 15:51:11.423 20256 20286 I Unity : Can't meld... Meld: H2 S2 C2 selectedCards: D9
12-24 15:51:11.423 20256 20286 E Unity : LocalPlayer Meld Count: 0
12-24 15:51:11.423 20256 20286 E Unity : localMelds Count: 0
12-24 15:51:11.423 20256 20286 E Unity : localMelds Count: 0
12-24 15:51:13.116 20256 20286 I Unity : discardPlayerCard: 1
12-24 15:51:13.116 20256 20286 I Unity : localPlayer.mCards.Count: 14
12-24 15:51:13.116 20256 20286 E Unity : onCardDeselected- discardPlayerCard
12-24 15:51:13.116 20256 20286 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 15:51:13.116 20256 20286 I Unity : Discard Card: card: D9
12-24 15:51:13.117 20256 20286 I Unity : addToDiscardCardsList discardedCards.Count: 5
12-24 15:51:13.117 20256 20286 I Unity : addToDiscardCardsList card.discardCardIndex : 6
12-24 15:51:13.117 20256 20286 E Unity : Calling MoveCard
12-24 15:51:13.117 20256 20286 E Unity : discardPlayerCard: calling changeTurn
12-24 15:51:13.118 20256 20286 I Unity : ChangeTurn : 1
12-24 15:51:14.021 20256 20286 I Unity : ChangeTurn
12-24 15:51:14.021 20256 20286 I Unity : localPlayer mID: 1
12-24 15:51:14.021 20256 20286 I Unity : In change turn line 2817 mTotalPlayers: 2
12-24 15:51:14.021 20256 20286 E Unity : NextPlayer: 2
12-24 15:51:14.021 20256 20286 I Unity : playAiTurn now: 2
12-24 15:51:14.022 20256 20286 I Unity : playAiTurn meld: H2 S2 C2
12-24 15:51:14.022 20256 20286 I Unity : disableAllMelds
12-24 15:51:14.022 20256 20286 I Unity : meldList Count is >0
12-24 15:51:14.022 20256 20286 I Unity : getSequences: S1 C1 C2 H2 S2 H3 D3 C5 D6 S7 D7 C8 D9 H9 D10 H11 D11 S12 D13
12-24 15:51:14.023 20256 20286 I Unity : Rummy: D11 D10 D9
12-24 15:51:14.023 20256 20286 I Unity : sequences: D11 D10 D9
12-24 15:51:14.023 20256 20286 I Unity : getAllSequences:: meld: D11 D10 D9
12-24 15:51:14.025 20256 20286 I Unity : getSequences: D9 D10 D11
12-24 15:51:14.025 20256 20286 I Unity : Rummy: D11 D10 D9
12-24 15:51:14.025 20256 20286 I Unity : sequences: D11 D10 D9
12-24 15:51:14.025 20256 20286 I Unity : getAllSequences:: meld: D11 D10 D9
12-24 15:51:14.025 20256 20286 I Unity : getSequences: H2 S2 C2
12-24 15:51:14.025 20256 20286 I Unity : getSequences: H9 H11
12-24 15:51:14.026 20256 20286 I Unity : getSequences: S1 S12
12-24 15:51:14.026 20256 20286 I Unity : getSequences: D6 D7
12-24 15:51:14.026 20256 20286 I Unity : getSequences: H3 D3
12-24 15:51:14.026 20256 20286 E Unity : I am In getProperMelds: D11 D10 D9
12-24 15:51:14.026 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: D11 D10 D9 , meld: H2 S2 C2
12-24 15:51:14.026 20256 20286 E Unity : meld.meldOwnerID: 2, m.OwnerID: -5
12-24 15:51:14.027 20256 20286 E Unity : getProperMelds Meld: D11 D10 D9
12-24 15:51:14.027 20256 20286 I Unity : mdList m.getCardCount(): 3 jokerCount: 0
12-24 15:51:14.027 20256 20286 E Unity : I am In getProperMelds: H2 S2 C2
12-24 15:51:14.027 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: H2 S2 C2 , meld: H2 S2 C2
12-24 15:51:14.027 20256 20286 E Unity : meld.meldOwnerID: 2, m.OwnerID: -5
12-24 15:51:14.027 20256 20286 I Unity : melds of same name, continue
12-24 15:51:14.027 20256 20286 E Unity : getUsefulDiscardCards - Meld: D11 D10 D9
12-24 15:51:14.027 20256 20286 E Unity : getUsefulDiscardCards CARDS: D9
12-24 15:51:14.027 20256 20286 E Unity : getUsefulDiscardCards - Meld: D11 D10 D9
12-24 15:51:14.027 20256 20286 E Unity : getUsefulDiscardCards CARDS: D9
12-24 15:51:14.027 20256 20286 I Unity : getUsefulCardsFromDiscard: usefulCards: D9
12-24 15:51:14.027 20256 20286 I Unity : Possible melds: D11 D10 D9
12-24 15:51:14.027 20256 20286 I Unity : processUsefulCards : discardedCards.Count:: 6
12-24 15:51:14.027 20256 20286 I Unity : possbleMeld[j]: D11 D10 D9
12-24 15:51:14.028 20256 20286 I Unity : MeldCards: D11 D10 D9
12-24 15:51:14.028 20256 20286 I Unity : c: D11, ismleded: False, c: mIsDiscardCard: False
12-24 15:51:14.028 20256 20286 I Unity : c: D10, ismleded: False, c: mIsDiscardCard: False
12-24 15:51:14.028 20256 20286 I Unity : c: D9, ismleded: False, c: mIsDiscardCard: True
12-24 15:51:14.028 20256 20286 I Unity : possbleMeld[j]: D11 D10 D9
12-24 15:51:14.028 20256 20286 I Unity : MeldCards: D11 D10 D9
12-24 15:51:14.028 20256 20286 I Unity : c: D11, ismleded: False, c: mIsDiscardCard: False
12-24 15:51:14.028 20256 20286 I Unity : c: D10, ismleded: False, c: mIsDiscardCard: False
12-24 15:51:14.028 20256 20286 I Unity : c: D9, ismleded: False, c: mIsDiscardCard: True
12-24 15:51:14.028 20256 20286 I Unity : possbleMeld[j]: D11 D10 D9
12-24 15:51:14.028 20256 20286 I Unity : MeldCards: D11 D10 D9
12-24 15:51:14.028 20256 20286 I Unity : c: D11, ismleded: False, c: mIsDiscardCard: False
12-24 15:51:14.028 20256 20286 I Unity : c: D10, ismleded: False, c: mIsDiscardCard: False
12-24 15:51:14.028 20256 20286 I Unity : c: D9, ismleded: False, c: mIsDiscardCard: True
12-24 15:51:14.028 20256 20286 I Unity : possbleMeld[j]: D11 D10 D9
12-24 15:51:14.028 20256 20286 I Unity : MeldCards: D11 D10 D9
12-24 15:51:14.028 20256 20286 I Unity : c: D11, ismleded: False, c: mIsDiscardCard: False
12-24 15:51:14.028 20256 20286 I Unity : c: D10, ismleded: False, c: mIsDiscardCard: False
12-24 15:51:14.028 20256 20286 I Unity : c: D9, ismleded: False, c: mIsDiscardCard: True
12-24 15:51:14.029 20256 20286 I Unity : possbleMeld[j]: D11 D10 D9
12-24 15:51:14.029 20256 20286 I Unity : MeldCards: D11 D10 D9
12-24 15:51:14.029 20256 20286 I Unity : c: D11, ismleded: False, c: mIsDiscardCard: False
12-24 15:51:14.029 20256 20286 I Unity : c: D10, ismleded: False, c: mIsDiscardCard: False
12-24 15:51:14.029 20256 20286 I Unity : c: D9, ismleded: False, c: mIsDiscardCard: True
12-24 15:51:14.029 20256 20286 I Unity : possbleMeld[j]: D11 D10 D9
12-24 15:51:14.029 20256 20286 I Unity : MeldCards: D11 D10 D9
12-24 15:51:14.029 20256 20286 I Unity : c: D11, ismleded: False, c: mIsDiscardCard: False
12-24 15:51:14.029 20256 20286 I Unity : c: D10, ismleded: False, c: mIsDiscardCard: False
12-24 15:51:14.029 20256 20286 I Unity : c: D9, ismleded: False, c: mIsDiscardCard: True
12-24 15:51:14.029 20256 20286 I Unity : usefulDiscardCards at this point: D9
12-24 15:51:14.029 20256 20286 I Unity : MeldList count: 1
12-24 15:51:14.029 20256 20286 I Unity : enableHighlightOfCards
12-24 15:51:14.932 20256 20286 I Unity : possible Meld: D11 D10 D9
12-24 15:51:14.932 20256 20286 I Unity : isMeldScoring: True
12-24 15:51:14.933 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:51:14.934 20256 20286 E Unity : Delay Possible Melds
12-24 15:51:14.934 20256 20286 I Unity : calling checkresult from delayCardAdditionToMeld
12-24 15:51:14.951 20256 20286 I Unity : removeCardsFromDiscardCards: D9
12-24 15:51:14.951 20256 20286 E Unity : checkResult meldList != null && meldList.Count: 1
12-24 15:51:14.951 20256 20286 E Unity : checkResult exiting
12-24 15:51:15.848 20256 20286 I Unity : assignValueForJokerCard: PossibleMeld: D11 D10 D9
12-24 15:51:15.848 20256 20286 I Unity : getSequences: D9 D10 D11
12-24 15:51:15.849 20256 20286 I Unity : Rummy: D11 D10 D9
12-24 15:51:15.849 20256 20286 I Unity : sequences: D11 D10 D9
12-24 15:51:15.849 20256 20286 I Unity : getAllSequences:: meld: D11 D10 D9
12-24 15:51:15.864 20256 20286 E Unity : Possible melds in Player Cards: D11 (Card)
12-24 15:51:15.864 20256 20286 E Unity : Possible melds in Player Cards: D10 (Card)
12-24 15:51:15.864 20256 20286 E Unity : Possible melds in Player Cards: D9 (Card)
12-24 15:51:15.864 20256 20286 I Unity : Time: 0CardsCount: 3 possible Meld Cards count: 3 Meld: D11 D10 D9
12-24 15:51:15.864 20256 20286 I Unity : Create Meld for player
12-24 15:51:15.866 20256 20286 E Unity : Player ID of Card: 2
12-24 15:51:15.868 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:51:15.868 20256 20286 E Unity : Player ID of Card: 2
12-24 15:51:15.869 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:51:15.870 20256 20286 E Unity : Player ID of Card: 2
12-24 15:51:15.872 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:51:15.872 20256 20286 I Unity : UpdateMeldPoints: 2
12-24 15:51:15.872 20256 20286 I Unity : updateMeldPoints: Total Score of Player: 2 is : 35
12-24 15:51:16.768 20256 20286 I Unity : compriseCardDistanceOfMeldForOtherPlayers: D9 D10 D11
12-24 15:51:19.062 20256 20286 I Unity : showOrDiscardAI discardAI: 2
12-24 15:51:19.062 20256 20286 I Unity : discardAI routine in RummyGameMgr
12-24 15:51:19.372 20256 20286 I Unity : Calling checkResult from discardAI
12-24 15:51:19.372 20256 20286 I Unity : AI getAiDiscardCard
12-24 15:51:19.372 20256 20286 E Unity : getDiscardCard
12-24 15:51:19.373 20256 20286 I Unity : getSequences: C1 D3 H3 D6 S7 H9 H11 S12
12-24 15:51:19.374 20256 20286 I Unity : getDiscardCard: C1, 0
12-24 15:51:19.374 20256 20286 I Unity : Discard Card: C1 (Card) isJoker: False
12-24 15:51:19.374 20256 20286 I Unity : RummyGameMgr class discardAiCard
12-24 15:51:19.374 20256 20286 I Unity : discardAiCard: 2, card: C1
12-24 15:51:19.374 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:51:19.375 20256 20286 I Unity : Discard Card: card: C1
12-24 15:51:19.377 20256 20286 I Unity : addToDiscardCardsList discardedCards.Count: 5
12-24 15:51:19.377 20256 20286 I Unity : addToDiscardCardsList card.discardCardIndex : 6
12-24 15:51:19.377 20256 20286 E Unity : Calling MoveCard
12-24 15:51:19.377 20256 20286 I Unity : discardAiCard: 2, card: C1
12-24 15:51:19.377 20256 20286 I Unity : discardAiCard: calling changeTurn: 2
12-24 15:51:19.377 20256 20286 I Unity : ChangeTurn : 2
12-24 15:51:20.282 20256 20286 I Unity : ChangeTurn
12-24 15:51:20.282 20256 20286 I Unity : localPlayer mID: 1
12-24 15:51:20.282 20256 20286 I Unity : In change turn line 2817 mTotalPlayers: 2
12-24 15:51:20.282 20256 20286 I Unity : ID != localPlayer.mID : 2 , localPlayer.mID: 1, so waiting
12-24 15:51:20.282 20256 20286 E Unity : NextPlayer: 1
12-24 15:51:20.283 20256 20286 I Unity : showUsefulCardsOnDiscardPile
12-24 15:51:20.283 20256 20286 I Unity : discardedCards.Count > 0
12-24 15:51:20.283 20256 20286 I Unity : Calling method fetchAllUsefulDiscards: 2
12-24 15:51:20.283 20256 20286 I Unity : fetchAllUsefulDiscards :
12-24 15:51:20.283 20256 20286 I Unity : fetchAllUsefulDiscards discardedCards: D7 D13 C8 S1 C5 C1
12-24 15:51:20.283 20256 20286 I Unity : fetchAllUsefulDiscards without any other cards:
12-24 15:51:20.283 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:51:20.284 20256 20286 I Unity : cardsList now: C10 C12 C13 D5 S4 S5 S9 H4 H10 H1 D12 S8 H6 D7 D13 C8 S1 C5 C1 , meldName: NoMeld, meld state: NONE
12-24 15:51:20.284 20256 20286 I Unity : pickUsefulDiscardsFromSequences:
12-24 15:51:20.284 20256 20286 E Unity : getAllMySequences : C10 C12 C13 D5 S4 S5 S9 H4 H10 H1 D12 S8 H6 D7 D13 C8 S1 C5 C1
12-24 15:51:20.285 20256 20286 I Unity : m from pure seqs: C1 C13 C12
12-24 15:51:20.285 20256 20286 I Unity : getSequences: H1 S1 C1 S4 H4 D5 S5 C5 H6 D7 S8 C8 S9 H10 C10 D12 C12 D13 C13
12-24 15:51:20.286 20256 20286 I Unity : getAllMySequences returned with seqs: 1
12-24 15:51:20.286 20256 20286 I Unity : seq from getAllMySequences:
12-24 15:51:20.287 20256 20286 I Unity : pickUsefulDiscardsFromSequences in the LOOP: C1 C13 C12
12-24 15:51:20.287 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: C1 C13 C12
12-24 15:51:20.287 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: C1 C13 C12
12-24 15:51:20.287 20256 20286 I Unity : card with lowest Discrd index: C1 (Card)
12-24 15:51:20.288 20256 20286 I Unity : meld : C1 C13 C12 : SEQUENCE
12-24 15:51:20.288 20256 20286 I Unity : its a sequence and c is : C1 and usefulDiscards: System.Collections.Generic.List`1[Card]
12-24 15:51:20.288 20256 20286 I Unity : pickusefulDiscardsFromSets:
12-24 15:51:20.288 20256 20286 I Unity : calling getallmysets: C10 C12 C13 D5 S4 S5 S9 H4 H10 H1 D12 S8 H6 D7 D13 C8 S1 C5 C1
12-24 15:51:20.288 20256 20286 E Unity : getAllMySets :
12-24 15:51:20.289 20256 20286 E Unity : getAllMySets : C10 C12 C13 D5 S4 S5 S9 H4 H10 H1 D12 S8 H6 D7 D13 C8 S1 C5 C1
12-24 15:51:20.292 20256 20286 I Unity : sets: 2
12-24 15:51:20.292 20256 20286 I Unity : set: H1 S1 C1
12-24 15:51:20.292 20256 20286 I Unity : set: S5 D5 C5
12-24 15:51:20.292 20256 20286 I Unity : Calling fetchUsefulDiscardsInSets
12-24 15:51:20.293 20256 20286 I Unity : card with lowest Discrd index: S1 (Card)
12-24 15:51:20.293 20256 20286 I Unity : getSequences: H1 S1 C1
12-24 15:51:20.294 20256 20286 I Unity : meld : H1 S1 C1 : SET
12-24 15:51:20.294 20256 20286 I Unity : card with lowest Discrd index: C5 (Card)
12-24 15:51:20.294 20256 20286 I Unity : getSequences: S5 D5 C5
12-24 15:51:20.295 20256 20286 I Unity : meld : S5 D5 C5 : SET
12-24 15:51:20.295 20256 20286 I Unity : fetchAllUsefulDiscards meld Count: 2
12-24 15:51:20.296 20256 20286 I Unity : getSequences: H2 S2 C2
12-24 15:51:20.296 20256 20286 I Unity : meld : H2 S2 C2 : SET
12-24 15:51:20.296 20256 20286 I Unity : meld: H2 S2 C2 , meldState: ms: SET
12-24 15:51:20.296 20256 20286 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: H2 S2 C2
12-24 15:51:20.297 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:51:20.297 20256 20286 I Unity : cardsList now: C10 C12 C13 D5 S4 S5 S9 H4 H10 H1 D12 S8 H6 D7 D13 C8 S1 C5 C1 H2 S2 C2 , meldName: H2 S2 C2 , meld state: SET
12-24 15:51:20.298 20256 20286 I Unity : pickusefulDiscardsFromSets:
12-24 15:51:20.298 20256 20286 I Unity : calling getallmysets: C10 C12 C13 D5 S4 S5 S9 H4 H10 H1 D12 S8 H6 D7 D13 C8 S1 C5 C1 H2 S2 C2
12-24 15:51:20.298 20256 20286 E Unity : getAllMySets :
12-24 15:51:20.298 20256 20286 E Unity : getAllMySets : C10 C12 C13 D5 S4 S5 S9 H4 H10 H1 D12 S8 H6 D7 D13 C8 S1 C5 C1 H2 S2 C2
12-24 15:51:20.302 20256 20286 I Unity : sets: 3
12-24 15:51:20.302 20256 20286 I Unity : set: H2 S2 C2
12-24 15:51:20.302 20256 20286 I Unity : set: H1 S1 C1
12-24 15:51:20.302 20256 20286 I Unity : set: S5 D5 C5
12-24 15:51:20.302 20256 20286 I Unity : Calling fetchUsefulDiscardsInSets
12-24 15:51:20.302 20256 20286 I Unity : card with lowest Discrd index: S1 (Card)
12-24 15:51:20.303 20256 20286 I Unity : getSequences: H1 S1 C1
12-24 15:51:20.303 20256 20286 I Unity : meld : H1 S1 C1 : SET
12-24 15:51:20.303 20256 20286 I Unity : card with lowest Discrd index: C5 (Card)
12-24 15:51:20.304 20256 20286 I Unity : getSequences: S5 D5 C5
12-24 15:51:20.305 20256 20286 I Unity : meld : S5 D5 C5 : SET
12-24 15:51:20.305 20256 20286 I Unity : meld : D9 D10 D11 : SEQUENCE
12-24 15:51:20.305 20256 20286 I Unity : meld: D11 D10 D9 , meldState: ms: SEQUENCE
12-24 15:51:20.305 20256 20286 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: D11 D10 D9
12-24 15:51:20.305 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:51:20.306 20256 20286 I Unity : cardsList now: C10 C12 C13 D5 S4 S5 S9 H4 H10 H1 D12 S8 H6 D7 D13 C8 S1 C5 C1 D9 D10 D11 , meldName: D9 D10 D11 , meld state: SEQUENCE
12-24 15:51:20.306 20256 20286 I Unity : pickUsefulDiscardsFromSequences:
12-24 15:51:20.306 20256 20286 E Unity : getAllMySequences : C10 C12 C13 D5 S4 S5 S9 H4 H10 H1 D12 S8 H6 D7 D13 C8 S1 C5 C1 D9 D10 D11
12-24 15:51:20.307 20256 20286 I Unity : m from pure seqs: C1 C13 C12
12-24 15:51:20.307 20256 20286 I Unity : m from pure seqs: D13 D12 D11 D10 D9
12-24 15:51:20.307 20256 20286 I Unity : getSequences: S1 C1 H1 S4 H4 D5 S5 C5 H6 D7 C8 S8 D9 S9 H10 D10 C10 D11 C12 D12 C13 D13
12-24 15:51:20.308 20256 20286 I Unity : m from seqMelds: D13 D12 D11 D10 D9
12-24 15:51:20.308 20256 20286 I Unity : optimizeSequenceMelds
12-24 15:51:20.308 20256 20286 I Unity : UnionMeld Sequence: C1 C13 C12
12-24 15:51:20.308 20256 20286 I Unity : UnionMeld Sequence: D13 D12 D11 D10 D9
12-24 15:51:20.308 20256 20286 I Unity : UnionMeld Sequence: D13 D12 D11 D10 D9
12-24 15:51:20.310 20256 20286 I Unity : getAllMySequences returned with seqs: 2
12-24 15:51:20.310 20256 20286 I Unity : seq from getAllMySequences:
12-24 15:51:20.310 20256 20286 I Unity : pickUsefulDiscardsFromSequences in the LOOP: C1 C13 C12
12-24 15:51:20.310 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: C1 C13 C12
12-24 15:51:20.311 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: D13 D12 D11 D10 D9
12-24 15:51:20.311 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: C1 C13 C12
12-24 15:51:20.311 20256 20286 I Unity : card with lowest Discrd index: C1 (Card)
12-24 15:51:20.311 20256 20286 I Unity : meld : C1 C13 C12 : SEQUENCE
12-24 15:51:20.311 20256 20286 I Unity : its a sequence and c is : C1 and usefulDiscards: System.Collections.Generic.List`1[Card]
12-24 15:51:20.311 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: D13 D12 D11 D10 D9
12-24 15:51:20.311 20256 20286 I Unity : card with lowest Discrd index: D13 (Card)
12-24 15:51:20.312 20256 20286 I Unity : meld : D13 D12 D11 D10 D9 : SEQUENCE
12-24 15:51:20.312 20256 20286 I Unity : its a sequence and c is : D13 and usefulDiscards: System.Collections.Generic.List`1[Card]
12-24 15:51:20.312 20256 20286 I Unity : seqUsefulCards != null && meld not NULL : D11 D10 D9
12-24 15:51:20.312 20256 20286 I Unity : pickUsefulDiscardsFromSequences in the LOOP: D12 D11 D10 D9
12-24 15:51:20.312 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: C13 C12
12-24 15:51:20.312 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: D12 D11 D10 D9
12-24 15:51:20.313 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: C13 C12
12-24 15:51:20.313 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: D12 D11 D10 D9
12-24 15:51:20.313 20256 20286 E Unity : Final Distinct usefulDiscards + count: 4, cards: C1 S1 C5 D13
12-24 15:52:08.822 20256 20286 I Unity : Card Selected: D13 (Card) c.mIsDiscardCard: True c.mIsDeckCard: Falseplayer.mIsCardTaken: False Tapable: True cardsInDeck 20
12-24 15:52:08.822 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:52:08.822 20256 20286 I Unity : is DiscardCard Selected
12-24 15:52:08.823 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:52:08.826 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:52:08.826 20256 20286 E Unity : Card: D13 (Card) Last DiscardedCard: C1 (Card)
12-24 15:52:08.826 20256 20286 I Unity : Calling checkResult from Line 5682
12-24 15:52:08.841 20256 20286 E Unity : checkResult meldList != null && meldList.Count: 2
12-24 15:52:08.841 20256 20286 E Unity : checkResult exiting
12-24 15:52:08.841 20256 20286 I Unity : removeCardsFromDiscardCards: D13 C8 S1 C5 C1
12-24 15:52:10.623 20256 20286 I Unity : handleSelectedDiscardCard
12-24 15:52:10.623 20256 20286 I Unity : checkForPossibleMelds
12-24 15:52:10.623 20256 20286 I Unity : Can't meld... Meld: H2 S2 C2 selectedCards: D13
12-24 15:52:10.624 20256 20286 I Unity : Can't meld... Meld: D9 D10 D11 selectedCards: D13
12-24 15:52:10.624 20256 20286 E Unity : LocalPlayer Meld Count: 0
12-24 15:52:10.624 20256 20286 E Unity : localMelds Count: 0
12-24 15:52:10.624 20256 20286 E Unity : localMelds Count: 0
12-24 15:52:12.006 20256 20286 I Unity : Card Selected: D12 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 20
12-24 15:52:12.006 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:52:12.006 20256 20286 I Unity : mIsPlayerCard
12-24 15:52:12.006 20256 20286 I Unity : Selected
12-24 15:52:12.006 20256 20286 I Unity : checkForPossibleMelds
12-24 15:52:12.007 20256 20286 I Unity : Can't meld... Meld: H2 S2 C2 selectedCards: D13 D12
12-24 15:52:12.007 20256 20286 I Unity : Meldable!! meld: D9 D10 D11 Meld Owner ID: 2
12-24 15:52:12.007 20256 20286 I Unity : Highlight Meld: D11 D10 D9 isMeldLocal: False
12-24 15:52:12.007 20256 20286 I Unity : Cards Count: 3 Meld Cards: D9 D10 D11
12-24 15:52:12.007 20256 20286 E Unity : LocalPlayer Meld Count: 0
12-24 15:52:12.007 20256 20286 E Unity : localMelds Count: 0
12-24 15:52:12.008 20256 20286 E Unity : localMelds Count: 0
12-24 15:52:13.369 20256 20286 I Unity : assignMeldScaleValue : meld.name: D11 D10 D9
12-24 15:52:13.369 20256 20286 I Unity : addCardsToMeld
12-24 15:52:13.369 20256 20286 I Unity : assignMeldScaleValue : meld.name: D11 D10 D9
12-24 15:52:13.370 20256 20286 I Unity : checkCardsToBeAddedAtBothSidesOfMeld: cards: D12 D13
12-24 15:52:13.370 20256 20286 I Unity : valueDiff: 0
12-24 15:52:13.370 20256 20286 I Unity : m.getFirstCard().mRank: 12 m.getSecondCard().mRank: 13 GetLastCArd: 13
12-24 15:52:13.370 20256 20286 I Unity : valueDiff: 1
12-24 15:52:13.370 20256 20286 I Unity : m.getFirstCard().mRank: 12 m.getSecondCard().mRank: 13 GetLastCArd: 13
12-24 15:52:13.370 20256 20286 I Unity : meld: D9 D10 D11 LC.mRank: 11 selectedCardRank: 12(lc.mRank < mAceCardRank - selectedCards.Count): True
12-24 15:52:13.370 20256 20286 I Unity : addCardsAtMeldEnd
12-24 15:52:13.370 20256 20286 I Unity : assignMeldScaleValue : meld.name: D11 D10 D9
12-24 15:52:13.370 20256 20286 I Unity : CARD_ON_SCREEN: 14 player.mCards.Count: 18
12-24 15:52:13.370 20256 20286 E Unity : Player ID of Card: 1
12-24 15:52:13.371 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:52:13.376 20256 20286 I Unity : disableAllMelds
12-24 15:52:13.377 20256 20286 I Unity : handleMeldAfterAdd
12-24 15:52:13.377 20256 20286 E Unity : 1 UpdateMeldScore: 1 meld: D9 D10 D11 D12
12-24 15:52:13.377 20256 20286 I Unity : disableAllMelds
12-24 15:52:13.377 20256 20286 I Unity : calling checkresult from addCardstoMeld
12-24 15:52:13.377 20256 20286 I Unity : called from addCardstoMeld checkresult from addCardstoMeld
12-24 15:52:13.377 20256 20286 I Unity : disableAllMelds
12-24 15:52:13.677 20256 20286 E Unity : Player ID of Card: 1
12-24 15:52:13.679 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:52:14.277 20256 20286 E Unity : 1 UpdateMeldScore: 1 meld: D9 D10 D11 D12 D13 Score: 20
12-24 15:52:14.277 20256 20286 E Unity : Local Player score updated
12-24 15:52:14.277 20256 20286 E Unity : checkResult meldList != null && meldList.Count: 2
12-24 15:52:14.277 20256 20286 E Unity : checkResult exiting
12-24 15:52:14.369 20256 20286 I Unity : Meld Parent: Row2 (UnityEngine.GameObject)
12-24 15:52:14.369 20256 20286 E Unity : Duplicate Melds count: 0
12-24 15:52:14.369 20256 20286 I Unity : Meld: D12 D11 D10 D9
12-24 15:52:14.369 20256 20286 I Unity : Meld Owner ID: 2
12-24 15:52:14.369 20256 20286 I Unity : player: 2
12-24 15:52:14.369 20256 20286 E Unity : melds count: 1
12-24 15:52:15.276 20256 20286 I Unity : compriseCardDistanceOfMeldForOtherPlayers: D9 D10 D11 D12 D13
12-24 15:52:21.496 20256 20286 I Unity : Card Selected: C1 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 20
12-24 15:52:21.496 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:52:21.496 20256 20286 I Unity : mIsPlayerCard
12-24 15:52:21.496 20256 20286 I Unity : Selected
12-24 15:52:21.497 20256 20286 I Unity : checkForPossibleMelds
12-24 15:52:21.497 20256 20286 I Unity : Can't meld... Meld: H2 S2 C2 selectedCards: C1
12-24 15:52:21.497 20256 20286 I Unity : Can't meld... Meld: D9 D10 D11 D12 D13 selectedCards: C1
12-24 15:52:21.497 20256 20286 E Unity : LocalPlayer Meld Count: 0
12-24 15:52:21.498 20256 20286 E Unity : localMelds Count: 0
12-24 15:52:21.498 20256 20286 E Unity : localMelds Count: 0
12-24 15:52:22.460 20256 20286 I Unity : Card Selected: C13 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 20
12-24 15:52:22.460 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:52:22.460 20256 20286 I Unity : mIsPlayerCard
12-24 15:52:22.460 20256 20286 I Unity : Selected
12-24 15:52:22.460 20256 20286 I Unity : checkForPossibleMelds
12-24 15:52:22.461 20256 20286 E Unity : Meld: C1 C2 nextMeld: C1 C2
12-24 15:52:22.461 20256 20286 E Unity : Cards union: C1 C2
12-24 15:52:22.461 20256 20286 E Unity : GetHalfSequences: C1 C2
12-24 15:52:22.461 20256 20286 I Unity : Can't meld... Meld: H2 S2 C2 selectedCards: C1 C13
12-24 15:52:22.461 20256 20286 E Unity : Double Diff NextCard: D9 (Card) meld: Meld
12-24 15:52:22.462 20256 20286 E Unity : Double Diff NextCard: D10 (Card) meld: Meld
12-24 15:52:22.462 20256 20286 E Unity : Double Diff NextCard: D11 (Card) meld: Meld
12-24 15:52:22.462 20256 20286 E Unity : Meld: D13 D12 D11 D10 D9 nextMeld: D13 D12 D11 D10 D9
12-24 15:52:22.462 20256 20286 E Unity : Cards union: D9 D10 D11 D12 D13
12-24 15:52:22.462 20256 20286 E Unity : Meld: D13 D12 D11 D10 D9 nextMeld: D13 D12 D11 D10 D9
12-24 15:52:22.463 20256 20286 E Unity : Cards union: D9 D10 D11 D12 D13
12-24 15:52:22.463 20256 20286 E Unity : Meld: D13 D12 D11 D10 D9 nextMeld: D13 D12 D11 D10
12-24 15:52:22.463 20256 20286 E Unity : Cards union: D9 D10 D11 D12 D13
12-24 15:52:22.463 20256 20286 E Unity : Meld: D13 D12 D11 D10 nextMeld: D13 D12 D11
12-24 15:52:22.464 20256 20286 E Unity : Cards union: D10 D11 D12 D13
12-24 15:52:22.464 20256 20286 E Unity : Meld: D13 D12 D11 nextMeld: C1 C13
12-24 15:52:22.464 20256 20286 E Unity : GetHalfSequences: D9 D10 D11 D12 D13
12-24 15:52:22.464 20256 20286 E Unity : GetHalfSequences: D9 D10 D11 D12 D13
12-24 15:52:22.464 20256 20286 E Unity : GetHalfSequences: D10 D11 D12 D13
12-24 15:52:22.465 20256 20286 I Unity : Can't meld... Meld: D9 D10 D11 D12 D13 selectedCards: C1 C13
12-24 15:52:22.465 20256 20286 E Unity : LocalPlayer Meld Count: 0
12-24 15:52:22.465 20256 20286 E Unity : localMelds Count: 0
12-24 15:52:22.465 20256 20286 E Unity : localMelds Count: 0
12-24 15:52:22.751 20256 20286 I Unity : Card Selected: C12 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 20
12-24 15:52:22.751 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:52:22.751 20256 20286 I Unity : mIsPlayerCard
12-24 15:52:22.751 20256 20286 I Unity : Selected
12-24 15:52:22.751 20256 20286 I Unity : checkForPossibleMelds
12-24 15:52:22.751 20256 20286 E Unity : Double Diff NextCard: C1 (Card) meld: Meld
12-24 15:52:22.752 20256 20286 E Unity : Meld: C1 C2 nextMeld: C1 C2
12-24 15:52:22.752 20256 20286 E Unity : Cards union: C1 C2
12-24 15:52:22.752 20256 20286 E Unity : Meld: C1 C2 nextMeld: C1 C13 C12
12-24 15:52:22.753 20256 20286 E Unity : GetHalfSequences: C1 C2
12-24 15:52:22.753 20256 20286 I Unity : Can't meld... Meld: H2 S2 C2 selectedCards: C1 C13 C12
12-24 15:52:22.753 20256 20286 E Unity : Double Diff NextCard: D9 (Card) meld: Meld
12-24 15:52:22.753 20256 20286 E Unity : Double Diff NextCard: D10 (Card) meld: Meld
12-24 15:52:22.754 20256 20286 E Unity : Double Diff NextCard: D11 (Card) meld: Meld
12-24 15:52:22.754 20256 20286 E Unity : Double Diff NextCard: C12 (Card) meld: Meld
12-24 15:52:22.754 20256 20286 E Unity : Double Diff NextCard: C1 (Card) meld: Meld
12-24 15:52:22.754 20256 20286 E Unity : Meld: D13 D12 D11 D10 D9 nextMeld: D13 D12 D11 D10 D9
12-24 15:52:22.754 20256 20286 E Unity : Cards union: D9 D10 D11 D12 D13
12-24 15:52:22.755 20256 20286 E Unity : Meld: D13 D12 D11 D10 D9 nextMeld: D13 D12 D11 D10 D9
12-24 15:52:22.755 20256 20286 E Unity : Cards union: D9 D10 D11 D12 D13
12-24 15:52:22.755 20256 20286 E Unity : Meld: D13 D12 D11 D10 D9 nextMeld: D13 D12 D11 D10
12-24 15:52:22.755 20256 20286 E Unity : Cards union: D9 D10 D11 D12 D13
12-24 15:52:22.756 20256 20286 E Unity : Meld: D13 D12 D11 D10 nextMeld: D13 D12 D11
12-24 15:52:22.756 20256 20286 E Unity : Cards union: D10 D11 D12 D13
12-24 15:52:22.756 20256 20286 E Unity : Meld: D13 D12 D11 nextMeld: C1 C13 C12
12-24 15:52:22.756 20256 20286 E Unity : Meld: C1 C13 C12 nextMeld: C1 C13 C12
12-24 15:52:22.757 20256 20286 E Unity : Cards union: C1 C12 C13
12-24 15:52:22.757 20256 20286 E Unity : GetHalfSequences: D9 D10 D11 D12 D13
12-24 15:52:22.757 20256 20286 E Unity : GetHalfSequences: D9 D10 D11 D12 D13
12-24 15:52:22.757 20256 20286 E Unity : GetHalfSequences: D10 D11 D12 D13
12-24 15:52:22.757 20256 20286 E Unity : GetHalfSequences: C1 C12 C13
12-24 15:52:22.757 20256 20286 I Unity : Can't meld... Meld: D9 D10 D11 D12 D13 selectedCards: C1 C13 C12
12-24 15:52:22.757 20256 20286 E Unity : LocalPlayer Meld Count: 0
12-24 15:52:22.757 20256 20286 E Unity : localMelds Count: 0
12-24 15:52:22.758 20256 20286 E Unity : localMelds Count: 0
12-24 15:52:24.151 20256 20286 I Unity : onMeldPanelClicked: mSelectedCards.Count: 3
12-24 15:52:24.151 20256 20286 I Unity : Meld: C1 C13 C12
12-24 15:52:24.151 20256 20286 I Unity : MeldState 0[Seq] || 2[Set] : PURE_SEQ
12-24 15:52:24.151 20256 20286 I Unity : disableAllMelds
12-24 15:52:24.168 20256 20286 I Unity : assignMeldScaleValue : meld.name:
12-24 15:52:24.168 20256 20286 I Unity : meld.name:
12-24 15:52:24.168 20256 20286 E Unity : Player ID of Card: 1
12-24 15:52:24.169 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:52:24.169 20256 20286 E Unity : Player ID of Card: 1
12-24 15:52:24.170 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:52:24.170 20256 20286 E Unity : Player ID of Card: 1
12-24 15:52:24.171 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:52:24.183 20256 20286 I Unity : assignMeldScaleValue : meld.name:
12-24 15:52:24.183 20256 20286 I Unity : meld.name: C1 C13 C12
12-24 15:52:24.183 20256 20286 E Unity : localPlayer.melds count: 1
12-24 15:52:24.183 20256 20286 I Unity : index: 0 mselectedCards Count: C12 (Card)
12-24 15:52:24.183 20256 20286 E Unity : Player ID of Card: 1
12-24 15:52:24.185 20256 20286 I Unity : index: 1 mselectedCards Count: C13 (Card)
12-24 15:52:24.185 20256 20286 E Unity : Player ID of Card: 1
12-24 15:52:24.187 20256 20286 I Unity : index: 2 mselectedCards Count: C1 (Card)
12-24 15:52:24.187 20256 20286 E Unity : Player ID of Card: 1
12-24 15:52:24.189 20256 20286 I Unity : compriseCardDistanceOfMeld: False
12-24 15:52:24.189 20256 20286 E Unity : X: 0 cards[i]: C12 (Card) Meld: C12 C13 C1
12-24 15:52:24.189 20256 20286 E Unity : X: 7.5 cards[i]: C1 (Card) Meld: C12 C13 C1
12-24 15:52:24.189 20256 20286 I Unity : CompriseCardDistance call meldTrasition
12-24 15:52:24.189 20256 20286 I Unity : UpdateMeldPoints: 1
12-24 15:52:24.190 20256 20286 I Unity : updateMeldPoints: Total Score of Player: 1 is : 90
12-24 15:52:25.968 20256 20286 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 15:52:26.875 20256 20286 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 15:52:37.733 20256 20286 I Unity : Card Selected: D5 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 20
12-24 15:52:37.733 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:52:37.733 20256 20286 I Unity : mIsPlayerCard
12-24 15:52:37.733 20256 20286 I Unity : Selected
12-24 15:52:37.733 20256 20286 I Unity : checkForPossibleMelds
12-24 15:52:37.733 20256 20286 I Unity : Can't meld... Meld: H2 S2 C2 selectedCards: D5
12-24 15:52:37.734 20256 20286 I Unity : Can't meld... Meld: D9 D10 D11 D12 D13 selectedCards: D5
12-24 15:52:37.734 20256 20286 I Unity : Can't meld... Meld: C12 C13 C1 selectedCards: D5
12-24 15:52:37.734 20256 20286 I Unity : Can't meld... Meld: C12 C13 C1 selectedCards: D5
12-24 15:52:37.734 20256 20286 E Unity : LocalPlayer Meld Count: 0
12-24 15:52:37.734 20256 20286 E Unity : localMelds Count: 2
12-24 15:52:37.734 20256 20286 E Unity : onCardDeselected- handleLocalPlayerMeldHighlight
12-24 15:52:37.734 20256 20286 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 15:52:39.477 20256 20286 I Unity : Card Selected: D5 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 20
12-24 15:52:39.478 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:52:39.478 20256 20286 I Unity : mIsPlayerCard
12-24 15:52:39.478 20256 20286 I Unity : DeSelected
12-24 15:52:39.478 20256 20286 I Unity : disableAllMelds
12-24 15:52:39.478 20256 20286 E Unity : onCardDeselected- delayMeldAreaTrasition
12-24 15:52:39.478 20256 20286 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 15:52:39.478 20256 20286 E Unity : findOtherPossibleMeldsToHighlight
12-24 15:52:40.256 20256 20286 I Unity : Card Selected: C5 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 20
12-24 15:52:40.256 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:52:40.257 20256 20286 I Unity : mIsPlayerCard
12-24 15:52:40.257 20256 20286 I Unity : Selected
12-24 15:52:40.257 20256 20286 I Unity : checkForPossibleMelds
12-24 15:52:40.257 20256 20286 I Unity : Can't meld... Meld: H2 S2 C2 selectedCards: C5
12-24 15:52:40.258 20256 20286 I Unity : Can't meld... Meld: D9 D10 D11 D12 D13 selectedCards: C5
12-24 15:52:40.258 20256 20286 I Unity : Can't meld... Meld: C12 C13 C1 selectedCards: C5
12-24 15:52:40.258 20256 20286 I Unity : Can't meld... Meld: C12 C13 C1 selectedCards: C5
12-24 15:52:40.258 20256 20286 E Unity : LocalPlayer Meld Count: 0
12-24 15:52:40.258 20256 20286 E Unity : localMelds Count: 2
12-24 15:52:40.258 20256 20286 E Unity : onCardDeselected- handleLocalPlayerMeldHighlight
12-24 15:52:40.258 20256 20286 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 15:52:40.968 20256 20286 I Unity : discardPlayerCard: 1
12-24 15:52:40.968 20256 20286 I Unity : localPlayer.mCards.Count: 13
12-24 15:52:40.968 20256 20286 E Unity : onCardDeselected- discardPlayerCard
12-24 15:52:40.968 20256 20286 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 15:52:40.968 20256 20286 I Unity : Discard Card: card: C5
12-24 15:52:40.969 20256 20286 I Unity : addToDiscardCardsList discardedCards.Count: 1
12-24 15:52:40.969 20256 20286 I Unity : addToDiscardCardsList card.discardCardIndex : 1
12-24 15:52:40.969 20256 20286 E Unity : Calling MoveCard
12-24 15:52:40.969 20256 20286 E Unity : discardPlayerCard: calling changeTurn
12-24 15:52:40.969 20256 20286 I Unity : ChangeTurn : 1
12-24 15:52:41.877 20256 20286 I Unity : ChangeTurn
12-24 15:52:41.877 20256 20286 I Unity : localPlayer mID: 1
12-24 15:52:41.877 20256 20286 I Unity : In change turn line 2817 mTotalPlayers: 2
12-24 15:52:41.877 20256 20286 E Unity : NextPlayer: 2
12-24 15:52:41.877 20256 20286 I Unity : playAiTurn now: 2
12-24 15:52:41.878 20256 20286 I Unity : playAiTurn meld: H2 S2 C2
12-24 15:52:41.878 20256 20286 I Unity : playAiTurn meld: D13 D12 D11 D10 D9
12-24 15:52:41.878 20256 20286 I Unity : playAiTurn meld: C1 C13 C12
12-24 15:52:41.878 20256 20286 I Unity : playAiTurn meld: C1 C13 C12
12-24 15:52:41.878 20256 20286 I Unity : disableAllMelds
12-24 15:52:41.878 20256 20286 I Unity : meldList Count is >0
12-24 15:52:41.879 20256 20286 I Unity : getSequences: H2 S2 C2 D3 H3 C5 D6 D7 S7 H9 H11 S12
12-24 15:52:41.880 20256 20286 I Unity : getSequences: H2 S2 C2
12-24 15:52:41.880 20256 20286 I Unity : getSequences: H9 H11
12-24 15:52:41.880 20256 20286 I Unity : getSequences: D6 D7
12-24 15:52:41.881 20256 20286 I Unity : getSequences: H3 D3
12-24 15:52:41.881 20256 20286 E Unity : I am In getProperMelds: H2 S2 C2
12-24 15:52:41.881 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: H2 S2 C2 , meld: H2 S2 C2
12-24 15:52:41.881 20256 20286 E Unity : meld.meldOwnerID: 2, m.OwnerID: -5
12-24 15:52:41.881 20256 20286 I Unity : melds of same name, continue
12-24 15:52:41.881 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:52:41.881 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:52:41.881 20256 20286 I Unity : getUsefulCardsFromDiscard: usefulCards:
12-24 15:52:41.882 20256 20286 I Unity : getSequences: D3 H3 C5 D6 D7 S7 H9 D9 D10 H11 D11 S12 D12 D13
12-24 15:52:41.882 20256 20286 I Unity : Rummy: D13 D12 D11 D10 D9
12-24 15:52:41.882 20256 20286 I Unity : sequences: D13 D12 D11 D10 D9
12-24 15:52:41.882 20256 20286 I Unity : getAllSequences:: meld: D13 D12 D11 D10 D9
12-24 15:52:41.883 20256 20286 I Unity : getSequences: D9 D10 D11 D12 D13
12-24 15:52:41.884 20256 20286 I Unity : Rummy: D13 D12 D11 D10 D9
12-24 15:52:41.884 20256 20286 I Unity : sequences: D13 D12 D11 D10 D9
12-24 15:52:41.884 20256 20286 I Unity : getAllSequences:: meld: D13 D12 D11 D10 D9
12-24 15:52:41.884 20256 20286 I Unity : getSequences: H9 H11
12-24 15:52:41.884 20256 20286 I Unity : getSequences: D6 D7
12-24 15:52:41.884 20256 20286 I Unity : getSequences: H3 D3
12-24 15:52:41.885 20256 20286 E Unity : I am In getProperMelds: D13 D12 D11 D10 D9
12-24 15:52:41.885 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: D13 D12 D11 D10 D9 , meld: D13 D12 D11 D10 D9
12-24 15:52:41.885 20256 20286 E Unity : meld.meldOwnerID: 2, m.OwnerID: -5
12-24 15:52:41.885 20256 20286 I Unity : melds of same name, continue
12-24 15:52:41.885 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:52:41.885 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:52:41.885 20256 20286 I Unity : getUsefulCardsFromDiscard: usefulCards:
12-24 15:52:41.885 20256 20286 I Unity : getSequences: C1 D3 H3 C5 D6 D7 S7 H9 H11 S12 C12 C13
12-24 15:52:41.886 20256 20286 I Unity : Rummy: C1 C13 C12
12-24 15:52:41.886 20256 20286 I Unity : getAllSequences:: meld: C1 C13 C12
12-24 15:52:41.887 20256 20286 I Unity : getSequences: C1 C12 C13
12-24 15:52:41.887 20256 20286 I Unity : Rummy: C1 C13 C12
12-24 15:52:41.887 20256 20286 I Unity : getAllSequences:: meld: C1 C13 C12
12-24 15:52:41.887 20256 20286 I Unity : getSequences: H9 H11
12-24 15:52:41.887 20256 20286 I Unity : getSequences: D6 D7
12-24 15:52:41.888 20256 20286 I Unity : getSequences: H3 D3
12-24 15:52:41.888 20256 20286 E Unity : I am In getProperMelds: C1 C13 C12
12-24 15:52:41.888 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: C1 C13 C12 , meld: C1 C13 C12
12-24 15:52:41.888 20256 20286 E Unity : meld.meldOwnerID: 1, m.OwnerID: -5
12-24 15:52:41.888 20256 20286 I Unity : melds of same name, continue
12-24 15:52:41.888 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:52:41.888 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:52:41.888 20256 20286 I Unity : getUsefulCardsFromDiscard: usefulCards:
12-24 15:52:41.888 20256 20286 I Unity : getSequences: C1 D3 H3 C5 D6 D7 S7 H9 H11 S12 C12 C13
12-24 15:52:41.889 20256 20286 I Unity : Rummy: C1 C13 C12
12-24 15:52:41.889 20256 20286 I Unity : getAllSequences:: meld: C1 C13 C12
12-24 15:52:41.890 20256 20286 I Unity : getSequences: C1 C12 C13
12-24 15:52:41.890 20256 20286 I Unity : Rummy: C1 C13 C12
12-24 15:52:41.890 20256 20286 I Unity : getAllSequences:: meld: C1 C13 C12
12-24 15:52:41.890 20256 20286 I Unity : getSequences: H9 H11
12-24 15:52:41.890 20256 20286 I Unity : getSequences: D6 D7
12-24 15:52:41.890 20256 20286 I Unity : getSequences: H3 D3
12-24 15:52:41.891 20256 20286 E Unity : I am In getProperMelds: C1 C13 C12
12-24 15:52:41.891 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: C1 C13 C12 , meld: C1 C13 C12
12-24 15:52:41.891 20256 20286 E Unity : meld.meldOwnerID: 1, m.OwnerID: -5
12-24 15:52:41.891 20256 20286 I Unity : melds of same name, continue
12-24 15:52:41.891 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:52:41.891 20256 20286 E Unity : getUsefulDiscardCards CARDS:
12-24 15:52:41.891 20256 20286 I Unity : getUsefulCardsFromDiscard: usefulCards:
12-24 15:52:41.891 20256 20286 I Unity : processUsefulCards : discardedCards.Count:: 2
12-24 15:52:41.891 20256 20286 I Unity : usefulDiscardCards at this point:
12-24 15:52:41.891 20256 20286 I Unity : MeldList count: 4
12-24 15:52:41.891 20256 20286 I Unity : enableHighlightOfCards
12-24 15:52:42.786 20256 20286 I Unity : calling checkresult from delayCardAdditionToMeld
12-24 15:52:42.799 20256 20286 E Unity : checkResult meldList != null && meldList.Count: 4
12-24 15:52:42.800 20256 20286 E Unity : checkResult exiting
12-24 15:52:43.695 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:52:43.696 20256 20286 I Unity : getSequences: D3 H3 C4 D6 S7 H9 H11 S12
12-24 15:52:43.697 20256 20286 I Unity : getSequences: H9 H11
12-24 15:52:43.697 20256 20286 I Unity : getSequences: H3 D3
12-24 15:52:46.404 20256 20286 I Unity : showOrDiscardAI discardAI: 2
12-24 15:52:46.404 20256 20286 I Unity : discardAI routine in RummyGameMgr
12-24 15:52:46.713 20256 20286 I Unity : Calling checkResult from discardAI
12-24 15:52:46.713 20256 20286 I Unity : AI getAiDiscardCard
12-24 15:52:46.713 20256 20286 E Unity : getDiscardCard
12-24 15:52:46.713 20256 20286 I Unity : getSequences: D3 H3 C4 D6 S7 H9 H11 S12
12-24 15:52:46.714 20256 20286 I Unity : getDiscardCard: C4, 0
12-24 15:52:46.714 20256 20286 I Unity : Discard Card: C4 (Card) isJoker: False
12-24 15:52:46.714 20256 20286 I Unity : RummyGameMgr class discardAiCard
12-24 15:52:46.714 20256 20286 I Unity : discardAiCard: 2, card: C4
12-24 15:52:46.715 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:52:46.715 20256 20286 I Unity : Discard Card: card: C4
12-24 15:52:46.716 20256 20286 I Unity : addToDiscardCardsList discardedCards.Count: 2
12-24 15:52:46.716 20256 20286 I Unity : addToDiscardCardsList card.discardCardIndex : 3
12-24 15:52:46.716 20256 20286 E Unity : Calling MoveCard
12-24 15:52:46.716 20256 20286 I Unity : discardAiCard: 2, card: C4
12-24 15:52:46.716 20256 20286 I Unity : discardAiCard: calling changeTurn: 2
12-24 15:52:46.716 20256 20286 I Unity : ChangeTurn : 2
12-24 15:52:47.622 20256 20286 I Unity : ChangeTurn
12-24 15:52:47.622 20256 20286 I Unity : localPlayer mID: 1
12-24 15:52:47.622 20256 20286 I Unity : In change turn line 2817 mTotalPlayers: 2
12-24 15:52:47.623 20256 20286 I Unity : ID != localPlayer.mID : 2 , localPlayer.mID: 1, so waiting
12-24 15:52:47.623 20256 20286 E Unity : NextPlayer: 1
12-24 15:52:47.623 20256 20286 I Unity : showUsefulCardsOnDiscardPile
12-24 15:52:47.623 20256 20286 I Unity : discardedCards.Count > 0
12-24 15:52:47.623 20256 20286 I Unity : Calling method fetchAllUsefulDiscards: 4
12-24 15:52:47.623 20256 20286 I Unity : fetchAllUsefulDiscards :
12-24 15:52:47.623 20256 20286 I Unity : fetchAllUsefulDiscards discardedCards: D7 C5 C4
12-24 15:52:47.623 20256 20286 I Unity : fetchAllUsefulDiscards without any other cards:
12-24 15:52:47.623 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:52:47.624 20256 20286 I Unity : cardsList now: C10 D5 S4 S5 S9 H4 H10 H1 S8 H6 C8 S1 D7 C5 C4 , meldName: NoMeld, meld state: NONE
12-24 15:52:47.624 20256 20286 I Unity : pickUsefulDiscardsFromSequences:
12-24 15:52:47.624 20256 20286 E Unity : getAllMySequences : C10 D5 S4 S5 S9 H4 H10 H1 S8 H6 C8 S1 D7 C5 C4
12-24 15:52:47.624 20256 20286 I Unity : getSequences: H1 S1 S4 H4 C4 D5 S5 C5 H6 D7 S8 C8 S9 C10 H10
12-24 15:52:47.625 20256 20286 I Unity : getAllMySequences returned with seqs: 0
12-24 15:52:47.625 20256 20286 I Unity : pickusefulDiscardsFromSets:
12-24 15:52:47.625 20256 20286 I Unity : calling getallmysets: C10 D5 S4 S5 S9 H4 H10 H1 S8 H6 C8 S1 D7 C5 C4
12-24 15:52:47.625 20256 20286 E Unity : getAllMySets :
12-24 15:52:47.625 20256 20286 E Unity : getAllMySets : C10 D5 S4 S5 S9 H4 H10 H1 S8 H6 C8 S1 D7 C5 C4
12-24 15:52:47.627 20256 20286 I Unity : sets: 2
12-24 15:52:47.627 20256 20286 I Unity : set: H4 S4 C4
12-24 15:52:47.627 20256 20286 I Unity : set: S5 D5 C5
12-24 15:52:47.627 20256 20286 I Unity : Calling fetchUsefulDiscardsInSets
12-24 15:52:47.627 20256 20286 I Unity : card with lowest Discrd index: C4 (Card)
12-24 15:52:47.627 20256 20286 I Unity : getSequences: H4 S4 C4
12-24 15:52:47.628 20256 20286 I Unity : meld : H4 S4 C4 : SET
12-24 15:52:47.628 20256 20286 I Unity : card with lowest Discrd index: C5 (Card)
12-24 15:52:47.628 20256 20286 I Unity : getSequences: S5 D5 C5
12-24 15:52:47.628 20256 20286 I Unity : meld : S5 D5 C5 : SET
12-24 15:52:47.628 20256 20286 I Unity : fetchAllUsefulDiscards meld Count: 4
12-24 15:52:47.629 20256 20286 I Unity : getSequences: H2 S2 C2
12-24 15:52:47.629 20256 20286 I Unity : meld : H2 S2 C2 : SET
12-24 15:52:47.629 20256 20286 I Unity : meld: H2 S2 C2 , meldState: ms: SET
12-24 15:52:47.629 20256 20286 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: H2 S2 C2
12-24 15:52:47.629 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:52:47.629 20256 20286 I Unity : cardsList now: C10 D5 S4 S5 S9 H4 H10 H1 S8 H6 C8 S1 D7 C5 C4 H2 S2 C2 , meldName: H2 S2 C2 , meld state: SET
12-24 15:52:47.629 20256 20286 I Unity : pickusefulDiscardsFromSets:
12-24 15:52:47.630 20256 20286 I Unity : calling getallmysets: C10 D5 S4 S5 S9 H4 H10 H1 S8 H6 C8 S1 D7 C5 C4 H2 S2 C2
12-24 15:52:47.630 20256 20286 E Unity : getAllMySets :
12-24 15:52:47.630 20256 20286 E Unity : getAllMySets : C10 D5 S4 S5 S9 H4 H10 H1 S8 H6 C8 S1 D7 C5 C4 H2 S2 C2
12-24 15:52:47.631 20256 20286 I Unity : sets: 3
12-24 15:52:47.632 20256 20286 I Unity : set: H2 S2 C2
12-24 15:52:47.632 20256 20286 I Unity : set: S5 D5 C5
12-24 15:52:47.632 20256 20286 I Unity : set: H4 S4 C4
12-24 15:52:47.632 20256 20286 I Unity : Calling fetchUsefulDiscardsInSets
12-24 15:52:47.632 20256 20286 I Unity : card with lowest Discrd index: C5 (Card)
12-24 15:52:47.632 20256 20286 I Unity : getSequences: S5 D5 C5
12-24 15:52:47.632 20256 20286 I Unity : meld : S5 D5 C5 : SET
12-24 15:52:47.633 20256 20286 I Unity : card with lowest Discrd index: C4 (Card)
12-24 15:52:47.633 20256 20286 I Unity : getSequences: H4 S4 C4
12-24 15:52:47.633 20256 20286 I Unity : meld : H4 S4 C4 : SET
12-24 15:52:47.633 20256 20286 I Unity : meld : D9 D10 D11 D12 D13 : SEQUENCE
12-24 15:52:47.633 20256 20286 I Unity : meld: D13 D12 D11 D10 D9 , meldState: ms: SEQUENCE
12-24 15:52:47.634 20256 20286 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: D13 D12 D11 D10 D9
12-24 15:52:47.634 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:52:47.634 20256 20286 I Unity : cardsList now: C10 D5 S4 S5 S9 H4 H10 H1 S8 H6 C8 S1 D7 C5 C4 D9 D10 D11 D12 D13 , meldName: D9 D10 D11 D12 D13 , meld state: SEQUENCE
12-24 15:52:47.634 20256 20286 I Unity : pickUsefulDiscardsFromSequences:
12-24 15:52:47.634 20256 20286 E Unity : getAllMySequences : C10 D5 S4 S5 S9 H4 H10 H1 S8 H6 C8 S1 D7 C5 C4 D9 D10 D11 D12 D13
12-24 15:52:47.635 20256 20286 I Unity : m from pure seqs: D13 D12 D11 D10 D9
12-24 15:52:47.635 20256 20286 I Unity : getSequences: H1 S1 S4 H4 C4 D5 S5 C5 H6 D7 S8 C8 S9 D9 D10 C10 H10 D11 D12 D13
12-24 15:52:47.635 20256 20286 I Unity : m from seqMelds: D13 D12 D11 D10 D9
12-24 15:52:47.635 20256 20286 I Unity : optimizeSequenceMelds
12-24 15:52:47.635 20256 20286 I Unity : UnionMeld Sequence: D13 D12 D11 D10 D9
12-24 15:52:47.635 20256 20286 I Unity : UnionMeld Sequence: D13 D12 D11 D10 D9
12-24 15:52:47.636 20256 20286 I Unity : getAllMySequences returned with seqs: 1
12-24 15:52:47.636 20256 20286 I Unity : seq from getAllMySequences:
12-24 15:52:47.636 20256 20286 I Unity : pickUsefulDiscardsFromSequences in the LOOP: D13 D12 D11 D10 D9
12-24 15:52:47.636 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: D13 D12 D11 D10 D9
12-24 15:52:47.636 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: D13 D12 D11 D10 D9
12-24 15:52:47.637 20256 20286 I Unity : meld : C12 C13 C1 : SEQUENCE
12-24 15:52:47.637 20256 20286 I Unity : meld: C1 C13 C12 , meldState: ms: SEQUENCE
12-24 15:52:47.637 20256 20286 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: C1 C13 C12
12-24 15:52:47.637 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:52:47.637 20256 20286 I Unity : cardsList now: C10 D5 S4 S5 S9 H4 H10 H1 S8 H6 C8 S1 D7 C5 C4 C12 C13 C1 , meldName: C12 C13 C1 , meld state: SEQUENCE
12-24 15:52:47.637 20256 20286 I Unity : pickUsefulDiscardsFromSequences:
12-24 15:52:47.637 20256 20286 E Unity : getAllMySequences : C10 D5 S4 S5 S9 H4 H10 H1 S8 H6 C8 S1 D7 C5 C4 C12 C13 C1
12-24 15:52:47.638 20256 20286 I Unity : m from pure seqs: C1 C13 C12
12-24 15:52:47.638 20256 20286 I Unity : getSequences: C1 H1 S1 S4 C4 H4 D5 S5 C5 H6 D7 S8 C8 S9 H10 C10 C12 C13
12-24 15:52:47.638 20256 20286 I Unity : getAllMySequences returned with seqs: 1
12-24 15:52:47.638 20256 20286 I Unity : seq from getAllMySequences:
12-24 15:52:47.638 20256 20286 I Unity : pickUsefulDiscardsFromSequences in the LOOP: C1 C13 C12
12-24 15:52:47.639 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: C1 C13 C12
12-24 15:52:47.639 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: C1 C13 C12
12-24 15:52:47.639 20256 20286 I Unity : meld : C12 C13 C1 : SEQUENCE
12-24 15:52:47.639 20256 20286 I Unity : meld: C1 C13 C12 , meldState: ms: SEQUENCE
12-24 15:52:47.639 20256 20286 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: C1 C13 C12
12-24 15:52:47.639 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:52:47.639 20256 20286 I Unity : cardsList now: C10 D5 S4 S5 S9 H4 H10 H1 S8 H6 C8 S1 D7 C5 C4 C12 C13 C1 , meldName: C12 C13 C1 , meld state: SEQUENCE
12-24 15:52:47.639 20256 20286 I Unity : pickUsefulDiscardsFromSequences:
12-24 15:52:47.639 20256 20286 E Unity : getAllMySequences : C10 D5 S4 S5 S9 H4 H10 H1 S8 H6 C8 S1 D7 C5 C4 C12 C13 C1
12-24 15:52:47.640 20256 20286 I Unity : m from pure seqs: C1 C13 C12
12-24 15:52:47.640 20256 20286 I Unity : getSequences: C1 H1 S1 S4 C4 H4 D5 S5 C5 H6 D7 S8 C8 S9 H10 C10 C12 C13
12-24 15:52:47.641 20256 20286 I Unity : getAllMySequences returned with seqs: 1
12-24 15:52:47.641 20256 20286 I Unity : seq from getAllMySequences:
12-24 15:52:47.641 20256 20286 I Unity : pickUsefulDiscardsFromSequences in the LOOP: C1 C13 C12
12-24 15:52:47.641 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: C1 C13 C12
12-24 15:52:47.641 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: C1 C13 C12
12-24 15:52:47.641 20256 20286 E Unity : Final Distinct usefulDiscards + count: 2, cards: C4 C5
12-24 15:56:03.273 20256 20286 I Unity : Card Selected: S13 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Trueplayer.mIsCardTaken: False Tapable: True cardsInDeck 18
12-24 15:56:03.273 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:56:03.273 20256 20286 I Unity : deckCard : S13
12-24 15:56:03.279 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:56:20.400 20256 20286 I Unity : Card Selected: H10 (Card) c.mIsDiscardCard: False c.mIsDeckCard: Falseplayer.mIsCardTaken: True Tapable: True cardsInDeck 18
12-24 15:56:20.400 20256 20286 I Unity : player.mIsTurn: True,c.mTapable: True
12-24 15:56:20.400 20256 20286 I Unity : mIsPlayerCard
12-24 15:56:20.400 20256 20286 I Unity : Selected
12-24 15:56:20.401 20256 20286 I Unity : checkForPossibleMelds
12-24 15:56:20.401 20256 20286 I Unity : Can't meld... Meld: H2 S2 C2 selectedCards: H10
12-24 15:56:20.401 20256 20286 I Unity : Can't meld... Meld: D9 D10 D11 D12 D13 selectedCards: H10
12-24 15:56:20.401 20256 20286 I Unity : Can't meld... Meld: C12 C13 C1 selectedCards: H10
12-24 15:56:20.402 20256 20286 I Unity : Can't meld... Meld: C12 C13 C1 selectedCards: H10
12-24 15:56:20.402 20256 20286 E Unity : LocalPlayer Meld Count: 0
12-24 15:56:20.402 20256 20286 E Unity : localMelds Count: 2
12-24 15:56:20.402 20256 20286 E Unity : onCardDeselected- handleLocalPlayerMeldHighlight
12-24 15:56:20.402 20256 20286 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 15:56:21.269 20256 20286 I Unity : discardPlayerCard: 1
12-24 15:56:21.269 20256 20286 I Unity : localPlayer.mCards.Count: 13
12-24 15:56:21.269 20256 20286 E Unity : onCardDeselected- discardPlayerCard
12-24 15:56:21.269 20256 20286 I Unity : Clear duplicate Melds and show local melds, hide highlight meld and delete child objects
12-24 15:56:21.270 20256 20286 I Unity : Discard Card: card: H10
12-24 15:56:21.270 20256 20286 I Unity : addToDiscardCardsList discardedCards.Count: 3
12-24 15:56:21.271 20256 20286 I Unity : addToDiscardCardsList card.discardCardIndex : 4
12-24 15:56:21.271 20256 20286 E Unity : Calling MoveCard
12-24 15:56:21.271 20256 20286 E Unity : discardPlayerCard: calling changeTurn
12-24 15:56:21.271 20256 20286 I Unity : ChangeTurn : 1
12-24 15:56:22.177 20256 20286 I Unity : ChangeTurn
12-24 15:56:22.177 20256 20286 I Unity : localPlayer mID: 1
12-24 15:56:22.177 20256 20286 I Unity : In change turn line 2817 mTotalPlayers: 2
12-24 15:56:22.177 20256 20286 E Unity : NextPlayer: 2
12-24 15:56:22.177 20256 20286 I Unity : playAiTurn now: 2
12-24 15:56:22.178 20256 20286 I Unity : playAiTurn meld: H2 S2 C2
12-24 15:56:22.178 20256 20286 I Unity : playAiTurn meld: D13 D12 D11 D10 D9
12-24 15:56:22.178 20256 20286 I Unity : playAiTurn meld: C1 C13 C12
12-24 15:56:22.178 20256 20286 I Unity : playAiTurn meld: C1 C13 C12
12-24 15:56:22.178 20256 20286 I Unity : disableAllMelds
12-24 15:56:22.178 20256 20286 I Unity : meldList Count is >0
12-24 15:56:22.179 20256 20286 I Unity : getSequences: H2 S2 C2 D3 H3 C4 C5 D6 D7 S7 H9 H10 H11 S12
12-24 15:56:22.179 20256 20286 I Unity : Rummy: H11 H10 H9
12-24 15:56:22.179 20256 20286 I Unity : sequences: H11 H10 H9
12-24 15:56:22.179 20256 20286 I Unity : getAllSequences:: meld: H11 H10 H9
12-24 15:56:22.180 20256 20286 I Unity : getSequences: H9 H10 H11
12-24 15:56:22.180 20256 20286 I Unity : Rummy: H11 H10 H9
12-24 15:56:22.180 20256 20286 I Unity : sequences: H11 H10 H9
12-24 15:56:22.181 20256 20286 I Unity : getAllSequences:: meld: H11 H10 H9
12-24 15:56:22.181 20256 20286 I Unity : getSequences: H2 S2 C2
12-24 15:56:22.181 20256 20286 I Unity : getSequences: D6 D7
12-24 15:56:22.181 20256 20286 I Unity : getSequences: C4 C5
12-24 15:56:22.181 20256 20286 I Unity : getSequences: H3 D3
12-24 15:56:22.182 20256 20286 E Unity : I am In getProperMelds: H11 H10 H9
12-24 15:56:22.182 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: H11 H10 H9 , meld: H2 S2 C2
12-24 15:56:22.182 20256 20286 E Unity : meld.meldOwnerID: 2, m.OwnerID: -5
12-24 15:56:22.182 20256 20286 E Unity : getProperMelds Meld: H11 H10 H9
12-24 15:56:22.182 20256 20286 I Unity : mdList m.getCardCount(): 3 jokerCount: 0
12-24 15:56:22.182 20256 20286 E Unity : I am In getProperMelds: H2 S2 C2
12-24 15:56:22.182 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: H2 S2 C2 , meld: H2 S2 C2
12-24 15:56:22.182 20256 20286 E Unity : meld.meldOwnerID: 2, m.OwnerID: -5
12-24 15:56:22.182 20256 20286 I Unity : melds of same name, continue
12-24 15:56:22.182 20256 20286 E Unity : getUsefulDiscardCards - Meld: H11 H10 H9
12-24 15:56:22.182 20256 20286 E Unity : getUsefulDiscardCards CARDS: H10
12-24 15:56:22.182 20256 20286 E Unity : getUsefulDiscardCards - Meld: H11 H10 H9
12-24 15:56:22.183 20256 20286 E Unity : getUsefulDiscardCards CARDS: H10
12-24 15:56:22.183 20256 20286 I Unity : getUsefulCardsFromDiscard: usefulCards: H10
12-24 15:56:22.183 20256 20286 I Unity : getSequences: D3 H3 C4 C5 D6 D7 S7 H9 D9 H10 D10 H11 D11 S12 D12 D13
12-24 15:56:22.183 20256 20286 I Unity : Rummy: D13 D12 D11 D10 D9
12-24 15:56:22.183 20256 20286 I Unity : Rummy: H11 H10 H9
12-24 15:56:22.184 20256 20286 I Unity : sequences: H11 H10 H9
12-24 15:56:22.184 20256 20286 I Unity : getAllSequences:: meld: D13 D12 D11 D10 D9
12-24 15:56:22.184 20256 20286 I Unity : getAllSequences:: meld: H11 H10 H9
12-24 15:56:22.185 20256 20286 I Unity : getSequences: D9 D10 D11 D12 D13
12-24 15:56:22.185 20256 20286 I Unity : Rummy: D13 D12 D11 D10 D9
12-24 15:56:22.185 20256 20286 I Unity : sequences: D13 D12 D11 D10 D9
12-24 15:56:22.186 20256 20286 I Unity : getAllSequences:: meld: D13 D12 D11 D10 D9
12-24 15:56:22.186 20256 20286 I Unity : getSequences: H9 H10 H11
12-24 15:56:22.186 20256 20286 I Unity : Rummy: H11 H10 H9
12-24 15:56:22.186 20256 20286 I Unity : sequences: H11 H10 H9
12-24 15:56:22.186 20256 20286 I Unity : getAllSequences:: meld: H11 H10 H9
12-24 15:56:22.187 20256 20286 I Unity : getSequences: D6 D7
12-24 15:56:22.187 20256 20286 I Unity : getSequences: C4 C5
12-24 15:56:22.187 20256 20286 I Unity : getSequences: H3 D3
12-24 15:56:22.187 20256 20286 E Unity : I am In getProperMelds: D13 D12 D11 D10 D9
12-24 15:56:22.187 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: D13 D12 D11 D10 D9 , meld: D13 D12 D11 D10 D9
12-24 15:56:22.187 20256 20286 E Unity : meld.meldOwnerID: 2, m.OwnerID: -5
12-24 15:56:22.187 20256 20286 I Unity : melds of same name, continue
12-24 15:56:22.187 20256 20286 E Unity : I am In getProperMelds: H11 H10 H9
12-24 15:56:22.188 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: H11 H10 H9 , meld: D13 D12 D11 D10 D9
12-24 15:56:22.188 20256 20286 E Unity : meld.meldOwnerID: 2, m.OwnerID: -5
12-24 15:56:22.188 20256 20286 E Unity : getProperMelds Meld: H11 H10 H9
12-24 15:56:22.188 20256 20286 I Unity : mdList m.getCardCount(): 3 jokerCount: 0
12-24 15:56:22.188 20256 20286 E Unity : getUsefulDiscardCards - Meld: H11 H10 H9
12-24 15:56:22.188 20256 20286 E Unity : getUsefulDiscardCards CARDS: H10
12-24 15:56:22.188 20256 20286 E Unity : getUsefulDiscardCards - Meld: H11 H10 H9
12-24 15:56:22.188 20256 20286 E Unity : getUsefulDiscardCards CARDS: H10
12-24 15:56:22.188 20256 20286 I Unity : getUsefulCardsFromDiscard: usefulCards: H10
12-24 15:56:22.189 20256 20286 I Unity : getSequences: C1 D3 H3 C4 C5 D6 D7 S7 H9 H10 H11 S12 C12 C13
12-24 15:56:22.189 20256 20286 I Unity : Rummy: C1 C13 C12
12-24 15:56:22.189 20256 20286 I Unity : Rummy: H11 H10 H9
12-24 15:56:22.189 20256 20286 I Unity : sequences: H11 H10 H9
12-24 15:56:22.189 20256 20286 I Unity : getAllSequences:: meld: C1 C13 C12
12-24 15:56:22.189 20256 20286 I Unity : getAllSequences:: meld: H11 H10 H9
12-24 15:56:22.190 20256 20286 I Unity : getSequences: C1 C12 C13
12-24 15:56:22.190 20256 20286 I Unity : Rummy: C1 C13 C12
12-24 15:56:22.191 20256 20286 I Unity : getAllSequences:: meld: C1 C13 C12
12-24 15:56:22.191 20256 20286 I Unity : getSequences: H9 H10 H11
12-24 15:56:22.191 20256 20286 I Unity : Rummy: H11 H10 H9
12-24 15:56:22.191 20256 20286 I Unity : sequences: H11 H10 H9
12-24 15:56:22.191 20256 20286 I Unity : getAllSequences:: meld: H11 H10 H9
12-24 15:56:22.192 20256 20286 I Unity : getSequences: D6 D7
12-24 15:56:22.192 20256 20286 I Unity : getSequences: C4 C5
12-24 15:56:22.192 20256 20286 I Unity : getSequences: H3 D3
12-24 15:56:22.192 20256 20286 E Unity : I am In getProperMelds: C1 C13 C12
12-24 15:56:22.192 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: C1 C13 C12 , meld: C1 C13 C12
12-24 15:56:22.192 20256 20286 E Unity : meld.meldOwnerID: 1, m.OwnerID: -5
12-24 15:56:22.192 20256 20286 I Unity : melds of same name, continue
12-24 15:56:22.192 20256 20286 E Unity : I am In getProperMelds: H11 H10 H9
12-24 15:56:22.192 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: H11 H10 H9 , meld: C1 C13 C12
12-24 15:56:22.192 20256 20286 E Unity : meld.meldOwnerID: 1, m.OwnerID: -5
12-24 15:56:22.193 20256 20286 E Unity : getProperMelds Meld: H11 H10 H9
12-24 15:56:22.193 20256 20286 I Unity : mdList m.getCardCount(): 3 jokerCount: 0
12-24 15:56:22.193 20256 20286 E Unity : getUsefulDiscardCards - Meld: H11 H10 H9
12-24 15:56:22.193 20256 20286 E Unity : getUsefulDiscardCards CARDS: H10
12-24 15:56:22.193 20256 20286 E Unity : getUsefulDiscardCards - Meld: H11 H10 H9
12-24 15:56:22.193 20256 20286 E Unity : getUsefulDiscardCards CARDS: H10
12-24 15:56:22.193 20256 20286 I Unity : getUsefulCardsFromDiscard: usefulCards: H10
12-24 15:56:22.193 20256 20286 I Unity : getSequences: C1 D3 H3 C4 C5 D6 D7 S7 H9 H10 H11 S12 C12 C13
12-24 15:56:22.194 20256 20286 I Unity : Rummy: C1 C13 C12
12-24 15:56:22.194 20256 20286 I Unity : Rummy: H11 H10 H9
12-24 15:56:22.194 20256 20286 I Unity : sequences: H11 H10 H9
12-24 15:56:22.194 20256 20286 I Unity : getAllSequences:: meld: C1 C13 C12
12-24 15:56:22.194 20256 20286 I Unity : getAllSequences:: meld: H11 H10 H9
12-24 15:56:22.195 20256 20286 I Unity : getSequences: C1 C12 C13
12-24 15:56:22.195 20256 20286 I Unity : Rummy: C1 C13 C12
12-24 15:56:22.195 20256 20286 I Unity : getAllSequences:: meld: C1 C13 C12
12-24 15:56:22.195 20256 20286 I Unity : getSequences: H9 H10 H11
12-24 15:56:22.196 20256 20286 I Unity : Rummy: H11 H10 H9
12-24 15:56:22.196 20256 20286 I Unity : sequences: H11 H10 H9
12-24 15:56:22.196 20256 20286 I Unity : getAllSequences:: meld: H11 H10 H9
12-24 15:56:22.196 20256 20286 I Unity : getSequences: D6 D7
12-24 15:56:22.196 20256 20286 I Unity : getSequences: C4 C5
12-24 15:56:22.196 20256 20286 I Unity : getSequences: H3 D3
12-24 15:56:22.196 20256 20286 E Unity : I am In getProperMelds: C1 C13 C12
12-24 15:56:22.196 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: C1 C13 C12 , meld: C1 C13 C12
12-24 15:56:22.196 20256 20286 E Unity : meld.meldOwnerID: 1, m.OwnerID: -5
12-24 15:56:22.197 20256 20286 I Unity : melds of same name, continue
12-24 15:56:22.197 20256 20286 E Unity : I am In getProperMelds: H11 H10 H9
12-24 15:56:22.197 20256 20286 E Unity : Before Calling is Dissimilar from get ProperMelds: H11 H10 H9 , meld: C1 C13 C12
12-24 15:56:22.197 20256 20286 E Unity : meld.meldOwnerID: 1, m.OwnerID: -5
12-24 15:56:22.197 20256 20286 E Unity : getProperMelds Meld: H11 H10 H9
12-24 15:56:22.197 20256 20286 I Unity : mdList m.getCardCount(): 3 jokerCount: 0
12-24 15:56:22.197 20256 20286 E Unity : getUsefulDiscardCards - Meld: H11 H10 H9
12-24 15:56:22.197 20256 20286 E Unity : getUsefulDiscardCards CARDS: H10
12-24 15:56:22.197 20256 20286 E Unity : getUsefulDiscardCards - Meld: H11 H10 H9
12-24 15:56:22.197 20256 20286 E Unity : getUsefulDiscardCards CARDS: H10
12-24 15:56:22.197 20256 20286 I Unity : getUsefulCardsFromDiscard: usefulCards: H10
12-24 15:56:22.197 20256 20286 I Unity : Possible melds: H11 H10 H9
12-24 15:56:22.197 20256 20286 I Unity : processUsefulCards : discardedCards.Count:: 4
12-24 15:56:22.197 20256 20286 I Unity : possbleMeld[j]: H11 H10 H9
12-24 15:56:22.198 20256 20286 I Unity : MeldCards: H11 H10 H9
12-24 15:56:22.198 20256 20286 I Unity : c: H11, ismleded: False, c: mIsDiscardCard: False
12-24 15:56:22.198 20256 20286 I Unity : c: H10, ismleded: False, c: mIsDiscardCard: True
12-24 15:56:22.198 20256 20286 I Unity : c: H9, ismleded: False, c: mIsDiscardCard: False
12-24 15:56:22.198 20256 20286 I Unity : possbleMeld[j]: H11 H10 H9
12-24 15:56:22.198 20256 20286 I Unity : MeldCards: H11 H10 H9
12-24 15:56:22.198 20256 20286 I Unity : c: H11, ismleded: False, c: mIsDiscardCard: False
12-24 15:56:22.198 20256 20286 I Unity : c: H10, ismleded: False, c: mIsDiscardCard: True
12-24 15:56:22.198 20256 20286 I Unity : c: H9, ismleded: False, c: mIsDiscardCard: False
12-24 15:56:22.198 20256 20286 I Unity : possbleMeld[j]: H11 H10 H9
12-24 15:56:22.198 20256 20286 I Unity : MeldCards: H11 H10 H9
12-24 15:56:22.198 20256 20286 I Unity : c: H11, ismleded: False, c: mIsDiscardCard: False
12-24 15:56:22.198 20256 20286 I Unity : c: H10, ismleded: False, c: mIsDiscardCard: True
12-24 15:56:22.198 20256 20286 I Unity : c: H9, ismleded: False, c: mIsDiscardCard: False
12-24 15:56:22.198 20256 20286 I Unity : possbleMeld[j]: H11 H10 H9
12-24 15:56:22.198 20256 20286 I Unity : MeldCards: H11 H10 H9
12-24 15:56:22.198 20256 20286 I Unity : c: H11, ismleded: False, c: mIsDiscardCard: False
12-24 15:56:22.198 20256 20286 I Unity : c: H10, ismleded: False, c: mIsDiscardCard: True
12-24 15:56:22.198 20256 20286 I Unity : c: H9, ismleded: False, c: mIsDiscardCard: False
12-24 15:56:22.198 20256 20286 I Unity : usefulDiscardCards at this point: H10 H10 H10 H10
12-24 15:56:22.198 20256 20286 I Unity : MeldList count: 4
12-24 15:56:22.199 20256 20286 I Unity : enableHighlightOfCards
12-24 15:56:23.087 20256 20286 I Unity : possible Meld: H11 H10 H9
12-24 15:56:23.087 20256 20286 I Unity : isMeldScoring: True
12-24 15:56:23.088 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:56:23.089 20256 20286 E Unity : Delay Possible Melds
12-24 15:56:23.089 20256 20286 I Unity : calling checkresult from delayCardAdditionToMeld
12-24 15:56:23.105 20256 20286 I Unity : removeCardsFromDiscardCards: H10
12-24 15:56:23.105 20256 20286 E Unity : checkResult meldList != null && meldList.Count: 4
12-24 15:56:23.105 20256 20286 E Unity : checkResult exiting
12-24 15:56:23.997 20256 20286 I Unity : assignValueForJokerCard: PossibleMeld: H11 H10 H9
12-24 15:56:23.997 20256 20286 I Unity : getSequences: H9 H10 H11
12-24 15:56:23.998 20256 20286 I Unity : Rummy: H11 H10 H9
12-24 15:56:23.998 20256 20286 I Unity : sequences: H11 H10 H9
12-24 15:56:23.998 20256 20286 I Unity : getAllSequences:: meld: H11 H10 H9
12-24 15:56:24.016 20256 20286 E Unity : Possible melds in Player Cards: H11 (Card)
12-24 15:56:24.016 20256 20286 E Unity : Possible melds in Player Cards: H10 (Card)
12-24 15:56:24.016 20256 20286 E Unity : Possible melds in Player Cards: H9 (Card)
12-24 15:56:24.016 20256 20286 I Unity : Time: 0CardsCount: 3 possible Meld Cards count: 3 Meld: H11 H10 H9
12-24 15:56:24.016 20256 20286 I Unity : Create Meld for player
12-24 15:56:24.018 20256 20286 E Unity : Player ID of Card: 2
12-24 15:56:24.019 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:56:24.021 20256 20286 E Unity : Player ID of Card: 2
12-24 15:56:24.022 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:56:24.023 20256 20286 E Unity : Player ID of Card: 2
12-24 15:56:24.024 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:56:24.025 20256 20286 I Unity : UpdateMeldPoints: 2
12-24 15:56:24.025 20256 20286 I Unity : updateMeldPoints: Total Score of Player: 2 is : 64
12-24 15:56:24.930 20256 20286 I Unity : compriseCardDistanceOfMeldForOtherPlayers: H9 H10 H11
12-24 15:56:27.233 20256 20286 I Unity : showOrDiscardAI discardAI: 2
12-24 15:56:27.233 20256 20286 I Unity : discardAI routine in RummyGameMgr
12-24 15:56:27.543 20256 20286 I Unity : Calling checkResult from discardAI
12-24 15:56:27.543 20256 20286 I Unity : AI getAiDiscardCard
12-24 15:56:27.543 20256 20286 E Unity : getDiscardCard
12-24 15:56:27.543 20256 20286 I Unity : getSequences: D3 H3 D6 S7 S12
12-24 15:56:27.544 20256 20286 I Unity : getDiscardCard: D6, 0
12-24 15:56:27.544 20256 20286 I Unity : Discard Card: D6 (Card) isJoker: False
12-24 15:56:27.544 20256 20286 I Unity : RummyGameMgr class discardAiCard
12-24 15:56:27.545 20256 20286 I Unity : discardAiCard: 2, card: D6
12-24 15:56:27.545 20256 20286 I Unity : updatePlayerCardsDisplayTest
12-24 15:56:27.545 20256 20286 I Unity : Discard Card: card: D6
12-24 15:56:27.547 20256 20286 I Unity : addToDiscardCardsList discardedCards.Count: 3
12-24 15:56:27.547 20256 20286 I Unity : addToDiscardCardsList card.discardCardIndex : 4
12-24 15:56:27.547 20256 20286 E Unity : Calling MoveCard
12-24 15:56:27.547 20256 20286 I Unity : discardAiCard: 2, card: D6
12-24 15:56:27.547 20256 20286 I Unity : discardAiCard: calling changeTurn: 2
12-24 15:56:27.547 20256 20286 I Unity : ChangeTurn : 2
12-24 15:56:28.456 20256 20286 I Unity : ChangeTurn
12-24 15:56:28.456 20256 20286 I Unity : localPlayer mID: 1
12-24 15:56:28.456 20256 20286 I Unity : In change turn line 2817 mTotalPlayers: 2
12-24 15:56:28.456 20256 20286 I Unity : ID != localPlayer.mID : 2 , localPlayer.mID: 1, so waiting
12-24 15:56:28.456 20256 20286 E Unity : NextPlayer: 1
12-24 15:56:28.457 20256 20286 I Unity : showUsefulCardsOnDiscardPile
12-24 15:56:28.457 20256 20286 I Unity : discardedCards.Count > 0
12-24 15:56:28.457 20256 20286 I Unity : Calling method fetchAllUsefulDiscards: 5
12-24 15:56:28.457 20256 20286 I Unity : fetchAllUsefulDiscards :
12-24 15:56:28.457 20256 20286 I Unity : fetchAllUsefulDiscards discardedCards: D7 C5 C4 D6
12-24 15:56:28.457 20256 20286 I Unity : fetchAllUsefulDiscards without any other cards:
12-24 15:56:28.457 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:56:28.457 20256 20286 I Unity : cardsList now: C10 D5 S4 S5 S9 H4 H1 S8 H6 C8 S1 S13 D7 C5 C4 D6 , meldName: NoMeld, meld state: NONE
12-24 15:56:28.458 20256 20286 I Unity : pickUsefulDiscardsFromSequences:
12-24 15:56:28.458 20256 20286 E Unity : getAllMySequences : C10 D5 S4 S5 S9 H4 H1 S8 H6 C8 S1 S13 D7 C5 C4 D6
12-24 15:56:28.458 20256 20286 I Unity : m from pure seqs: D7 D6 D5
12-24 15:56:28.459 20256 20286 I Unity : getSequences: H1 S1 S4 H4 C4 D5 S5 C5 H6 D6 D7 S8 C8 S9 C10 S13
12-24 15:56:28.459 20256 20286 I Unity : m from seqMelds: D7 D6 D5
12-24 15:56:28.459 20256 20286 I Unity : optimizeSequenceMelds
12-24 15:56:28.459 20256 20286 I Unity : UnionMeld Sequence: D7 D6 D5
12-24 15:56:28.460 20256 20286 I Unity : UnionMeld Sequence: D7 D6 D5
12-24 15:56:28.461 20256 20286 I Unity : getAllMySequences returned with seqs: 1
12-24 15:56:28.461 20256 20286 I Unity : seq from getAllMySequences:
12-24 15:56:28.461 20256 20286 I Unity : pickUsefulDiscardsFromSequences in the LOOP: D7 D6 D5
12-24 15:56:28.461 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: D7 D6 D5
12-24 15:56:28.461 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: D7 D6 D5
12-24 15:56:28.461 20256 20286 I Unity : card with lowest Discrd index: D7 (Card)
12-24 15:56:28.462 20256 20286 I Unity : meld : D7 D6 D5 : SEQUENCE
12-24 15:56:28.462 20256 20286 I Unity : its a sequence and c is : D7 and usefulDiscards: System.Collections.Generic.List`1[Card]
12-24 15:56:28.462 20256 20286 I Unity : pickusefulDiscardsFromSets:
12-24 15:56:28.462 20256 20286 I Unity : calling getallmysets: C10 D5 S4 S5 S9 H4 H1 S8 H6 C8 S1 S13 D7 C5 C4 D6
12-24 15:56:28.462 20256 20286 E Unity : getAllMySets :
12-24 15:56:28.463 20256 20286 E Unity : getAllMySets : C10 D5 S4 S5 S9 H4 H1 S8 H6 C8 S1 S13 D7 C5 C4 D6
12-24 15:56:28.465 20256 20286 I Unity : sets: 2
12-24 15:56:28.466 20256 20286 I Unity : set: H4 S4 C4
12-24 15:56:28.466 20256 20286 I Unity : set: S5 D5 C5
12-24 15:56:28.466 20256 20286 I Unity : Calling fetchUsefulDiscardsInSets
12-24 15:56:28.466 20256 20286 I Unity : card with lowest Discrd index: C4 (Card)
12-24 15:56:28.467 20256 20286 I Unity : getSequences: H4 S4 C4
12-24 15:56:28.467 20256 20286 I Unity : meld : H4 S4 C4 : SET
12-24 15:56:28.467 20256 20286 I Unity : card with lowest Discrd index: C5 (Card)
12-24 15:56:28.468 20256 20286 I Unity : getSequences: S5 D5 C5
12-24 15:56:28.468 20256 20286 I Unity : meld : S5 D5 C5 : SET
12-24 15:56:28.469 20256 20286 I Unity : fetchAllUsefulDiscards meld Count: 5
12-24 15:56:28.469 20256 20286 I Unity : getSequences: H2 S2 C2
12-24 15:56:28.469 20256 20286 I Unity : meld : H2 S2 C2 : SET
12-24 15:56:28.470 20256 20286 I Unity : meld: H2 S2 C2 , meldState: ms: SET
12-24 15:56:28.470 20256 20286 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: H2 S2 C2
12-24 15:56:28.470 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:56:28.471 20256 20286 I Unity : cardsList now: C10 D5 S4 S5 S9 H4 H1 S8 H6 C8 S1 S13 D7 C5 C4 D6 H2 S2 C2 , meldName: H2 S2 C2 , meld state: SET
12-24 15:56:28.471 20256 20286 I Unity : pickusefulDiscardsFromSets:
12-24 15:56:28.471 20256 20286 I Unity : calling getallmysets: C10 D5 S4 S5 S9 H4 H1 S8 H6 C8 S1 S13 D7 C5 C4 D6 H2 S2 C2
12-24 15:56:28.471 20256 20286 E Unity : getAllMySets :
12-24 15:56:28.472 20256 20286 E Unity : getAllMySets : C10 D5 S4 S5 S9 H4 H1 S8 H6 C8 S1 S13 D7 C5 C4 D6 H2 S2 C2
12-24 15:56:28.474 20256 20286 I Unity : sets: 3
12-24 15:56:28.474 20256 20286 I Unity : set: H2 S2 C2
12-24 15:56:28.474 20256 20286 I Unity : set: H4 S4 C4
12-24 15:56:28.475 20256 20286 I Unity : set: S5 D5 C5
12-24 15:56:28.475 20256 20286 I Unity : Calling fetchUsefulDiscardsInSets
12-24 15:56:28.475 20256 20286 I Unity : card with lowest Discrd index: C4 (Card)
12-24 15:56:28.475 20256 20286 I Unity : getSequences: H4 S4 C4
12-24 15:56:28.476 20256 20286 I Unity : meld : H4 S4 C4 : SET
12-24 15:56:28.476 20256 20286 I Unity : card with lowest Discrd index: C5 (Card)
12-24 15:56:28.476 20256 20286 I Unity : getSequences: S5 D5 C5
12-24 15:56:28.477 20256 20286 I Unity : meld : S5 D5 C5 : SET
12-24 15:56:28.478 20256 20286 I Unity : meld : D9 D10 D11 D12 D13 : SEQUENCE
12-24 15:56:28.478 20256 20286 I Unity : meld: D13 D12 D11 D10 D9 , meldState: ms: SEQUENCE
12-24 15:56:28.478 20256 20286 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: D13 D12 D11 D10 D9
12-24 15:56:28.478 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:56:28.479 20256 20286 I Unity : cardsList now: C10 D5 S4 S5 S9 H4 H1 S8 H6 C8 S1 S13 D7 C5 C4 D6 D9 D10 D11 D12 D13 , meldName: D9 D10 D11 D12 D13 , meld state: SEQUENCE
12-24 15:56:28.479 20256 20286 I Unity : pickUsefulDiscardsFromSequences:
12-24 15:56:28.479 20256 20286 E Unity : getAllMySequences : C10 D5 S4 S5 S9 H4 H1 S8 H6 C8 S1 S13 D7 C5 C4 D6 D9 D10 D11 D12 D13
12-24 15:56:28.480 20256 20286 I Unity : m from pure seqs: D13 D12 D11 D10 D9
12-24 15:56:28.480 20256 20286 I Unity : m from pure seqs: D7 D6 D5
12-24 15:56:28.480 20256 20286 I Unity : getSequences: S1 H1 S4 H4 C4 D5 S5 C5 H6 D6 D7 S8 C8 S9 D9 D10 C10 D11 D12 S13 D13
12-24 15:56:28.481 20256 20286 I Unity : m from seqMelds: D7 D6 D5
12-24 15:56:28.481 20256 20286 I Unity : m from seqMelds: D13 D12 D11 D10 D9
12-24 15:56:28.481 20256 20286 I Unity : optimizeSequenceMelds
12-24 15:56:28.481 20256 20286 I Unity : UnionMeld Sequence: D13 D12 D11 D10 D9
12-24 15:56:28.481 20256 20286 I Unity : UnionMeld Sequence: D7 D6 D5
12-24 15:56:28.481 20256 20286 I Unity : UnionMeld Sequence: D7 D6 D5
12-24 15:56:28.481 20256 20286 I Unity : UnionMeld Sequence: D13 D12 D11 D10 D9
12-24 15:56:28.483 20256 20286 I Unity : getAllMySequences returned with seqs: 2
12-24 15:56:28.483 20256 20286 I Unity : seq from getAllMySequences:
12-24 15:56:28.484 20256 20286 I Unity : pickUsefulDiscardsFromSequences in the LOOP: D13 D12 D11 D10 D9
12-24 15:56:28.484 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: D13 D12 D11 D10 D9
12-24 15:56:28.484 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: D7 D6 D5
12-24 15:56:28.484 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: D13 D12 D11 D10 D9
12-24 15:56:28.485 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: D7 D6 D5
12-24 15:56:28.485 20256 20286 I Unity : card with lowest Discrd index: D7 (Card)
12-24 15:56:28.485 20256 20286 I Unity : meld : D7 D6 D5 : SEQUENCE
12-24 15:56:28.485 20256 20286 I Unity : its a sequence and c is : D7 and usefulDiscards: System.Collections.Generic.List`1[Card]
12-24 15:56:28.485 20256 20286 I Unity : seqUsefulCards != null && meld not NULL : D13 D12 D11 D10 D9
12-24 15:56:28.485 20256 20286 I Unity : pickUsefulDiscardsFromSequences in the LOOP: D6 D5
12-24 15:56:28.486 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: D13 D12 D11 D10 D9
12-24 15:56:28.486 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: D6 D5
12-24 15:56:28.486 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: D13 D12 D11 D10 D9
12-24 15:56:28.486 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: D6 D5
12-24 15:56:28.486 20256 20286 I Unity : card with lowest Discrd index: D6 (Card)
12-24 15:56:28.486 20256 20286 I Unity : meld : D6 D5 : NONE
12-24 15:56:28.487 20256 20286 I Unity : meld : C12 C13 C1 : SEQUENCE
12-24 15:56:28.487 20256 20286 I Unity : meld: C1 C13 C12 , meldState: ms: SEQUENCE
12-24 15:56:28.487 20256 20286 I Unity : Calling fetchAllDiscardsUsefulWithPlayerCards with meld: C1 C13 C12
12-24 15:56:28.487 20256 20286 I Unity : fetchAllDiscardsUsefulWithPlayerCards:
12-24 15:56:28.487 20256 20286 I Unity : cardsList now: C10 D5 S4 S5 S9 H4 H1 S8 H6 C8 S1 S13 D7 C5 C4 D6 C12 C13 C1 , meldName: C12 C13 C1 , meld state: SEQUENCE
12-24 15:56:28.487 20256 20286 I Unity : pickUsefulDiscardsFromSequences:
12-24 15:56:28.488 20256 20286 E Unity : getAllMySequences : C10 D5 S4 S5 S9 H4 H1 S8 H6 C8 S1 S13 D7 C5 C4 D6 C12 C13 C1
12-24 15:56:28.488 20256 20286 I Unity : m from pure seqs: C1 C13 C12
12-24 15:56:28.489 20256 20286 I Unity : m from pure seqs: D7 D6 D5
12-24 15:56:28.489 20256 20286 I Unity : getSequences: C1 H1 S1 S4 H4 C4 D5 S5 C5 D6 H6 D7 C8 S8 S9 C10 C12 C13 S13
12-24 15:56:28.489 20256 20286 I Unity : m from seqMelds: D7 D6 D5
12-24 15:56:28.489 20256 20286 I Unity : optimizeSequenceMelds
12-24 15:56:28.489 20256 20286 I Unity : UnionMeld Sequence: C1 C13 C12
12-24 15:56:28.489 20256 20286 I Unity : UnionMeld Sequence: D7 D6 D5
12-24 15:56:28.490 20256 20286 I Unity : UnionMeld Sequence: D7 D6 D5
12-24 15:56:28.491 20256 20286 I Unity : getAllMySequences returned with seqs: 2
12-24 15:56:28.491 20256 20286 I Unity : seq from getAllMySequences:
12-24 15:56:28.491 20256 20286 I Unity : pickUsefulDiscardsFromSequences in the LOOP: C1 C13 C12
12-24 15:56:28.491 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: C1 C13 C12
12-24 15:56:28.491 20256 20286 I Unity : 1st fetchUsefulDiscardsInSequences: seq: D7 D6 D5
12-24 15:56:28.491 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: C1 C13 C12
12-24 15:56:28.491 20256 20286 I Unity : fetchUsefulDiscardsInSequences: seq: D7 D6 D5
12-24 15:56:28.491 20256 20286 I Unity : card with lowest Discrd index: D7 (Card)
12-24 15:56:28.492 20256 20286 I Unity : meld : D7 D6 D5 : SEQUENCE
12-24 15:56:28.492 20256 20286 I Unity : its a sequence and c is : D7 and usefulDiscards: System.Collections.Generic.List`1[Card]
12-24 15:56:28.492 20256 20286 I Unity : seqUsefulCards != null && meld not NULL : C1 C13 C12
12-24 15:56:28.510 20256 20286 E Unity : NullReferenceException
12-24 15:56:28.510 20256 20286 E Unity : at (wrapper managed-to-native) UnityEngine.Object.GetName(UnityEngine.Object)
12-24 15:56:28.510 20256 20286 E Unity : at UnityEngine.Object.get_name () [0x00001] in <2125e58ffbb84bbe8ed1067e90035650>:0
12-24 15:56:28.510 20256 20286 E Unity : at RummyPlayer+<>c__DisplayClass118_0.<pickUsefulDiscardsFromSequences>b__1 (Card c) [0x00000] in <ab111dae5aae4f08aaaaa81ecd5682dd>:0
12-24 15:56:28.510 20256 20286 E Unity : at System.Collections.Generic.List`1[T].Find (System.Predicate`1[T] match) [0x0000d] in <1e363bb1662b4beaa7d771954ff16f63>:0
12-24 15:56:28.510 20256 20286 E Unity : at RummyPlayer.pickUsefulDiscardsFromSequences (System.Collections.Generic.List`1[T] discardedCards, Assets.Scripts.MeldState ms, Meld meld) [0x00133] in <ab111dae5aae4f08aaaaa81ecd5682dd>:0
12-24 15:56:28.510 20256 20286 E Unity : at RummyPlayer.fetchAllDiscardsUsefulWithPlayerCards (System.Collections.Generic.List`1[T] discardedCards, Assets.Scripts.MeldState ms, Meld meld) [0x00087] in <ab111dae5aae4f08aaaaa81ecd5682dd>:0
12-24 15:56:28.510 20256 20286 E Unity : at RummyPlayer.fetchAllUsefulDiscards (System.Collections.Generic.List`1[T] meldList, System.Collections.Generic.List`1[T] discardedCards) [0x00110] in <ab111dae5aae4f08aa
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