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@kavyak28
Created February 18, 2021 10:38
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P2 is not playing his turn, hence game hangs
NullReferenceException: Object reference not set to an instance of an object
IJDV.MonopolyDeal.Model.MonoPlayer+<>c__DisplayClass66_0.<canAddProperty>b__0 (IJDV.MonopolyDeal.Model.Properties p) (at /Volumes/Development/UNITY_Works/MonopolyDeal/WorkingCopy/MonopolyDeals/Assets/Scripts/MonopolyDeal/Model/MonoPlayer.cs:1080)
System.Collections.Generic.List`1[T].FindAll (System.Predicate`1[T] match) (at <625030e3cf2d4a33b73d8fa4030fc317>:0)
IJDV.MonopolyDeal.Model.MonoPlayer.canAddProperty (IJDV.MonopolyDeal.Model.Card inCard) (at /Volumes/Development/UNITY_Works/MonopolyDeal/WorkingCopy/MonopolyDeals/Assets/Scripts/MonopolyDeal/Model/MonoPlayer.cs:1080)
IJDV.MonopolyDeal.Model.MonoPlayer.addProperty (IJDV.MonopolyDeal.Model.Card card) (at /Volumes/Development/UNITY_Works/MonopolyDeal/WorkingCopy/MonopolyDeals/Assets/Scripts/MonopolyDeal/Model/MonoPlayer.cs:619)
IJDV.MonopolyDeal.Controller.MonoDealController.handleAcceptedRequest (IJDV.MonopolyDeal.Model.RequestACK ack) (at /Volumes/Development/UNITY_Works/MonopolyDeal/WorkingCopy/MonopolyDeals/Assets/Scripts/MonopolyDeal/Controller/MonoDealController.cs:2545)
IJDV.MonopolyDeal.Controller.MonoDealController.onRequestAckRecvdFromOppnt (IJDV.MonopolyDeal.Model.RequestACK ack) (at /Volumes/Development/UNITY_Works/MonopolyDeal/WorkingCopy/MonopolyDeals/Assets/Scripts/MonopolyDeal/Controller/MonoDealController.cs:2359)
IJDV.MonopolyDeal.Controller.MonoDealController.onRequestACKcomplete (IJDV.MonopolyDeal.Model.RequestACK ack) (at /Volumes/Development/UNITY_Works/MonopolyDeal/WorkingCopy/MonopolyDeals/Assets/Scripts/MonopolyDeal/Controller/MonoDealController.cs:2194)
IJDV.MonopolyDeal.Controller.MonoDealController+<>c__DisplayClass98_2.<processAIRequests>b__0 () (at /Volumes/Development/UNITY_Works/MonopolyDeal/WorkingCopy/MonopolyDeals/Assets/Scripts/MonopolyDeal/Controller/MonoDealController.cs:2287)
ExtensionUtils+<ExecuteAfterTime>d__20.MoveNext () (at /Volumes/Development/UNITY_Works/MonopolyDeal/WorkingCopy/MonopolyDeals/Assets/Scripts/Msc/ExtensionUtils.cs:259)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
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