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November 27, 2016 18:27
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AEEditorApp.h
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// | |
// Copyright (c) 2014-2016 THUNDERBEAST GAMES LLC | |
// | |
// Permission is hereby granted, free of charge, to any person obtaining a copy | |
// of this software and associated documentation files (the "Software"), to deal | |
// in the Software without restriction, including without limitation the rights | |
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | |
// copies of the Software, and to permit persons to whom the Software is | |
// furnished to do so, subject to the following conditions: | |
// | |
// The above copyright notice and this permission notice shall be included in | |
// all copies or substantial portions of the Software. | |
// | |
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | |
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | |
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | |
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | |
// THE SOFTWARE. | |
// | |
#pragma once | |
#include <AtomicApp/AppBase.h> | |
using namespace Atomic; | |
namespace Atomic | |
{ | |
class Octree; | |
class Viewport; | |
class Drawable; | |
class Scene; | |
class Camera; | |
} | |
namespace AtomicEditor | |
{ | |
class AEEditorApp : public AppBase | |
{ | |
ATOMIC_OBJECT(AEEditorApp, AppBase) | |
public: | |
/// Construct. | |
AEEditorApp(Context* context); | |
virtual ~AEEditorApp(); | |
/// Setup before engine initialization. | |
virtual void Setup(); | |
/// Setup after engine initialization. L | |
virtual void Start(); | |
/// Cleanup after the main loop. | |
virtual void Stop(); | |
virtual void ProcessArguments(); | |
void HandleMouseButtonDown(StringHash eventType, VariantMap& eventData); | |
void HandleMouseButtonUp(StringHash eventType, VariantMap& eventData); | |
void HandleMouseMoved(StringHash eventType, VariantMap& eventData); | |
protected: | |
private: | |
Drawable* dragObject; | |
Scene* scene; | |
Octree* octree; | |
Camera* camera; | |
Viewport* viewport; | |
}; | |
} |
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