This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
["Assault Pack (Khaki)", | |
"Assault Pack (Digi)", | |
"Assault Pack (Green)", | |
"Assault Pack (Sage)", | |
"Assault Pack (Black)", | |
"Assault Pack (Coyote)", | |
"Assault Pack (MTP)", | |
"Assault Pack (Hex)", | |
"Kitbag (Green)", | |
"Kitbag (MTP)", |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
7.0.2 | |
- Commented testing code out. I don't know how I forgot to do this. | |
7.0.1 | |
- Reverted ShopSystem's positions back to positionATL | |
7.0.0 | |
- Major security overhaul: | |
- Removed "call compile" from where it didn't belong | |
- Interaction initialization is now on the server side and then transferred to the clients upon init | |
- Removed hotkey system | |
- Modified the ShopSystem module to be more secure |
This file has been truncated, but you can view the full file.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
{ "_id" : { "$oid" : "52af48b5d55148fa0c199643" }, "sender" : "rosalee.fleming@enron.com", "recipients" : [ "sherri.reinartz@enron.com" ], "cc" : [], "text" : "Ken will attend both meetings.\n\nRosie\n\n\n\nSherri Reinartz\n01/12/2000 03:30 PM\n\n\nTo: James M Bannantine/ENRON_DEVELOPMENT@ENRON_DEVELOPMENT, Cliff \nBaxter/HOU/ECT@ECT, Sanjay Bhatnagar/ENRON_DEVELOPMENT@ENRON_DEVELOPMENT, \nRick Buy/HOU/ECT@ECT, Richard Causey/Corp/Enron@ENRON, Diomedes \nChristodoulou/ENRON_DEVELOPMENT@ENRON_DEVELOPMENT, James V Derrick@Enron, \nAndrew S Fastow/HOU/ECT@ECT, Peggy Fowler/Enron@Gateway, Mark \nFrevert/LON/ECT@ECT, Kevin P Hannon/HOU/ECT@ECT, Ken Harrison/Enron@Gateway, \nDavid Haug/ENRON_DEVELOPMENT@ENRON_DEVELOPMENT, Joe Hirko/Enron \nCommunications@Enron Communications, Stanley Horton/Corp/Enron@Enron, Kurt S \nHuneke/ENRON_DEVELOPMENT@ENRON_DEVELOPMENT, Larry L \nIzzo/ENRON_DEVELOPMENT@ENRON_DEVELOPMENT, Steven J Kean/HOU/EES@EES, Mark \nKoenig/Corp/Enron@ENRON, Kenneth Lay/Corp/Enron@Enron, Rebecca P \nMark |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
class RPF_licensesModule { | |
licenses[] = { | |
{ "Drivers License", "<t color='#ffffff'>%1<br />Permit to operate motor vehicles</t>" }, | |
{ "Weapon Permit", "<t color='#ffffff'>%1<br />Permit to carry a concealed weapon</t>" }, | |
{ "Ass Eating license", "<t color='#ffffff'>%1<br />Permit to eat ass</t>" }, | |
{ "Prostitution License", "<t color='#ffffff'>%1<br />Permit to sell one's ass</t>" }, | |
{ "Idiot license", "<t color='#ffffff'>%1<br />Permit to be an idiot</t>" } | |
}; | |
}; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Play this game by pasting the script in http://www.puzzlescript.net/editor.html |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Play this game by pasting the script in http://www.puzzlescript.net/editor.html |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
/** | |
* BROKE WITH A DAYZ UPDATE YEARS AGO, DOES NOT WORK!! | |
* | |
* Title: Hiddenselection Animated Texture and Material 1.0.0 | |
* Author: Kerkkoh | |
* | |
* Brief: Animates singular hiddenSelection's texture and material based | |
* on a constant interval and pre-defined animation phases. Performance | |
* impact is dependent on m_interval and m_render_distance. Configurable | |
* within the cfgVehicles class of your object with a single line script |