Skip to content

Instantly share code, notes, and snippets.

View kitasenjudesign's full-sized avatar

Kitasenju Design kitasenjudesign

View GitHub Profile
@kitasenjudesign
kitasenjudesign / FragmentWithSurface.shader
Created September 27, 2019 03:38 — forked from shop-0761/FragmentWithSurface.shader
Fragment と surface を一緒に使うやつ
Shader "Custom/fragmentWithSurface" {
Properties {
_Color ("Color", Color) = (1,1,1,1)
_MainTex ("Albedo (RGB)", 2D) = "white" {}
_Glossiness ("Smoothness", Range(0,1)) = 0.5
_Metallic ("Metallic", Range(0,1)) = 0.0
}
SubShader {
Tags { "RenderType"="Opaque" }
@kitasenjudesign
kitasenjudesign / Standard-2Sided.shader
Created June 1, 2019 14:45 — forked from unitycoder/Standard-2Sided-FixNormals.shader
Standard Shader - 2 Sided (cull off)
// Unity built-in shader source. Copyright (c) 2016 Unity Technologies. MIT license (see license.txt)
Shader "Standard 2-Sided"
{
Properties
{
_Color("Color", Color) = (1,1,1,1)
_MainTex("Albedo", 2D) = "white" {}
_Cutoff("Alpha Cutoff", Range(0.0, 1.0)) = 0.5