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Kiyoaki Tsurutani kiyoaki

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GOROman / EyeJitter.cs
Last active Oct 17, 2020
View EyeJitter.cs
using UnityEngine;
using System.Collections;
public class EyeJitter : MonoBehaviour {
float timer = 0.0f;
Quaternion rot;
public float changeTime = 0.4f; // 変更する時間最小値