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@kyokyoknutt
kyokyoknutt / weapon_ttt_famas.lua
Created January 19, 2019 22:26
TTT Burst Fire Famas
--this is basically just a fix of this: https://github.com/yupi2/random-ttt-server-stuff/blob/master/gamemodes/terrortown/entities/weapons/weapon_ttt_famas.lua
AddCSLuaFile()
if CLIENT then
SWEP.PrintName = "Famas"
SWEP.Slot = 2
SWEP.Icon = "vgui/ttt/icon_famas"
end
-- Always derive from weapon_tttbase
@kyokyoknutt
kyokyoknutt / weapon_hl2mpbasehlmpcombatweapon.cpp
Last active August 14, 2017 19:10
[Source 2013 MP] Wanna edit how your weapon bobs when moving? Lookie here.
#if defined( CLIENT_DLL )
//here for compatability purposes
#define HL2_BOB_CYCLE_MIN 1.5f
#define HL2_BOB_CYCLE_MAX 0.45f
#define HL2_BOB 0.002f
#define HL2_BOB_UP 0.5f
extern float g_lateralBob;
extern float g_verticalBob;