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Lots of coding

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Lots of coding
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@max-mapper
max-mapper / readme.md
Last active October 20, 2020 03:21
node modules for converting PDFs into other formats

OS X Screencast to animated GIF

This gist shows how to create a GIF screencast using only free OS X tools: QuickTime, ffmpeg, and gifsicle.

Screencapture GIF

Instructions

To capture the video (filesize: 19MB), using the free "QuickTime Player" application:

@mikesmullin
mikesmullin / x86-assembly-notes.md
Last active May 25, 2024 16:37
Notes on x86-64 Assembly and Machine Code

Mike's x86-64 Assembly (ASM) Notes

Assembling Binary Machine Code

Operating Modes:

These determine the assumed/default size of instruction operands, and restricts which opcodes are available, and how they are used.

Modern operating systems, booted inside Real mode,

@francoishill
francoishill / gist:6483997
Created September 8, 2013 11:27
Media queries for mobile devices - Requires at least requires the meta viewport tag with content 'width=device-width'
/*http://i-skool.co.uk/mobile-development/web-design-for-mobiles-and-tablets-viewport-sizes/*/
/*At least requires the meta viewport tag with content 'width=device-width'*/
@media only screen and (max-width: 1080px) and (orientation : portrait) {
/* PORTRAIT:
Windows Surface Pro*/
}
@media only screen and (max-width: 800px) and (orientation : portrait) {
/* PORTRAIT:
Acer Iconia Tab A100
@FiloSottile
FiloSottile / 32.asm
Last active May 16, 2024 19:56
NASM Hello World for x86 and x86_64 Intel Mac OS X (get yourself an updated nasm with brew)
; /usr/local/bin/nasm -f macho 32.asm && ld -macosx_version_min 10.7.0 -o 32 32.o && ./32
global start
section .text
start:
push dword msg.len
push dword msg
push dword 1
mov eax, 4
@cartazio
cartazio / xcode5-haskell-directions.md
Last active May 28, 2019 00:35
xcode 5 + OS X 10.9 mavericks GHC work around nuttiness

PSA :

just use GHC for OSX https://ghcformacosx.github.io

the rest of these directions are preserved for historical purposes

TLDR version, if you have homebrew

xcode-select --install ; brew tap homebrew/versions ;   brew tap homebrew/dupes \
@tj
tj / config.js
Last active December 27, 2015 14:49
/**
* Module dependencies.
*/
var pkg = require('../package');
var env = process.env.NODE_ENV || 'development';
/**
* Return setting `name`.
*
@barrucadu
barrucadu / stack.ll
Created January 13, 2014 12:00
Stack implementation in LLVM IR
; The stack pointer is going to be an index into the stack, and the
; stack is an array of words. The alternative would be to have the
; stack pointer me a pointer to memory, but this is perhaps a bit
; nicer, as where the stack actually lives is totally irrelevant.
@stack = global [1000 x i64] undef
@sp = global i64 undef;
; Now we have the basic stack operations: push, pop, and peek. As can
; be seen from the definitions, LLVM is typed, which is really nice as
@max-mapper
max-mapper / index.js
Last active September 24, 2023 21:36 — forked from sethvincent/index.js
requirebin sketch
var inherits = require('inherits');
var Game = require('crtrdg-gameloop');
var Entity = require('crtrdg-entity');
var Keyboard = require('crtrdg-keyboard');
inherits(Player, Entity);
function Player(options){
this.position = {
x: options.position.x,