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lenetid / ShuffleArray.cs
Created December 21, 2018 01:34 — forked from cosmicmonster/ShuffleArray.cs
Unity3D / C# code to shuffle and array using the Fisher-Yates Shuffle.
using UnityEngine;
using System.Collections;
public class ShuffleArray : MonoBehaviour {
// Public so you can fill the array in the inspector
public int[] scenarios;