index | memory | meaning | sources |
---|---|---|---|
0 | us: -, jp: - | - | |
1 | us: -, jp: - | - | |
2 | us: -, jp: - | - | |
3 | us: 805A9AD9 0x10, jp: 805ACD59 0x10 | Goddess Sword acquired | set: 003-ItemGet.c#L140 |
4 | us: 805A9AD9 0x20, jp: 805ACD59 0x20 | Entering Skyview Cutscene (Skyview layer 1) | checked: 100-Town.c#L353, EVNT (F101, r00, idx:3, demo01) |
5 | us: 805A9AD9 0x40, jp: 805ACD59 0x40 | Beat Skyview (Faron Woods, Deep Woods layer 2 / Eldin Volcano, Digging Mitts Cave, FS Entrance, Volcano Summit Waterfall, Thrill Digger layer 1 / Skyview Spring layer 2 / Skyview Boss Room layer 2, ET Boss Room Layer 1) | checked: 111-FortuneTeller.c#L222, checked: [122-Town4.c#L32](https://github.com/lepelo |
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use rand::{Rng, SeedableRng}; | |
#[derive(Clone, Debug)] | |
enum Operation { | |
Plus, | |
Multiplication, | |
} | |
#[derive(Clone, Debug)] | |
enum StackElement { |
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r00:00: ['B100', 'B100_1', 'B101', 'B101_1', 'B201', 'B201_1', 'B210', 'B300', 'B301', 'B400', 'D000', 'D003_8', 'D100', 'D101', 'D201', 'D300', 'D301', 'D301_1', 'Demo', 'F000', 'F002r', 'F004r', 'F008r', 'F010r', 'F012r', 'F013r', 'F017r', 'F019r', 'F020', 'F100', 'F100_1', 'F101', 'F102', 'F102_1', 'F102_2', 'F103', 'F103_1', 'F200', 'F201_1', 'F201_2', 'F201_3', 'F201_4', 'F202', 'F202_1', 'F202_3', 'F202_4', 'F210', 'F211', 'F221', 'F300', 'F300_1', 'F300_2', 'F300_3', 'F300_4', 'F300_5', 'F301', 'F301_1', 'F301_2', 'F301_3', 'F301_4', 'F301_5', 'F301_6', 'F301_7', 'F302', 'F303', 'F407', 'S000', 'S100', 'S300', 't_fji'] | |
r00:01: ['B100', 'B100_1', 'B101', 'B201', 'B210', 'B300', 'B400', 'D000', 'D101', 'D201', 'F001r', 'F004r', 'F005r', 'F006r', 'F007r', 'F009r', 'F010r', 'F011r', 'F013r', 'F014r', 'F015r', 'F016r', 'F017r', 'F018r', 'F019r', 'F020', 'F021', 'F023', 'F100_1', 'F101', 'F102', 'F102_1', 'F102_2', 'F103', 'F103_1', 'F201_1', 'F201_2', 'F201_3', 'F202_2', 'F211', 'F221', 'F300', 'F300_1', 'F |
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US-1.0 | PAL 1.0 | PAL 1.2 | JP 1.0 | |
---|---|---|---|---|
0x80006c30 | 0 | 0 | 0 | |
0x80006dc0 | 0 | 0 | 0 | |
0x80006e10 | 0 | 0 | 0 | |
0x80006e50 | 0 | 0 | 0 | |
0x8000a460 | 288 | 288 | 288 | |
0x8000aaa0 | 288 | 288 | 288 | |
0x8000ac80 | 288 | 288 | 288 | |
0x8000ada0 | 288 | 288 | 288 | |
0x8000aee0 | 288 | 288 | 288 |
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from pathlib import Path | |
from typing import List, Tuple | |
from itertools import chain | |
import re | |
basemap = Path('frameworkF.map').read_text() | |
buildmap = Path('build/dolzel2/dolzel2.map').read_text() | |
buildfuncdef_re = re.compile(r'.* (?P<addr>[0-9a-f]{8}) [0-9a-f]{8} . (?P<name>[^ ]+) .*') | |
basefuncdef_re = re.compile(r'.* (?P<addr>[0-9a-f]{8}) . (?P<name>[^ ]+) .*') |