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@rygorous
rygorous / gist:e0f055bfb74e3d5f0af20690759de5a7
Created May 8, 2016 06:54
A bit of background on compilers exploiting signed overflow
Why do compilers even bother with exploiting undefinedness signed overflow? And what are those
mysterious cases where it helps?
A lot of people (myself included) are against transforms that aggressively exploit undefined behavior, but
I think it's useful to know what compiler writers are accomplishing by this.
TL;DR: C doesn't work very well if int!=register width, but (for backwards compat) int is 32-bit on all
major 64-bit targets, and this causes quite hairy problems for code generation and optimization in some
fairly common cases. The signed overflow UB exploitation is an attempt to work around this.
using UnityEngine;
using UnityEditor;
using System.Collections;
public class SpoopyEditor : EditorWindow {
static float hauntTime = 0;
static float hauntSpeed = .005f;
static bool haunting = false;
public Texture2D skeletons = (Texture2D) Resources.Load("spook/ghost.jpg", typeof(Texture2D));
@rossdylan
rossdylan / emoji.swift
Last active January 10, 2021 05:38
wat
func sleep_cry_pumpkin_snake(horse_ghost_cd_camcorder: [[String]]) -> Void {
var whale_cat_mailbox_flag_symbols = [Int](count: horse_ghost_cd_camcorder.count, repeatedValue: 0)
var shooting_star = 0
ambulance_horse(horse_ghost_cd_camcorder, whale_cat_mailbox_flag_symbols)
while true {
if shooting_star >= horse_ghost_cd_camcorder.count {
return
} else if whale_cat_mailbox_flag_symbols[shooting_star] < horse_ghost_cd_camcorder[shooting_star].count - 1 {
ant_pigsnout_penguin_monkey(&whale_cat_mailbox_flag_symbols, shooting_star)
whale_cat_mailbox_flag_symbols[shooting_star] += 1
@jdiaz5513
jdiaz5513 / ascii_arty.py
Last active December 30, 2023 02:32
Console ASCII Art Generator
#! /usr/bin/env python2
# Requires: PIL, colormath
#
# Improved algorithm now automatically crops the image and uses much
# better color matching
from PIL import Image, ImageChops
from colormath.color_conversions import convert_color
from colormath.color_objects import LabColor
from colormath.color_objects import sRGBColor as RGBColor
@cha55son
cha55son / dynmotd
Last active June 9, 2023 21:06
RHEL (Centos/Fedora) dynamic motd
#!/bin/bash
# Installation:
#
# 1. vim /etc/ssh/sshd_config
# PrintMotd no
#
# 2. vim /etc/pam.d/login
# # session optional pam_motd.so
#
@jbonney
jbonney / spotify_keybindings
Created June 9, 2013 13:22
Spotify - Linux key bindings. From XFCE / Ubuntu keyboard shortcuts configuration, assign the control command to their key. http://shkspr.mobi/blog/2011/12/linux-spotify-keybindings/
"dbus-send --print-reply --dest=org.mpris.MediaPlayer2.spotify /org/mpris/MediaPlayer2 org.mpris.MediaPlayer2.Player.PlayPause" XF86AudioPlay
"dbus-send --print-reply --dest=org.mpris.MediaPlayer2.spotify /org/mpris/MediaPlayer2 org.mpris.MediaPlayer2.Player.Stop" XF86AudioStop
"dbus-send --print-reply --dest=org.mpris.MediaPlayer2.spotify /org/mpris/MediaPlayer2 org.mpris.MediaPlayer2.Player.Next" XF86AudioNext
"dbus-send --print-reply --dest=org.mpris.MediaPlayer2.spotify /org/mpris/MediaPlayer2 org.mpris.MediaPlayer2.Player.Previous" XF86AudioPrevious
@piscisaureus
piscisaureus / pr.md
Created August 13, 2012 16:12
Checkout github pull requests locally

Locate the section for your github remote in the .git/config file. It looks like this:

[remote "origin"]
	fetch = +refs/heads/*:refs/remotes/origin/*
	url = git@github.com:joyent/node.git

Now add the line fetch = +refs/pull/*/head:refs/remotes/origin/pr/* to this section. Obviously, change the github url to match your project's URL. It ends up looking like this:

@oodavid
oodavid / README.md
Last active June 12, 2024 00:28 — forked from aronwoost/README.md
Deploy your site with git

Deploy your site with git

This gist assumes:

  • you have a local git repo
  • with an online remote repository (github / bitbucket etc)
  • and a cloud server (Rackspace cloud / Amazon EC2 etc)
    • your (PHP) scripts are served from /var/www/html/
    • your webpages are executed by apache
  • apache's home directory is /var/www/
@andyburke
andyburke / facebook-photo-post-javascript.js
Created December 19, 2011 20:37
How to post a photo to Facebook from client-side Javascript
// This bit is important. It detects/adds XMLHttpRequest.sendAsBinary. Without this
// you cannot send image data as part of a multipart/form-data encoded request from
// Javascript. This implementation depends on Uint8Array, so if the browser doesn't
// support either XMLHttpRequest.sendAsBinary or Uint8Array, then you will need to
// find yet another way to implement this. (This is left as an exercise for the reader,
// but if you do it, please let me know and I'll integrate it.)
// from: http://stackoverflow.com/a/5303242/945521
if ( XMLHttpRequest.prototype.sendAsBinary === undefined ) {