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August 29, 2015 14:23
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masker by blendFunc
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// 使用混合做遮罩 | |
CCSize size = m_pMask->getContentSize(); | |
CCRenderTexture *renderTexture = CCRenderTexture::create(size.width, size.height); | |
// 设置默认颜色 | |
renderTexture->setClearColor(ccc4f(0, 0, 0, 0)); | |
// 设置清除颜色标记,否则autoDraw时不能清除颜色 | |
renderTexture->setClearFlags(GL_COLOR_BUFFER_BIT); | |
ccBlendFunc func = { GL_ZERO, GL_SRC_ALPHA }; | |
m_pMask->setBlendFunc(func); | |
renderTexture->addChild(firstSp); | |
renderTexture->addChild(secendSp); | |
renderTexture->addChild(m_pMask); | |
// 如果被遮罩为非静态的,需要设置autoDraw | |
renderTexture->setAutoDraw(true); | |
renderTexture->setPosition(ccp(pSpNormal->getContentSize().width/2, pSpNormal->getContentSize().height/2)); | |
pSpNormal->addChild(renderTexture); |
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