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@loadedsith
Last active November 10, 2020 18:24
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Backlight responds to layers
bool has_layer_changed = true;
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);
static uint8_t old_layer = 0;
if (old_layer != layer) {
has_layer_changed = true;
old_layer = layer;
}
if (has_layer_changed) {
has_layer_changed = false;
switch (layer) {
case _LOWER:
backlight_set(1);
break;
case _QWERTY:
backlight_set(2);
break;
case _RAISE:
backlight_set(3);
break;
case _ADJUST:
backlight_set(4);
break;
}
}
};
@loadedsith
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I believe this is ancient code. QMK's lighting support has gotten a lot better.

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