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@mGm-Lizard
Created May 13, 2017 18:30
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Game crashed. restarted game. crashed again when I tried to join the server. 13052017
UT2004 Build UT2004_Build_[2004-09-02_05.02]
OS: Windows NT 6.2 (Build: 9200)
CPU: GenuineIntel PentiumPro-class processor @ 2696 MHz with 2047MB RAM
Video: NVIDIA GeForce GTX 560 (7653)
General protection fault!
History: UObject::ProcessEvent <- (Freon_Player FR-Q_FleischHaus_[X]_B2.Freon_Player, Function 3SPN_Enhanced_A.Misc_Player.ClientStartCeremony) <- RemoteCall <- HandleStream <- UActorChannel::ReceivedBunch <- (Actor Freon_Player) <- UChannel::ReceivedSequencedBunch <- Direct <- UChannel::ReceivedRawBunch <- DispatchDataToChannel <- BunchData <- UNetConnection::ReceivedPacket <- UNetConnection::ReceivedRawPacket <- UTcpNetDriver::TickDispatch <- UpdatePreNet <- ULevel::Tick <- (NetMode=3) <- TickLevel <- UGameEngine::Tick <- Level DM-{GGMJ}_Q4-FEISCHHAUS-II <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 676F4C57 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free
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This is the crash log you get when you haven't patched your game. If you bought your game on Steam, you shouldn't have this issue.

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