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import { Events } from '@/events'
import store from '@/store'
const keyCodes = {
LEFT: 37,
UP: 38,
RIGHT: 39,
DOWN: 40,
SPACE: 32
}
@Hebali
Hebali / GlslSobel.frag
Created January 12, 2017 17:25
GLSL Fragment Shader: Sobel Edge Detection
// Sobel Edge Detection Filter
// GLSL Fragment Shader
// Implementation by Patrick Hebron
uniform sampler2D texture;
uniform float width;
uniform float height;
void make_kernel(inout vec4 n[9], sampler2D tex, vec2 coord)
{
vec2 rotate(vec2 v, float a) {
float s = sin(a);
float c = cos(a);
mat2 m = mat2(c, s, -s, c);
return m * v;
}
@paulirish
paulirish / what-forces-layout.md
Last active June 26, 2024 20:47
What forces layout/reflow. The comprehensive list.

What forces layout / reflow

All of the below properties or methods, when requested/called in JavaScript, will trigger the browser to synchronously calculate the style and layout*. This is also called reflow or layout thrashing, and is common performance bottleneck.

Generally, all APIs that synchronously provide layout metrics will trigger forced reflow / layout. Read on for additional cases and details.

Element APIs

Getting box metrics
  • elem.offsetLeft, elem.offsetTop, elem.offsetWidth, elem.offsetHeight, elem.offsetParent
@patriciogonzalezvivo
patriciogonzalezvivo / GLSL-Noise.md
Last active June 29, 2024 13:05
GLSL Noise Algorithms

Please consider using http://lygia.xyz instead of copy/pasting this functions. It expand suport for voronoi, voronoise, fbm, noise, worley, noise, derivatives and much more, through simple file dependencies. Take a look to https://github.com/patriciogonzalezvivo/lygia/tree/main/generative

Generic 1,2,3 Noise

float rand(float n){return fract(sin(n) * 43758.5453123);}

float noise(float p){
	float fl = floor(p);
  float fc = fract(p);