This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
public interface IConfigurationSettings { string ThirdPartyApiKey {get;} string AnotherThirdPartyApiKey { get; } } public class DebugConfigurationSettings : IConfigurationSettings { public string ThirdPartyApiKey { get; protected set;} public string AnotherThirdPartyApiKey { get; protected set; } public DebugConfigurationSettings () { ThirdPartyApiKey = "debugKey"; AnotherThirdPartyApiKey = "otherDebugKey"; } } public class ReleaseConfigurationSettings : IConfigurationSettings { public string ThirdPartyApiKey { get; protected set;} public string AnotherThirdPartyApiKey { get; protected set; } public ReleaseConfigurationSettings () { ThirdPartyApiKey = "stagingKey"; AnotherThirdPartyApiKey = "otherStagingKey"; } } public class AppStoreConfigurationSettings : IConfigurationSettings { public string ThirdPartyApiKey { get; protected set;} public string AnotherThirdPartyApiKey { get; protected set; } public AppStoreConfigurationSettings() { ThirdParyApiKey = "liveKey"; AnotherThirdParyApiKey = "otherLiveKey"; } } |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
-> CopyPNGFile | |
Copies a .png file resource, optionally compressing it. | |
$ copypng [options] $(IPHONE_OPTIMIZE_OPTIONS) [input] [output] | |
-> Code Sign | |
Code-sign a framework, application, or other built target. | |
$ /usr/bin/codesign | |
-> Strip Symbols | |
Remove or modify the symbol table of a Mach-O binary |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using System; | |
using System.Collections; | |
using System.Collections.Generic; | |
using System.Linq; | |
using FizzWare.NBuilder; | |
namespace NBuilder | |
{ | |
public static class NBuilderUtility | |
{ |