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using System.IO; | |
using UnityEditor; | |
using UnityEditor.Callbacks; | |
using UnityEditor.iOS.Xcode; | |
public class EnableFileSharingPostBuildProcessor | |
{ | |
[PostProcessBuild] | |
public static void ChangeXcodePlist(BuildTarget buildTarget, string pathToBuiltProject) | |
{ |
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{... | |
"scripts": { | |
"postinstall": "node patch.js", | |
... | |
} | |
} |
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vec3 hueShift( vec3 color, float hueAdjust ){ | |
const vec3 kRGBToYPrime = vec3 (0.299, 0.587, 0.114); | |
const vec3 kRGBToI = vec3 (0.596, -0.275, -0.321); | |
const vec3 kRGBToQ = vec3 (0.212, -0.523, 0.311); | |
const vec3 kYIQToR = vec3 (1.0, 0.956, 0.621); | |
const vec3 kYIQToG = vec3 (1.0, -0.272, -0.647); | |
const vec3 kYIQToB = vec3 (1.0, -1.107, 1.704); |
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using UnityEngine; | |
#if UNITY_EDITOR | |
using UnityEditor; | |
#endif | |
using System.IO; | |
using System.Collections; | |
namespace mattatz.Utils { |
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// Skybox shader that just draws flat texture in the background | |
Shader "Skybox/Background Texture" | |
{ | |
Properties | |
{ | |
_MainTex ("Texture", 2D) = "white" {} | |
} | |
SubShader | |
{ | |
Tags { "Queue"="Background" "RenderType"="Background" "PreviewType"="Skybox" } |
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launchctl unload /Library/LaunchAgents/org.macosforge.xquartz.startx.plist | |
sudo launchctl unload /Library/LaunchDaemons/org.macosforge.xquartz.privileged_startx.plist | |
sudo rm -rf /opt/X11* /Library/Launch*/org.macosforge.xquartz.* /Applications/Utilities/XQuartz.app /etc/*paths.d/*XQuartz | |
sudo pkgutil --forget org.macosforge.xquartz.pkg | |
# Log out and log in |
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git branch -m old_branch new_branch # Rename branch locally | |
git push origin :old_branch # Delete the old branch | |
git push --set-upstream origin new_branch # Push the new branch, set local branch to track the new remote |
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var scales = { | |
'natural major': [0,2,4,5,7,9,11,12], | |
'ionian': [0,2,4,5,7,9,11,12], | |
'major': [0,2,4,5,7,9,11,12], | |
'chromatic': [0,1,2,3,4,5,6,7,8,9,10,11,12], | |
'spanish 8 tone': [0,1,3,4,5,6,8,10,12], | |
'flamenco': [0,1,3,4,5,7,8,10,12], | |
'symmetrical': [0,1,3,4,6,7,9,10,12], | |
'inverted diminished': [0,1,3,4,6,7,9,10,12], | |
'diminished': [0,2,3,5,6,8,9,11,12], |
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/* | |
JavaScript Caesar shift | |
by Evan Hahn (evanhahn.com) | |
"Encrypt" like this: | |
caesarShift('Attack at dawn!', 12); // Returns "Mffmow mf pmiz!" | |
And "decrypt" like this: |