Skip to content

Instantly share code, notes, and snippets.

Avatar

matsuyoro matsuyoro

View GitHub Profile
@matsuyoro
matsuyoro / smb.conf
Last active Jun 30, 2018
/etc/samba/smb.conf 指定ディレクトリを指定ユーザーだけsambaでアクセス可能に(Centos6.5+samba3.6)
View smb.conf
[public]
# コメント
comment = Public space
# 共有するディレクトリのパス
path = /var/www/hoge
# guestユーザのアクセスを許可するか
guest ok = no
@matsuyoro
matsuyoro / gist:c53d82017b2763633e5b
Last active Nov 5, 2020
GAS(google app script)で指定ラベルのGmailをslackに通知
View gist:c53d82017b2763633e5b
// slackのwebhook URL
var postUrl = "https://hooks.slack.com/services/xxxxxxxxxxx";
// 通知したいslackのチャネル(部屋)
var postChannel = "#n_app_review";
// 抽出元のGmailのラベル
var checkLabel = "TO_ME";
function myFunction() {
@matsuyoro
matsuyoro / file1.txt
Created Feb 6, 2015
swift 指定の文字列の位置を最後から検索 ref: http://qiita.com/matsuyoro/items/b7146ae0d79abf845989
View file1.txt
pos 9223372036854775807
View file0.swift
var str:NSString = "ABCDEFGHIJKLMNOP"
var pos = NSMakeRange(4,4) // 位置
println(str.stringByReplacingCharactersInRange(pos, withString: "hoge"))
View file0.swift
// アプリバージョンをStringで
let version: String! = NSBundle.mainBundle().objectForInfoDictionaryKey("CFBundleShortVersionString") as? String
// 指定URLと文字連結
var myUrlStr:String = "http://hooogeee.com?v=" + version
// NSURL型に変換するなら
var myUrl:NSURL = NSURL(string:myUrlStr)!
@matsuyoro
matsuyoro / file0.txt
Last active Apr 11, 2016
Unity rigidbody2Dでよく使うメソッド一覧 ref: http://qiita.com/matsuyoro/items/e32b4fd12d20e5c06614
View file0.txt
transform.localEulerAngles.z;
@matsuyoro
matsuyoro / file0.txt
Last active Nov 13, 2015
iOSアプリ等でwebviewを表示する際に、拡大はするがユーザーがピンチで拡大や、スクロールができないようにする。 ref: http://qiita.com/matsuyoro/items/2240b29e14d23bda102f
View file0.txt
_webView.scalesPageToFit = YES;
@matsuyoro
matsuyoro / file0.cs
Created Mar 16, 2016
Unity Ads と Ad Colonyの動画SDKをUnity(C#)で一元管理したメモ(SDKだらけ〜〜w ref: http://qiita.com/matsuyoro/items/0959ba21a001d2dd7eca
View file0.cs
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
// unity ads
using UnityEngine.Advertisements;
public class GameSceneSingleton {
@matsuyoro
matsuyoro / Podfile
Last active Aug 19, 2016
AdMobメディエーションでFAN(facebook audience network)を出す方法 ref: http://qiita.com/matsuyoro/items/6f402247d2e53df48e68
View Podfile
pod 'FBAudienceNetwork'
@matsuyoro
matsuyoro / file0.txt
Created Aug 22, 2016
storyboardで「Must translate autoresizing mask into constraints to have _setHostsLayoutEngine:YES.」というエラーがでた場合 ref: http://qiita.com/matsuyoro/items/9219c23a70c012d6e3e5
View file0.txt
Must translate autoresizing mask into constraints to have _setHostsLayoutEngine:YES.