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@mattwarren
Forked from benaadams/ValueLinqBenchmarks.cs
Created June 15, 2018 08:47
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Value Linq Benchmarks
using BenchmarkDotNet.Attributes;
using BenchmarkDotNet.Attributes.Columns;
using BenchmarkDotNet.Configs;
using BenchmarkDotNet.Running;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.CompilerServices;
public interface IValueEnumerator : IDisposable
{
bool TryMoveNext();
}
public interface IValueEnumerator<T> : IValueEnumerator
{
T TryGetNext(out bool success);
}
public interface IValueEnumerable<TEnumerator>
where TEnumerator : struct, IValueEnumerator
{
TEnumerator GetValueEnumerator();
}
public interface IValueEnumerable<T, TEnumerator>
where TEnumerator : struct, IValueEnumerator<T>
{
TEnumerator GetValueEnumerator();
}
partial class List<T> :
IValueEnumerable<T, List<T>.ValueEnumerator>, IValueEnumerable<List<T>.ValueEnumerator>,
IEnumerable<T>
{
private const int DefaultCapacity = 4;
int _size;
T[] _items;
private static readonly T[] s_emptyArray = new T[0];
public List()
{
_items = s_emptyArray;
}
public T this[int index]
{
get
{
if ((uint)index >= (uint)_size)
{
ThrowHelper.ThrowArgumentOutOfRange_IndexException();
}
return _items[index];
}
set
{
if ((uint)index >= (uint)_size)
{
ThrowHelper.ThrowArgumentOutOfRange_IndexException();
}
_items[index] = value;
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void Add(T item)
{
T[] array = _items;
int size = _size;
if ((uint)size < (uint)array.Length)
{
_size = size + 1;
array[size] = item;
}
else
{
AddWithResize(item);
}
}
// Non-inline from List.Add to improve its code quality as uncommon path
[MethodImpl(MethodImplOptions.NoInlining)]
private void AddWithResize(T item)
{
int size = _size;
EnsureCapacity(size + 1);
_size = size + 1;
_items[size] = item;
}
private void EnsureCapacity(int min)
{
if (_items.Length < min)
{
int newCapacity = _items.Length == 0 ? DefaultCapacity : _items.Length * 2;
// Allow the list to grow to maximum possible capacity (~2G elements) before encountering overflow.
// Note that this check works even when _items.Length overflowed thanks to the (uint) cast
if ((uint)newCapacity > 2048) newCapacity = 2048;
if (newCapacity < min) newCapacity = min;
Capacity = newCapacity;
}
}
public int Capacity
{
get
{
return _items.Length;
}
set
{
if (value < _size)
{
ThrowHelper.ThrowArgumentOutOfRangeException();
}
if (value != _items.Length)
{
if (value > 0)
{
T[] newItems = new T[value];
if (_size > 0)
{
Array.Copy(_items, 0, newItems, 0, _size);
}
_items = newItems;
}
else
{
_items = s_emptyArray;
}
}
}
}
public ValueEnumerator GetValueEnumerator() => new ValueEnumerator(this, toSkip: 0);
public Enumerator GetEnumerator() => new Enumerator(this);
IEnumerator<T> IEnumerable<T>.GetEnumerator() => new Enumerator(this);
IEnumerator IEnumerable.GetEnumerator() => new Enumerator(this);
public struct Enumerator : IEnumerator<T>
{
private List<T> _list;
private int _index;
private T _current;
internal Enumerator(List<T> list)
{
_list = list;
_index = 0;
_current = default;
}
public void Dispose()
{
}
public bool MoveNext()
{
List<T> localList = _list;
if (((uint)_index < (uint)localList._size))
{
_current = localList._items[_index];
_index++;
return true;
}
return MoveNextRare();
}
private bool MoveNextRare()
{
_index = _list._size + 1;
_current = default;
return false;
}
public T Current => _current;
object IEnumerator.Current => throw new NotSupportedException();
void IEnumerator.Reset() => throw new NotSupportedException();
}
public struct ValueEnumerator : IValueEnumerator<T>
{
private int _state;
private List<T> _list;
private int index;
internal ValueEnumerator(List<T> list, int toSkip)
{
_state = 1;
_list = list;
index = toSkip;
}
public T TryGetNext(out bool success)
{
switch (_state)
{
case 0:
ThrowHelper.ThrowUninitialized();
goto case 2;
case 1:
if ((uint)index < (uint)_list._size)
{
index++;
success = true;
return _list._items[index - 1];
}
_state = 2;
goto case 2;
case 2:
default:
success = false;
return default;
}
}
public void Dispose() { }
public bool TryMoveNext()
{
switch (_state)
{
case 0: ThrowHelper.ThrowUninitialized();
goto case 2;
case 1:
if ((uint)index < (uint)_list._size)
{
index++;
return true;
}
_state = 2;
goto case 2;
case 2:
default:
return false;
}
}
}
}
public static class Iterator
{
public static void ForEach<TSource, T, TValueEnumerator>(this TSource source, Action<T> action)
where TSource : IValueEnumerable<T, TValueEnumerator>
where TValueEnumerator : struct, IValueEnumerator<T>
{
var enumerator = source.GetValueEnumerator();
var current = enumerator.TryGetNext(out bool success);
while (success)
{
action(current);
current = enumerator.TryGetNext(out success);
}
}
public static void ForEach<TValueEnumerator, T>(this TValueEnumerator enumerator, Action<T> action)
where TValueEnumerator : struct, IValueEnumerator<T>
{
var current = enumerator.TryGetNext(out bool success);
while (success)
{
action(current);
current = enumerator.TryGetNext(out success);
}
}
public static bool Any<TSource, TValueEnumerator>(this TSource source)
where TSource : IValueEnumerable<TValueEnumerator>
where TValueEnumerator : struct, IValueEnumerator
{
return source.GetValueEnumerator().TryMoveNext();
}
public static bool Any<TValueEnumerator>(this TValueEnumerator enumerator)
where TValueEnumerator : struct, IValueEnumerator
{
return enumerator.TryMoveNext();
}
public static int Count<TSource, TValueEnumerator>(this TSource source)
where TSource : IValueEnumerable<TValueEnumerator>
where TValueEnumerator : struct, IValueEnumerator
{
var count = 0;
var enumerator = source.GetValueEnumerator();
while (enumerator.TryMoveNext())
{
count++;
}
return count;
}
public static int Count<TValueEnumerator>(this TValueEnumerator enumerator)
where TValueEnumerator : struct, IValueEnumerator
{
var count = 0;
while (enumerator.TryMoveNext())
{
count++;
}
return count;
}
}
[GroupBenchmarksBy(BenchmarkLogicalGroupRule.ByCategory)]
[MemoryDiagnoser]
[CategoriesColumn]
public class Program
{
const int AnyLoopCount = 10;
List<int> _list;
public Program()
{
_list = new List<int>();
for (var i = 0; i < 10; i++)
{
_list.Add(i);
}
}
[BenchmarkCategory("Any"), Benchmark(OperationsPerInvoke = AnyLoopCount, Baseline = true, Description = "Linq")]
public bool LinqAny()
{
var list = _list;
var result = false;
for (int i = 0; i < AnyLoopCount; i++)
{
result &= list.Any();
}
return result;
}
[BenchmarkCategory("Any"), Benchmark(OperationsPerInvoke = AnyLoopCount, Description = "ValueLinq")]
public bool ValueLinqAny()
{
var list = _list;
var result = false;
for (int i = 0; i < AnyLoopCount; i++)
{
result &= list.Any<List<int>, List<int>.ValueEnumerator>();
}
return result;
}
[BenchmarkCategory("Count"), Benchmark(Baseline = true, Description = "Linq")]
public int LinqAnyCount()
{
return _list.Count();
}
[BenchmarkCategory("Count"), Benchmark(Description = "ValueLinq")]
public int ValueLinqCount()
{
return _list.Count<List<int>, List<int>.ValueEnumerator>();
}
public static void Main()
{
var summary = BenchmarkRunner.Run<Program>();
//var list = new List<int>();
//list.ForEach((int i) => Console.WriteLine(i), list.GetValueEnumerator());
//list.ForEach<List<int>, int, List<int>.ValueEnumerator>((int i) => Console.WriteLine(i));
//list.GetValueEnumerator().ForEach((int i) => Console.WriteLine(i));
//list.Count();
//list.Any();
//list.Any<List<int>, List<int>.ValueEnumerator>();
//list.GetValueEnumerator().Any();
//list.Count<List<int>, List<int>.ValueEnumerator>();
//list.GetValueEnumerator().Count();
}
}
internal class ThrowHelper
{
public static void ThrowUninitialized()
{
throw new InvalidOperationException();
}
internal static void ThrowArgumentOutOfRangeException()
{
throw new NotImplementedException();
}
internal static void ThrowArgumentOutOfRange_IndexException()
{
throw new NotImplementedException();
}
}
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