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var FINGER_SIZE_PX = 48; | |
/** | |
* Merge client rects together and remove small ones. This may result in a larger overall | |
* size than that of the individual client rects. | |
* We use this to simulate a finger tap on those targets later on. | |
* @param {LH.Artifacts.Rect[]} clientRects | |
*/ | |
window.getTappableRectsFromClientRects = getTappableRectsFromClientRects; |