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Headline:
I made a game with grappling hooks: from concept to completion
The journey of an indie game: concept, experiments, work, polish, finish
Early days:
! colored swing: https://twitter.com/IMakeGames_/status/672457422695477249
! semi-colored swing: https://twitter.com/IMakeGames_/status/669133902888456192
pressure plate: https://twitter.com/IMakeGames_/status/698802957186396160
trampolines: https://twitter.com/IMakeGames_/status/693450907372118016
shotguns: https://twitter.com/IMakeGames_/status/676173969851097092
Multiplayer experiments:
two-player helping: https://twitter.com/IMakeGames_/status/712671246916395008
Ugly days:
homing missiles: https://twitter.com/IMakeGames_/status/730062547433435136
giant death: https://twitter.com/IMakeGames_/status/731969247665127424
first floaty: https://twitter.com/IMakeGames_/status/745966409054838784
first strider walk: https://twitter.com/IMakeGames_/status/747374017447866368
Shooting:
shoot and dash: https://twitter.com/IMakeGames_/status/845296252862566400
shoot and slow motion: https://twitter.com/IMakeGames_/status/825486252946370560
random:
planet screen: https://twitter.com/IMakeGames_/status/800125453923028993
dash speedrun: https://twitter.com/IMakeGames_/status/855094281169756160
more polish: https://twitter.com/IMakeGames_/status/888869606613557250
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