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@erikh
erikh / hack.sh
Created March 31, 2012 07:02 — forked from DAddYE/hack.sh
OSX For Hackers
#!/usr/bin/env sh
##
# This is script with usefull tips taken from:
# https://github.com/mathiasbynens/dotfiles/blob/master/.osx
#
# install it:
# curl -sL https://raw.github.com/gist/2108403/hack.sh | sh
#
@chriseidhof
chriseidhof / nsincrementalstore.markdown
Created February 18, 2012 16:39
Accessing an API using CoreData's NSIncrementalStore

Accessing an API using CoreData's NSIncrementalStore

Note: the original location of this article is on my blog, however, it is posted here too for better readability.

In this article, we will see how to use Core Data for accessing your API. We will use the Bandcamp API as our running example. I've only been experimenting with this code for a few days, so there might be mistakes in there.

@steipete
steipete / gist:1501754
Created December 20, 2011 14:34
Use Xcode to automatically set git hash
git=`sh /etc/profile; which git`
version=`$git describe --tags --always`
count=`$git rev-list --all |wc -l`
echo -e "#define GIT_VERSION $version\n#define GIT_COMMIT_COUNT $count" > InfoPlist.h
@stefri
stefri / twilight.itermcolors
Created August 31, 2011 09:15
iTerm2 Twilight Color Scheme
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>Ansi 0 Color</key>
<dict>
<key>Blue Component</key>
<real>0.078821629285812378</real>
<key>Green Component</key>
<real>0.07883714884519577</real>
@steipete
steipete / UIImage+PSPDFKitAdditions.m
Created August 13, 2011 20:52
Preload UIImage for super-smooth interaction. especially great if you use JPGs, which otherwise produce a noticeable lag on the main thread.
- (UIImage *)pspdf_preloadedImage {
CGImageRef image = self.CGImage;
// make a bitmap context of a suitable size to draw to, forcing decode
size_t width = CGImageGetWidth(image);
size_t height = CGImageGetHeight(image);
CGColorSpaceRef colourSpace = CGColorSpaceCreateDeviceRGB();
CGContextRef imageContext = CGBitmapContextCreate(NULL, width, height, 8, width*4, colourSpace,
kCGImageAlphaPremultipliedFirst | kCGBitmapByteOrder32Little);