Easy to use, just use FadePlayerScreen function!
- playerid: which players screen is being faded in/out
- inout : fade in or out? 0:out | 1:in
- bascl : basecolor of the screen basically
- pWaitFor: wait for X seconds after first execution of function <= is set to 50ms as default
Sorry for not writing more but it's just more like a dump for me.