(Copyright not by me or anyone contributing anything to this document!)
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VISUAL STUDIO 2015 PROFESSIONAL | |
HMGNV-WCYXV-X7G9W-YCX63-B98R2 (Last check: 06.02.2018 - DD.MM.JJ) |
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/// <summary> | |
/// A basic implementation of a pretty-printer or syntax highlighter for C# soure code. | |
/// </summary> | |
public class SourceColorer | |
{ | |
private string _commentCssClass; | |
private string _keywordCssClass; | |
private string _quotesCssClass; | |
private string _typeCssClass; | |
private bool _addStyleDefinition; |
Easy to use, just use FadePlayerScreen function!
- playerid: which players screen is being faded in/out
- inout : fade in or out? 0:out | 1:in
- bascl : basecolor of the screen basically
- pWaitFor: wait for X seconds after first execution of function <= is set to 50ms as default
Sorry for not writing more but it's just more like a dump for me.
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// @ GITHUB USER: SCROLL DOWN TO .MD FILE FOR INFO & 'DOCS' | |
// Dont know what to do? Like, defining the Languages (which's pretty easy to me) or defined TextID's to read from file? | |
// Look at https://gist.github.com/michael-fa/c48b758742eecdfe21dc041fe95f57ed where this file probably came from! | |
// THIS SCRIPT NEEDS DINI2 TO WORK! | |
//ADD LANGUAGES HERE IF YOU WANT TO | |
enum Languages { | |
ENG, |
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#include <core> | |
#include <console> | |
#include <fixed> | |
#include <string> | |
#include <file> | |
#include <time> | |
#include <datagram> | |
//TelePawn Core (this would later come in an include file..) | |
native printc(msg[]); |