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=Navigating= | |
visit('/projects') | |
visit(post_comments_path(post)) | |
=Clicking links and buttons= | |
click_link('id-of-link') | |
click_link('Link Text') | |
click_button('Save') | |
click('Link Text') # Click either a link or a button | |
click('Button Value') |
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Load up Terminal (Applications > Utilities > Terminal.app) and type the following. | |
sudo launchctl unload -w /System/Library/LaunchDaemons/com.apple.mDNSResponder.plist | |
To turn it back on, just do the opposite: | |
sudo launchctl load -w /System/Library/LaunchDaemons/com.apple.mDNSResponder.plist |
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defaults write org.vim.MacVim MMTextInsetTop '10' | |
defaults write org.vim.MacVim MMTextInsetLeft '10' | |
defaults write org.vim.MacVim MMTextInsetBottom '10' | |
defaults write org.vim.MacVim MMTextInsetRight '10' |
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access_key_id: xxx | |
secret_access_key: yyy |
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# Make mouse useful in copy mode | |
setw -g mode-mouse on | |
# Allow mouse to select which pane to use | |
set -g mouse-select-pane on | |
# Allow mouse dragging to resize panes | |
set -g mouse-resize-pane on | |
# Allow mouse to select windows |
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#!/bin/sh | |
# | |
# Setup a work space called `work` with two windows | |
# first window has 3 panes. | |
# The first pane set at 65%, split horizontally, set to api root and running vim | |
# pane 2 is split at 25% and running redis-server | |
# pane 3 is set to api root and bash prompt. | |
# note: `api` aliased to `cd ~/path/to/work` | |
# | |
session="work" |
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function Add-Path() { | |
[Cmdletbinding()] | |
param([parameter(Mandatory=$True,ValueFromPipeline=$True,Position=0)][String[]]$AddedFolder) | |
# Get the current search path from the environment keys in the registry. | |
$OldPath=(Get-ItemProperty -Path 'Registry::HKEY_LOCAL_MACHINE\System\CurrentControlSet\Control\Session Manager\Environment' -Name PATH).Path | |
# See if a new folder has been supplied. | |
if (!$AddedFolder) { | |
Return 'No Folder Supplied. $ENV:PATH Unchanged' | |
} | |
# See if the new folder exists on the file system. |
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''' | |
texture image path are relative to the blend file directory. run from command line like this: | |
texture=img/2012720989_c.jpg blender -b mug.blend --python texture_change.py -F PNG -s 1 -e 1 -j 1 -t 0 -a | |
'''' | |
import os | |
image_file = os.getenv('texture') | |
if not image_file: | |
image_file="img/2012720989_c.jpg" |
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cubes look like this: | |
e-------f | |
/| /| | |
/ | / | | |
a--|----b | | |
| g----|--h | |
| / | / | |
c-------d |
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