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import random | |
def base_strategy(): | |
return random.randrange(1, 10) | |
def computer_strategy(scores, player_answers, computer_answers, | |
total_iterations, current_iteration): | |
# ADD YOUR SOLUTION HERE | |
def compute_score(player_answer, computer_answer, scores): | |
if player_answer + 1 == computer_answer: | |
scores['computer'] += 2 | |
elif computer_answer + 1 == player_answer: | |
scores['player'] += 2 | |
elif player_answer < computer_answer: | |
scores['player'] += 1 | |
elif player_answer > computer_answer: | |
scores['computer'] += 1 | |
return scores | |
def calculate_winner(scores, outcomes): | |
if scores['player'] > scores['computer']: | |
outcomes['player'] += 1 | |
elif scores['computer'] > scores['player']: | |
outcomes['computer'] += 1 | |
else: | |
outcomes['ties'] += 1 | |
return outcomes | |
# run! | |
if __name__ == '__main__': | |
iterations = 100 | |
scores = {'player': 0, 'computer': 0} | |
outcomes = {'player': 0, 'computer': 0, 'ties': 0} | |
player_nums = [] | |
computer_nums = [] | |
for x in range(0, iterations): | |
while scores['player'] < 5 and scores['computer'] < 5: | |
player_answer = base_strategy() | |
computer_answer = computer_strategy( | |
scores, player_nums, computer_nums, iterations, x) | |
player_nums.append(player_answer) | |
computer_nums.append(computer_answer) | |
compute_score(player_answer, computer_answer, scores) | |
calculate_winner(scores, outcomes) | |
scores = {'player': 0, 'computer': 0} | |
player_nums = [] | |
computer_nums = [] | |
print('Results - Player {0}, Computer {1}, Tie {2}'.format( | |
outcomes['player'], outcomes['computer'], outcomes['ties'])) |
@Amarchuck - yes, you are correct. You are creating the computer strategy, so you need to add your code here:
def computer_strategy(scores, player_answers, computer_answers,
total_iterations, current_iteration):
# ADD YOUR SOLUTION HERE
The main should check if the computer_answer is valid. Otherwise one could just play -1 or 0.5 and always win.
@danielvatanabe rule clearly says, it can be any integer 1 or greater.
I believe line 44 is buggy while scores['player'] <= 5 and scores['computer'] <= 5:
. I think as soon as a player win 5 points, the loop should end. But due to the above condition, the loop would not break even a player have 5 points. It will give another chance to the loser. The condition will still be true even both player have 5 points. The condition will be only false, when one user win 6 points.
So, I think the condition should be:
while True: # instead of "while scores['player'] <= 5 and scores['computer'] <= 5:"
... # code first, condition at the end.
if scores['player'] == 5 or scores['computer'] == 5:
break
@mahanmarwat not "== 5" but ">= 5". One could go from 4 to 6 and skip the conditional branch.
@MAGNUMpt Yes, you are right.
I think there will never be tie games even both players have the exactly same strategy given the game runner logic.
The rules says "Knowing ... all your opponent’s previous numbers". As I understand this condition,
player_strategy
must beplayer_strategy(scores, player_answers, computer_answers, total_iterations, current_iteration)