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@DevAndArtist
DevAndArtist / CustomStateObject.swift
Last active December 15, 2021 17:36
Custom `StateObject` which should be backwards compatible with iOS 13.
import SwiftUI
import Combine
/// The idea is to use State to create a storage object which will be
/// cached and restored by the framework. Then during the update phase we
/// re-inject the object into a nested ObservableObject and subscribe to the
/// ObjectType’s objectWillChange to forward to the _MessageForwarder’s
/// objectWillChange which is already subscribed by the framework as it’s an
/// inner dynamic property of our custom PW which is also a dynamic property.
@propertyWrapper
@nalexn
nalexn / CancelBag.swift
Last active November 1, 2023 06:43
Collecting AnyCancellable tokens in declarative SwiftUI fashion
// Copyright © 2019 Alexey Naumov. MIT License
import Combine
typealias CancelBag = Set<AnyCancellable>
extension CancelBag {
mutating func collect(@Builder _ cancellables: () -> [AnyCancellable]) {
formUnion(cancellables())
}
@tclementdev
tclementdev / libdispatch-efficiency-tips.md
Last active April 16, 2024 01:02
Making efficient use of the libdispatch (GCD)

libdispatch efficiency tips

The libdispatch is one of the most misused API due to the way it was presented to us when it was introduced and for many years after that, and due to the confusing documentation and API. This page is a compilation of important things to know if you're going to use this library. Many references are available at the end of this document pointing to comments from Apple's very own libdispatch maintainer (Pierre Habouzit).

My take-aways are:

  • You should create very few, long-lived, well-defined queues. These queues should be seen as execution contexts in your program (gui, background work, ...) that benefit from executing in parallel. An important thing to note is that if these queues are all active at once, you will get as many threads running. In most apps, you probably do not need to create more than 3 or 4 queues.

  • Go serial first, and as you find performance bottle necks, measure why, and if concurrency helps, apply with care, always validating under system pressure. Reuse

@chriseidhof
chriseidhof / LICENSE
Last active July 16, 2019 13:14
A tiny networking library
Copyright 2015 Chris Eidhof
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHE