GB Studio continues to grow and improve. The 3.x series is far more powerful than earlier versions.
It is also a bit more complex to learn, but these resources can help you on your way!
- General 🎮
- Learning 🎓
- Relevant GB Studio-Related Abbreviations
- Max Oakland's What's New in GB Studio 3.x?
- Ember's Tutorial on How to Make Animation States
- Tronimal's Guide to SFX with FX Hammer in GB Studio 3.1
- Tronimal's Guide to WAV Samples in GB Studio 3.1
- Robert Doman's GB Studio 2.x and 3.x tutorials
- 2BitCrook's List of GB Studio Shortcuts
- 2BitCrook's GB Studio Numbers Cheat Sheet
- Chris Maltby's List of All GBVM Commands
- Chris Maltby's GBVM Examples
- Bryan Rollins's Quick Guide to Creating Sound Effects
- Phiniox Glade's Tutorial for GB Studio 3.0 Tile Swapping, written or playable!
- These techniques were developed for 3.0 and may not work precisely the same way in later versions of GBS 3.
- Diving Deeper 🔬
- The Pandocs comprehensive Game Boy technical reference.
- Michael Steil's Ultimate Game Boy Talk
- Tools 🛠️
- James Park's GB Studio Web Tools
- Pau Tomàs' GB Studio Tile Counter
- Shin's GB Studio ROM Size Checker
- Edo999's GB Studio Font Visual Diff
- Mx. Ashlynn's Aseprite Palettes for GB Studio Assets
- Nala Fala's GB Studio Image Colorizer
- Assets 🎨
- Ember's GB Studio Community Assets
- Ember & Jeltron's Plug-in Database
- Damien Guard's ZX Origins font collection
- Modding ✂
- Anima's Guide to Modifying the GB Studio Engine
- Mx. Ashlynn's Notes on Compiling GB Studio from Source
- Out of Date, But Possibly Still Useful ⚰
- Pau Tomas' Unofficial Guide to GB Studio Plug-In Development
- Pixel Pete's GB Studio 1.x and 2.x tutorials
- Mx. Ashlynn's Learn GB Studio 2.x
- Kenyon Bowers on How To Compile GB Studio from Source
- Herr Leise's Guide to GB Studio 2β5's Plug-In API