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@naikrovek
Forked from anonymous/gist:d8a956da4a333f0fb44b
Last active January 25, 2016 19:05
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// by david whyte aka bees and bombs. im sorry for this
int[][] result;
float t, c;
float ease(float p) {
return 3*p*p - 2*p*p*p;
}
float ease(float p, float g) {
if (p < 0.5)
return 0.5 * pow(2*p, g);
else
return 1 - 0.5 * pow(2*(1 - p), g);
}
float mn = .5*sqrt(3);
void setup() {
setup_();
result = new int[width*height][3];
}
void draw() {
if (!recording) {
t = mouseX*1.0/width;
c = mouseY*1.0/height;
if (mousePressed)
println(c);
draw_();
} else {
for (int i=0; i<width*height; i++)
for (int a=0; a<3; a++)
result[i][a] = 0;
c = 0;
for (int sa=0; sa<samplesPerFrame; sa++) {
t = map(frameCount-1 + sa*shutterAngle/samplesPerFrame, 0, numFrames, 0, 1);
draw_();
loadPixels();
for (int i=0; i<pixels.length; i++) {
result[i][0] += pixels[i] >> 16 & 0xff;
result[i][1] += pixels[i] >> 8 & 0xff;
result[i][2] += pixels[i] & 0xff;
}
}
loadPixels();
for (int i=0; i<pixels.length; i++)
pixels[i] = 0xff << 24 |
int(result[i][0]*1.0/samplesPerFrame) << 16 |
int(result[i][1]*1.0/samplesPerFrame) << 8 |
int(result[i][2]*1.0/samplesPerFrame);
updatePixels();
saveFrame("f###.gif");
if (frameCount==numFrames)
exit();
}
}
//////////////////////////////////////////////////////////////////////////////
int samplesPerFrame = 8;
int numFrames = 100;
float shutterAngle = .75;
boolean recording = false;
void setup_() {
size(500, 500, P3D);
smooth(8);
noStroke();
}
float x, y, tt;
int N = 320;
color[] cs = { #ee3322, #22aa44, #0033dd, #eecc22 };
float l = 10;
void thing() {
for (int i=0; i<4; i++) {
pushMatrix();
rotateY(HALF_PI*i);
fill(cs[i]);
beginShape();
vertex(0, -l, 0);
vertex(l, 0, 0);
vertex(0, 0, l);
endShape();
popMatrix();
}
for (int i=0; i<4; i++) {
pushMatrix();
scale(1, -1, 1);
rotateY(HALF_PI*i + PI);
fill(cs[i]);
beginShape();
vertex(0, -l, 0);
vertex(l, 0, 0);
vertex(0, 0, l);
endShape();
popMatrix();
}
}
void draw_() {
background(22);
pushMatrix();
translate(width/2, height/2, -40);
for (int i=0; i<N; i++) {
randomSeed(12345*i + 23456);
x = 60 + 140*sqrt(random(1));
x += (20+x/10)*sin(TWO_PI*t - 0.019*x);
pushMatrix();
rotateZ(random(TWO_PI));
rotateY(random(TWO_PI));
rotateX(random(TWO_PI));
rotateZ(random(TWO_PI));
rotateY(random(TWO_PI));
rotateX(random(TWO_PI));
translate(x,0,0);
rotateZ(random(TWO_PI));
rotateY(TWO_PI*t + random(TWO_PI));
rotateX(random(TWO_PI));
rotateZ(random(TWO_PI));
rotateY(TWO_PI*t + random(TWO_PI));
rotateX(random(TWO_PI));
thing();
popMatrix();
}
popMatrix();
}
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